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  • Eclipse - CDT Content Assist extremely slow

    - by Salil
    Hi.. I just installed eclipse-cdt 3.2.2 on Linux (Mint). The content assist feature which pops up when you do a "." or "-" on a struct or struct pointer, is extremely slow and freezes the entire IDE for around 10-20 seconds. This I feel, is because it searches through the entire include directory /usr/include that comes by default for any C project that you create. How can this issue be solved? Thanks..

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  • visual studio 2008 linker error

    - by ravi
    In visual studio 2008, I have created a static dll called test_static.dll. I am trying to call this from one application. I have included this dll in source files folder and the header file related to it in headers folder. When i am running the application I am getting following liking error. Please give me a solution. error LNK2019: unresolved external symbol "struct morph_output * __cdecl morpho_data(struct morph_input *)" (?morpho_data@@YAPAUmorph_output@@PAUmorph_input@@@Z) referenced in function _wmain 1D:\test_app\Debug\test_app.exe : fatal error LNK1120: 1 unresolved externals 1Build log was saved at "file://d:\test_app\test_app\Debug\BuildLog.htm" Here test_app is application that is using static dll. and morpho_data is the dll function which is taking input as structure and returning another structure.

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  • CSS call from code behind not working

    - by SmartestVEGA
    I have the following entries in the css file. a.intervalLinks { font-size:11px; font-weight:normal; color:#003399; text-decoration:underline; margin:0px 16px 0px 0px; } a.intervalLinks:link { text-decoration:underline; } a.intervalLinks:hover { text-decoration:none; } a.intervalLinks:visited { text-decoration:underline; } a.selectedIntervalLink { font-size:12px; font-weight:bold; color:#003399; text-decoration:none; margin:0px 16px 0px 0px; } a.intervalLinks:active { text-decoration:underline; font-size:large ; } Whenever i take the click on some links (not shown) which is embedded in the webpage ..i can see the change in the link a.intervalLinks:active { text-decoration:underline; font-size:large ; (the font of the link will become large) but after clicking the page refreshes ..the changes will go away i want to keep the change for ever in that link ...even there is a page refresh i understood that ..this can achieved only throughg the code behind of asp.net Following code should work:but unfortunately its not ..could anyone help? protected override void OnInit(EventArgs e) { rptDeptList.ItemDataBound += new RepeaterItemEventHandler(rptDeptList_ItemDataBound); } void rptDeptList_ItemDataBound(object sender, RepeaterItemEventArgs e) { if (e.Item.DataItem == null) return; LinkButton btn = (LinkButton)e.Item.FindControl("LinkButton1"); btn.Attributes.Add("class", "intervalLinks"); } Current html code for links has been shown below : <ItemTemplate> <div class='dtilsDropListTxt'><div class='rightArrow' ></div> <asp:LinkButton ID="LinkButton1" runat="server" Text=<%#DataBinder.Eval(Container.DataItem, "WORK_AREA")%> CssClass="intervalLinks" OnClick="LinkButton1_Click" ></asp:LinkButton> </div> </ItemTemplate> Could anyone help?

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  • Visual C++ 2010 solution-wide macros with parameters

    - by OregonGhost
    I'm trying to compile some source code with Visual C++ 2010 Express. The code was written for GCC, and contains attributes like this: struct something { ... } __attribute__((packed)); Since this is not standard C++ syntax, Visual C++ doesn't recognize it. With this macro prior to the struct declaration, it works fine: #define __attribute__(p) But I don't want to alter the files. I created a new property sheet (GccCompat), and went to Preprocessor Definitions, and added the macro, like this: __attribute__(p) or like this: __attribute__(p)= But it doesn't work. It's simply not called. If I define just __attribute__ (without parameters) in the same location, the macro is correctly defined. Note that the command line that is generated looks fine (the macros with parameters are passed exactly the same as the ones without), but the compiler seems to ignore it. So, how can I globally define my macro with a parameter?

