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  • Data Masking Pack 12.1.0.3 Certified with E-Business Suite 12.1.3

    - by Elke Phelps (Oracle Development)
    I'm pleased to announce the certification of the E-Business Suite 12.1.3 Data Masking Template for the Data Masking Pack with Enterprise Manager Cloud Control 12.1.0.3. You can use the Oracle Data Masking Pack with Oracle Enterprise Manager Grid Control 12c to scramble sensitive data in cloned E-Business Suite environments.     You may scramble data in E-Business Suite cloned environments with EM12.1.0.3 using the following template: E-Business Suite 12.1.3 Data Masking Template for Data Masking Pack with EM12c (Patch 18462641) What does data masking do in E-Business Suite environments? Application data masking does the following: De-identify the data:  Scramble identifiers of individuals, also known as personally identifiable information or PII.  Examples include information such as name, account, address, location, and driver's license number. Mask sensitive data:  Mask data that, if associated with personally identifiable information (PII), would cause privacy concerns.  Examples include compensation, health and employment information.   Maintain data validity:  Provide a fully functional application.  How can EBS customers use data masking? The Oracle E-Business Suite Template for Data Masking Pack can be used in situations where confidential or regulated data needs to be shared with other non-production users who need access to some of the original data, but not necessarily every table.  Examples of non-production users include internal application developers or external business partners such as offshore testing companies, suppliers or customers.  Due to data dependencies, scrambling E-Business Suite data is not a trivial task.  The data needs to be scrubbed in such a way that allows the application to continue to function. The template works with the Oracle Data Masking Pack and Oracle Enterprise Manager to obscure sensitive E-Business Suite information that is copied from production to non-production environments.  The Oracle E-Business Suite Template for Data Masking Pack is applied to a non-production environment with the Enterprise Manager Grid Control Data Masking Pack.  When applied, the Oracle E-Business Suite Template for Data Masking Pack will create an irreversibly scrambled version of your production database for development and testing. Is there a charge for this? Yes. You must purchase licenses for the Oracle Data Masking Pack to use the Oracle E-Business Suite 12.1.3 template. The Oracle E-Business Suite 12.1.3 Template for the Data Masking Pack is included with the Oracle Data Masking Pack license.  You can contact your Oracle account manager for more details about licensing. References Additional details and requirements are provided in the following My Oracle Support Note: Using Oracle E-Business Suite Release 12.1.3 Template for the Data Masking Pack with Oracle Enterprise Manager 12.1 Data Masking Tool (Note 1481916.1) Masking Sensitive Data in the Oracle Database Real Application Testing User's Guide 11g Release 2 (11.2) Related Articles Scrambling Sensitive Data in E-Business Suite E-Business Suite 12.1.3 Data Masking Certified with Enterprise Manager 12c

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  • Game Design Dilemma

    - by Chris Williams
    I'm working on a 2d tilemapped RPG. I've actually made quite a fair amount of progress, but I'm at a point where I need to make a UI decision. I have the overland world completely mapped out, and I have several towns and special areas. I'm on the fence about how to integrate the two. Scenario 1: I have one ginormous map, where everything is the same scale. This means you can walk in and out of towns without having to load or wait and transition in any way. With everything the same scale, movement costs the same no matter where you are (in terms of time/turns/energy/hunger/whatever/etc...)  The potential downside to this is that it could take quite a long time to get anywhere on foot. Scenario 2: I have an overland map, a set of town maps, overland tactical maps, dungeon maps & special area maps. The overland map is at a different scale than the other maps. This means that time/turns/energy/hunger/whatever/etc is calculated at a different rate than on the other maps, which have a 1:1 scale. When entering a town, dungeon, special area or having a random encounter, you would effectively zoom in from the overland scale to the tactical scale. When you are done with combat, or exit a dungeon or town, it would zoom back out to the overland map. The downside to this is that at the zoomed out scale, the overland map isn't all that big (comparitively) and you can traverse it fairly quickly (in real time, not game world time.) Options: 1) Go with scenario 1, as is. 2) Go with scenario 1 and introduce a slightly speedier version of overland travel, such as a horse. 3) Go with scenario 1 and introduce "instant" travel, via portals or some kind of "click the big map" mechanism. This would only work with places you've already been, or somehow unlocked (perhaps via a quest.) 4) Go with Scenario 2, as is.   Thoughts, opinions, suggestions?  Feedback appreciated.

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  • Scrum in 5 Minutes

    - by Stephen.Walther
    The goal of this blog entry is to explain the basic concepts of Scrum in less than five minutes. You learn how Scrum can help a team of developers to successfully complete a complex software project. Product Backlog and the Product Owner Imagine that you are part of a team which needs to create a new website – for example, an e-commerce website. You have an overwhelming amount of work to do. You need to build (or possibly buy) a shopping cart, install an SSL certificate, create a product catalog, create a Facebook page, and at least a hundred other things that you have not thought of yet. According to Scrum, the first thing you should do is create a list. Place the highest priority items at the top of the list and the lower priority items lower in the list. For example, creating the shopping cart and buying the domain name might be high priority items and creating a Facebook page might be a lower priority item. In Scrum, this list is called the Product Backlog. How do you prioritize the items in the Product Backlog? Different stakeholders in the project might have different priorities. Gary, your division VP, thinks that it is crucial that the e-commerce site has a mobile app. Sally, your direct manager, thinks taking advantage of new HTML5 features is much more important. Multiple people are pulling you in different directions. According to Scrum, it is important that you always designate one person, and only one person, as the Product Owner. The Product Owner is the person who decides what items should be added to the Product Backlog and the priority of the items in the Product Backlog. The Product Owner could be the customer who is paying the bills, the project manager who is responsible for delivering the project, or a customer representative. The critical point is that the Product Owner must always be a single person and that single person has absolute authority over the Product Backlog. Sprints and the Sprint Backlog So now the developer team has a prioritized list of items and they can start work. The team starts implementing the first item in the Backlog — the shopping cart — and the team is making good progress. Unfortunately, however, half-way through the work of implementing the shopping cart, the Product Owner changes his mind. The Product Owner decides that it is much more important to create the product catalog before the shopping cart. With some frustration, the team switches their developmental efforts to focus on implementing the product catalog. However, part way through completing this work, once again the Product Owner changes his mind about the highest priority item. Getting work done when priorities are constantly shifting is frustrating for the developer team and it results in lower productivity. At the same time, however, the Product Owner needs to have absolute authority over the priority of the items which need to get done. Scrum solves this conflict with the concept of Sprints. In Scrum, a developer team works in Sprints. At the beginning of a Sprint the developers and the Product Owner agree on the items from the backlog which they will complete during the Sprint. This subset of items from the Product Backlog becomes the Sprint Backlog. During the Sprint, the Product Owner is not allowed to change the items in the Sprint Backlog. In other words, the Product Owner cannot shift priorities on the developer team during the Sprint. Different teams use Sprints of different lengths such as one month Sprints, two-week Sprints, and one week Sprints. For high-stress, time critical projects, teams typically choose shorter sprints such as one week sprints. For more mature projects, longer one month sprints might be more appropriate. A team can pick whatever Sprint length makes sense for them just as long as the team is consistent. You should pick a Sprint length and stick with it. Daily Scrum During a Sprint, the developer team needs to have meetings to coordinate their work on completing the items in the Sprint Backlog. For example, the team needs to discuss who is working on what and whether any blocking issues have been discovered. Developers hate meetings (well, sane developers hate meetings). Meetings take developers away from their work of actually implementing stuff as opposed to talking about implementing stuff. However, a developer team which never has meetings and never coordinates their work also has problems. For example, Fred might get stuck on a programming problem for days and never reach out for help even though Tom (who sits in the cubicle next to him) has already solved the very same problem. Or, both Ted and Fred might have started working on the same item from the Sprint Backlog at the same time. In Scrum, these conflicting needs – limiting meetings but enabling team coordination – are resolved with the idea of the Daily Scrum. The Daily Scrum is a meeting for coordinating the work of the developer team which happens once a day. To keep the meeting short, each developer answers only the following three questions: 1. What have you done since yesterday? 2. What do you plan to do today? 3. Any impediments in your way? During the Daily Scrum, developers are not allowed to talk about issues with their cat, do demos of their latest work, or tell heroic stories of programming problems overcome. The meeting must be kept short — typically about 15 minutes. Issues which come up during the Daily Scrum should be discussed in separate meetings which do not involve the whole developer team. Stories and Tasks Items in the Product or Sprint Backlog – such as building a shopping cart or creating a Facebook page – are often referred to as User Stories or Stories. The Stories are created by the Product Owner and should represent some business need. Unlike the Product Owner, the developer team needs to think about how a Story should be implemented. At the beginning of a Sprint, the developer team takes the Stories from the Sprint Backlog and breaks the stories into tasks. For example, the developer team might take the Create a Shopping Cart story and break it into the following tasks: · Enable users to add and remote items from shopping cart · Persist the shopping cart to database between visits · Redirect user to checkout page when Checkout button is clicked During the Daily Scrum, members of the developer team volunteer to complete the tasks required to implement the next Story in the Sprint Backlog. When a developer talks about what he did yesterday or plans to do tomorrow then the developer should be referring to a task. Stories are owned by the Product Owner and a story is all about business value. In contrast, the tasks are owned by the developer team and a task is all about implementation details. A story might take several days or weeks to complete. A task is something which a developer can complete in less than a day. Some teams get lazy about breaking stories into tasks. Neglecting to break stories into tasks can lead to “Never Ending Stories” If you don’t break a story into tasks, then you can’t know how much of a story has actually been completed because you don’t have a clear idea about the implementation steps required to complete the story. Scrumboard During the Daily Scrum, the developer team uses a Scrumboard to coordinate their work. A Scrumboard contains a list of the stories for the current Sprint, the tasks associated with each Story, and the state of each task. The developer team uses the Scrumboard so everyone on the team can see, at a glance, what everyone is working on. As a developer works on a task, the task moves from state to state and the state of the task is updated on the Scrumboard. Common task states are ToDo, In Progress, and Done. Some teams include additional task states such as Needs Review or Needs Testing. Some teams use a physical Scrumboard. In that case, you use index cards to represent the stories and the tasks and you tack the index cards onto a physical board. Using a physical Scrumboard has several disadvantages. A physical Scrumboard does not work well with a distributed team – for example, it is hard to share the same physical Scrumboard between Boston and Seattle. Also, generating reports from a physical Scrumboard is more difficult than generating reports from an online Scrumboard. Estimating Stories and Tasks Stakeholders in a project, the people investing in a project, need to have an idea of how a project is progressing and when the project will be completed. For example, if you are investing in creating an e-commerce site, you need to know when the site can be launched. It is not enough to just say that “the project will be done when it is done” because the stakeholders almost certainly have a limited budget to devote to the project. The people investing in the project cannot determine the business value of the project unless they can have an estimate of how long it will take to complete the project. Developers hate to give estimates. The reason that developers hate to give estimates is that the estimates are almost always completely made up. For example, you really don’t know how long it takes to build a shopping cart until you finish building a shopping cart, and at that point, the estimate is no longer useful. The problem is that writing code is much more like Finding a Cure for Cancer than Building a Brick Wall. Building a brick wall is very straightforward. After you learn how to add one brick to a wall, you understand everything that is involved in adding a brick to a wall. There is no additional research required and no surprises. If, on the other hand, I assembled a team of scientists and asked them to find a cure for cancer, and estimate exactly how long it will take, they would have no idea. The problem is that there are too many unknowns. I don’t know how to cure cancer, I need to do a lot of research here, so I cannot even begin to estimate how long it will take. So developers hate to provide estimates, but the Product Owner and other product stakeholders, have a legitimate need for estimates. Scrum resolves this conflict by using the idea of Story Points. Different teams use different units to represent Story Points. For example, some teams use shirt sizes such as Small, Medium, Large, and X-Large. Some teams prefer to use Coffee Cup sizes such as Tall, Short, and Grande. Finally, some teams like to use numbers from the Fibonacci series. These alternative units are converted into a Story Point value. Regardless of the type of unit which you use to represent Story Points, the goal is the same. Instead of attempting to estimate a Story in hours (which is doomed to failure), you use a much less fine-grained measure of work. A developer team is much more likely to be able to estimate that a Story is Small or X-Large than the exact number of hours required to complete the story. So you can think of Story Points as a compromise between the needs of the Product Owner and the developer team. When a Sprint starts, the developer team devotes more time to thinking about the Stories in a Sprint and the developer team breaks the Stories into Tasks. In Scrum, you estimate the work required to complete a Story by using Story Points and you estimate the work required to complete a task by using hours. The difference between Stories and Tasks is that you don’t create a task until you are just about ready to start working on a task. A task is something that you should be able to create within a day, so you have a much better chance of providing an accurate estimate of the work required to complete a task than a story. Burndown Charts In Scrum, you use Burndown charts to represent the remaining work on a project. You use Release Burndown charts to represent the overall remaining work for a project and you use Sprint Burndown charts to represent the overall remaining work for a particular Sprint. You create a Release Burndown chart by calculating the remaining number of uncompleted Story Points for the entire Product Backlog every day. The vertical axis represents Story Points and the horizontal axis represents time. A Sprint Burndown chart is similar to a Release Burndown chart, but it focuses on the remaining work for a particular Sprint. There are two different types of Sprint Burndown charts. You can either represent the remaining work in a Sprint with Story Points or with task hours (the following image, taken from Wikipedia, uses hours). When each Product Backlog Story is completed, the Release Burndown chart slopes down. When each Story or task is completed, the Sprint Burndown chart slopes down. Burndown charts typically do not always slope down over time. As new work is added to the Product Backlog, the Release Burndown chart slopes up. If new tasks are discovered during a Sprint, the Sprint Burndown chart will also slope up. The purpose of a Burndown chart is to give you a way to track team progress over time. If, halfway through a Sprint, the Sprint Burndown chart is still climbing a hill then you know that you are in trouble. Team Velocity Stakeholders in a project always want more work done faster. For example, the Product Owner for the e-commerce site wants the website to launch before tomorrow. Developers tend to be overly optimistic. Rarely do developers acknowledge the physical limitations of reality. So Project stakeholders and the developer team often collude to delude themselves about how much work can be done and how quickly. Too many software projects begin in a state of optimism and end in frustration as deadlines zoom by. In Scrum, this problem is overcome by calculating a number called the Team Velocity. The Team Velocity is a measure of the average number of Story Points which a team has completed in previous Sprints. Knowing the Team Velocity is important during the Sprint Planning meeting when the Product Owner and the developer team work together to determine the number of stories which can be completed in the next Sprint. If you know the Team Velocity then you can avoid committing to do more work than the team has been able to accomplish in the past, and your team is much more likely to complete all of the work required for the next Sprint. Scrum Master There are three roles in Scrum: the Product Owner, the developer team, and the Scrum Master. I’v e already discussed the Product Owner. The Product Owner is the one and only person who maintains the Product Backlog and prioritizes the stories. I’ve also described the role of the developer team. The members of the developer team do the work of implementing the stories by breaking the stories into tasks. The final role, which I have not discussed, is the role of the Scrum Master. The Scrum Master is responsible for ensuring that the team is following the Scrum process. For example, the Scrum Master is responsible for making sure that there is a Daily Scrum meeting and that everyone answers the standard three questions. The Scrum Master is also responsible for removing (non-technical) impediments which the team might encounter. For example, if the team cannot start work until everyone installs the latest version of Microsoft Visual Studio then the Scrum Master has the responsibility of working with management to get the latest version of Visual Studio as quickly as possible. The Scrum Master can be a member of the developer team. Furthermore, different people can take on the role of the Scrum Master over time. The Scrum Master, however, cannot be the same person as the Product Owner. Using SonicAgile SonicAgile (SonicAgile.com) is an online tool which you can use to manage your projects using Scrum. You can use the SonicAgile Product Backlog to create a prioritized list of stories. You can estimate the size of the Stories using different Story Point units such as Shirt Sizes and Coffee Cup sizes. You can use SonicAgile during the Sprint Planning meeting to select the Stories that you want to complete during a particular Sprint. You can configure Sprints to be any length of time. SonicAgile calculates Team Velocity automatically and displays a warning when you add too many stories to a Sprint. In other words, it warns you when it thinks you are overcommitting in a Sprint. SonicAgile also includes a Scrumboard which displays the list of Stories selected for a Sprint and the tasks associated with each story. You can drag tasks from one task state to another. Finally, SonicAgile enables you to generate Release Burndown and Sprint Burndown charts. You can use these charts to view the progress of your team. To learn more about SonicAgile, visit SonicAgile.com. Summary In this post, I described many of the basic concepts of Scrum. You learned how a Product Owner uses a Product Backlog to create a prioritized list of tasks. I explained why work is completed in Sprints so the developer team can be more productive. I also explained how a developer team uses the daily scrum to coordinate their work. You learned how the developer team uses a Scrumboard to see, at a glance, who is working on what and the state of each task. I also discussed Burndown charts. You learned how you can use both Release and Sprint Burndown charts to track team progress in completing a project. Finally, I described the crucial role of the Scrum Master – the person who is responsible for ensuring that the rules of Scrum are being followed. My goal was not to describe all of the concepts of Scrum. This post was intended to be an introductory overview. For a comprehensive explanation of Scrum, I recommend reading Ken Schwaber’s book Agile Project Management with Scrum: http://www.amazon.com/Agile-Project-Management-Microsoft-Professional/dp/073561993X/ref=la_B001H6ODMC_1_1?ie=UTF8&qid=1345224000&sr=1-1

