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  • Persistence problem when installing USB Ubuntu variant using Windows

    - by Derek Redfern
    I'm part of a project called One2One2Go - we're developing a Live USB Ubuntu variant for use in schools in Somerville, MA. We have the project files compiled into an iso, and when installed using the native Ubuntu Startup Disk Creator, the USB works fine. When installed using a tool on a Windows machine (LiLi at linuxliveusb.com or liveusb-creator at fedorahosted.org/liveusb-creator), the USB works, but does not have persistence. This happens even if the creator is specifically set to allocate an area for persistent files. When comparing files on sticks created in Windows or Ubuntu, the one file that is different is syslinux/syslinux.cfg. I have printed the contents of the file below: Installed on Windows: DEFAULT nomodset LABEL debug menu label ^debug kernel /casper/vmlinuz append boot=casper xforcevesa initrd=/casper/initrd.gz -- LABEL nomodset menu label ^nomodset kernel /casper/vmlinuz append boot=casper quiet splash nomodset initrd=/casper/initrd.gz -- LABEL memtest menu label ^Memory test kernel /install/memtest append - LABEL hd menu label ^Boot from first hard disk localboot 0x80 append - PROMPT 0 TIMEOUT 1 Installed on Ubuntu: DEFAULT nomodset LABEL debug menu label ^debug kernel /casper/vmlinuz append noprompt cdrom-detect/try-usb=true persistent boot=casper xforcevesa initrd=/casper/initrd.gz -- LABEL nomodset menu label ^nomodset kernel /casper/vmlinuz append noprompt cdrom-detect/try-usb=true persistent boot=casper quiet splash nomodset initrd=/casper/initrd.gz -- LABEL memtest menu label ^Memory test kernel /install/memtest append - LABEL hd menu label ^Boot from first hard disk localboot 0x80 append - PROMPT 0 TIMEOUT 1 For troubleshooting reasons, I changed the Windows-created syslinux.cfg to match the one created by Ubuntu and persistence worked on it. I think the problem is that on the stick created by Windows, there is no "persistent" flag, but I don't know why. Is this a problem with our disk image or with the creator? How would I go about fixing this problem? Thanks in advance for your help. Derek Redfern

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  • Writing a "Hello World" Device Driver for kernel 2.6 using Eclipse

    - by Isaac
    Goal I am trying to write a simple device driver on Ubuntu. I want to do this using Eclipse (or a better IDE that is suitable for driver programming). Here is the code: #include <linux/module.h> static int __init hello_world( void ) { printk( "hello world!\n" ); return 0; } static void __exit goodbye_world( void ) { printk( "goodbye world!\n" ); } module_init( hello_world ); module_exit( goodbye_world ); My effort After some research, I decided to use Eclipse CTD for developing the driver (while I am still not sure if it supports multi-threading debugging tools). So I: Installed Ubuntu 11.04 desktop x86 on a VMWare virtual machine, Installed eclipse-cdt and linux-headers-2.6.38-8 using Synaptic Package Manager, Created a C Project named TestDriver1 and copy-pasted above code to it, Changed the default build command, make, to the following customized build command: make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 The problem I get an error when I try to build this project using eclipse. Here is the log for the build: **** Build of configuration Debug for project TestDriver1 **** make -C /lib/modules/2.6.38-8-generic/build M=/home/isaac/workspace/TestDriver1 all make: Entering directory '/usr/src/linux-headers-2.6.38-8-generic' make: *** No rule to make target vmlinux', needed byall'. Stop. make: Leaving directory '/usr/src/linux-headers-2.6.38-8-generic' Interestingly, I get no error when I use shell instead of eclipse to build this project. To use shell, I just create a Makefile containing obj-m += TestDriver1.o and use the above make command to build. So, something must be wrong with the eclipse Makefile. Maybe it is looking for the vmlinux architecture (?) or something while current architecture is x86. Maybe it's because of VMWare? As I understood, eclipse creates the makefiles automatically and modifying it manually would cause errors in the future OR make managing makefile difficult. So, how can I compile this project on eclipse?

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  • Get to Know a Candidate (18 of 25): Jack Fellure&ndash;Prohibition Party

    - by Brian Lanham
    DISCLAIMER: This is not a post about “Romney” or “Obama”. This is not a post for whom I am voting.  Information sourced for Wikipedia.  NOTE:  I apologize for getting this entry out of order. Fellure (born October 3, 1931) is an American perennial political candidate and retired engineer.  Fellure has formally campaigned for President of the United States in every presidential election since 1988 as a member of the Republican Party. He asserts on his campaign website that his platform based on the 1611 Authorized King James Bible has never changed. As a candidate, he calls for the elimination of the liquor industry, abortion and pornography, and advocates the teaching of the Bible in public schools and criminalization of homosexuality. He has blamed the ills of society on those he has characterized as "atheists, Marxists, liberals, queers, liars, draft dodgers, flag burners, dope addicts, sex perverts and anti-Christians." After another run in 2008, Fellure initially ran for the Republican Party's 2012 presidential nomination. He then decided to seek the nomination of the Prohibition Party at the party's national convention in Cullman, Alabama The Prohibition Party (PRO) is a political party in the United States best known for its historic opposition to the sale or consumption of alcoholic beverages. It is the oldest existing third party in the US. The party was an integral part of the temperance movement. While never one of the leading parties in the United States, it was once an important force in the politics of the United States during the late 19th century and the early years of the 20th century. It has declined dramatically since the repeal of Prohibition in 1933. The party earned only 643 votes in the 2008 presidential election. The Prohibition Party advocates a variety of socially conservative causes, including "stronger and more vigorous enforcement of laws against the sale of alcoholic beverages and tobacco products, against gambling, illegal drugs, pornography, and commercialized vice." Fellure has Ballot Access in: LA Learn more about Jack Fellure and Prohibition Party on Wikipedia.

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  • Visual Studio 2010 Winform Application &ndash; Unable to resolve custom assemblies?

    - by Harish Ranganathan
    Recently I surfaced a problem where, one of my friend had a tough time in getting rid of an assembly reference error.  Despite adding reference to the assembly, while referencing it in code, it was spitting out the “The type or namespace name ‘ASSEMBLYNAME’ could not be found” error.   This was a migration project and owing to the above error, it was throwing another 100 errors. We tried adding reference to the assembly in other projects and it was not even resolving the namespace while typing out in the using section. Upon further digging into the error warnings, it indicated something to do with the .NET Framework targeted i.e. 4.0.  My suspicion grew since the target framework was 4.0 and the assembly should be able to be recognized.  Then, when we checked “Project – “<APPNAME> Properties…”, the issue was with the default target framework which is “.NET Framework 4 Client Profile” By default, Visual Studio 2010 creates Windows Forms App/WPF Apps with the Target Framework set to .NET Framework 4 Client Profile.  This is to minimize the framework size required to be bundled along with the app. Client Profile is new feature since .NET 3.5 SP1 that allows users to package a minified version of .NET Framework that doesn’t include stuff such as ASP.NET, Server programming assemblies and few other assemblies which are typically never used in the Desktop Applications. Since the .NET Framework client profile is a minified version, it doesn’t contain all the assemblies related to Web services and other deprecated assemblies.  However, this application is a migration app and needed some of the references from Services and hence couldn’t run. Once, we changed the Target Framework to .NET Framework 4 instead of the default client profile, the application compiled. Here is link to a very nice article that explains the features of .NET Framework 4 client Profile, the assemblies supported by default etc., http://blogs.msdn.com/b/jgoldb/archive/2010/04/12/what-s-new-in-net-framework-4-client-profile-rtm.aspx Cheers !!