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  • create board for game with events support in WPF

    - by netmajor
    How can I create board for simple game, looks like for chess,but user could dynamically change number of column and rows? In cells I could insert symbol of pawn, like small image or just ellipse or rectangle with fill. This board should have possibility add and remove pawn from cells and move pown from one cell to another. My first idea was Grid. I do it in code behind, but it's hurt to implement events or everything in runtime create board :/ int size = 12; Grid board = new Grid(); board.ShowGridLines = true; for (int i = 0; i < size;i++ ) { board.ColumnDefinitions.Add(new ColumnDefinition()); board.RowDefinitions.Add(new RowDefinition()); } //komputer Rectangle ai = new Rectangle(); ai.Height = 20; ai.Width = 20; ai.AllowDrop = true; ai.Fill = Brushes.Orange; Grid.SetRow(ai, 0); Grid.SetColumn(ai,0); //czlowiek Rectangle hum = new Rectangle(); hum.Height = 20; hum.Width = 20; hum.AllowDrop = true; hum.Fill = Brushes.Green; Grid.SetRow(hum,size); Grid.SetColumn(hum,size); board.Children.Add(ai); board.Children.Add(hum); this.Content = board; It's a way to do this dynamically col and row change in XAML ? It's better way to implement that board create and implement events on move pawn from one cell to another ?

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  • Why SetMinimumSize sets the minimal heights but not width?

    - by Roman
    Here is my code: import javax.swing.*; import java.awt.*; public class PanelModel { public static void main(String[] args) { JFrame frame = new JFrame("Colored Trails"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); JPanel firstPanel = new JPanel(); firstPanel.setLayout(new GridLayout(4, 4)); firstPanel.setMaximumSize(new Dimension(4*100, 4*100)); firstPanel.setMinimumSize(new Dimension(4*100, 4*100)); JButton btn; for (int i=1; i<=4; i++) { for (int j=1; j<=4; j++) { btn = new JButton(); btn.setPreferredSize(new Dimension(100, 100)); firstPanel.add(btn); } } mainPanel.add(firstPanel); frame.add(mainPanel); frame.setSize(520,600); //frame.setMinimumSize(new Dimension(520,600)); frame.setVisible(true); } } When I increase the size of the window (by mouse) I see that my panel does not increase its size. It is the expected behavior (because I set the maximal size of the panel). However, when I decrease the size of the window, I see that width of the panel is decreased too (while the height is constant). So, the setMinimumSize works only partially. Why is that?

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  • How to access a structure member in a function that get it as void* type?

    - by Ahmad
    I want to have a function that accepts different type of structures as argument. So, since I don't have a specific type, I have to use void*. Now question is: when I pass a structure to this function, how can I access a known member of this structure inside the function? Specifically, I know that all structures have str1 as a member and I want, for example, print it. Here is a sample code: struct { char* str1; float tt1; } var1 = {"This is me", 12}; struct { char* str1; int tt2; } var2 = {"This is you", 18}; void printStruct(void* str) { printf("\n the structure string is %s", ??); //can I put something in ?? to print the string? } main(....) { printStruct(&var1); printStruct(&var2); }

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  • How Can I Compress Texture in OpenGL on iPhone/iPad?

    - by nonamelive
    Hi, I'm making an iPad app which needs OpenGL to do a flip animation. I have a front image texture and a back image texture. Both the two textures are screenshots. // Capture an image of the screen UIGraphicsBeginImageContext(view.bounds.size); [view.layer renderInContext:UIGraphicsGetCurrentContext()]; image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); // Allocate some memory for the texture GLubyte *textureData = (GLubyte*)calloc(maxTextureSize*4, maxTextureSize); // Create a drawing context to draw image into texture memory CGContextRef textureContext = CGBitmapContextCreate(textureData, maxTextureSize, maxTextureSize, 8, maxTextureSize*4, CGImageGetColorSpace(image.CGImage), kCGImageAlphaPremultipliedLast); CGContextDrawImage(textureContext, CGRectMake(0, maxTextureSize-size.height, size.width, size.height), image.CGImage); CGContextRelease(textureContext); // ...done creating the texture data [EAGLContext setCurrentContext:context]; glGenTextures(1, &textureToView); glBindTexture(GL_TEXTURE_2D, textureToView); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, maxTextureSize, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData); // free texture data which is by now copied into the GL context free(textureData); Each of the texture takes up about 8MB memory, which is unacceptable for an iPhone/iPad app. Could anyone tell me how can I compress the texture to reduce the memory. I'm a complete newbie to OpenGL. Any help would be appreciated!

