Search Results

Search found 10366 results on 415 pages for 'const char pointer'.

Page 196/415 | < Previous Page | 192 193 194 195 196 197 198 199 200 201 202 203  | Next Page >

  • Experts help needed on libcurl programming in sending HTTP HEAD Request.

    - by Mani
    Hi all, I need clarifications on using libcurl for the following: I need to send an http HEAD request shown as below :: HEAD /mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 The code I wrote (shown below) , sends the HEAD Request in slightly different way: curl_global_init(CURL_GLOBAL_ALL); CURL* ctx = NULL; const char *url = "http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg" ; char *returnString; struct curl_slist *headers = NULL; ctx = curl_easy_init(); headers = curl_slist_append(headers,"Accept: /"); headers = curl_slist_append(headers,"User-Agent: Kreatel_IP-STB");\ headers = curl_slist_append(headers,"getcontentFeatures.dlna.org: 1"); headers = curl_slist_append(headers,"Pragma:"); headers = curl_slist_append(headers,"Proxy-Connection:"); curl_easy_setopt(ctx,CURLOPT_HTTPHEADER , headers ); curl_easy_setopt(ctx,CURLOPT_NOBODY ,1 ); curl_easy_setopt(ctx,CURLOPT_VERBOSE, 1); curl_easy_setopt(ctx,CURLOPT_URL,url ); curl_easy_setopt(ctx,CURLOPT_NOPROGRESS ,1 ); curl_easy_perform(ctx); curl_easy_cleanup(ctx); curl_global_cleanup(); The code shown above sends the HEAD Request in slightly different form (shown below) HEAD http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Proxy-Connection: Keep-Alive Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 Can any one , share the appropriate code ?

    Read the article

  • Problem when copying array of different types using Arrays.copyOf

    - by Shervin
    I am trying to create a method that pretty much takes anything as a parameter, and returns a concatenated string representation of the value with some delimiter. public static String getConcatenated(char delim, Object ...names) { String[] stringArray = Arrays.copyOf(names, names.length, String[].class); //Exception here return getConcatenated(delim, stringArray); } And the actual method public static String getConcatenated(char delim, String ... names) { if(names == null || names.length == 0) return ""; StringBuilder sb = new StringBuilder(); for(int i = 0; i < names.length; i++) { String n = names[i]; if(n != null) { sb.append(n.trim()); sb.append(delim); } } //Remove the last delim return sb.substring(0, sb.length()-1).toString(); } And I have the following JUnit test: final String two = RedpillLinproUtils.getConcatenated(' ', "Shervin", "Asgari"); Assert.assertEquals("Result", "Shervin Asgari", two); //OK final String three = RedpillLinproUtils.getConcatenated(';', "Shervin", "Asgari"); Assert.assertEquals("Result", "Shervin;Asgari", three); //OK final String four = RedpillLinproUtils.getConcatenated(';', "Shervin", null, "Asgari", null); Assert.assertEquals("Result", "Shervin;Asgari", four); //OK final String five = RedpillLinproUtils.getConcatenated('/', 1, 2, null, 3, 4); Assert.assertEquals("Result", "1/2/3/4", five); //FAIL However, the test fails on the last part with the exception: java.lang.ArrayStoreException at java.lang.System.arraycopy(Native Method) at java.util.Arrays.copyOf(Arrays.java:2763) Can someone spot the error?

    Read the article

  • Enums, Constructor overloads with similar conversions.

    - by David Thornley
    Why does VisualC++ (2008) get confused 'C2666: 2 overloads have similar conversions' when I specify an enum as the second parameter, but not when I define a bool type? Shouldn't type matching already rule out the second constructor because it is of a 'basic_string' type? #include <string> using namespace std; enum EMyEnum { mbOne, mbTwo }; class test { public: #if 1 // 0 = COMPILE_OK, 1 = COMPILE_FAIL test(basic_string<char> myString, EMyEnum myBool2) { } test(bool myBool, bool myBool2) { } #else test(basic_string<char> myString, bool myBool2) { } test(bool myBool, bool myBool2) { } #endif }; void testme() { test("test", mbOne); } I can work around this by specifying a reference 'ie. basic_string &myString' but not if it is 'const basic_string &myString'. Also calling explicitly via "test((basic_string)"test", mbOne);" also works. I suspect this has something to do with every expression/type being resolved to a bool via an inherent '!=0'. Curious for comments all the same :)

    Read the article

  • Why are virtual methods considered early bound?

