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  • Cannot Boot, How to recover

    - by Kendor
    Am running 11.10 64-bit with Gnome-shell. Something happened late Friday whereby my machine never gets to the login screen. I do get to an Ubuntu splash logo, after that I get a text screen that it hangs on. The screen is referring to issues with mounting various network resources, including VMWare and also some references to my NAS that are in fstab. If I hit "esc" I can get to the GRUB menu and into recovery console. If I try to do a file system check, I run into a similar error screen that I see when trying to boot normally. A possible clue here is that during my last good session I made some mods to the /etc/hosts file to reference another system which I'm connecting to with Synergy. I don't believe I have hardware issues as I'm able to boot properly with a Live USB and connect to my network/Internet. A few more tidbits. I have regular Dejadups backups on my NAS. I have a good Clonezilla whole drive image which is 4-6 weeks old.. My home is encrypted. I thought I'd try blowing away my hosts file via live USB, but when I mounted the hard drive everything was read-only and I couldn't figure out how to replace it. P.S. I logged in via CLI and modded the host file to remove the entry I'd made, to no avail. System continue to gets stuck on the following: CIFS VFS: default security mechanism requested. The default security mechanism will be upgraded from ntlm to ntlmv2 in kernel version 3.1s Would love some sober advice on how to attack this.

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  • Why it is called "hash table", or "hash function"? Hash doesn't make any sense to me here

    - by Saeed Neamati
    It's now about 4 years of development that I'm using, hearing, talking about, and implementing hash tables and hash functions. But I really never understand why it's called hash? I remember the first days I started programming, this term was kind'of cumbersome terminology to me. I never figured out what is it, based on its name. I just experimentally understood what it does and why and when should we use it. However, I still sometimes try to figure out why it's called hash. I have no problem with table or function and to be honest, they are pretty deductive, rational terms. However, I think better words could be used instead of hash, like key, or uniqueness. Don't key table or uniqueness table. According to my dictionary, hash means: Fried dish of potato and meats (highly irrelevant) # symbol (AKA number sign, pound sign, etc.) (still irrelevant, maybe just a mis-nomenclature) Apply algorithm to character string (still has nothing to do with uniqueness, which is the most important feature of a hash table) Cut food Another term for hashish Does anyone know why it's called hash?

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  • Ubuntu update deleted entries from grub

    - by Kevin
    My computer currently has Fedora, Ubuntu, and Windows installed. I just updated Ubuntu 12.04, and on restarting, the Fedora entry was gone from GRUB. Ubuntu and Windows remained, though. I have looked at these threads: Fedora login gone after Ubuntu updates on a dual boot http://forums.fedoraforum.org/showthread.php?t=279221 GRUB's menu.lst deleted after a kernel update However, I cannot figure out how to mount the drive as suggested. It does not appear in the list on the left side of nautilus as shown in the links above. I also tried running the following as suggested above: sudo grub-install /dev/sdX sudo update-grub But this gave scary errors: /usr/sbin/grub-setup: warn: Attempting to install GRUB to a partitionless disk or to a partition. This is a BAD idea.. /usr/sbin/grub-setup: warn: Embedding is not possible. GRUB can only be installed in this setup by using blocklists. However, blocklists are UNRELIABLE and their use is discouraged.. /usr/sbin/grub-setup: error: will not proceed with blocklists. The highlighted drive below is where Fedora lives. Thanks for any help reversing Ubuntu's decision to delete this from GRUB.

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  • Presentation Plugin for NetBeans IDE 7.2

