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  • Input string was not in the correct format using int.Parse

    - by JDWebs
    I have recently been making a login 'representation' which is not secure. So before answering, please note I am aware of security risks etc., and this will not be on a live site. Also note I am a beginner :P. For my login representation, I am using LINQ to compare values of a DDL to select a username and a Textbox to enter a password, when a login button is clicked. However, an error is thrown 'Input string was not in the correct format', when using int.Parse. Front End: <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Login_Test.aspx.cs" Inherits="Login_Login_Test" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Login Test</title> </head> <body> <form id="LoginTest" runat="server"> <div> <asp:DropDownList ID="DDL_Username" runat="server" Height="20px" DataTextField="txt"> </asp:DropDownList> <br /> <asp:TextBox ID="TB_Password" runat="server" TextMode="Password"></asp:TextBox> <br /> <asp:Button ID="B_Login" runat="server" onclick="B_Login_Click" Text="Login" /> <br /> <asp:Literal ID="LI_Result" runat="server"></asp:Literal> </div> </form> </body> </html> Back End: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Login_Login_Test : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { Binder(); } } private void Binder() { using (DataClassesDataContext db = new DataClassesDataContext()) { DDL_Username.DataSource = from x in db.DT_Honeys select new { id = x.UsernameID, txt = x.Username }; DDL_Username.DataValueField = "id"; DDL_Username.DataTextField = "txt"; DDL_Username.DataBind(); } } protected void B_Login_Click(object sender, EventArgs e) { if (TB_Password.Text != "") { using (DataClassesDataContext db = new DataClassesDataContext()) { DT_Honey blah = new DT_Honey(); blah = db.DT_Honeys.SingleOrDefault(x => x.UsernameID == int.Parse(DDL_Username.SelectedValue.ToString())); if (blah == null) { LI_Result.Text = "Something went wrong :/"; } if (blah.Password == TB_Password.Text) { LI_Result.Text = "Credentials recognised :-)"; } else { LI_Result.Text = "Error with credentials :-("; } } } } } I am aware this problem is very common, but none of the help I have found online is useful/relevant. Any help/suggestions appreciated; thank you for your time :-).

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  • I'm looking for an online ASP.NET tutor.

    - by pkiyan
    $15/hr. I know it's not much but... Hi. I'm looking for an ASP.NET tutor. I want to use a remote desktop application so we can see each others screens and use Skype or phone to communicate with. You won't need to come up with any lessons or anything like that. I was thinking we could spend an hour or two each time we logged in to build a decent sized website from scratch. That's basically it. I'm a beginner with about 2 months experience with ASP.NET so we won't have to start from the very beginning, but pretty close. I wanted this site to have a little complexity to it and not just a website for beginners, but something I could study for a while. I'll pay you through PayPal or some other method if you prefer. By the way, it doesn't have to be a website that we work on together. I'll listen to other suggestions too. Maybe we could use an open source site/app to walk-through and study and modify. I've looked at 'My Web Pages Starter Kit 1.30', 'SubText 2.1.2', 'nopCommerce 1.5', and some others. They were all beyond me, and I couldn't make sense of any of the source code. But if you use and are really familiar with an open source app/site that I can download, we could study that. Here are some technical specs about the site I'd like to build/study: ASP.NET 2.0+ (preferably 3.5+, but I don't really care) C# / VB.NET ( don't really care, I suck at both. This is more about ASP.NET and helping me understand the structure of an ASP.NET website and the .NET framework in general. ) SQL Server ( I have SQL Server 2008 express and would someday like to learn how to use this thing. ) JavaScript / AJAX ( at least some use of this ) XML ( basically, I'd like to spend some time in the web.config file, and have some sense of what's going on in there. ) ASP.NET Folders ( I'd like to work with all of the ASP.NET folders if possible: App_Code, App_GlobalResources, etc.. and understand what does/doesn't go in them. Hopefully we can build more than one theme too. ) Assemblies ( how do you create a .dll and use it across different websites? maybe you could suggest a third party .dll that we could use ) Web Service ( I read about this once but didn't really get it ) I can't think of anything else but the above will definitely keep me busy. Hopefully we could make use of a lot of the server controls too (the nav controls gave me a headache when I tried customizing them). Is someone willing to help? I'll pay through PayPal 15 bucks an hour. I live in the Dallas, Texas (US) area so we'd have to synchronize time zones and agree on a day(s)/time of the week. I prefer working at night and on the weekends because I work during the week but whatever your schedule allows too. If you'd like to help me, can you post: years of experience with ASP.NET, your Time zone and time you're available and any ideas you might have about how you'd like to tutor? THANK YOU.

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  • NetBeans 7.2 MinGW installing for OpenCV

    - by Gligorijevic
    i have installed minGW on my PC according to http://netbeans.org/community/releases/72/cpp-setup-instructions.html, and i have "restored defaults" using NetBeans 7.2 who has found all necessary files. But when I made test sample C++ app i got following error: c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -ladvapi32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -lshell32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -luser32 c:/mingw/bin/../lib/gcc/mingw32/4.6.2/../../../../mingw32/bin/ld.exe: cannot find -lkernel32 collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/welcome_1.exe] Error 1 make[1]: *** [.build-conf] Error 2 make: *** [.build-impl] Error 2 Can anyone give me a hand with installing openCV and minGW for NetBeans? generated Makefiles file goes like this: > # CMAKE generated file: DO NOT EDIT! > # Generated by "MinGW Makefiles" Generator, CMake Version 2.8 > > # Default target executed when no arguments are given to make. default_target: all .PHONY : default_target > > #============================================================================= > # Special targets provided by cmake. > > # Disable implicit rules so canonical targets will work. .SUFFIXES: > > # Remove some rules from gmake that .SUFFIXES does not remove. SUFFIXES = > > .SUFFIXES: .hpux_make_needs_suffix_list > > # Suppress display of executed commands. $(VERBOSE).SILENT: > > # A target that is always out of date. cmake_force: .PHONY : cmake_force > > #============================================================================= > # Set environment variables for the build. > > SHELL = cmd.exe > > # The CMake executable. CMAKE_COMMAND = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake.exe" > > # The command to remove a file. RM = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake.exe" -E remove -f > > # Escaping for special characters. EQUALS = = > > # The program to use to edit the cache. CMAKE_EDIT_COMMAND = "C:\Program Files (x86)\cmake-2.8.9-win32-x86\bin\cmake-gui.exe" > > # The top-level source directory on which CMake was run. CMAKE_SOURCE_DIR = C:\msys\1.0\src\opencv > > # The top-level build directory on which CMake was run. CMAKE_BINARY_DIR = C:\msys\1.0\src\opencv\build\mingw > > #============================================================================= > # Targets provided globally by CMake. > > # Special rule for the target edit_cache edit_cache: @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan > "Running CMake cache editor..." "C:\Program Files > (x86)\cmake-2.8.9-win32-x86\bin\cmake-gui.exe" -H$(CMAKE_SOURCE_DIR) > -B$(CMAKE_BINARY_DIR) .PHONY : edit_cache > > # Special rule for the target edit_cache edit_cache/fast: edit_cache .PHONY : edit_cache/fast

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  • Java CORBA Client Disconnects Immediately

    - by Benny
    I have built a Java CORBA application that subscribes to an event server. The application narrows and logs on just fine, but as soon as an event is sent to the client, it breaks with the error below. Please advise. 2010/04/25!13.00.00!E00555!enserver!EventServiceIF_i.cpp!655!PID(7390)!enserver - e._info=system exception, ID 'IDL:omg.org/CORBA/TRANSIENT:1.0' TAO exception, minor code = 54410093 (invocation connect failed; ECONNRESET), completed = NO EDIT: Please note, this only happens when running on some machines. It works on some, but not others. Even on the same platform (I've tried Windows XP/7 and CentOS linux) Some work, some don't... Here is the WireShark output...looks like the working PC is much more interactive with the network compared to the non-working PC. Working PC No. Time Source Destination Protocol Info 62 28.837255 10.10.10.209 10.10.10.250 TCP 50169 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 63 28.907068 fe80::5de0:8d21:937e:c649 ff02::1:3 LLMNR Standard query A isatap 64 28.907166 10.10.10.209 224.0.0.252 LLMNR Standard query A isatap 65 29.107259 10.10.10.209 10.255.255.255 NBNS Name query NB ISATAP<00> 66 29.227000 10.10.10.250 10.10.10.209 TCP 23120 > 50169 [SYN, ACK] Seq=0 Ack=1 Win=32768 Len=0 MSS=1260 WS=0 67 29.227032 10.10.10.209 10.10.10.250 TCP 50169 > 23120 [ACK] Seq=1 Ack=1 Win=66560 Len=0 68 29.238063 10.10.10.209 10.10.10.250 GIOP GIOP 1.1 Request s=326 id=5 (two-way): op=logon 69 29.291765 10.10.10.250 10.10.10.209 GIOP GIOP 1.1 Reply s=420 id=5: No Exception 70 29.301395 10.10.10.209 10.10.10.250 GIOP GIOP 1.1 Request s=369 id=6 (two-way): op=registerEventStat 71 29.348275 10.10.10.250 10.10.10.209 GIOP GIOP 1.1 Reply s=60 id=6: No Exception 72 29.405250 10.10.10.209 10.10.10.250 TCP 50170 > telnet [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 73 29.446055 10.10.10.250 10.10.10.209 TCP telnet > 50170 [SYN, ACK] Seq=0 Ack=1 Win=32768 Len=0 MSS=1260 WS=0 74 29.446128 10.10.10.209 10.10.10.250 TCP 50170 > telnet [ACK] Seq=1 Ack=1 Win=66560 Len=0 75 29.452021 10.10.10.209 10.10.10.250 TELNET Telnet Data ... 76 29.483537 10.10.10.250 10.10.10.209 TELNET Telnet Data ... 77 29.483651 10.10.10.209 10.10.10.250 TELNET Telnet Data ... 78 29.523463 10.10.10.250 10.10.10.209 TCP telnet > 50170 [ACK] Seq=4 Ack=5 Win=32768 Len=0 79 29.554954 10.10.10.209 10.10.10.250 TCP 50169 > 23120 [ACK] Seq=720 Ack=505 Win=66048 Len=0 Non-working PC No. Time Source Destination Protocol Info 1 0.000000 10.10.10.209 10.10.10.250 TCP 64161 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 2 2.999847 10.10.10.209 10.10.10.250 TCP 64161 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260 WS=8 3 4.540773 Cisco_3c:78:00 Cisco-Li_55:87:72 ARP Who has 10.0.0.1? Tell 10.10.10.209 4 4.540843 Cisco-Li_55:87:72 Cisco_3c:78:00 ARP 10.0.0.1 is at 00:1a:70:55:87:72 5 8.992284 10.10.10.209 10.10.10.250 TCP 64161 > 23120 [SYN] Seq=0 Win=8192 Len=0 MSS=1260