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  • Netbeans doesn't start, Java fatal error, unless sudo

    - by elect
    Fresh 13.10 64b Openjdk 6 is there, I just installed Netbeans 7.01 from the repo, but it doesn't work, I open then a console elect@elect-desktop:~$ netbeans # # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0x00007faebdf79325, pid=5251, tid=140388628424448 # # JRE version: 6.0_27-b27 # Java VM: OpenJDK 64-Bit Server VM (20.0-b12 mixed mode linux-amd64 compressed oops) # Derivative: IcedTea6 1.12.6 # Distribution: Ubuntu Saucy Salamander (development branch), package 6b27-1.12.6-1ubuntu2 # Problematic frame: # C [libgobject-2.0.so.0+0x14325] g_cclosure_marshal_BOOLEAN__BOXED_BOXEDv+0x985 # # An error report file with more information is saved as: # /home/elect/hs_err_pid5251.log [thread 140386948781824 also had an error] # # If you would like to submit a bug report, please include # instructions how to reproduce the bug and visit: # https://bugs.launchpad.net/ubuntu/+source/openjdk-6/ # /usr/share/netbeans/7.0.1/bin/../platform/lib/nbexec: line 548: 5251 Aborted (core dumped) "/usr/lib/jvm/java-6-openjdk-amd64/bin/java" -Djdk.home="/usr/lib/jvm/java-6-openjdk-amd64" -Djava.library.path=/usr/lib/jni -classpath "/usr/share/netbeans/7.0.1/platform/lib/boot.jar:/usr/share/netbeans/7.0.1/platform/lib/org-openide-modules.jar:/usr/share/netbeans/7.0.1/platform/lib/org-openide-util.jar:/usr/share/netbeans/7.0.1/platform/lib/org-openide-util-lookup.jar:/usr/lib/jvm/java-6-openjdk-amd64/lib/dt.jar:/usr/lib/jvm/java-6-openjdk-amd64/lib/tools.jar" -Dnetbeans.system_http_proxy="DIRECT" -Dnetbeans.system_http_non_proxy_hosts="" -Dnetbeans.dirs="/usr/share/netbeans/7.0.1/nb:/usr/share/netbeans/7.0.1/bin/../ergonomics:/usr/share/netbeans/7.0.1/ide:/usr/share/netbeans/7.0.1/java:/usr/share/netbeans/7.0.1/bin/../xml:/usr/share/netbeans/7.0.1/apisupport:/usr/share/netbeans/7.0.1/bin/../webcommon:/usr/share/netbeans/7.0.1/bin/../websvccommon:/usr/share/netbeans/7.0.1/bin/../enterprise:/usr/share/netbeans/7.0.1/bin/../mobility:/usr/share/netbeans/7.0.1/bin/../profiler:/usr/share/netbeans/7.0.1/bin/../ruby:/usr/share/netbeans/7.0.1/bin/../python:/usr/share/netbeans/7.0.1/bin/../php:/usr/share/netbeans/7.0.1/bin/../visualweb:/usr/share/netbeans/7.0.1/bin/../soa:/usr/share/netbeans/7.0.1/bin/../identity:/usr/share/netbeans/7.0.1/bin/../uml:/usr/share/netbeans/7.0.1/harness:/usr/share/netbeans/7.0.1/bin/../cnd:/usr/share/netbeans/7.0.1/bin/../dlight:/usr/share/netbeans/7.0.1/bin/../groovy:/usr/share/netbeans/7.0.1/bin/../extra:/usr/share/netbeans/7.0.1/bin/../javafx:/usr/share/netbeans/7.0.1/bin/../javacard:" -Dnetbeans.home="/usr/share/netbeans/7.0.1/platform" '-Dnetbeans.importclass=org.netbeans.upgrade.AutoUpgrade' '-Dnetbeans.accept_license_class=org.netbeans.license.AcceptLicense' '-XX:MaxPermSize=384m' '-Xmx768m' '-client' '-Xss2m' '-Xms32m' '-XX:PermSize=32m' '-Dapple.laf.useScreenMenuBar=true' '-Dapple.awt.graphics.UseQuartz=true' '-Dsun.java2d.noddraw=true' '-Dsun.java2d.pmoffscreen=false' -XX:+HeapDumpOnOutOfMemoryError -XX:HeapDumpPath="/home/elect/.netbeans/7.0/var/log/heapdump.hprof" org.netbeans.Main --userdir "/home/elect/.netbeans/7.0" "--branding" "nb" 0<&0 Looking around, the second answer, here Vigintas Labakojis, points out something regarding permission, I just try sudo netbeans, it works.. Then I look for the ~/.cache/netbeans/ I dont have, I have instead ~/.netbeans/ Then I run his commands on those folder, it doesn't work.. It must be something else, do you have any idea? In any case, my log /home/elect/hs_err_pid5251.log is here

