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  • ??????30?????WebLogic Server 11g????|WebLogic Channel|??????

    - by ???02
    Oracle WebLogic Server 11g?????????????30?????????????No1??????????????????????????WebLogic Server??11g???????????????????????????ActiveCache?Real Operations?Enterprise Grid Messaging????11gR1?????????????????????????????????????????????????????????????????????? ???? ¦Oracle WebLogic Server 11g R1 ????¦Oracle WebLogic Server 11g R1 Update¦Real Operations¦Oracle TopLink 11g¦Multi Data Source¦Enterprise Grid Messaging(JMS)¦ActiveCache¦Web Tier Utilities(OHS,WebCache)¦???¦??? ??Oracle WebLogic Server 11g R1 ?? <??:?30?>http://otndnld.oracle.co.jp/ondemand/otn-seminar/fm/WLS11g/index.htmlhttp://www.oracle.com/technetwork/jp/ondemand/application-grid/wls11gr1-overview-265878-ja.pdf ??????????(????????)What's New in Oracle WebLogic Server 11g Release 1 (10.3.5)(??)http://download.oracle.com/docs/cd/E21764_01/web.1111/e13852/toc.htmOracle WebLogic Server11g ????1(10.3.4)????(???)http://download.oracle.com/docs/cd/E23549_01/web.1111/b55571/toc.htm

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  • Nginx + Haproxy + Thin + Rails - 503 Service Unavailable -

    - by Luca G. Soave
    I don't know how troubleshoot this. I get "503 Service Unavailable" http error for all "nginx upstreams" proxy passing calls to haproxy fast_thin and slow_thin ( server 127.0.0.1:3100 and server 127.0.0.1:3200 ), which loadbalance on 6 Thin servers ( 127.0.0.1:3000 .. 3005 ). Static files like /blog are currently fine. The falldown is: nginx on port 80 - haproxy on 3100 and 3200 - thin on 3000 .. 3005 and then Rails. Here it is /etc/nginx/nginx.conf : user nginx; worker_processes 2; pid /var/run/nginx.pid; events { worker_connections 1024; } http { include /etc/nginx/mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; sendfile on; tcp_nopush on; keepalive_timeout 65; tcp_nodelay on; include /etc/nginx/conf.d/*.conf; } then /etc/nginx/conf.d/default.conf upstream fast_thin { server 127.0.0.1:3100; } upstream slow_thin { server 127.0.0.1:3200; } server { listen 80; server_name www.gitwatcher.com; rewrite ^/(.*) http://gitwatcher.com/$1 permanent; } server { listen 80; server_name gitwatcher.com; access_log /var/www/gitwatcher/log/access.log; error_log /var/www/gitwatcher/log/error.log; root /var/www/gitwatcher/public; # index index.html; location /about { proxy_pass http://fast_thin; break; } location /trends { proxy_pass http://slow_thin; break; } location /categories { proxy_pass http://slow_thin; break; } location /signout { proxy_pass http://slow_thin; break; } location /auth/github { proxy_pass http://slow_thin; break; } location / { proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_redirect off; if (-f $request_filename/index.html) { rewrite (.*) $1/index.html break; } if (-f $request_filename.html) { rewrite (.*) $1.html break; } if (!-f $request_filename) { proxy_pass http://slow_thin; break; } } } then haproxy config file /etc/haproxy/haproxy.cfg : global log 127.0.0.1 local0 log 127.0.0.1 local1 notice #log loghost local0 info maxconn 4096 #chroot /usr/share/haproxy user haproxy group haproxy daemon #debug #quiet nbproc 1 # number of processing cores defaults log global retries 3 maxconn 2000 contimeout 5000 mode http clitimeout 60000 # maximum inactivity time on the client side srvtimeout 30000 # maximum inactivity time on the server side timeout connect 4000 # maximum time to wait for a connection attempt to a server to succeed option httplog option dontlognull option redispatch option httpclose # disable keepalive (HAProxy does not yet support the HTTP keep-alive mode) option abortonclose # enable early dropping of aborted requests from pending queue option httpchk # enable HTTP protocol to check on servers health option forwardfor # enable insert of X-Forwarded-For headers balance roundrobin # each server is used in turns, according to assigned weight stats enable # enable web-stats at /haproxy?stats stats auth haproxy:pr0xystats # force HTTP Auth to view stats stats refresh 5s # refresh rate of stats page listen rails_proxy 127.0.0.1:3100 # - equal weights on all servers # - maxconn will queue requests at HAProxy if limit is reached # - minconn dynamically scales the connection concurrency (bound my maxconn) depending on size of HAProxy queue # - check health every 20000 microseconds server web1 127.0.0.1:3000 weight 1 minconn 3 maxconn 6 check inter 20000 server web1 127.0.0.1:3001 weight 1 minconn 3 maxconn 6 check inter 20000 server web1 127.0.0.1:3002 weight 1 minconn 3 maxconn 6 check inter 20000 listen slow_proxy 127.0.0.1:3200 # cluster for slow requests, lower the queues, check less frequently server slow1 127.0.0.1:3003 weight 1 minconn 1 maxconn 3 check inter 40000 server slow2 127.0.0.1:3004 weight 1 minconn 1 maxconn 3 check inter 40000 server slow3 127.0.0.1:3005 weight 1 minconn 1 maxconn 3 check inter 40000 and the Thin config file /etc/thin/gitwatcher.yml : --- chdir: /var/www/gitwatcher environment: production address: 0.0.0.0 port: 3000 timeout: 30 log: log/thin.log pid: tmp/pids/thin.pid max_conns: 1024 max_persistent_conns: 100 require: [] wait: 30 servers: 6 daemonize: true if I look into open listen ports, I got the following : root@fullness:/var/www/gitwatcher# lsof | grep TCP | egrep "nginx|haproxy|thin" nginx 834 root 8u IPv4 921 0t0 TCP *:http (LISTEN) nginx 835 nginx 8u IPv4 921 0t0 TCP *:http (LISTEN) nginx 837 nginx 8u IPv4 921 0t0 TCP *:http (LISTEN) haproxy 1908 haproxy 4u IPv4 11699 0t0 TCP localhost:3100 (LISTEN) haproxy 1908 haproxy 6u IPv4 11701 0t0 TCP localhost:3200 (LISTEN) root@fullness:/var/www/gitwatcher# iptables -L get me the following : Chain INPUT (policy DROP) target prot opt source destination ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT all -- anywhere anywhere state RELATED,ESTABLISHED ACCEPT tcp -- anywhere anywhere tcp dpt:22222 ACCEPT tcp -- anywhere anywhere tcp dpt:http ACCEPT tcp -- anywhere anywhere tcp dpt:https ACCEPT all -- anywhere anywhere DROP all -- anywhere anywhere Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination ACCEPT all -- anywhere anywhere Any help ?