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  • Proxy Issues with Javascript Cross Domain RSS Feed Parsing

    - by Amir
    This is my Javascript function which grabs an rss feed via the proxy script and then spits out the 5 latest rss items from the feed along with a link to my stylesheet: function getWidget (feed,limit) { if (window.XMLHttpRequest) { xhttp=new XMLHttpRequest() } else { xhttp=new ActiveXObject("Microsoft.XMLHTTP") } xhttp.open("GET","http://MYSITE/proxy.php?url="+feed,false); xhttp.send(""); xmlDoc=xhttp.responseXML; var x = 1; var div = document.getElementById("div"); srdiv.innerHTML = '<link type="text/css" href="http://MYSITE/css/widget.css" rel="stylesheet" /><div id="rss-title"></div></h3><div id="items"></div><br /><br /><a href="http://MYSITE">Powered by MYSITE</a>'; document.body.appendChild(div); content=xmlDoc.getElementsByTagName("title"); thelink=xmlDoc.getElementsByTagName("link"); document.getElementByTagName("rss-title").innerHTML += content[0].childNodes[0].nodeValue; for (x=1;x<=limit;srx++) { y=x; y--; var shout = '<div class="item"><a href="'+thelink[y].childNodes[0].nodeValue+'">'+content[x].childNodes[0].nodeValue+'</a></div>'; document.getElementById("items").innerHTML += shout; } } Here is the the code from proxy.php: $session = curl_init($_GET['url']); // Open the Curl session curl_setopt($session, CURLOPT_HEADER, false); // Don't return HTTP headers curl_setopt($session, CURLOPT_RETURNTRANSFER, true); // Do return the contents of the call $xml = curl_exec($session); // Make the call header("Content-Type: text/xml"); // Set the content type appropriately echo $xml; // Spit out the xml curl_close($session); // And close the session Now when I try to load this on any domain that's not my site nothing loads. I get no JS errors, but I in the Console tab in firebug I get "407 Proxy Authentication Required" So I'm not really sure how to make this work. The goal is to be able to grab the RSS feed, parse it to grab the titles and links and spit it out into some HTML on any website on the web. I"m basically making a simple RSS widget for my site's various RSS feeds. My Javascript is wack Also, I'm really a beginner with Javascript. I know jQuery pretty well, but I wasn't able to use it in this case, because this script will be embeded on any site and I can't really rely on the jQuery library. So I was decided to write some basic Javascript relying on the default XML parsing options available. Any suggestions here would be cool. Thanks! What's with the x and y They way my site creates RSS feeds is that the first title is actually the RSS feed title. The second title is the title of the first item. The first link is the link to the first item. So when using the javascript to get the title, I had to first grab the first title (which is the RSS title) and then start with the second title that being the first title of the item. Sorry for the confusion, but I don't think this is related to my issue. Just wanted to clarify my code.

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  • Why doesn't my QsciLexerCustom subclass work in PyQt4 using QsciScintilla?

    - by Jon Watte
    My end goal is to get Erlang syntax highlighting in QsciScintilla using PyQt4 and Python 2.6. I'm running on Windows 7, but will also need Ubuntu support. PyQt4 is missing the necessary wrapper code for the Erlang lexer/highlighter that "base" scintilla has, so I figured I'd write a lightweight one on top of QsciLexerCustom. It's a little bit problematic, because the Qsci wrapper seems to really want to talk about line+index rather than offset-from-start when getting/setting subranges of text. Meanwhile, the lexer gets arguments as offset-from-start. For now, I get a copy of the entire text, and split that up as appropriate. I have the following lexer, and I apply it with setLexer(). It gets all the appropriate calls when I open a new file and sets this as the lexer, and prints a bunch of appropriate lines based on what it's doing... but there is no styling in the document. I tried making all the defined styles red, and the document is still stubbornly black-on-white, so apparently the styles don't really "take effect" What am I doing wrong? If nobody here knows, what's the appropriate discussion forum where people might actually know these things? (It's an interesting intersection between Python, Qt and Scintilla, so I imagine the set of people who would know is small) Let's assume prefs.declare() just sets up a dict that returns the value for the given key (I've verified this -- it's not the problem). Let's assume scintilla is reasonably properly constructed into its host window QWidget. Specifically, if I apply a bundled lexer (such as QsciLexerPython), it takes effect and does show styled text. prefs.declare('font.name.margin', "MS Dlg") prefs.declare('font.size.margin', 8) prefs.declare('font.name.code', "Courier New") prefs.declare('font.size.code', 10) prefs.declare('color.editline', "#d0e0ff") class LexerErlang(Qsci.QsciLexerCustom): def __init__(self, obj = None): Qsci.QsciLexerCustom.__init__(self, obj) self.sci = None self.plainFont = QtGui.QFont() self.plainFont.setPointSize(int(prefs.get('font.size.code'))) self.plainFont.setFamily(prefs.get('font.name.code')) self.marginFont = QtGui.QFont() self.marginFont.setPointSize(int(prefs.get('font.size.code'))) self.marginFont.setFamily(prefs.get('font.name.margin')) self.boldFont = QtGui.QFont() self.boldFont.setPointSize(int(prefs.get('font.size.code'))) self.boldFont.setFamily(prefs.get('font.name.code')) self.boldFont.setBold(True) self.styles = [ Qsci.QsciStyle(0, QtCore.QString("base"), QtGui.QColor("#000000"), QtGui.QColor("#ffffff"), self.plainFont, True), Qsci.QsciStyle(1, QtCore.QString("comment"), QtGui.QColor("#008000"), QtGui.QColor("#eeffee"), self.marginFont, True), Qsci.QsciStyle(2, QtCore.QString("keyword"), QtGui.QColor("#000080"), QtGui.QColor("#ffffff"), self.boldFont, True), Qsci.QsciStyle(3, QtCore.QString("string"), QtGui.QColor("#800000"), QtGui.QColor("#ffffff"), self.marginFont, True), Qsci.QsciStyle(4, QtCore.QString("atom"), QtGui.QColor("#008080"), QtGui.QColor("#ffffff"), self.plainFont, True), Qsci.QsciStyle(5, QtCore.QString("macro"), QtGui.QColor("#808000"), QtGui.QColor("#ffffff"), self.boldFont, True), Qsci.QsciStyle(6, QtCore.QString("error"), QtGui.QColor("#000000"), QtGui.QColor("#ffd0d0"), self.plainFont, True), ] print("LexerErlang created") def description(self, ix): for i in self.styles: if i.style() == ix: return QtCore.QString(i.description()) return QtCore.QString("") def setEditor(self, sci): self.sci = sci Qsci.QsciLexerCustom.setEditor(self, sci) print("LexerErlang.setEditor()") def styleText(self, start, end): print("LexerErlang.styleText(%d,%d)" % (start, end)) lines = self.getText(start, end) offset = start self.startStyling(offset, 0) print("startStyling()") for i in lines: if i == "": self.setStyling(1, self.styles[0]) print("setStyling(1)") offset += 1 continue if i[0] == '%': self.setStyling(len(i)+1, self.styles[1]) print("setStyling(%)") offset += len(i)+1 continue self.setStyling(len(i)+1, self.styles[0]) print("setStyling(n)") offset += len(i)+1 def getText(self, start, end): data = self.sci.text() print("LexerErlang.getText(): " + str(len(data)) + " chars") return data[start:end].split('\n') Applied to the QsciScintilla widget as follows: _lexers = { 'erl': (Q.SCLEX_ERLANG, LexerErlang), 'hrl': (Q.SCLEX_ERLANG, LexerErlang), 'html': (Q.SCLEX_HTML, Qsci.QsciLexerHTML), 'css': (Q.SCLEX_CSS, Qsci.QsciLexerCSS), 'py': (Q.SCLEX_PYTHON, Qsci.QsciLexerPython), 'php': (Q.SCLEX_PHP, Qsci.QsciLexerHTML), 'inc': (Q.SCLEX_PHP, Qsci.QsciLexerHTML), 'js': (Q.SCLEX_CPP, Qsci.QsciLexerJavaScript), 'cpp': (Q.SCLEX_CPP, Qsci.QsciLexerCPP), 'h': (Q.SCLEX_CPP, Qsci.QsciLexerCPP), 'cxx': (Q.SCLEX_CPP, Qsci.QsciLexerCPP), 'hpp': (Q.SCLEX_CPP, Qsci.QsciLexerCPP), 'c': (Q.SCLEX_CPP, Qsci.QsciLexerCPP), 'hxx': (Q.SCLEX_CPP, Qsci.QsciLexerCPP), 'tpl': (Q.SCLEX_CPP, Qsci.QsciLexerCPP), 'xml': (Q.SCLEX_XML, Qsci.QsciLexerXML), } ... inside my document window class ... def addContentsDocument(self, contents, title): handler = self.makeScintilla() handler.title = title sci = handler.sci sci.append(contents) self.tabWidget.addTab(sci, title) self.tabWidget.setCurrentWidget(sci) self.applyLexer(sci, title) EventBus.bus.broadcast('command.done', {'text': 'Opened ' + title}) return handler def applyLexer(self, sci, title): (language, lexer) = language_and_lexer_from_title(title) if lexer: l = lexer() print("making lexer: " + str(l)) sci.setLexer(l) else: print("setting lexer by id: " + str(language)) sci.SendScintilla(Qsci.QsciScintillaBase.SCI_SETLEXER, language) linst = sci.lexer() print("lexer: " + str(linst)) def makeScintilla(self): sci = Qsci.QsciScintilla() sci.setUtf8(True) sci.setTabIndents(True) sci.setIndentationsUseTabs(False) sci.setIndentationWidth(4) sci.setMarginsFont(self.smallFont) sci.setMarginWidth(0, self.smallFontMetrics.width('00000')) sci.setFont(self.monoFont) sci.setAutoIndent(True) sci.setBraceMatching(Qsci.QsciScintilla.StrictBraceMatch) handler = SciHandler(sci) self.handlers[sci] = handler sci.setMarginLineNumbers(0, True) sci.setCaretLineVisible(True) sci.setCaretLineBackgroundColor(QtGui.QColor(prefs.get('color.editline'))) return handler Let's assume the rest of the application works, too (because it does :-)

