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  • CSS Ease-in-out to full screen

    - by Aditya Singh
    I have a black background div of a size which contains an image. <div id="Banner"> <img onclick="expand();" src="hola.jpg"> </div> #Banner { position:relative; height:50px; width:50px; margin:0 auto; background-color:#000000; -webkit-transition: all 0.5s ease-in-out 0.5s; -moz-transition: all 0.5s ease-in-out 0.5s; -o-transition: all 0.5s ease-in-out 0.5s; transition: all 0.5s ease-in-out 0.5s; } <script type="text/javascript"> function expand(){ document.getElementById('Banner').style['height'] = '250'; document.getElementById('Banner').style['width'] = '250'; } </script> So when the user clicks on the image, the div transitions to 250, 250. My problem is that, i want it to to transition to full screen. The following javascript function does expand to fullscreen but the transition effect doesn't come. I need to do it from a javascript code without jquery. function expand(){ document.getElementById('Banner').style['position'] = 'absolute'; document.getElementById('Banner').style['height'] = '100%'; document.getElementById('Banner').style['width'] = '100%'; document.getElementById('Banner').style['top'] = '0'; document.getElementById('Banner').style['left'] = '0'; } Please advice. Update : Solution Roger below has provided with an alternative solution. This takes care if the document has already been scrolled and is another place. Will expand the div to full browser screen. sz=getSize(); //function returns screen width and height in pixels currentWidth=200; currentHeight=200; scalex=sz.W/currentWidth; scaley=sz.H/currentHeight; transx=0-((expandingDiv.offsetLeft+(currentWidth/2))-(sz.W/2))+document.body.scrollLeft; transy=0-((expandingDiv.offsetTop+(cuttentHeight/2))-(sz.H/2))+document.body.scrollTop; transx = transx.toString(); transy = transy.toString(); document.getElementById("Banner").style['-webkit-transform'] = 'translate('+transx+'px,'+transy+'px) scale('+scalex+','+scaley+')';

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  • A quick way to map unordered list of longs to buffer location ?

    - by alhazen
    I have a large number of points (indexed by long) that are processed by multiple threads and I'm using a buffer to hold the output results in order. As the number of points processed is huge, what would be an efficient way to map the indexes of the points to the corresponding ordered position in the buffer ? Example: long bufferIndex bufferIndex index (if BufferSize = 2) (if BufferSize = 4) ---------------------------------------------- 2938 0 0 2939 1 1 2941 1 3 2940 0 2 Thanks.

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  • Why do I get this error message very often ?

    - by ahmed
    "There is no row at position 0." Hi I keep on getting this error message. If mytable.rows(0).items(2) >= 0 then dim myid = dt.Rows(0).Item(6).ToString End if Please help me in this matter and I would never ever like to see this message again.Thanking you all.

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  • When and where should I add a view to a UITableView's footer?

    - by camelCase
    I am populating a UITableViewController's UITableView through code only. At the bottom of the table I wish to position a button that scrolls into view as the user scrolls to the bottom of the table. When in the UITableViewController life cycle should I populate the table footer with a button? viewDidLoad? p.s. I wish to avoid using section footers in the UITableView.

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  • Moving graphical components with the mouse in Visual Studio

    - by Anto
    I have just installed Visual Studio.NET. In the Design area I have added some graphical components (button, textbox) but I can't move these within the specified area, as their position remains unchanged. I would like to move these graphical components with the mouse cursor, I know it's possible, does anyone know how?

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  • How do I create a right click context menu in Java Swing?

    - by Wayne
    I'm working on a school project and we want to implement a right click pop-up menu in the gui. Currently we are doing something like creating a JMenu on right click and setting its location to that of the mouse's position... This seems really ugly and is very buggy, is there any better way of doing this? I'm sure there must be.

