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  • C# WPF Slider Issue with IsMoveToPointEnabled

    - by Kirk
    I have IsMoveToPointEnabled on for my Slider, so when I click anywhere on the component the selector moves to my mouse. The problem is if I have this option on and click and hold the mouse down to drag the selector the selector doesn't move. Anyone know how to fix this?

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  • NSButton Aligned to the Right

    - by dave-gennel
    Hi, I want to have a check box, like the standard one (first the check box and on the right its title) but I want it to be aligned from the right. If I change the alignment to the right then only the text will move to the right but the button itself will still be at the left.. How would I achieve this without knowing the bounds of the NSButton? Thanks in advance.

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  • Cover flow model screen adjust in iphone

    - by abdulsamad
    Hi All, Below is the link for making the cover flow model in iphone. This is a sample tutorial. http://www.chaosinmotion.com/flowcover.m Can any one tell me how can i make the cover flow model to adjust some where up on the screen. Currently it is in the centre of the screen i want if about 70 to 80pixels to move up in the screen. Your help will be highly appreciated.

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  • UIAccelerometer

    - by xyz
    hello, I want to make a iPhone application which makes use of UIAccelerometer and the application is as follows... As you move your iPhone in space, Air Paint(my application) creates a path of this movement mimicking a form of light graffiti.can any body have an idea of how to go about it?

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  • Unclickable Seekbar in android listview

    - by cppdev
    Hi, I have a Listview in my application. Listview rows are clickable. I have introduced a seek bar in each row of a Listview. Despite settings android:clickable="false" for Seekbar in layout xml, I am still able to click on it and move seek bar as desired. I don't want Seekbar to be clickbale but I do want Listview row to clickable. Any pointers will be appreciated.

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  • Jerky Silverlight 4 animations when running app in OOB

    - by sha1dy
    I was playing with new Silverlight 4 and to my surprise when I run my sample application in OOB all animations become very jerky when I move mouse around during animations, but when I run my app in browser animations are smooth even when moving mouse around. I tried my app on two different computers, turned on GPU acceleration in OOB settings - and got the same jerky result. Is this a know problem with Silverlight?

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  • Receiving a NullPointerException when calling a cursor in Android

    - by LordSnoutimus
    I am creating an application which tracks the users location using GPS, stores the longitude and latitude in a database using a content provider then output the first long and lat to a mapview. I am able to create the cursor using this line of code: Cursor c = getContentResolver().query(GPSContentProvider.CONTENT_URI, null, null, null, null); startManagingCursor(c); However, when I make a call to move to the first row in the database or even try to close the cursor using c.close(); I receive a NullPointerException.

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  • Duplicate a UITableViewCell - iPhone

    - by ncohen
    Hi everyone, I would like to create an effect to a cell of a UITableView. The effect is: duplicate the cell and move the duplicated cell (the original stays at its place). My problem is to duplicate the cell... I've tried: Code: UITableViewCell *animatedCell = [[UITableViewCell alloc] init]; animatedCell = [[self cellForRowAtIndexPath:indexPath] copy]; but UIView doesn't seem to implement the copy... How can I do it? Thanks

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  • The Math of a Jump in a 2D game.

    - by ONi
    I have been all around with this question and I can't find the correct answer! So, behold, the description of my question: I'm working in J2ME, I have my gameloop that do the following: public void run() { Graphics g = this.getGraphics(); while (running) { long diff = System.currentTimeMillis() - lastLoop; lastLoop = System.currentTimeMillis(); input(); this.level.doLogic(); render(g, diff); try { Thread.sleep(10); } catch (InterruptedException e) { stop(e); } } } so it's just a basic gameloop, the doLogic() function calls for all the logic functions of the characters in the scene and render(g, diff) calls the animateChar function of every character on scene, following this, the animChar function in the Character class sets up everything in the screen as this: protected void animChar(long diff) { this.checkGravity(); this.move((int) ((diff * this.dx) / 1000), (int) ((diff * this.dy) / 1000)); if (this.acumFrame > this.framerate) { this.nextFrame(); this.acumFrame = 0; } else { this.acumFrame += diff; } } This ensures me that everything must to move according to the time that the machine takes to go from cycle to cycle (remember it's a phone, not a gaming rig). I'm sure it's not the most efficient way to achieve this behavior so I'm totally open for criticism of my programming skills in the comments, but here my problem: When I make I character jump, what I do is that I put his dy to a negative value, say -200 and I set the boolean jumping to true, that makes the character go up, and then I have this function called checkGravity() that ensure that everything that goes up has to go down, checkGravity also checks for the character being over platforms so I will strip it down a little for the sake of your time: public void checkGravity() { if (this.jumping) { this.jumpSpeed += 10; if (this.jumpSpeed > 0) { this.jumping = false; this.falling = true; } this.dy = this.jumpSpeed; } if (this.falling) { this.jumpSpeed += 10; if (this.jumpSpeed > 200) this.jumpSpeed = 200; this.dy = this.jumpSpeed; if (this.collidesWithPlatform()) { this.falling = false; this.standing = true; this.jumping = false; this.jumpSpeed = 0; this.dy = this.jumpSpeed; } } } So, the problem is, that this function updates the dy regardless of the diff, making the characters fly like Superman in slow machines, and I have no idea how to implement the diff factor so that when a character is jumping, his speed decrement in a proportional way to the game speed. Can anyone help me fix this issue? or give me pointers on how to make a 2D Jump in J2ME the right way. Thank you very much for your time.

