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  • Celtx, A Review

    <b>Linux Journal:</b> "One of the programs that popped up was Celtx which bills itself as The #1 Choice for Media Pre-Production."

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  • Bukkit inventory saving: crashing somewhere

    - by HcgRandon
    I'm working on a command for a bukkit plugin that lets you transfer worlds. In the section about saving the player's inventory, I'm getting a runtime error. My question is: Why is the error happening, and how can I prevent it? The plugin code public void savePlayerInv(Player p, World w){ File playerInvConfigFile = new File(plugin.getDataFolder() + File.separator + "players" + File.separator + p.getName(), "inventory.yml"); FileConfiguration pInv = YamlConfiguration.loadConfiguration(playerInvConfigFile); PlayerInventory inv = p.getInventory(); int i = 0; for (ItemStack stack : inv.getContents()) { //increment integer i++; String startInventory = w.getName() + ".inv." + Integer.toString(i); //save inv pInv.set(startInventory + ".amount", stack.getAmount()); pInv.set(startInventory + ".durability", Short.toString(stack.getDurability())); pInv.set(startInventory + ".type", stack.getTypeId()); //pInv.set(startInventory + ".enchantment", stack.getEnchantments()); //TODO add enchant saveing } i = 0; for (ItemStack armor : inv.getArmorContents()){ i++; String startArmor = w.getName() + ".armor." + Integer.toString(i); //save armor pInv.set(startArmor + ".amount", armor.getAmount()); pInv.set(startArmor + ".durability", armor.getDurability()); pInv.set(startArmor + ".type", armor.getTypeId()); //pInv.set(startArmor + ".enchantment", armor.getEnchantments()); } //save exp if (p.getExp() != 0) { pInv.set(w.getName() + ".exp", p.getExp()); } } The offending line The stack trace complains about line 130, which is this line. pInv.set(startInventory + ".amount", stack.getAmount()); The stack trace 2012-03-21 13:23:25 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'wtp' in plugin Needs v1.0 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166) at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:461) at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:818) at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:778) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:761) at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:112) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) at net.minecraft.server.ThreadServerApplication.run(SourceFile:490) Caused by: java.lang.NullPointerException at com.devoverflow.improved.needs.commands.CommandWorldtp.savePlayerInv(CommandWorldtp.java:130) at com.devoverflow.improved.needs.commands.CommandWorldtp.onCommand(CommandWorldtp.java:60) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) ... 12 more

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  • IPS Package Groups

    - by Alan_Solaris_RE
    IPS group packages consist solely of dependencies on other packages that make up a logical grouping of software. These are similar to, but not the equivalent of, Solaris 10 metaclusters. The main difference is that metaclusters are nested subsets ranging from a minimal install to nearly all packages on the media. Group packages have no such hierarchy. They can overlap other groups, or be completely disjoint sets. A group dependency is set this way in an IPS package manifest file: depend fmri=full/pkg/name type=group Current Solaris Groups Solaris currently has 4 system groups defined. These are used for different types of installation, and are included in the xml manifest files used by the various Solaris installers: Package Name Summary Description Default Installation For:  group/system/solaris-desktop Oracle Solaris Desktop Provides an Oracle Solaris desktop environment Live Media  group/system/solaris-large-server Oracle Solaris Large Server Provides an Oracle Solaris large server environment Text Installer  group/system/solaris-small-server Oracle Solaris Small Server Provides a useful command-line Oracle Solaris environment  Zones  group/system/solaris-auto-install  Oracle Solaris Automated Installer Client  Provides an Oracle Solaris Automated Installer client  Automated Installer There are also several "feature" groups such as AMP and GNU Developer Tools. These are provided for convenience, but are not used directly by any installers. Retrieving Group Package Information A listing of all current groups can be found with the command: pkg info -r group/* A listing of all the packages in a group can be obtained with: pkg contents -o fmri -H -rt depend -a type=group groupname An example: $ pkg contents -o fmri -H -rt depend -a type=group solaris-desktop archiver/gnu-tar audio/audio-utilities codec/flac codec/libtheora codec/ogg-vorbis codec/speex communication/im/pidgin etc. You can determine which package group is currently installed on your system: $ pkg list group/system/\* Output would look like: NAME (PUBLISHER) VERSION IFO group/system/solaris-desktop 0.5.11-0.175.0.0.0.0.0 i-- Note that there are not version numbers associated with a group package dependency. The package version that best fits the system will be used, based on other dependencies such as what is listed in incorporation files. Installing a Group To Install a group, simple use the group package name as you would any other package: $ pkg install solaris-small-server  If you want to exclude a package from installing, you can use the --reject flag: $ pkg install --reject audio/audio-utilities solaris-desktop Creating Your Own Group To create your own group package, you can follow the pkg(5) documentation on how to create a package, and use this action for each package that is part of your group:   depend fmri=full/pkg/name type=group