    - by AspOnMyNet
    One definition of binding is that it is the act of replacing function names with memory addresses. a) Thus I assume early binding means function calls are replaced with memory addresses during compilation process, while with late binding this replacement happens during runtime? b) Why are virtual methods also considered early bound (thus the target method is found at compile time, and code is created that will call this method)? As far as I know, with virtual methods the call to actual method is resolved only during runtime and not compile time?! thanx EDIT: 1) A a=new A(); a.M(); As far as I know, it is not known at compile time where on the heap (thus at which memory address ) will instance a be created during runtime. Now, with early binding the function calls are replaced with memory addresses during compilation process. But how can compiler replace function call with memory address, if it doesn’t know where on the heap will object a be created during runtime ( here I’m assuming the address of method a.M will also be at same memory location as a )? 2) v-table calls are neither early nor late bound. Instead there's an offset into a table of function pointers. The offset is fixed at compile time, but which table the function pointer is chosen from depends on the runtime type of the object (the object contains a hidden pointer to its v-table), so the final function address is found at runtime. But assuming the object of type T is created via reflection ( thus app doesn’t even know of existence of type T ), then how can at compile time exist an entry point for that type of object?

    Read the article

  • QT QSslError being signaled with the error code set to NoError

    - by Nantucket
    My Problem I compiled OpenSSL into QT to enable OpenSSL support. Everything appeared to go correctly in the compile. However, when I try to use the official HTTP example application that can be found here, everytime I try to download an https page, it will signal two QSslError, each with contents NoError. The types of QSslErrors, including NoError, are documented here, poorly. There is no explanation on why they even included an error type called NoError, or what it means. Bizarrely, the NoError error code seems to be true, as it downloads the remote https document perfectly even while signaling the error. Does anyone have any idea what this means and what could possibly be causing it? Optional Background Reading Here is the relevant part of the code from the example app (this is connected to the network connection's sslErrors signal by the constructor): void HttpWindow::sslErrors(QNetworkReply*,const QList<QSslError> &errors) { QString errorString; foreach (const QSslError &error, errors) { if (!errorString.isEmpty()) errorString += ", "; errorString += error.errorString(); } if (QMessageBox::warning(this, tr("HTTP"), tr("One or more SSL errors has occurred: %1").arg(errorString), QMessageBox::Ignore | QMessageBox::Abort) == QMessageBox::Ignore) { reply->ignoreSslErrors(); } } I have tried the old version of this example, and it produced the same result. I have tried OpenSSL 1.0.0a and 0.9.8o. I have tried tried compiling OpenSSL myself, I have tried using pre-compiled versions of OpenSSL from the net. All produce the same result. If this were my first time using QT with SSL, I would almost think this is the intended result (even though their example application is popping up error warning message windows), if not for the fact that last time I played with QT, using what would now be an old version of QT with an old version of SSL, I distinctly remember everything working fine with no error windows. My system is running Windows 7 x64.

    Read the article

  • How to asynchronously read to std::string using Boost::asio?

    - by SpyBot
    Hello. I'm learning Boost::asio and all that async stuff. How can I asynchronously read to variable user_ of type std::string? Boost::asio::buffer(user_) works only with async_write(), but not with async_read(). It works with vector, so what is the reason for it not to work with string? Is there another way to do that besides declaring char user_[max_len] and using Boost::asio::buffer(user_, max_len)? Also, what's the point of inheriting from boost::enable_shared_from_this<Connection> and using shared_from_this() instead of this in async_read() and async_write()? I've seen that a lot in the examples. Here is a part of my code: class Connection { public: Connection(tcp::acceptor &acceptor) : acceptor_(acceptor), socket_(acceptor.get_io_service(), tcp::v4()) { } void start() { acceptor_.get_io_service().post( boost::bind(&Connection::start_accept, this)); } private: void start_accept() { acceptor_.async_accept(socket_, boost::bind(&Connection::handle_accept, this, placeholders::error)); } void handle_accept(const boost::system::error_code& err) { if (err) { disconnect(); } else { async_read(socket_, boost::asio::buffer(user_), boost::bind(&Connection::handle_user_read, this, placeholders::error, placeholders::bytes_transferred)); } } void handle_user_read(const boost::system::error_code& err, std::size_t bytes_transferred) { if ( err or (bytes_transferred != sizeof(user_)) ) { disconnect(); } else { ... } } ... void disconnect() { socket_.shutdown(tcp::socket::shutdown_both); socket_.close(); socket_.open(tcp::v4()); start_accept(); } tcp::acceptor &acceptor_; tcp::socket socket_; std::string user_; std::string pass_; ... };

    Read the article

  • Why wont this compile its killing me. (java)

    - by Ryan The Leach
    import java.util.*; public class Caesar { public static void main(String [] args) { final boolean DEBUG = false; System.out.println("Welcome to the Caesar Cypher"); System.out.println("----------------------------"); Scanner keyboard = new Scanner (System.in); System.out.print("Enter a String : "); String plainText = keyboard.nextLine(); System.out.print("Enter an offset: "); int offset = keyboard.nextInt(); String cipherText = ""; for(int i=0;i<plainText.length();i++) { int chVal = plainText.charAt(i); if (DEBUG) {int debugchVal = chVal;} chVal +=offset; if (DEBUG) {System.out.print(chVal + "\t");} while (chVal <32 || chVal > 127) { if (chVal < 32) chVal += 96; if (chVal > 127) chVal -= 96; if(DEBUG) {System.out.print(chVal+" ");} } if (DEBUG) {System.out.println();} char c = (char) chVal; cipherText = cipherText + c; if (DEBUG) {System.out.println(i + "\t" + debugchVal + "\t" + chVal + "\t" + c + "\t" + cipherText);} } System.out.println(cipherText); } }

