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  • How to design 2D collision callback methods?

    - by Ahmed Fakhry
    In a 2D game where you have a lot of possible combination of collision between objects, such as: object A vs object B = object B vs A; object A vs object C = object C vs A; object A vs object D = object D vs A; and so on ... Do we need to create callback methods for all single type of collision? and do we need to create the same method twice? Like, say a bullet hits a wall, now I need a method to penetrate the wall for the wall, and a method to destroy the bullet for the bullet!! At the same time, a bullet can hit many objects in the game, and hence, more different callback methods!!! Is there a design pattern for that?

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  • Is there such a thing these days as programming in the small?

    - by WeNeedAnswers
    With all the programming languages that are out there, what exactly does it mean to program in the small and is it still possible, without the possibility of re-purposing to the large. The original article which mentions in the small was dated to 1975 and referred to scripting languages (as glue languages). Maybe I am missing the point, but any language that you can built components of code out of, I would regard to being able to handle "in the large". Is there a confusion on what Objects are and do they really figure as being mandatory to being able to handle "the large". Many have argued that this is the true meaning of "In the large" and that the concepts of objects are best fit for the job.

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  • Delete trigger does not catch table truncation

    - by Tomaz.tsql
    Sample shows table truncation will not fire delete trigger. USE AdventureWorks; GO -- STAGING IF EXISTS (SELECT * FROM sys.objects WHERE name = 'est_del_trigger_log' AND type = 'U') DROP TABLE test_del_trigger_log; GO IF EXISTS (SELECT * FROM sys.objects WHERE name = 'est_del_trigger' AND type = 'U') DROP TABLE test_del_trigger; GO CREATE TABLE test_del_trigger (id INT IDENTITY(1,1) ,tkt VARCHAR(10) CONSTRAINT pk_test_del_trigger PRIMARY KEY (id) ); GO INSERT INTO...(read more)

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  • Video: How To Enable JavaScript IntelliSense

    Check out this How-to Enable JavaScript IntelliSense with DevExpress ASP.NET Clientside objects video: The video walks you through few simple steps it takes to get IntelliSense support for the Clientside objects of our ASP.NET controls. If youd like to see a written version, check out this detailed blog post. Watch the how-to video and then drop me a line below with your thoughts on this excellent feature.   Want to experience a better Visual Studio? Install CodeRush by downloading...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to make this design closer to proper DDD?

    - by Seralize
    I've read about DDD for days now and need help with this sample design. All the rules of DDD make me very confused to how I'm supposed to build anything at all when domain objects are not allowed to show methods to the application layer; where else to orchestrate behaviour? Repositories are not allowed to be injected into entities and entities themselves must thus work on state. Then an entity needs to know something else from the domain, but other entity objects are not allowed to be injected either? Some of these things makes sense to me but some don't. I've yet to find good examples of how to build a whole feature as every example is about Orders and Products, repeating the other examples over and over. I learn best by reading examples and have tried to build a feature using the information I've gained about DDD this far. I need your help to point out what I do wrong and how to fix it, most preferably with code as "I would not recomment doing X and Y" is very hard to understand in a context where everything is just vaguely defined already. If I can't inject an entity into another it would be easier to see how to do it properly. In my example there are users and moderators. A moderator can ban users, but with a business rule: only 3 per day. I did an attempt at setting up a class diagram to show the relationships (code below): interface iUser { public function getUserId(); public function getUsername(); } class User implements iUser { protected $_id; protected $_username; public function __construct(UserId $user_id, Username $username) { $this->_id = $user_id; $this->_username = $username; } public function getUserId() { return $this->_id; } public function getUsername() { return $this->_username; } } class Moderator extends User { protected $_ban_count; protected $_last_ban_date; public function __construct(UserBanCount $ban_count, SimpleDate $last_ban_date) { $this->_ban_count = $ban_count; $this->_last_ban_date = $last_ban_date; } public function banUser(iUser &$user, iBannedUser &$banned_user) { if (! $this->_isAllowedToBan()) { throw new DomainException('You are not allowed to ban more users today.'); } if (date('d.m.Y') != $this->_last_ban_date->getValue()) { $this->_ban_count = 0; } $this->_ban_count++; $date_banned = date('d.m.Y'); $expiration_date = date('d.m.Y', strtotime('+1 week')); $banned_user->add($user->getUserId(), new SimpleDate($date_banned), new SimpleDate($expiration_date)); } protected function _isAllowedToBan() { if ($this->_ban_count >= 3 AND date('d.m.Y') == $this->_last_ban_date->getValue()) { return false; } return true; } } interface iBannedUser { public function add(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date); public function remove(); } class BannedUser implements iBannedUser { protected $_user_id; protected $_date_banned; protected $_expiration_date; public function __construct(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date) { $this->_user_id = $user_id; $this->_date_banned = $date_banned; $this->_expiration_date = $expiration_date; } public function add(UserId $user_id, SimpleDate $date_banned, SimpleDate $expiration_date) { $this->_user_id = $user_id; $this->_date_banned = $date_banned; $this->_expiration_date = $expiration_date; } public function remove() { $this->_user_id = ''; $this->_date_banned = ''; $this->_expiration_date = ''; } } // Gathers objects $user_repo = new UserRepository(); $evil_user = $user_repo->findById(123); $moderator_repo = new ModeratorRepository(); $moderator = $moderator_repo->findById(1337); $banned_user_factory = new BannedUserFactory(); $banned_user = $banned_user_factory->build(); // Performs ban $moderator->banUser($evil_user, $banned_user); // Saves objects to database $user_repo->store($evil_user); $moderator_repo->store($moderator); $banned_user_repo = new BannedUserRepository(); $banned_user_repo->store($banned_user); Should the User entitity have a 'is_banned' field which can be checked with $user->isBanned();? How to remove a ban? I have no idea.

