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  • Game of life in F# with accelerator

    - by jpalmer
    I'm trying to write life in F# using accelerator v2, but for some odd reason my output isn't square despite all my arrays being square - It appears that everything but a rectangular area in the top left of the matrix is being set to false. I've got no idea how this could be happening as all my operations should treat the entire array equally. Any ideas? open Microsoft.ParallelArrays open System.Windows.Forms open System.Drawing type IPA = IntParallelArray type BPA = BoolParallelArray type PAops = ParallelArrays let RNG = new System.Random() let size = 1024 let arrinit i = Array2D.init size size (fun x y -> i) let target = new DX9Target() let threearr = new IPA(arrinit 3) let twoarr = new IPA(arrinit 2) let onearr = new IPA(arrinit 1) let zeroarr = new IPA(arrinit 0) let shifts = [|-1;-1|]::[|-1;0|]::[|-1;1|]::[|0;-1|]::[|0;1|]::[|1;-1|]::[|1;0|]::[|1;1|]::[] let progress (arr:BPA) = let sums = shifts //adds up whether a neighbor is on or not |> List.fold (fun (state:IPA) t ->PAops.Add(PAops.Cond(PAops.Rotate(arr,t),onearr,zeroarr),state)) zeroarr PAops.Or(PAops.CompareEqual(sums,threearr),PAops.And(PAops.CompareEqual(sums,twoarr),arr)) //rule for life let initrandom () = Array2D.init size size (fun x y -> if RNG.NextDouble() > 0.5 then true else false) type meform () as self= inherit Form() let mutable array = new BoolParallelArray(initrandom()) let timer = new System.Timers.Timer(1.0) //redrawing timer do base.DoubleBuffered <- true do base.Size <- Size(size,size) do timer.Elapsed.Add(fun _ -> self.Invalidate()) do timer.Start() let draw (t:Graphics) = array <- array |> progress let bmap = new System.Drawing.Bitmap(size,size) target.ToArray2D array |> Array2D.iteri (fun x y t -> if not t then bmap.SetPixel(x,y,Color.Black)) t.DrawImageUnscaled(bmap,0,0) do self.Paint.Add(fun t -> draw t.Graphics) do Application.Run(new meform())

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  • Google Chrome on Mac OS X, full screen option is greyed out, why?

    - by Chris Kimpton
    When I first installed Chrome the menu option for "full screen" was enabled and worked, but for the last few months is been greyed out/disabled. Is it just me or perhaps there is a bug which is why its disabled? I tried deleting the installed version and downloading a new copy, to no avail - but perhaps there is a setting in my local preferences that could be disabling it. Thanks in advance, Chris

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  • Java Arrays.equals() returns false for two dimensional arrays.

    - by Achilles
    Hi there, I was just curious to know - why does Arrays.equals(double[][], double[][]) return false? when in fact the arrays have the same number of elements and each element is the same? For example I performed the following test. ` [java] double[][] a, b; int size =5; a=new double[size][size]; b=new double[size][size]; for( int i = 0; i < size; i++ ) for( int j = 0; j < size; j++ ){ a[i][j]=1.0; b[i][j]=1.0; } if(Arrays.equals(a, b)) System.out.println("Equal"); else System.out.println("Not-equal"); [/java] ` Returns false and prints "Not-equal. on the other hand, if I have something like this: [java] double[] a, b; int size =5; a=new double[size]; b=new double[size]; for( int i = 0; i < size; i++ ){ a[i]=1.0; b[i]=1.0; } if(Arrays.equals(a, b)) System.out.println("Equal"); else System.out.println("Not-equal"); } [/java] returns true and prints "Equal". Does the method only work with single dimensions? if so, is there something similar for multi-dimensional arrays in Java?

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  • How can I determine the sector size on an external hard drive?

    - by sigint
    Hard drives are transitioning from 512 byte to 4096 byte sector sizes, and it looks like Windows XP won't support these newer drives without additional software (such as WDalign from Western Digital) My question is: how does this affect external hard drives? I'll be buying a 1TB USB external drive, and it'll be plugged into a mix of Windows 7 and XP machines. Is there an easy way to tell what the sector size on an external hard drive is?