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  • What’s new in IIS8, Perf, Indexing Service-Week 49

    - by OWScott
    You can find this week’s video here. After some delays in the publishing process week 49 is finally live.  This week I'm taking Q&A from viewers, starting with what's new in IIS8, a question on enable32BitAppOnWin64, performance settings for asp.net, the ARR Helper, and Indexing Services. Starting this week for the remaining four weeks of the 52 week series I'll be taking questions and answers from the viewers. Already a number of questions have come in. This week we look at five topics. Pre-topic: We take a look at the new features in IIS8. Last week Internet Information Services (IIS) 8 Beta was released to the public. This week's video touches on the upcoming features in the next version of IIS. Here’s a link to the blog post which was mentioned in the video Question 1: In a number of places (http://learn.iis.net/page.aspx/201/32-bit-mode-worker-processes/, http://channel9.msdn.com/Events/MIX/MIX08/T06), I've saw that enable32BitAppOnWin64 is recommended for performance reasons. I'm guessing it has to do with memory usage... but I never could find detailed explanation on why this is recommended (even Microsoft books are vague on this topic - they just say - do it, but provide no reason why it should be done). Do you have any insight into this? (Predrag Tomasevic) Question 2: Do you have any recommendations on modifying aspnet.config and machine.config to deliver better performance when it comes to "high number of concurrent connections"? I've implemented recommendations for modifying machine.config from this article (http://www.codeproject.com/KB/aspnet/10ASPNetPerformance.aspx - ASP.NET Process Configuration Optimization section)... but I would gladly listen to more recommendations if you have them. (Predrag Tomasevic) Question 3: Could you share more of your experience with ARR Helper? I'm specifically interested in configuring ARR Helper (for example - how to only accept only X-Forwards-For from certain IPs (proxies you trust)). (Predrag Tomasevic) Question 4: What is the replacement for indexing service to use in coding web search pages on a Windows 2008R2 server? (Susan Williams) Here’s the link that was mentioned: http://technet.microsoft.com/en-us/library/ee692804.aspx This is now week 49 of a 52 week series for the web pro. You can view past and future weeks here: http://dotnetslackers.com/projects/LearnIIS7/ You can find this week’s video here.

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  • Rounded Corners and Shadows &ndash; Dialogs with CSS

    - by Rick Strahl
    Well, it looks like we’ve finally arrived at a place where at least all of the latest versions of main stream browsers support rounded corners and box shadows. The two CSS properties that make this possible are box-shadow and box-radius. Both of these CSS Properties now supported in all the major browsers as shown in this chart from QuirksMode: In it’s simplest form you can use box-shadow and border radius like this: .boxshadow { -moz-box-shadow: 3px 3px 5px #535353; -webkit-box-shadow: 3px 3px 5px #535353; box-shadow: 3px 3px 5px #535353; } .roundbox { -moz-border-radius: 6px 6px 6px 6px; -webkit-border-radius: 6px; border-radius: 6px 6px 6px 6px; } box-shadow: horizontal-shadow-pixels vertical-shadow-pixels blur-distance shadow-color box-shadow attributes specify the the horizontal and vertical offset of the shadow, the blur distance (to give the shadow a smooth soft look) and a shadow color. The spec also supports multiple shadows separated by commas using the attributes above but we’re not using that functionality here. box-radius: top-left-radius top-right-radius bottom-right-radius bottom-left-radius border-radius takes a pixel size for the radius for each corner going clockwise. CSS 3 also specifies each of the individual corner elements such as border-top-left-radius, but support for these is much less prevalent so I would recommend not using them for now until support improves. Instead use the single box-radius to specify all corners. Browser specific Support in older Browsers Notice that there are two variations: The actual CSS 3 properties (box-shadow and box-radius) and the browser specific ones (-moz, –webkit prefixes for FireFox and Chrome/Safari respectively) which work in slightly older versions of modern browsers before official CSS 3 support was added. The goal is to spread support as widely as possible and the prefix versions extend the range slightly more to those browsers that provided early support for these features. Notice that box-shadow and border-radius are used after the browser specific versions to ensure that the latter versions get precedence if the browser supports both (last assignment wins). Use the .boxshadow and .roundbox Styles in HTML To use these two styles create a simple rounded box with a shadow you can use HTML like this: <!-- Simple Box with rounded corners and shadow --> <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="boxcontenttext"> Simple Rounded Corner Box. </div> </div> which looks like this in the browser: This works across browsers and it’s pretty sweet and simple. Watch out for nested Elements! There are a couple of things to be aware of however when using rounded corners. Specifically, you need to be careful when you nest other non-transparent content into the rounded box. For example check out what happens when I change the inside <div> to have a colored background: <!-- Simple Box with rounded corners and shadow --> <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="boxcontenttext" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> which renders like this:   If you look closely you’ll find that the inside <div>’s corners are not rounded and so ‘poke out’ slightly over the rounded corners. It looks like the rounded corners are ‘broken’ up instead of a solid rounded line around the corner, which his pretty ugly. The bigger the radius the more drastic this effect becomes . To fix this issue the inner <div> also has have rounded corners at the same or slightly smaller radius than the outer <div>. The simple fix for this is to simply also apply the roundbox style to the inner <div> in addition to the boxcontenttext style already applied: <div class="boxcontenttext roundbox" style="background: khaki;"> The fixed display now looks proper: Separate Top and Bottom Elements This gets even a little more tricky if you have an element at the top or bottom only of the rounded box. What if you need to add something like a header or footer <div> that have non-transparent backgrounds which is a pretty common scenario? In those cases you want only the top or bottom corners rounded and not both. To make this work a couple of additional styles to round only the top and bottom corners can be created: .roundbox-top { -moz-border-radius: 4px 4px 0 0; -webkit-border-radius: 4px 4px 0 0; border-radius: 4px 4px 0 0; } .roundbox-bottom { -moz-border-radius: 0 0 4px 4px; -webkit-border-radius: 0 0 4px 4px; border-radius: 0 0 4px 4px; } Notice that radius used for the ‘inside’ rounding is smaller (4px) than the outside radius (6px). This is so the inner radius fills into the outer border – if you use the same size you may have some white space showing between inner and out rounded corners. Experiment with values to see what works – in my experimenting the behavior across browsers here is consistent (thankfully). These styles can be applied in addition to other styles to make only the top or bottom portions of an element rounded. For example imagine I have styles like this: .gridheader, .gridheaderbig, .gridheaderleft, .gridheaderright { padding: 4px 4px 4px 4px; background: #003399 url(images/vertgradient.png) repeat-x; text-align: center; font-weight: bold; text-decoration: none; color: khaki; } .gridheaderleft { text-align: left; } .gridheaderright { text-align: right; } .gridheaderbig { font-size: 135%; } If I just apply say gridheader by itself in HTML like this: <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="gridheaderleft">Box with a Header</div> <div class="boxcontenttext" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> This results in a pretty funky display – again due to the fact that the inner elements render square rather than rounded corners: If you look close again you can see that both the header and the main content have square edges which jumps out at the eye. To fix this you can now apply the roundbox-top and roundbox-bottom to the header and content respectively: <div class="roundbox boxshadow" style="width: 550px; border: solid 2px steelblue"> <div class="gridheaderleft roundbox-top">Box with a Header</div> <div class="boxcontenttext roundbox-bottom" style="background: khaki;"> Simple Rounded Corner Box. </div> </div> Which now gives the proper display with rounded corners both on the top and bottom: All of this is sweet to be supported – at least by the newest browser – without having to resort to images and nasty JavaScripts solutions. While this is still not a mainstream feature yet for the majority of actually installed browsers, the majority of browser users are very likely to have this support as most browsers other than IE are actively pushing users to upgrade to newer versions. Since this is a ‘visual display only feature it degrades reasonably well in non-supporting browsers: You get an uninteresting square and non-shadowed browser box, but the display is still overall functional. The main sticking point – as always is Internet Explorer versions 8.0 and down as well as older versions of other browsers. With those browsers you get a functional view that is a little less interesting to look at obviously: but at least it’s still functional. Maybe that’s just one more incentive for people using older browsers to upgrade to a  more modern browser :-) Creating Dialog Related Styles In a lot of my AJAX based applications I use pop up windows which effectively work like dialogs. Using the simple CSS behaviors above, it’s really easy to create some fairly nice looking overlaid windows with nothing but CSS. Here’s what a typical ‘dialog’ I use looks like: The beauty of this is that it’s plain CSS – no plug-ins or images (other than the gradients which are optional) required. Add jQuery-ui draggable (or ww.jquery.js as shown below) and you have a nice simple inline implementation of a dialog represented by a simple <div> tag. Here’s the HTML for this dialog: <div id="divDialog" class="dialog boxshadow" style="width: 450px;"> <div class="dialog-header"> <div class="closebox"></div> User Sign-in </div> <div class="dialog-content"> <label>Username:</label> <input type="text" name="txtUsername" value=" " /> <label>Password</label> <input type="text" name="txtPassword" value=" " /> <hr /> <input type="button" id="btnLogin" value="Login" /> </div> <div class="dialog-statusbar">Ready</div> </div> Most of this behavior is driven by the ‘dialog’ styles which are fairly basic and easy to understand. They do use a few support images for the gradients which are provided in the sample I’ve provided. Here’s what the CSS looks like: .dialog { background: White; overflow: hidden; border: solid 1px steelblue; -moz-border-radius: 6px 6px 4px 4px; -webkit-border-radius: 6px 6px 4px 4px; border-radius: 6px 6px 3px 3px; } .dialog-header { background-image: url(images/dialogheader.png); background-repeat: repeat-x; text-align: left; color: cornsilk; padding: 5px; padding-left: 10px; font-size: 1.02em; font-weight: bold; position: relative; -moz-border-radius: 4px 4px 0px 0px; -webkit-border-radius: 4px 4px 0px 0px; border-radius: 4px 4px 0px 0px; } .dialog-top { -moz-border-radius: 4px 4px 0px 0px; -webkit-border-radius: 4px 4px 0px 0px; border-radius: 4px 4px 0px 0px; } .dialog-bottom { -moz-border-radius: 0 0 3px 3px; -webkit-border-radius: 0 0 3px 3px; border-radius: 0 0 3px 3px; } .dialog-content { padding: 15px; } .dialog-statusbar, .dialog-toolbar { background: #eeeeee; background-image: url(images/dialogstrip.png); background-repeat: repeat-x; padding: 5px; padding-left: 10px; border-top: solid 1px silver; border-bottom: solid 1px silver; font-size: 0.8em; } .dialog-statusbar { -moz-border-radius: 0 0 3px 3px; -webkit-border-radius: 0 0 3px 3px; border-radius: 0 0 3px 3px; padding-right: 10px; } .closebox { position: absolute; right: 2px; top: 2px; background-image: url(images/close.gif); background-repeat: no-repeat; width: 14px; height: 14px; cursor: pointer; opacity: 0.60; filter: alpha(opacity="80"); } .closebox:hover { opacity: 1; filter: alpha(opacity="100"); } The main style is the dialog class which is the outer box. It has the rounded border that serves as the outline. Note that I didn’t add the box-shadow to this style because in some situations I just want the rounded box in an inline display that doesn’t have a shadow so it’s still applied separately. dialog-header, then has the rounded top corners and displays a typical dialog heading format. dialog-bottom and dialog-top then provide the same functionality as roundbox-top and roundbox-bottom described earlier but are provided mainly in the stylesheet for consistency to match the dialog’s round edges and making it easier to  remember and find in Intellisense as it shows up in the same dialog- group. dialog-statusbar and dialog-toolbar are two elements I use a lot for floating windows – the toolbar serves for buttons and options and filters typically, while the status bar provides information specific to the floating window. Since the the status bar is always on the bottom of the dialog it automatically handles the rounding of the bottom corners. Finally there’s  closebox style which is to be applied to an empty <div> tag in the header typically. What this does is render a close image that is by default low-lighted with a low opacity value, and then highlights when hovered over. All you’d have to do handle the close operation is handle the onclick of the <div>. Note that the <div> right aligns so typically you should specify it before any other content in the header. Speaking of closable – some time ago I created a closable jQuery plug-in that basically automates this process and can be applied against ANY element in a page, automatically removing or closing the element with some simple script code. Using this you can leave out the <div> tag for closable and just do the following: To make the above dialog closable (and draggable) which makes it effectively and overlay window, you’d add jQuery.js and ww.jquery.js to the page: <script type="text/javascript" src="../../scripts/jquery.min.js"></script> <script type="text/javascript" src="../../scripts/ww.jquery.min.js"></script> and then simply call: <script type="text/javascript"> $(document).ready(function () { $("#divDialog") .draggable({ handle: ".dialog-header" }) .closable({ handle: ".dialog-header", closeHandler: function () { alert("Window about to be closed."); return true; // true closes - false leaves open } }); }); </script> * ww.jquery.js emulates base features in jQuery-ui’s draggable. If jQuery-ui is loaded its draggable version will be used instead and voila you have now have a draggable and closable window – here in mid-drag:   The dragging and closable behaviors are of course optional, but it’s the final touch that provides dialog like window behavior. Relief for older Internet Explorer Versions with CSS Pie If you want to get these features to work with older versions of Internet Explorer all the way back to version 6 you can check out CSS Pie. CSS Pie provides an Internet Explorer behavior file that attaches to specific CSS rules and simulates these behavior using script code in IE (mostly by implementing filters). You can simply add the behavior to each CSS style that uses box-shadow and border-radius like this: .boxshadow {     -moz-box-shadow: 3px 3px 5px #535353;     -webkit-box-shadow: 3px 3px 5px #535353;           box-shadow: 3px 3px 5px #535353;     behavior: url(scripts/PIE.htc);           } .roundbox {      -moz-border-radius: 6px 6px 6px 6px;     -webkit-border-radius: 6px;      border-radius: 6px 6px 6px 6px;     behavior: url(scripts/PIE.htc); } CSS Pie requires the PIE.htc on your server and referenced from each CSS style that needs it. Note that the url() for IE behaviors is NOT CSS file relative as other CSS resources, but rather PAGE relative , so if you have more than one folder you probably need to reference the HTC file with a fixed path like this: behavior: url(/MyApp/scripts/PIE.htc); in the style. Small price to pay, but a royal pain if you have a common CSS file you use in many applications. Once the PIE.htc file has been copied and you have applied the behavior to each style that uses these new features Internet Explorer will render rounded corners and box shadows! Yay! Hurray for box-shadow and border-radius All of this functionality is very welcome natively in the browser. If you think this is all frivolous visual candy, you might be right :-), but if you take a look on the Web and search for rounded corner solutions that predate these CSS attributes you’ll find a boatload of stuff from image files, to custom drawn content to Javascript solutions that play tricks with a few images. It’s sooooo much easier to have this functionality built in and I for one am glad to see that’s it’s finally becoming standard in the box. Still remember that when you use these new CSS features, they are not universal, and are not going to be really soon. Legacy browsers, especially old versions of Internet Explorer that can’t be updated will continue to be around and won’t work with this shiny new stuff. I say screw ‘em: Let them get a decent recent browser or see a degraded and ugly UI. We have the luxury with this functionality in that it doesn’t typically affect usability – it just doesn’t look as nice. Resources Download the Sample The sample includes the styles and images and sample page as well as ww.jquery.js for the draggable/closable example. Online Sample Check out the sample described in this post online. Closable and Draggable Documentation Documentation for the closeable and draggable plug-ins in ww.jquery.js. You can also check out the full documentation for all the plug-ins contained in ww.jquery.js here. © Rick Strahl, West Wind Technologies, 2005-2011Posted in HTML  CSS  