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  • Server 2003 SP2 BSOD caused by fltmgr.sys

    - by MasterMax1313
    I'm running into a problem where a Server 2003 SP2 box has started crashing roughly once an hour, BSODing out with the message that fltmgr.sys is probably the cause. I ran dumpchk.exe on the memory.dmp file, indicating the same thing. Any thoughts on typical root causes? The following is the error code I'm seeing: Error code 0000007e, parameter1 c0000005, parameter2 f723e087, parameter3 f78cea8c, parameter4 f78ce788. After running dumpchk on the memory.dmp file, I get the following note: Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) The full log is here: Microsoft (R) Windows Debugger Version 6.12.0002.633 X86 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [c:\windows\memory.dmp] Kernel Complete Dump File: Full address space is available Symbol search path is: *** Invalid *** **************************************************************************** * Symbol loading may be unreliable without a symbol search path. * * Use .symfix to have the debugger choose a symbol path. * * After setting your symbol path, use .reload to refresh symbol locations. * **************************************************************************** Executable search path is: ********************************************************************* * Symbols can not be loaded because symbol path is not initialized. * * * * The Symbol Path can be set by: * * using the _NT_SYMBOL_PATH environment variable. * * using the -y <symbol_path> argument when starting the debugger. * * using .sympath and .sympath+ * ********************************************************************* *** ERROR: Symbol file could not be found. Defaulted to export symbols for ntkrnlpa.exe - Windows Server 2003 Kernel Version 3790 (Service Pack 2) UP Free x86 compatible Product: Server, suite: TerminalServer SingleUserTS Built by: 3790.srv03_sp2_gdr.101019-0340 Machine Name: Kernel base = 0x80800000 PsLoadedModuleList = 0x8089ffa8 Debug session time: Wed Oct 5 08:48:04.803 2011 (UTC - 4:00) System Uptime: 0 days 14:25:12.085 ********************************************************************* * Symbols can not be loaded because symbol path is not initialized. * * * * The Symbol Path can be set by: * * using the _NT_SYMBOL_PATH environment variable. * * using the -y <symbol_path> argument when starting the debugger. * * using .sympath and .sympath+ * ********************************************************************* *** ERROR: Symbol file could not be found. Defaulted to export symbols for ntkrnlpa.exe - Loading Kernel Symbols ............................................................... ................................................. Loading User Symbols Loading unloaded module list ... ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck 7E, {c0000005, f723e087, f78dea8c, f78de788} ***** Kernel symbols are WRONG. Please fix symbols to do analysis. *** ERROR: Symbol file could not be found. Defaulted to export symbols for fltmgr.sys - --omitted-- Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) Followup: MachineOwner --------- ----- 32 bit Kernel Full Dump Analysis DUMP_HEADER32: MajorVersion 0000000f MinorVersion 00000ece KdSecondaryVersion 00000000 DirectoryTableBase 004e7000 PfnDataBase 81600000 PsLoadedModuleList 8089ffa8 PsActiveProcessHead 808a61c8 MachineImageType 0000014c NumberProcessors 00000001 BugCheckCode 0000007e BugCheckParameter1 c0000005 BugCheckParameter2 f723e087 BugCheckParameter3 f78dea8c BugCheckParameter4 f78de788 PaeEnabled 00000001 KdDebuggerDataBlock 8088e3e0 SecondaryDataState 00000000 ProductType 00000003 SuiteMask 00000110 Physical Memory Description: Number of runs: 3 (limited to 3) FileOffset Start Address Length 00001000 0000000000001000 0009e000 0009f000 0000000000100000 bfdf0000 bfe8f000 00000000bff00000 00100000 Last Page: 00000000bff8e000 00000000bffff000 KiProcessorBlock at 8089f300 