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  • Unity LifeTimeManager for WCF

    I really love DI-frameworks. One reason is that it allows me to centralize life-time management of objects and services needed by others. Most frameworks have options to control the lifetime and allows objects to be created as Singletons, ThreadStatics, Transients (a new object everytime) etc. Im currently doing some work on a project where Unity [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • No access to Samba shares

    - by koanhead
    I have three shared folders in my local home directory- that is to say, on my Ubuntu desktop's /home/me/. All were set up using "Sharing Options" in Nautilus' right-click menu. The standard "Music" and "Videos" folders are configured identically: the "Guest Access" box is checked, but the "Allow others to create and delete" is not. The third folder, called "shared", is configured to not allow Guest access but to allow others to modify files. I have not altered /etc/samba/smb.conf by hand, I have only used Sharing Options to create and modify these so-called "shares". My roommates have two Windows 7 computers and one Ubuntu Netbook Remix netbook. I have the aforementioned desktop machine and laptop running 10.04. None of these machines can access any of the shares. Attempts to access the Guest shares result in the message \\machine\directory is not accessible. The network name could not be found. This is the error message generated by a VM running Windows 2000. The other Windows machines generate a similar error. The Ubuntu laptop gives the error Unable to mount location: Failed to mount Windows share. Hurrah, once again, for informative error messages. That really helps a lot. When attempting to browse the folder called "shared" from the laptop, I'm confronted with a password dialog. This behavior is the same will all machines I've tried in the situation. On entering my username and password for the account to which the shares belong, the password dialog briefly disappears and is replaced with an identical dialog. No error message, useful or not, appears. When attempting to browse this folder with the VM, the outcome is the same except that the password dialog helpfully states "incorrect username or password". My assumption is that the username and password in question is that of the user which owns the shares. I have tried all other username and password combinations available in this context and the outcome is the same. I would like to be able to share files. Sharing them with Windows machines is a nice feature, or would be if it was available. Really I consider sharing files between two machines with the same version of the same operating system kind of a minimum condition for network usability. Samba last functioned reliably for me more than ten years ago. I have attempted to use it on and off since then with only intermittent success. Oh, and "Personal File Sharing" from the Preferences menu does not result in an entry in Places → Network → my-server. In fact, the old entry "MY-SERVER" goes away and is replaced by "koanhead's public files on my-server", which when I attempt to open it from the laptop gives a "DBus.Error.NoReply: Message did not receive a reply." I know I come here and gripe about Ubuntu a lot, but on the other hand I spend literally hours every day trying to fix things in Ubuntu. It's a good system which aspires to greatness, which is why things like this either Need to work; or Be adequately documented. Ideally both would be the case. Anyway, rant over. Hopefully someone will have some insight on this issue. Thanks all who bother to read this wall o'text for your time.