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  • June Oracle Technology Network NEW Member Benefits - books books and more books!!!

    - by Cassandra Clark
    As we mentioned a few posts ago we are working to bring Oracle Technology Network members NEW benefits each month. Listed below are several discounts on technology books brought to you by Apress, Pearson, CRC Press and Packt Publishing. Happy reading!!! Apress Offers - Get 50% off the eBook below using promo code ORACLEJUNEJCCF. Pro ODP.NET for Oracle Database 11g By Edmund T. Zehoo This book is a comprehensive and easy-to-understand guide for using the Oracle Data Provider (ODP) version 11g on the .NET Framework. It also outlines the core GoF (Gang of Four) design patterns and coding techniques employed to build and deploy high-impact mission-critical applications using advanced Oracle database features through the ODP.NET provider. Pearson Offers - Get 35% off all titles listed below using code OTNMEMBER. SOA Design Patterns | Thomas Earl | ISBN: 0136135161 In cooperation with experts and practitioners throughout the SOA community, best-selling author Thomas Erl brings together the de facto catalog of design patterns for SOA and service-orientation. Oracle Performance Survival Guide | Guy Harrison | ISBN: 9780137011957 The fast, complete, start-to-finish guide to optimizing Oracle performance. Core JavaServer Faces, Third Edition | David Geary and Cay S. Horstmann | ISBN: 9780137012893 Provides everything you need to master the powerful and time-saving features of JSF 2.0? Solaris Security Essentials | ISBN: 9780137012336 A superb guide to deploying and managing secure computer environments.? Effective C#, Second Edition | Bill Wagner | ISBN: 9780321658708 Respected .NET expert Bill Wagner identifies fifty ways you can leverage the full power of the C# 4.0 language to express your designs concisely and clearly. CRC Press Offers - Use 813DA to get 20% off this the title below. Secure and Resilient Software Development This book illustrates all phases of the secure software development life cycle. It details quality software development strategies that stress resilience requirements with precise, actionable, and ground-level inputs. Packt Publishing Offers - Use the promo code "Java35June", to save 35% off of each eBook mentioned below. JSF 2.0 Cookbook By Anghel Leonard ISBN: 978-1-847199-52-2 Packed with fast, practical solutions and techniques for JavaServer Faces developers who want to push past the JSF basics. JavaFX 1.2 Application Development Cookbook By Vladimir Vivien ISBN: 978-1-847198-94-5 Fast, practical solutions and techniques for building powerful, responsive Rich Internet Applications in JavaFX.

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  • Wine is no longer able to initialize OpenGL

    - by nebukadnezzar
    Since a while, wine is no longer able to initialize OpenGL on my 64bit Linux. This is by no means a unique problem to me- Lots of people with nvidia cards running 64bit linux seem to have this problem with wine on oneiric: http://forum.winehq.org/viewtopic.php?p=66856&sid=9d6e5ad628ee6fb6e5ef04577275daed http://forum.pinguyos.com/Thread-Wine-OpenGl-Problem https://bbs.archlinux.org/viewtopic.php?id=137696 And while some launchpad bug reports say one should use this workaround: LD_PRELOAD=/usr/lib32/nvidia-current/libGL.so.1 wine <app> It unfortunately does not solve the problem at all for me; That is, if i'd run CS:S, the game will run just fine for a while, but will abort after some time, including a range of GLSL-related errors. Here the startup errors from simply running steam: + wine steam.exe fixme:process:GetLogicalProcessorInformation ((nil),0x33e488): stub [.. snip ...] fixme:dwmapi:DwmSetWindowAttribute (0x1009a, 3, 0x33d384, 4) stub fixme:dwmapi:DwmSetWindowAttribute (0x1009a, 4, 0x33d374, 4) stub err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! [... this error is being reported a few dozen times, so snip again ...] err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! err:wgl:is_extension_supported No OpenGL extensions found, check if your OpenGL setup is correct! fixme:iphlpapi:NotifyAddrChange (Handle 0x47cdba8, overlapped 0x45dba80): stub fixme:winsock:WSALookupServiceBeginW (0x47cdbc8 0x00000ff0 0x47cdbc4) Stub! [... snip ...] Here are the errors reported while running, and after running (because the log is huge-ish, it's pasted elsewhere): http://paste.ubuntu.com/901925/ Now, 32bit OpenGL works just fine; The 32bit executables of Nexuiz, for example, work just fine. That being said, I'm suspecting that this is a problem of wine itself. I've already manually built the git version of wine, to no avail. So what's going on? Is something broken? How do I check (correctly) whether something is broken? How do I solve this?

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  • Does IntelliJ-Idea support Groovy 2.x?