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  • FocusOPEN Digital Asset Manager

    - by csharp-source.net
    FocusOPEN is a free and open source ASP.NET Digital Asset Management system written in C# and SQL Server (T-SQL). It includes a number of enterprise class features such as a dedicated media processing server, multi-brand support, flexible configurable metadata, faceted and filtered search interfaces (as well as full text indexing) and sophisticated security and user access roles. FocusOPEN is available with an AGPL and Commercial licence.

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  • OpenGL Lighting

    - by gopgop
    I have a simple day and night cycle by at day disabling OpenGL lighting and at night enabling openGL Lighting. When I enable everything appears darker. My question is How would I make it that at a specific spot there would be a light that will only light up its surrounding area for example: http://media.giantbomb.com/uploads/0/276/1414275-light_large.png Where the light is is where I want to position my light. My application is in 2D.

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  • NSTIC Next Steps

    - by Paul Laurent
    Normal 0 Today and tomorrow, we'll see our next steps in the National Strategy for Trusted Identities in Cyberspace (NSTIC) governance roadmap as NIST hosts the NSTIC Privacy Workshop at the MIT Media Lab in Cambridge, MA.  I’m here live but the proceedings are already underway and you can tune in remotely to the webcast here. Questions can also be lobbed in via the Tweetosphere at #NSTIC.

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  • mounted smb share throu fstab, gets read only on added files

    - by Jocke
    I mounted my nas in ubuntu 12.10 and it works with read/write, but when I'm adding a file or directory that file gets read only permissions. My fstab mount looks like this: //192.168.0.12/share/ /media/nas cifs credentials=/home/jocke/.smbcredentials,iocharset=utf8,file_mode=0777,dir_mode=0777 0 0 If I mount the smb share manualy through the GUI it works, but not through fstab. What I am doing wrong?

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  • How to rewrite a TCP MMOG server designed to run in a single machine, in a distributed way?

    - by Dokkat
    I have a MMOG server running on C++, using winsockets. My server won't support more than 200 players. I had the idea of redesigning it so it will use multiple servers instead of one, so, maybe, for example, each server could take care of a number of players, and, if it was too laggy, it could transfer the responsability of that player to other server. I'm not sure of how to program a consistent game logic like that, though. Are there techniques for this?

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  • Powerful Lessons in Data from the Presidential Election

    - by Christina McKeon
    Now that we’ve had a few days to recover from the U.S. presidential election, it’s a good time to take a step back from politics and look for the customer experience lessons that we can take away. The most powerful lesson is that when you know more about your base, you will have an advantage over your competition. That advantage will translate into you winning and your competition losing. Michael Scherer of TIME was given access to Obama’s data analysts two days before the election. His account is documented in Inside the Secret World of the Data Crunchers Who Helped Obama Win. What we learned from Scherer’s inside view is how well Obama’s team did in getting the right data, analyzing it, and acting on it. This data team recognized how critical it was to break down data silos within the campaign. As Scherer noted, they created “a single system that merged information from pollsters, fundraisers, field workers, consumer databases, and social-media and mobile contacts with the main Democratic voter files in the swing states.” The Obama analysis was so meticulous that they knew which celebrity and which type of celebrity event would help them maximize campaign contributions. With a single system, their data models became more precise. They determined which messages were more successful with specific demographic groups and that who made the calls mattered. Data analysis also led to many other changes in Obama’s campaign including a new ad buying strategy, using social media and applications to tap into supporters’ friends, and using new social news sites. While we did not have that same inside view into Romney’s campaign, much of the post-mortem coverage indicates that Romney’s team did not have the right analysis. As Peter Hamby of CNN wrote in Analysis: Why Romney Lost, “Romney officials had modeled an electorate that looked something like a mix of 2004 and 2008….” That historical data did not account for the changing demographics in the U.S. Does your organization approach data like the Obama or Romney team? Do you really know your base? How well can you predict what is going to happen in your business? If you haven’t already put together a strategy and plan to know more, this week’s civics lesson is a powerful reason to do it sooner rather than later. Your competitors are probably thinking the same thing that you are!