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  • Trouble in ActiveX multi-thread invoke javascript callback routine

    - by code0tt
    everyone. I'm get some trouble in ActiveX programming with ATL. I try to make a activex which can async-download files from http server to local folder and after download it will invoke javascript callback function. My solution: run a thread M to monitor download thread D, when D is finish the job, M is going to terminal themself and invoke IDispatch inferface to call javascript function. **************** THERE IS MY CODE: **************** /* javascript code */ funciton download() { var xfm = new ActiveXObject("XFileMngr.FileManager.1"); xfm.download( 'http://somedomain/somefile','localdev:\\folder\localfile',function(msg){alert(msg);}); } /* C++ code */ // main routine STDMETHODIMP CFileManager::download(BSTR url, BSTR local, VARIANT scriptCallback) { CString csURL(url); CString csLocal(local); CAsyncDownload download; download.Download(this, csURL, csLocal, scriptCallback); return S_OK; } // parts of CAsyncDownload.h typedef struct tagThreadData { CAsyncDownload* pThis; } THREAD_DATA, *LPTHREAD_DATA; class CAsyncDownload : public IBindStatusCallback { private: LPUNKNOWN pcaller; CString csRemoteFile; CString csLocalFile; CComPtr<IDispatch> spCallback; public: void onDone(HRESULT hr); HRESULT Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback); static DWORD __stdcall ThreadProc(void* param); }; // parts of CAsyncDownload.cpp void CAsyncDownload::onDone(HRESULT hr) { if(spCallback) { TRACE(TEXT("invoke callback function\n")); CComVariant vParams[1]; vParams[0] = "callback is working!"; DISPPARAMS params = { vParams, NULL, 1, 0 }; HRESULT hr = spCallback->Invoke(0, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &params, NULL, NULL, NULL); if(FAILED(hr)) { CString csBuffer; csBuffer.Format(TEXT("invoke failed, result value: %d \n"),hr); TRACE(csBuffer); }else { TRACE(TEXT("invoke was successful\n")); } } } HRESULT CAsyncDownload::Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback) { CoInitializeEx(NULL, COINIT_MULTITHREADED); csRemoteFile = csRemote; csLocalFile = csLocal; pcaller = caller; switch(callback.vt){ case VT_DISPATCH: case VT_VARIANT:{ spCallback = callback.pdispVal; } break; default:{ spCallback = NULL; } } LPTHREAD_DATA pData = new THREAD_DATA; pData->pThis = this; // create monitor thread M HANDLE hThread = CreateThread(NULL, 0, ThreadProc, (void*)(pData), 0, NULL); if(!hThread) { delete pData; return HRESULT_FROM_WIN32(GetLastError()); } WaitForSingleObject(hThread, INFINITE); CloseHandle(hThread); CoUninitialize(); return S_OK; } DWORD __stdcall CAsyncDownload::ThreadProc(void* param) { LPTHREAD_DATA pData = (LPTHREAD_DATA)param; // here, we will create http download thread D // when download job is finish, call onDone method; pData->pThis->onDone(S_OK); delete pData; return 0; } **************** CODE FINISH **************** OK, above is parts of my source code, if I call onDone method in sub-thread, I will get OLE ERROR(-2147418113 (8000FFFF) Catastrophic failure.). Did I miss something? please help me to figure it out.

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  • Doxygen for C++ template class member specialization

    - by Ziv
    When I write class templates, and need to fully-specialize members of those classes, Doxygen doesn't recognize the specialization - it documents only the generic definition, or (if there are only specializations) the last definition. Here's a simple example: ===MyClass.hpp=== #ifndef MYCLASS_HPP #define MYCLASS_HPP template<class T> class MyClass{ public: static void foo(); static const int INT_CONST; static const T TTYPE_CONST; }; /* generic definitions */ template<class T> void MyClass<T>::foo(){ printf("Generic foo\n"); } template<class T> const int MyClass<T>::INT_CONST = 5; /* specialization declarations */ template<> void MyClass<double>::foo(); template<> const int MyClass<double>::INT_CONST; template<> const double MyClass<double>::TTYPE_CONST; template<> const char MyClass<char>::TTYPE_CONST; #endif === MyClass.cpp === #include "MyClass.hpp" /* specialization definitions */ template<> void MyClass<double>::foo(){ printf("Specialized double foo\n"); } template<> const int MyClass<double>::INT_CONST = 10; template<> const double MyClass<double>::TTYPE_CONST = 3.141; template<> const char MyClass<char>::TTYPE_CONST = 'a'; So in this case, foo() will be documented as printing "Generic foo," INT_CONST will be documented as set to 5, with no mention of the specializations, and TTYPE_CONST will be documented as set to 'a', with no mention of 3.141 and no indication that 'a' is a specialized case. I need to be able to document the specializations - either within the documentation for MyClass<T>, or on new pages for MyClass<double>, MyClass<char>. How do I do this? Can Doxygen even handle this? Am I possibly doing something wrong in the declarations/code structure that's keeping Doxygen from understanding what I want? I should note two related cases: A) For templated functions, specialization works fine, e.g.: /* functions that are global/in a namespace */ template<class T> void foo(){ printf("Generic foo\n"); } template<> void foo<double>(){ printf("Specialized double foo\n"); } This will document both foo() and foo(). B) If I redeclare the entire template, i.e. template<> class MyClass<double>{...};, then MyClass<double> will get its own documentation page, as a seperate class. But this means actually declaring an entirely new class - there is no relation between MyClass<T> and MyClass<double> if MyClass<double> itself is declared. So I'd have to redeclare the class and all its members, and repeat all the definitions of class members, specialized for MyClass<double>, all to make it appear as though they're using the same template. Very awkward, feels like a kludge solution. Suggestions? Thanks much :) --Ziv

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  • QGraphicsView and custom Cursors

