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  • Overriding Object.Equals() instance method in C#; now Code Analysis / FxCop warning CA2218: "should

    - by Chris W. Rea
    I've got a complex class in my C# project on which I want to be able to do equality tests. It is not a trivial class; it contains a variety of scalar properties as well as references to other objects and collections (e.g. IDictionary). For what it's worth, my class is sealed. To enable a performance optimization elsewhere in my system (an optimization that avoids a costly network round-trip), I need to be able to compare instances of these objects to each other for equality – other than the built-in reference equality – and so I'm overriding the Object.Equals() instance method. However, now that I've done that, Visual Studio 2008's Code Analysis a.k.a. FxCop, which I keep enabled by default, is raising the following warning: warning : CA2218 : Microsoft.Usage : Since 'MySuperDuperClass' redefines Equals, it should also redefine GetHashCode. I think I understand the rationale for this warning: If I am going to be using such objects as the key in a collection, the hash code is important. i.e. see this question. However, I am not going to be using these objects as the key in a collection. Ever. Feeling justified to suppress the warning, I looked up code CA2218 in the MSDN documentation to get the full name of the warning so I could apply a SuppressMessage attribute to my class as follows: [SuppressMessage("Microsoft.Naming", "CA2218:OverrideGetHashCodeOnOverridingEquals", Justification="This class is not to be used as key in a hashtable.")] However, while reading further, I noticed the following: How to Fix Violations To fix a violation of this rule, provide an implementation of GetHashCode. For a pair of objects of the same type, you must ensure that the implementation returns the same value if your implementation of Equals returns true for the pair. When to Suppress Warnings ----- Do not suppress a warning from this rule. [arrow & emphasis mine] So, I'd like to know: Why shouldn't I suppress this warning as I was planning to? Doesn't my case warrant suppression? I don't want to code up an implementation of GetHashCode() for this object that will never get called, since my object will never be the key in a collection. If I wanted to be pedantic, instead of suppressing, would it be more reasonable for me to override GetHashCode() with an implementation that throws a NotImplementedException? Update: I just looked this subject up again in Bill Wagner's good book Effective C#, and he states in "Item 10: Understand the Pitfalls of GetHashCode()": If you're defining a type that won't ever be used as the key in a container, this won't matter. Types that represent window controls, web page controls, or database connections are unlikely to be used as keys in a collection. In those cases, do nothing. All reference types will have a hash code that is correct, even if it is very inefficient. [...] In most types that you create, the best approach is to avoid the existence of GetHashCode() entirely. ... that's where I originally got this idea that I need not be concerned about GetHashCode() always.

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  • What's my best approach on this simple hierarchy Java Problem?

    - by Nazgulled
    First, I'm sorry for the question title but I can't think of a better one to describe my problem. Feel free to change it :) Let's say I have this abstract class Box which implements a couple of constructors, methods and whatever on some private variables. Then I have a couple of sub classes like BoxA and BoxB. Both of these implement extra things. Now I have another abstract class Shape and a few sub classes like Square and Circle. For both BoxA and BoxB I need to have a list of Shape objects but I need to make sure that only Square objects go into BoxA's list and only Circle objects go into BoxB's list. For that list (on each box), I need to have a get() and set() method and also a addShape() and removeShape() methods. Another important thing to know is that for each box created, either BoxA or BoxB, each respectively Shape list is exactly the same. Let's say I create a list of Square's named ls and two BoxA objects named boxA1 and boxA2. No matter what, both boxA1 and boxA2 must have the same ls list. This is my idea: public abstract class Box { // private instance variables public Box() { // constructor stuff } // public instance methods } public class BoxA extends Box { // private instance variables private static List<Shape> list; public BoxA() { // constructor stuff } // public instance methods public static List<Square> getList() { List<Square> aux = new ArrayList<Square>(); for(Square s : list.values()) { aux.add(s.clone()); // I know what I'm doing with this clone, don't worry about it } return aux; } public static void setList(List<Square> newList) { list = new ArrayList<Square>(newList); } public static void addShape(Square s) { list.add(s); } public static void removeShape(Square s) { list.remove(list.indexOf(s)); } } As the list needs to be the same for that type of object, I declared as static and all methods that work with that list are also static. Now, for BoxB the class would be almost the same regarding the list stuff. I would only replace Square by Triangle and the problem was solved. So, for each BoxA object created, the list would be only one and the same for each BoxB object created, but a different type of list of course. So, what's my problem you ask? Well, I don't like the code... The getList(), setList(), addShape() and removeShape() methods are basically repeated for BoxA and BoxB, only the type of the objects that the list will hold is different. I can't think of way to do it in the super class Box instead. Doing it statically too, using Shape instead of Square and Triangle, wouldn't work because the list would be only one and I need it to be only one but for each sub class of Box. How could I do this differently and better? P.S: I could not describe my real example because I don't know the correct words in English for the stuff I'm doing, so I just used a box and shapes example, but it's basically the same.

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  • perl threading problem

    - by Alice Wozownik
    I'm writing a multithreaded website uptime checker in perl, and here is the basic code so far (includes only threading part): !/usr/bin/perl use LWP::UserAgent; use Getopt::Std; use threads; use threads::shared; my $maxthreads :shared = 50; my $threads :shared = 0; print "Website Uptime Checker\n"; my $infilename = $ARGV[0]; chomp($infilename); open(INFILE, $infilename); my $outfilename = $ARGV[1]; chomp($outfilename); open(OUTFILE, "" . $outfilename); OUTFILE-autoflush(1); while ($site = ) { chomp($site); while (1) { if ($threads < $maxthreads) { $threads++; my $thr = threads-create(\&check_site, $site); $thr-detach(); last; } else { sleep(1); } } } while ($threads 0) { sleep(1); } sub check_site { $server = $_[0]; print "$server\n"; $threads--; } It gives an error after a while: Can't call method "detach" on an undefined value at C:\perl\webchecker.pl line 28, line 245. What causes this error? I know it is at detach, but what am I doing wrong in my code? Windows shows lots of free memory, so it should not be the computer running out of memory, this error occurs even if I set $maxthreads as low as 10 or possibly even lower.

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  • Will IOC solve our problems?