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  • Difference between static const char* and const char*.

    - by Will MacDonagh
    Could someone please explain the difference in how the 2 snippets of code are handled below? They definitely compile to different assembly code, but I'm trying to understand how the code might act differently. I understand that string literals are thrown into read only memory and are effectively static, but how does that differ from the explicit static below? struct Obj1 { void Foo() { const char* str( "hello" ); } }; and struct Obj2 { void Bar() { static const char* str( "hello" ); } };

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  • How do I perform a flip and grow animation like in iPhoto 09?

    - by Austin
    I'm developing a Cocoa application and want to be able to click a button in one of the views in my NSCollectionView and have a details view flip open and position to the middle of the screen like it does in iPhoto 09 when you click the "i" in the bottom-right hand corner of a photo. The photo "flips" and grows, centered on the window to reveal details about the photo. I'm guessing they're using Core Animation to achieve this. I've been looking at the Lemur Flip example, but when I try to modify it to add repositioning code to the animation, it throws off the flip. Here is the positioning code I've added to the - (IBAction)flip:(id)sender; code of LemurFlip: ... [CATransaction begin]; { NSSize supersize = contentView.frame.size; // Size of window content view NSSize subsize = frontView.frame.size; // Size of view we're flipping out if(!frontView.isHidden) { // Move views to middle of the window [[backView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; [[frontView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; } else { // Return views to point of origin [[backView animator] setFrameOrigin:NSMakePoint(0, 0)]; [[frontView animator] setFrameOrigin:NSMakePoint(0, 0)]; } [hiddenLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:NO] forKey:@"flipGroup"]; [visibleLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:YES] forKey:@"flipGroup"]; } [CATransaction commit]; ... Is there a good example of how to do this or some rules for combining these sort of animations?

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  • doubt in sizeof implementation

    - by aks
    Below is the program to find the size of a structure without using sizeof operator: struct MyStruct { int i; int j; }; int main() { struct MyStruct *p=0; int size = ((char*)(p+1))-((char*)p); printf("\nSIZE : [%d]\nSIZE : [%d]\n", size); return 0; } My doubt is: Why is typecasting to char * required? If I don't use the char* pointer, the output is 1 - WHY?

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  • Interop Structure: Should Unsigned Short be Mapped to byte[]?

    - by Ngu Soon Hui
    I have such a C++ structure: typedef struct _FILE_OP_BLOCK { unsigned short fid; // objective file ID unsigned short offset; // operating offset unsigned char len; // buffer length(update) // read length(read) unsigned char buff[MAX_BUFF_SIZE]; } FILE_OP_BLOCK; And now I want to map it in .Net. The tricky thing is that the I should pass a 2 byte array for fid, and integer for len, even though in C# fid is an unsigned short and len is an unsigned char I wonder whether my structure ( in C#) below is correct? public struct File_OP_Block { [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] fid; public ushort offset; public byte length; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 240)] public char[] buff; }

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  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

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  • Empty accessors do matter?

    - by Petr
    Hi, I have following code that does not work due to "a" being a value typed. But I thought it would not work even without accessors, but it did: class Program { a _a { get; //when both accessors deleted, it will work set; } static void Main(string[] args) { Program p = new Program(); p._a.X = 5; } } struct a { public int X; } It does not work as "a" is struct. But when I delete accessors from "_a" instance, it works. I do not understand why. Thanks

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  • PHP Error, is it resolvable, or a language bug?