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  • Simple prolog program. Getting error: >/2: Arguments are not sufficiently instantiated

    - by user1279812
    I made a prolog program posAt(List1,P,List2) that tests whether the element at position P of List1 and List2 are equal: posAt([X|Z],1,[Y|W]) :- X=Y. posAt([Z|X],K,[W|Y]) :- K1, Kr is K - 1, posAt(X,Kr,Y). When testing: ?- posAt([1,2,3],X,[a,2,b]). I expected an output of X=2 but instead I got the following error: ERROR: /2: Arguments are not sufficiently instantiated Why am I getting this error?

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  • Get computed font size for DOM element in JS

    - by Pekka
    Is it possible to detect the computed font-size of a DOM element, taking into consideration generic settings made elsewhere (In the body tag for example), inherited values, and so on? A framework-independent approach would be nice, as I'm working on a script that should work standalone, but that is not a requirement of course. Background: I'm trying to tweak CKEditor's font selector plugin (source here) so that it always shows the font size of the current cursor position (as opposed to only when within a span that has an explicit font-size set, which is the current behaviour).

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  • [Javascript] Prevent an element from being the target in a document mouseover

    - by Sander
    I'm building an firebug-like inspection tool for my page. When the mouse enters an element, the element should be highlighted. Now I'm creating an element which I position absolute on top of the target element, this however means the next mousemove event (which is bound to the document) will fire with the actual "highlight element" as the target. Is there a way to prevent the "highlight element" from being the target element in the mousemove event? The element already has a transparant background.

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  • How do I center this CSS?

    - by sarthaksss
    Here is the CSS - #slider ul, #slider li, #slider2 ul, #slider2 li{ margin:0; padding:0; list-style:none; } #slider2{margin-top:1em;} #slider li, #slider2 li{ /* define width and height of list item (slide) entire slider area will adjust according to the parameters provided here */ width:500px; height:250px; overflow:hidden; } #prevBtn, #nextBtn, #slider1next, #slider1prev{ display:block; width:30px; height:77px; position:absolute; left:-30px; top:71px; z-index:1000; } #nextBtn, #slider1next{ left:696px; } #prevBtn a, #nextBtn a, #slider1next a, #slider1prev a{ display:block; position:relative; width:30px; height:77px; background:url(../images/btn_prev.gif) no-repeat 0 0; } #nextBtn a, #slider1next a{ background:url(../images/btn_next.gif) no-repeat 0 0; } /* numeric controls */ #slider img{ width:500px; height:300px; } ol#controls{ margin:1em 0; padding:0; height:28px; } ol#controls li{ margin:0 10px 0 0; padding:0; float:left; list-style:none; height:28px; line-height:28px; } ol#controls li a{ float:left; height:28px; line-height:28px; border:1px solid #ccc; background:#b32d45; color:white; padding:0 10px; text-decoration:none; } ol#controls li.current a{ background:#5DC9E1; color:#fff; } ol#controls li a:focus, #prevBtn a:focus, #nextBtn a:focus{outline:none;} I want to center the #slider HTML <div id="slider"> <ul> <li>IMAGE</li> <li>IMAGE2</li> </ul> </div>

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  • DB2 timestamp PHP DateTime

    - by Dolfa
    After upgrade to PHP 5.3 my application is returning DB2 columns with Timestamp type as "2010-12-15-10.23.22.716000". This is causing problem for PHP DateTime function, as it fails with Failed to parse time string (2010-12-15-10.23.22.716000) at position 25 (0): Unexpected character It seems its having a problem with too much accuracy in DB2 timestamp. Can I somehow force connection to change timestamp format with it is fetching data into?

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  • 2 Shaders using the same vertex data