    - by user127954
    Just trying to implement unit testing into a brownfield type system. Be aware i'm relatively new into the unit testing world. Its going to be a gradual migration of course because there are just so many areas of pain. The current problem i'm trying to solve is we followed a lot of bad practices from our VB6 days and in the conversion of our app to .Net. We have LOT AN LOTS of shared/static functions which call other shared functions and those call others and so on. Sometimes depedencies are passed in as parameters and sometimes they are just newed up within the calling function. I've already instructed our developers to stop creating shared functions and instead create instance members and only use those instance members off of interfaces but that doesn't alleviate the current situation. So you must recursively pass in each and every dependency at the top layer for each function in your code path and method signatures are turning into a mess. I'm hoping this is something that IOC will fix. Currently we are using NUnit/Moq and i'm starting to investigate StructureMap. So far i understand that you pretty much tell StructureMap for x interface i want to default to the concrete class y: ObjectFactory.Initialize(x=>{x.ForRequestType<IInterface>().TheDefaultIsConcreteType<MyClass>()}); Then to runtime: var mytype = ObjectFactory.GetInstance<IInterface>(); the IOC container will initialize the correct type for you. Not sure yet how to swap a fake in for the concrete type but hopefully thats simple. Again will IOC solve the problems i was talking about above? Is there a specific IOC framework that will do it better than StructureMap or can they all handle this situation. Any help would be much appreciated.

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  • Facebook like and share create a fanpage

    - by nblumoe
    We are using the facebook like plugin with the share button. The URL points to a resource of our app. For example http://apps.facebook.com/appname/resources/id The first time this resource/url is shared or liked, everything works fine. The share for example holds the URL given above. But if the same resource/url is shared again, an error occurs. Facebook did create a fanpage for that resource like http://www.facebook.com/pages/appname So from now on, share/likes refer to that page instead of the resource/url of our app. The URL we use for the like plugin is correct and always points to the app resource URL. The fbappid in there is correct, too. Furthermore the page of the resource holds open graph meta tags like og:url, also pointing to the correct URL. The facebook linter/debugger returns URLs to the correct app resource URLs, when checking the liked/shared resource. Why is a fanpage created instead and the URL exchanged in shares/likes? How to fix it? We want the share to include the URL of the app resource and to increase the like count for that open graph object.

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  • Development environment for ASP.NET with EpiServer

    - by Binary255
    At our company we are going to develop more for the Windows platform than we have done up until now. As this scale of Windows development is new to us it would be nice with some feedback from experienced developers. Requirements we have: 5 developers from the beginning. 15 developers a year from now. All developers should be able to develop at the same time. Be able to develop solution for ASP.NET and EpiServer 5. Our idea: A shared server which developers use for development through Terminal Services. SQL Server Express. Start with some free express edition of Visual Studio, upgrade to a commercial version if we need the additional features. Use IIS and not the web server built into Visual Studio. Questions: Are we on the right track? In terms of license costs the above should be cheapest, right? What do you think about multiple developers doing development using a shared TS-server? Do you know of any company which has a similar development environment? Are we going to miss some features of the full Visual Studio version immediately? Is using Express version a bad choice? Is IIS the best choice? If use IIS the developers may use the same port for deployment. If we use the built in web server each one has to set their own port as we're sharing a machine. Comment answer: We are thinking about a shared server as it will most likely decrease the license costs. So it's purely a cost issue. We are using CVS for version control. Our situation is that we develop on Mac and Linux, that's why buying 1 server license + Visual Studio licenses seems to be a cost effective way of starting this type of development.

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  • Groovlet + Tomcat: "unable to resolve class" when importing libraries

    - by Rob Hruska
    I'm having some trouble running a groovy servlet (groovlet) in tomcat that imports a library class. When I don't import anything the groovlet works correctly, but if I do import something that I expect to be on the classpath (I can import the same class successfully in a regular servlet), I see the following error: groovy.util.ScriptException: Could not parse scriptName: /MyGroovlet.groovy java.lang.RuntimeException: groovy.util.ScriptException: Could not parse scriptName: /MyGroovlet.groovy at groovy.servlet.GroovyServlet$1.call(GroovyServlet.java:123) ... Caused by: org.codehaus.groovy.control.MultipleCompilationErrorsException: startup failed, /MyGroovlet.groovy: 1: unable to resolve class com.mycompany.mypackage.MyLibraryClass @ line 1, column 1. The jar containing MyLibraryClass is in shared/lib, which is loaded by tomcat by the following in catalina.properties: shared.loader=...,${catalina.base}/shared/lib/*.jar,... My groovlets are mapped as described in the user guide in my application's web.xml: <servlet> <servlet-name>GroovyServlet</servlet-name> <servlet-class>groovy.servlet.GroovyServlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>GroovyServlet</servlet-name> <url-pattern>*.groovy</url-pattern> </servlet-mapping> And here's the code for the groovlet, MyGroovlet.groovy: import com.mycompany.mypackage.MyLibraryClass MyLibraryClass.someStaticMethod() My groovlet is deployed to WEB-INF/groovy/MyGroovlet.groovy, per the GroovyServlet API. When I visit http://localhost:8080/myapplication/MyGroovlet.groovy, the error described previously is written to my application logs. Is there some way that I need to explicitly declare the runtime classpath for GroovyServlet? I've tried moving the library jar to several places, including WEB-INF/lib and moving the actual MyLibraryClass.class file to WEB-INF/classes, but with no luck.

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  • Solving problems involving more complex data structures with CUDA

    - by Nils
    So I read a bit about CUDA and GPU programming. I noticed a few things such that access to global memory is slow (therefore shared memory should be used) and that the execution path of threads in a warp should not diverge. I also looked at the (dense) matrix multiplication example, described in the programmers manual and the nbody problem. And the trick with the implementation seems to be the same: Arrange the calculation in a grid (which it already is in case of the matrix mul); then subdivide the grid into smaller tiles; fetch the tiles into shared memory and let the threads calculate as long as possible, until it needs to reload data from the global memory into shared memory. In case of the nbody problem the calculation for each body-body interaction is exactly the same (page 682): bodyBodyInteraction(float4 bi, float4 bj, float3 ai) It takes two bodies and an acceleration vectors. The body vector has four components it's position and the weight. When reading the paper, the calculation is understood easily. But what is if we have a more complex object, with a dynamic data structure? For now just assume that we have an object (similar to the body object presented in the paper) which has a list of other objects attached and the number of objects attached is different in each thread. How could I implement that without having the execution paths of the threads to diverge? I'm also looking for literature which explains how different algorithms involving more complex data structures can be effectively implemented in CUDA.

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  • How to program critical section for reader-writer systems?

