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  • Printing Arrays from Structs

    - by Carlll
    I've been stumped for a few hours on an exercise where I must use functions to build up an array inside a struct and print it. In my current program, it compiles but crashes upon running. #define LIM 10 typedef char letters[LIM]; typedef struct { int counter; letters words[LIM]; } foo; int main(int argc, char **argv){ foo apara; structtest(apara, LIM); print_struct(apara); } int structtest(foo *p, int limit){ p->counter = 0; int i =0; for(i; i< limit ;i++){ strcpy(p->words[p->counter], "x"); //only filling arrays with 'x' as an example p->counter ++; } return; I do believe it's due to my incorrect usage/combination of pointers. I've tried adjusting them, but either an 'incompatible types' error is produced, or the array is seemingly blank } void print_struct(foo p){ printf(p.words); } I haven't made it successfully up to the print_struct stage, but I'm unsure whether p.words is the correct item to be calling. In the output, I would expect the function to return an array of x's. I apologize in advance if I've made some sort of grievous "I should already know this" C mistake. Thanks for your help.

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  • Boost Spirit and Lex parser problem

    - by bpw1621
    I've been struggling to try and (incrementally) modify example code from the documentation but with not much different I am not getting the behavior I expect. Specifically, the "if" statement fails when (my intent is that) it should be passing (there was an "else" but that part of the parser was removed during debugging). The assignment statement works fine. I had a "while" statement as well which had the same problem as the "if" statement so I am sure if I can get help to figure out why one is not working it should be easy to get the other going. It must be kind of subtle because this is almost verbatim what is in one of the examples. #include <iostream> #include <fstream> #include <string> #define BOOST_SPIRIT_DEBUG #include <boost/config/warning_disable.hpp> #include <boost/spirit/include/qi.hpp> #include <boost/spirit/include/lex_lexertl.hpp> #include <boost/spirit/include/phoenix_operator.hpp> #include <boost/spirit/include/phoenix_statement.hpp> #include <boost/spirit/include/phoenix_container.hpp> namespace qi = boost::spirit::qi; namespace lex = boost::spirit::lex; inline std::string read_from_file( const char* infile ) { std::ifstream instream( infile ); if( !instream.is_open() ) { std::cerr << "Could not open file: \"" << infile << "\"" << std::endl; exit( -1 ); } instream.unsetf( std::ios::skipws ); return( std::string( std::istreambuf_iterator< char >( instream.rdbuf() ), std::istreambuf_iterator< char >() ) ); } template< typename Lexer > struct LangLexer : lex::lexer< Lexer > { LangLexer() { identifier = "[a-zA-Z][a-zA-Z0-9_]*"; number = "[-+]?(\\d*\\.)?\\d+([eE][-+]?\\d+)?"; if_ = "if"; else_ = "else"; this->self = lex::token_def<> ( '(' ) | ')' | '{' | '}' | '=' | ';'; this->self += identifier | number | if_ | else_; this->self( "WS" ) = lex::token_def<>( "[ \\t\\n]+" ); } lex::token_def<> if_, else_; lex::token_def< std::string > identifier; lex::token_def< double > number; }; template< typename Iterator, typename Lexer > struct LangGrammar : qi::grammar< Iterator, qi::in_state_skipper< Lexer > > { template< typename TokenDef > LangGrammar( const TokenDef& tok ) : LangGrammar::base_type( program ) { using boost::phoenix::val; using boost::phoenix::ref; using boost::phoenix::size; program = +block; block = '{' >> *statement >> '}'; statement = assignment | if_stmt; assignment = ( tok.identifier >> '=' >> expression >> ';' ); if_stmt = ( tok.if_ >> '(' >> expression >> ')' >> block ); expression = ( tok.identifier[ qi::_val = qi::_1 ] | tok.number[ qi::_val = qi::_1 ] ); BOOST_SPIRIT_DEBUG_NODE( program ); BOOST_SPIRIT_DEBUG_NODE( block ); BOOST_SPIRIT_DEBUG_NODE( statement ); BOOST_SPIRIT_DEBUG_NODE( assignment ); BOOST_SPIRIT_DEBUG_NODE( if_stmt ); BOOST_SPIRIT_DEBUG_NODE( expression ); } qi::rule< Iterator, qi::in_state_skipper< Lexer > > program, block, statement; qi::rule< Iterator, qi::in_state_skipper< Lexer > > assignment, if_stmt; typedef boost::variant< double, std::string > expression_type; qi::rule< Iterator, expression_type(), qi::in_state_skipper< Lexer > > expression; }; int main( int argc, char** argv ) { typedef std::string::iterator base_iterator_type; typedef lex::lexertl::token< base_iterator_type, boost::mpl::vector< double, std::string > > token_type; typedef lex::lexertl::lexer< token_type > lexer_type; typedef LangLexer< lexer_type > LangLexer; typedef LangLexer::iterator_type iterator_type; typedef LangGrammar< iterator_type, LangLexer::lexer_def > LangGrammar; LangLexer lexer; LangGrammar grammar( lexer ); std::string str( read_from_file( 1 == argc ? "boostLexTest.dat" : argv[1] ) ); base_iterator_type strBegin = str.begin(); iterator_type tokenItor = lexer.begin( strBegin, str.end() ); iterator_type tokenItorEnd = lexer.end(); std::cout << std::setfill( '*' ) << std::setw(20) << '*' << std::endl << str << std::endl << std::setfill( '*' ) << std::setw(20) << '*' << std::endl; bool result = qi::phrase_parse( tokenItor, tokenItorEnd, grammar, qi::in_state( "WS" )[ lexer.self ] ); if( result ) { std::cout << "Parsing successful" << std::endl; } else { std::cout << "Parsing error" << std::endl; } return( 0 ); } Here is the output of running this (the file read into the string is dumped out first in main) ******************** { a = 5; if( a ){ b = 2; } } ******************** <program> <try>{</try> <block> <try>{</try> <statement> <try></try> <assignment> <try></try> <expression> <try></try> <success>;</success> <attributes>(5)</attributes> </expression> <success></success> <attributes>()</attributes> </assignment> <success></success> <attributes>()</attributes> </statement> <statement> <try></try> <assignment> <try></try> <fail/> </assignment> <if_stmt> <try> if(</try> <fail/> </if_stmt> <fail/> </statement> <fail/> </block> <fail/> </program> Parsing error