    - by Geertjan
    I got some excellent help from Mark Stephens, who is from IDR Solutions, which produces JPedal. Using the LGPL version of JPedal, and code provided by Mark, it's now possible to right-click the node that appears in the Presentation Window: ...after which, using a file browser (to locate a file on disk) or a URL (a very simple check is done, the URL must start with "http" and end with "pdf"), you can now open PDF files as images (thanks to conversion from PDF to images done by JPedal) into NetBeans IDE, typically (I imagine) for presentation purposes: Note that you should consider the plugin in "alpha" state. But, despite that, I've had good results. Try it and use the URL below, as a control test (since it works fine for me), which produces the result shown above: http://edu.netbeans.org/contrib/slides/netbeans-platform/presentation-4-actions.pdf  However, for some PDFs, the plugin doesn't work, and I don't know why yet (trying to figure it out with Mark), resulting in this stack trace: java.lang.ArrayIndexOutOfBoundsException: 8 at org.jpedal.objects.acroforms.formData.SwingData.completeField(Unknown Source) at org.jpedal.objects.acroforms.rendering.DefaultAcroRenderer.createField(Unknown Source) at org.jpedal.objects.acroforms.rendering.DefaultAcroRenderer.createDisplayComponentsForPage(Unknown Source) at org.jpedal.PDFtoImageConvertor.convert(Unknown Source) at org.jpedal.PdfDecoder.getPageAsImage(Unknown Source) at org.jpedal.PdfDecoder.getPageAsImage(Unknown Source) Here's the location of the plugin, install it into NetBeans IDE 7.2; feedback is very welcome: http://plugins.netbeans.org/plugin/44525

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  • How do I become a developer?

    - by ATester
    Since many of you are already there I figured this might be a great place to invite ideas and suggestion for becoming a software developer. My background I have some basic knowledge of programming in VB and C++ from a course I had pursued 8 years ago. My main drawback is a lack of experience in software since I was in a teaching career until a year ago. I am working as a QA tester and finally got a chance to write some automation tests scripts using C#. I didn't have any prior knowledge of C# but I was able to figure my way through it. Questions Given this context: Would anyone have any ideas as to what would be a good approach to learn enough to actually be able to work as a developer? Does anyone have any suggestions as to what kind of learning path to adopt and which approaches speed up learning curve? Would pursuing university course be helpful in terms of knowledge gained? Are certification exams a way to go for a beginner? Are community college courses useful? What about courses offered by private institutes/centers? Any suggestion for some good books?

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  • Problem with a* implementation in pygame

    - by piyush3dxyz
    Yesterday i decide to make RTS game in pygame(pygame is best).I figured out many components of RTS game like unit selecting,health,resources but only 1 thing i still not understand.. which is a* pathfinding in pygame... I also done little bit of research on wiki,articles and papers...but still cant figure out problem.... function A*(start,goal) closedset := the empty set // The set of nodes already evaluated. openset := {start} // The set of tentative nodes to be evaluated, initially containing the start node came_from := the empty map // The map of navigated nodes. g_score[start] := 0 // Cost from start along best known path. // Estimated total cost from start to goal through y. f_score[start] := g_score[start] + heuristic_cost_estimate(start, goal) while openset is not empty current := the node in openset having the lowest f_score[] value if current = goal return reconstruct_path(came_from, goal) remove current from openset add current to closedset for each neighbor in neighbor_nodes(current) if neighbor in closedset continue tentative_g_score := g_score[current] + dist_between(current,neighbor) if neighbor not in openset or tentative_g_score <= g_score[neighbor] came_from[neighbor] := current g_score[neighbor] := tentative_g_score f_score[neighbor] := g_score[neighbor] + heuristic_cost_estimate(neighbor, goal) if neighbor not in openset add neighbor to openset return failure here is the pseudocode for wiki a* implementation......

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  • Is StackOverflow making me stupid? [closed]

    - by Ayush Goyal
    Possible Duplicate: When stuck, how quickly should one resort to Stack Overflow? Its good that solution to almost every programming problem is available at my disposal, either someone has asked it before or programming gurus are waiting for me to post it..sometimes its just the matter of seconds after posting the question and someone points out the error-causing-line or proposes alternate (easier, lightweight and efficient) solution. But today it struck me "is this making me dumb?" In good (umm..not so good) old days I used to figure out the source of my problem and then work it out myself, though it used to eat up lot of time but it helped in developing my logical thinking as it used to make an impression in my mind due to which I tend to avoid that situation in future codes. Now, as soon as I encounter a problem I just give it a shot or two and head towards the community. Many times after looking at the solution it turns out that answer was all in front of me..all I needed was to take a break, hover it once and its solved. Both the approaches make me feel guilty, for wasting time when I could have asked and solved it within minutes OR being too lazy to look over it again before posting the code snippet.