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  • Remembering September 11 - 11 Years Later

    - by user12613380
    It's September 11 again and time to reminisce about that fateful day when the world came together as one. The attacks of that day touched everyone around the world as almost 3000 people from the United States and 38 other countries were killed. This year, I am finding it difficult to say anything other than what I have said in previous years. So, I will not try to "wax loquacious." Instead, I will simply say that I will never forgot. I will not forget where I was on that day. I will not forgot the people who died. I will not forget the people who gave their lives so that others might live. And I will not forget how our world changed on that day. And with that remembrance, we again return to our lives, using tragedy to drive us to build a world of peace and opportunity. My thanks go out again to the men and women, uniformed or not, who continue to protect us from harm. May we never again experience such human tragedy, on U.S. soil or elsewhere.

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  • Drivers for NVIDIA 520M not working in Ubuntu 12.04

    - by Don
    I am aware that this is nominally a duplicate question, however I've read the other questions and haven't been able to resolve my problem after many hours and attempts, so please don't delete it. Additionally, it seems like many answers to the other questions are specifically dependent on certain situations. My situation being different from the others I found represented, here's my question. Until last night, I had Ubuntu 12.04 installed with Wubi, and it ran ok, though slowly and with occasional hangs. So I partitioned the drive and installed 12.04 in its own partition. Now when I start it, I am stuck using 2D. I believe this is an NVIDIA bug. My NVIDIA card is a GT 520M and my machine has Optimus. Additional Drivers only displays my wireless driver. Going to System Settings Details Graphics shows Driver:Unknown, Experience:Standard. I downloaded the driver from the NVIDIA website, and ran the installer with no errors, except that the "distribution-provided pre-install script failed". After rebooting, my screen was stuck at 640X480, which was fixed by editing /etc/X11/xorg.conf However, I still was stuck in 2D, and nothing else had changed either. A thread suggested something called Bumblebee. I tried that, and when I ran optirun firefoxI got a frozen blank screen. Following another suggestion, I checked the BIOS to try and disable Optimus. I found and ran myriad other commands to try and fix the problem and nothing changed. Now I have just done a clean re-install of Ubuntu. From there, I: Installed all the updates Downloaded the NVIDIA driver Installed it Got screen stuck at 640X480, fixed in xorg.conf. To recap the problem: I can't get the NVIDIA drivers working I am stuck using 2D I'm an idiot I think if the first one is solved, the solution to the second will naturally follow. If you need me to provide any other information, I'd be happy to. From what I've seen in other threads, I think this information may help: lsmod: dh@donsMachine:~$ lsmod Module Size Used by nvidia 12353161 0 snd_hda_codec_hdmi 32474 1 snd_hda_codec_realtek 223867 1 joydev 17693 0 parport_pc 32866 0 ppdev 17113 0 rfcomm 47604 0 bnep 18281 2 bluetooth 180104 10 rfcomm,bnep snd_hda_intel 33773 3 snd_hda_codec 127706 3 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel snd_hwdep 13668 1 snd_hda_codec snd_pcm 97188 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec uvcvideo 72627 0 videodev 98259 1 uvcvideo v4l2_compat_ioctl32 17128 1 videodev snd_seq_midi 13324 0 snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61896 2 snd_seq_midi,snd_seq_midi_event lib80211_crypt_tkip 17390 0 wl 2568210 0 lib80211 14381 2 lib80211_crypt_tkip,wl snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq snd 78855 16 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device psmouse 87692 0 serio_raw 13211 0 i915 468745 2 soundcore 15091 1 snd snd_page_alloc 18529 2 snd_hda_intel,snd_pcm drm_kms_helper 46978 1 i915 drm 242038 3 i915,drm_kms_helper mei 41616 0 i2c_algo_bit 13423 1 i915 mxm_wmi 12979 0 acer_wmi 28418 0 sparse_keymap 13890 1 acer_wmi video 19596 1 i915 wmi 19256 2 mxm_wmi,acer_wmi mac_hid 13253 0 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp tg3 152032 0 sdhci_pci 18826 0 sdhci 33205 1 sdhci_pci lspci -nn | grep VGA dh@donsMachine:~$ lspci -nn | grep VGA 00:02.0 VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller [8086:0116] (rev 09) 01:00.0 VGA compatible controller [0300]: NVIDIA Corporation Device [10de:0df7] (rev a1) lshw dh@donsMachine:~$ sudo lshw [sudo] password for dh: donsmachine description: Notebook product: EasyNote TS44HR () vendor: Packard Bell version: V1.12 serial: LXBWZ02017134209D71601 width: 64 bits capabilities: smbios-2.7 dmi-2.7 vsyscall32 configuration: boot=normal chassis=notebook uuid=16FE576B-CA15-11E0-B096-B870F4E51243 *-core description: Motherboard product: SJV50_HR vendor: Packard Bell physical id: 0 version: Base Board Version serial: Base Board Serial Number slot: Base Board Chassis Location *-firmware description: BIOS vendor: Packard Bell physical id: 0 version: V1.12 date: 07/11/2011 size: 1MiB capacity: 2496KiB capabilities: pci upgrade shadowing cdboot bootselect edd int13floppynec int13floppytoshiba int13floppy360 int13floppy1200 int13floppy720 int13floppy2880 int9keyboard int10video acpi usb biosbootspecification *-memory description: System Memory physical id: 1b slot: System board or motherboard size: 4GiB *-bank:0 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NS-CG vendor: Nanya Technology physical id: 0 serial: 598E126E slot: ChannelA-DIMM0 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: DIMM [empty] physical id: 1 slot: ChannelA-DIMM1 *-bank:2 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NS-CG vendor: Nanya Technology physical id: 2 serial: 159E126C slot: ChannelB-DIMM0 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:3 description: DIMM [empty] physical id: 3 slot: ChannelB-DIMM1 *-cpu description: CPU product: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz vendor: Intel Corp. physical id: 2e bus info: cpu@0 version: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz slot: CPU1 size: 2GHz capacity: 4GHz width: 64 bits clock: 1333MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer xsave avx lahf_lm arat epb xsaveopt pln pts tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: cores=2 enabledcores=2 threads=4 *-cache:0 description: L1 cache physical id: 30 slot: L1 Cache size: 32KiB capacity: 32KiB capabilities: synchronous internal write-through instruction *-cache:1 description: L2 cache physical id: 31 slot: L2 Cache size: 256KiB capacity: 256KiB capabilities: synchronous internal write-through unified *-cache:2 description: L3 cache physical id: 32 slot: L3 Cache size: 3MiB capacity: 3MiB capabilities: synchronous internal write-through unified *-cache description: L1 cache physical id: 2f slot: L1 Cache size: 32KiB capacity: 32KiB capabilities: synchronous internal write-through data *-pci description: Host bridge product: 2nd Generation Core Processor Family DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 09 width: 32 bits clock: 33MHz configuration: driver=agpgart-intel resources: irq:0 *-pci:0 description: PCI bridge product: Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port vendor: Intel Corporation physical id: 1 bus info: pci@0000:00:01.0 version: 09 width: 32 bits clock: 33MHz capabilities: pci pm msi pciexpress normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:2000(size=4096) memory:d0000000-d10fffff ioport:a0000000(size=301989888) *-display description: VGA compatible controller product: NVIDIA Corporation vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:16 memory:d0000000-d0ffffff memory:a0000000-afffffff memory:b0000000-b1ffffff ioport:2000(size=128) memory:d1000000-d107ffff *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:43 memory:d1400000-d17fffff memory:c0000000-cfffffff ioport:3000(size=64) *-communication description: Communication controller product: 6 Series/C200 Series Chipset Family MEI Controller #1 vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=mei latency=0 resources: irq:42 memory:d1a04000-d1a0400f *-usb:0 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 04 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:d1a0a000-d1a0a3ff *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:44 memory:d1a00000-d1a03fff *-pci:1 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: b4 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:17 memory:9fb00000-9fbfffff ioport:d1800000(size=1048576) *-network description: Ethernet interface product: NetLink BCM57785 Gigabit Ethernet PCIe vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 10 serial: b8:70:f4:e5:12:43 capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi msix pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.121 firmware=sb latency=0 link=no multicast=yes port=twisted pair resources: irq:16 memory:d1830000-d183ffff memory:d1840000-d184ffff memory:d1850000-d18507ff *-generic:0 description: SD Host controller product: NetXtreme BCM57765 Memory Card Reader vendor: Broadcom Corporation physical id: 0.1 bus info: pci@0000:02:00.1 version: 10 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=sdhci-pci latency=0 resources: irq:17 memory:d1800000-d180ffff *-generic:1 UNCLAIMED description: System peripheral product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0.2 bus info: pci@0000:02:00.2 version: 10 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:d1810000-d181ffff *-generic:2 UNCLAIMED description: System peripheral product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0.3 bus info: pci@0000:02:00.3 version: 10 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:d1820000-d182ffff *-pci:2 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: b4 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:16 memory:d1900000-d19fffff *-network description: Wireless interface product: BCM43225 802.11b/g/n vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: eth1 version: 01 serial: 68:a3:c4:44:81:96 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 ip=192.168.0.12 latency=0 multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:d1900000-d1903fff *-usb:1 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 04 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:d1a09000-d1a093ff *-isa description: ISA bridge product: HM65 Express Chipset Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 04 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 logical name: scsi1 version: 04 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:41 ioport:3098(size=8) ioport:30bc(size=4) ioport:3090(size=8) ioport:30b8(size=4) ioport:3060(size=32) memory:d1a08000-d1a087ff *-disk description: ATA Disk product: ST9500325AS vendor: Seagate physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 0001 serial: S2W1AMSX size: 465GiB (500GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=a45f21e9 *-volume:0 description: Windows NTFS volume physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: 3.1 serial: 46aa-2a25 size: 19GiB capacity: 20GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2011-08-25 21:32:00 filesystem=ntfs label=PQSERVICE state=clean *-volume:1 description: Windows NTFS volume physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 version: 3.1 serial: 10aa-ad1a size: 98MiB capacity: 100MiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2011-08-25 21:32:03 filesystem=ntfs label=SYSTEM RESERVED state=clean *-volume:2 description: Windows NTFS volume physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 version: 3.1 serial: 668c5afc-182e-ff4b-b084-3cc09f54972d size: 395GiB capacity: 395GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2011-08-25 21:32:03 filesystem=ntfs label=Don's Machine state=clean *-volume:3 description: Extended partition physical id: 4 bus info: scsi@0:0.0.0,4 logical name: /dev/sda4 size: 49GiB capacity: 49GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume:0 description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 3945MiB capabilities: nofs *-logicalvolume:1 description: Linux filesystem partition physical id: 6 logical name: /dev/sda6 logical name: / capacity: 46GiB configuration: mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,user_xattr,barrier=1,data=ordered state=mounted *-cdrom description: DVD-RAM writer product: DVD-RW DVRTD11RS vendor: PIONEER physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/sr0 version: 1.01 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-serial UNCLAIMED description: SMBus product: 6 Series/C200 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 04 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:d1a06000-d1a060ff ioport:3040(size=32) *-power UNCLAIMED description: OEM_Define1 product: OEM_Define5 vendor: OEM_Define2 physical id: 1 version: OEM_Define6 serial: OEM_Define3 capacity: 75mWh *-battery description: Lithium Ion Battery product: CRB Battery 0 vendor: -Virtual Battery 0- physical id: 2 version: 10/12/2007 serial: Battery 0 slot: Fake