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  • A queue in C using structs and dynamic memory allocation (linked list)

    - by Martin Pugh
    I am tasked with making a queue data structure in C, as a linked list. Our lecturer gave us a large amount of code to implement a stack, but we have to adapt it to create a queue. The code our lecturer gave us ends up not compiling and segfaulting at the exact same point as the code I wrote for the queue. I'm very new to structs, malloc and C in general, so there could be something painfully obvious I've overlooked. Here is the code I am using: #include <stdio.h> #include <stdlib.h> struct node{ int data; //contains the actual data struct node *prev; //pointer to previous node (Closer to front) struct node *next; //pointer to next node (Closer to back) }; typedef struct node *Nodepointer; struct queue{ Nodepointer front; Nodepointer back; }; typedef struct queue *Queuepointer; main(){ Queuepointer myqueue; //create a queue called myqueue init(myqueue); //initialise the queue Nodepointer new = (Nodepointer)malloc(sizeof(struct node)); myqueue->front = new; } int init(Queuepointer q){ q = (Queuepointer)malloc(sizeof(struct queue)); q->front = NULL; q->back = NULL; } The idea is that the queue struct 'contains' the first and last nodes in a queue, and when a node is created, myqueue is updated. However, I cannot even get to that part (pop and push are written but omitted for brevity). The code is segfaulting at the line myqueue->front = new; with the following gdb output: Program received signal SIGSEGV, Segmentation fault. 0x08048401 in main () at queue.c:27 27 myqueue->front = new; Any idea what I'm doing wrong?

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  • Quick question on using the constructer with multiple files.

    - by sil3nt
    Hi there, I have this class header //header for class. #ifndef Container_H #define Container_H #include <iostream> using namespace std; const int DEFAULT=32; class Container{ public: Container(int maxCapacity = DEFAULT); ~Container(); void insert(int item, int index); void erase(int index); int size()const; private: int sizeC; int capacityC; int * elements; }; void info(); #endif and this source file #include "container.h" Container::Container(int maxCapacity = DEFAULT){ int y; } void Container::insert(int item, int index){ int x; } and when i compile this i get the following error message test.cpp:4: error: default argument given for parameter 1 of `Container::Container(int)' container.h:12: error: after previous specification in `Container::Container(int) what have i done wrong here?