    - by Srinivas Nayak
    Hi, Lets say, I have a reader-writer system where reader and writer are concurrently running. 'a' and 'b' are two shared variables, which are related to each other, so modification to them needs to be an atomic operation. A reader-writer system can be of the following types: rr ww r-w r-ww rr-w rr-ww where [ r : single reader rr: multiple reader w : single writer ww: multiple writer ] Now, We can have a read method for a reader and a write method for a writer as follows. I have written them system type wise. rr read_method { read a; read b; } ww write_method { lock(m); write a; write b; unlock(m); } r-w r-ww rr-w rr-ww read_method { lock(m); read a; read b; unlock(m); } write_method { lock(m); write a; write b; unlock(m); } For multiple reader system, shared variable access doesn't need to be atomic. For multiple writer system, shared variable access need to be atomic, so locked with 'm'. But, for system types 3 to 6, is my read_method and write_method correct? How can I improve? Sincerely, Srinivas Nayak

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  • pthread condition variables on Linux, odd behaviour.

    - by janesconference
    Hi. I'm synchronizing reader and writer processes on Linux. I have 0 or more process (the readers) that need to sleep until they are woken up, read a resource, go back to sleep and so on. Please note I don't know how many reader processes are up at any moment. I have one process (the writer) that writes on a resource, wakes up the readers and does its business until another resource is ready (in detail, I developed a no starve reader-writers solution, but that's not important). To implement the sleep / wake up mechanism I use a Posix condition value, pthread_cond_t. The clients call a pthread_cond_wait() on the variable to sleep, while the server does a pthread_cond_broadcast() to wake them all up. As the manual says, I surround these two calls with a lock/unlock of the associated pthread mutex. The condition variable and the mutex are initialized in the server and shared between processes through a shared memory area (because I'm not working with threads, but with separate processes) an I'm sure my kernel / syscall support it (because I checked _POSIX_THREAD_PROCESS_SHARED). What happens is that the first client process sleeps and wakes up perfectly. When I start the second process, it blocks on its pthread_cond_wait() and never wakes up, even if I'm sure (by the logs) that pthread_cond_broadcast() is called. If I kill the first process, and launch another one, it works perfectly. In other words, the condition variable pthread_cond_broadcast() seems to wake up only one process a time. If more than one process wait on the very same shared condition variable, only the first one manages to wake up correctly, while the others just seem to ignore the broadcast. Why this behaviour? If I send a pthread_cond_broadcast(), every waiting process should wake up, not just one (and, however, not always the same one).

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  • Getting registry information using Python

    - by Willy
    I am trying to pull registry info from many servers and put them all into one txt file. I got the code working fine in a .bat file. I hear that there is a way simpler way to do this in Python. I am intrigued and delighted to hear this. Can anyone help finish my code: My working bat file: echo rfsqlcl01app >> foo.txt reg query "\\rfsqlcl01app\HKEY_LOCAL_MACHINE\SOFTWARE\Network Associates\TVD\Shared Components\On Access Scanner\McShield\Configuration\Default" >> foo.txt echo GLADGSQL01 >> foo.txt reg query "\\GLADGSQL01\HKEY_LOCAL_MACHINE\SOFTWARE\Network Associates\TVD\Shared Components\On Access Scanner\McShield\Configuration\Default" >> foo.txt echo GLADGWEB01 >> foo.txt reg query "\\GLADGWEB01\HKEY_LOCAL_MACHINE\SOFTWARE\Network Associates\TVD\Shared Components\On Access Scanner\McShield\Configuration\Default" >> foo.txt echo PAPERVISION >> foo.txt My python code structure: >>> server_list = open('server_test.txt', 'r') >>> for line in server_list: print r'reg query \\%s\blah\blah\blah' % line.strip() reg query \\foo\blah\blah\blah reg query \\moo\blah\blah\blah reg query \\boo\blah\blah\blah >>> server_list.close()

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  • Building a ctypes-"based" C library with distutils

    - by Robie Basak
    Following this recommendation, I have written a native C extension library to optimise part of a Python module via ctypes. I chose ctypes over writing a CPython-native library because it was quicker and easier (just a few functions with all tight loops inside). I've now hit a snag. If I want my work to be easily installable using distutils using python setup.py install, then distutils needs to be able to build my shared library and install it (presumably into /usr/lib/myproject). However, this not a Python extension module, and so as far as I can tell, distutils cannot do this. I've found a few references to people other people with this problem: Someone on numpy-discussion with a hack back in 2006. Somebody asking on distutils-sig and not getting an answer. Somebody asking on the main python list and being pointed to the innards of an existing project. I am aware that I can do something native and not use distutils for the shared library, or indeed use my distribution's packaging system. My concern is that this will limit usability as not everyone will be able to install it easily. So my question is: what is the current best way of distributing a shared library with distutils that will be used by ctypes but otherwise is OS-native and not a Python extension module? Feel free to answer with one of the hacks linked to above if you can expand on it and justify why that is the best way. If there is nothing better, at least all the information will be in one place.

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  • Does it exist: smart pointer, owned by one object allowing access.

    - by Noah Roberts
    I'm wondering if anyone's run across anything that exists which would fill this need. Object A contains an object B. It wants to provide access to that B to clients through a pointer (maybe there's the option it could be 0, or maybe the clients need to be copiable and yet hold references...whatever). Clients, lets call them object C, would normally, if we're perfect developers, be written carefully so as to not violate the lifetime semantics of any pointer to B they might have...but we're not perfect, in fact we're pretty dumb half the time. So what we want is for object C to have a pointer to object B that is not "shared" ownership but that is smart enough to recognize a situation in which the pointer is no longer valid, such as when object A is destroyed or it destroys object B. Accessing this pointer when it's no longer valid would cause an assertion/exception/whatever. In other words, I wish to share access to data in a safe, clear way but retain the original ownership semantics. Currently, because I've not been able to find any shared pointer in which one of the objects owns it, I've been using shared_ptr in place of having such a thing. But I want clear owneship and shared/weak pointer doesn't really provide that. Would be nice further if this smart pointer could be attached to member variables and not just hold pointers to dynamically allocated memory regions. If it doesn't exist I'm going to make it, so I first want to know if someone's already released something out there that does it. And, BTW, I do realize that things like references and pointers do provide this sort of thing...I'm looking for something smarter.