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  • Picking Core Language For Large Scale Web Platform

    - by ryanzec
    Now I have work with PHP and ASP.NET quite a bit and also played around few other language for web development. I am now at a point where need to start building a backend platform that will have the ability to support a large set of applications and I am trying to figure out which language I want to choose as my core language. When I say core language I mean the language that the majority of the backend code is going to be in. This is not to say that other languages won't be used because my guess is that they will but I want a large majority of the code (90%-98%) to be in 1 language. While I see to benefit of using the language that is best for the job, having 15% in php, 15% in ASP.NET, 5% in perl, 10% in python, 15% in ruby, etc… seems like a very bad idea to me (not to mention integrating everything seamlessly would probably add a bit of overhead). If you were going to be building a large scale web platform that need to support multiple applications from scratch, what would you choose as your core language and why?

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  • Etiquette when asking questions in an IRC channel

    - by Zarkonnen
    Many larger OSS projects maintain IRC channels to discuss their usage or development. When I get stuck on using a project, having tried and failed to find information on the web, one of the ways I try to figure out what to do is to go into the IRC channel and ask. But my questions are invariably completely ignored by the people in the channel. If there was silence when I entered, there will still be silence. If there is an ongoing conversation, it carries on unperturbed. I leave the channel open for a few hours, hoping that maybe someone will eventually engage me, but nothing happens. So I worry that I'm being rude in some way I don't understand, or breaking some unspoken rule and being ignored for it. I try to make my questions polite, to the point, and grammatical, and try to indicate that I've tried the obvious solutions and why they didn't work. I understand that I'm obviously a complete stranger to the people on the channel, but I'm not sure how to fix this. Should I just lurk in the channel, saying nothing, for a week? That seems absurd too. A typical message I send might be "Hello all - I've been trying to get Foo to work, but I keep on getting a BarException. I tried resetting the Quux, but this doesn't seem to do anything. Does anyone have a suggestion on what I could try?"

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  • c# scripting execution with xna (actions take more than 1 frame)

    - by user658091
    I'm trying to figure out how to implement c# scripting into my game (XNA with C#). I will be using C# as the scripting language. My question is, how to call functions that take more than 1 frame to finish? For example: class UserScript : Script { public override void execute(Game game) { //script must wait for dialog to be closed game.openDialog("This is a dialog"); //script should'nt wait for this int goldToGive = 100; goldToGive += 100; game.addGold(goldToGive); // //script should wait for cinematic to end game.startCinematic("name_of_cinematic"); //doesn't wait game.addGold(100); } } I found that you can do that with yield, but I'm not sure if it's the correct way (It's from 2010, the article mentioned no longer exists). http://stackoverflow.com/questions/3540231/implementing-a-simple-xml-based-scripting-language-for-an-xna-game Is yield the answer? If so, can anyone point me any examples/tutorials/books? I haven't found any regarding my situation. If not, what approach should I take? or am I better off with multi-threading?

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  • Functions that only call other functions. Is this a good practice?

    - by Eric C.
    I'm currently working on a set of reports that have many different sections (all requiring different formatting), and I'm trying to figure out the best way to structure my code. Similar reports we've done in the past end up having very large (200+ line) functions that do all of the data manipulation and formatting for the report, such that the workflow looks something like this: DataTable reportTable = new DataTable(); void RunReport() { reportTable = DataClass.getReportData(); largeReportProcessingFunction(); outputReportToUser(); } I would like to be able to break these large functions up into smaller chunks, but I'm afraid that I'll just end up having dozens of non-reusable functions, and a similar "do everything here" function whose only job is to call all these smaller functions, like so: void largeReportProcessingFunction() { processSection1HeaderData(); calculateSection1HeaderAverages(); formatSection1HeaderDisplay(); processSection1SummaryTableData(); calculateSection1SummaryTableTotalRow(); formatSection1SummaryTableDisplay(); processSection1FooterData(); getSection1FooterSummaryTotals(); formatSection1FooterDisplay(); processSection2HeaderData(); calculateSection1HeaderAverages(); formatSection1HeaderDisplay(); calculateSection1HeaderAverages(); ... } Or, if we go one step further: void largeReportProcessingFunction() { callAllSection1Functions(); callAllSection2Functions(); callAllSection3Functions(); ... } Is this really a better solution? From an organizational point of view I suppose it is (i.e. everything is much more organized than it might otherwise be), but as far as code readability I'm not sure (potentially large chains of functions that only call other functions). Thoughts?