    - by Etienne de Martel
    I am trying to make use of a mix of custom cursors and preset cursors for my QGraphicsView. In my implementation we have created a notion of "modes" for the view. Meaning that depending on what "mode" the user is in, different things will happen on the left-click, or left-click drag. Anyway, none of that is the problem, just the context. The problem arises when I try to change the cursor for each mode. For instance, for mode 1 we want to show the regular Arrow cursor, but for mode 2, we want to use a custom pixmap. Seemingly simple we call graphicsview->viewport()->setCursor(Qt::QArrowCursor)  when we are switching to mode 1, and graphicsview->viewport()->setCursor(our custom cursor) for mode 2. Except it doesn't work at all. Firstly, the cursor does not change to the custom cursor. That is the first problem. However, if through another operation the drag mode of the graphics view gets set to ScrollHandDrag, the cursor will switch to the custom cursor once the drag operation is complete. Weird. But the plot thickens... Once we switch to the custom cursor, it can never be changed back to the ArrorCursor no matter how many times we call setCursor(Qt::QArrowCursor). it also doesn't seem to matter whether I call setCursor on the viewport or the graphics view itself. So, just for fun, I added a call to graphicsview->unsetCursor() just before we want to change the cursor, and that at least rectifies the second problem. The cursor changes just fine so long as we do a little HandDragging in between. Better, but certainly not optimal. However it should be noted, that doing the unsetCursor on the viewport doesn't work. it must absolutely be done on the graphicsview - regardless of the fact that we are setting the cursor on the viewport. To completely patch over the problem I have added these two lines after I set the cursor: graphicsview->setDragMode(QGraphicsView::ScrollHandDrag); graphicsview->setDragMode(QGraphicsView::NoDrag); Which works, but ye gads!! So something magical is happening inside these two methods that fixes the problem, but glancing at the code I don't see what. Something to do with the fact that the drag mode is changing the cursor I imagine. Just for completeness, I should also mention that the thing that triggers the mode change, is a QPushButton that has been added to the scene using QGraphicsScene->addWidget(). I don't know if that has anything to do with it, but you never know. I am hoping that either someone could clarify why I need to make these seemingly random calls. I don't think I am doing anything wrong anywhere. Thanks in advance for any help. EDIT: Here is an actual code example with the cursor patches as described above. You can look at and/or download them from the link below. It was a little long to paste here. I included the framework around which the cursors are changed, because I have a funny feeling that that is important somehow. https://gist.github.com/712654 The code where the problem lies is in MyGraphicsView.cpp starting at line 104. This is where the cursor is set in the graphics view. It is exactly as described above. Keep in mind, with the very ugly patches in place the cursors do work - more or less. Without those lines you will see very clearly the problems listed in the post above. Also included in the link, is all the code for a mainWindow that uses the view, etc... the only thing missing are the images I am using. But the images themselves don't matter, any 16x16 pngs will do.

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  • How do I programmatically send email w/attachment to a known recipient using MAPI in C++? MAPISendM

    - by Tim
    This question is similar, but does not show how to add a recipient. How do I do both? We'd like the widest support possible for as many Windows platforms as possible (from XP and greater) We're using visual studio 2008 Essentially we want to send an email with: pre-filled destination address file attachment subject line from our program and give the user the ability to add any information or cancel it. EDIT I am trying to use MAPISendMail() I copied much of the code from the questions linked near the top, but I get no email dlg box and the error return I get from the call is: 0x000f - "The system cannot find the drive specified" If I comment out the lines to set the recipient, it works fine (of course then I have no recipient pre-filled in) Here is the code: #include <tchar.h> #include <windows.h> #include <mapi.h> #include <mapix.h> int _tmain( int argc, wchar_t *argv[] ) { HMODULE hMapiModule = LoadLibrary( _T( "mapi32.dll" ) ); if ( hMapiModule != NULL ) { LPMAPIINITIALIZE lpfnMAPIInitialize = NULL; LPMAPIUNINITIALIZE lpfnMAPIUninitialize = NULL; LPMAPILOGONEX lpfnMAPILogonEx = NULL; LPMAPISENDDOCUMENTS lpfnMAPISendDocuments = NULL; LPMAPISESSION lplhSession = NULL; LPMAPISENDMAIL lpfnMAPISendMail = NULL; lpfnMAPIInitialize = (LPMAPIINITIALIZE)GetProcAddress( hMapiModule, "MAPIInitialize" ); lpfnMAPIUninitialize = (LPMAPIUNINITIALIZE)GetProcAddress( hMapiModule, "MAPIUninitialize" ); lpfnMAPILogonEx = (LPMAPILOGONEX)GetProcAddress( hMapiModule, "MAPILogonEx" ); lpfnMAPISendDocuments = (LPMAPISENDDOCUMENTS)GetProcAddress( hMapiModule, "MAPISendDocuments" ); lpfnMAPISendMail = (LPMAPISENDMAIL)GetProcAddress( hMapiModule, "MAPISendMail" ); if ( lpfnMAPIInitialize && lpfnMAPIUninitialize && lpfnMAPILogonEx && lpfnMAPISendDocuments ) { HRESULT hr = (*lpfnMAPIInitialize)( NULL ); if ( SUCCEEDED( hr ) ) { hr = (*lpfnMAPILogonEx)( 0, NULL, NULL, MAPI_EXTENDED | MAPI_USE_DEFAULT, &lplhSession ); if ( SUCCEEDED( hr ) ) { // this opens the email client // create the msg. We need to add recipients AND subject AND the dmp file // file attachment MapiFileDesc filedesc; ::ZeroMemory(&filedesc, sizeof(filedesc)); filedesc.nPosition = (ULONG)-1; filedesc.lpszPathName = "E:\\Development\\Open\\testmail\\testmail.cpp"; // recipient(s) MapiRecipDesc recip; ::ZeroMemory(&recip, sizeof(recip)); recip.lpszName = "QA email"; recip.lpszAddress = "[email protected]"; // the message MapiMessage msg; ::ZeroMemory(&msg, sizeof(msg)); msg.lpszSubject = "Test"; msg.nRecipCount = 1; // if I comment out this line it works fine... msg.lpRecips = &recip; msg.nFileCount = 1; msg.lpFiles = &filedesc; hr = (*lpfnMAPISendMail)(0, NULL, &msg, MAPI_LOGON_UI|MAPI_DIALOG, 0); if ( SUCCEEDED( hr ) ) { hr = lplhSession->Logoff( 0, 0, 0 ); hr = lplhSession->Release(); lplhSession = NULL; } } } (*lpfnMAPIUninitialize)(); } FreeLibrary( hMapiModule ); } return 0; }

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  • how can udp data can passed through RS232 in ansi c?

    - by moon
    i want to transmit and receive data on RS232 using udp and i want to know about techniques which allow me to transmit and receive data on a faster rate and also no lose of data is there? thanx in advance. i have tried but need improvements if possible #include <stdio.h> #include <dos.h> #include<string.h> #include<conio.h> #include<iostream.h> #include<stdlib.h> #define PORT1 0x3f8 void main() { int c,ch,choice,i,a=0; char filename[30],filename2[30],buf; FILE *in,*out; clrscr(); while(1){ outportb(PORT1+0,0x03); outportb(PORT1+1,0); outportb(PORT1+3,0x03); outportb(PORT1+2,0xc7); outportb(PORT1+4,0x0b); cout<<"\n==============================================================="; cout<<"\n\t*****Serial Communication By BADR-U-ZAMAN******\nCommunication between two computers By serial port"; cout<<"\nPlease select\n[1]\tFor sending file \n[2]\tFor receiving file \n[3]\tTo exit\n"; cout<<"=================================================================\n"; cin>>choice; if(choice==1) { strcpy(filename,"C:\\TC\\BIN\\badr.cpp"); cout<<filename; for(i=0;i<=strlen(filename);i++) outportb(PORT1,filename[i]); in=fopen(filename,"r"); if (in==NULL) { cout<<"cannot open a file"; a=1; } if(a!=1) cout<<"\n\nFile sending.....\n\n"; while(!feof(in)) { buf=fgetc(in); cout<<buf; outportb(PORT1,buf); delay(5); } } else { if(choice==3) exit(0); i=0; buf='a'; while(buf!=NULL) { c=inportb(PORT1+5); if(c&1) { buf=inportb(PORT1); filename2[i]=buf; i++; } } out=fopen(filename2,"t"); cout<<"\n Filename received:"<<filename[2]; cout<<"\nReading from the port..."; cout<<"writing to file"<<filename2; do { c=inportb(PORT1+5); if(c&1) { buf=inportb(PORT1); cout<<buf; fputc(buf,out); delay(5); } if(kbhit()) { ch=getch(); } }while(ch!=27); } getch(); } }

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  • Android Alert Dialog Extract User Choice Radio Button?