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  • Auto-mount in fstab no longer working until manually running 'sudo mount -a'

    - by Brett Alton
    I have 3 SMB shared drives I need to connect to for work purposes. I had Ubuntu 10.10 Maverick and had all my drives loaded into fstab to be auto-mounted. Everything worked fine for a while but just before I upgraded to 11.04 Natty, the fstab auto-mount stopped working. Unfortunately I don't know what changed I made to my machine or what update installed that made this occur. /etc/fstab {snip} //192.168.7.3/apache_proj/ /home/brett/Desktop/apache smbfs guest,rw,iocharset=utf8,uid=1000,gid=1000 0 0 //192.168.7.3/apache_54321/ /home/brett/Desktop/54321 smbfs guest,rw,iocharset=utf8,uid=1000,gid=1000 0 0 //freenas.local/shared/ /home/brett/Desktop/shared smbfs guest,rw,iocharset=utf8,uid=1000,gid=1000 0 0 //lamp/www/ /home/brett/Desktop/lamp smbfs username={snip},password={snip},rw,iocharset=utf8,uid=1000,gid=1000 0 0 When the machine boots, I run this command to get them to mount: $ sudo umount /home/brett/Desktop/54321 /home/brett/Desktop/shared /home/brett/Desktop/apache; sudo mount -a [sudo] password for brett: umount: /home/brett/Desktop/54321: not mounted umount: /home/brett/Desktop/shared: not mounted umount: /home/brett/Desktop/apache: not mounted Warning: mapping 'guest' to 'guest,sec=none' Warning: mapping 'guest' to 'guest,sec=none' Warning: mapping 'guest' to 'guest,sec=none' mount error: could not resolve address for lamp: No address associated with hostname (I run that umount as a just-in-case). I looked through dmesg and some error logs and couldn't see why fstab was failing on my mounts. I see that my 'lamp' directive is failing, but that's because the machine is currently down.