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  • can't get a good install:11.10 server

    - by jack
    I screwed up my partitioning aparently tring to get lvm and raid1 going. the machine is an intel dual core dt with 2 gig of ram and 2 sata drives, one 250g and the other 500g. This a build for my school in n.e. Thailand. we have 20+ clients now, a website, email. Our old server is dying fast and we are going to add another 12 stations next week. I really need some help here! 1. have onboard gigabit ethernet that aparently uses same driver as realtek 811c. I installed a pcie gigabit card also 811c. At several points the eth0 has accessed the internet fine, but the eth1 will not communicate. 2. I saw a "fix" for this online which from root: rmmod r8169. this imediately killed the working onboard card. 3.I tried to re-install 11.10 figuring that would re-install r8169. However I messed something up in my partitioning and can't get a clean boot now. 6. so I think after 12 re-installs or so and 2 days. I can get through it right if I can start over with clean drives, but I can't figure out how to empty them out what with soft raid and lvm partitions. seems like i've had it going well and then trying to fix that one little problem, i go backwards.Please help! please send email.-thanks

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  • Explaining Asteroids Movement code

    - by Moaz ELdeen
    I'm writing an Asteroids Atari clone, and I want to figure out how the AI for the asteroids is done. I have came across that piece of code, but I can't get what it does 100% if ((float)rand()/(float)RAND_MAX < 0.5) { m_Pos.x = -app::getWindowWidth() / 2; if ((float)rand()/(float)RAND_MAX < 0.5) m_Pos.x = app::getWindowWidth() / 2; m_Pos.y = (int) ((float)rand()/(float)RAND_MAX * app::getWindowWidth()); } else { m_Pos.x = (int) ((float)rand()/(float)RAND_MAX * app::getWindowWidth()); m_Pos.y = -app::getWindowHeight() / 2; if (rand() < 0.5) m_Pos.y = app::getWindowHeight() / 2; } m_Vel.x = (float)rand()/(float)RAND_MAX * 2; if ((float)rand()/(float)RAND_MAX < 0.5) { m_Vel.x = -m_Vel.x; } m_Vel.y =(float)rand()/(float)RAND_MAX * 2; if ((float)rand()/(float)RAND_MAX < 0.5) m_Vel.y = -m_Vel.y;

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  • How to manage Areas/Levels in an RPG?

    - by Hexlan
    I'm working on an RPG and I'm trying to figure out how to manage the different levels/areas in the game. Currently I create a new state (source file) for every area, defining its unique aspects. My concern is that as the game grows the number of class files will become unmanageable with all the towns, houses, shops, dungeons, etc. that I need to keep track of. I would also prefer to separate my levels from the source code because non-programmer members of the team will be creating levels, and I would like the engine to be as free from game specific code as possible. I'm thinking of creating a class that provides all the functions that will be the same between all the levels/areas with a unique member variable that can be used to look up level specifics from data. This way I only need to define level/area once in the code, but can create multiple instances each with its own unique aspects provided by data. Is this a good way to go about solving the issue? Is there a better way to handle a growing number of levels?

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  • Joining a company to get experience vs. going alone [closed]

    - by daniels
    My goal is to build a successful web startup, say the next Digg or Twitter, and I am in doubt regarding what is the best route to follow as a programmer. I see basically two options: Get an internship/job with an established online company, so that I could get a mentor and learn from more experienced programmers, learn their processes, methodology and so on. I could do this for 1-2 years, and then quit to start working on my own stuff. Start working on my own projects right away, starting with small ones and moving up gradually. This would give me more control on the things I would be working with, but I would lack contact with more experienced people, so I would need to figure basic things on my own. Doing both is not an option in my opinion, cause I would need to put a lot of effort/time into each if I was to learn/improve as a programmer. So is one route definitely better than the other? Is there a third one I am not considering? Background: I already work by myself developing content-based websites and doing SEO, and I am decent at it so money is not a problem. Last year I started learning to program, first by myself and now I enrolled in a CS degree on a good university.