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  • using static methods and classes

    - by vedant1811
    I know that static methods/variables are associated with the class and not the objects of the class and are useful in situations when we need to keep count of, say the number of objects of the class that were created. Non-static members on the other hand may need to work on the specific object (i.e. to use the variables initialized by the constructor) My question what should we do when we need neither of the functionalities? Say I just need a utility function that accepts value(s) and returns a value besed solely on the values passed. I want to know whether such methods should be static or not. How is programming efficiency affected and which is a better coding practice/convention and why. PS: I don't want to spark off a debate, I just want a subjective answer and/or references.

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  • Keeping application backend and UI synchronised

    - by Deanna
    Hi all. I have an app that works with a list of objects so has one central keyed list. The main window has a tree containing these object with some information, which is easy enough to populate as a one off event after loading. Now, the complicated part, any part of the application can add, remove, and more importantly change the details of those objects at any time (all in the same process) and I'd like the tree to update to suit. I have a few options including passing events back down from the object to the list to the form which seems to be the most flexible way. I can also do it lazily and repopulate the tree each time or periodically (very hackish). Does anyone have any better thoughts on how to structure this? This is being done in C# 2.0 but the concepts apply to any environment. Thanks

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  • Binding to Silverlight ComboBox and Using SelectedValue, SelectedValuePath and DisplayMemberPath

    How do you bind a ComboBox to a collection of objects, and then bind a property from the selected objects to some other scalar property? I received this question today from a friend of mine (a variation of this question). I decided to walk through the scenario here in case anyone else runs into it. This is one of those things that can be confusing it is simple, but it is is much easier shown the explained. This post lays out the scenario and you can download the sample code at the end. When we...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Development Approach: User Interface In or Domain Model Out?

    - by Berin Loritsch
    While I've never delivered anything using Smalltalk, my brief time playing with it has definitely left its mark. The only way to describe the experience is MVC the way it was meant to be. Essentially, all the heavy lifting for your application is done in the business objects (or domain model if you are so inclined). The standard controls are bound to the business objects in some way. For example, a text box is mapped to an object's field (the field itself is an object so it's easy to do). A button would mapped to a method. This is all done with a very simple and natural API. We don't have to think about binding objects, etc. It just works. Yet, in many newer languages and APIs you are forced to think from the outside in. First with C++ and MFC, and now with C# and WPF, Microsoft has gotten it's developer world hooked on GUI builders where you build your application by implementing event handlers. Java Swing development isn't so different, only you are writing the code to instantiate the controls on the form yourself. For some projects, there may never even be a domain model--just event handlers. I've been in and around this model for most of my carreer. Each way forces you to think differently. With the Smalltalk approach, your domain is smart while your GUI is dumb. With the default VisualStudio approach, your GUI is smart while your domain model (if it exists) is rather anemic. Many developers that I work with see value in the Smalltalk approach, and try to shoehorn that approach into the VisualStudio environment. WPF has some dynamic binding features that makes it possible; but there are limitations. Inevitably some code that belongs in the domain model ends up in the GUI classes. So, which way do you design/develop your code? Why? GUI first. User interaction is paramount. Domain first. I need to make sure the system is correct before we put a UI on it. There's pros and cons for either approach. Domain model fits in there with crystal cathedrals and pie in the sky. GUI fits in there with quick and dirty (sometimes really dirty). And for an added bonus: How do you make sure the code is maintainable?

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  • How do I convert a partially transparent image into polygons?

    - by user82779
    I'm using GLEE2D, a level editor allowing me to import images, scale them, rotate them, and position them onto layers and export the data into XML format. However, it does not tell me objects' boundaries. I can calculate them, but only given the original image's polygons. How do I get polygons of objects in a transparent image? An example object (I outlined it): How would I turn the object, knowing the scaled size of the image, into polygons? Is there an algorithm for this? I'll use OpenGL to draw them.

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  • C++ game architecture

    - by rxc
    I'm trying to make a game, but I'm not sure of the best way to set up the main loop and classes. For really small games, I could put everything in the main() loop, including event handling, collision checking, etc. However, for large games, that's seems like a highly inefficient way to get things done. The architecture I want is kind like the way the Minecraft coders did it (I quote Minecraft code because I've seen the source code when downloading MCP). They have objects entity classes EntityCow and EntityChicken and they have methods like onDeath(), onLivingUpdate(); and item classes like ItemSword have methods like onItemUse(). I've never seen these methods get called directly, but apparently, they get stored in a class called DataWatcher, which, I think "watches" all the data (as the name implies) and calls the appropriate methods in the objects. Is that how most games do it? If so, how is the DataWatcher class implemented? Any help or alternate suggestions is really appreciated.