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  • SQL SERVER – Changing Default Installation Path for SQL Server

    - by pinaldave
    Earlier I wrote a blog post about SQL SERVER – Move Database Files MDF and LDF to Another Location and in the blog post we discussed how we can change the location of the MDF and LDF files after database is already created. I had mentioned that we will discuss how to change the default location of the database. This way we do not have to change the location of the database after it is created at different locations. The ideal scenario would be to specify this default location of the database files when SQL Server Installation was performed. If you have already installed SQL Server there is an easy way to solve this problem. This will not impact any database created before the change, it will only affect the default location of the database created after the change. To change the default location of the SQL Server Installation follow the steps mentioned below: Go to Right Click on Servers >> Click on Properties >> Go to the Database Settings screen You can change the default location of the database files. All the future database created after the setting is changed will go to this new location. You can also do the same with T-SQL and here is the T-SQL code to do the same. USE [master] GO EXEC xp_instance_regwrite N'HKEY_LOCAL_MACHINE', N'Software\Microsoft\MSSQLServer\MSSQLServer', N'DefaultData', REG_SZ, N'F:\DATA' GO EXEC xp_instance_regwrite N'HKEY_LOCAL_MACHINE', N'Software\Microsoft\MSSQLServer\MSSQLServer', N'DefaultLog', REG_SZ, N'F:\DATA' GO What are the best practices do you follow with regards to default file location for your database? I am interested to know them. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology

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  • How to Access the Control Panel in Windows 8

    - by Matthew Klein
    With the old Windows Start menu, you could add the Control Panel as a menu or a drop-down list. With Windows 8, you can pin the Control Panel to the Start Screen and taskbar but first you need to know where it is. One of the chief complaints about Windows 8 (or any new version of Microsoft’s operating system) is “where did such-and-such go?” With Windows 8, when MS removed the Start button and Start Menu, it threw a lot of people for a loop. Because the Start Menu was like an old familiar hang out; one of those places that no matter how it changed over the years, it was a fairly reliable place to find stuff whether it was your Documents folder, Devices, Printers, the ability to search your programs and files, and of course, the Control Panel. There are about four ways (so far) to access the Control Panel in Windows 8 Preview Release. HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Black screen after grub kernal selection menu

    - by skip
    I have an Acer eMachines e727 with Intel GMA 4500M integrated graphics (drivers updated to latest). I installed Ubuntu 12.04 using Wubi. All is well until I select the kernal (first one on the list). My display goes black. I searched for solutions and found one on Unbuntu forum which partially helped. Following that sticky post, I pressed "e" at the kernal listings. I changed the $Linux... default line to "quiet splash nomodeset" and was able to get to the login screen and desktop. I edited grub to make the nomodeset permanent (also removed the vt command as recommended). I followed through with changing grub to match the graphics as recommended in the article using the grub cli (using info from vbeinfo). I updated grub with the recommended settings but still get the black screen after selecting the kernal. Only nomodeset works to get me to the login and desktop. Once I get to the desktop, my display resolution shows being set to 1024x768 but it actually looks like 800x680. What do I need to do to get past these issues? Thanks!

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  • CodePlex Daily Summary for Tuesday, May 29, 2012

    CodePlex Daily Summary for Tuesday, May 29, 2012Popular ReleasesDotNetNuke Azure Accelerator: DotNetNuke Azure Accelerator 6.2: Windows Azure deployments of DotNetNuke Community using virtual hard drive (cloud-drive) image that is created dynamically on the cloud. Enables the creation of new DotNetNuke host instances from on-premise to the cloud using a wizard that guides you on this process, creating the SQL Azure database, uploading the solution engine and associated service configurations. New features in this releaseModified the web roles endpoints to allow traffic on port 443 Changed the package unzip operati...Thales Simulator Library: Version 0.9.6: The Thales Simulator Library is an implementation of a software emulation of the Thales (formerly Zaxus & Racal) Hardware Security Module cryptographic device. This release fixes a problem with the FK command and a bug in the implementation of PIN block 05 format deconstruction. A new 0.9.6.Binaries file has been posted. This includes executable programs without an installer, including the GUI and console simulators, the key manager and the PVV clashing demo. Please note that you will need ...myManga: myManga v1.0.0.2: Fixed the 'Lost+Brain' error on MangaReader. The main download has this update. The second download is for those who have already downloaded the old v1.0.0.2. DELETE OLD EXE and DLLs before you copy the new files over.To update from v1.0.0.1:Extract new myManga EXE and DLLs from Zip to folder of choosing. Copy MangaInfo and MangaArchives folder from old myManga folder to new folder from step 1. ORDelete: The new myManga.exe contains the CoreMangaClasses.dll and Manga.dll internally. Delet...????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...Indent Guides for Visual Studio: Indent Guides v12: Version History Changed in v12: background document analysis new options dialog with Quick Set selections for behavior new "glow" style for guides new menu icon in VS 11 preview control now uses editor theming highlighting can be customised on each line fixed issues with collapsed code blocks improved behaviour around left-aligned pragma/preprocessor commands (C#/C++) new settings for controlling guides in empty lines restructured settings storage (should be more reliable) ...callisto: callisto 2.0.29: Added DNS functionality to scripting. See documentation section for details of how to incorporate this into your scripts.ZXMAK2: Version 2.6.2.2: - implemented read port #7FFD glitch for ULA128 (fusetest) - fix unhandled exception inside open dialog - fix Z80 format serializer (support 55 bytes header & non compressed 128 blocks - thanks to Ralf) This release include SPRINTER emulation, but boot system disk image was removed.Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...ScreenShot: InstallScreenShot: This is the current stable release.????SDK for .Net 4.0+(OAuth2.0+??V2?API): ??V2?SDK???: ????SDK for .Net 4.X???????PHP?SDK???OAuth??API???Client???。 ??????API?? ???????OAuth2.0???? ???:????????,DEMO??AppKey????????????????,?????AppKey,????AppKey???????????,?????“????>????>????>??????”.Net Code Samples: Code Samples: Code samples (SLNs).LINQ_Koans: LinqKoans v.02: Cleaned up a bitExpression Tree Visualizer for VS 2010: Expression Tree Visualizer Beta: This is a beta release, in this release some expression types are not handled and use a default visualization behavior. The first release will be published soon. Wait for it...Ulfi: Ulfi source: Build with Visual Studio 2010 Express C# or betterJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0 RC1 Refresh 2: JayData is a unified data access library for JavaScript developers to query and update data from different sources like webSQL, indexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video: http://www.youtube.com/watch?v=LlJHgj1y0CU RC1 R2 Release highlights Knockout.js integrationUsing the Knockout.js module, your UI can be automatically refreshed when the data model changes, so you can develop the front-end of your data manager app even faster. Querying 1:N relations in W...Christoc's DotNetNuke Module Development Template: 00.00.08 for DNN6: BEFORE USE YOU need to install the MSBuild Community Tasks available from http://msbuildtasks.tigris.org For best results you should configure your development environment as described in this blog post Then read this latest blog post about customizing and using these custom templates. Installation is simple To use this template place the ZIP (not extracted) file in your My Documents\Visual Studio 2010\Templates\ProjectTemplates\Visual C#\Web OR for VB My Documents\Visual Studio 2010\Te...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.53: fix issue #18106, where member operators on numeric literals caused the member part to be duplicated when not minifying numeric literals ADD NEW FEATURE: ability to create source map files! The first mapfile format to be supported is the Script# format. Use the new -map filename switch to create map files when building your sources.New ProjectsActive Log Reader: The active log reader provides the ability for a client to subscribe to specific changes in a set of files in a directory. For example, it allows you to actively monitor all .log files in your C:\Windows directory (and sub-directories) and callback whenever the word "ERROR" shows up (or any regular expression you can come up with). The accompanying test project outlines example usage.ADO.NET light wrapper: ADO.NET light wrapper is thin IEnumerable layer about ADO.NET for provide easy way to access data with strong typing support. Allen Neighborhood Center: Allen Neighborhood Center data interactionsCildads: The first attempt at centryCMT: Course Management Tool ProjectCode Builder: this is the Builder project.Connect: this is the Connect project.Craig's Framework: A basic framework that is used to speed up building MVC applications and make certain things simpler.CRM 2011 Fetch XML Execute Tool: This is a dev tool used to execute fetch xml to get the results from the connected CRM 2011 instanceDallasDB: A struct based database. DallasDB will have no full functionality until at least version 0.0.1, and won't be ready for professional use until version 1.0.0. EasyMvc: It provides a trainning sample to develop a web application base on MVC3 EF4.0 SQL Compact 4. Besides, a common business permission, logging, configration have been applied simply. Share with some implement idea about web, mvc, jquery,orm. Appreciate your advice.Entity: this is the Entity project.FogLampz: FogLampz is a .NET wrapper around around the FogBugz API.Geeba: Geeba Forum for Students in BGU UniversityHibernate: this is the Hibernate project.JSense - IntelliSense for JavaScript: JSense provides JavaScript IntelliSense meta-automation for Visual Studio 2010 projectsMichael: this is Michael's project.ModAdder: Minecraft Mod InstallerMVVM ORM: The purpose of MVVM ORM is to create models and their interactions as defined in some database for WPF applications Models are derived from tables, views and stored procedures. Interactions include insert/update/delete, with FK relationships taken into account. nihao: The summary is required.Report: this is the Report project.REST Start Kit for BizTalk: This project enables BizTalk Server to expose RESTFul services through the WCF-Custom adapter. The library supports both receive and send, both XML and JSON with all HTTP verbs (GET, POST, PUT and DELETE). The solution is based on two custom WCF behaviors, one to be used on Receive Locations and one on Send Ports. Hopeully you'll find them easy to use, but if you have any issues, please use the discussions forum.RovignetaWinPhone7: bla bla blaScreenShot: A simple utility that enhances the experience of taking screenshots and annotating them. And all of it happens with the screenshot key that you are most used to. PrintScreen. Give it a try. You will forget the traditional tedious screenshot mechanism.SDM Exam 2012: This is an exam project for 4th semester.Struts: this is the Struts project.TheStoreDepot: depot for the StoreTibiaBot: TibiaBot is an open source application dedicated to extend your gaming experience in MMORPG game called Tibia. Besides of very many built-in functions, TibiaBot has implemented IronRuby script engine, which allows You to creating new functionality to base program.TopicInterDisciplinary: Topic inter-disciplinary owner: sherry, chen1984yangWebAppMatrix: ??WebApp??,?????!