1 KiProcessorBlock entries: ffdff120 Windows Server 2003 Kernel Version 3790 (Service Pack 2) UP Free x86 compatible Product: Server, suite: TerminalServer SingleUserTS Built by: 3790.srv03_sp2_gdr.101019-0340 Machine Name:*** ERROR: Module load completed but symbols could not be loaded for srv.sys Kernel base = 0x80800000 PsLoadedModuleList = 0x8089ffa8 Debug session time: Wed Oct 5 08:48:04.803 2011 (UTC - 4:00) System Uptime: 0 days 14:25:12.085 start end module name 80800000 80a50000 nt Tue Oct 19 10:00:49 2010 (4CBDA491) 80a50000 80a6f000 hal Sat Feb 17 00:48:25 2007 (45D69729) b83d4000 b83fe000 Fastfat Sat Feb 17 01:27:55 2007 (45D6A06B) b8476000 b84a1000 RDPWD Sat Feb 17 00:44:38 2007 (45D69646) b8549000 b8554000 TDTCP Sat Feb 17 00:44:32 2007 (45D69640) b8fe1000 b9045000 srv Thu Feb 17 11:58:17 2011 (4D5D53A9) b956d000 b95be000 HTTP Fri Nov 06 07:51:22 2009 (4AF41BCA) b9816000 b982d780 hgfs Tue Aug 12 20:36:54 2008 (48A22CA6) b9b16000 b9b20000 ndisuio Sat Feb 17 00:58:25 2007 (45D69981) b9cf6000 b9d1ac60 iwfsd Wed Sep 29 01:43:59 2004 (415A4B9F) b9e5b000 b9e62000 parvdm Tue Mar 25 03:03:49 2003 (3E7FFF55) b9e63000 b9e67860 lgtosync Fri Sep 12 04:38:13 2003 (3F6185F5) b9ed3000 b9ee8000 Cdfs Sat Feb 17 01:27:08 2007 (45D6A03C) b9f10000 b9f2e000 EraserUtilRebootDrv Thu Jul 07 21:45:11 2011 (4E166127) b9f2e000 b9f8c000 eeCtrl Thu Jul 07 21:45:11 2011 (4E166127) b9f8c000 b9f9d000 Fips Sat Feb 17 01:26:33 2007 (45D6A019) b9f9d000 ba013000 mrxsmb Fri Feb 18 10:22:23 2011 (4D5E8EAF) ba013000 ba043000 rdbss Wed Feb 24 10:54:03 2010 (4B854B9B) ba043000 ba0ad000 SPBBCDrv Mon Dec 14 23:39:00 2009 (4B2712E4) ba0ad000 ba0d7000 afd Thu Feb 10 08:42:18 2011 (4D53EB3A) ba0d7000 ba108000 netbt Sat Feb 17 01:28:57 2007 (45D6A0A9) ba108000 ba19c000 tcpip Sat Aug 15 05:53:38 2009 (4A8685A2) ba19c000 ba1b5000 ipsec Sat Feb 17 01:29:28 2007 (45D6A0C8) ba275000 ba288600 NAVENG Fri Jul 29 08:10:02 2011 (4E32A31A) ba289000 ba2ae000 SYMEVENT Thu Apr 15 21:31:23 2010 (4BC7BDEB) ba2ae000 ba42d300 NAVEX15 Fri Jul 29 08:07:28 2011 (4E32A280) ba42e000 ba479000 SRTSP Fri Mar 04 15:31:08 2011 (4D714C0C) ba485000 ba487b00 dump_vmscsi Wed Apr 11 13:55:32 2007 (461D2114) ba4e1000 ba540000 update Mon May 28 08:15:16 2007 (465AC7D4) ba568000 ba59f000 rdpdr Sat Feb 17 00:51:00 2007 (45D697C4) ba59f000 ba5b1000 raspptp Sat Feb 17 01:29:20 2007 (45D6A0C0) ba5b1000 ba5ca000 ndiswan Sat Feb 17 01:29:22 2007 (45D6A0C2) ba5da000 ba5e4000 dump_diskdump Sat Feb 17 01:07:44 2007 (45D69BB0) ba66a000 ba67e000 rasl2tp Sat Feb 17 01:29:02 2007 (45D6A0AE) ba67e000 ba69a000 VIDEOPRT Sat Feb 17 01:10:30 2007 (45D69C56) ba69a000 ba6c1000 ks Sat Feb 17 01:30:40 2007 (45D6A110) ba6c1000 ba6d5000 redbook Sat Feb 17 01:07:26 2007 (45D69B9E) ba6d5000 ba6ea000 cdrom Sat Feb 17 01:07:48 2007 (45D69BB4) ba6ea000 ba6ff000 serial Sat Feb 17 01:06:46 2007 (45D69B76) ba6ff000 ba717000 parport Sat Feb 17 01:06:42 2007 (45D69B72) ba717000 ba72a000 i8042prt Sat Feb 17 01:30:40 2007 (45D6A110) baff0000 baff3700 CmBatt Sat Feb 17 00:58:51 2007 (45D6999B) bf800000 bf9d3000 win32k Thu Mar 03 08:55:02 2011 (4D6F9DB6) bf9d3000 bf9ea000 dxg Sat Feb 17 01:14:39 2007 (45D69D4F) bf9ea000 bf9fec80 vmx_fb Sat Aug 16 07:23:10 2008 (48A6B89E) bf9ff000 bfa4a000 ATMFD Tue Feb 15 08:19:22 2011 (4D5A7D5A) bff60000 bff7e000 RDPDD Sat Feb 17 09:01:19 2007 (45D70AAF) f7214000 f723a000 KSecDD Mon Jun 15 13:45:11 2009 (4A3688A7) f723a000 f725f000 fltmgr Sat Feb 17 00:51:08 2007 (45D697CC) f725f000 f7272000 CLASSPNP Sat Feb 17 01:28:16 2007 (45D6A080) f7272000 f7283000 symmpi Mon Dec 13 16:03:14 2004 (41BE0392) f7283000 f72a2000 SCSIPORT Sat Feb 17 01:28:41 2007 (45D6A099) f72a2000 f72bf000 atapi Sat Feb 17 01:07:34 2007 (45D69BA6) f72bf000 f72e9000 volsnap Sat Feb 17 01:08:23 2007 (45D69BD7) f72e9000 f7315000 dmio Sat Feb 17 01:10:44 2007 (45D69C64) f7315000 f733c000 ftdisk Sat Feb 17 01:08:05 2007 (45D69BC5) f733c000 f7352000 pci Sat Feb 17 00:59:03 2007 (45D699A7) f7352000 f7386000 ACPI Sat