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  • Entity framework architecture

    - by user1741807
    I want to make a entity framework application in Winforms C#. I'm new to entity framework, and don't know how to make the architecture. I want to have the model in a class library, and a GUI layer, and maybe a controller layer. I'm used to that architecture, but don't know have to handle the objects in other layers than the model. Have do I manage objects in the gui layer, when I can't have a reference to the model? I'm used to have some kind of dto, but what's the best way?

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  • What is the correct pattern to use in this case?

    - by nulliusinverba
    I'm sure this scenario has arisen before, and I want to know what experience has taught to be the best solution. I have a number of classes that are all of a kind. Say all the objects are "Content". They may be "Article", or "Book" for example. The reason I want the "Content" abstraction is because I want to define a number of behaviours for all "Content" objects and not have to build a new DB Table and 10 classes of essentially the same code for each type of "Content". For example, to attach a "Tag" or a "Premise" to a content object would be much nicer if, say, I just had two columns one for ContentID and one for TagID. A solution I've played around with is to have a Content table with a unique ID, and then to have foreign key references on all the other tables (Book, Article, etc). This has actually proven quite solid, but I'm just not sure about it. Do you know how to call this described pattern?

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  • Java game applet development

    - by RomZes
    I'm getting 4 sec delay when sending objects over UDP. Working on small game and trying to implement multiplayer. For now just trying to synchronize movements of 2 balls on the screen. StartingPoint.java is my server(first player), that receiving serialized objects (coordinates). SecondPlayer.java is client that sending serialized objects to server. When I'm moving my first object it appears 4 seconds later on different screen. StartingPoint.java @Override public void run() { byte[] receiveData = new byte[256]; byte[] sendData = new byte[256]; // DatagramSocket socketS; try { socket = new DatagramSocket(5000); System.out.println("Socket created on "+ port + " port"); } catch (SocketException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } while(true){ b1.update(this); b3.update(); System.out.println("Starting server..."); //// Receiving and deserializing object try { //socket.setSoTimeout(1000); DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); byte[] data = packet.getData(); ByteArrayInputStream in = new ByteArrayInputStream(data); ObjectInputStream is = new ObjectInputStream(in); // socket.setSoTimeout(300); b1 = (Ball) is.readObject(); } catch (IOException | ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } SecondPlayer.java @Override public void run() { while(true){ b.update(); networkSend(); repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } } public void networkSend(){ // Serialize to a byte array try { ByteArrayOutputStream bStream = new ByteArrayOutputStream(); ObjectOutputStream oo; oo = new ObjectOutputStream(bStream); oo.writeObject(b); oo.flush(); oo.close(); byte[] bufCar = bStream.toByteArray(); //socket = new DatagramSocket(); //socket.setSoTimeout(1000); InetAddress address = InetAddress.getByName("localhost"); DatagramPacket packet = new DatagramPacket(bufCar, bufCar.length, address, port); socket.send(packet); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }

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  • How can I find the closest vector to another in a specific direction?

    - by Sniper
    Perhaps I am not phrasing it incorrectly in my searches, but I can not find anything on this. I have a vector3 with a specific direction that it is facing, I want to get the closest object to that position in that specific direction. Basically I want to get the object that is being aimed at. I have thought about finding all objects within a box and then finding the closest object to my vector from them results, but I am sure that there is a more efficient way. The Z axis is optional, the objects are most likely within a few meters of the search vector. http://i.stack.imgur.com/FafAu.jpg

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  • FluentNHibernate Unit Of Work / Repository Design Pattern Questions