    - by Freewind
    I just tried IntelliJ-Idea 11.x and 12.x (EPA), but when I use Groovy 2.0.1 or 2.0.5, the code can't be run and there are some errors out there. The Groovy plugin of idea has little information about which version of Groovy has been supported. Does idea support Groovy 2.x? I want to try the new @TypeChecked annotation of Groovy 2. UPDATE My groovy code: class X { def hello() { println("hello, groovy") } def static main(String[] args) { new X().hello() } } It uses groovy 2.0.5: And the error thrown: E:\java\jdk1.6.0_29_x64\bin\java -Didea.launcher.port=7532 "-Didea.launcher.bin.path=E:\java\IntelliJ IDEA 11.1.4\bin" -Dfile.encoding=UTF-8 -classpath "E:\java\jdk1.6.0_29_x64\jre\lib\charsets.jar;E:\java\jdk1.6.0_29_x64\jre\lib\deploy.jar;E:\java\jdk1.6.0_29_x64\jre\lib\javaws.jar;E:\java\jdk1.6.0_29_x64\jre\lib\jce.jar;E:\java\jdk1.6.0_29_x64\jre\lib\jsse.jar;E:\java\jdk1.6.0_29_x64\jre\lib\management-agent.jar;E:\java\jdk1.6.0_29_x64\jre\lib\plugin.jar;E:\java\jdk1.6.0_29_x64\jre\lib\resources.jar;E:\java\jdk1.6.0_29_x64\jre\lib\rt.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\dcevm.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\dnsns.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\localedata.jar;E:\java\jdk1.6.0_29_x64\jre\lib\ext\sunjce_provider.jar;E:\WORKSPACE\TestGroovy2\out\production\TestGroovy2;E:\java\groovy-2.0.5\lib\ant-1.8.4.jar;E:\java\groovy-2.0.5\lib\ant-antlr-1.8.4.jar;E:\java\groovy-2.0.5\lib\ant-junit-1.8.4.jar;E:\java\groovy-2.0.5\lib\ant-launcher-1.8.4.jar;E:\java\groovy-2.0.5\lib\antlr-2.7.7.jar;E:\java\groovy-2.0.5\lib\asm-4.0.jar;E:\java\groovy-2.0.5\lib\asm-analysis-4.0.jar;E:\java\groovy-2.0.5\lib\asm-commons-4.0.jar;E:\java\groovy-2.0.5\lib\asm-tree-4.0.jar;E:\java\groovy-2.0.5\lib\asm-util-4.0.jar;E:\java\groovy-2.0.5\lib\bsf-2.4.0.jar;E:\java\groovy-2.0.5\lib\commons-cli-1.2.jar;E:\java\groovy-2.0.5\lib\commons-logging-1.1.1.jar;E:\java\groovy-2.0.5\lib\gpars-1.0-beta-3.jar;E:\java\groovy-2.0.5\lib\groovy-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-ant-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-bsf-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-console-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-docgenerator-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-groovydoc-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-groovysh-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-jmx-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-json-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-jsr223-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-servlet-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-sql-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-swing-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-templates-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-test-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-testng-2.0.5.jar;E:\java\groovy-2.0.5\lib\groovy-xml-2.0.5.jar;E:\java\groovy-2.0.5\lib\hamcrest-core-1.1.jar;E:\java\groovy-2.0.5\lib\ivy-2.2.0.jar;E:\java\groovy-2.0.5\lib\jansi-1.6.jar;E:\java\groovy-2.0.5\lib\jcommander-1.12.jar;E:\java\groovy-2.0.5\lib\jline-1.0.jar;E:\java\groovy-2.0.5\lib\jsp-api-2.0.jar;E:\java\groovy-2.0.5\lib\jsr166y-1.7.0.jar;E:\java\groovy-2.0.5\lib\junit-4.10.jar;E:\java\groovy-2.0.5\lib\qdox-1.12.jar;E:\java\groovy-2.0.5\lib\servlet-api-2.4.jar;E:\java\groovy-2.0.5\lib\testng-6.5.2.jar;E:\java\groovy-2.0.5\lib\xmlpull-1.1.3.1.jar;E:\java\groovy-2.0.5\lib\xstream-1.4.2.jar;E:\java\IntelliJ IDEA 11.1.4\lib\idea_rt.jar" com.intellij.rt.execution.application.AppMain X Exception in thread "main" java.lang.IncompatibleClassChangeError: Found interface org.objectweb.asm.MethodVisitor, but class was expected at org.codehaus.groovy.runtime.callsite.CallSiteGenerator.genConstructor(CallSiteGenerator.java:141) at org.codehaus.groovy.runtime.callsite.CallSiteGenerator.genPogoMetaMethodSite(CallSiteGenerator.java:162) at org.codehaus.groovy.runtime.callsite.CallSiteGenerator.compilePogoMethod(CallSiteGenerator.java:215) at org.codehaus.groovy.reflection.CachedMethod.createPogoMetaMethodSite(CachedMethod.java:228) at org.codehaus.groovy.runtime.callsite.PogoMetaMethodSite.createCachedMethodSite(PogoMetaMethodSite.java:212) at org.codehaus.groovy.runtime.callsite.PogoMetaMethodSite.createPogoMetaMethodSite(PogoMetaMethodSite.java:188) at groovy.lang.MetaClassImpl.createPogoCallSite(MetaClassImpl.java:3035) at org.codehaus.groovy.runtime.callsite.CallSiteArray.createPogoSite(CallSiteArray.java:147) at org.codehaus.groovy.runtime.callsite.CallSiteArray.createCallSite(CallSiteArray.java:161) at org.codehaus.groovy.runtime.callsite.CallSiteArray.defaultCall(CallSiteArray.java:45) at org.codehaus.groovy.runtime.callsite.AbstractCallSite.call(AbstractCallSite.java:108) at org.codehaus.groovy.runtime.callsite.AbstractCallSite.call(AbstractCallSite.java:112) at X.main(sta.groovy:6) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.intellij.rt.execution.application.AppMain.main(AppMain.java:120) Process finished with exit code 1

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  • Surface development: it&rsquo;s just like software development

    - by Dennis Vroegop
    Surface is magic. Everyone using it seems to think that way. And I have to be honest, after working for almost 2 years with the platform I still get that special feeling the moment I turn on the unit to do some more work. The whole user experience, the rich environment of the SDK, the touch, even the look and feel of the Surface environment is so much different from the stuff I’ve been working on all my career that I am still bewildered by it. But… and this is a big but.. in the end we’re still talking about a computer and that needs software to become useful. Deep down the magic of the Surface unit there is a PC somewhere, running Windows Vista and the .net framework 3.5. When you write that magic software that makes the platform come alive you’re still working with .net, WPF/XNA, C#, VB.Net and all those other tools and technologies you know so well. Sure, the whole user experience is different from what you’ve known. And the way of thinking about users, their interaction and the positioning of screen elements requires a whole new paradigm. And that takes time. It took me about half a year before I had the feeling I got it nailed down. But when that moment came (about 18 months ago…) I realized that everything I had learned so far on software development still is true when it comes to Surface. The last 6 months I have been working with some people with a different background to start a new company. The idea was that the new company would be focussing on Surface and Surface only. These people come from a marketing background and had some good ideas for some applications. And I have to admit: their ideas were good. Very good. Where it all fell down of course is that these ideas need to be implemented in a piece of software. And creating great software takes skilled developers and a lot of time and money. That’s where things went wrong: the marketing guys didn’t realize and didn’t want to realize that software development is a job that takes skill. You can’t just hire a bunch of developers and expect them to deliver the best sort of software, especially not when it comes to Surface. I tried to explain that yes, their User Interface in Photoshop looked great, but no: I couldn’t develop an application like that in a weeks time. Even worse: the while backend of the software (WCF for communications, SQL Server for the database, etc) would take a lot more time than the frontend. They didn’t understand. It took them a couple of days to drawn the UI in Photoshop so in Blend I should be able to build the software in about the same amount of time. Well, you and I know that it doesn’t work that way. Software is hard to write, and even harder to write well, and it takes skill and dedication. It’s not something you can do as fast as you can draw a mock up for a Surface application in Photohop. The same holds true for web applications of course. A lot of designers there fail to appreciate the hard work that goes into writing the plumbing for a good web app that can handle thousands of users. Although the UI is very important, it’s not all there is to it. And in Surface development this is the same. The UI should create the feeling of magic, but the software behind it is what makes it come alive. And that takes time. A lot of time. So brush of you skills and don’t throw them away if you start developing for Surface. Because projects (and colaborations) can fail there as hard as they can in any other area of software development. On a side note: we decided to stop the colaboration (something the other parties involved didn’t appreciate and were very angry about) and decided to hire a designer for the Surface projects. The focus is back where it belongs: on the software development we know so well and have been doing very well for 13 years. UI is just a part of the whole project and not the end product. So my company Detrio is still going strong when it comes to develivering Surface solutions but once again from a technological background, not a marketing background.

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  • Best development architecture for a small team of programmers

    - by Tio
    Hi all.. I'm in the first month of work in a new company.. and after I met the two programmer's and asked how things are organized in terms of projects inside the company, they simply shrug their shoulders, and said that nothing is organized.. I think my jaw hit the ground that same time.. ( I know some, of you think I should quit, but I'm on a privileged position, I'm the most experienced there, so there's room for me to grow inside the company, and I'm taking the high road ).. So I talked to the IT guy, and one of the programmers, and maybe this week I'm going to get a server all to myself to start organizing things. I've used various architectures in my previous work experiences, on one I was developing in a server on the network ( no source control of course ).. another experience I had was developing in my local computer, with no server on the network, just source control. And at home, I have a mix of the two, everything I code is on a server on the network, and I have those folders under source control, and I also have a no-ip account configured on that server so I can access it everywhere and I can show the clients anything. For me I think this last solution ( the one I have at home ) is the best: Network server with LAMP stack. The server as a public IP so we can access it by domain name. And use subdomains for each project. Everybody works directly on the network server. I think the problem arises, when two or more people want to work on the same project, in this case the only way to do this is by using source control and local repositories, this is great, but I think this turns development a lot more complicated. In the example I gave, to make a change to the code, I would simply need to open the file in my favorite editor, make the change, alter the database, check in the changes into source control and presto all done. Using local repositories, I would have to get the latest version, run the scripts on the local database to update it, alter the file, alter the database, check in the changes to the network server, update the database on the network server, see if everything is running well on the network server, and presto all done, to me this seems overcomplicated for a change on a simple php page. I could share the database for the local development and for the network server, that sure would help. Maybe the best way to do this is just simply: Network server with LAMP stack ( test server so to speak ), public server accessible trough the web. LAMP stack on every developer computer ( minus the database ) We develop locally, test, then check in the changes into the server test and presto. What do you think? Maybe I should start doing this at home.. Thanks and best regards...

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  • Teamviewer 8 on Kubuntu 13.04 won't start

    - by kirokko
    The problem is I can't run Teamviewer on Kubuntu. That problem exists for me since 12.10 and I as I remember, it was with the 7th version either. I download official package from officical web site, for 64 bit system. Install it, then install all dependencies (apt-get install -f). When I start it, window with License agreement appears and I can't agree with it, because I don't see anything, even mouse cursor is invisible on window area. Here's the trace of teamviewer from console: kirokko ~ $ teamviewer Init... Checking setup... Launching TeamViewer... fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 2 fixme:service:scmdatabase_autostart_services Auto-start service L"PlugPlay" failed to start: 2 fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0) fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub! fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub. fixme:resource:GetGuiResources (0xffffffff,0): stub fixme:win:EnumDisplayDevicesW ((null),0,0x32dc60,0x00000000), stub! fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x32d918,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),1,0x32dc60,0x00000000), stub! fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported fixme:msg:ChangeWindowMessageFilter 233 00000001 fixme:msg:ChangeWindowMessageFilter 4a 00000001 fixme:msg:ChangeWindowMessageFilter 407 00000001 fixme:msg:ChangeWindowMessageFilter 49 00000001 fixme:bitmap:CreateBitmapIndirect planes = 0 fixme:bitmap:CreateBitmapIndirect planes = 0 fixme:wtsapi:WTSRegisterSessionNotification Stub 0x1005a 0x00000000 err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000131-0000-0000-c000-000000000046} err:ole:marshal_object couldn't get IPSFactory buffer for interface {00000122-0000-0000-c000-000000000046} err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hres=0x80040155 err:ole:CoMarshalInterface Failed to marshal the interface {00000122-0000-0000-c000-000000000046}, 80040155 fixme:msg:ChangeWindowMessageFilter c04f 00000001 fixme:richedit:ME_HandleMessage EM_SETFONTSIZE: stub fixme:dbghelp:elf_search_auxv can't find symbol in module wine: Unhandled page fault on read access to 0xffffffff at address 0xf7585c5a (thread 0009), starting debugger... err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 5552") (2) Read the Wine Developers Guide on how to set up winedbg or another debugger What's the problem? The same problem was when I had Ubuntu 12.10 installed, then the same problem was when I installed Mint 14 KDE (Kubuntu 12.10). Now I moved to Kubuntu 13.04 and the problem still exists.