    - by rls
    Given the following code $c= new SoapClient('http://www.webservicex.net/CurrencyConvertor.asmx?WSDL'); $usa = "USD"; $eng = "GBP"; doing a __getTypes on the client gives me Array ( [0] => struct ConversionRate { Currency FromCurrency; Currency ToCurrency; } [1] => string Currency [2] => struct ConversionRateResponse { double ConversionRateResult; } ) if i then do $calculation = $c->ConversionRate($usa, $eng); and print calculation i get an error about Catchable fatal error: Object of class stdClass could not be converted to string Is there a specific way i should be printing this out, or i it a bug, from researching / googling many people seem to have a problem but i cant find a suitbale solution, other than downgrading php, which isnt a solution for me as i am doing this as homework and its running off of a college server

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  • Dynamically changing background color of a UIView

    - by EricM
    Hello- Here's my setup. I have a viewcontroller that I'm creating and adding as a subview. The viewcontroller presents some options that a user can chose from. The viewcontroller is being pushed in response to a "long press" gesture. Within the viewcontroller, I added a child UIView to group some other controls together so I can move them around the screen as a unit and, when they are displayed, center them on the location of the long press. Here is the code that instantiates the view controller, changes its location, and adds it as a subview: UserOptions *opts = [[UserOptions alloc] initWithNibName:@"UserOptions" bundle:nil]; [opts recenterOptions:location]; [self.view addSubview:opts.view]; That bit of code does create and push the viewcontroller, but the call to recenterOptions doesn't do anything. Here is that method: - (void) recenterOptions:(CGPoint)location { CGRect oldFrame = self.optionsView.frame; CGFloat newX = location.x; // + oldFrame.size.width / 2.0; CGFloat newY = location.y; // + oldFrame.size.height / 2.0; CGRect newFrame = CGRectMake(newX, newY, oldFrame.size.width, oldFrame.size.height); self.optionsView.frame = newFrame; } Note that self.optionsView is the child UIView that I added to the viewcontroller's nib. Does anyone know why I'm unable to change the location of the UIView? Regards, Eric

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  • How to traverse table in Jquery and add a class?

    - by SWL
    I have a simple table of two rows. The first column is required, but the others are not; however, I would like them to be required in pairs. So if the user enters a value for Quantity3, then Size3 should also now be required. As a fiddle: http://jsfiddle.net/NaRts/7/ <tr> <td><input name="qty1[492]" class="qty required" type="text"></td> <td><input name="qty2[492]" class="qty" type="text"></td> <td><input name="qty3[492]" class="qty" type="text"></td> </tr><tr> <td><input name="size1[492]" type="text" class="size required" ></td> <td><input name="size2[492]" type="text" class="size" ></td> <td><input name="size3[492]" type="text" class="size" ></td> </tr> And the simple jQuery I have is: $('.qty').keyup(function() { var s = $(this).attr('name'); // = qty3[418] var qtyID = s.replace(/[^1-9\[\]]/g, ""); // = 3[418] var SizeID = "size" + qtyID; var $sizeInput = $(this).closest('tr').next().find(SizeID); $sizeInput.css('background-color', 'green'); $sizeInput.addClass('required'); //I tried this too but it didn't work //$(this).parent().find(SizeID).addClass('required'); });? ? Any help is much appreciated.

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  • Why are gettimeofday() intervals occasionally negative?

    - by Andres Jaan Tack
    I have an experimental library whose performance I'm trying to measure. To do this, I've written the following: struct timeval begin; gettimeofday(&begin, NULL); { // Experiment! } struct timeval end; gettimeofday(&end, NULL); // Print the time it took! std::cout << "Time: " << 100000 * (end.tv_sec - begin.tv_sec) + (end.tv_usec - begin.tv_usec) << std::endl; Occasionally, my results include negative timings, some of which are nonsensical. For instance: Time: 226762 Time: 220222 Time: 210883 Time: -688976 What's going on?