    Read the article

  • Understanding Symbols In Ruby

    - by Kezzer
    Despite reading this article, I'm still confused as to the representation of the data in memory when it comes to using symbols. If a symbol, two of them contained in different objects, exist in the same memory location, then how is it that they contain different values? I'd have expected the same memory location to contain the same value. As a quote from the link: Unlike strings, symbols of the same name are initialized and exist in memory only once during a session of ruby I just don't understand how it manages to differentiate the values contained in the same memory location. EDIT So let's consider the example: patient1 = { :ruby => "red" } patient2 = { :ruby => "programming" } patient1.each_key {|key| puts key.object_id.to_s} 3918094 patient2.each_key {|key| puts key.object_id.to_s} 3918094 patient1 and patient2 are both hashes, that's fine. :ruby however is a symbol. If we were to output the following: patient1.each_key {|key| puts key.to_s} Then what will be output? "red", or "programming"? FURTHER EDIT I'm still really quite confused. I'm thinking a symbol is a pointer to a value. Let's forget hashes for a second. The questions I have are; can you assign a value to a symbol? Is a symbol just a pointer to a variable with a value in it? If symbols are global, does that mean a symbol always points to one thing?

    Read the article

  • error in finding out the lexems and no of lines of a text file in C

    - by mekasperasky
    #include<stdio.h> #include<ctype.h> #include<string.h> int main() { int i=0,j,k,lines_count[2]={1,1},operand_count[2]={0},operator_count[2]={0},uoperator_count[2]={0},control_count[2]={0,0},cl[13]={0},variable_dec[2]={0,0},l,p[2]={0},ct,variable_used[2]={0,0},constant_count[2],s[2]={0},t[2]={0}; char a,b[100],c[100]; char d[100]={0}; j=30; FILE *fp1[2],*fp2; fp1[0]=fopen("program1.txt","r"); fp1[1]=fopen("program2.txt","r"); //the source file is opened in read only mode which will passed through the lexer fp2=fopen("ccv1ouput.txt","wb"); //now lets remove all the white spaces and store the rest of the words in a file if(fp1[0]==NULL) { perror("failed to open program1.txt"); //return EXIT_FAILURE; } if(fp1[1]==NULL) { perror("failed to open program2.txt"); //return EXIT_FAILURE; } i=0; k=0; ct=0; while(ct!=2) { while(!feof(fp1[ct])) { a=fgetc(fp1[ct]); if(a!=' '&&a!='\n') { if (!isalpha(a) && !isdigit(a)) { switch(a) { case '+':{ i=0; cl[0]=1; operator_count[ct]=operator_count[ct]+1;break;} case '-':{ cl[1]=1; operator_count[ct]=operator_count[ct]+1;i=0;break;} case '*':{ cl[2]=1; operator_count[ct]=operator_count[ct]+1;i=0;break;} case '/':{ cl[3]=1; operator_count[ct]=operator_count[ct]+1;i=0;break;} case '=':{a=fgetc(fp1[ct]); if (a=='='){cl[4]=1; operator_count[ct]=operator_count[ct]+1; operand_count[ct]=operand_count[ct]+1;} else { cl[5]=1; operator_count[ct]=operator_count[ct]+1; operand_count[ct]=operand_count[ct]+1; ungetc(1,fp1[ct]); } break;} case '%':{ cl[6]=1; operator_count[ct]=operator_count[ct]+1;i=0;break;} case '<':{ a=fgetc(fp1[ct]); if (a=='=') {cl[7]=1; operator_count[ct]=operator_count[ct]+1;} else { cl[8]=1; operator_count[ct]=operator_count[ct]+1; ungetc(1,fp1[ct]); } break; } case '>':{ ; a=fgetc(fp1[ct]); if (a=='='){cl[9]=1; operator_count[ct]=operator_count[ct]+1;} else { cl[10]=1; operator_count[ct]=operator_count[ct]+1; ungetc(1,fp1[ct]); } break;} case '&':{ cl[11]=1; a=fgetc(fp1[ct]); operator_count[ct]=operator_count[ct]+1; operand_count[ct]=operand_count[ct]+1; variable_used[ct]=variable_used[ct]-1; break; } case '|':{ cl[12]=1; a=fgetc(fp1[ct]); operator_count[ct]=operator_count[ct]+1; operand_count[ct]=operand_count[ct]+1; variable_used[ct]=variable_used[ct]-1; break; } case '#':{ while(a!