Feb 17 00:58:47 2007 (45D69997) f7487000 f7490000 WMILIB Tue Mar 25 03:13:00 2003 (3E80017C) f7497000 f74a6000 isapnp Sat Feb 17 00:58:57 2007 (45D699A1) f74a7000 f74b4000 PCIIDEX Sat Feb 17 01:07:32 2007 (45D69BA4) f74b7000 f74c7000 MountMgr Sat Feb 17 01:05:35 2007 (45D69B2F) f74c7000 f74d2000 PartMgr Sat Feb 17 01:29:25 2007 (45D6A0C5) f74d7000 f74e7000 disk Sat Feb 17 01:07:51 2007 (45D69BB7) f74e7000 f74f3000 Dfs Sat Feb 17 00:51:17 2007 (45D697D5) f74f7000 f7501000 crcdisk Sat Feb 17 01:09:50 2007 (45D69C2E) f7507000 f7517000 agp440 Sat Feb 17 00:58:53 2007 (45D6999D) f7517000 f7522000 TDI Sat Feb 17 01:01:19 2007 (45D69A2F) f7527000 f7532000 ptilink Sat Feb 17 01:06:38 2007 (45D69B6E) f7537000 f7540000 raspti Sat Feb 17 00:59:23 2007 (45D699BB) f7547000 f7556000 termdd Sat Feb 17 00:44:32 2007 (45D69640) f7557000 f7561000 Dxapi Tue Mar 25 03:06:01 2003 (3E7FFFD9) f7577000 f7580000 mssmbios Sat Feb 17 00:59:12 2007 (45D699B0) f7587000 f7595000 NDProxy Wed Nov 03 09:25:59 2010 (4CD162E7) f75a7000 f75b1000 flpydisk Tue Mar 25 03:04:32 2003 (3E7FFF80) f75b7000 f75c0080 SRTSPX Fri Mar 04 15:31:24 2011 (4D714C1C) f75d7000 f75e3000 vga Sat Feb 17 01:10:30 2007 (45D69C56) f75e7000 f75f2000 Msfs Sat Feb 17 00:50:33 2007 (45D697A9) f75f7000 f7604000 Npfs Sat Feb 17 00:50:36 2007 (45D697AC) f7607000 f7615000 msgpc Sat Feb 17 00:58:37 2007 (45D6998D) f7617000 f7624000 netbios Sat Feb 17 00:58:29 2007 (45D69985) f7627000 f7634000 wanarp Sat Feb 17 00:59:17 2007 (45D699B5) f7637000 f7646000 intelppm Sat Feb 17 00:48:30 2007 (45D6972E) f7647000 f7652000 kbdclass Sat Feb 17 01:05:39 2007 (45D69B33) f7657000 f7661000 mouclass Tue Mar 25 03:03:09 2003 (3E7FFF2D) f7667000 f7671000 serenum Sat Feb 17 01:06:44 2007 (45D69B74) f7677000 f7682000 fdc Sat Feb 17 01:07:16 2007 (45D69B94) f7687000 f7694b00 vmx_svga Sat Aug 16 07:22:07 2008 (48A6B85F) f7697000 f76a0000 watchdog Sat Feb 17 01:11:45 2007 (45D69CA1) f76a7000 f76b0000 ndistapi Sat Feb 17 00:59:19 2007 (45D699B7) f76b7000 f76c6000 raspppoe Sat Feb 17 00:59:23 2007 (45D699BB) f76c8000 f7707000 NDIS Sat Feb 17 01:28:49 2007 (45D6A0A1) f7707000 f770f000 kdcom Tue Mar 25 03:08:00 2003 (3E800050) f770f000 f7717000 BOOTVID Tue Mar 25 03:07:58 2003 (3E80004E) f7717000 f771e000 intelide Sat Feb 17 01:07:32 2007 (45D69BA4) f771f000 f7726000 dmload Tue Mar 25 03:08:08 2003 (3E800058) f777f000 f7786000 dxgthk Tue Mar 25 03:05:52 2003 (3E7FFFD0) f7787000 f778e000 vmmemctl Tue Aug 12 20:37:25 2008 (48A22CC5) f77cf000 f77d6280 vmxnet Mon Sep 08 21:17:10 2008 (48C5CE96) f77d7000 f77df000 audstub Tue Mar 25 03:09:12 2003 (3E800098) f77ef000 f77f7000 Fs_Rec Tue Mar 25 03:08:36 2003 (3E800074) f77f7000 f77fe000 Null Tue Mar 25 03:03:05 2003 (3E7FFF29) f77ff000 f7806000 Beep Tue Mar 25 03:03:04 2003 (3E7FFF28) f7807000 f780f000 mnmdd Tue Mar 25 03:07:53 2003 (3E800049) f780f000 f7817000 RDPCDD Tue Mar 25 03:03:05 2003 (3E7FFF29) f7817000 f781f000 rasacd Tue Mar 25 03:11:50 2003 (3E800136) f7878000 f7897000 Mup Tue Apr 12 15:05:46 2011 (4DA4A28A) f7897000 f7899980 compbatt Sat Feb 17 00:58:51 2007 (45D6999B) f789b000 f789e900 BATTC Sat Feb 17 00:58:46 2007 (45D69996) f789f000 f78a1b00 vmscsi Wed Apr 11 13:55:32 2007 (461D2114) f79af000 f79b0280 vmmouse Mon Aug 11 07:16:51 2008 (48A01FA3) f79b1000 f79b2280 swenum Sat Feb 17 01:05:56 2007 (45D69B44) f7b4a000 f7bdf000 Ntfs Sat Feb 17 01:27:23 2007 (45D6A04B) Unloaded modules: ba65a000 ba668000 imapi.sys Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 0000E000 ba1c4000 ba1d5000 vpc-8042.sys Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 00011000 f77df000 f77e7000 Sfloppy.SYS Timestamp: unavailable (00000000) Checksum: 00000000 ImageSize: 00008000 ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck 7E, {c0000005, f723e087, f78dea8c, f78de788} ***** Kernel symbols are WRONG. Please fix symbols to do analysis. --omitted-- Probably caused by : fltmgr.sys ( fltmgr!FltGetIrpName+63f ) Followup: MachineOwner --------- Finished dump check