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  • How to blend the sprite into background?

    - by optimisez
    I try to blend the character into game but I still cannot remove the blue color in the sprite sheet and discover that the white area of sprite is semi-transparent. Before that, the color D3DCOLOR_XRGB(255, 255, 255) is set in D3DXCreateTextureFromFileEx. You will see the fireball through the sprite. After I change the color to D3DCOLOR_XRGB(0, 255, 255), the result will be Now, I am trying to remove the blue color of the sprite sheet and my expected result is something like that Until now, I still cannot figure out how to do that. Any ideas? void initPlayer() { // Create texture. hr = D3DXCreateTextureFromFileEx(d3dDevice, "player.png", 169, 44, D3DX_DEFAULT, NULL, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(0, 255, 255), NULL, NULL, &player); } void renderPlayer() { sprite->Draw(player, &playerRect, NULL, &D3DXVECTOR3(playerDest.X, playerDest.Y, 0),D3DCOLOR_XRGB(255, 255, 255)); } void initFireball() { hr = D3DXCreateTextureFromFileEx(d3dDevice, "fireball.png", 512, 512, D3DX_DEFAULT, NULL, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, D3DCOLOR_XRGB(255, 255, 255), NULL, NULL, &fireball); } void renderFireball() { sprite->Draw(fireball, &fireballRect, NULL, &D3DXVECTOR3(fireballDest.X, fireballDest.Y, 0), D3DCOLOR_XRGB(255,255, 255)); }

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  • Ubuntu-Java Installation-Topcoder-“Java not found”

    - by hakuna121
    I realized that this might be the dumbest question here, but being a total beginner as I am, I really couldn't figure it out after trying all kinds of instructions I could found on the web. Specs: Ubuntu 13.04; What I intended to do: check out the Algorithm Competition section, by clicking the second-to-left tab,located on the top-left of the page: http://community.topcoder.com/tc What I got: a pop-up saying Java not found! Java could not be automatically detected on your machine. This page will attempt to automatically install Java and Java Web Start. If the download and installation does not occur automatically, click the link below to go to the Sun website where you can download the latest version of Java. What I did: I followed instructions on this Ubuntu Documentation page: https://help.ubuntu.com/community/Java and installed OpenJDK(Java Runtime Environment/Browser plugin/SDK) through Ubuntu Software Center. Then I rebooted the system, tried the page again. But I still got the java not found pop-up described above. Question: What's missing the get this working? Thank you!

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  • What should I do when my team leader is unfair for no reason? [closed]

    - by crucified soul
    I'm a new software developer and this is my first job. It's a startup and the CEO and the working environment is just great. I work really hard and I believe that I also do my job well. But recently, I have felt like my team leader is being unfair to me for no reason. It appears that he is nice to my co-workers, but not me. I figure he is mad at me, but I didn't bother to find out why. I really love this company and I really love working there. But if my team leader continues to be unfair then I have no option other than leaving. How can I fix this? EDIT: The other day he called me into his office and wanted to see my work in the afternoon (Yes, in my country, at summer season after 5PM is afternoon. My office begins at 8AM. And I'm not saying I've problems to work after 5PM). At the time I was facing a weird runtime error and I was pretty tired. I explained the situation to him. Then he found a small logical error in my code and asked me why I didn't fix this. I told him I was trying to resolve this runtime error and that I was sure that this logical error had nothing to do with the runtime error. He then proceeded to yell at me. After fixing the logical error that runtime error was still there. This is not the only occasion he has been unfair to me. I'm saying is being unfair because he doesn't do this kind of thing to other developers when they do really silly mistakes.