='\n') { a=fgetc(fp1[ct]); } } } } else { d[i]=a; i=i+1; k=k+1; } } else { //printf("%s \n",d); if((strcmp(d,"if")==0)){ memset ( d, 0, 100 ); i=0; control_count[ct]=control_count[ct]+1; } else if(strcmp(d,"then")==0){ i=0;memset ( d, 0, 100 );control_count[ct]=control_count[ct]+1;} else if(strcmp(d,"else")==0){ i=0;memset ( d, 0, 100 );control_count[ct]=control_count[ct]+1;} else if(strcmp(d,"while")==0){ i=0;memset ( d, 0, 100 );control_count[ct]=control_count[ct]+1;} else if(strcmp(d,"int")==0){ while(a != '\n') { a=fgetc(fp1[ct]); if (isalpha(a) ) variable_dec[ct]=variable_dec[ct]+1; } memset ( d, 0, 100 ); lines_count[ct]=lines_count[ct]+1; } else if(strcmp(d,"char")==0){while(a != '\n') { a=fgetc(fp1[ct]); if (isalpha(a) ) variable_dec[ct]=variable_dec[ct]+1; } memset ( d, 0, 100 ); lines_count[ct]=lines_count[ct]+1; } else if(strcmp(d,"float")==0){while(a != '\n') { a=fgetc(fp1[ct]); if (isalpha(a) ) variable_dec[ct]=variable_dec[ct]+1; } memset ( d, 0, 100 ); lines_count[ct]=lines_count[ct]+1; } else if(strcmp(d,"printf")==0){while(a!='\n') a=fgetc(fp1[ct]); memset(d,0,100); } else if(strcmp(d,"scanf")==0){while(a!='\n') a=fgetc(fp1[ct]); memset(d,0,100);} else if (isdigit(d[i-1])) { memset ( d, 0, 100 ); i=0; constant_count[ct]=constant_count[ct]+1; operand_count[ct]=operand_count[ct]+1; } else if (isalpha(d[i-1]) && strcmp(d,"int")!=0 && strcmp(d,"char")!=0 && strcmp(d,"float")!=0 && (strcmp(d,"if")!=0) && strcmp(d,"then")!=0 && strcmp(d,"else")!=0 && strcmp(d,"while")!=0 && strcmp(d,"printf")!=0 && strcmp(d,"scanf")!=0) { memset ( d, 0, 100 ); i=0; operand_count[ct]=operand_count[ct]+1; } else if(a=='\n') { lines_count[ct]=lines_count[ct]+1; memset ( d, 0, 100 ); } } } fclose(fp1[ct]); operand_count[ct]=operand_count[ct]-5; variable_used[0]=operand_count[0]-constant_count[0]; variable_used[1]=operand_count[1]-constant_count[1]; for(j=0;j<12;j++) uoperator_count[ct]=uoperator_count[ct]+cl[j]; fprintf(fp2,"\n statistics of program %d",ct+1); fprintf(fp2,"\n the no of lines ---> %d",lines_count[ct]); fprintf(fp2,"\n the no of operands --->%d",operand_count[ct]); fprintf(fp2,"\n the no of operator --->%d",operator_count[ct]); fprintf(fp2,"\n the no of control statments --->%d",control_count[ct]); fprintf(fp2,"\n the no of unique operators --->%d",uoperator_count[ct]); fprintf(fp2,"\n the no of variables declared--->%d",variable_dec[ct]); fprintf(fp2,"\n the no of variables used--->%d",variable_used[ct]); fprintf(fp2,"\n ---------------------------------"); fprintf(fp2,"\n \t \t \t"); ct=ct+1; } t[0]=lines_count[0]+control_count[0]+uoperator_count[0]; t[1]=lines_count[1]+control_count[1]+uoperator_count[1]; s[0]=operator_count[0]+operand_count[0]+variable_dec[0]+variable_used[0]; s[1]=operator_count[1]+operand_count[1]+variable_dec[1]+variable_used[1]; fprintf(fp2,"\n the time complexity of program 1 is %d",t[0]); fprintf(fp2,"\n the time complexity of program 2 is %d",t[1]); fprintf(fp2,"\n the space complexity of program 1 is %d",s[0]); fprintf(fp2,"\n the space complexity of program 2 is %d",s[1]); if((t[0]>t[1]) && (s[0] >s[1])) fprintf(fp2,"\n the efficiency of program 2 is greater than program 1"); else if(t[0]<t[1] && s[0] < s[1]) fprintf(fp2,"\n the efficiency of program 1 is greater than program 2 " ); else if (t[0]+s[0] > t[1]+s[1]) fprintf(fp2,"\n the efficiency of program 1 is greater than program 2"); else if (t[0]+s[0] < t[1]+s[1]) fprintf(fp2,"\n the efficiency of program 2 is greater than program 1"); else if (t[0]+s[0] == t[1]+s[1]) fprintf(fp2,"\n the efficiency of program 1 is equal to that of program 2"); fclose(fp2); return 0; } this code basically compares two c codes and finds out the no. of variables declared , used , no. of control statements , no. of lines and no. of unique operators , and operands , so as to find out the time complexity and space complexity of of the two programs given in the text file program1.txt and program2.txt ... Lets say program1.txt is this #include<stdio.h> #include<math.h> int main () { FILE *fp; fp=fopen("output.txt","w"); long double t,y=0,x=0,e=5,f=1,w=1; for (t=0;t<10;t=t+0.01) { //if (isnan(y) || isinf(y)) //break; fprintf(fp,"%ld\t%ld\n",y,x); y = y + ((e*(1 - (x*x))*y) - x + f*cos(w*0.1))*0.1; x = x + y*0.1; } fclose(fp); return (0); } i havent indented it as its just a text file . But my output is totally faulty . Its not able to find the any of the ouput that i need . Where is the bug in this ? I am not able to figure out as the algorithm looks fine .