    - by kel196
    Apologies for any coding ignorance, I am a beginner and am still learning! I am creating a quiz app which reads questions off a SQL database and plots them as points on a google map. As the user clicks each point, an alert dialog appears with radio buttons to answer some question. My radiobuttons are in CustomItemizedOverlay file and when I click submit, I want to be able to send the user choice back to the database, save it and return to the user if their answer is correct. My question is this, how do I pass the user choice out once the submit button has been clicked? I tried making a global variable to read what was selected to no avail. Any suggestions would be appreciated! If I need to post any other code, please ask and I will do so ASAP! package uk.ac.ucl.cege.cegeg077.uceskkw; import java.util.ArrayList; import android.app.AlertDialog; import android.content.Context; import android.content.DialogInterface; import android.graphics.drawable.Drawable; import android.widget.Toast; import com.google.android.maps.ItemizedOverlay; import com.google.android.maps.OverlayItem; public class CustomItemizedOverlay2 extends ItemizedOverlay<OverlayItem> { private ArrayList<OverlayItem> mapOverlays = new ArrayList<OverlayItem>(); private Context context; public CustomItemizedOverlay2(Drawable defaultMarker) { super(boundCenterBottom(defaultMarker)); } public CustomItemizedOverlay2(Drawable defaultMarker, Context context) { this(defaultMarker); this.context = context; } @Override protected OverlayItem createItem(int i) { return mapOverlays.get(i); } @Override public int size() { return mapOverlays.size(); } @Override protected boolean onTap(int index) { OverlayItem item = mapOverlays.get(index); // gets the snippet from ParseKMLAndDisplayOnMap and splits it back into // a string. final CharSequence allanswers[] = item.getSnippet().split("::"); AlertDialog.Builder dialog = new AlertDialog.Builder(context); dialog.setIcon(R.drawable.easterbunnyegg); dialog.setTitle(item.getTitle()); dialog.setSingleChoiceItems(allanswers, -1, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { Toast.makeText(context, "You have selected " + allanswers[whichButton], Toast.LENGTH_SHORT).show(); } }); dialog.setPositiveButton(R.string.button_submit, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { dialog.dismiss(); // int selectedPosition = ((AlertDialog) // dialog).getListView().getCheckedItemPosition(); Toast.makeText(context, "hi!", Toast.LENGTH_SHORT) .show(); } }); dialog.setNegativeButton(R.string.button_close, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { dialog.dismiss(); // on cancel button action } }); AlertDialog question = dialog.create(); question.show(); return true; } public void addOverlay(OverlayItem overlay) { mapOverlays.add(overlay); this.populate(); } }

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  • Please recommend me intermediate-to-advanced Python books to buy.

    - by anonnoir
    I'm in the final year, final semester of my law degree, and will be graduating very soon. (April, to be specific.) But before I begin practice, I plan to take 2 two months off, purely for serious programming study. So I'm currently looking for some Python-related books, gauged intermediate to advanced, which are interesting (because of the subject matter itself) and possibly useful to my future line of work. I've identified 2 possible purchases at the moment: Natural Language Processing with Python. The law deals mostly with words, and I've quite a number of ideas as to where I might go with NLP. Data extraction, summaries, client management systems linked with document templates, etc. Programming Collective Intelligence. This book fascinates me, because I've always liked the idea of machine learning (and I'm currently studying it by the side too, for fun). I'd like to build/play around with Web 2.0 applications; and who knows if I can apply some of the things I learn to my legal work. (E.g. Playground experiments to determine how and under what circumstances judges might be biased, by forcing algorithms to pore through judgments and calculate similarities, etc.) Please feel free to criticize my current choices, but do at least offer or recommend other books that I should read in their place. My budget can deal with 4 books, max. These books will be used heavily throughout the 2 months; I will be reading them back to back, absorbing the explanations given, and hacking away at their code. Also, the books themselves should satisfy 2 main criteria: Application. The book must teach how to solve problems. I like reading theory, but I want to build things and solve problems first. Even playful applications are fine, because games and experiments always have real-world applications sooner or later. Readability. I like reading technical books, no matter how difficult they are. I enjoy the effort and the feeling that you're learning something. But the book shouldn't contain code or explanations that are too cryptic or erratic. Even if it's difficult, the book's content should be accessible with focused reading. Note: I realize that I am somewhat of a beginner to the whole programming thing, so please don't put me down. But from experience, I think it's better to aim up and leave my comfort zone when learning new things, rather than to just remain stagnant the way I am. (At least the difficulty gives me focus: i.e. if a programmer can be that good, perhaps if I sustain my own efforts I too can be as good as him someday.) If anything, I'm also a very determined person, so two months of day-to-night intensive programming study with nothing else on my mind should, I think, give me a bit of a fighting chance to push my programming skills to a much higher level.

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  • Qt QAbstractButton setDown interferes with grabMouse

    - by edA-qa mort-ora-y
    I have some weird behaviour in Qt that seems like a defect. I'd like to know if anybody has a good workaround. I have a popup widget that contains many buttons in it. The user activates the popup by pressing the mouse button down. The popup widget calls grabMouse when shown. It gets all the mouse events. As it rolls over a button it calls setDown(true) on the button. Now however, when the mouse button is released the popup widget does not get the mouseReleaseEvent, that goes to the button. That is, calling setDown(true) on a button causes the button to steal mouse events, bypassing the grabMouse in the popup widget. I've looked at the source code for setDown but I can't see anything there that would do it directly. I also notice however that sometimes a button gets a hover event, sometimes not. I would assume it would never get those events when the mouse is grabbed. //g++ -o grab_lost grab_lost.cpp -lQtCore -lQtGui -I /usr/include/qt4/ -I /usr/include/qt4/QtCore -I /usr/include/qt4/QtGui /** Demonstrates the defect of losing the mouse. Run the program and: 1. Press mouse anywhere 2. release in purple block (not on X) 3. Release message written (GrabLost receives the mouseReleaseEvent) For defect: 1. Pree mouse anywhere 2. Release inside the X button 3. button is clicked, no release message (GrabLost does not get the mouseReleaseEvent) */ #include <QWidget> #include <QPushButton> #include <QApplication> #include <QMouseEvent> #include <QPainter> class GrabLost : public QWidget { QPushButton * btn; public: GrabLost( QWidget * parent = 0) : QWidget( parent, Qt::Popup ) { btn = new QPushButton( "X", this ); setMouseTracking( true ); } protected: void showEvent( QShowEvent * ev ) { QWidget::showEvent( ev ); grabMouse(); } void closeEvent( QCloseEvent * ev ) { releaseMouse(); QWidget::closeEvent( ev ); } void hideEvent( QHideEvent * ev ) { releaseMouse(); QWidget::hideEvent( ev ); } void mouseReleaseEvent( QMouseEvent * ev ) { qDebug( "mouseRelease" ); close(); } void mouseMoveEvent( QMouseEvent * ev ) { QWidget * w = childAt( ev->pos() ); bool ours = dynamic_cast<QPushButton*>( w ) == btn; btn->setDown( ours ); } void paintEvent( QPaintEvent * ev ) { //just to show where the widget is QPainter pt( this ); pt.setPen( QColor( 0,0,0 ) ); pt.setBrush( QColor( 128,0,128) ); pt.drawRect( 0, 0, size().width(), size().height() ); } }; class GrabMe : public QWidget { protected: void mousePressEvent( QMouseEvent * ev ) { GrabLost * gl = new GrabLost(); gl->resize( 100, 100 ); QPoint at( mapToGlobal( ev->pos() ) ); gl->move( at.x() - 50, at.y() - 50 ); gl->show(); } }; int main( int argc, char** argv ) { QApplication app( argc, argv ); GrabMe * gm = new GrabMe(); gm->move( 100, 100 ); gm->resize( 300, 300 ); gm->show(); app.exec(); return 0; }

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  • MVC design in Cocoa - are all 3 always necessary? Also: naming conventions, where to put Controller

    - by Nektarios
    I'm new to MVC although I've read a lot of papers and information on the web. I know it's somewhat ambiguous and there are many different interpretations of MVC patterns.. but the differences seem somewhat minimal My main question is - are M, V, and C always going to be necessary to be doing this right? I haven't seen anyone address this in anything I've read. Examples (I'm working in Cocoa/Obj-c although that shouldn't much matter).. 1) If I have a simple image on my GUI, or a text entry field that is just for a user's convenience and isn't saved or modified, these both would be V (view) but there's no M (no data and no domain processing going on), and no C to bridge them. So I just have some aspects that are "V" - seems fine 2) I have 2 different and visible windows that each have a button on them labeled as "ACTIVATE FOO" - when a user clicks the button on either, both buttons press in and change to say "DEACTIVATE FOO" and a third window appears with label "FOO". Clicking the button again will change the button on both windows to "ACTIVATE FOO" and will remove the third "FOO" window. In this case, my V consists of the buttons on both windows, and I guess also the third window (maybe all 3 windows). I definitely have a C, my Controller object will know about these buttons and windows and will get their clicks and hold generic states regarding windows and buttons. However, whether I have 1 button or 10 button, my window is called "FOO" or my window is called "BAR", this doesn't matter. There's no domain knowledge or data here - just control of views. So in this example, I really have "V" and "C" but no "M" - is that ok? 3) Final example, which I am running in to the most. I have a text entry field as my View. When I enter text in this, say a number representing gravity, I keep it in a Model that may do things like compute physics of a ball while taking in to account my gravity parameter. Here I have a V and an M, but I don't understand why I would need to add a C - a controller would just accept the signals from the View and pass it along to the Model, and vice versa. Being as the C is just a pure passthrough, it's really "junk" code and isn't making things any more reusable in my opinion. In most situations, when something changes I will need to change the C and M both in nearly identical ways. I realize it's probably an MVC beginner's mistake to think most situations call for only V and M.. leads me in to next subject 4) In Cocoa / Xcode / IB, I guess my Controllers should always be an instantiated object in IB? That is, I lay all of my "V" components in IB, and for each collection of View objects (things that are related) I should have an instantiated Controller? And then perhaps my Models should NOT be found in IB, and instead only found as classes in Xcode that tie in with Controller code found there. Is this accurate? This could explain why you'd have a Controller that is not really adding value - because you are keeping consistent.. 5) What about naming these things - for my above example about FOO / BAR maybe something that ends in Controller would be the C, like FancyWindowOpeningController, etc? And for models - should I suffix them with like GravityBallPhysicsModel etc, or should I just name those whatever I like? I haven't seen enough code to know what's out there in the wild and I want to get on the right track early on Thank you in advance for setting me straight or letting me know I'm on the right track. I feel like I'm starting to get it and most of what I say here makes sense, but validation of my guessing would help me feel confident..