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  • error: incompatible types in assignment

    - by ambika
    My C code #include <stdio.h> #include <stdlib.h> #include "help.h" int test(int x, P *ut) { int point = 10; ut->dt[10].max_x = NULL; } int main(int argc, char** argv) { return (EXIT_SUCCESS); } my help.h file code typedef struct{ double max_x; double max_y; }X; typedef struct{ X dt[10]; }P; I got an error i.e error: incompatible types in assignment error comes in here ut->dt[10].max_x = NULL; can anybody help me. thanks in advance.

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  • UIImageView Centering Problem.

    - by sagar
    To understand my problem let's follow this steps. Open - XCode - New Project - View based application. Open View Controller.xib file. Drag an image-view into viewController's view. Place that image view on center of viewController's view. Apply size of 125x125 to image-view. Take any image with dimension of 320 width & 460 height. Drag that image into your application resources directory. Now, Again back to .xib File & select image-view Set image (which is in your resources) to image-view Set Image-view Mode to - Center Ok. Let me explain the situation now. after performing all above steps - image-view has an image which is larger than image-view's size. However, Image-view places that image on center & in View controller image-view is looking proper ( not scaled ). But When you run your application, image-view will be displayed in size of 320x460. ( but it is not actually scaled. ) Now, I can't find the reason, why interface builder is displaying something else & simulator/iphone is displaying something else ? My Query. I want the image's center portion within image-view no matter what image size is. Thanks in advance for sharing your knowledge. Sagar.

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  • Implementing implicitly shared classes outside of Qt

    - by Timothy Baldridge
    I'm familiar with the way Qt uses D-pointers for managing data. How do I do this in my code? I tried this method: 1) move all data into a struct 2) add a QAtomicInt to the struct 3) implement a = operator and change my constructor/deconstructor to check-up on the reference count. The issue is, when I go to do a shallow copy of the object, I get an error about QObject declaring = as private. How then do I accomplish this? Here's an example of my copy operator: HttpRequest & HttpRequest::operator=(const HttpRequest &other) { other.d->ref.ref(); if (!d->ref.deref()) delete d; d = other.d; return *this; } Am I going about this the wrong way?

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  • C++ using cdb_read returns extra characters on some reads

    - by Moe Be
    Hi All, I am using the following function to loop through a couple of open CDB hash tables. Sometimes the value for a given key is returned along with an additional character (specifically a CTRL-P (a DLE character/0x16/0o020)). I have checked the cdb key/value pairs with a couple of different utilities and none of them show any additional characters appended to the values. I get the character if I use cdb_read() or cdb_getdata() (the commented out code below). If I had to guess I would say I am doing something wrong with the buffer I create to get the result from the cdb functions. Any advice or assistance is greatly appreciated. char* HashReducer::getValueFromDb(const string &id, vector <struct cdb *> &myHashFiles) { unsigned char hex_value[BUFSIZ]; size_t hex_len; //construct a real hex (not ascii-hex) value to use for database lookups atoh(id,hex_value,&hex_len); char *value = NULL; vector <struct cdb *>::iterator my_iter = myHashFiles.begin(); vector <struct cdb *>::iterator my_end = myHashFiles.end(); try { //while there are more databases to search and we have not found a match for(; my_iter != my_end && !value ; my_iter++) { //cerr << "\n looking for this MD5:" << id << " hex(" << hex_value << ") \n"; if (cdb_find(*my_iter, hex_value, hex_len)){ //cerr << "\n\nI found the key " << id << " and it is " << cdb_datalen(*my_iter) << " long\n\n"; value = (char *)malloc(cdb_datalen(*my_iter)); cdb_read(*my_iter,value,cdb_datalen(*my_iter),cdb_datapos(*my_iter)); //value = (char *)cdb_getdata(*my_iter); //cerr << "\n\nThe value is:" << value << " len is:" << strlen(value)<< "\n\n"; }; } } catch (...){} return value; }