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  • Reading Serial Data From C (OSX /dev/tty)

    - by Jud Stephenson
    I am trying to read data from a bluetooth barcode scanner (KDC300) using C. Here is the code I have so far, and the program successfully establishes a bluetooth connection to the scanner, but when a barcode is scanned, no input is displayed on the screen (Eventually more will be done with the data, but we have to get it working first, right). Here is the program: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <fcntl.h> #include <errno.h> #include <termios.h> #include <sys/ioctl.h> int main (int argc, const char * argv[]) { // define vars int STOP = 0; //char buf[255]; if(argv[1]) { int fd = open("/dev/tty.KDC1", O_RDONLY); if(fd == -1) { printf("%s", strcat("Unable to open /dev/tty.", argv[1])); } int res; while(STOP == 0) { while((res = read(fd,buf,255)) == 0); { if(res > 0) { buf[res]=0; printf("%s:%d\n", buf, res); if(buf[sizeof(buf)]=='\n') break; } } } } return 0; } If anyone has any ideas, I am at a loss on this so far. If it is any help, I can run screen /dev/tty.KDC1 and any barcodes scanned on the scanner appear in the terminal, I just can't do anything with the data. Jud

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  • What is the rationale to non allow overloading of C++ conversions operator with non-member functio

    - by Vicente Botet Escriba
    C++0x has added explicit conversion operators, but they must always be defined as members of the Source class. The same applies to the assignment operator, it must be defined on the Target class. When the Source and Target classes of the needed conversion are independent of each other, neither the Source can define a conversion operator, neither the Target can define a constructor from a Source. Usually we get it by defining a specific function such as Target ConvertToTarget(Source& v); If C++0x allowed to overload conversion operator by non member functions we could for example define the conversion implicitly or explicitly between unrelated types. template < typename To, typename From operator To(const From& val); For example we could specialize the conversion from chrono::time_point to posix_time::ptime as follows template < class Clock, class Duration operator boost::posix_time::ptime( const boost::chrono::time_point& from) { using namespace boost; typedef chrono::time_point time_point_t; typedef chrono::nanoseconds duration_t; typedef duration_t::rep rep_t; rep_t d = chrono::duration_cast( from.time_since_epoch()).count(); rep_t sec = d/1000000000; rep_t nsec = d%1000000000; return posix_time::from_time_t(0)+ posix_time::seconds(static_cast(sec))+ posix_time::nanoseconds(nsec); } And use the conversion as any other conversion. So the question is: What is the rationale to non allow overloading of C++ conversions operator with non-member functions?

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  • trying to make a simple grid-class, non-lvalue in assignment

    - by Tyrfing
    I'm implementing a simple C++ grid class. One Function it should support is accessed through round brackets, so that I can access the elements by writing mygrid(0,0). I overloaded the () operator and i am getting the error message: "non-lvalue in assignment". what I want to be able to do: //main cGrid<cA*> grid(5, 5); grid(0,0) = new cA(); excerpt of my implementation of the grid class: template class cGrid { private: T* data; int mWidth; int mHeight; public: cGrid(int width, int height) : mWidth(width), mHeight(height) { data = new T[width*height]; } ~cGrid() { delete data; } T operator ()(int x, int y) { if (x >= 0 && x <= mWidth) { if (y >= 0 && y <= mHeight) { return data[x + y * mWidth]; } } } const T &operator ()(int x, int y) const { if (x >= 0 && x <= mWidth) { if (y >= 0 && y <= mHeight) { return data[x + y * mWidth]; } } } The rest of the code deals with the implementation of an iterator and should not be releveant.

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  • Error while compiling Hello world program for CUDA