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • I have a ESXi 5.0 installed and when I am Installing Ubuntu Server 12.04 LTS it is giving an error saying grub installation failed?

    - by Rishee
    I have a ESXi 5.0 installed and when I am Installing Ubuntu Server 12.04 LTS (32 bit) it is giving an error saying grub installation failed? Please check the below screenshot of the error. I have other Ubuntu servers running fine on this esxi server, so I don't think problem is with ESXi. I have 32 GB of ram spare on this ESXi and have given 2 GB of RAM to this 12.0 LTS VM. I have given 2 cores of processor. I have tried supplying different ISO Image to this VM as I thought the 1st image that I downloaded has errors.. But defiantly that's not the case as all 3 different ISO images that I downloaded of Ubuntu server 12.04 LTS (32-bit) can't be corrupt!! Just to make sure that the Image does not have problem I used that Image to install it for testing on stand alone system. it works fine there!! This is a production ESXi server with which I can't play with, how ever I can play whith the Ubuntu Server 12.04 LTS (32-Bit) VM that we have created on that ESXi. I need help on this as soon as possible. go live date of this server is really close. (This Question is already there on Super user and Server Fault.)

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • Nginx dynamic upstream configuration / routing

    - by Dan Sosedoff
    I was experimenting with dynamic upstream configuration for nginx and cant find any good solution to implement upstream configuration from third-party source like redis or mysql. The idea behind it is to have a single file configuration in primary server and proxy requests to various app servers based on environment conditions. Think of dynamic deployments where you have X servers that are running Y workers on different ports. For instance, i create a new app and deploy. App manager selects a server and then rolls out a worker (Ruby/PHP/Python) and then reports the ip:port to the central database with status "up". At this time when i go to the given url nginx should proxy all requests to the specified ip:port upstream. The whole thing is pretty similar to what heroku does, except this proof-of-concept is not supposed to be production ready, mostly for internal needs. The easiest solution i found was using resolver with ruby-based DNS server. It works, nginx gets the IP address correctly, but the only problem is that you cant define port number for that IP. Second solution (which i havent tried yet) is to roll something else as a proxy server, maybe written in Erlang. In this case we need to use something to serve static content. Any ideas how to implement this in more flexible and stable way? P.S. Some research options: http://openresty.org/#DynamicRoutingBasedOnRedis https://github.com/nodejitsu/node-http-proxy

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  • Migrate installation from one HDD to another?

    - by dougoftheabaci
    I have a server with a 64 GB SSD inside. It runs just fine, but occasionally there's a hiccup that causes it to nearly fill up. When that happens my server starts to lockup and generally misbehave. I'm looking to buy a bigger SSD (either 128 GB or 256 GB) but I'm a bit unsure of how best to make the transition. For a start, I don't have an external monitor. If I need one I'll have to borrow it from work. Most of the time I just SSH into the server from my iMac. The only solution I can think of would be to buy two FW800 2.5" cases, boot from the 64 GB SSD and clone it to the 128 GB SSD. Seem a bit excessive but it might be my best option. I do have more than one SATA port on my server, but they're all currently being use for storage drives. They don't mount by default, so I could unplug them and just have the two SSDs and do the whole thing via SSH. This is another option I'm considering. My main concern with either is how best to make sure everything goes across. I want a carbon copy of the first one onto the second. This is especially important because I have a ZFS volume (my storage) and I'm a bit unfamiliar with how to move everything across. I could just start fresh and reinstall everything on the SSD, but that seems like extra trouble I don't need. So any advice on how best to achieve my goals would be appreciated. Thanks! Server is running Ubuntu Server 12.04. The iMac has 10.8.1.