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  • Problems after bumblebee installation

    - by Samuel
    I tried to install bumblebee on Ubuntu 12.04 LTS by following steps on ubuntuwiki site. But when i used this code: sudo add-apt-repository ppa:bumblebee/stable && sudo apt-get update this output came out: Executing: gpg --ignore-time-conflict --no-options --no-default-keyring --secret-keyring /tmp/tmp.q0zzLiXVT3 --trustdb-name /etc/apt/trustdb.gpg --keyring /etc/apt/trusted.gpg --primary-keyring /etc/apt/trusted.gpg --keyserver hkp://keyserver.ubuntu.com:80/ --recv 46C0364A882F14F899448FFCB22A95F88110A93A gpg: requesting key 8110A93A from hkp server keyserver.ubuntu.com gpg: key 8110A93A: "Launchpad PPA for Bumlebee Project" not changed gpg: Total number processed: 1 gpg: unchanged: 1 E: Type 'ain' is not known on line 3 in source list /etc/apt/sources.list.d/bumblebee-stable-precise.list E: The list of sources could not be read. There´s also the same problem message when I try to run the update center. ´E:Type´ain´ is not known on line 3 in source list /etc/apt/sources.list.d/bumblebee-stable-precise.list, E:The list of sources could not be read., E:The package lists or status file could not be parsed or opened.´ I don´t know what to do since I´m a newbie at Linux. Thanks in advance, Samuel.

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  • Building gstreamer_ndk_bundle problems

    - by Cipi
    I'm trying to build gstreamer_ndk_bundle under Ubuntu 12.4 and I'm failing miserably! I have installed all "glib-dev" packages (packages that in their name have glib and dev), and also I have tried to compile/install glib 2.33.1 (latest) from source, but I always get this error: /home/marko/gstreamer_ndk_bundle/jni/../glib/gobject/gmarshal.c:149: undefined reference to `g_value_get_schar' collect2: ld returned 1 exit status make: *** [/home/marko/gstreamer_ndk_bundle/obj/local/armeabi/libgobject-2.0.so] Error 1 This means that glib source doesn't have the definition for g_value_get_schar, and since that function was introduced in glib somewhere after version 2.30.0, my guess is that I am not using proper glib! I tried to force gstremaer_ndk_bundle to build with sources from the folder /home/marko/glib-2.33.1/ which I compiled/installed by exporting these env vars: GLIB_GENMARSHAL=/home/marko/glib-2.33.1/gobject/glib-genmarshal GLIB_COMPILE_SCHEMAS=/home/marko/glib-2.33.1/gio/glib-compile-schemas Also I changed gmarshal.h so it includes gmarshal.h from the installed glib folder: #ifndef _marko_glib_loaded #define _marko_glib_loaded #include "/home/marko/glib-2.33.1/gobject/gmarshal.h" #endif But failed in both cases. How can I know what glib is used while compiling gstreamer and install the proper one? How can I force gstreamer_ndk_bundle to use glib sources from the folder I have un-tared/configured/installed and not the system ones, or whatever ones it uses? I read somewhere that I need gstreamer-devel package if I keep getting this error while compiling. Where can I find that package?! Can't Google it out... Has anyone EVER built gstreamer_ndk_bundle and lived to tell the tale?

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • My old Conchango blog posts are currently not accessible

    - by jamiet
    Some of you reading this may be aware that I used to blog at http://blogs.conchango.com/jamiethomson. That URL later changed to http://consultingblogs.emc.com/jamiethomson after Conchango (my employer) got taken over by EMC. In my last post on that site: I stated that I had 676 blog posts on that site. Unfortunately, as of today, those 676 posts are inaccessible. If you try to get to http://consultingblogs.emc.com/jamiethomson today you will see this: I am not the only one affected either; it seems that EMC have taken the same action for many blog sites of my old colleagues (e.g. http://consultingblogs.emc.com/merrickchaffer is also inaccessible). Early indications are that EMC have removed all blog posts by any former employees although that is yet to be confirmed.   A few of us former employees are endeavouring to get this situation rectified so watch this space. I am aware that many people in the SSIS community still refer to those old blog posts so please be aware that any attempt to access any of them will be futile for the foreseeable future. @Jamiet

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  • Added key, but still getting "gpg: Can't check signature: public key not found"

    - by gertvdijk
    Trying to download Django source package using dget and the .dsc file from here. Then dget fails to verify the source, because it is missing a public key. $ dget https://launchpad.net/ubuntu... [...] dscverify: python-django_1.4.1-2.dsc failed signature check: gpg: Signature made Tue 21 Aug 2012 09:12:04 CEST using RSA key ID F2AC729A gpg: Can't check signature: public key not found Validation FAILED!! Fine, I added this key to my keyring, because I think I can trust this one: $ gpg --keyserver keyserver.ubuntu.com --recv-key 0xF2AC729A gpg: requesting key F2AC729A from hkp server keyserver.ubuntu.com gpg: key F2AC729A: "Raphaël Hertzog <[email protected]>" not changed gpg: Total number processed: 1 gpg: unchanged: 1 (well, this output is run afterwards, when it was already in my keyring) And it is really there: $ gpg --fingerprint F2AC729A pub 4096R/F2AC729A 2009-05-07 Key fingerprint = 3E4F B711 7877 F589 DBCF 06D6 E619 045D F2AC 729A uid Raphaël Hertzog <[email protected]> uid Raphaël Hertzog (Debian) <[email protected]> uid Raphaël Hertzog (Freexian SARL) <[email protected]> sub 2048R/71F23DEE 2009-05-07 But still fails for the same reason: gpg: Signature made Tue 21 Aug 2012 09:12:04 CEST using RSA key ID F2AC729A gpg: Can't check signature: public key not found I'm running all these commands as my regular user. I also tried adding this key to APT's keyring and root's keyring. Both to no avail. What am I missing here?