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  • MFC/CCriticalSection: Simple lock situation hangs

    - by raph.amiard
    I have to program a simple threaded program with MFC/C++ for a uni assignment. I have a simple scenario in wich i have a worked thread which executes a function along the lines of : UINT createSchedules(LPVOID param) { genProgThreadVal* v = (genProgThreadVal*) param; // v->searcherLock is of type CcriticalSection* while(1) { if(v->searcherLock->Lock()) { //do the stuff, access shared object , exit clause etc.. v->searcherLock->Unlock(); } } PostMessage(v->hwnd, WM_USER_THREAD_FINISHED , 0,0); delete v; return 0; } In my main UI class, i have a CListControl that i want to be able to access the shared object (of type std::List). Hence the locking stuff. So this CList has an handler function looking like this : void Ccreationprogramme::OnLvnItemchangedList5(NMHDR *pNMHDR, LRESULT *pResult) { LPNMLISTVIEW pNMLV = reinterpret_cast<LPNMLISTVIEW>(pNMHDR); if((pNMLV->uChanged & LVIF_STATE) && (pNMLV->uNewState & LVNI_SELECTED)) { searcherLock.Lock(); // do the stuff on shared object searcherLock.Unlock(); // do some more stuff } *pResult = 0; } The searcherLock in both function is the same object. The worker thread function is passed a pointer to the CCriticalSection object, which is a member of my dialog class. Everything works but, as soon as i do click on my list, and so triggers the handler function, the whole program hangs indefinitely.I tried using a Cmutex. I tried using a CSingleLock wrapping over the critical section object, and none of this has worked. What am i missing ?

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  • In Perl, how can I wait for threads to end in parallel?

    - by Pmarcoen
    I have a Perl script that launches 2 threads,one for each processor. I need it to wait for a thread to end, if one thread ends a new one is spawned. It seems that the join method blocks the rest of the program, therefore the second thread can't end until everything the first thread does is done which sort of defeats its purpose. I tried the is_joinable method but that doesn't seem to do it either. Here is some of my code : use threads; use threads::shared; @file_list = @ARGV; #Our file list $nofiles = $#file_list + 1; #Real number of files $currfile = 1; #Current number of file to process my %MSG : shared; #shared hash $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; while(1){ if ($thr0->is_joinable()) { $thr0->join; #check if there are files left to process if($currfile <= $nofiles){ $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; } } if ($thr1->is_joinable()) { $thr1->join; #check if there are files left to process if($currfile <= $nofiles){ $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; } } } sub process{ print "Opening $currfile of $nofiles\n"; #do some stuff if(some condition){ lock(%MSG); #write stuff to hash } print "Closing $currfile of $nofiles\n"; } The output of this is : Opening 1 of 4 Opening 2 of 4 Closing 1 of 4 Opening 3 of 4 Closing 3 of 4 Opening 4 of 4 Closing 2 of 4 Closing 4 of 4

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  • Boost::Thread linking error on OSX?

    - by gct
    So I'm going nuts trying to figure this one out. Here's my basic setup: I'm compiling a shared library with a bunch of core functionality that uses a lot of boost stuff. We'll call this library libpf_core.so. It's linked with the boost static libraries, specifically the python, system, filesystem, thread, and program_options libraries. This all goes swimmingly. Now, I have a little test program called test_socketio which is compiled into a shared library (it's loaded as a plugin at runtime). It uses some boost stuff like boost::bind and boost::thread, and it's linked again libpf_core.so (which has the boost libraries included remember). When I go to compile test_socketio though, out of all my plugins it gives me a linking error: [ Building test_socketio ] g++ -c -pg -g -O0 -I/usr/local/include -I../include test_socketio.cc -o test_socketio.o g++ -shared test_socketio.o -lpy_core -o test_socketio.so Undefined symbols: "boost::lock_error::lock_error()", referenced from: boost::unique_lock<boost::mutex>::lock() in test_socketio.o ld: symbol(s) not found collect2: ld returned 1 exit status And I'm going crazy trying to figure out why this is. I've tried explicitly linking boost::thread into the plugin to no avail, tried ensuring that I'm using the boost headers associated with the libraries linked into libpf_core.so in case there was a conflict there. Is there something OSX specific regarding boost that I'm missing? In my searching on google I've seen a number of other people get this error but no one seems to have come up with a satisfactory solution.

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  • C#: Non-constructed generics as properties (eg. List<T>)

    - by Dav
    The Problem It's something I came across a while back and was able to work around it somehow. But now it came back, feeding on my curiosity - and I'd love to have a definite answer. Basically, I have a generic dgv BaseGridView<T> : DataGridView where T : class. Constructed types based on the BaseGridView (such as InvoiceGridView : BaseGridView<Invoice>) are later used in the application to display different business objects using the shared functionality provided by BaseGridView (like virtual mode, buttons, etc.). It now became necessary to create a user control that references those constructed types to control some of the shared functionality (eg. filtering) from BaseGridView. I was therefore hoping to create a public property on the user control that would enable me to attach it to any BaseGridView in Designer/code: public BaseGridView<T> MyGridView { get; set; }. The trouble is, it doesn't work :-) When compiled, I get the following message: The type or namespace name 'T' could not be found (are you missing a using directive or an assembly reference?) Solutions? I realise I could extract the shared functionality to an interface, mark BaseGridView as implementing that interface, and then refer to the created interface in my uesr control. But I'm curious if there exists some arcane C# command/syntax that would help me achieve what I want - without polluting my solution with an interface I don't really need :-)

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  • Ruby on Rails AJAX call affects only the first element in collection

    - by pruett
    I'm iterating over a collection of elements and trying to get AJAX to work properly on a specific element within the collection. I'm nesting a few partials in order to iterate over these items and use a js.erb call like this: $('#favorite_form').html("<%=j render partial: 'shared/unfavorite', locals: { mission: @mission } %>"); This only seems to change the 1st item in the collection even though I could be clicking the 5th item down the list, for example. Question: How can I specify (via .js and AJAX) which element to update? Is this jQuery call not specific enough to the individual element? The code works in regular HTTP requests, so I'm wondering if there is a way to specify the individual element, but I thought that's what partials did :/ Example View ( _favorites.html.erb ) <div id="favorite_form"> <% if you_favorited_this?(current_user, mission) %> <%= render partial: 'shared/unfavorite', locals: { mission: mission } %> <% else %> <%= render partial: 'shared/favorite', locals: { mission: mission } %> <% end %> </div>

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  • PHP download script for "processes running limited" hosting (eg. hostgator)

    - by Joe
    I am currently with HostGator on a shared hosting plan. I have a new website I'm trying to setup with a download.php script. The issue I am having is that, while someone is "downloading" a file through the download.php script, it counts as a "process" and my hosting plan limits the processes that can be running at the same time to 25 at present. My question is, what options do I have? a). Move to new web hosting that doesn't limit processes running. b). Change the way files are downloaded. I would like to choose option b), however it occurs to me that I need to have the file accessed through PHP in order to restrict the number of downloads and to track download statistics, as well as protecting against hotlinking. If there was a way to have the PHP script send them the file so that the process doesn't need to be running the whole time the file is being downloaded, I would eliminate the problem, however to my knowledge that isn't possible. Should I make the move to a new hosting company? I really enjoy HostGator as they have provided the best hosting experience for me thus far, except for this one issue of course, so I don't want to go on the hunt for another decent shared hosting company that doesn't limit processes running, only to find out there is another restriction or "catch" to the shared hosting deal.