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  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

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  • Losing data after reading them correct from file

    - by user1388172
    i have the fallowing class of object with a class a data structure which i use in main combined. The ADT(abstract data type) is a linked list. After i read from file the input data and create and object which at print looks just fine after a print. after i push_back() the 3-rd int variable get initializated to 0. So example and code: Example: ex.in: 1 7 31 2 2 2 3 3 3 now i create objects from each line, which at print look as they suppose, but after push_back(): 1 7 0 2 2 0 3 3 0 Class.h: class RAngle { private: int x,y,l,b; public: int solution,prec; RAngle(){ x = y = solution = prec = b = l =0; } RAngle(int i,int j,int k){ x = i; y = j; l = k; solution = 0; prec=0; b=0; } friend ostream& operator << (ostream& out, const RAngle& ra){ out << ra.x << " " << ra.y << " " << ra.l <<endl; return out; } friend istream& operator >>( istream& is, RAngle& ra){ is >> ra.x; is >> ra.y; is >> ra.l; return is ; } }; ADT.h: template <class T> class List { private: struct Elem { T data; Elem* next; }; Elem* first; T pop_front(){ if (first!=NULL) { T aux = first->data; first = first->next; return aux; } T a; return a; } void push_back(T data){ Elem *n = new Elem; n->data = data; n->next = NULL; if (first == NULL) { first = n; return ; } Elem *current; for(current=first;current->next != NULL;current=current->next); current->next = n; } Main.cpp(after i call this function in main which prints object as they suppose to be the x var(from RAngle class) changes to 0 in all cases.) void readData(List <RAngle> &l){ RAngle r; ifstream f_in; f_in.open("ex.in",ios::in); for(int i=0;i<10;++i){ f_in >> r; cout << r; l.push_back(r); }

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  • mysql_close doesn't kill locked sql requests

    - by Nikita
    I use mysqld Ver 5.1.37-2-log for debian-linux-gnu I perform mysql calls from c++ code with functions mysql_query. The problem occurs when mysql_query execute procedure, procedure locked on locked table, so mysql_query hangs. If send kill signal to application then we can see lock until table is locked. Create the following SQL table and procedure CREATE TABLE IF NOT EXISTS `tabletolock` ( `id` INT NOT NULL AUTO_INCREMENT, PRIMARY KEY (`id`) )ENGINE = InnoDB; DELIMITER $$ DROP PROCEDURE IF EXISTS `LOCK_PROCEDURE` $$ CREATE PROCEDURE `LOCK_PROCEDURE`() BEGIN SELECT id INTO @id FROM tabletolock; END $$ DELOMITER; There are sql commands to reproduce the problem: 1. in one terminal execute lock tables tabletolock write; 2. in another terminal execute call LOCK_PROCEDURE(); 3. In first terminal exeute show processlist and see | 2492 | root | localhost | syn_db | Query | 12 | Locked | SELECT id INTO @id FROM tabletolock | Then perfrom Ctrl-C in second terminal to interrupt our procudere and see processlist again. It is not changed, we already see locked select request and can teminate it by unlock tables or kill commands. Problem described is occured with mysql command line client. Also such problem exists when we use functions mysql_query and mysql_close. Example of c code: #include <iostream> #include <mysql/mysql.h> #include <mysql/errmsg.h> #include <signal.h> // g++ -Wall -g -fPIC -lmysqlclient dbtest.cpp using namespace std; MYSQL * connection = NULL; void closeconnection() { if(connection != NULL) { cout << "close connection !\n"; mysql_close(connection); mysql_thread_end(); delete connection; mysql_library_end(); } } void sigkill(int s) { closeconnection(); signal(SIGINT, NULL); raise(s); } int main(int argc, char ** argv) { signal(SIGINT, sigkill); connection = new MYSQL; mysql_init(connection); mysql_options(connection, MYSQL_READ_DEFAULT_GROUP, "nnfc"); if (!mysql_real_connect(connection, "127.0.0.1", "user", "password", "db", 3306, NULL, CLIENT_MULTI_RESULTS)) { delete connection; cout << "cannot connect\n"; return -1; } cout << "before procedure call\n"; mysql_query(connection, "CALL LOCK_PROCEDURE();"); cout << "after procedure call\n"; closeconnection(); return 0; } Compile it, and perform the folloing actions: 1. in first terminal local tables tabletolock write; 2. run program ./a.out 3. interrupt program Ctrl-C. on the screen we see that closeconnection function is called, so connection is closed. 4. in first terminal execute show processlist and see that procedure was not intrrupted. My question is how to terminate such locked calls from c code? Thank you in advance!

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  • NSMutableArray memory leak when reloading objects

    - by Davin
    I am using Three20/TTThumbsviewcontroller to load photos. I am struggling since quite a some time now to fix memory leak in setting photosource. I am beginner in Object C & iOS memory management. Please have a look at following code and suggest any obvious mistakes or any errors in declaring and releasing variables. -- PhotoViewController.h @interface PhotoViewController : TTThumbsViewController <UIPopoverControllerDelegate,CategoryPickerDelegate,FilterPickerDelegate,UISearchBarDelegate>{ ...... NSMutableArray *_photoList; ...... @property(nonatomic,retain) NSMutableArray *photoList; -- PhotoViewController.m @implementation PhotoViewController .... @synthesize photoList; ..... - (void)LoadPhotoSource:(NSString *)query:(NSString *)title:(NSString* )stoneName{ NSLog(@"log- in loadPhotosource method"); if (photoList == nil) photoList = [[NSMutableArray alloc] init ]; [photoList removeAllObjects]; @try { sqlite3 *db; NSFileManager *fileMgr = [NSFileManager defaultManager]; NSString* documentsPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *dbPath = [documentsPath stringByAppendingPathComponent: @"DB.s3db"]; BOOL success = [fileMgr fileExistsAtPath:dbPath]; if(!success) { NSLog(@"Cannot locate database file '%@'.", dbPath); } if(!(sqlite3_open([dbPath UTF8String], &db) == SQLITE_OK)) { NSLog(@"An error has occured."); } NSString *_sql = query;//[NSString stringWithFormat:@"SELECT * FROM Products where CategoryId = %i",[categoryId integerValue]]; const char *sql = [_sql UTF8String]; sqlite3_stmt *sqlStatement; if(sqlite3_prepare(db, sql, -1, &sqlStatement, NULL) != SQLITE_OK) { NSLog(@"Problem with prepare statement"); } if ([stoneName length] != 0) { NSString *wildcardSearch = [NSString stringWithFormat:@"%@%%",[stoneName stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]]; sqlite3_bind_text(sqlStatement, 1, [wildcardSearch UTF8String], -1, SQLITE_STATIC); } while (sqlite3_step(sqlStatement)==SQLITE_ROW) { NSString* urlSmallImage = @"Mahallati_NoImage.png"; NSString* urlThumbImage = @"Mahallati_NoImage.png"; NSString *designNo = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,2)]; designNo = [designNo stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; NSString *desc = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,7)]; desc = [desc stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; NSString *caption = designNo;//[designNo stringByAppendingString:desc]; caption = [caption stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; NSString *smallFilePath = [documentsPath stringByAppendingPathComponent: [NSString stringWithFormat:@"Small%@.JPG",designNo] ]; smallFilePath = [smallFilePath stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; if ([fileMgr fileExistsAtPath:smallFilePath]){ urlSmallImage = [NSString stringWithFormat:@"Small%@.JPG",designNo]; } NSString *thumbFilePath = [documentsPath stringByAppendingPathComponent: [NSString stringWithFormat:@"Thumb%@.JPG",designNo] ]; thumbFilePath = [thumbFilePath stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; if ([fileMgr fileExistsAtPath:thumbFilePath]){ urlThumbImage = [NSString stringWithFormat:@"Thumb%@.JPG",designNo]; } NSNumber *photoProductId = [NSNumber numberWithInt:(int)sqlite3_column_int(sqlStatement, 0)]; NSNumber *photoPrice = [NSNumber numberWithInt:(int)sqlite3_column_int(sqlStatement, 6)]; char *productNo1 = sqlite3_column_text(sqlStatement, 3); NSString* productNo; if (productNo1 == NULL) productNo = nil; else productNo = [NSString stringWithUTF8String:productNo1]; Photo *jphoto = [[[Photo alloc] initWithCaption:caption urlLarge:[NSString stringWithFormat:@"documents://%@",urlSmallImage] urlSmall:[NSString stringWithFormat:@"documents://%@",urlSmallImage] urlThumb:[NSString stringWithFormat:@"documents://%@",urlThumbImage] size:CGSizeMake(123, 123) productId:photoProductId price:photoPrice description:desc designNo:designNo productNo:productNo ] autorelease]; [photoList addObject:jphoto]; [jphoto release]; } } @catch (NSException *exception) { NSLog(@"An exception occured: %@", [exception reason]); } self.photoSource = [[[MockPhotoSource alloc] initWithType:MockPhotoSourceNormal title:[NSString stringWithFormat: @"%@",title] photos: photoList photos2:nil] autorelease]; } Memory leaks happen when calling above LoadPhotosource method again with different query... I feel its something wrong in declaring NSMutableArray (photoList), but can't figure out how to fix memory leak. Any suggestion is really appreciated.