    - by Echiban
    Hi all, I think I am at a impasse here. I have an application I built from scratch using FluentNHibernate (ORM) / SQLite (file db). I have decided to implement the Unit of Work and Repository Design pattern. I am at a point where I need to think about the end game, which will start as a WPF windows app (using MVVM) and eventually implement web services / ASP.Net as UI. Now I already created domain objects (entities) for ORM. And now I don't know how should I use it outside of ORM. Questions about it include: Should I use ORM entity objects directly as models in MVVM? If yes, do I put business logic (such as certain values must be positive and be greater than another Property) in those entity objects? It is certainly the simpler approach, and one I am leaning right now. However, will there be gotchas that would trash this plan? If the answer above is no, do I then create a new set of classes to implement business logic and use those as Models in MVVM? How would I deal with the transition between model objects and entity objects? I guess a type converter implementation would work well here. Now I followed this well written article to implement the Unit Of Work pattern. However, due to the fact that I am using FluentNHibernate instead of NHibernate, I had to bastardize the implementation of UnitOfWorkFactory. Here's my implementation: using System; using FluentNHibernate.Cfg; using FluentNHibernate.Cfg.Db; using NHibernate; using NHibernate.Cfg; using NHibernate.Tool.hbm2ddl; namespace ELau.BlindsManagement.Business { public class UnitOfWorkFactory : IUnitOfWorkFactory { private static readonly string DbFilename; private static Configuration _configuration; private static ISession _currentSession; private ISessionFactory _sessionFactory; static UnitOfWorkFactory() { // arbitrary default filename DbFilename = "defaultBlindsDb.db3"; } internal UnitOfWorkFactory() { } #region IUnitOfWorkFactory Members public ISession CurrentSession { get { if (_currentSession == null) { throw new InvalidOperationException(ExceptionStringTable.Generic_NotInUnitOfWork); } return _currentSession; } set { _currentSession = value; } } public ISessionFactory SessionFactory { get { if (_sessionFactory == null) { _sessionFactory = BuildSessionFactory(); } return _sessionFactory; } } public Configuration Configuration { get { if (_configuration == null) { Fluently.Configure().ExposeConfiguration(c => _configuration = c); } return _configuration; } } public IUnitOfWork Create() { ISession session = CreateSession(); session.FlushMode = FlushMode.Commit; _currentSession = session; return new UnitOfWorkImplementor(this, session); } public void DisposeUnitOfWork(UnitOfWorkImplementor adapter) { CurrentSession = null; UnitOfWork.DisposeUnitOfWork(adapter); } #endregion public ISession CreateSession() { return SessionFactory.OpenSession(); } public IStatelessSession CreateStatelessSession() { return SessionFactory.OpenStatelessSession(); } private static ISessionFactory BuildSessionFactory() { ISessionFactory result = Fluently.Configure() .Database( SQLiteConfiguration.Standard .UsingFile(DbFilename) ) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<UnitOfWorkFactory>()) .ExposeConfiguration(BuildSchema) .BuildSessionFactory(); return result; } private static void BuildSchema(Configuration config) { // this NHibernate tool takes a configuration (with mapping info in) // and exports a database schema from it _configuration = config; new SchemaExport(_configuration).Create(false, true); } } } I know that this implementation is flawed because a few tests pass when run individually, but when all tests are run, it would fail for some unknown reason. Whoever wants to help me out with this one, given its complexity, please contact me by private message. I am willing to send some $$$ by Paypal to someone who can address the issue and provide solid explanation. I am new to ORM, so any assistance is appreciated.

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  • Django manager for _set in model