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • NTFS Corruption: Files created in Linux corrupted when Windows Boots

    - by Logan Mayfield
    I'm getting some file loss and corruption on my Win7/Ubuntu 12.04 dual boot setup. I have a large shared NTFS partition. I have my Windows Docs/Music/etc. directories on that file and have the comparable directors in Linux setup as a sym. link. I'm using ntfs-3g on the linux side of things to manage the ntfs partition. The shared partition is on a logical partition along with my Linux /home / and /swap partitions. The ntfs partition is mounted at boot time via fstab with the following options: ntfs-3g users,nls=utf8,locale=en_US.UTF-8,exec,rw The problem seems to be confined to newly created and recently edited files. I have not see data loss or corruption when creating/editing files in Windows and then moving over to Ubuntu. I've been using the sync command aggressively in Ubuntu to try to ensure everything is getting written to the HDD. I do not use hibernate in Windows so I know it's not the usual missing files due to Hibernation problem. I'm not seeing any mount related issues on dmesg. Most recently I had a set of files related to a LaTeX document go bad. Some of them show up in Ubuntu but I am unable to delete them. In the GUI file browser they are given thumbnails associated with files I created on my last boot of Windows. To be more specific: I created a few png files in Windows. The files corrupted by that Windows boot are associated with running PdfLatex on a file and are not image files. However, two of the corrupted files show up with the thumbnail image of one of the previously mentioned png files. The png files are not in the same directory as the latex files but they are both win the Document Folder tree. I've had sucess with using NTFS for shared data in the past and am hoping there's some quirk here I'm missing and it's not just bad luck. On one hand this appears to be some kind of Windows problem as data loss occurs when I boot to Windows after having worked in Ubuntu for a while. However, I'm assuming it's more on the Ubuntu end as it requires the special NTFS drivers. Edit for more info: This is a Lenovo Thinkpad L430. Purchased new in the last month. So it's a fairly fresh install. Many of the files on the shared partition were copied over from a previous NTFS formatted shared partition on another HDD. As requested: here's a sample chkdsk log. Some of the files its mentioning were files that got deleted off the partition while in Ubuntu. Others were created/edited but not deleted. Checking file system on D: Volume dismounted. All opened handles to this volume are now invalid. Volume label is Files. CHKDSK is verifying files (stage 1 of 3)... Attribute record of type 0x80 and instance tag 0x2 is cross linked starting at 0x789f47 for possibly 0x21 clusters. Some clusters occupied by attribute of type 0x80 and instance tag 0x2 in file 0x42 is already in use. Deleting corrupt attribute record (128, "") from file record segment 66. 86496 file records processed. File verification completed. 385 large file records processed. 0 bad file records processed. 0 EA records processed. 0 reparse records processed. CHKDSK is verifying indexes (stage 2 of 3)... Deleted invalid filename Screenshot from 2012-09-09 09:51:27.png (72) in directory 46. The NTFS file name attribute in file 0x48 is incorrect. 53 00 63 00 72 00 65 00 65 00 6e 00 73 00 68 00 S.c.r.e.e.n.s.h. 6f 00 74 00 20 00 66 00 72 00 6f 00 6d 00 20 00 o.t. .f.r.o.m. . 32 00 30 00 31 00 32 00 2d 00 30 00 39 00 2d 00 2.0.1.2.-.0.9.-. 30 00 39 00 20 00 30 00 39 00 3a 00 35 00 31 00 0.9. .0.9.:.5.1. 3a 00 32 00 37 00 2e 00 70 00 6e 00 67 00 0d 00 :.2.7...p.n.g... 00 00 00 00 00 00 90 94 49 1f 5e 00 00 80 d4 00 ......I.^.... File 72 has been orphaned since all its filenames were invalid Windows will recover the file in the orphan recovery phase. Correcting minor file name errors in file 72. Index entry found.000 of index $I30 in file 0x5 points to unused file 0x11. Deleting index entry found.000 in index $I30 of file 5. Index entry found.001 of index $I30 in file 0x5 points to unused file 0x16. Deleting index entry found.001 in index $I30 of file 5. Index entry found.002 of index $I30 in file 0x5 points to unused file 0x15. Deleting index entry found.002 in index $I30 of file 5. Index entry DOWNLO~1 of index $I30 in file 0x28 points to unused file 0x2b6. Deleting index entry DOWNLO~1 in index $I30 of file 40. Unable to locate the file name attribute of index entry Screenshot from 2012-09-09 09:51:27.png of index $I30 with parent 0x2e in file 0x48. Deleting index entry Screenshot from 2012-09-09 09:51:27.png in index $I30 of file 46. An index entry of index $I30 in file 0x32 points to file 0x151e8 which is beyond the MFT. Deleting index entry latexsheet.tex in index $I30 of file 50. An index entry of index $I30 in file 0x58bc points to file 0x151eb which is beyond the MFT. Deleting index entry D8CZ82PK in index $I30 of file 22716. An index entry of index $I30 in file 0x58bc points to file 0x151f7 which is beyond the MFT. Deleting index entry EGA4QEAX in index $I30 of file 22716. An index entry of index $I30 in file 0x58bc points to file 0x151e9 which is beyond the MFT. Deleting index entry NGTB469M in index $I30 of file 22716. An index entry of index $I30 in file 0x58bc points to file 0x151fb which is beyond the MFT. Deleting index entry WU5RKXAB in index $I30 of file 22716. Index entry comp220-lab3.synctex.gz of index $I30 in file 0xda69 points to unused file 0xd098. Deleting index entry comp220-lab3.synctex.gz in index $I30 of file 55913. Unable to locate the file name attribute of index entry comp220-numberGrammars.aux of index $I30 with parent 0xda69 in file 0xa276. Deleting index entry comp220-numberGrammars.aux in index $I30 of file 55913. The file reference 0x500000000cd43 of index entry comp220-numberGrammars.out of index $I30 with parent 0xda69 is not the same as 