    - by Fonix
    So im having problems rendering using 2 different shaders. Im currently rendering shapes that represent dice, what i want is if the dice is selected by the user, it draws an outline by drawing the dice completely red and slightly scaled up, then render the proper dice over it. At the moment some of the dice, for some reason, render the wrong dice for the outline, but the right one for the proper foreground dice. Im wondering if they aren't getting their vertex data mixed up somehow. Im not sure if doing something like this is even allowed in openGL: glGenBuffers(1, &_vertexBuffer); glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer); glBufferData(GL_ARRAY_BUFFER, numVertices*sizeof(GLfloat), vertices, GL_STATIC_DRAW); glEnableVertexAttribArray(effect->vertCoord); glVertexAttribPointer(effect->vertCoord, 3, GL_FLOAT, GL_FALSE, 0, 0); glEnableVertexAttribArray(effect->toon_vertCoord); glVertexAttribPointer(effect->toon_vertCoord, 3, GL_FLOAT, GL_FALSE, 0, 0); im trying to bind the vertex data to 2 different shaders here when i load my first shader i have: vertCoord = glGetAttribLocation(TexAndLighting, "position"); and the other shader has: toon_vertCoord = glGetAttribLocation(Toon, "position"); if I use the shaders independently of each other they work fine, but when i try to render both one on top of the other they get the model mixed up some times. here is how my draw function looks: - (void) draw { [EAGLContext setCurrentContext:context]; glBindVertexArrayOES(_vertexArray); effect->modelViewMatrix = mvm; effect->numberColour = GLKVector4Make(numbers[colorSelected].r, numbers[colorSelected].g, numbers[colorSelected].b, 1); effect->faceColour = GLKVector4Make(faceColors[colorSelected].r, faceColors[colorSelected].g, faceColors[colorSelected].b, 1); if(selected){ [effect drawOutline]; //this function prepares the shader glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, 0); } [effect prepareToDraw]; //same with this one glDrawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, 0); } this is what it looks like, as you can see most of the outlines are using the wrong dice, or none at all: links to full code: http://pastebin.com/yDKb3wrD Dice.mm //rendering stuff http://pastebin.com/eBK0pzrK Effects.mm //shader stuff http://pastebin.com/5LtDAk8J //my shaders, shouldn't be anything to do with them though TL;DR: trying to use 2 different shaders that use the same vertex data, but its getting the models mixed up when rendering using both at the same time, well thats what i think is going wrong, quite stumped actually.

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  • How to invert alternate bits of a number

    - by Cupidvogel
    The problem is how to invert alternate bits of a number, starting from the LSB. Currently what I am doing is first doing a count = -1 while n: n >>= 1 count += 1 to first find the position of the leftmost set bit, then running a loop to invert every alternate bit: i = 0 while i <= count: num ^= 1<<i i += 2 Is there a quick hack solution instead of this rather boring loop solution? Of course, the solution can't make any asumption about the size of the integer.

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  • Authlogic Help! Registering a new user when currently logged-in as a user not working.

    - by looloobs
    Hi Just as a disclaimer I am new to rails and programming in general so apologize for misunderstanding something obvious. I have Authlogic with activation up and running. So for my site I would like my users who are logged in to be able to register other users. The new user would pick their login and password through the activation email, but the existing user needs to put them in by email, position and a couple other attributes. I want that to be done by the existing user. The problem I am running into, if I am logged in and then try and create a new user it just tries to update the existing user and doesn't create a new one. I am not sure if there is some way to fix this by having another session start??? If that is even right/possible I wouldn't know how to go about implementing it. I realize without knowing fully about my application it may be difficult to answer this, but does this even sound like the right way to go about this? Am I missing something here? Users Controller: class UsersController < ApplicationController before_filter :require_no_user, :only => [:new, :create] before_filter :require_user, :only => [:show, :edit, :update] def new @user = User.new end def create @user = User.new if @user.signup!(params) @user.deliver_activation_instructions! flash[:notice] = "Your account has been created. Please check your e-mail for your account activation instructions!" redirect_to profile_url else render :action => :new end end def show @user = @current_user end def edit @user = @current_user end def update @user = @current_user # makes our views "cleaner" and more consistent if @user.update_attributes(params[:user]) flash[:notice] = "Account updated!" redirect_to profile_url else render :action => :edit end end end My User_Session Controller: class UserSessionsController < ApplicationController before_filter :require_no_user, :only => [:new, :create] before_filter :require_user, :only => :destroy def new @user_session = UserSession.new end def create @user_session = UserSession.new(params[:user_session]) if @user_session.save flash[:notice] = "Login successful!" if @user_session.user.position == 'Battalion Commander' : redirect_to battalion_path(@user_session.user.battalion_id) else end else render :action => :new end end def destroy current_user_session.destroy flash[:notice] = "Logout successful!" redirect_back_or_default new_user_session_url end end

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  • Google Streetview Images API

    - by jsight
    Is there an API available for grabbing Google Streetview images at a particular location (and direction)? I see that its possible to get and position the Flash control, but I'd prefer something that just gave me a JPEG (or some other bitmap format).