    - by footy
    I am using Ubuntu 12.10 and have sucessfully installed CUDA 5.0 and its sample kits too. I have also run sudo apt-get install nvidia-cuda-toolkit Below is my hello world program for CUDA: #include <stdio.h> /* Core input/output operations */ #include <stdlib.h> /* Conversions, random numbers, memory allocation, etc. */ #include <math.h> /* Common mathematical functions */ #include <time.h> /* Converting between various date/time formats */ #include <cuda.h> /* CUDA related stuff */ __global__ void kernel(void) { } /* MAIN PROGRAM BEGINS */ int main(void) { /* Dg = 1; Db = 1; Ns = 0; S = 0 */ kernel<<<1,1>>>(); /* PRINT 'HELLO, WORLD!' TO THE SCREEN */ printf("\n Hello, World!\n\n"); /* INDICATE THE TERMINATION OF THE PROGRAM */ return 0; } /* MAIN PROGRAM ENDS */ The following error occurs when I compile it with nvcc -g hello_world_cuda.cu -o hello_world_cuda.x /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `main': /home/adarshakb/Documents/hello_world_cuda.cu:16: undefined reference to `cudaConfigureCall' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__cudaUnregisterBinaryUtil': /usr/include/crt/host_runtime.h:172: undefined reference to `__cudaUnregisterFatBinary' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__sti____cudaRegisterAll_51_tmpxft_000033f1_00000000_4_hello_world_cuda_cpp1_ii_b81a68a1': /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFatBinary' /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFunction' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `cudaError cudaLaunch<char>(char*)': /usr/lib/nvidia-cuda-toolkit/include/cuda_runtime.h:958: undefined reference to `cudaLaunch' collect2: ld returned 1 exit status I am also making sure that I use gcc and g++ version 4.4 ( As 4.7 there is some problem with CUDA)

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  • Counter that will remember it's value

    - by owca
    I have a task to operate on complex number. Each number consists of double r = real part, double i = imaginary part and String name. Name must be set within constructor, so I've created int counter, then I'm sending it's value to setNextName function and get name letter back. Unfortunately incrementing this 'counter' value works only within costructor and then it is once again set to 0. How to deal with that?Some constant value? And second problem is that I also need to provide setNextNames(char c) function that will change the counter current value. The code : public class Imaginary { private double re; private double im; private String real; private String imaginary; private String name; private int counter=0; public Imaginary(double r, double u){ re = r; im = u; name = this.setNextName(counter); counter++; } public static String setNextName(int c){ String nameTab[] = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N", "O","P","Q","R","S","T","U","W","V","X","Y","Z"}; String setName = nameTab[c]; System.out.println("c: "+c); return setName; } public static String setNextName(char c){ // //don't know how to deal with this part // }

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  • How can I change the text in a <span></span> element using jQuery?

    - by Eric Reynolds
    I have a span element as follows: <span id="download">Download</span>. This element is controlled by a few radio buttons. Basically, what I want to do is have 1 button to download the item selected by the radio buttons, but am looking to make it a little more "flashy" by changing the text inside the <span> to say more specifically what they are downloading. The span is the downloading button, and I have it animated so that the span calls slideUp(), then should change the text, then return by slideDown().Here is the code I am using that does not want to work. $("input[name=method]").change(function() { if($("input[name=method]").val() == 'installer') { $('#download').slideUp(500); $('#download').removeClass("downloadRequest").removeClass("styling").css({"cursor":"default"}); $('#download').text("Download"); $('#download').addClass("downloadRequest").addClass("styling").css({"cursor":"pointer"}); $('#download').slideDown(500); } else if($("input[name=method]").val() == 'url') { $('#download').slideUp(500); $('#download').removeClass("downloadRequest").removeClass("styling").css({"cursor":"default"}); $('#download').text("Download From Vendor Website"); $('#download').addClass("styling").addClass("downloadRequest").css({"cursor":"pointer"}); $('#download').slideDown(500); } }); I changed the code a bit to be more readable so I know that it doesn't have the short code that jQuery so eloquently allows. Everything in the code works, with the exception of the changing of the text inside the span. I'm sure its a simple solution that I am just overlooking. Any help is appreciated, Eric R.

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  • Convert bitmap image information into CGImage in iPhone OS 3

    - by giftederic
    I want to create a CGImage with the color information I already have Here is the code for converting the CGImage to CML, CML_color is a matrix structure - (void)CGImageReftoCML:(CGImageRef *)image destination:(CML_color &)dest{ CML_RGBA p; NSUInteger width=CGImageGetWidth(image); NSUInteger height=CGImageGetHeight(image); CGColorSpaceRef colorSpace=CGColorSpaceCreateDeviceRGB(); unsigned char *rawData=new unsigned char[height*width*4]; NSUInteger bytesPerPixel=4; NSUInteger bytesPerRow=bytesPerPixel*width; NSUInteger bitsPerComponent=8; CGContextRef context=CGBitmapContextCreate(rawData, width, height, bitsPerComponent, bytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGColorSpaceRelease(colorSpace); CGContextDrawImage(context, CGRectMake(0, 0, width, height), image); CGContextRelease(context); int index=0; for (int i=0; i<height; i++) { for (int j=0; j<width; j++) { p.red=rawData[index++]; p.green=rawData[index++]; p.blue=rawData[index++]; p.alpha=rawData[index++]; dest(i,j)=p; } } delete[] rawData; } Now I want the reverse function, which converts CML into CGImage. I know all the color and alpha information to create the image, which stored in the matrix CML, but how can I do that?