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  • Get Squid to pass X-Requested-With header

    - by tftd
    I have configured a squid 3.1 proxy server. Everything works great except for the X-Requested-With header. I can't manage to figure out how to pass that header to the site I'm attempting to open via the proxy. This is my current configuration: request_header_access Allow allow all request_header_access Authorization allow all request_header_access WWW-Authenticate allow all request_header_access Proxy-Authorization allow all request_header_access Proxy-Authenticate allow all request_header_access Cache-Control allow all request_header_access Content-Encoding allow all request_header_access Content-Length allow all request_header_access Content-Type allow all request_header_access Date allow all request_header_access Expires allow all request_header_access Host allow all request_header_access If-Modified-Since allow all request_header_access Last-Modified allow all request_header_access Location allow all request_header_access Pragma allow all request_header_access Accept allow all request_header_access Accept-Charset allow all request_header_access Accept-Encoding allow all request_header_access Accept-Language allow all request_header_access Content-Language allow all request_header_access Cookie allow all request_header_access Mime-Version allow all request_header_access Retry-After allow all request_header_access Title allow all request_header_access Connection allow all request_header_access User-Agent allow all request_header_access All deny all #remove all other headers # delete "x-forwarder-for.." headers forwarded_for delete request_header_access Via deny all request_header_access X-Forwarded-For deny all I tried to add this line request_header_access X-Requested-With allow all to the configuration but apparently X-Requested-With is an unknown header name... Apparently I'm missing something?

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  • JBoss7 load balancing with mod_proxy_balancer - session not working

    - by Phil P.
    I am trying to set up mod_proxy_balancer for routing requests to 2 jboss7-servers. For the time being I am testing this setup on my local machine, using following config in httpd.conf: ProxyRequests Off <Proxy \*> Order deny,allow Deny from all </Proxy> ProxyPass / balancer://mycluster/ stickysession=JSESSIONID|jsessionid scolonpathdelim=On <Proxy balancer://mycluster> BalancerMember http://localhost:8080 route=node1 BalancerMember http://localhost:8081 route=node2 Order allow,deny Allow from all </Proxy> and in the standalone.xml file of each jboss I have defined the jvmRoute system property: <system-properties> <property name="jvmRoute" value="node1"/> </system-properties> At http:// localhost/myapp the application is accessible but the java-session is not build up correctly. Consequently the authentication is not working. The funny thing is, that everything is working if I turn off one JBoss-instance. As I have tried a couple of settings already, I am thankful for any further suggestions.

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  • How can adding a server to a domain cause Remote Desktop to stop working?

    - by Adrian Grigore
    I have two dedicated with Windows 2008 R2 servers which I am using for Web hosting. One Server A is a domain controller, Server B should simply be added to the domain controlled by Server A. So I RDP'd into Server B and changed the system settings so that Server B is part of that domain. I entered my domain admin credentials, was welcomed to the domain and asked to reboot the server. So far everything seemed to work smoothly After rebooting, I could not open an RDP connection to Server B anymore: Remote Desktop can’t connect to the remote computer for one of these reasons: 1) Remote access to the server is not enabled 2) The remote computer is turned off 3) The remote computer is not available on the network Make sure the remote computer is turned on and connected to the network, and that remote access is enabled. I restored an older backup of Server B and switched off the firewall before adding the server to my domain. But the problem reoccurred just the same. What could be the reason for this? The domain is brandnew and I did not change any of the default settings. Could this be some kind of domain-wide default policy that shuts down RDP on any domain clients? Or perhaps it has to do with the fact that Server B is virtual? Thanks for your help, Adrian

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  • Losing JSESSIONID when using ProxyHTMLURLMap

    - by Matthew Schmitt
    I've setup a reverse proxy between an Apache front-end and multiple Tomcat backends. The below block of code includes the ProxyHTMLURLMap param so that the HTML can be rewritten to remove the Tomcat context path. With this setup in place, after logging into my application, an initial JSESSIONID is set properly, but when navigating to any other page, this JSESSIONID is lost and another one is set by the application. I should mention that the initial login directs to a URL that includes the current context path (i.e. https://app.domain.com/context/home), but when navigating to another page, that context path is not present in the URL (i.e. https://app.domain.com/page2). <Proxy balancer://happcluster> BalancerMember ajp://happ01.h.s.com:8009 route=worker1 loadfactor=10 timeout=15 retry=5 BalancerMember ajp://happ02.h.s.com:8009 route=worker2 loadfactor=10 timeout=15 retry=5 BalancerMember ajp://happ03.h.s.com:8009 route=worker3 loadfactor=5 timeout=15 retry=5 BalancerMember ajp://happ04.h.s.com:8009 route=worker4 loadfactor=5 timeout=15 retry=5 BalancerMember ajp://happ05.h.s.com:8009 route=worker5 loadfactor=5 timeout=15 retry=5 ProxySet lbmethod=bytraffic ProxySet stickysession=JSESSIONID </Proxy> ProxyPass /context balancer://happcluster/context ProxyPass / balancer://happcluster/context/ <Location /context/> # Rewrite HTTP headers and HTML/CSS links for everything else ProxyPassReverse / ProxyPassReverseCookieDomain / app.domain.com ProxyPassReverseCookiePath / /context ProxyHTMLURLMap /context/ / # Be prepared to rewrite the HTML/CSS files as they come back # from Tomcat SetOutputFilter INFLATE;proxy-html;DEFLATE </Location> Has anyone ever run into a similar situation?

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  • Error regarding DNS - "... must be able to resolve names ..." (Windows Server 2008 R2 installation)

    - by Scolytus
    I'm trying to replace our old Windows 2000 Server by a Windows Server 2008 R2. I followed the guide at MSDN. Coming to the step "Install Active Directory Domain Services..." the option to install the DNS-Server was grayed-out. According to Microsoft Support I skipped the DNS Server Installation at this point. (Because of the single-label DNS name) I then installed the DNS-Server role and created a forward-lookup-zone for the domain. When running the Best Practices Analyzer of the DNS-Server role I get these two messages for both domain controllers (the old win2k and the new win 2008 R2): The DNS server [IP address] on [adapter name] must be able to resolve names in the primary DNS domain zone The DNS server [IP address] on [adapter name] must be able to resolve names in the forest root domain name zone The TechCenter articles suggest to use a proper DNS Server - that's pointless when I try to configure a proper DNS Server. How do I configure the DNS Server in a way that it resolves these zones? Or are these errors irrelevant? dcdiag /v /test:DNS Seems to run fine...