0x600000000cd43. Deleting index entry comp220-numberGrammars.out in index $I30 of file 55913. The file reference 0x500000000cd45 of index entry comp220-numberGrammars.pdf of index $I30 with parent 0xda69 is not the same as 0xc00000000cd45. Deleting index entry comp220-numberGrammars.pdf in index $I30 of file 55913. An index entry of index $I30 in file 0xda69 points to file 0x15290 which is beyond the MFT. Deleting index entry gram.aux in index $I30 of file 55913. An index entry of index $I30 in file 0xda69 points to file 0x15291 which is beyond the MFT. Deleting index entry gram.out in index $I30 of file 55913. An index entry of index $I30 in file 0xda69 points to file 0x15292 which is beyond the MFT. Deleting index entry gram.pdf in index $I30 of file 55913. Unable to locate the file name attribute of index entry comp230-quiz1.synctex.gz of index $I30 with parent 0xda6f in file 0xd183. Deleting index entry comp230-quiz1.synctex.gz in index $I30 of file 55919. An index entry of index $I30 in file 0xf3cc points to file 0x15283 which is beyond the MFT. Deleting index entry require-transform.rkt in index $I30 of file 62412. An index entry of index $I30 in file 0xf3cc points to file 0x15284 which is beyond the MFT. Deleting index entry set.rkt in index $I30 of file 62412. An index entry of index $I30 in file 0xf497 points to file 0x15280 which is beyond the MFT. Deleting index entry logger.rkt in index $I30 of file 62615. An index entry of index $I30 in file 0xf497 points to file 0x15281 which is beyond the MFT. Deleting index entry misc.rkt in index $I30 of file 62615. An index entry of index $I30 in file 0xf497 points to file 0x15282 which is beyond the MFT. Deleting index entry more-scheme.rkt in index $I30 of file 62615. An index entry of index $I30 in file 0xf5bf points to file 0x15285 which is beyond the MFT. Deleting index entry core-layout.rkt in index $I30 of file 62911. An index entry of index $I30 in file 0xf5e0 points to file 0x15286 which is beyond the MFT. Deleting index entry ref.scrbl in index $I30 of file 62944. An index entry of index $I30 in file 0xf6f0 points to file 0x15287 which is beyond the MFT. Deleting index entry base-render.rkt in index $I30 of file 63216. An index entry of index $I30 in file 0xf6f0 points to file 0x15288 which is beyond the MFT. Deleting index entry html-properties.rkt in index $I30 of file 63216. An index entry of index $I30 in file 0xf6f0 points to file 0x15289 which is beyond the MFT. Deleting index entry html-render.rkt in index $I30 of file 63216. An index entry of index $I30 in file 0xf6f0 points to file 0x1528b which is beyond the MFT. Deleting index entry latex-prefix.rkt in index $I30 of file 63216. An index entry of index $I30 in file 0xf6f0 points to file 0x1528c which is beyond the MFT. Deleting index entry latex-render.rkt in index $I30 of file 63216. An index entry of index $I30 in file 0xf6f0 points to file 0x1528e which is beyond the MFT. Deleting index entry scribble.tex in index $I30 of file 63216. An index entry of index $I30 in file 0xf717 points to file 0x1528a which is beyond the MFT. Deleting index entry lang.rkt in index $I30 of file 63255. An index entry of index $I30 in file 0xf721 points to file 0x1528d which is beyond the MFT. Deleting index entry lang.rkt in index $I30 of file 63265. An index entry of index $I30 in file 0xf764 points to file 0x1528f which is beyond the MFT. Deleting index entry lang.rkt in index $I30 of file 63332. An index entry of index $I30 in file 0x14261 points to file 0x15270 which is beyond the MFT. Deleting index entry fddff3ae9ae2221207f144821d475c08ec3d05 in index $I30 of file 82529. An index entry of index $I30 in file 0x14621 points to file 0x15268 which is beyond the MFT. Deleting index entry FETCH_HEAD in index $I30 of file 83489. An index entry of index $I30 in file 0x14650 points to file 0x15272 which is beyond the MFT. Deleting index entry 86 in index $I30 of file 83536. An index entry of index $I30 in file 0x14651 points to file 0x15266 which is beyond the MFT. Deleting index entry pack-7f54ce9f8218d2cd8d6815b8c07461b50584027f.idx in index $I30 of file 83537. An index entry of index $I30 in file 0x14651 points to file 0x15265 which is beyond the MFT. Deleting index entry pack-7f54ce9f8218d2cd8d6815b8c07461b50584027f.pack in index $I30 of file 83537. An index entry of index $I30 in file 0x146f1 points to file 0x15275 which is beyond the MFT. Deleting index entry master in index $I30 of file 83697. An index entry of index $I30 in file 0x146f6 points to file 0x15276 which is beyond the MFT. Deleting index entry remotes in index $I30 of file 83702. An index entry of index $I30 in file 0x1477d points to file 0x15278 which is beyond the MFT. Deleting index entry pad.rkt in index $I30 of file 83837. An index entry of index $I30 in file 0x14797 points to file 0x1527c which is beyond the MFT. Deleting index entry pad1.rkt in index $I30 of file 83863. An index entry of index $I30 in file 0x14810 points to file 0x1527d which is beyond the MFT. Deleting index entry cm.rkt in index $I30 of file 83984. An index entry of index $I30 in file 0x14926 points to file 0x1527e which is beyond the MFT. Deleting index entry multi-file-search.rkt in index $I30 of file 84262. An index entry of index $I30 in file 0x149ef points to file 0x1527f which is beyond the MFT. Deleting index entry com.rkt in index $I30 of file 84463. An index entry of index $I30 in file 0x14b47 points to file 0x15202 which is beyond the MFT. Deleting index entry COMMIT_EDITMSG in index $I30 of file 84807. An index entry of index $I30 in file 0x14b47 points to file 0x15279 which is beyond the MFT. Deleting index entry index in index $I30 of file 84807. An index entry of index $I30 in file 0x14b4c points to file 0x15274 which is beyond the MFT. Deleting index entry master in index $I30 of file 84812. An index entry of index $I30 in file 0x14b61 points to file 0x1520b which is beyond the MFT. Deleting index entry 02 