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  • Is it okay to implement reference counting through composition?

    - by Billy ONeal
    Most common re-usable reference counted objects use private inheritance to implement re-use. I'm not a huge fan of private inheritance, and I'm curious if this is an acceptable way of handling things: class ReferenceCounter { std::size_t * referenceCount; public: ReferenceCounter() : referenceCount(NULL) {}; ReferenceCounter(ReferenceCounter& other) : referenceCount(other.referenceCount) { if (!referenceCount) { referenceCount = new std::size_t(1); other.referenceCount = referenceCount; } else { ++(*referenceCount); } }; ReferenceCounter& operator=(const ReferenceCounter& other) { ReferenceCounter temp(other); swap(temp); return *this; }; void swap(ReferenceCounter& other) { std::swap(referenceCount, other.referenceCount); }; ~ReferenceCounter() { if (referenceCount) { --(*referenceCount); if (!*referenceCount) delete referenceCount; } }; operator bool() const { return referenceCount && (*referenceCount != 0); }; }; class SomeClientClass { HANDLE someHandleThingy; ReferenceCounter objectsStillActive; public: SomeClientClass() { //Construct handle thingy } ~SomeClientClass() { if (objectsStillActive) return; //Release resources }; }; or are there subtle problems with this I'm not seeing?

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  • Delphi: Fast(er) widestring concatenation

    - by Ian Boyd
    i have a function who's job is to convert an ADO Recordset into html: class function RecordsetToHtml(const rs: _Recordset): WideString; And the guts of the function involves a lot of wide string concatenation: while not rs.EOF do begin Result := Result+CRLF+ '<TR>'; for i := 0 to rs.Fields.Count-1 do Result := Result+'<TD>'+VarAsString(rs.Fields[i].Value)+'</TD>'; Result := Result+'</TR>'; rs.MoveNext; end; With a few thousand results, the function takes, what any user would feel, is too long to run. The Delphi Sampling Profiler shows that 99.3% of the time is spent in widestring concatenation (@WStrCatN and @WstrCat). Can anyone think of a way to improve widestring concatenation? i don't think Delphi 5 has any kind of string builder. And Format doesn't support Unicode. And to make sure nobody tries to weasel out: pretend you are implementing the interface: IRecordsetToHtml = interface(IUnknown) function RecordsetToHtml(const rs: _Recordset): WideString; end; Update One I thought of using an IXMLDOMDocument, to build up the HTML as xml. But then i realized that the final HTML would be xhtml and not html - a subtle, but important, difference. Update Two Microsoft knowledge base article: How To Improve String Concatenation Performance

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  • Qt - no such signal error

    - by bullettime
    I'm trying to trigger a signal when a double click happens in one of the draggable widgets on the fridge magnets example. Here's the changes I made to the example source: DragLabel: class DragLabel : public QLabel { public: DragLabel(const QString &text, QWidget *parent); QString labelText() const; public slots: void testSlot(){qDebug()<<"testSlot";} //<-- implemented this slot protected: void mouseDoubleClickEvent(QMouseEvent *ev){emit testSignal();} //<-- overriden this method private: QString m_labelText; signals: void testSignal(); //<-- added this signal }; The only thing I changed in the implementation file is adding connect(this,SIGNAL(testSignal()),this,SLOT(testSlot())); to DragLabel's constructor. Trying to compile the project resulted in 'undefined reference to `DragLabel::testSignal()' and 'collect2: ld returned 1 exit status' errors. When I comment out the call to the signal, it compiles and runs, but gives off 'Object::connect: No such signal QLabel::testSignal() in draglabel.cpp' warning in the application output. Apparently testSignal() isn't being recognized as a signal. What am I missing?