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  • How can the font size be changed in Notepad++?

    - by Peter Mortensen
    How can the font size be changed in Notepad++? I just downloaded and installed Notepad++ v5.4.5 (I have been using UltraEdit for the last 11.5 years) and can not find a menu command for changing the screen font. I want to change it to Lucida Console 18pt. Other notes: to download Notepad++ go directly to the SourceForce download page for Notepad++.

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  • How I can determine the sector size on an external hard drive?

    - by sigint
    Hard drives are transitioning from 512 byte to 4096 byte sector sizes, and it looks like Windows XP won't support these newer drives without additional software (such as WDalign from Western Digital) My question is: how does this affect external hard drives? I'll be buying a 1TB USB external drive, and it'll be plugged into a mix of Windows 7 and XP machines. Is there an easy way to tell what the sector size on an external hard drive is?

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  • Can I resize the screen resolution of a remote desktop session?

    - by At Nel
    Is it possible to change the screen resolution of a Windows remote desktop session after I'm already logged on? For example: it's set for fullscreen but afterwards I want to make the window smaller but now it's Windowed with scrollbars etc. making it a real pain. Basically what I'm hoping for is like when you resize a VMWare session, the guest OS can resize the resolution and everything works beautifully.

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  • Why does font-size only work when I set background-color on a button?

    - by Andrew Latham
    I am in Rails 3.2.6, on Chrome. I have the following code in my html.erb file: <div id="beta"> <%= form_tag({}, {:id => "id_search"}) do %> ID: <%= text_field_tag "beta_id" %> <%= submit_tag "Go" %> <% end %> </div> When I set the font-size to 24pt in my CSS file, the text field changes properly, but the button doesn't change at all. I pulled it up in my Developer Tools, and it was getting the CSS property, but just not changing its font size. Even when I put !important, nothing happened. I couldn't change the font-family either. JSFiddle: http://jsfiddle.net/R5CXg/ Changing other properties worked. When I changed the background-color property, the button suddenly turned square instead of round, and popped into the correct font-size and font-family. Why was this the case and how can I work around it?

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  • How do I reliably get the size of my iPhone view taking rotations into consideration?

    - by Sebastian Celis
    My application uses a UITabBarController, multiple UINavigationControllers, and supports autorotation. In order to properly layout the subviews within each UIViewController's main view, I really need to know the size available to the UIViewContoller. I need this size to take the UINavigationBar, the UITabBar, and the status bar all into account, and thus only return the size available to the content view. I thought for sure I could use the following from within the UIViewController's code: CGRect viewControllerBounds = [[self view] bounds]; However, there are a couple of issues with this approach: The first time the view is loaded, viewControllerBounds reports the view as being 320 pixels wide by 460 pixels tall. This is wrong. With a status bar and a navigation bar showing, the height should only be 416 pixels. However, if I rotate the simulator to landscape and then rotate back, the height of viewControllerBounds changes to 416. If I rotate the first view in the navigation controller to landscape mode and then push another view controller onto the stack, viewControllerBounds for the new view reports a width of 300 pixels and a height of 480 pixels. So the view's bounds didn't even take the rotation into account. Is there a better way to do this? I really don't want to have to start hardcoding the widths and heights of all the various UI elements the iPhone OS provides. I have tried setting the autoresizing mask of the UIViewController's view, but that doesn't seem to change anything. The views definitely seem to be displaying properly. When I set a background color that view looks like it takes up all of the space available to it. Any pointers would be greatly appreciated.

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  • Why do some games randomly turn my screen a random solid color?