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  • Desktop Fun: Abstract Icon Packs

    - by Asian Angel
    Do you prefer a more unique, artistic, or alternative look for your desktop setup? Then you will definitely want to have a look through our Abstract Icon Packs collection. Just set your imagination loose and enjoy the wonderful desktops that these icon packs can inspire for you. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview For this week’s preview desktop we created an Alien Desert Planet theme using the Abstract Symbol Icons pack shown below. Note: The original, unmodified version of this wallpaper can be found here. Here is a closer look at the icons we used for our new theme… The Icon Packs Match-stick-play Icons *.ico format only Download Abstract Symbol Icons *.ico format only Download Allomantic Metals *.ico format only Download Mutated Snowflake Icon Set *.ico format only Download Shades of Geometry *.ico format only Download Starry Objects Icons *.ico format only Download New Sin – Abstract Human Icons *.ico, .png, and .psd format Note: While most of the icons in this pack look similar at first glance, there are differences when viewed at a larger size. Download Mysterious Icons *.ico format only Download Alien Icons *.ico format only Download Beads Icons *.ico format only Download Magic Flowers Icons *.ico format only Download Circle Shapes Icons *.ico format only Download geometric doc icons *.png format only Download alumina *.png format only Download Citiscape dockicons *.png format only Download Wanting more great icon sets to look through? Be certain to visit our Desktop Fun section for more icon goodness! Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? Add Falling Snow to Webpages with the Snowfall Extension for Opera [Browser Fun] Automatically Keep Up With the Latest Releases from Mozilla Labs in Firefox 4.0 A Look Back at 2010 Through Infographics Monitor the Weather with the Weather Forecast Extension for Opera Orbiting at the Edge of the Atmosphere Wallpaper Simon’s Cat Explores the Christmas Tree! [Video]

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  • JMX Based Monitoring - Part Two - JVM Monitoring

    - by Anthony Shorten
    This the second article in the series focussing on the JMX based monitoring capabilities possible with the Oracle Utilities Application Framework. In all versions of the Oracle utilities Application Framework, it is possible to use the basic JMX based monitoring available with the Java Virtual Machine to provide basic statistics ablut the JVM. In Java 5 and above, the JVM automatically allowed local monitoring of the JVM statistics from an approporiate console. When I say local I mean the monitoring tool must be executed from the same machine (and in some cases the same user that is running the JVM) to connect to the JVM directly. If you are using jconsole, for example, then you must have access to a GUI (X-Windows or Windows) to display the jconsole output. This is the easist way of monitoring without doing too much configration but is not always practical. Java offers a remote monitorig capability to allow yo to connect to a remotely executing JVM from a console (like jconsole). To use this facility additional JVM options must be added to the command line that started the JVM. Details of the additional options for the version of the Java you are running is located at the JMX information site. Typically to remotely connect to a running JVM that JVM must be configured with the following categories of options: JMX Port - The JVM must allow connections on a listening port specified on the command line Connection security - The connection to the JVM can be secured. This is recommended as JMX is not just a monitoring protocol it is a managemet protocol. It is possible to change values in a running JVM using JMX and there are NO "Are you sure?" safeguards. For a Oracle Utilities Application Framework based application there are a few guidelines when configuring and using this JMX based remote monitoring of the JVM's: Online JVM - The JVM used to run the online system is embedded within the J2EE Web Application Server. To enable JMX monitoring on this JVM you can either change the startup script that starts the Web Application Server or check whether your J2EE Web Application natively supports JVM statistics collection. Child JVM's (COBOL only) - The Child JVM's should not be monitored using this method as they are recycled regularly by the configuration and therefore statistics collected are of little value. Batch Threadpoools - Batch already has a JMX interface (which will be covered in another article). Additional monitoring can be enabled but the base supported monitoring is sufficient for most needs. If you are an Oracle Utilities Application Framework site, then you can specify the additional options for JMX Java monitoring on the OPTS paramaters supported for each component of the architecture. Just ensure the port numbers used are unique for each JVM running on any machine.

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  • The Interaction between Three-Tier Client/Server Model and Three-Tier Application Architecture Model

    The three-tier client/server model is a network architectural approach currently used in modern networking. This approach divides a network in to three distinct components. Three-Tier Client/Server Model Components Client Component Server Component Database Component The Client Component of the network typically represents any device on the network. A basic example of this would be computer or another network/web enabled devices that are connected to a network. Network clients request resources on the network, and are usually equipped with a user interface for the presentation of the data returned from the Server Component. This process is done through the use of various software clients, and example of this can be seen through the use of a web browser client. The web browser request information from the Server Component located on the network and then renders the results for the user to process. The Server Components of the network return data based on specific client request back to the requesting client.  Server Components also inherit the attributes of a Client Component in that they are a device on the network and that they can also request information from other Server Components. However what differentiates a Client Component from a Server Component is that a Server Component response to requests from devices on the network. An example of a Server Component can be seen in a web server. A web server listens for new requests and then interprets the request, processes the web pages, and then returns the processed data back to the web browser client so that it may render the data for the user to interpret. The Database Component of the network returns unprocessed data from databases or other resources. This component also inherits attributes from the Server Component in that it is a device on a network, it can request information from other server components and database components, and it also listens for new requests so that it can return data when needed. The three-tier client/server model is very similar to the three-tier application architecture model, and in fact the layers can be mapped to one another. Three-Tier Application Architecture Model Presentation Layer/Logic Business Layer/Logic Data Layer/Logic The Presentation Layer including its underlying logic is very similar to the Client Component of the three-tiered model. The Presentation Layer focuses on interpreting the data returned by the Business Layer as well as presents the data back to the user.  Both the Presentation Layer and the Client Component focus primarily on the user and their experience. This allows for segments of the Business Layer to be distributable and interchangeable because the Presentation Layer is not directly integrated in with Business Layer. The Presentation Layer does not care where the data comes from as long as it is in the proper format. This allows for the Presentation Layer and Business Layer to be stored on one or more different servers so that it can provide a higher availability to clients requesting data. A good example of this is a web site that uses load balancing. When a web site decides to take on the task of load balancing they must obtain a network device that sits in front of a one or machines in order to distribute the request across multiple servers. When a user comes in through the load balanced device they are redirected to a specific server based on a few factors. Common Load Balancing Factors Current Server Availability Current Server Response Time Current Server Priority The Business Layer and corresponding logic are business rules applied to data prior to it being sent to the Presentation Layer. These rules are used to manipulate the data coming from the Data Access Layer, in addition to validating any data prior to being stored in the Data Access Layer. A good example of this would be when a user is trying to create multiple accounts under one email address. The Business Layer logic can prevent duplicate accounts by enforcing a unique email for every new account before the data is even stored in the Data Access Layer. The Server Component can be directly tied to this layer in that the server typically stores and process the Business Layer before it is returned to the end-user via the Presentation Layer. In addition the Server Component can also run automated process through the Business Layer on the data in the Data Access Layer so that additional business analysis can be derived from the data that has been already collected. The Data Layer and its logic are responsible for storing information so that it can be easily retrieved. Typical in most modern applications data is stored in a database management system however data can also be in the form of files stored on a file server. In addition a database can take on one of several forms. Common Database Formats XML File Pipe Delimited File Tab Delimited File Comma Delimited File (CSV) Plain Text File Microsoft Access Microsoft SQL Server MySql Oracle Sybase The Database component of the Networking model can be directly tied to the Data Layer because this is where the Data Layer obtains the data to return back the Business Layer. The Database Component basically allows for a place on the network to store data for future use. This enables applications to save data when they can and then quickly recall the saved data as needed so that the application does not have to worry about storing the data in memory. This prevents overhead that could be created when an application must retain all data in memory. As you can see the Three-Tier Client/Server Networking Model and the Three-Tiered Application Architecture Model rely very heavily on one another to function especially if different aspects of an application are distributed across an entire network. The use of various servers and database servers are wonderful when an application has a need to distribute work across the network. Network Components and Application Layers Interaction Database components will store all data needed for the Data Access Layer to manipulate and return to the Business Layer Server Component executes the Business Layer that manipulates data so that it can be returned to the Presentation Layer Client Component hosts the Presentation Layer that  interprets the data and present it to the user

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  • How To Disconnect Non-Mapped UNC Path “Drives” in Windows

    - by The Geek
    Have you ever browsed over to another PC on your network using “network neighborhood”, and then connected to one of the file shares? Without a drive letter, how do you disconnect yourself once you’ve done so? Really confused as to what I’m talking about? Let’s walk through the process. First, imagine that you browse through and connect to a share, entering your username and password to gain access. The problem is that you stay connected, and there’s no visible way to disconnect yourself. If you try and shut down the other PC, you’ll receive a message that users are still connected. So let’s disconnect! Open up a command prompt, and then type in the following: net use This will give you a list of the connected drives, including the ones that aren’t actually mapped to a drive letter. To disconnect one of the connections, you can use the following command: net use /delete \\server\sharename For example, in this instance we’d disconnect like so: net use /delete \\192.168.1.205\root$ Now when you run the “net use” command again, you’ll see that you’ve been properly disconnected. If you wanted to actually connect to a share without mapping a drive letter, you can do the following: net use /user:Username \\server\sharename Password You could then just pop \\server\sharename into a Windows Explorer window and browse the files that way. Note that this technique should work exactly the same in any version of windows. Similar Articles Productive Geek Tips Remove "Map Network Drive" Menu Item from Windows Vista or XPDisable the Annoying "This page has an unspecified potential security risk" When Using Files on a Network ShareCopy Path of a File to the Clipboard in Windows 7 or VistaMap a Network Drive from XP to Windows 7Defrag Multiple Hard Drives At Once In Windows TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily

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  • First time using Java Web Start in Ubuntu - Fatal Launch Exception