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  • Server Manager from Windows 2008 to Hyper-V 2008 R2?

    - by Roger Lipscombe
    My workstation is running Windows Server 2008. I do not have local admin privileges. I have a Hyper-V Server 2008 R2 (i.e. Core+Hyper-V) box. On that box, I do have local admin privileges. I can Remote Desktop to the box; Hyper-V Manager works fine (outside of Server Manager). It's just that there are some things that are easier to do in Server Manager (partition disks, etc.) than at the command line. I'd like to use Server Manager on my workstation to manage the Hyper-V box. However: When I run Server Manager on my workstation, it prompts for elevation, and won't then let me connect to another server. If I attempt to run MMC and then add "Server Manager" as a Snap-in, it doesn't prompt me for the server name. Then it complains that I'm not an Administrator. It doesn't provide for connecting to another server. The Remote Server Administration Tools (RSAT) are for Windows Vista and Windows 7 RC. These don't install on Windows 2008.

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  • Apache mod_proxy

    - by mhouston100
    Uggh, I'm spewing that I can't figure this out, I'm so frustrated: <VirtualHost *:80> servername domain1.com.au ServerAdmin webmaster@localhost DocumentRoot /var/www/html ErrorLog ${APACHE_LOG_DIR}/error.log CustomLog ${APACHE_LOG_DIR}/access.log combined <Proxy *> Order Allow,Deny Allow from all </Proxy> RewriteEngine on ReWriteCond %{SERVER_PORT} !^443$ RewriteRule ^/(.*) https://%{HTTP_HOST}/$1 [NC,R,L] </VirtualHost> <VirtualHost *:443> servername domain1.com.au SSLEngine on SSLCertificateFile /etc/apache2/ssl/owncloud.pem SSLCertificateKeyFile /etc/apache2/ssl/owncloud.key DocumentRoot /var/www/html </VirtualHost> <VirtualHost *:*> Servername domain2.com.au ProxyRequests Off <Proxy *> Order deny,allow Allow from all </Proxy> ProxyPass / https://192.168.1.12/ ProxyPassReverse / https://192.168.1.12/ </VirtualHost> Not sure if it's clear what I'm trying to do, but I've read and read and READ, I still can't figure it out. Basically I have a working Apache server with a rewrite to force HTTPS, as seen in the first two VirtualHost entries. I now have a webmail service I set up on another server, under another domain name, however I only have one incoming public IP address. So I'm trying to have any incoming requests for the second domain to be proxied to the other server to access the webmail, whether its port 80 or 443. IMAP and POP3 are no problems, I can just forward the ports directly to the correct server. The results of the above configuration is that requests to domain2.com.au (port 80 or 443) are forwarded to https://domain1.com.au. Am I headed in the right direction?

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  • Will a SQL Server client alias survive a sysprep?

    - by shufler
    I want to sysprep a Windows Server 2008 R2 SP1 machine that has SQL Server 2008 R2 SP1 installed (for reference, SQL Server 2008 R2 has a new sysprep feature that allows the instance to be sysprepped). On the server is a SQL Server client alias that points to the default SQL Server database engine instance. For reference, the alias is called Alias-SQLServer and has been configured in both 32-bit and 64-bit cliconfig versions (that is, both registry keys exist) The alias points to the local instance as the image will be used to create development VMs and the installation script for the application that is being developed will use the SQL Server client alias in order to generalize the installation scripts. I can't seem to find information about whether the sysprep tool will update the SQL Server client alias's registry keys with the server's new name once it's unsealed. My guess is that it is not; how is sysprep to know that the server name the alias points to will be different for each image? Right? Perhaps if the alias points to localhost instead of the server name this will work?

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  • IIS8 Application request routing

    - by JustDanyul
    Sorry for what is most likely NOT a very intelligent question, but my non-sysadmin brain is struggling to understand what is causing my problem. Basically, I wan't to enable reverse proxying on a IIS8 box. I read though this article: http://www.iis.net/learn/extensions/url-rewrite-module/reverse-proxy-with-url-rewrite-v2-and-application-request-routing And I've installed the ARR extension from here: http://www.iis.net/downloads/microsoft/application-request-routing Now, I enabled the proxying (as explained in the MS tutorial), and I felt the other setting as they where (again, as instructed in the tutorial). My rule looks like the following <rule name="Reverse Proxy to payroll" stopProcessing="true"> <match url="^mytest/(.*)" /> <action type="Rewrite" url="http://localhost:8282/{R:1}" /> </rule> But alas, it doesn't work. If I change it to a "normal" rewrite rule, as in <rule name="Reverse Proxy to payroll" stopProcessing="true"> <match url="^mytest/(.*)" /> <action type="Rewrite" url="/{R:1}" /> </rule> Then it works. So, it must differently be something with the reverse proxy. Any idea what gives?