    - by Emlena.PhD
    When playing some games my computer will randomly have an error that I cannot fix without turning it off and back on again. The screen changes to one solid color, which varies (off the top of my head I can remember seeing solid green, magenta, etc..) and the sound blares a single tone. The sound sometimes briefly restores and I can still hear the game sounds and even hear and still be heard by people in my Mumble channel, but the screen doesn't right itself so I'm still blind. What's more is this happens in some games but not in others. While the game is actually running, not while I'm still in the menu. However, it does happen if I'm afk or idle but the game world is still rendering. Games where the error occurs: League of Legends World of Warcraft Trine The Sims 2 Dungeon Defenders Safe games: games where it has never occurred: Tribes: Ascend Star Wars: the Old Republic Battlefield 3 So relatively older games cause the problem while newer games do not? I cannot predict when it will happen, it just seems random. However, if it happens and I try playing the same game further after restart it does appear to occur more frequently after the first time. But if I switch to a safe game it doesn't continue happening. Both of my RAM sticks appear fine, flipped position or either one on their own and games still run, computer still boots. I would think over-heating, but then why not all games? ALso, sometimes it happens immediately after I start playing, within seconds of the 3D world booting up. I'm looking to upgrade very soon so I want to figure out what component or software is fubar and replace/repair it. Any suggestions or recommendations of tools would be helpful. Below is some system information. Dxdiag does not detect any problems. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: EP45-UD3R BIOS: Award Modular BIOS v6.00PG Processor: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs), ~3.2GHz Memory: 4096MB RAM DirectX Version: DirectX 11 DxDiag Version: 6.01.7601.17514 64bit Unicode Graphics card name: NVIDIA GeForce GTX 285 Driver Version: 8.17.12.9610 (error has occurred w/several driver versions) Sound: I do not have a sound card, been using motherboard's built in sound)

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  • How can I install a Windows 8 application for another user and pin it on their Start screen?

    - by Simon Campbell
    I am trying to create a locked down Windows 8 account using Group Policies with no tiles on the start screen except for one for the purposes of a Kiosk PC. How can I (as an administrator account) install a custom application (side-loading) for another user and pin it to their start menu? This application is still in development so will need to be updated frequently on the locked account for testing.

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  • How to compress / reduce the size of JPEG photos for archiving?

    - by Timo Huovinen
    I have 50,000 high resolution JPEG photos, where a couple of them might occasionally be needed, about once a year. I wanted to zip them to save disk space, except that zipping gives no space benefit - so trying to reduce the images disk usage using winzip, winrar or 7zip was not successful. Is there any software or algorithm similar to zip to compress image size on hard disk for storage without loosing any image information?

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  • Mac & Photoshop: Screen capture of an application then pasting it into a new document in photoshop i

    - by maytheschwartzbewithyou
    This used to work perfectly up until about a month or two ago. When doing a screen capture onto the clipboard (cmd + ctr + shift + 4) and pasting it into a new document in Photoshop (only in photoshop, pasting it elsewhere like mail works fine), the drop shadow around the application doesn't look right. What can i do to fix this? Thanks. Pasting into photoshop from clipboard. http://i49.tinypic.com/2el5h6d.jpg

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  • Why do C# containers and GUI classes use int and not uint for size related members ?

    - by smerlin
    I usually program in C++, but for school i have to do a project in C#. So i went ahead and coded like i was used to in C++, but was surprised when the compiler complained about code like the following: const uint size = 10; ArrayList myarray = new ArrayList(size); //Arg 1: cannot convert from 'uint' to 'int Ok they expect int as argument type, but why ? I would feel much more comfortable with uint as argument type, because uint fits much better in this case. Why do they use int as argument type pretty much everywhere in the .NET library even if though for many cases negative numbers dont make any sense (since no container nor gui element can have a negative size). If the reason that they used int is, that they didnt expect that the average user cares about signedness, why didnt they add overloads for uint additonally ? Is this just MS not caring about sign correctness or are there cases where negative values make some sense/ carry some information (error code ????) for container/gui widget/... sizes ?

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  • how can i restrict a powerpoint template in terms of font size, font colour and space for each secti

    - by Debasish Choudhury
    I have a powerpoint template which i want diverse group to fill that up. The challnge i am facing is people are not sticking to the guidelines given in terms of font size, font colour and space for each sections. I am looking for a solution where i can restrict the powerpoint template so that the respondants do not go beyond the given restrictions in filling up the template. Currently we are using MS 2003 so is it possible to have such restrictions in MS 2003. Thansk for your help in advance

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