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  • OpenGL + Allegro. Moving from software drawing X Y to openGL is confusing

    - by Aaron
    Having a fair bit of trouble. I'm used to Allegro and drawing sprites on a bitmap buffer at X Y coords. Now I've started a test project with OpenGL and its weird. Basically, as far as I know, theirs many ways to draw stuff in OpenGL. At the moment, I think I'm creating a Quad? Whatever that is, and I think Ive given it a texture of a bitmap and them im drawing that: GLuint gl_image; bitmap = load_bitmap("cat.bmp", NULL); gl_image = allegro_gl_make_texture_ex(AGL_TEXTURE_MASKED, bitmap, GL_RGBA); glBindTexture(GL_TEXTURE_2D, gl_image); glBegin(GL_QUADS); glColor4ub(255, 255, 255, 255); glTexCoord2f(0, 0); glVertex3f(-0.5, 0.5, 0); glTexCoord2f(1, 0); glVertex3f(0.5, 0.5, 0); glTexCoord2f(1, 1); glVertex3f(0.5, -0.5, 0); glTexCoord2f(0, 1); glVertex3f(-0.5, -0.5, 0); glEnd(); So yeah. So I got a few questions: Is this the best way of drawing a sprite? Is it suitable? The big question: Can anyone help / Does anyone know any tutorials on this weird coordinate thing? If it even is that. It's vastly different from XY, but I want to learn it. I was thinking maybe I could learn how this weird positioning stuff works, and then write a function to try and translate it to X and Y coords. Thats about it. I'm still trying to figure it all out on my own but any contributions you guys can make would be greatly appreciated =D Thanks!

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  • FOSS Development: Who develops the OS-specific packages?

    - by achristi
    I have a couple of FOSS projects. They can be a bit of a pain to get running unless you've got dependencies in place already, which I figure is par for the course for FOSS projects. We know that each free operating system out there has its own package management systems. A few of them, such as homebrew on Mac OS or AUR on Arch linux are very friendly to community contributions. What I am wondering is, who exactly is expected to contribute packages? Primarily I am concerned with the case of small or developing projects, since it's pretty standard for the big projects to be put in there by the OS maintainers. From my perspective, it is something of a chicken-egg problem, because your software will not make its way into a package system if it does not have users, and it is less likely to gain users if it is not easy to install and use. For the sake of discussion, let's assume that the software in question is actually legitimately useful. I can see where people could create crapware or spam and that should obviously be kept out of any package system. So, in summary, whose job is this? Is it spammy for a FOSS software dev to put his own work into various OS package repositories?

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  • How should I create a mutable, varied jtree with arbitrary/generic category nodes?

    - by Pureferret
    Please note: I don't want coding help here, I'm on Programmers for a reason. I want to improve my program planning/writing skills not (just) my understanding of Java. I'm trying to figure out how to make a tree which has an arbitrary category system, based on the skills listed for this LARP game here. My previous attempt had a bool for whether a skill was also a category. Trying to code around that was messy. Drawing out my tree I noticed that only my 'leaves' were skills and I'd labeled the others as categories. Explanation of tree: The Tree is 'born' with a set of hard coded highest level categories (Weapons, Physical and Mental, Medical etc.). Fro mthis the user needs to be able to add a skill. Ultimately they want to add 'One-handed Sword Specialisation' for instance. To do so you'd ideally click 'add' with Weapons selected and then select One-handed from a combobox, then click add again and enter a name in a text field. Then click add again to add a 'level' or 'tier' first proficiency, then specialisation. Of course if you want to buy a different skill it's completely different, which is what I'm having trouble getting my head around let alone programming in. What is a good system for describing this sort of tree in code? All the other JTree examples I've seen have some predictable pattern, and I don't want to have to code this all in 'literals'. Should I be using abstract classes? Interfaces? How can I make this sort of cluster of objects extensible when I add in other skills not listed above that behave differently? If there is not a good system to use, if there a good process for working out how to do this sort of thing?