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  • Service redirection on same network

    - by Unode
    I have a network on which I run multiple servers each dedicated to a given service. Because most services run on distinct ports I'm currently looking for a way of unifying "all" services into a single "proxy" machine. The idea is to abstract which machine is being accessed but still allow direct connection if needed/requested. This "proxy" machine has only one network interface which is part of the same network as all the other service providing machines. I've looked into Routing and NAT but I've so far failed to figure out how to make it work. I tried to achieve this using shorewall but couldn't find clear examples. However I'm not entirely sure this is the best/simplest strategy. With that said, what would be the best way of achieving this result? Example case: Proxy IP - Listening port - Send requests to 192.168.0.50 80 192.168.0.1:80 " 22 192.168.0.2:2222 " 3306 192.168.0.3:3000 " 5432 192.168.0.4:5432 " 5222 192.168.0.5:5222 PS: I'm not concerned with the single-point-of-failure nature of the proxy. Thanks

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  • VMWare Server 2 Install is Failing w/ Error 25032: "failed to customize windows logon process"

    - by Justin Searls
    VMWare Server 2 install question here.* Straightforward question that would probably require a VMWare expert to pull apart, given that Google has been totally worthless on this. On a patched Windows XP machine, any attempt to install VMWare Server 2.0.1 results in failure, just prior to completion (progress bar is full but I can tell network adapter stuff hasn't been fired yet and most of the services haven't been instaled). The error: Error 25032. Failed to customize Windows logon process (). Please contact your administrator. Upon dismissing the error, you're treated to: Warning 25033. Failed to remove Windows logon customization (VMGINA.DLL). Please contact your administrator. Clicking "OK" rolls back your installation. Killing the installer and hoping that it somehow leaves a working install behind was also unproductive. *I hope install troubleshooting isn't outside the purview of serverfault, I'm typically an SO user.

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  • net use - System error 1920 has occurred

    - by Martin
    On Windows Server 2008 R2, when I run the following command I am getting the 1920. I've tried pretty much everything I am aware of and I can't figure out what causes the error. When I try to map the same network share using the UI and same credentials, everything works fine. net use * \\EAAA-12345\C$\ /USER:\\EAAA-12345\Administrator Passw0rd /PERSISTENT:NO Anybody knows how to get rid of the 1920 error?

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  • SQL Server 2008 - Login failed. The login is from an untrusted domain and cannot be used with Window

    - by Tom
    I've just installed SQL Server 2008 Developer edition and I'm trying to connect using SQLCMD.exe, but I get the following error: H:\>sqlcmd.exe -S ".\SQL2008" Msg 18452, Level 14, State 1, Server DEVBOX\SQL2008, Line 1 Login failed. The login is from an untrusted domain and cannot be used with Windows authentication. Has anyone seen this before? Any idea what it means??

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  • Server 2012 AD-DS Setup Fails (Microsoft.Directory.Services.Deployment.DeepTasks.DeepTasks not found)

    - by Daniel Steiner
    Good Morning everyone, I am currently trying to promote my 2012 Server to a Domain Controller but when I am at the first step in the setup I get the Error Message (German, Original Message): [Bereitstellungskonfiguration] Fehler bei der Bestimmung, ob der Zielserver bereits ein Domänencontroller ist: Der Typ [Microsoft.Directory.Services.Deployment.DeepTasks.DeepTasks] wurde nicht gefunden: Vergewissern Sie sich, dass die Assembly, die diesen Typ enthält, geladen ist. (Translated to English): Error while determining, if the Targetserver already is a Domain Controller: The Type [Microsoft.Directory.Services.Deployment.DeepTasks.DeepTasks] was not found: Make sure, that the assembly, that contains this type, is loaded. Thus I can neither Configure the AD-DS nor deinstall them via Server Manager. Any Help how to fix that problem would be greatly appricieated.

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  • SQL Error Log Message- 'ACCESS_METHODS_SCAN_RANGE_GENERATOR'

    - by Chirag
    One of our SQL2005 Enterprise Servers running on Win2003 became unresponsive and on reboot I saw these errors logged before it went down. Date 17/09/2009 10:16:22 Log SQL Server (Archive #1 - 17/09/2009 10:17:00) Source spid111 Message Timeout occurred while waiting for latch: class 'ACCESS_METHODS_SCAN_RANGE_GENERATOR', id 000000002A761760, type 4, Task 0x000000000E609EB8 : 14, waittime 600, flags 0x1a, owning task 0x000000000E6129B8. Continuing to wait. Anyone know what this error points or relates to? Many thanks in advance.

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  • Sql Server 2008 - Cannot connect to local default instance

    - by Tone
    I recently rebuilt my machine to Windows 7 x64, installed Sql Server 2008 enterprise. I can connect fine to other remote instances via Management Studio (be they 2000, 2005 or 2008), but i cannot find my local default instance. I have verified that a directory was created for the default instance C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER I can connect to SQLEXPRESS instance fine I have rerun setup to ensure I have everything installed I have verified that the SQLSERVER(MSSQLSERVER) service is running I have tried brownsing for the instance and see all the others available except my local one I have tried using this for servername: TSOUTHERLANDPC\MSSQLSERVER, the first part being my local machine name My issue is not the same as this post or this post. Any ideas?

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  • SQL Server 2008 log issue

    - by George2
    Hello everyone, I am using SQL Server 2008 Enterprise. Under logs folder, in my machine it is C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER\MSSQL\Log, there are three kinds of files, •ERRORLOG, ERRORLOG.1, ERRORLOG.2 ... ERRORLOG.6; •FDLAUNCHERRORLOG, FDLAUNCHERRORLOG.1, FDLAUNCHERRORLOG.2, ...FDLAUNCHERRORLOG.6; •log_207.trc, log_208.trc, ... My question is what are the differnet function of such log files? And why there are files ends with .1, .2, etc? thanks in advance, George

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