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  • array of structs in C

    - by Hristo
    I'm trying to create an array of structs and also a pointer to that array. I don't know how large the array is going to be, so it should be dynamic. My struct would look something like this: typedef struct _stats_t { int hours[24]; int numPostsInHour; int days[7]; int numPostsInDay; int weeks[20]; int numPostsInWeek; int totNumLinesInPosts; int numPostsAnalyzed; } stats_t; ... and I need to have multiple of these structs for each file (unknown amount) that I will analyze. I'm not sure how to do this. I don't like the following approach because of the limit of the size of the array: # define MAX 10 typedef struct _stats_t { int hours[24]; int numPostsInHour; int days[7]; int numPostsInDay; int weeks[20]; int numPostsInWeek; int totNumLinesInPosts; int numPostsAnalyzed; } stats_t[MAX]; So how would I create this array? Also, would a pointer to this array would look something this? stats_t stats[]; stats_t *statsPtr = &stats[0]; Thanks, Hristo

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  • Printing an invisible NSView

    - by Rodger Wilson
    Initially I created a simple program with a custom NSView. I drew a picture (certificate) and printed it! beautiful! Everything worked great! I them moved my custom NSView to an existing application. My hope was that when a user hit print it would print this certificate. Simple enough. I figured a could have a NSView pointer in my controller code. Then at initialization I would populate the pointer. Then when someone wanted to print the certificate it would print. The problem is that all of my drawing code is in the "drawRect" method. This method doesn't get called because this view is never displayed in a window. I have heart that others use non-visible NSView objects just for printing. What do I need to do. I really don't want to show this view to the screen. Rodger

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  • Persist changes in C

    - by Mohit Deshpande
    I am developing a database-like application that stores a a structure containing: struct Dictionary { char *key; char *value; struct Dictionary *next; }; As you can see, I am using a linked list to store information. But the problem begins when the user exits out of the program. I want the information to be stored somewhere. So I was thinking of storing the linked list in a permanent or temporary file using fopen, then, when the user starts the program, retrieve the linked list. Here is the method that prints the linked list to the console: void PrintList() { int count = 0; struct Dictionary *current; current = head; if (current == NULL) { printf("\nThe list is empty!"); return; } printf(" Key \t Value\n"); printf(" ======== \t ========\n"); while (current != NULL) { count++; printf("%d. %s \t %s\n", count, current->key, current->value); current = current->next; } } So I am thinking of modifying this method to print the information through fprintf instead of printf and then the program would just get the infomation from the file. Could someone help me on how I can read and write to this file? What kind of file should it be, temporary or regular? How should I format the file (like I was thinking of just having the key first, then the value, then a newline character)?

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  • sIFR - getting a:hover to work in navigation list

    - by HudRom
    Hi, I am currently struggling with sIFR and a:hover. My problem site is hosted at http://irene.huditsch.info I have the following HTML code: <body id="irene-huditsch-info"> <div id="header"> <h1>Irene Huditsch</h1> <div id="top-nav"> <ul> <li id="impressum"> <a href="impressum.html" rel="index">Impressum</a> </li> <li id="kontakt"> <a href="kontakt.html">Kontakt</a> </li> </ul> </div> ... My sIFR-config.js looks like: sIFR.replace(braganza, { selector: 'div#top-nav a', css: '.sIFR-root { background-color: transparent; color: #FFFFFF; line-height: 13px; font-size: 11px; text-decoration: underline; cursor: pointer; } .sIFR-root:hover { color: #592b02; }', wmode: 'transparent' }); But the hover doesn't take effect. I tried different solution with no success either. When I write sIFR.replace(braganza, { selector: 'div#top-nav li', css: 'a { background-color: transparent; color: #FFFFFF; line-height: 13px; font-size: 11px; text-decoration: underline; cursor: pointer; } a:hover { color: #592b02; }', wmode: 'transparent' }); (which seems logical to me), the list items are not rendered at all. Could you please give me an advice how to do it correctly with the structure given? Thanks, Roman

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  • Finding a 3rd party QWidget with injected code & QWidget::find(hwnd)