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  • Partition Alignment Confusion

    - by user170757
    I have a new Samsung 840 250GB SSD on the way, and I want to make sure that everything is running optimally after install. I've spent many frustrating hours on the internet trying to understand how I should align the partitions of the SSD when it arrives (and even how to partition everything; my other drive is a 1TB HDD with files already on it). I'd like to know a foolproof way of setting everything up. Now, the only place I could find the erase block size of the 840 is here: http://thessdreview.com/Forums/ssd-beginners-guide-discussion/3630.htm I simply can't understand why such information isn't made freely accessible by manufacturers! But, anyway, this would suggest the EBS is 1536kb, which seems odd to me. It is to my understanding that you should now align by MiB (usually set at 1MiB). I assume that the figure above should actually be 1536k B=1.5MiB? This seems to suggest the partition alignment will be somewhat non-standard. So my question is: How do I align my partitions given this information? Please bear in mind that I have never used linux before; I'm doing my best to get everything set up so that I can begin to learn but am finding this process incredibly opaque and time consuming. If possible, a step by step guide through GParted would be great; at the moment I'm considering an NTFS partition ~20GB for Windows (playing games), an EXT4 ~20GB for ubuntu (for doing everything else) and a shared documents+games partition for everything else in NTFS file format. I'm not going to have any swap partition and use swap files instead.

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  • No space left on disk

    - by Ned
    folks. I'm trying to copy/move files to an external 1 TB hard drive with about 50 GB remaining space. I receive a "no space left on disk" when I try. I've moved files off and retried, but still get the same message. Disk Usage Analyzer, Properties, and freeware Treesize all report available hard drive space of about 50 GB. I've tried df -i (50 GB available) and df -k, with the latter reporting only 1% of inode usage. I've been able to save files from Firefox to the drive also. I can't even rename files without getting the message. Yesterday in the midst of trying to figure this out I tried to move 4 files to the drive and got the message. Today, I found them on the drive. What's up with that? (That's the only time that has happened to my knowledge.) Is this an ubuntu problem? or is my hard drive just about to fail because of something like a controller problem? Any thoughts would be appreciated.

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  • Still Alive&hellip;

    - by MOSSLover
    As Glados would say at the end of Portal “I’m still alive…”.  I am around, but I’m just not posting as frequently as I should.  I am trying to get acclimated to my new job, planning SharePoint Saturday New York City and Women in SharePoint plus trying to lead a normal life doing normal chores and hang out with my boyfriend.  What does this mean?  Well I’m trying to cut back to one or two events a month, which will include Heartland Developer Conference, Best Practices Conference, SPS Ozarks, SPS NYC (not speaking, running), and maybe SPS Denver and/or SPS East Bay.  So with the new job acclimation the blog suffers and twitter is getting less loven.  I’m only posting on twitter at night.  I will try to blog when I can as I see more 2010 and 2007 things that I find interesting to share.  I guess when you are a new employee you try to figure out what’s going on the first few months.  It’s really hard to post on SharePoint issue while that happens.  I’m really sorry guys and I will try harder to post at least a couple times a month (and maybe moderate comments  slightly better).  I hope that you all have a good weekend.

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  • Game Messaging System Design

    - by you786
    I'm making a simple game, and have decided to try to implement a messaging system. The system basically looks like this: Entity generates message - message is posted to global message queue - messageManager notifies every object of the new message through onMessageReceived(Message msg) - if object wants, it acts on the message. The way I'm making message objects is like this: //base message class, never actually instantiated abstract class Message{ Entity sender; } PlayerDiedMessage extends Message{ int livesLeft; } Now my SoundManagerEntity can do something like this in its onMessageReceived() method public void messageReceived(Message msg){ if(msg instanceof PlayerDiedMessage){ PlayerDiedMessage diedMessage = (PlayerDiedMessage) msg; if(diedMessage.livesLeft == 0) playSound(SOUND_DEATH); } } The pros to this approach: Very simple and easy to implement The message can contain as much as information as you want, because you can just create a new Message subclass that has whatever info necessary. The cons: I can't figure out how I can recycle Message objects to a object pool, unless I have a different pool for each subclass of Message. So I have lots and lots of object creation/memory allocation over time. Can't send a message to a specific recipient, but I haven't needed that yet in my game so I don't mind it too much. What am I missing here? There must be a better implementation or some idea that I'm missing.

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