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  • Receiving Multicast Messages on a Multihomed Windows PC

    - by Basti
    I'm developing a diagnostic tool on a PC with several Network Interfaces based on multicast/udp. The user can select a NIC, the application creates sockets, binds them to this NIC and adds them to the specific multicast group. The sending of multicast messages works fine. However receiving of messages only succeeds if I bind the sockets to a specific NIC of my PC. It almost looks like as there is a 'default' NIC for receiving multicast messages in Windows which is always the first NIC returned by the GetAdapterInfo function. I monitored the network with Wireshark and discovered that the "IGMP Join Group" message isn't sent from the NIC I bound the socket at, but by this 'default' NIC. If I disable this NIC (or remove the network cable), the next NIC of the list returned by GetAdapterInfo is used for receiving multicast messages. I was successful to change this 'default' NIC by adding an additional entry to the routing table of my PC, but I don't think this is a good solution of the problem. The problem also occurs with the code appended below. The join group messages isn't sent via 192.168.52 but via a different NIC. // socket_tst.cpp : Defines the entry point for the console application. // #include tchar.h #include winsock2.h #include ws2ipdef.h #include IpHlpApi.h #include IpTypes.h #include stdio.h int _tmain(int argc, _TCHAR* argv[]) { WSADATA m_wsaData; SOCKET m_socket; sockaddr_in m_sockAdr; UINT16 m_port = 319; u_long m_interfaceAdr = inet_addr("192.168.1.52"); u_long m_multicastAdr = inet_addr("224.0.0.107"); int returnValue = WSAStartup(MAKEWORD(2,2), &m_wsaData); if (returnValue != S_OK) { return returnValue; } // Create sockets if (INVALID_SOCKET == (m_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) ) { return WSAGetLastError(); } int doreuseaddress = TRUE; if (setsockopt(m_socket,SOL_SOCKET,SO_REUSEADDR,(char*) &doreuseaddress,sizeof(doreuseaddress)) == SOCKET_ERROR) { return WSAGetLastError(); } // Configure socket addresses memset(&m_sockAdr,0,sizeof(m_sockAdr)); m_sockAdr.sin_family = AF_INET; m_sockAdr.sin_port = htons(m_port); m_sockAdr.sin_addr.s_addr = m_interfaceAdr; //bind sockets if ( bind( m_socket, (SOCKADDR*) &m_sockAdr, sizeof(m_sockAdr) ) == SOCKET_ERROR ) { return WSAGetLastError(); } // join multicast struct ip_mreq_source imr; memset(&imr,0,sizeof(imr)); imr.imr_multiaddr.s_addr = m_multicastAdr; // address of multicastgroup imr.imr_sourceaddr.s_addr = 0; // sourceaddress (not used) imr.imr_interface.s_addr = m_interfaceAdr; // interface address /* first join multicast group, then registerer selected interface as * multicast sending interface */ if( setsockopt( m_socket ,IPPROTO_IP ,IP_ADD_MEMBERSHIP ,(char*) &imr , sizeof(imr)) == SOCKET_ERROR) { return SOCKET_ERROR; } else { if( setsockopt(m_socket ,IPPROTO_IP ,IP_MULTICAST_IF ,(CHAR*)&imr.imr_interface.s_addr ,sizeof(&imr.imr_interface.s_addr)) == SOCKET_ERROR ) { return SOCKET_ERROR; } } printf("receiving msgs...\n"); while(1) { // get inputbuffer from socket int sock_return = SOCKET_ERROR; sockaddr_in socketAddress; char buffer[1500]; int addressLength = sizeof(socketAddress); sock_return = recvfrom(m_socket, (char*) &buffer, 1500, 0, (SOCKADDR*)&socketAddress, &addressLength ); if( sock_return == SOCKET_ERROR) { int wsa_error = WSAGetLastError(); return wsa_error; } else { printf("got message!\n"); } } return 0; } Thanks four your help!

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  • Simple Modal Window + jQuery Cookie

    - by w00t
    I use this plugin jQuery Simple Modal Window to display a modal window. I also use jQuery Cookie Plugin (jquery.cookie.js) to set cookies. How can I mix jQuery Simple Modal Window and jQuery Cookie? It`s necessary that after clicking on the "Continue" button, the cookies were set and the modal window in the future doesnt appear to users. I'm sorry, I'm just the beginner. This is my code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title></title> <script type="text/javascript" src="js/jquery.js"></script> <script type="text/javascript" src="js/jquery.cookie.js"></script> <script type="text/javascript"> $(document).ready(function() { //Put in the DIV id you want to display launchWindow('#alert'); //if close button is clicked $('.window .close').click(function (e) { $('#mask').hide(); $('.window').hide(); }); }); //if close button is clicked $('.window .close').click(function (e) { //Cancel the link behavior e.preventDefault(); $('#mask').hide(); $('.window').hide(); }); //if mask is clicked $('#mask').click(function () { $(this).hide(); $('.window').hide(); }); function launchWindow(id) { //Get the screen height and width var maskHeight = $(document).height(); var maskWidth = $(window).width(); //Set heigth and width to mask to fill up the whole screen $('#mask').css({'width':maskWidth,'height':maskHeight}); //transition effect $('#mask').fadeIn(1000); $('#mask').fadeTo("slow",0.95); //Get the window height and width var winH = $(window).height(); var winW = $(window).width(); //Set the popup window to center $(id).css('top', winH/2-$(id).height()/2); $(id).css('left', winW/2-$(id).width()/2); //transition effect $(id).fadeIn(2000); } </script> <script type="text/javascript"> $(function() { $('#button').click(function(e) { $.cookie('the_cookie', '1', { expires: 999 }); }); }); </script> </head> <body> <!-- Start alert block --> <div id='boxes'> <div id='alert' class='window'> some text... <input type="button" id="button" value="" class='close warn_buttons'/> </div> <!-- Mask --> <div id='mask'></div> </div> <!-- End alert block --> </body> </html>

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  • Custom string class (C++)

    - by Sanctus2099
    Hey guys. I'm trying to write my own C++ String class for educational and need purposes. The first thing is that I don't know that much about operators and that's why I want to learn them. I started writing my class but when I run it it blocks the program but does not do any crash. Take a look at the following code please before reading further: class CString { private: char* cstr; public: CString(); CString(char* str); CString(CString& str); ~CString(); operator char*(); operator const char*(); CString operator+(const CString& q)const; CString operator=(const CString& q); }; First of all I'm not so sure I declared everything right. I tried googleing about it but all the tutorials about overloading explain the basic ideea which is very simple but lack to explain how and when each thing is called. For instance in my = operator the program calls CString(CString& str); but I have no ideea why. I have also attached the cpp file below: CString::CString() { cstr=0; } CString::CString(char *str) { cstr=new char[strlen(str)]; strcpy(cstr,str); } CString::CString(CString& q) { if(this==&q) return; cstr = new char[strlen(q.cstr)+1]; strcpy(cstr,q.cstr); } CString::~CString() { if(cstr) delete[] cstr; } CString::operator char*() { return cstr; } CString::operator const char* () { return cstr; } CString CString::operator +(const CString &q) const { CString s; s.cstr = new char[strlen(cstr)+strlen(q.cstr)+1]; strcpy(s.cstr,cstr); strcat(s.cstr,q.cstr); return s; } CString CString::operator =(const CString &q) { if(this!=&q) { if(cstr) delete[] cstr; cstr = new char[strlen(q.cstr)+1]; strcpy(cstr,q.cstr); } return *this; } For testing I used a code just as simple as this CString a = CString("Hello") + CString(" World"); printf(a); I tried debugging it but at a point I get lost. First it calls the constructor 2 times for "hello" and for " world". Then it get's in the + operator which is fine. Then it calls the constructor for the empty string. After that it get's into "CString(CString& str)" and now I'm lost. Why is this happening? After this I noticed my string containing "Hello World" is in the destructor (a few times in a row). Again I'm very puzzeled. After converting again from char* to Cstring and back and forth it stops. It never get's into the = operator but neither does it go further. printf(a) is never reached. I use VisualStudio 2010 for this but it's basically just standard c++ code and thus I don't think it should make that much of a difference