    - by David Menard
    Hey, I have a Qt Dll wich I inject into a third-party Application using windows detours library: if(!DetourCreateProcessWithDll( Path, NULL, NULL, NULL, TRUE, CREATE_DEFAULT_ERROR_MODE | CREATE_SUSPENDED, NULL, NULL, &si, &pi, "C:\\Program Files\\Microsoft Research\\Detours Express 2.1\\bin\\detoured.dll", "C:\\Users\\Dave\\Documents\\Visual Studio 2008\\Projects\\XOR\\Debug\\XOR.dll", NULL)) and then I set a system-wide hook to intercept window creation: HHOOK h_hook = ::SetWindowsHookEx(WH_CBT, (HOOKPROC)CBTProc, Status::getInstance()->getXORInstance(), 0); Where XOR is my programs name, and Status::getInstance() is a Singleton where I keep globals. In my CBTProc callback, I want to intercept all windows that are QWidgets: HWND hwnd= FindWindow(L"QWidget", NULL); which works well, since I get a corresponding HWND (I checked with Spy++) Then, I want to get a pointer to the QWidget, so I can use its functions: QWidget* q = QWidget::find(hwnd); but here's the problem, the returned pointer is always 0. Am I not injecting my code into the process properly? Or am I not using QWidget::find() as I should? Thanks, Dave EDIT:If i change the QWidget::find() function to an exported function of my DLL, after setting the hooks (so I can set and catch a breakpoint), QWidgetPrivate::mapper is NULL.

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  • How to determine the data type of a CvMat

    - by Chris
    When using the CvMat type, the type of data is crucial to keeping your program running. For example, depending on whether your data is type float or unsigned char, you would choose one of these two commands: cvmGet(mat, row, col); cvGetReal2D(mat, row, col); Is there a universal approach to this? If the wrong data type matrix is passed to these calls, they crash at runtime. This is becoming an issue, since a function I have defined is getting passed several different types of matrices. How do you determine the data type of a matrix so you can always access its data? I tried using the "type()" function as such. CvMat* tmp_ptr = cvCreateMat(t_height,t_width,CV_8U); std::cout << "type = " << tmp_ptr->type() << std::endl; This does not compile, saying "term does not evaluate to a function taking 0 arguments". If I remove the brackets after the word type, I get a type of 1111638032 EDIT minimal application that reproduces this... int main( int argc, char** argv ) { CvMat *tmp2 = cvCreateMat(10,10, CV_32FC1); std::cout << "tmp2 type = " << tmp2->type << " and CV_32FC1 = " << CV_32FC1 << " and " << (tmp2->type == CV_32FC1) << std::endl; } Output: tmp2 type = 1111638021 and CV_32FC1 = 5 and 0

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  • Save QList<int> to QSettings

    - by Tobias
    Hello, I want to save a QList<int> to my QSettings without looping through it. I know that I could use writeArray() and a loop to save all items or to write the QList to a QByteArray and save this but then it is not human readable in my INI file.. Currently I am using the following to transform my QList<int> to QList<QVariant>: QList<QVariant> variantList; //Temp is the QList<int> for (int i = 0; i < temp.size(); i++) variantList.append(temp.at(i)); And to save this QList<Variant> to my Settings I use the following code: QVariant list; list.setValue(variantList); //saveSession is my QSettings object saveSession.setValue("MyList", list); The QList is correctly saved to my INI file as I can see (comma seperated list of my ints) But the function crashes on exit. I already tried to use a pointer to my QSettings object instead but then it crashes on deleting the pointer ..

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  • Random String Generator creates same string on multiple calls