    - by Daniel Johansson
    Hello, I'm in the progress of learning Django at the moment but I can't figure out how to solve this problem on my own. I'm reading the book Developers Library - Python Web Development With Django and in one chapter you build a simple CMS system with two models (Story and Category), some generic and custom views together with templates for the views. The book only contains code for listing stories, story details and search. I wanted to expand on that and build a page with nested lists for categories and stories. - Category1 -- Story1 -- Story2 - Category2 - Story3 etc. I managed to figure out how to add my own generic object_list view for the category listing. My problem is that the Story model have STATUS_CHOICES if the Story is public or not and a custom manager that'll only fetch the public Stories per default. I can't figure out how to tell my generic Category list view to also use a custom manager and only fetch the public Stories. Everything works except that small problem. I'm able to create a list for all categories with a sub list for all stories in that category on a single page, the only problem is that the list contains non public Stories. I don't know if I'm on the right track here. My urls.py contains a generic view that fetches all Category objects and in my template I'm using the *category.story_set.all* to get all Story objects for that category, wich I then loop over. I think it would be possible to add a if statement in the template and use the VIEWABLE_STATUS from my model file to check if it should be listed or not. The problem with that solution is that it's not very DRY compatible. Is it possible to add some kind of manager for the Category model too that only will fetch in public Story objects when using the story_set on a category? Or is this the wrong way to attack my problem? Related code urls.py (only category list view): urlpatterns += patterns('django.views.generic.list_detail', url(r'^categories/$', 'object_list', {'queryset': Category.objects.all(), 'template_object_name': 'category' }, name='cms-categories'), models.py: from markdown import markdown import datetime from django.db import models from django.db.models import permalink from django.contrib.auth.models import User VIEWABLE_STATUS = [3, 4] class ViewableManager(models.Manager): def get_query_set(self): default_queryset = super(ViewableManager, self).get_query_set() return default_queryset.filter(status__in=VIEWABLE_STATUS) class Category(models.Model): """A content category""" label = models.CharField(blank=True, max_length=50) slug = models.SlugField() class Meta: verbose_name_plural = "categories" def __unicode__(self): return self.label @permalink def get_absolute_url(self): return ('cms-category', (), {'slug': self.slug}) class Story(models.Model): """A hunk of content for our site, generally corresponding to a page""" STATUS_CHOICES = ( (1, "Needs Edit"), (2, "Needs Approval"), (3, "Published"), (4, "Archived"), ) title = models.CharField(max_length=100) slug = models.SlugField() category = models.ForeignKey(Category) markdown_content = models.TextField() html_content = models.TextField(editable=False) owner = models.ForeignKey(User) status = models.IntegerField(choices=STATUS_CHOICES, default=1) created = models.DateTimeField(default=datetime.datetime.now) modified = models.DateTimeField(default=datetime.datetime.now) class Meta: ordering = ['modified'] verbose_name_plural = "stories" def __unicode__(self): return self.title @permalink def get_absolute_url(self): return ("cms-story", (), {'slug': self.slug}) def save(self): self.html_content = markdown(self.markdown_content) self.modified = datetime.datetime.now() super(Story, self).save() admin_objects = models.Manager() objects = ViewableManager() category_list.html (related template): {% extends "cms/base.html" %} {% block content %} <h1>Categories</h1> {% if category_list %} <ul id="category-list"> {% for category in category_list %} <li><a href="{{ category.get_absolute_url }}">{{ category.label }}</a></li> {% if category.story_set %} <ul> {% for story in category.story_set.all %} <li><a href="{{ story.get_absolute_url }}">{{ story.title }}</a></li> {% endfor %} </ul> {% endif %} {% endfor %} </ul> {% else %} <p> Sorry, no categories at the moment. </p> {% endif %} {% endblock %}

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  • Linking LLVM JIT Code to Static LLVM Libraries?

    - by inflector
    I'm in the process of implementing a cross-platform (Mac OS X, Windows, and Linux) application which will do lots of CPU intensive analysis of financial data. The bulk of the analysis engine will be written in C++ for speed reasons, with a user-accessible scripting engine interfacing with the C++ testing engine. I want to write several scripting front-ends over time to emulate other popular software with existing large user bases. The first front will be a VisualBasic-like scripting language. I'm thinking that LLVM would be perfect for my needs. Performance is very important because of the sheer amount of data; it can take hours or days to run a single run of tests to get an answer. I believe that using LLVM will also allow me to use a single back-end solution while I implement different front-ends for different flavors of the scripting language over time. The testing engine itself will be separated from the interface and testing will even take place in a separate process with progress and results being reported to the testing management interface. Tests will consist of scripting code integrated with the testing engine code. In a previous implementation of a similar commercial testing system I wrote, I built a fast interpreter which easily interfaced with the testing library because it was written in C++ and linked directly to the testing engine library. Callbacks from scripting code to testing library objects involved translating between the formats with significant overhead. I'm imagining that with LLVM, I could implement the callbacks into C++ directly so that I could make the scripting code work almost as if it had been written in C++. Likewise, if all the code was compiled to LLVM byte-code format, it seems like the LLVM optimizers could optimize across the boundaries between the scripting language and the testing engine code that was written in C++. I don't want to have to compile the testing engine every time. Ideally, I'd like to JIT compile only the scripting code. For small tests, I'd skip some optimization passes, while for large tests, I'd perform full optimizations during the link. So is this possible? Can I precompile the testing engine to a .o object file or .a library file and then link in the scripting code using the JIT? Finally, ideally, I'd like to have the scripting code implement specific methods as subclasses for a specific C++ class. So the C++ testing engine would only see C++ objects while the JIT setup code compiled scripting code that implemented some of the methods for the objects. It seems that if I used the right name mangling algorithm it would be relatively easy to set up the LLVM generation for the scripting language to look like a C++ method call which could then be linked into the testing engine. Thus the linking stage would go in two directions, calls from the scripting language into the testing engine objects to retrieve pricing information and test state information and calls from the testing engine of methods of some particular C++ objects where the code was supplied not from C++ but from the scripting language. In summary: 1) Can I link in precompiled (either .bc, .o, or .a) files as part of the JIT compilation, code-generation process? 2) Can I link in code using that the process in 1) above in such a way that I am able to create code that acts as if it was all written in C++?

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