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  • Updating Banshee to 2.4

    - by Lucasguy11
    I have banshee 2.2.1 with Ubuntu 11.10 I have been trying to update banshee to 2.4 (released yesterday) but it just isnt working, I have been using sudo add-apt-repository ppa:banshee-team/ppa in terminal, from the Banshee.fm website. but after running through terminal it says this: sudo add-apt-repository ppa:banshee-team/ppa You are about to add the following PPA to your system: PPA for Banshee Team This PPA contains the latest stable debs of Banshee for Ubuntu. To install Banshee, you must first enable the PPA on your system: 1. Open Software Sources (System->Administration->Software Sources) 2. Navigate to the "Third Party Sources" tab. 3. Click "Add" 4. Enter the APT line below that corresponds to your Ubuntu version that starts with "deb". 5. Click "Add Source" 6. Click "Close" 7. It will prompt you to reload your software cache. Click "Reload". 8. Now install the package "banshee" from Synaptic, or using the command below: sudo apt-get install banshee For those who wish to compile from trunk, add the deb-src line and then run "sudo apt-get build-dep" to install all required dependencies before starting to compile. Unstable (version which have odd minor version numbers) debs of Banshee can be found here: https://launchpad.net/~banshee-team/+archive/banshee-unstable More info: https://launchpad.net/~banshee-team/+archive/ppa Press [ENTER] to continue or ctrl-c to cancel adding it Executing: gpg --ignore-time-conflict --no-options --no-default-keyring --secret-keyring /tmp/tmp.OPAjxemDQr --trustdb-name /etc/apt/trustdb.gpg --keyring /etc/apt/trusted.gpg --primary-keyring /etc/apt/trusted.gpg --keyserver hkp://keyserver.ubuntu.com:80/ --recv 9D2C2E0A3C88DD807EC787D74874D3686E80C6B7 gpg: requesting key 6E80C6B7 from hkp server keyserver.ubuntu.com gpg: key 6E80C6B7: "Launchpad PPA for Banshee Team" not changed gpg: Total number processed: 1 gpg: unchanged: 1 I believe I have the ppa but, im not sure. I need a step by step process to get this, ive been trying to figure it out for quite a while now...

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  • Partner Webcast - Oracle SOA Suite 12c: Connect 4 Cloud, Mobile, IoT with On-premise

    - by Thanos Terentes Printzios
    The pace of new business projects continues to grow from increasing customer self-service to seamlessly connecting all your back office and in-the-field applications. At the same time increased integration complexity may seem inevitable as organizations are suddenly faced with the requirement to support three new integration challenges:  » Cloud Integration - integrate with the cloud, rapidly integrate a growing list of cloud applications with existing applications » Mobile Integration - the urgency to mobile-enable existing applications » IoT Integration - begin development on the latest trend of connecting Internet of Things (IoT) devices to your existing infrastructure. Oracle SOA Suite 12c, the latest version of the industry’s most complete and unified application integration and SOA solution, aims to simplify, accelerate and optimize integrations. Oracle SOA Suite 12c and its associated products, Oracle Managed File Transfer, Oracle Cloud and Application Adapters, B2B and healthcare integration, offer the industry’s most highly integrated platform for solving the increased integration challenges. Oracle SOA Suite 12c is a complete, integrated and best-of-breed platform. It enables next generation integration capabilities through: · A unified toolset for the development of services and composite applications.· A standards-based platform that is service enabled and easily consumable by modern web applications, allowing enterprises to quickly and easily adapt to changes in their business and IT environments.· Greater visibility, controls and analytics to govern how services and processes are deployed, reused and changed across their entire lifecycle. Join us to find out more about the new features of Oracle SOA Suite 12c and how it enables you to reduce time to market for new project integration and to reduce integration cost and complexity. Oracle SOA Suite is the ability to simplify by integrating the disparate requirements of cloud, mobile, and IoT devices with existing on-premise applications. Agenda: Oracle SOA Suite 12c new Features Cloud Integration Mobile Enablement Internet of Things (IoT) Summary - Q&A Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24hours prior to start time may not receive confirmation to attend. Presenter: Heba Fouad – FMW Specialist, Technology Adoption, ECEMEA Partner Business Development Date: Thursday, August 28th, 10pm CEST (8am UTC/11am EEST)Duration: 1 hour Register Here For any questions please contact us at partner.imc-AT-beehiveonline.oracle-DOT-com

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  • Best practice for setting Effect parameters in XNA

    - by hichaeretaqua
    I want to ask if there is a best practice for setting Effect parameters in XNA. Or in other words, what exactly happens when I call pass.Apply(). I can imagine multiple scenarios: Each time Apply is called, all effect parameters are transferred to the GPU and therefor it has no real influence how often I set a parameter. Each time Apply is called, only the parameters that got reset are transferred. So caching Set-operations that don't actually set a new value should be avoided. Each time Apply is called, only the parameters that got changed are transferred. So caching Set-operations is useless. This whole questions is bootless because no one of the mentions ways has any noteworthy impact on game performance. So the final question: Is it useful to implement some caching of set operation like: private Matrix _world; public Matrix World { get{ return _world; } set { if (value == world) return; _effect.Parameters["xWorld"].SetValue(value); _world = value; } } Thanking you in anticipation.

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  • Bug with Set / Get Accessor in .Net 3.5

    - by MarkPearl
    I spent a few hours scratching my head on this one... So I thought I would blog about it in case someone else had the same headache. Assume you have a class, and you are wanting to use the INotifyPropertyChanged interface so that when you bind to an instance of the class, you get the magic sauce of binding to do you updates to the UI. Well, I had a special instance where I wanted one of the properties of the class to add some additional formatting to itself whenever someone changed its value (see the code below).   class Test: INotifyPropertyChanged {     private string_inputValue;     public stringInputValue     {         get        {             return_inputValue;         }         set        {             if(value!= _inputValue)             {                 _inputValue = value+ "Extra Stuff";                 NotifyPropertyChanged("InputValue");                     }         }     }     public eventPropertyChangedEventHandler PropertyChanged;     public voidNotifyPropertyChanged(stringinfo)     {         if(PropertyChanged != null)         {             PropertyChanged(this, newPropertyChangedEventArgs(info));         }     } }   Everything looked fine, but when I ran it in my WPF project, the textbox I was binding to would not update? I couldn’t understand it! I thought the code made sense, so why wasn’t it working? Eventually StackOverflow came to the rescue, where I was told that it was a bug in the .Net 3.5 Runtime and that a fix was scheduled in .Net 4 For those who have the same problem, here is the workaround… You need to put the NotifyPropertyChanged method on the application thread! public string InputValue { get { return _inputValue; } set { if (value != _inputValue) { _inputValue = value + "Extra Stuff"; // // React to the type of measurement // Application.Current.Dispatcher.BeginInvoke((Action)delegate { NotifyPropertyChanged("InputValue"); }); } } }