    Read the article

  • [MFC] Creating multiple dialogs in an MFC app with no main Window, they become children of each othe

    - by John
    (title updated) Following on from this question, now I have a clearer picture what's going on... I have a MFC application with no main window, which exposes an API to create dialogs. When I call some of these methods repeatedly, the dialogs created are parented to each other instead of all being parented to the desktop... I have no idea why. But anyway even after creation, I am unable to change the parent back to NULL or CWnd::GetDesktopWindow()... if I call SetParent followed by GetParent, nothing has changed. So apart from the really weird question of why Windows is magically parenting each dialog to the last one created, is there anything I'm missing to be able to set these windows as children of the desktop? UPDATED: I have found the reason for all this, but not the solution. From my dialog constructor, we end up in: BOOL CDialog::CreateIndirect(LPCDLGTEMPLATE lpDialogTemplate, CWnd* pParentWnd, void* lpDialogInit, HINSTANCE hInst) { ASSERT(lpDialogTemplate != NULL); if (pParentWnd == NULL) pParentWnd = AfxGetMainWnd(); m_lpDialogInit = lpDialogInit; return CreateDlgIndirect(lpDialogTemplate, pParentWnd, hInst); } Note: if (pParentWnd == NULL)pParentWnd = AfxGetMainWnd(); The call-stack from my dialog constructor looks like this: mfc80d.dll!CDialog::CreateIndirect(const DLGTEMPLATE * lpDialogTemplate=0x005931a8, CWnd * pParentWnd=0x00000000, void * lpDialogInit=0x00000000, HINSTANCE__ * hInst=0x00400000) mfc80d.dll!CDialog::CreateIndirect(void * hDialogTemplate=0x005931a8, CWnd * pParentWnd=0x00000000, HINSTANCE__ * hInst=0x00400000) mfc80d.dll!CDialog::Create(const char * lpszTemplateName=0x0000009d, CWnd * pParentWnd=0x00000000) mfc80d.dll!CDialog::Create(unsigned int nIDTemplate=157, CWnd * pParentWnd=0x00000000) MyApp.exe!CMyDlg::CMyDlg(CWnd * pParent=0x00000000) Running in the debugger, if I manually change pParentWnd back to 0 in CDialog::CreateIndirect, everything works fine... but how do I stop it happening in the first place?

    Read the article

  • implement SIMD in C++

    - by Hristo
    I'm working on a bit of code and I'm trying to optimize it as much as possible, basically get it running under a certain time limit. The following makes the call... static affinity_partitioner ap; parallel_for(blocked_range<size_t>(0, T), LoopBody(score), ap); ... and the following is what is executed. void operator()(const blocked_range<size_t> &r) const { int temp; int i; int j; size_t k; size_t begin = r.begin(); size_t end = r.end(); for(k = begin; k != end; ++k) { // for each trainee temp = 0; for(i = 0; i < N; ++i) { // for each sample int trr = trRating[k][i]; int ei = E[i]; for(j = 0; j < ei; ++j) { // for each expert temp += delta(i, trr, exRating[j][i]); } } myscore[k] = temp; } } I'm using Intel's TBB to optimize this. But I've also been reading about SIMD and SSE2 and things along that nature. So my question is, how do I store the variables (i,j,k) in registers so that they can be accessed faster by the CPU? I think the answer has to do with implementing SSE2 or some variation of it, but I have no idea how to do that. Any ideas? Thanks, Hristo

    Read the article

  • Access Violation in std::pair

    - by sameer karjatkar
    I have an application which is trying to populate a pair. Out of nowhere the application crashes. The Windbg analysis on the crash dump suggests: PRIMARY_PROBLEM_CLASS: INVALID_POINTER_READ DEFAULT_BUCKET_ID: INVALID_POINTER_READ STACK_TEXT: 0389f1dc EPFilter32!std::vector<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >::size+0xc INVALID_POINTER_READ_c0000005_Test.DLL!std::vector_std::pair_unsigned_int, unsigned_int_,std::allocator_std::pair_unsigned_int,unsigned_int_____::size Following is the code snap in the code where it fails: for (unsigned i1 = 0; i1 < size1; ++i1) { for (unsigned i2 = 0; i2 < size2; ++i2) { const branch_info& b1 = en1.m_branches[i1]; //Exception here :crash const branch_info& b2 = en2.m_branches[i2]; } } where branch_info is std::pair<unsigned int,unsigned int> and the en1.m_branches[i1] fetches me a pair value.