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  • What are some good examples of Powernap scripts and its use?

    - by shootingstars
    I would like to use powernap for putting my media server into suspend mode, and I haven't been able to find any example /etc/powernap/action scripts out there, except these: one two three Does anybody have a good script or recommend particular techniques with its use? From the comments of the default /etc/powernap/action script: # You may do one of: # 1) Write your own custom script below and make this file executable, # calling some specific action, such as: # /usr/sbin/pm-suspend # /usr/sbin/pm-hibernate # /sbin/poweroff # echo 'I am wasting electricity' | mail [email protected] # 2) Replace this file with an executable script or binary # 3) Symlink this file to some other executable script or binary

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  • How to Stream Videos and Music Over the Network Using VLC

    - by Chris Hoffman
    VLC includes a fairly easy-to-use streaming feature that can stream music and videos over a local network or the Internet. You can tune into the stream using VLC or other media players. Use VLC’s web interface as a remote control to control the stream from elsewhere. Bear in mind that you may not have the bandwidth to stream high-definition videos over the Internet, though. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • How to migrate from Wubi to a regular installation?

    - by schwiz
    I recently installed Ubuntu through Wubi and I love it enough that I am ready to ditch Windows! My set up is like this: Drive 1: 80 GB SSD Windows 7 Drive 2: 320 GB HDD Ubuntu (installed through Wubi) Drive 3: 1000 TB NTFS media drive What I want to do is move the Ubuntu installation from the 320 gig hard drive to my SSD and totally get rid of Windows. Would be great if I could preserve my current Ubuntu install during the process since it's finally working. :-) Thanks!

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  • ScissorStack LIBGDX example?

    - by user36531
    I cant find a good resource/tutorial on how to do this. I would appreciate it if someone could provide a scissorstack example from an entity class. ie. using scissorstack on PlayerClass such that the map renders around the Player sprite, say 5 tiles. which would then allow me to create a Pawn class and apply same methodology to give a pawn sprite a lower number, like only rendering 1 tile around the location of the pawn.

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  • Toggle CNAME entries using PHP?

    - by skibulk
    Is it possible with PHP to dynamically toggle CNAME entries? For example I have two mirrors with media to be served on my website. Mirror 1 has a monthly bandwidth cap so upon reaching it I want to automatically toggle to mirror 2. I want to use CNAME because the resulting urls appear to be identical to search engines, an SEO friendly approach. If there are SEO friendly alternatives I'd like to hear them as well.

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  • Converting Degrees to X and Y Coordinate change

    - by gopgop
    I am using a float positioning system in my game. IE float x,y,z now I want to get the location of the mouse, then to fire an arrow to it. X0 = the players X location X1 = the mouse X location Y0 = the players Y location Y1 = the mouse Y location I want to make a method that the parameters are Degrees and it sets my Yspeed and my Xspeed accordingly to get to the mouse xy starting at player xy How do would I accomplish this?

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  • How do I deal with the problems of a fast side-scroller?

    - by Ska
    I'm making a side scrolling airplane game and when I begin going very fast I begin to experience some problems as a player: Elements are not distinguishable, like power-ups from bullets, etc I start to feel dizzy and uncomfortable There isn't enough time to see what's coming How can I sort this out? Do I use less details in all the grahpics? Tiny Wings has the same horizontal movement speed as in my game but it doesn't suffer from these problems. Are there any other really fast side-scrollers I could take as a reference?