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x1525a which is beyond the MFT. Deleting index entry 28 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x15208 which is beyond the MFT. Deleting index entry 29 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x1521f which is beyond the MFT. Deleting index entry 2c in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x15261 which is beyond the MFT. Deleting index entry 2e in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x151f0 which is beyond the MFT. Deleting index entry 45 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x1523e which is beyond the MFT. Deleting index entry 47 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x151e5 which is beyond the MFT. Deleting index entry 49 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x15214 which is beyond the MFT. Deleting index entry 58 in index $I30 of file 84833. Index entry 6e of index $I30 in file 0x14b61 points to unused file 0xd182. Deleting index entry 6e in index $I30 of file 84833. Unable to locate the file name attribute of index entry a0 of index $I30 with parent 0x14b61 in file 0xd29c. Deleting index entry a0 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x1521b which is beyond the MFT. Deleting index entry cd in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x15249 which is beyond the MFT. Deleting index entry d6 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x15242 which is beyond the MFT. Deleting index entry df in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x15227 which is beyond the MFT. Deleting index entry ea in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x1522e which is beyond the MFT. Deleting index entry f3 in index $I30 of file 84833. An index entry of index $I30 in file 0x14b61 points to file 0x151f2 which is beyond the MFT. Deleting index entry ff in index $I30 of file 84833. An index entry of index $I30 in file 0x14b62 points to file 0x15254 which is beyond the MFT. Deleting index entry 1ed39b36ad4bd48c91d22cbafd7390f1ea38da in index $I30 of file 84834. An index entry of index $I30 in file 0x14b75 points to file 0x15224 which is beyond the MFT. Deleting index entry 96260247010fe9811fea773c08c5f3a314df3f in index $I30 of file 84853. An index entry of index $I30 in file 0x14b79 points to file 0x15219 which is beyond the MFT. Deleting index entry 8f689724ca23528dd4f4ab8b475ace6edcb8f5 in index $I30 of file 84857. An index entry of index $I30 in file 0x14b7c points to file 0x15223 which is beyond the MFT. Deleting index entry 1df17cf850656be42c947cba6295d29c248d94 in index $I30 of file 84860. An index entry of index $I30 in file 0x14b7c points to file 0x15217 which is beyond the MFT. Deleting index entry 31db8a3c72a3e44769bbd8db58d36f8298242c in index $I30 of file 84860. An index entry of index $I30 in file 0x14b7c points to file 0x15267 which is beyond the MFT. Deleting index entry 8e1254d755ff1882d61c07011272bac3612f57 in index $I30 of file 84860. An index entry of index $I30 in file 0x14b82 points to file 0x15246 which is beyond the MFT. Deleting index entry f959bfaf9643c1b9e78d5ecf8f669133efdbf3 in index $I30 of file 84866. An index entry of index $I30 in file 0x14b88 points to file 0x151fe which is beyond the MFT. Deleting index entry 7e9aa15b1196b2c60116afa4ffa613397f2185 in index $I30 of file 84872. An index entry of index $I30 in file 0x14b8a points to file 0x151ea which is beyond the MFT. Deleting index entry 73cb0cd248e494bb508f41b55d862e84cdd6e0 in index $I30 of file 84874. An index entry of index $I30 in file 0x14b8e points to file 0x15264 which is beyond the MFT. Deleting index entry bd555d9f0383cc14c317120149e9376a8094c4 in index $I30 of file 84878. An index entry of index $I30 in file 0x14b96 points to file 0x15212 which is beyond the MFT. Deleting index entry 630dba40562d991bc6cbb6fed4ba638542e9c5 in index $I30 of file 84886. An index entry of index $I30 in file 0x14b99 points to file 0x151ec which is beyond the MFT. Deleting index entry 478be31ca8e538769246e22bba3330d81dc3c8 in index $I30 of file 84889. An index entry of index $I30 in file 0x14b99 points to file 0x15258 which is beyond the MFT. Deleting index entry 66c60c0a0f3253bc9a5112697e4cbb0dfc0c78 in index $I30 of file 84889. An index entry of index $I30 in file 0x14b9c points to file 0x15238 which is beyond the MFT. Deleting index entry 1c7ceeddc2953496f9ffbfc0b6fb28846e3fe3 in index $I30 of file 84892. An index entry of index $I30 in file 0x14b9c points to file 0x15247 which is beyond the MFT. Deleting index entry ae6e32ffc49d897d8f8aeced970a90d3653533 in index $I30 of file 84892. An index entry of index $I30 in file 0x14ba0 points to file 0x15233 which is beyond the MFT. Deleting index entry f71c7d874e45179a32e138b49bf007e5bbf514 in index $I30 of file 84896. Index entry 2e04fefbd794f050d45e7a717d009e39204431 of index $I30 in file 0x14ba7 points to unused file 0xd097. Deleting index entry 2e04fefbd794f050d45e7a717d009e39204431 in index $I30 of file 84903. An index entry of index $I30 in file 0x14baa points to file 0x15241 which is beyond the MFT. Deleting index entry 0dda7dec1c635cd646dfef308e403c2843d5dc in index $I30 of file 84906. An index entry of index $I30 in file 0x14baa points to file 0x151fc which is beyond the MFT. Deleting index entry 98151e654dd546edcfdec630bc82d90619ac8e in index $I30 of file 84906. An index entry of index $I30 in file 0x14bb1 points to file 0x151e9 which is beyond the MFT. Deleting index entry 1997c5be62ffeebc99253cced7608415e38e4e in index $I30 of file 84913. An index entry of index $I30 in file 0x14bb1 points to file 0x1521d which is beyond the MFT. Deleting index entry 6bf3aedefd3ac62d9c49cad72d05e8c0ad242c in index $I30 of file 84913. An index entry of index $I30 in file 0x14bb1 points to file 0x151f4 which is beyond the MFT. Deleting index entry 907b755afdca14c00be0010962d0861af29264 in index $I30 of file 84913. An index entry of index $I30 in file 0x14bb3 points to file 0x15218 which is beyond the MFT. Deleting index entry