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  • Asus me302c create script crash

    - by wxfred
    State beforehand: So far, only Asus me302c would crash when it creates a script. This device can create renderscript context successfully 06-03 10:12:50.509: V/RenderScript_jni(3144): RS compat mode 06-03 10:12:50.509: V/RenderScript(3144): 0x610bbfc0 Launching thread(s), CPUs 4 06-03 10:12:50.549: D/libEGL(3144): loaded /vendor/lib/egl/libEGL_POWERVR_SGX544_115.so 06-03 10:12:50.559: D/libEGL(3144): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX544_115.so 06-03 10:12:50.559: D/libEGL(3144): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX544_115.so 06-03 10:12:50.619: D/OpenGLRenderer(3144): Enabling debug mode 0 06-03 10:12:52.869: D/dalvikvm(3144): Rejecting registerization due to ushr-int/lit8 v4, v7, (#19) When create a script, it crashed. 06-03 09:55:09.859: D/basefilter(26682): ===createScript=== 06-03 09:55:09.869: E/RenderScript(26682): Unable to open shared library (/data/data/xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxx.xxxx//lib/librs.basefilter.so): Cannot load library: soinfo_relocate(linker.cpp:975): cannot locate symbol "_Z3dotDv3_fS_" referenced by "librs.basefilter.so"... 06-03 09:55:09.869: E/RenderScript(26682): Unable to open system shared library (/system/lib/librs.basefilter.so): (null) 06-03 09:55:09.869: D/AndroidRuntime(26682): Shutting down VM 06-03 09:55:09.869: W/dalvikvm(26682): threadid=1: thread exiting with uncaught exception (group=0x418b9e10) 06-03 09:55:09.869: E/AndroidRuntime(26682): FATAL EXCEPTION: main 06-03 09:55:09.869: E/AndroidRuntime(26682): android.support.v8.renderscript.RSRuntimeException: Loading of ScriptC script failed. 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.support.v8.renderscript.ScriptC.<init>(ScriptC.java:69) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.ScriptC_BaseFilter.<init>(ScriptC_BaseFilter.java:41) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.ScriptC_BaseFilter.<init>(ScriptC_BaseFilter.java:35) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.xxxxxx.TeethWhiteningRSFilter.onCreateScript(TeethWhiteningRSFilter.java:19) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.xxxxxx.xxxxxx.TeethWhiteningRSFilter.onCreateScript(TeethWhiteningRSFilter.java:1) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.BaseRSFilter.createScript(BaseRSFilter.java:39) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxxxxxxx.RSFilterEngine.addFilter(RSFilterEngine.java:76) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxx.xxxx.BeautyActivity.changeBeautyEffect(BeautyActivity.java:277) 06-03 09:55:09.869: E/AndroidRuntime(26682): at xxx.xxxxxxxxxxx.xxxxxxxxx.xxxxx.xxxx.BeautyActivity$2.onClick(BeautyActivity.java:100) 06-03 09:55:09.869: E/AndroidRuntime(26682): at com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertController.java:166) 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.os.Handler.dispatchMessage(Handler.java:99) 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.os.Looper.loop(Looper.java:152) 06-03 09:55:09.869: E/AndroidRuntime(26682): at android.app.ActivityThread.main(ActivityThread.java:5132) 06-03 09:55:09.869: E/AndroidRuntime(26682): at java.lang.reflect.Method.invokeNative(Native Method) 06-03 09:55:09.869: E/AndroidRuntime(26682): at java.lang.reflect.Method.invoke(Method.java:511) 06-03 09:55:09.869: E/AndroidRuntime(26682): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 06-03 09:55:09.869: E/AndroidRuntime(26682): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 06-03 09:55:09.869: E/AndroidRuntime(26682): at dalvik.system.NativeStart.main(Native Method) Now, I will post some related infomation. project.properties ... renderscript.target=9 renderscript.support.mode=true sdk.buildtools=19.0.3 device info Brand: Asus Model: ME302C OS: 4.2.2 CPU: Intel(R) Atom(TM) CPU Z2560 @1.60GHz GPU Renderer PowerVR SGX 544MP Finally, by the way, the same code runs well on Galaxy s2, s4, note 2.

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  • How do you make a character jump, both on objects and just normal jump?

    - by haxerflaxer
    Hi, I'm kind of a beginner when it comes to java programming, and I have a project in school where I'm going to create a game much like Icy Tower. And my question is, how am I going to write to make the character stand on the ground and be able to jump up on objects? Here's my code so far: Part one package Sprites; import java.awt.Image; import java.awt.event.KeyEvent; import javax.swing.ImageIcon; public class jumper { private String jump = "oka.png"; private int dx; private int dy; private int x; private int y; private Image image; public jumper() { ImageIcon ii = new ImageIcon(this.getClass().getResource(jump)); image = ii.getImage(); x = 50; y = 100; } public void move() { x += dx; y += dy; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = -5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oki.png")); image = ii.getImage(); } if (key == KeyEvent.VK_RIGHT){ dx = 5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oka.png")); image = ii.getImage(); } if (key == KeyEvent.VK_SPACE) { dy = -5; } if (key == KeyEvent.VK_DOWN) { dy = 5; } } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = 0; } if (key == KeyEvent.VK_RIGHT){ dx = 0; } if (key == KeyEvent.VK_SPACE) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } Part two package Sprites; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Toolkit; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import javax.swing.JPanel; import javax.swing.Timer; public class board extends JPanel implements ActionListener { private Timer klocka; private jumper jumper; public board() { addKeyListener(new TAdapter()); setFocusable(true); setBackground(Color.WHITE); setDoubleBuffered(true); jumper = new jumper(); klocka = new Timer(5, this); klocka.start(); } public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D)g; g2d.drawImage(jumper.getImage(), jumper.getX(), jumper.getY(), this); Toolkit.getDefaultToolkit().sync(); g.dispose(); } public void actionPerformed(ActionEvent e) { jumper.move(); repaint(); } private class TAdapter extends KeyAdapter { public void keyReleased(KeyEvent e) { jumper.keyReleased(e); } public void keyPressed(KeyEvent e) { jumper.keyPressed(e); } } } Part three package Sprites; import javax.swing.JFrame; public class RType extends JFrame { public RType() { add(new board()); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(800, 600); setLocationRelativeTo(null); setTitle("R - type"); setResizable(false); setVisible(true); } public static void main(String[] args) { new RType(); } } I really appreciate all the help I can get!

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  • How to make a character jump, both on objects and just normal jump.

    - by haxerflaxer
    Hi, I'm kind of a beginner when it comes to java programming, and I have a project in school where I'm going to create a game much like Icy Tower. And my question is, how am I going to write to make the character stand on the ground and be able to jump up on objects? Here's my code so far: Part one package Sprites; import java.awt.Image; import java.awt.event.KeyEvent; import javax.swing.ImageIcon; public class jumper { private String jump = "oka.png"; private int dx; private int dy; private int x; private int y; private Image image; public jumper() { ImageIcon ii = new ImageIcon(this.getClass().getResource(jump)); image = ii.getImage(); x = 50; y = 100; } public void move() { x += dx; y += dy; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = -5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oki.png")); image = ii.getImage(); } if (key == KeyEvent.VK_RIGHT){ dx = 5; ImageIcon ii = new ImageIcon(this.getClass().getResource("oka.png")); image = ii.getImage(); } if (key == KeyEvent.VK_SPACE) { dy = -5; } if (key == KeyEvent.VK_DOWN) { dy = 5; } } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = 0; } if (key == KeyEvent.VK_RIGHT){ dx = 0; } if (key == KeyEvent.VK_SPACE) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } } Part two package Sprites; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Toolkit; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import javax.swing.JPanel; import javax.swing.Timer; public class board extends JPanel implements ActionListener { private Timer klocka; private jumper jumper; public board() { addKeyListener(new TAdapter()); setFocusable(true); setBackground(Color.WHITE); setDoubleBuffered(true); jumper = new jumper(); klocka = new Timer(5, this); klocka.start(); } public void paint(Graphics g) { super.paint(g); Graphics2D g2d = (Graphics2D)g; g2d.drawImage(jumper.getImage(), jumper.getX(), jumper.getY(), this); Toolkit.getDefaultToolkit().sync(); g.dispose(); } public void actionPerformed(ActionEvent e) { jumper.move(); repaint(); } private class TAdapter extends KeyAdapter { public void keyReleased(KeyEvent e) { jumper.keyReleased(e); } public void keyPressed(KeyEvent e) { jumper.keyPressed(e); } } } Part three package Sprites; import javax.swing.JFrame; public class RType extends JFrame { public RType() { add(new board()); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(800, 600); setLocationRelativeTo(null); setTitle("R - type"); setResizable(false); setVisible(true); } public static void main(String[] args) { new RType(); } } I really appreciate all the help I can get!

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