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  • Is Cold Fusion on Linux/Apache stable?

    - by Cyrcle
    I'm working on a site that still has a lot of scripts in Cold Fusion. I need to move it to a new server. I much prefer Apache/Linux instead of IIS/Windows. I've seen some info here and there about running Cold Fusion on Apache/Linux. Is that a stable setup?

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  • Java2d: Translate the axes

    - by Algorist
    Hi, I am developing an application using Java2d. The weird thing I noticed is, the original is at the top left corner and x and y axis increases from there. Is there a way to move the origin bottom left? Thank you.

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  • A generic error occurred in GDI+ + ABDPdf + Load Balacing

    - by jalpesh
    We are using two load balancing server for asp.net site in that we have a functionality which will create a receipt of order in pdf using abcpdf component it was working fine without load balancing server and but when we move it to load balancing server it is giving errors like. A generic error occurred in GDI. I have given full rights to directory which is used but still there problem. Does anybody have a solutions for this.

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  • Separate groups of people based on members

    - by tevch
    I have groups of people. I need to move groups with at least one same member as far as possible from each other. Example: GroupA - John, Bob, Nick GroupB - Jack, Nick GroupC - Brian, Alex, Steve As you can see GroupA and GroupB overlap(they both contain Nick) I need an algorithm to set groups as GroupA-GroupC-GroupB Thank you

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  • Android pattern locking

    - by JonF
    I have been able to lock the screen using LOCK_PATTERN_ENABLED, however in many cases when I enable this pattern locking it will take any pattern and move past the pattern check. Has anyone else run across this?

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  • Objects do not retain the frame that I give then when using CGAffineTransforms with Core Animation

    - by user170030
    Hi, I'm making a game where when a card is touched, it grows so that it is focused, and when you 'let go', it goes back to its original size and place. This seems pretty standard, however, when I add cards and move the hand around to accommodate different numbers of cards, touching the card makes it go to its original place, and not to the new place. This has been stumping me for a while now Any hints would be much appreciated. Thanks !

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  • Google indexing to a staging server.

    - by Eric
    A site that I was working is resolving to a staging server through google. I've removed all the information. How long does it take for google to update the information so that it does not show up. is there anyone that I can contact to move this along?

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  • How do I add a .jar file to the compilation of .java files

    - by Christopher Schroeder
    My makefile is below Also, I would appreciate it if you told me how to move my .class files to ../bin/ JFLAGS = -cp JAR = "RSBot*.jar" JC = javac .SUFFIXES: .java .class .java.class: $(JC) $(JFLAGS) $(JAR) $*.java CLASSES = \ src/Banker.java \ src/Eater.java \ src/Fighter.java \ src/grotgui.java \ src/InventTab.java \ src/Looter.java \ src/Potter.java \ src/W8babyGrotworm.java \ src/Walker.java default: classes classes: $(CLASSES:.java=.class) clean: $(RM) *.class

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  • How can I match a partial data set with a full one in a spreadsheet?

    - by askvictor
    I have a spreadsheet (in Google Docs, but can be any spreadsheet) with a list of users (one per row), including a username (and other columns). Lets say there are 'n' rows. I have another spreadsheet with less than 'n' rows. One column has a username, another column has some other piece of data (lets say car rego number). I want to move the car rego number to the corresponding user in the first spreadsheet. How might I do this?

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  • mozilla browser hot keys? [closed]

    - by Roger22
    Hello, Where can i find the key combinations for some actions, in Mozilla Firefox? For example, Ctrl+L moves the cursor to the address bar. I wanna move the cursor in the Google search box, from the right-top position). Which key is associated with this? And some other key combinations? Thanks!

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