    Read the article

  • How to use VBA to colour pie chart

    - by Timon Heinomann
    I have the following code in which the code tries to create a bubble chart with pie charts as the bubbles. As in this version colour themes are used to create a different colour in each pie chart (bulbble) in the function part I have the problem that it works depending on the paths to the colour paletts. Is there an easy way to make the function in a way that it works independently of those paths either by coding a colour for each pie chart segment or by using standardize paths (probably not possible, not preferable). Sub PieMarkers() Dim chtMarker As Chart Dim chtMain As Chart Dim intPoint As Integer Dim rngRow As Range Dim lngPointIndex As Long Dim thmColor As Long Dim myTheme As String Application.ScreenUpdating = False Set chtMarker = ActiveSheet.ChartObjects("chtMarker").Chart Set chtMain = ActiveSheet.ChartObjects("chtMain").Chart Set chtMain = ActiveSheet.ChartObjects("chtMain").Chart Set rngRow = Range(ThisWorkbook.Names("PieChartValues").RefersTo) For Each rngRow In Range("PieChartValues").Rows chtMarker.SeriesCollection(1).Values = rngRow ThisWorkbook.Theme.ThemeColorScheme.Load GetColorScheme(thmColor) chtMarker.Parent.CopyPicture xlScreen, xlPicture lngPointIndex = lngPointIndex + 1 chtMain.SeriesCollection(1).Points(lngPointIndex).Paste thmColor = thmColor + 1 Next lngPointIndex = 0 Application.ScreenUpdating = True End Sub Function GetColorScheme(i As Long) As String Const thmColor1 As String = "C:\Program Files\Microsoft Office\Document Themes 15\Theme Colors\Blue Green.xml" Const thmColor2 As String = "C:\Program Files\Microsoft Office\Document Themes 15\Theme Colors\Orange Red.xml" Select Case i Mod 2 Case 0 GetColorScheme = thmColor1 Case 1 GetColorScheme = thmColor2 End Select End Function The code copies a single chart again and again on the bubbles. So I woudl like to alter the Function (now called Get colourscheme) into a fucntion that assigns a a unqiue rgb colour to each segment of each pie chart

    Read the article

  • speed string search in PHP

    - by Marc
    Hi! I have a 1.2GB file that contains a one line string. What I need is to search the entire file to find the position of an another string (currently I have a list of strings to search). The way what I'm doing it now is opening the big file and move a pointer throught 4Kb blocks, then moving the pointer X positions back in the file and get 4Kb more. My problem is that a bigger string to search, a bigger time he take to got it. Can you give me some ideas to optimize the script to get better search times? this is my implementation: function busca($inici){ $limit = 4096; $big_one = fopen('big_one.txt','r'); $options = fopen('options.txt','r'); while(!feof($options)){ $search = trim(fgets($options)); $retro = strlen($search);//maybe setting this position absolute? (like 12 or 15) $punter = 0; while(!feof($big_one)){ $ara = fgets($big_one,$limit); $pos = strpos($ara,$search); $ok_pos = $pos + $punter; if($pos !== false){ echo "$pos - $punter - $search : $ok_pos <br>"; break; } $punter += $limit - $retro; fseek($big_one,$punter); } fseek($big_one,0); } } Thanks in advance!

    Read the article

  • g++ Linking Error on Mac while compiling FFMPEG

    - by Saptarshi Biswas
    g++ on Snow Leopard is throwing linking errors on the following piece of code test.cpp #include <iostream> using namespace std; #include <libavcodec/avcodec.h> // required headers #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); // offending library call return 0; } When I try to compile this using the following command g++ test.cpp -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I get the error Undefined symbols: "av_register_all()", referenced from: _main in ccUD1ueX.o ld: symbol(s) not found collect2: ld returned 1 exit status Interestingly, if I have an equivalent c code, test.c #include <stdio.h> #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); return 0; } gcc compiles it just fine gcc test.c -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I am using Mac OS X 10.6.5 $ g++ --version i686-apple-darwin10-g++-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) FFMPEG's libavcodec, libavformat etc. are C libraries and I have built them on my machine like thus: ./configure --enable-gpl --enable-pthreads --enable-shared \ --disable-doc --enable-libx264 make && sudo make install As one would expect, libavformat indeed contains the symbol av_register_all $ nm /usr/local/lib/libavformat.a | grep av_register_all 0000000000000000 T _av_register_all 00000000000089b0 S _av_register_all.eh I am inclined to believe g++ and gcc have different views of the libraries on my machine. g++ is not able to pick up the right libraries. Any clue?

    Read the article

  • F# Inline Function Specialization

    - by Ben
    Hi, My current project involves lexing and parsing script code, and as such I'm using fslex and fsyacc. Fslex LexBuffers can come in either LexBuffer<char> and LexBuffer<byte> varieties, and I'd like to have the option to use both. In order to user both, I need a lexeme function of type ^buf - string. Thus far, my attempts at specialization have looked like: let inline lexeme (lexbuf: ^buf) : ^buf -> string where ^buf : (member Lexeme: char array) = new System.String(lexbuf.Lexeme) let inline lexeme (lexbuf: ^buf) : ^buf -> string where ^buf : (member Lexeme: byte array) = System.Text.Encoding.UTF8.GetString(lexbuf.Lexeme) I'm getting a type error stating that the function body should be of type ^buf -> string, but the inferred type is just string. Clearly, I'm doing something (majorly?) wrong. Is what I'm attempting even possible in F#? If so, can someone point me to the proper path? Thanks!