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  • ContentPresenter within ControlTemplate cannot change attached dependency property

    - by happyclicker
    Why does the following simplified code not set the font-size of the TextBlock to 50? <Window.Resources> <ControlTemplate TargetType="ContentControl" x:Key="Test"> <ContentPresenter TextBlock.FontSize="50" /> </ControlTemplate> </Window.Resources> <Grid> <ContentControl Template="{StaticResource Test}"> <TextBlock>Test should be rendered big</TextBlock> </ContentControl> </Grid> If I change the value of the FontSize property, visual studio shows me the text in the size I want. After compiling or executing the app, the size of the textblock is always reset to its default size. I have also tested various versions with styles and embedded resources but I end always in the situation that I cannot set attached dp's from within a ControlTemplate that contains a ContentPresenter. Is this by design?

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  • [c++] upload image to imageshack

    - by cinek1lol
    Hi! I would like to send pictures via a program written in C + +. - OK WinExec("C:\\curl\\curl.exe -H Expect: -F \"fileupload=@C:\\curl\\ok.jpg\" -F \"xml=yes\" -# \"http://www.imageshack.us/index.php\" -o data.txt -A \"Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.1) Gecko/20061204 Firefox/2.0.0.1\" -e \"http://www.imageshack.us\"", NULL); It works, but I would like to send the pictures from pre-loaded carrier to a variable char (you know what I mean? First off, I load the pictures into a variable and then send the variable), cause now I have to specify the path of the picture on a disk. I wanted to write this program in c++ by using the curl library, not through exe. extension. I have also found such a program (which has been modified by me a bit) #include <stdio.h> #include <string.h> #include <iostream> #include <curl/curl.h> #include <curl/types.h> #include <curl/easy.h> int main(int argc, char *argv[]) { CURL *curl; CURLcode res; struct curl_httppost *formpost=NULL; struct curl_httppost *lastptr=NULL; struct curl_slist *headerlist=NULL; static const char buf[] = "Expect:"; curl_global_init(CURL_GLOBAL_ALL); /* Fill in the file upload field */ curl_formadd(&formpost, &lastptr, CURLFORM_COPYNAME, "send", CURLFORM_FILE, "nowy.jpg", CURLFORM_END); curl_formadd(&formpost, &lastptr, CURLFORM_COPYNAME, "nowy.jpg", CURLFORM_COPYCONTENTS, "nowy.jpg", CURLFORM_END); curl_formadd(&formpost, &lastptr, CURLFORM_COPYNAME, "submit", CURLFORM_COPYCONTENTS, "send", CURLFORM_END); curl = curl_easy_init(); headerlist = curl_slist_append(headerlist, buf); if(curl) { curl_easy_setopt(curl, CURLOPT_URL, "http://www.imageshack.us/index.php"); if ( (argc == 2) && (!strcmp(argv[1], "xml=yes")) ) curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headerlist); curl_easy_setopt(curl, CURLOPT_HTTPPOST, formpost); res = curl_easy_perform(curl); curl_easy_cleanup(curl); curl_formfree(formpost); curl_slist_free_all (headerlist); } system("pause"); return 0; }

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  • Confusion about Nullable<T> constraints

    - by n535
    Greetings everybody. I am sorry, if this was already asked before (searched in vain) or is really very simple, but i just can't get it. The MSDN definition of a Nullable type, states, that it is defined in a following manner: [SerializableAttribute] public struct Nullable<T> where T : struct, new() So the question is quite straightforward: How is this definition possible? Or this is just a typo? Every value type already has a default constructor. Indeed, when i try to compile something like this, the compiler reasonably says, that it is illegal to apply both constraints at the same time, because the second one is implicitly included in a first one. Thanks in advance.

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