    - by MountainX
    I've been using Ubuntu for a while and Java Web Start applications have never "just worked" in the current or any prior version, so I ignored them until now. However, now I have a need to get them working in Firefox. When I am on a page like this: http://www.oracle.com/technetwork/java/demos-nojavascript-137100.html I want to be able to click on the demos as suggested and have them run. I'm running Ubuntu 11.10 with Gnome 3 and/or Linux Mint 12 (64 bit) with OpenJDK 6, OpenJDK 7 and Sun Java 6. My default is currently: /usr/lib/jvm/java-6-openjdk/jre/bin/java $ whereis javaws javaws: /usr/bin/javaws /etc/alternatives/javaws - /usr/lib/jvm/java-6-openjdk/jre/bin/javaws Here's the error I get when I try to run a Java Web Start application: net.sourceforge.jnlp.LaunchException: Fatal: Initialization Error: Could not initialize application. at net.sourceforge.jnlp.Launcher.createApplication(Launcher.java:776) at net.sourceforge.jnlp.Launcher.launchApplication(Launcher.java:552) at net.sourceforge.jnlp.Launcher$TgThread.run(Launcher.java:887) Caused by: net.sourceforge.jnlp.LaunchException: Fatal: Initialization Error: A fatal error occurred while trying to verify jars. at net.sourceforge.jnlp.runtime.JNLPClassLoader.initializeResources(JNLPClassLoader.java:448) at net.sourceforge.jnlp.runtime.JNLPClassLoader.<init>(JNLPClassLoader.java:176) at net.sourceforge.jnlp.runtime.JNLPClassLoader.getInstance(JNLPClassLoader.java:295) at net.sourceforge.jnlp.Launcher.createApplication(Launcher.java:767) ... 2 more Caused by: net.sourceforge.jnlp.LaunchException: Fatal: Initialization Error: A fatal error occurred while trying to verify jars. at net.sourceforge.jnlp.runtime.JNLPClassLoader.initializeResources(JNLPClassLoader.java:448) at net.sourceforge.jnlp.runtime.JNLPClassLoader.<init>(JNLPClassLoader.java:176) at net.sourceforge.jnlp.runtime.JNLPClassLoader.getInstance(JNLPClassLoader.java:295) at net.sourceforge.jnlp.Launcher.createApplication(Launcher.java:767) at net.sourceforge.jnlp.Launcher.launchApplication(Launcher.java:552) at net.sourceforge.jnlp.Launcher$TgThread.run(Launcher.java:887) Here's another example: http://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html net.sourceforge.jnlp.LaunchException: Fatal: Read Error: Could not read or parse the JNLP file. at net.sourceforge.jnlp.Launcher.fromUrl(Launcher.java:491) at net.sourceforge.jnlp.Launcher.launch(Launcher.java:283) at net.sourceforge.jnlp.runtime.Boot.run(Boot.java:199) at net.sourceforge.jnlp.runtime.Boot.run(Boot.java:51) at java.security.AccessController.doPrivileged(Native Method) at net.sourceforge.jnlp.runtime.Boot.main(Boot.java:165) Caused by: java.io.IOException: port out of range:-2147483648 at net.sourceforge.jnlp.JNLPFile.openURL(JNLPFile.java:255) at net.sourceforge.jnlp.JNLPFile.<init>(JNLPFile.java:185) at net.sourceforge.jnlp.JNLPFile.<init>(JNLPFile.java:162) at net.sourceforge.jnlp.JNLPFile.<init>(JNLPFile.java:148) at net.sourceforge.jnlp.Launcher.fromUrl(Launcher.java:477) ... 5 more Caused by: java.io.IOException: port out of range:-2147483648 at net.sourceforge.jnlp.JNLPFile.openURL(JNLPFile.java:255) at net.sourceforge.jnlp.JNLPFile.<init>(JNLPFile.java:185) at net.sourceforge.jnlp.JNLPFile.<init>(JNLPFile.java:162) at net.sourceforge.jnlp.JNLPFile.<init>(JNLPFile.java:148) at net.sourceforge.jnlp.Launcher.fromUrl(Launcher.java:477) at net.sourceforge.jnlp.Launcher.launch(Launcher.java:283) at net.sourceforge.jnlp.runtime.Boot.run(Boot.java:199) at net.sourceforge.jnlp.runtime.Boot.run(Boot.java:51) at java.security.AccessController.doPrivileged(Native Method) at net.sourceforge.jnlp.runtime.Boot.main(Boot.java:165)

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  • CDN CNAMEs not resolving to customer origin

    - by Donald Jenkins
    I have set up an Edgecast CDN to mirror all my static content. Because I use the root of my domain (donaldjenkins.com) to host my main site—using Google Analytics which sets cookies—I've stored the corresponding static files in a separate cookieless domain (donaldjenkins.info) which is used only for this purpose. I've set it up (using this guide for general guidance), with the following structure, based on a combination of customer origin and CDN origin to make the most of the chosen short domain name and provide meaningful URLs: http://donaldjenkins.info:80 is set as the customer origin for the content stored in the CDN at directory http://wac.62E0.edgecastcdn.net/8062E0/donaldjenkins.info; I've then set up various subdomains of a separate domain, the conveniently-named cdn.dj, as CDN-origin Edge CNAMEs for each of the corresponding static content types: js.cdn.dj points to the origin directory http://wac.62E0.edgecastcdn.net/0062E0/donaldjenkins.info/js; css.cdn.dj points to the origin directory http://wac.62E0.edgecastcdn.net/0062E0/donaldjenkins.info/css; images.cdn.dj points to the origin directory http://wac.62E0.edgecastcdn.net/0062E0/donaldjenkins.info/images and so on. This results in some pretty nice, short, clear URLs. The DNS zone file for cdn.dj (yes, it's a real domain name registered in Djibouti) is set properly: cdn.dj 43200 IN A 205.186.157.162 css.cdn.dj 43200 IN CNAME wac.62E0.edgecastcdn.net. images.cdn.dj 43200 IN CNAME wac.62E0.edgecastcdn.net. js.cdn.dj 43200 IN CNAME wac.62E0.edgecastcdn.net. The DNS resolves to the Edgecast URL: $ host js.cdn.dj js.cdn.dj is an alias for wac.62E0.edgecastcdn.net. wac.62E0.edgecastcdn.net is an alias for gs1.wac.edgecastcdn.net. gs1.wac.edgecastcdn.net has address 93.184.220.20 But whenever I try to fetch a file in any of the directories to which the CNAME assets map, I get a 404: $ curl http://js.cdn.dj/combined.js <?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>404 - Not Found</title> </head> <body> <h1>404 - Not Found</h1> </body> </html> despite the fact that the corresponding customer origin file exists: $ curl http://donaldjenkins.info/js/combined.js fetches the content of the combined.js file. Yet it's been more than enough time for the DNS to propagate since I set up the CDN. There's obviously some glaring mistake in the above-described setup, and I'm a bit of a novice with CDNs—but any suggestions would be gratefully received.

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  • Vodacom Call Center Management on the NetBeans Platform

    - by Geertjan
    If you live in South Africa, you know about Vodacom. Vodacom is one of the dominant mobile communication companies in South Africa, and beyond, providing voice, messaging, data, and similar mobile services. Inside Vodacom there's an application named Helios, which is a call centre application that had its inception in 2009 and consists of two parts. Firstly, a web-based front-end that allows a call centre agent to service subscribers using a Google-like search on a knowledge base structured as a collection of FAQs. The web-based front-end uses plain-old HTML + CSS + a good helping of JQuery and JQueryUI. This is delivered via JSR-168 portlets running on a cluster of IBM Portal 6 servers. In turn, the portlets communicate via RMI with several back-end EJB's containing the business logic. These EJB's are deployed on a cluster of Weblogic Application Servers, version 10.3.6. The second part is a NetBeans Platform application used for maintaining and constructing the knowledge base, i.e., the back-end of the web-based front-end. Helios is also used for a number of other maintenance functions, such as access permissions, user maintenance, and news bulletins. Below, in the web-based front-end, call centre agents can enter search terms and are presented with a number of FAQs from the knowledge base. Upon selecting a FAQ article, the agent is presented with the article text, the process to guide the subscriber, system checks that display information specific to the subscriber, and links to related applications and articles: Below, you can see that applications are searchable and can be accessed using the same web-based front-end as shown above. And, as can be seen below, knowledge base FAQs are maintained using the Helios Maintenance Application, which is the Vodacom application built on the NetBeans Platform: Several thousand call centre agent user accounts are administered using the Helios Maintenance Application. Below the main FAQ page is shown, together with the About dialog: Vodacom is happy with the back-end NetBeans Platform application. However, the front-end stack runs on quite old technology. Ideally Vodacom would like to migrate the portlets to Oracle Weblogic Portal or Oracle WebCenter, but this hasn't been accomplished yet. Migrating makes sense as the rest of the application server environment consists entirely of Oracle products.

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  • Last week I was presented with a Microsoft MVP award in Virtual Machines – time to thank all who hel

    - by Liam Westley
    MVP in Virtual Machines Last week, on 1st April, I received an e-mail from Microsoft letting me know that I had been presented with a 2010 Microsoft® MVP Award for outstanding contributions in Virtual Machine technical communities during the past year.   It was an honour to be nominated, and is a great reflection on the vibrancy of the UK user group community which made this possible. Virtualisation for developers, not just IT Pros I consider it a special honour as my expertise in virtualisation is as a software developer utilising virtual machines to aid my software development, rather than an IT Pro who manages data centre and network infrastructure.  I’ve been on a minor mission over the past few years to enthuse developers in a topic usually seen as only for network admins, but which can make their life a whole lot easier once understood properly. Continuous learning is fun In 1676, the scientist Isaac Newton, in a letter to Robert Hooke used the phrase (http://www.phrases.org.uk/meanings/268025.html) ‘If I have seen a little further it is by standing on the shoulders of Giants’ I’m a nuclear physicist by education, so I am more than comfortable that any knowledge I have is based on the work of others.  Although far from a science, software development and IT is equally built upon the work of others. It’s one of the reasons I despise software patents. So in that sense this MVP award is a result of all the great minds that have provided virtualisation solutions for me to talk about.  I hope that I have always acknowledged those whose work I have used when blogging or giving presentations, and that I have executed my responsibility to share any knowledge gained as widely as possible. Thanks to all those who helped – a big thanks to the UK user group community I reckon this journey started in 2003 when I started attending a user group called the London .Net Users Group (http://www.dnug.org.uk) started by a nice chap called Ian Cooper. The great thing about Ian was that he always encouraged non professional speakers to take the stage at the user group, and my first ever presentation was on 30th September 2003; SQL Server CE 2.0 and the.NET Compact Framework. In 2005 Ian Cooper was on the committee for the first DeveloperDeveloperDeveloper! day, the free community conference held at Microsoft’s UK HQ in Thames Valley park in Reading.  He encouraged me to take part and so on 14th May 2005 I presented a talk previously given to the London .Net User Group on Simplifying access to multiple DB providers in .NET.  From that point on I definitely had the bug; presenting at DDD2, DDD3, groking at DDD4 and SQLBits I and after a break, DDD7, DDD Scotland and DDD8.  What definitely made me keen was the encouragement and infectious enthusiasm of some of the other DDD organisers; Craig Murphy, Barry Dorrans, Phil Winstanley and Colin Mackay. During the first few DDD events I met the Dave McMahon and Richard Costall from NxtGenUG who made it easy to start presenting at their user groups.  Along the way I’ve met a load of great user group organisers; Guy Smith-Ferrier of the .Net Developer Network, Jimmy Skowronski of GL.Net and the double act of Ray Booysen and Gavin Osborn behind what was Vista Squad and is now Edge UG. Final thanks to those who suggested virtualisation as a topic ... Final thanks have to go the people who inspired me to create my Virtualisation for Developers talk.  Toby Henderson (@holytshirt) ensured I took notice of Sun’s VirtualBox, Peter Ibbotson for being a fine sounding board at the Kew Railway over quite a few Adnam’s Broadside and to Guy Smith-Ferrier for allowing his user group to be the guinea pigs for the talk before it was seen at DDD7.  Thanks to all of you I now know much more about virtualisation than I would have thought possible and it continues to be great fun. Conclusion If this was an academy award acceptance speech I would have been cut off after the first few paragraphs, so well done if you made it this far.  I’ll be doing my best to do justice to the MVP award and the UK community.  I’m fortunate in having a new employer who considers presenting at user groups as a good thing, so don’t expect me to stop any time soon. If you’ve never seen me in action, then you can view the original DDD7 Virtualisation for Developers presentation (filmed by the Microsoft Channel 9 team) as part of the full DDD7 video list here, http://www.craigmurphy.com/blog/?p=1591.  Also thanks to Craig Murphy’s fine video work you can also view my latest DDD8 presentation on Commercial Software Development, here, http://vimeo.com/9216563 P.S. If I’ve missed anyone out, do feel free to lambast me in comments, it’s your duty.