    Read the article

  • Segmentation fault

    - by darkie15
    #include<stdio.h> #include<zlib.h> #include<unistd.h> #include<string.h> int main(int argc, char *argv[]) { char *path=NULL; size_t size; int index ; printf("\nArgument count is = %d", argc); printf ("\nThe 0th argument to the file is %s", argv[0]); path = getcwd(path, size); printf("\nThe current working directory is = %s", path); if (argc <= 1) { printf("\nUsage: ./output filename1 filename2 ..."); } else if (argc > 1) { for (index = 1; index <= argc;index++) { printf("\n File name entered is = %s", argv[index]); strcat(path,argv[index]); printf("\n The complete path of the file name is = %s", path); } } return 0; } In the above code, here is the output that I get while running the code: $ ./output test.txt Argument count is = 2 The 0th argument to the file is ./output The current working directory is = /home/welcomeuser File name entered is = test.txt The complete path of the file name is = /home/welcomeusertest.txt Segmentation fault (core dumped) Can anyone please me understand why I am getting a core dumped error? Regards, darkie

    Read the article

  • what are all the Optimize tricks that you know for asp.net code ?

    - by Aristos
    After some time of many code programming on asp.net, I discover the very big speed different between string and StringBuilder. I know that is very common and known but I just mention it for start. The second think that I have found to speed up the code, is to use the const, and not the static, for declare my configuration constants value (especial the strings). With the const, the compiler not create new object, but just place the value, on the point that you have ask it, but with the static declaration, is create a new memory object and keep its on the memory. My third trick, is when I search for string, I use hash values, and not the string itself. For example, if I need a List<string SomeValues, and place inside strings that I need to search them, I prefer to use List<int SomeHashValue, and I use the hash value to locate the strings. My forth thought that I was wandering, is if is better to place big strings in one line, or separate them in different lines with the + symbol to be more easy to read out. I make some tests and see that the compiler make a good job is some split the string, in many lines, using the + symbol. What other tricks/tips do you know and use on your programming to make it run faster, and maybe use less memory. Well I know, that some times, to make something run faster, you need more memory, more cache. My priority is on speed. Because Speed Counts.

    Read the article

  • function pointers callbacks C

    - by robUK
    Hello, I have started to review callbacks. I found this link: http://stackoverflow.com/questions/142789/what-is-a-callback-in-c-and-how-are-they-implemented which has a good example of callback which is very similar to what we use at work. However, I have tried to get it to work, but I have many errors. #include <stdio.h> /* Is the actual function pointer? */ typedef void (*event_cb_t)(const struct event *evt, void *user_data); struct event_cb { event_cb_t cb; void *data; }; int event_cb_register(event_ct_t cb, void *user_data); static void my_event_cb(const struct event *evt, void *data) { /* do some stuff */ } int main(void) { event_cb_register(my_event_cb, &my_custom_data); struct event_cb *callback; callback->cb(event, callback->data); return 0; } I know that callback use function pointers to store an address of a function. But there is a few things that I find I don't understand. That is what is meet by "registering the callback" and "event dispatcher"? Many thanks for any advice,

    Read the article

  • How to create a "Shell IDList Array" to support drag-and-drop of virtual files from C# to Windows Ex

    - by JustABill
    I started trying to implement drag-and-drop of virtual files (from a C# 4/WPF app) with this codeplex tutorial. After spending some time trying to figure out a DV_E_FORMATETC error, I figured out I need to support the "Shell IDList Array" data format. But there seems to be next to zero documentation on what this format actually does. After some searching, I found this page on advanced data transfer which said that a Shell IDList Array was a pointer to a CIDA structure. This CIDA structure then contains the number of PIDLs, and a list of offsets to them. So what the hell is a PIDL? After some more searching, this page sort of implies it's a pointer to an ITEMIDLIST, which itself contains a single member that is a list of SHITEMIDs. My next idea was to try dragging a file from another application with virtual files. I just got a MemoryStream back for this format. At least I know what class to provide for the thing, but that doesn't help at all for explaining what to put in it. So now that that's explained, I still have no idea how to create one of these things so that it's valid. There's two real questions here: What is a valid "abID" member for a SHITEMID? These virtual files only exist with my program; will the thing they are dragged to pass the "abID" back later when it executes GetData? Do they have to be system-unique? Why are there two levels of lists; a list of PIDLs and each PIDL has a list of SHITEMIDs? I'm assuming one of them is one for each file, but what's the other one for? Multiple IDs for the same file? Any help or even links that explain what I should be doing would be greatly appreciated.