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  • C#/.NET Little Wonders: Tuples and Tuple Factory Methods

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can really help improve your code by making it easier to write and maintain.  This week, we look at the System.Tuple class and the handy factory methods for creating a Tuple by inferring the types. What is a Tuple? The System.Tuple is a class that tends to inspire a reaction in one of two ways: love or hate.  Simply put, a Tuple is a data structure that holds a specific number of items of a specific type in a specific order.  That is, a Tuple<int, string, int> is a tuple that contains exactly three items: an int, followed by a string, followed by an int.  The sequence is important not only to distinguish between two members of the tuple with the same type, but also for comparisons between tuples.  Some people tend to love tuples because they give you a quick way to combine multiple values into one result.  This can be handy for returning more than one value from a method (without using out or ref parameters), or for creating a compound key to a Dictionary, or any other purpose you can think of.  They can be especially handy when passing a series of items into a call that only takes one object parameter, such as passing an argument to a thread's startup routine.  In these cases, you do not need to define a class, simply create a tuple containing the types you wish to return, and you are ready to go? On the other hand, there are some people who see tuples as a crutch in object-oriented design.  They may view the tuple as a very watered down class with very little inherent semantic meaning.  As an example, what if you saw this in a piece of code: 1: var x = new Tuple<int, int>(2, 5); What are the contents of this tuple?  If the tuple isn't named appropriately, and if the contents of each member are not self evident from the type this can be a confusing question.  The people who tend to be against tuples would rather you explicitly code a class to contain the values, such as: 1: public sealed class RetrySettings 2: { 3: public int TimeoutSeconds { get; set; } 4: public int MaxRetries { get; set; } 5: } Here, the meaning of each int in the class is much more clear, but it's a bit more work to create the class and can clutter a solution with extra classes. So, what's the correct way to go?  That's a tough call.  You will have people who will argue quite well for one or the other.  For me, I consider the Tuple to be a tool to make it easy to collect values together easily.  There are times when I just need to combine items for a key or a result, in which case the tuple is short lived and so the meaning isn't easily lost and I feel this is a good compromise.  If the scope of the collection of items, though, is more application-wide I tend to favor creating a full class. Finally, it should be noted that tuples are immutable.  That means they are assigned a value at construction, and that value cannot be changed.  Now, of course if the tuple contains an item of a reference type, this means that the reference is immutable and not the item referred to. Tuples from 1 to N Tuples come in all sizes, you can have as few as one element in your tuple, or as many as you like.  However, since C# generics can't have an infinite generic type parameter list, any items after 7 have to be collapsed into another tuple, as we'll show shortly. So when you declare your tuple from sizes 1 (a 1-tuple or singleton) to 7 (a 7-tuple or septuple), simply include the appropriate number of type arguments: 1: // a singleton tuple of integer 2: Tuple<int> x; 3:  4: // or more 5: Tuple<int, double> y; 6:  7: // up to seven 8: Tuple<int, double, char, double, int, string, uint> z; Anything eight and above, and we have to nest tuples inside of tuples.  The last element of the 8-tuple is the generic type parameter Rest, this is special in that the Tuple checks to make sure at runtime that the type is a Tuple.  This means that a simple 8-tuple must nest a singleton tuple (one of the good uses for a singleton tuple, by the way) for the Rest property. 1: // an 8-tuple 2: Tuple<int, int, int, int, int, double, char, Tuple<string>> t8; 3:  4: // an 9-tuple 5: Tuple<int, int, int, int, double, int, char, Tuple<string, DateTime>> t9; 6:  7: // a 16-tuple 8: Tuple<int, int, int, int, int, int, int, Tuple<int, int, int, int, int, int, int, Tuple<int,int>>> t14; Notice that on the 14-tuple we had to have a nested tuple in the nested tuple.  Since the tuple can only support up to seven items, and then a rest element, that means that if the nested tuple needs more than seven items you must nest in it as well.  Constructing tuples Constructing tuples is just as straightforward as declaring them.  That said, you have two distinct ways to do it.  The first is to construct the tuple explicitly yourself: 1: var t3 = new Tuple<int, string, double>(1, "Hello", 3.1415927); This creates a triple that has an int, string, and double and assigns the values 1, "Hello", and 3.1415927 respectively.  Make sure the order of the arguments supplied matches the order of the types!  Also notice that we can't half-assign a tuple or create a default tuple.  Tuples are immutable (you can't change the values once constructed), so thus you must provide all values at construction time. Another way to easily create tuples is to do it implicitly using the System.Tuple static class's Create() factory methods.  These methods (much like C++'s std::make_pair method) will infer the types from the method call so you don't have to type them in.  This can dramatically reduce the amount of typing required especially for complex tuples! 1: // this 4-tuple is typed Tuple<int, double, string, char> 2: var t4 = Tuple.Create(42, 3.1415927, "Love", 'X'); Notice how much easier it is to use the factory methods and infer the types?  This can cut down on typing quite a bit when constructing tuples.  The Create() factory method can construct from a 1-tuple (singleton) to an 8-tuple (octuple), which of course will be a octuple where the last item is a singleton as we described before in nested tuples. Accessing tuple members Accessing a tuple's members is simplicity itself… mostly.  The properties for accessing up to the first seven items are Item1, Item2, …, Item7.  If you have an octuple or beyond, the final property is Rest which will give you the nested tuple which you can then access in a similar matter.  Once again, keep in mind that these are read-only properties and cannot be changed. 1: // for septuples and below, use the Item properties 2: var t1 = Tuple.Create(42, 3.14); 3:  4: Console.WriteLine("First item is {0} and second is {1}", 5: t1.Item1, t1.Item2); 6:  7: // for octuples and above, use Rest to retrieve nested tuple 8: var t9 = new Tuple<int, int, int, int, int, int, int, 9: Tuple<int, int>>(1,2,3,4,5,6,7,Tuple.Create(8,9)); 10:  11: Console.WriteLine("The 8th item is {0}", t9.Rest.Item1); Tuples are IStructuralComparable and IStructuralEquatable Most of you know about IComparable and IEquatable, what you may not know is that there are two sister interfaces to these that were added in .NET 4.0 to help support tuples.  These IStructuralComparable and IStructuralEquatable make it easy to compare two tuples for equality and ordering.  This is invaluable for sorting, and makes it easy to use tuples as a compound-key to a dictionary (one of my favorite uses)! Why is this so important?  Remember when we said that some folks think tuples are too generic and you should define a custom class?  This is all well and good, but if you want to design a custom class that can automatically order itself based on its members and build a hash code for itself based on its members, it is no longer a trivial task!  Thankfully the tuple does this all for you through the explicit implementations of these interfaces. For equality, two tuples are equal if all elements are equal between the two tuples, that is if t1.Item1 == t2.Item1 and t1.Item2 == t2.Item2, and so on.  For ordering, it's a little more complex in that it compares the two tuples one at a time starting at Item1, and sees which one has a smaller Item1.  If one has a smaller Item1, it is the smaller tuple.  However if both Item1 are the same, it compares Item2 and so on. For example: 1: var t1 = Tuple.Create(1, 3.14, "Hi"); 2: var t2 = Tuple.Create(1, 3.14, "Hi"); 3: var t3 = Tuple.Create(2, 2.72, "Bye"); 4:  5: // true, t1 == t2 because all items are == 6: Console.WriteLine("t1 == t2 : " + t1.Equals(t2)); 7:  8: // false, t1 != t2 because at least one item different 9: Console.WriteLine("t2 == t2 : " + t2.Equals(t3)); The actual implementation of IComparable, IEquatable, IStructuralComparable, and IStructuralEquatable is explicit, so if you want to invoke the methods defined there you'll have to manually cast to the appropriate interface: 1: // true because t1.Item1 < t3.Item1, if had been same would check Item2 and so on 2: Console.WriteLine("t1 < t3 : " + (((IComparable)t1).CompareTo(t3) < 0)); So, as I mentioned, the fact that tuples are automatically equatable and comparable (provided the types you use define equality and comparability as needed) means that we can use tuples for compound keys in hashing and ordering containers like Dictionary and SortedList: 1: var tupleDict = new Dictionary<Tuple<int, double, string>, string>(); 2:  3: tupleDict.Add(t1, "First tuple"); 4: tupleDict.Add(t2, "Second tuple"); 5: tupleDict.Add(t3, "Third tuple"); Because IEquatable defines GetHashCode(), and Tuple's IStructuralEquatable implementation creates this hash code by combining the hash codes of the members, this makes using the tuple as a complex key quite easy!  For example, let's say you are creating account charts for a financial application, and you want to cache those charts in a Dictionary based on the account number and the number of days of chart data (for example, a 1 day chart, 1 week chart, etc): 1: // the account number (string) and number of days (int) are key to get cached chart 2: var chartCache = new Dictionary<Tuple<string, int>, IChart>(); Summary The System.Tuple, like any tool, is best used where it will achieve a greater benefit.  I wouldn't advise overusing them, on objects with a large scope or it can become difficult to maintain.  However, when used properly in a well defined scope they can make your code cleaner and easier to maintain by removing the need for extraneous POCOs and custom property hashing and ordering. They are especially useful in defining compound keys to IDictionary implementations and for returning multiple values from methods, or passing multiple values to a single object parameter. Tweet Technorati Tags: C#,.NET,Tuple,Little Wonders