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  • Listfield layout question - blackberry

    - by Kai
    I'm having an interesting anomaly when displaying a listfield on the blackberry simulator: The top item is the height of a single line of text (about 12 pixels) while the rest are fine. Does anyone know why only the top item is being drawn this way? Also, when I add an empty venue in position 0, it still displays the first actual venue this way (item in position 1). Not sure what to do. Thanks for any help. The layout looks like this: ----------------------------------- | *part of image* | title | ----------------------------------- | | title | | * full image * | address | | | city, zip | ----------------------------------- The object is called like so: listField = new ListField( venueList.size() ); listField.setCallback( this ); listField.setSelectedIndex(-1); _middle.add( listField ); Here is the drawListRow code: public void drawListRow( ListField listField, Graphics graphics, int index, int y, int width ) { listField.setRowHeight(90); Hashtable item = (Hashtable) venueList.elementAt( index ); String venue_name = (String) item.get("name"); String image_url = (String) item.get("image_url"); String address = (String) item.get("address"); String city = (String) item.get("city"); String zip = (String) item.get("zip"); EncodedImage img = null; try { String filename = image_url.substring( image_url.indexOf("crop/") + 5, image_url.length() ); FileConnection fconn = (FileConnection) Connector.open( "file:///SDCard/Blackberry/project1/" + filename, Connector.READ); if ( !fconn.exists() ) { } else { InputStream input = fconn.openInputStream(); byte[] data = new byte[(int)fconn.fileSize()]; input.read(data); input.close(); if(data.length > 0) { EncodedImage rawimg = EncodedImage.createEncodedImage(data, 0, data.length); int dw = Fixed32.toFP(Display.getWidth()); int iw = Fixed32.toFP(rawimg.getWidth()); int sf = Fixed32.div(iw, dw); img = rawimg.scaleImage32(sf * 4, sf * 4); } else { } } } catch(IOException ef) { } graphics.drawText( venue_name, 140, y, 0, width ); graphics.drawText( address, 140, y + 15, 0, width ); graphics.drawText( city + ", " + zip, 140, y + 30, 0, width ); if(img != null) { graphics.drawImage(0, y, img.getWidth(), img.getHeight(), img, 0, 0, 0); } }

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  • How to create a status bar icon on the right side? (Android)

    - by yuku
    Notification and NotificationManager are used to create icons to be placed on the top-left position of the screen. A Notification also need to have an entry on the status bar pull-down. However, icons on the right side such as the battery, signal strength, wireless indicators do not need any entry on the status bar. How do I make such icons without any entry in the status bar pull-down?

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  • SQL Join query, getting ManagerName

    - by user279521
    I have an tblEmployeeProfile & a tblPersonnel. tblPersonnel is an HR table, that consists of all employees in the company; tblEmployeeProfile contains details about an employee's position. tblPersonnel.PersonnelID tblPersonnel.FirstName tblPersonnel.MiddleName tblPersonnel.LastName tblPersonnel.PhoneNumber tblPersonnel.Email tblEmployeeProfile.EmployeeID tblEmployeeProfile.ManagerID tblEmployeeProfile.DepartmentID tblEmployeeProfile.JobCategoryID tblEmployeeProfile.SalaryID I want to return a record with the following fields: EmployeeID, FirstName, MiddleName, LastName, Email, ManagerFullName where EmployeeID = @EmployeeID *tblEmployeeProfile.ManagerID = tblPersonnel.PersonnelID* I can't seem to get the query correct for getting the ManagerFullName

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