    Read the article

  • Detecting Inheritence during compile time

    - by Jagannath
    I am unable to figure out why this code is returning false. I had the first version of partial specialization. It did not work, I tried with the second version. It did not work either. UPDATE: I wanted to check if "Derived" is publicly derived from "Base". template<class TBase, class TDerived> struct IsDerived { public: enum { isDerived = false }; }; template<class TBase> struct IsDerived<TBase, TBase> { public: enum { isDerived = true }; }; template<class TBase> struct IsDerived<TBase&, TBase&> { public: enum { isDerived = true }; }; int main() { cout << ((IsDerived<Base&, Derived&>::isDerived) ? "true" : "false") << endl; cout << ((IsDerived<const Derived*, const Base*>::isDerived) ? "true" : "false") << endl; }

    Read the article

  • Pthread-ed filetransfer application crash

    - by N.R.S.Sowrabh
    I am developing a file transfer application and am using pthreads on the receiver side for receiving multiple files. The function which is passed to pthreads calls the following function and at the end of this function I get a SIGABRT error and stack-smashing error appears on the terminal. Please help me find the bugs. If you need anymore code I'd be able to post the same. Thanks in advance. void recv_mesg(int new_sockid, char *fname) { cout<<"New Thread created with "<<new_sockid<<" and "<<fname<<endl; char buf[MAXLINE]; int fd; fd = open(fname, O_WRONLY ); int len =0; while (len<1024) { int curr = recv(new_sockid, buf, 1024-len, 0); //fprintf(stdout,"Message from Client:\n"); len += curr; //write (fd, buf, curr); fputs(buf, stderr); } int file_size = 0; sscanf(buf,"%d",&file_size); if(file_size<=0) perror("File Size < 0"); sprintf(buf,"Yes"); send(new_sockid,buf,strlen(buf),0); len = 0; while (len<file_size) { int curr = recv(new_sockid, buf, min(file_size-len,MAXLINE), 0); len += curr; write (fd, buf, curr); //fputs(buf, stdout); //fflush(stdout); } len = 0; close(fd); close(new_sockid); }

    Read the article

  • SQL using sum to count results of multiple subqueries

    - by asdas
    I have a table with 2 columns: integer and var char. I am given only the integer values but need to do work on the var char (string) values. Given an integer, and a list of other integers (no overlap), I want to find the string for that single integer. Then I want to take that string and do the INSTR command with that string, and all the other strings for all the other integers. Then I want the sum of all the INSTR so the result is one number. So lets say I have int x, and list y=[y0, y1, y2]. I want to do 3 INSTR commands like SUM(INSTR(string for x, string for y0), INSTR(string for x, string for y1), INSTR(string for x, string for y2)) I think im going in the wrong direction, this is what I have. Im not good with sub queries. SELECT SUM ( SELECT INSTR ( SELECT string FROM pages WHERE int=? LIMIT 1, ( SELECT string FROM pages WHERE id=? OR id=? OR id=? LIMIT 3 ) ) )

    Read the article

  • C++ cin questions

    - by Kim
    This seems to be weird: int main(int argc, char* argv[]) { cout << "function main() .." << '\n'; char ch = 0; double number_value=1.1; cin >> ch; cin.putback(ch); cin >> number_value; cout << "1 .. " << " " << cin.good() << " " << number_value << '\n'; cin >> number_value; cout << "2 .. " << " " << cin.good() << " " << number_value << '\n'; return 0; } If I input the following: 7a 1 I get the following: function main() .. 7a 1 1 .. 1 7 2 .. 0 0 I understand the: 1 .. 1 7 but why the variable number_value is 0. cin.good() shows failure so nothing would have read and the value in number_value from the previous assignment would remain. I expect the value of 7.

    Read the article

  • Thread-safe data structure design

    - by Inso Reiges
    Hello, I have to design a data structure that is to be used in a multi-threaded environment. The basic API is simple: insert element, remove element, retrieve element, check that element exists. The structure's implementation uses implicit locking to guarantee the atomicity of a single API call. After i implemented this it became apparent, that what i really need is atomicity across several API calls. For example if a caller needs to check the existence of an element before trying to insert it he can't do that atomically even if each single API call is atomic: if(!data_structure.exists(element)) { data_structure.insert(element); } The example is somewhat awkward, but the basic point is that we can't trust the result of "exists" call anymore after we return from atomic context (the generated assembly clearly shows a minor chance of context switch between the two calls). What i currently have in mind to solve this is exposing the lock through the data structure's public API. This way clients will have to explicitly lock things, but at least they won't have to create their own locks. Is there a better commonly-known solution to these kinds of problems? And as long as we're at it, can you advise some good literature on thread-safe design? EDIT: I have a better example. Suppose that element retrieval returns either a reference or a pointer to the stored element and not it's copy. How can a caller be protected to safely use this pointer\reference after the call returns? If you think that not returning copies is a problem, then think about deep copies, i.e. objects that should also copy another objects they point to internally. Thank you.

    Read the article

< Previous Page | 192 193 194 195 196 197 198 199 200 201 202 203  | Next Page >