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  • Partner Webcast – Oracle CRM: The Age of the Customer - 18 July 2013

    - by Thanos
    High-touch solutions for the complete customer experience How does Customer Relationship Management change in "the age of the customer", or does it at all? Customer relationship management has changed over the past years from a pure "inside out" point of view, where the customer is the center of attention to an "outside in" discipline where the customer has become the driving force. Away from the 360° view, through data to a holistic view of the customer’s journey and experience, through behavioral analysis and interaction across all touch points along a lifecycle of a customer relationship. Learn how this approach, integrating sales, service and marketing channels into one cohesive customer experience can drive customer experience and support acquisition, retention and efficiency in your customer relationship. With Oracle's Sales, Service and Marketing cloud offerings, you can be ahead of the game and provide a consistent and personalized voice to your customers, regardless of which channels you favor and your customers prefer. Integrated, cross-channel campaign automation and service delivery, as well as feedback-loops to sales automation, will provide you with tools to achieve top-of-the-line customer experience. Agenda · Oracle Customer Experience - Introduction into a new take on CRM · Oracle Sales Cloud - Integrated Salesforce Automation · Oracle Marketing Cloud - Cross-Channel Campaign Management · Oracle Service Cloud - Channel-blending in service delivery Delivery Format This FREE online LIVE eSeminar will be delivered over the Web. Registrations received less than 24 hours prior to start time may not receive confirmation to attend. Duration: 1 hour REGISTER NOW For any questions please contact us at partner.imc-AT-beehiveonline.oracle-DOT-com.

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  • Dapper and object validation/business rules enforcement

    - by Eugene
    This isn't really Dapper-specific, actually, as it relates to any XML-serializeable object.. but it came up when I was storing an object using Dapper. Anyways, say I have a user class. Normally, I'd do something like this: class User { public string SIN {get; private set;} public string DisplayName {get;set;} public User(string sin) { if (string.IsNullOrWhiteSpace(sin)) throw new ArgumentException("SIN must be specified"); this.SIN = sin; } } Since a SIN is required, I'd just create a constructor with a sin parameter, and make it read-only. However, with a Dapper (and probably any other ORM), I need to provide a parameterless constructor, and make all properties writeable. So now I have this: class User: IValidatableObject { public int Id { get; set; } public string SIN { get; set; } public string DisplayName { get; set; } public IEnumerable<ValidationResult> Validate(ValidationContext validationContext) { // implementation } } This seems.. can't really pick the word, a bad smell? A) I'm allowing to change properties that should not be changed ever after an object has been created (SIN, userid) B) Now I have to implement IValidatableObject or something like that to test those properties before updating them to db. So how do you go about it ?

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  • SharpDx: using maximized RenderForm

    - by ceiling cat
    I'm trying to learn DirectX via SharpDX, very new to this. What I want to do is be able to draw 2D shapes for a game I'm trying to make. So I started with the demo "MiniRect" that came with SharpDX. Since I want my game to be full-screen, I changed the RenderForm to be maximized (using WindowState) and set the FromBorderStyle to None. I noticed that even if the form is set to maximized, it's size is always 800 by 600. In my renderloop, if I specify the location for the rectangle has 400 by 300, it is drawn in the middle of the screen. If I try to set the location via mouse-click (using the RenderForm's MouseClick event, there is always an offset present between where the mouse was clicked and where the drawing shows up. My system DPI is set to the standard (96) so there shouldn't be any scaling. But it looks like there is a scaling factor of about 2.4 If it's not the DPI settings, does anyone have any idea what this be related to? The problem doesnt happen if the RenderForm is not maximized. Is there another way to be drawing full-screen using SharpDX? Thanks

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  • Cannot connect Ubunto to Windows pc either direction

    - by Frank A
    New to ubuntu and really struggling with this. I want to connect to my old windows XP Pc on our home network. Searching for solutions gets complicated as at one level you are told use Connect to Server. I set to Windows Share, type in server IP address.. ... I get "Failed to retrieve share list from server" Demo on Youtube worked with no problem. Other advice in ask ubuntu is you need to install samba. Did that but nothing seems to happen when I try and run it other than it asking for admin password. (How do you tell what is running on Ubuntu?) So I try the other direction Windows XP to Ubuntu. I made the ubuntu directory within home frank shared and tried various combination such as \ipaddress\home\frank but just "The folder you entered does not appear to be valid. Please choose another." My entire data only drive is shared in Windows and no problems accessing that from other Win XP boxes on our network There are no alerts in Windows firewall, Ubuntu Firestarter did block but changed that to allowed... or so I thought. In firestarter I had set up Inbound traffic policy 192.168.1.1/24. And since then it has added the ip address of the win pc twice. So, I am in a state of confusion not knowing whedre to turn next so thought Ask Ubuntu :)

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