    - by rockinthesixstring
    Hi there. I've build a random string generator but I'm having a problem whereby if I call the function multiple times say in a Page_Load method, the function returns the same string twice. here's the code ''' <summary>' ''' Generates a Random String' ''' </summary>' ''' <param name="n">number of characters the method should generate</param>' ''' <param name="UseSpecial">should the method include special characters? IE: # ,$, !, etc.</param>' ''' <param name="SpecialOnly">should the method include only the special characters and excludes alpha numeric</param>' ''' <returns>a random string n characters long</returns>' Public Function GenerateRandom(ByVal n As Integer, Optional ByVal UseSpecial As Boolean = True, Optional ByVal SpecialOnly As Boolean = False) As String Dim chars As String() ' a character array to use when generating a random string' Dim ichars As Integer = 74 'number of characters to use out of the chars string' Dim schars As Integer = 0 ' number of characters to skip out of the characters string' chars = { _ "A", "B", "C", "D", "E", "F", _ "G", "H", "I", "J", "K", "L", _ "M", "N", "O", "P", "Q", "R", _ "S", "T", "U", "V", "W", "X", _ "Y", "Z", "0", "1", "2", "3", _ "4", "5", "6", "7", "8", "9", _ "a", "b", "c", "d", "e", "f", _ "g", "h", "i", "j", "k", "l", _ "m", "n", "o", "p", "q", "r", _ "s", "t", "u", "v", "w", "x", _ "y", "z", "!", "@", "#", "$", _ "%", "^", "&", "*", "(", ")", _ "-", "+"} If Not UseSpecial Then ichars = 62 ' only use the alpha numeric characters out of "char"' If SpecialOnly Then schars = 62 : ichars = 74 ' skip the alpha numeric characters out of "char"' Dim rnd As New Random() Dim random As String = String.Empty Dim i As Integer = 0 While i < n random += chars(rnd.[Next](schars, ichars)) System.Math.Max(System.Threading.Interlocked.Increment(i), i - 1) End While rnd = Nothing Return random End Function but if I call something like this Dim str1 As String = GenerateRandom(5) Dim str2 As String = GenerateRandom(5) the response will be something like this g*3Jq g*3Jq and the second time I call it, it will be 3QM0$ 3QM0$ What am I missing? I'd like every random string to be generated as unique.

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  • Listing directories in Linux from C

    - by nunos
    I am trying to simulate linux command ls using linux api from c. Looking at the code it does make sense, but when I run it I get "stat error: No such file or directory". I have checked that opendir is working ok. I think the problem is in stat, which is returning -1 even though I think it should return 0. What am I missing? Thanks for your help. #include <stdio.h> #include <stdlib.h> #include <string.h> #include <dirent.h> #include <sys/stat.h> #include <errno.h> int main(int argc, char *argv[]) { DIR *dirp; struct dirent *direntp; struct stat stat_buf; char *str; if (argc != 2) { fprintf( stderr, "Usage: %s dir_name\n", argv[0]); exit(1); } if ((dirp = opendir( argv[1])) == NULL) { perror(argv[1]); exit(2); } while ((direntp = readdir( dirp)) != NULL) { if (stat(direntp->d_name, &stat_buf)==-1) { perror("stat ERROR"); exit(3); } if (S_ISREG(stat_buf.st_mode)) str = "regular"; else if (S_ISDIR(stat_buf.st_mode)) str = "directory"; else str = "other"; printf("%-25s - %s\n", direntp->d_name, str); } closedir(dirp); exit(0); }

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  • [Doxygen] How to documenting global dependencies for functions?

    - by Thomas Matthews
    I've got some C code from a 3rd party vendor (for an embedded platform) that uses global variables (for speed & space optimizations). I'm documenting the code, converting to Doxygen format. How do I put a note in the function documentation that the function requires on global variables and functions? Doxygen has special commands for annotating parameters and return values as describe here: Doxygen Special Commands. I did not see any commands for global variables. Example C code: extern unsigned char data_buffer[]; //!< Global variable. /*! Returns the next available data byte. * \return Next data byte. */ unsigned char Get_Byte(void) { static unsigned int index = 0; return data_buffer[index++]; //!< Uses global variable. } In the above code, I would like to add Doxygen comments that the function depends on the global variable data_buffer.

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  • Can a destructor be recursive?

    - by Cubbi
    Is this program well-defined, and if not, why exactly? #include <iostream> #include <new> struct X { int cnt; X (int i) : cnt(i) {} ~X() { std::cout << "destructor called, cnt=" << cnt << std::endl; if ( cnt-- > 0 ) this->X::~X(); // explicit recursive call to dtor } }; int main() { char* buf = new char[sizeof(X)]; X* p = new(buf) X(7); p->X::~X(); // explicit call to dtor delete[] buf; } My reasoning: although invoking a destructor twice is undefined behavior, per 12.4/14, what it says exactly is this: the behavior is undefined if the destructor is invoked for an object whose lifetime has ended Which does not seem to prohibit recursive calls. While the destructor for an object is executing, the object's lifetime has not yet ended, thus it's not UB to invoke the destructor again. On the other hand, 12.4/6 says: After executing the body [...] a destructor for class X calls the destructors for X's direct members, the destructors for X's direct base classes [...] which means that after the return from a recursive invocation of a destructor, all member and base class destructors will have been called, and calling them again when returning to the previous level of recursion would be UB. Therefore, a class with no base and only POD members can have a recursive destructor without UB. Am I right?

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