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  • Cannot delete a SharePoint web application

    - by Vijay
    What I have? I have normal web application and it has 3 site collections with name, "PDirectory". Other than this I have only Central administration web application in the farm. What I want? I want to delete that web application, "PDirectory". What problem am I facing? I am not able to delete the web application. I get below error when I try to delete it but, the site collections got deleted! Error: An object in the SharePoint administrative framework, "SPWebApplication Name=XXX Parent=SPWebService", could not be deleted because other objects depend on it. Update all of these dependants to point to null or different objects and retry this operation. The dependant objects are as follows: SPFarm Name=SharePoint_Config SPFarm Name=SharePoint_Config at Microsoft.SharePoint.Administration.SPConfigurationDatabase.DeleteObject(Guid id) at Microsoft.SharePoint.Administration.SPConfigurationDatabase.DeleteObject(SPPersistedObject obj) at Microsoft.SharePoint.Administration.SPPersistedObject.Delete() at Microsoft.SharePoint.Administration.SPWebApplication.Delete() at Microsoft.SharePoint.ApplicationPages.DeleteWebApplicationPage.BtnSubmit_Click(Object sender, EventArgs e) at System.Web.UI.WebControls.Button.OnClick(EventArgs e) at System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) at System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) Can somebody tell me how I can delete this web application? Thanks in advance!

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  • unlinked libraries in a makefile?

    - by wyatt
    I'm trying to install a libspopc, but when I run the make I get the following output: cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c session.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c queries.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c parsing.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c format.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c objects.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c libspopc.c rm -f libspopc*.a ar r libspopc-0.9n.a session.o queries.o parsing.o format.o objects.o libspopc.o ar: creating libspopc-0.9n.a ranlib libspopc-0.9n.a ln -s libspopc-0.9n.a libspopc.a rm -f libspopc*.so cc -o libspopc-0.9n.so -shared session.o queries.o parsing.o format.o objects.o libspopc.o ln -s libspopc-0.9n.so libspopc.so cc -o poptest1 -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL examples/poptest1.c -L. -lspopc -lssl -lcrypto /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_globallookup': dso_dlfcn.c:(.text+0x2d): undefined reference to `dlopen' dso_dlfcn.c:(.text+0x43): undefined reference to `dlsym' dso_dlfcn.c:(.text+0x4d): undefined reference to `dlclose' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_pathbyaddr': dso_dlfcn.c:(.text+0x8f): undefined reference to `dladdr' dso_dlfcn.c:(.text+0xe9): undefined reference to `dlerror' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_bind_func': dso_dlfcn.c:(.text+0x491): undefined reference to `dlsym' dso_dlfcn.c:(.text+0x570): undefined reference to `dlerror' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_bind_var': dso_dlfcn.c:(.text+0x5f1): undefined reference to `dlsym' dso_dlfcn.c:(.text+0x6d0): undefined reference to `dlerror' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_unload': dso_dlfcn.c:(.text+0x735): undefined reference to `dlclose' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_load': dso_dlfcn.c:(.text+0x817): undefined reference to `dlopen' dso_dlfcn.c:(.text+0x88e): undefined reference to `dlclose' dso_dlfcn.c:(.text+0x8d5): undefined reference to `dlerror' collect2: ld returned 1 exit status make: *** [poptest1] Error 1 A quick search suggested that this was due to libdl being unlinked, though this seems unlikely in a distributed library, particularly a seemingly relatively popular one. Could anything else be causing this? And if it is due to an unlinked library, how would I go about fixing it? Thanks

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  • Files built with a makefile are disapearing (including the binary)

    - by Reid
    I am building a program on a TS-7800(SBC), and when I run make (show below), it appears to go through all of the steps normally, but in the end i do not get a binary file. Why is this, and how can I get my file. makefile CC= /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc # compiler options #CFLAGS= -O2 CFLAGS= -mcpu=arm9 #CFLAGS= -pg -Wall # linker LN= $(CC) # linker options LNFLAGS= #LNFLAGS= -pg # extra libraries used in linking (use -l command) LDLIBS= -lpthread # source files SOURCES= HMITelem.c Cpacket.c GPS.c ADC.c Wireless.c Receivers.c CSVReader.c RPM.c RS485.c # include files INCLUDES= Cpacket.h HMITelem.h CSVReader.h RS485.h # object files OBJECTS= HMITelem.o Cpacket.o GPS.o ADC.o Wireless.o Receivers.o CSVReader.o RPM.o RS485.o HMITelem: $(OBJECTS) $(LN) $(LNFLAGS) -o $@ $(OBJECTS) $(LDLIBS) .c.o: $*.c $(CC) $(CFLAGS) -c $*.c RUN : ./HMITelem #clean: # rm -f *.o # rm -f *~ Output root@ts7800:ReidTest# make /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c HMITelem.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c Cpacket.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c GPS.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c ADC.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c Wireless.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c Receivers.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c CSVReader.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c RPM.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -mcpu=arm9 -c RS485.c /home/eclipse/ReidTest/cc/cross-toolchains/arm-none-linux-gnueabi/bin/arm-none-linux-gnueabi-gcc -o HMITelem HMITelem.o Cpacket.o GPS.o ADC.o Wireless.o Receivers.o CSVReader.o RPM.o RS485.o -lpthread Thank you.

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  • Running git-svn with cron results in garbage in .git

    - by Paul
    I've setup a git-svn repo with cron to fetch from the svn repo daily. I have a script to do the fetching, and this is what is invoked by cron. Everything is fine with the repo, and the script works fine when executed manually. However, when it runs under cron, empty files get dropped into the .git directory. The files have names that look like they are some base64 output, e.g. juTrvjP6m8 and kcKf3hu3b4. Two of these files show up for every cron run. I thought these might be commit hashes, but they're not, git-show says it's an unknown revision. I set-up the repo as follows: git svn init http://svn.ip.addr/repo git svn fetch svn-remote My script looks like this: cd /gitsvn/dir git svn fetch svn-remote git svn push pub The last line pushes the repo to a separate (bare) public repo from which others can clone. I'm piping the output from the cron job to a file, which looks like this: fatal: unable to run 'git-svn' Counting objects: 21, done. Delta compression using up to 2 threads. Compressing objects: 100% (10/10), done. Writing objects: 100% (11/11), 59.08 KiB, done. Total 11 (delta 8), reused 0 (delta 0) To /gitpub/repo.git 360faf5..a153b0d trunk -> trunk The line "fatal: unable to run 'git-svn'" is alarming, but the fetch seems to go ahead anyway. Any suggestions? Where are these empty garbage files coming from, and how to stop them? Am I in for bigger problems in the future? BTW, I'm using git 1.6.3.3.

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