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Rob Blackwell on interoperability and Azure

    - by Eric Nelson
    At QCon in March we had a sample Azure application implemented in both Java and Ruby to demonstrate that the Windows Azure Platform is not just about .NET. The following is an interesting interview with Rob Blackwell, the R&D director of the partner who implemented the application. UK Interoperability Team Interviews Rob Blackwell, R&D Director at Active Web Solutions. Is Microsoft taking interoperability seriously? Yes. In the past, I think Microsoft has, quite rightly come in for criticism, but architects and developers should look at this again. The Interoperability Bridges site (http://www.interoperabilitybridges.com/ ) shows a wide range of projects that allow interoperability from Java, Ruby and PHP for example. The Windows Azure platform has been architected with interoperable APIs in mind. It's straightforward to access the various storage facilities from just about any language or platform. Azure compute is capable of running more than just C# applications! Why is interoperability important to you? My company provides consultancy and bespoke development services. We're a Microsoft Gold Partner, but we live in the real world where companies have a mix of technologies provided by a variety of vendors. When developing an enterprise software solution, you rarely have a completely blank canvas. We often see integration scenarios where we need to exchange data with legacy systems. It's not unusual to see modern Silverlight applications being built on top of Java or Mainframe based back ends. Could you give us some examples of where interoperability has been important for your projects? We developed an innovative Sea Safety system for the RNLI Lifeboats here in the UK. Commercial Fishing is one of the most dangerous professions and we helped developed the MOB Guardian System which uses satellite technology and man overboard devices to raise the alarm when a fisherman gets into trouble. The solution is implemented in .NET running on Windows, but without interoperable standards, it would have been impossible to communicate with the satellite gateway technology. For more information, please see the case study: http://www.microsoft.com/casestudies/Case_Study_Detail.aspx?CaseStudyID=4000005892 More recently, we were asked to build a web site to accompany the QCon 2010 conference in London to help demonstrate and promote interoperability. We built the site using Java and Restlet and hosted it in Windows Azure Compute. The site accepts feedback from visitors and all the data is stored in Windows Azure Storage. We also ported the application to Ruby on Rails for demonstration purposes. Visitors to the stand were surprised that this was even possible. Why should Java developers be interested in Windows Azure? Windows Azure Storage consists of Blobs, Queues and Tables. The storage is scalable, durable, secure and cost-effective. Using the WindowsAzure4j library, it's easy to use, and takes just a few lines of code. If you are writing an application with large data storage requirements, or you want an offsite backup, it makes a lot of sense. Running Java applications in Azure Compute is straightforward with tools like the Tomcat Solution Accelerator (http://code.msdn.microsoft.com/winazuretomcat )and AzureRunMe (http://azurerunme.codeplex.com/ ). The Windows Azure AppFabric Service Bus can also be used to connect heterogeneous systems running on different networks and in different data centres. How can The Service Bus be considered an interoperability solution? I think that the Windows Azure AppFabric Service Bus is one of Microsoft’s best kept secrets. Think of it as “a globally scalable application plumbing kit in the sky”. If you have used Enterprise Service Buses before, you’ll be familiar with the concept. Applications can connect to the service bus to securely exchange data – these can be point to point or multicast links. With the AppFabric Service Bus, the applications can exist anywhere that has access to the Internet and the connections can traverse firewalls. This makes it easy to extend or scale your application or reach out to other networks and technologies. For example, let’s say you have a SQL Server database running on premises and you want to expose the data to a Java application running in the cloud. You could set up a point to point Service Bus connection and use JDBC. Traditionally this would have been difficult or impossible without punching holes in firewalls and compromising security. Rob Blackwell is R&D Director at Active Web Solutions, www.aws.net , a Microsoft Gold Partner specialising in leading edge software solutions. He is an occasional writer and conference speaker and blogs at www.robblackwell.org.uk Related Links: UK Azure Online Community – join today. UK Windows Azure Site Start working with Windows Azure

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  • On configuring GC 10.2.0.5 to monitor LISTENER SCAN using UDMs ...

    - by [email protected]
    Hi,Looks like Grid Control 10.2.0.5 is not fully prepared for monitoringthe Grid Infrastructure (11gR2).Even I'm pretty sure the upcoming version of GC (11g) will of course support all the new features of 11gR2, some customersare asking for some "hand-made" procedures for monitoring all the new stuff.I think one of the most critical components that cant be monitored are the LISTENER SCAN, so I have developed a little script for doing sousing the GC User Defined Metrics ( at host level )I am more than happy to share with you:#!/bin/ksh   ###    NAME###     monitor_scan.sh######    DESCRIPTION###      SCAN Listener monitoring######    RETURNS######    NOTES######    MODIFIED           (DD/MM/YY)###      Oracle            25/03/10     - Creation###export ORACLE_HOME=/opt/oracle/soft/11.2/gridRSC_KEY=$1AWK=/sbin/awk   LISTENER_DOWN_COUNT=$(${ORACLE_HOME}/bin/crsctl status resource -w 'TYPE = ora.scan_listener.type' | grep OFFLINE | wc -l)if [ ${LISTENER_DOWN_COUNT} != 0 ]; then  SCAN_DOWN_LIST=$(${ORACLE_HOME}/bin/crsctl status resource  -w 'TYPE = ora.scan_listener.type' | $AWK \ 'BEGIN { FS="="; state = 0; }  $1~/NAME/ && $2~/'$RSC_KEY'/ {appname = $2; state=1};  state == 0 {next;}  $1~/TARGET/ && state == 1 {apptarget = $2; state=2;}  $1~/STATE/ && state == 2 {appstate = $2; state=3;}  state == 3 {printf "%-45s %-10s %-18s\n", appname, apptarget, appstate; state=0;}' | grep OFFLINE | awk '{ print $1 }')  echo em_result=ALERT  echo em_message=There are LISTENER SCAN with down status: [${SCAN_DOWN_LIST}]else  echo em_result=NORMAL  echo em_message=All SCAN Listener are UPfiHope it helpsL

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  • Integrating Twitter Into An ASP.NET Website Using OAuth

    Earlier this year I wrote an article about Twitterizer, an open-source .NET library that can be used to integrate your application with Twitter. Using Twitterizer you can allow your visitors to post tweets, view their timeline, and much more, all without leaving your website. The original article, Integrating Twitter Into An ASP.NET Website, showed how to post tweets and view a timeline to a particular Twitter account using Twitterizer 1.0. To post a tweet to a specific account, Twitterizer 1.0 uses basic authentication. Basic authentication is a very simple authentication scheme. For an application to post a tweet to JohnDoe's Twitter account, it would submit JohnDoe's username and password (along with the tweet text) to Twitter's servers. Basic authentication, while easy to implement, is not an ideal authentication scheme as it requires that the integrating application know the username(s) and password(s) of the accounts that it is connected to. Consequently, a user must share her password in order to connect her Twitter account with the application. Such password sharing is not only insecure, but it can also cause difficulties down the line if the user changes her password or decides that she no longer wants to connect her account to certain applications (but wants to remain connected to others). To remedy these issues, Twitter introduced support for OAuth, which is a simple, secure protocol for granting API access. In a nutshell, OAuth allows a user to connect an application to their Twitter account without having to share their password. Instead, the user is sent to Twitter's website where they confirm whether they want to connect to the application. Upon confirmation, Twitter generates an token that is then sent back to the application. The application then submits this token when integrating with the user's account. The token serves as proof that the user has allowed this application access to their account. (Twitter users can view what application's they're connected to and may revoke these tokens on an application-by-application basis.) In late 2009, Twitter announced that it was ending its support for basic authentication in June 2010. As a result, the code examined in Integrating Twitter Into An ASP.NET Website, which uses basic authentication, will no longer work once the cut off date is reached. The good news is that the Twitterizer version 2.0 supports OAuth. This article examines how to use Twitterizer 2.0 and OAuth from a website. Specifically, we'll see how to retrieve and display a user's latest tweets and how to post a tweet from an ASP.NET page. Read on to learn more! Read More >

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  • Integrating Twitter Into An ASP.NET Website Using OAuth

    Earlier this year I wrote an article about Twitterizer, an open-source .NET library that can be used to integrate your application with Twitter. Using Twitterizer you can allow your visitors to post tweets, view their timeline, and much more, all without leaving your website. The original article, Integrating Twitter Into An ASP.NET Website, showed how to post tweets and view a timeline to a particular Twitter account using Twitterizer 1.0. To post a tweet to a specific account, Twitterizer 1.0 uses basic authentication. Basic authentication is a very simple authentication scheme. For an application to post a tweet to JohnDoe's Twitter account, it would submit JohnDoe's username and password (along with the tweet text) to Twitter's servers. Basic authentication, while easy to implement, is not an ideal authentication scheme as it requires that the integrating application know the username(s) and password(s) of the accounts that it is connected to. Consequently, a user must share her password in order to connect her Twitter account with the application. Such password sharing is not only insecure, but it can also cause difficulties down the line if the user changes her password or decides that she no longer wants to connect her account to certain applications (but wants to remain connected to others). To remedy these issues, Twitter introduced support for OAuth, which is a simple, secure protocol for granting API access. In a nutshell, OAuth allows a user to connect an application to their Twitter account without having to share their password. Instead, the user is sent to Twitter's website where they confirm whether they want to connect to the application. Upon confirmation, Twitter generates an token that is then sent back to the application. The application then submits this token when integrating with the user's account. The token serves as proof that the user has allowed this application access to their account. (Twitter users can view what application's they're connected to and may revoke these tokens on an application-by-application basis.) In late 2009, Twitter announced that it was ending its support for basic authentication in June 2010. As a result, the code examined in Integrating Twitter Into An ASP.NET Website, which uses basic authentication, will no longer work once the cut off date is reached. The good news is that the Twitterizer version 2.0 supports OAuth. This article examines how to use Twitterizer 2.0 and OAuth from a website. Specifically, we'll see how to retrieve and display a user's latest tweets and how to post a tweet from an ASP.NET page. Read on to learn more! Read More >Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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