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  • Ask HTG: Searching Within Websites, Google Play Alternatives, and Getting Started with Dual Booting

    - by Jason Fitzpatrick
    Once a week we round up some of the reader letters we’ve answered and share the advice with everyone. This week we’re looking at how to search within web sites, downloading apps from places other than Google Play, and getting started with dual booting operating systems. The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC

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  • Follow the action: OTN's YouTube Channel

    - by Bob Rhubart
    If you're not one of the 50,000 people participating in Oracle OpenWorld in San Francisco next week you can still be a part of the action. Members of the OTN crew will be interviewing various community luminaries and subject matter experts and capturing some of the color and exitement on video. These videos will be posted on the Oracle Technology Network YouTube Channel daily.  Of course, you can also keep tabs on what's happening through social media via OTN's Facebook and Twitter (@oracletechnet) channels. Stay tuned...

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  • In Depth SEO Tutorials Are Ideal For Advanced Students

    There are basic, intermediate and advanced SEO tutorials on offer which will cover subjects such as SEO copywriting, web analysis, keyword research and social media marketing as well as other necessary topics needed to set up a web page. These in depth tutorials are perfect for those who have already attended SEO training classes as well as for beginners. These tutorials are run over a one and two day period and there are also individual three hour sessions offered.

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  • Web Development Company - Helping Online Business to Flourish

    In the present times, the internet provides tremendous advantage to the online business owners. The vast reach on global scale has made internet a popular marketing media. It offers a cheap and reliable platform to launch an online venture. From the comforts of the office or home, people can easily manage their online business, irrespective of their location or time zones.

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  • Separating logic and data in browser game

    - by Tesserex
    I've been thinking this over for days and I'm still not sure what to do. I'm trying to refactor a combat system in PHP (...sorry.) Here's what exists so far: There are two (so far) types of entities that can participate in combat. Let's just call them players and NPCs. Their data is already written pretty well. When involved in combat, these entities are wrapped with another object in the DB called a Combatant, which gives them information about the particular fight. They can be involved in multiple combats at once. I'm trying to write the logic engine for combat by having combatants injected into it. I want to be able to mock everything for testing. In order to separate logic and data, I want to have two interfaces / base classes, one being ICombatantData and the other ICombatantLogic. The two implementers of data will be one for the real objects stored in the database, and the other for my mock objects. I'm now running into uncertainties with designing the logic side of things. I can have one implementer for each of players and NPCs, but then I have an issue. A combatant needs to be able to return the entity that it wraps. Should this getter method be part of logic or data? I feel strongly that it should be in data, because the logic part is used for executing combat, and won't be available if someone is just looking up information about an upcoming fight. But the data classes only separate mock from DB, not player from NPC. If I try having two child classes of the DB data implementer, one for each entity type, then how do I architect that while keeping my mocks in the loop? Do I need some third interface like IEntityProvider that I inject into the data classes? Also with some of the ideas I've been considering, I feel like I'll have to put checks in place to make sure you don't mismatch things, like making the logic for an NPC accidentally wrap the data for a player. Does that make any sense? Is that a situation that would even be possible if the architecture is correct, or would the right design prohibit that completely so I don't need to check for it? If someone could help me just layout a class diagram or something for this it would help me a lot. Thanks. edit Also useful to note, the mock data class doesn't really need the Entity, since I'll just be specifying all the parameters like combat stats directly instead. So maybe that will affect the correct design.

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  • I Have A Website, Why Do I Need A Blog?

    A website is a great tool to have, however while I believe it is the most important tool of your online marketing, it should not stand alone. Social media, and specifically a blog should be used in c... [Author: Eric Schuster - Web Design and Development - April 21, 2010]

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  • Choose Right iPad Apps Based on Your Needs - Part 1

    iPad is an innovative device. It can be used as web browser, e-book reader, movie player, photo album, photo frame, jukebox, gaming machine and so many others. Its functionalities and use-abilities a... [Author: David Aldrich - Computers and Internet - May 04, 2010]

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