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  • Considering getting into reverse engineering/disassembly

    - by Zombies
    Assuming a decent understanding of assembly on common CPU architectures (eg: x86), how can one explore a potential path (career, fun and profit, etc) into the field of reverse engineering? There is so little educational guides out there so it is difficult to understand what potential uses this has today (eg: is searching for buffer overflow exploits still common, or do stack monitoring programs make this obselete?). I am not looking for any step by step program, just some relevant information such as tips on how to efficiently find a specific area of a program. Basic things in the trade. As well as what it is currently being used for today. So to recap, what current uses does reverse engineering yield today? And how can one find some basic information on how to learn the trade (again it doesn't have to be step-by-step, just anything which can through a clue would be helpful).

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  • Does malloc() allocate a contiguous block of memory?

    - by user66854
    I have a piece of code written by a very old school programmer :-) . it goes something like this typedef struct ts_request { ts_request_buffer_header_def header; char package[1]; } ts_request_def; ts_request_buffer_def* request_buffer = malloc(sizeof(ts_request_def) + (2 * 1024 * 1024)); the programmer basically is working on a buffer overflow concept. I know the code looks dodgy. so my questions are: Does malloc always allocate contiguous block of memory ?. because in this code if the blocks are not contiguous , the code will fail big time Doing free(request_buffer) , will it free all the bytes allocated by malloc i.e sizeof(ts_request_def) + (2 * 1024 * 1024), or only the bytes of the size of the structure sizeof(ts_request_def) Do you see any evident problems with this approach , i need to discuss this with my boss and would like to point out any loopholes with this approach

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  • how do i use a .dat file as a model for an entity in minecraft?

    - by user1835502
    the entity does not have to do anything, just stand there like a statue, or it doesn't have to be an entity at all, just so the .dat file renders in minecraft i saw this http://pastebin.com/jP4diLJ9 in a java file that came with a .exe, and in the .exe you can choose one of the .dat files and it will show you it as a model, i also asked on minecraft forums and someone said it was possible but i have no idea how maybe has something to do with this try { FileOutputStream fileoutputstream = new FileOutputStream("./Models/"+id+".dat"); fileoutputstream.write(b, 0, b.length); fileoutputstream.close(); } catch(Throwable _ex) {} or if(i 0) {//grabs all models System.out.println("Sending request for Model: "+i); addRequest( 7, i); byte b[] = pack.unpack(download().buffer); if(pack.unpacked) { savemodel(i,b); System.out.println("Model Saved"); }else{ System.out.println("Model Grabbing Complete"); break;

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  • Poor quality when trying to stream a 720p video to XBox 360 using Media Center Extender

    - by MBraedley
    I have my XBox 360 set up as a Media Center Extender for my Windows 7 desktop. SD quality avi videos stream fine to my XBox, either though the video library or through Media Center Extender, but when I try a 720p mkv file, the frame rate plummets and the A/V sync is completely lost. I don't want to transcode or switch container formats (mkv isn't supported by the 360), but still want to stream. Both my desktop and 360 are plugged into the same gigabit switch, which is plugged into my ISP supplied modem/router. The video plays fine on my machine in a number of programs. Considering that I should have more than enough bandwidth to accommodate this video, why won't it play back properly?

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  • mysql - filtering a list against keywords, both list and keywords > 20 million records

    - by threecheeseopera
    I have two tables, both having more than 20 million records; table1 is a list of terms, and table2 is a list of keywords that may or may not appear in those terms. I need to identify the terms that contain a keyword. My current strategy is: SELECT table1.term, table2.keyword FROM table1 INNER JOIN table2 ON table1.term LIKE CONCAT('%', table2.keyword, '%'); This is not working, it takes f o r e v e r. It's not the server (see notes). How might I rewrite this so that it runs in under a day? Notes: As for server optimization: both tables are myisam and have unique indexes on the matching fields; the myisam key buffer is greater than the sum of both index file sizes, and it is not even being fully taxed (key_blocks_unused is ... large); the server is a dual-xeon 2U beast with fast sas drives and 8G of ram, fine-tuned for the mysql workload.

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  • Websocket handshake response not forwarded from TCP to client

    - by Saharsh
    I am trying to create a websocket server. I can see the websocket client's opening handhshake. My response to it is received by the client laptop (I can see this on wireshark). So the TCP connection has been established. But the client (a chrome websocket client extension) does not receive the handshake packet. What could be a possible reason for TCP to not forward the handshake to the client or for the client to not be able to read the TCP message? Client handshake: GET HTTP/1.1 Upgrade: websocket Connection:Upgrade Cache-Control:no-cache Host:192.168.0.101 Origin:http://www.websocket.org Pragma:no-cache Sec-WebSocket-Extensions:permessage-deflate; client_max_window_bits, x-webkit-deflate-frame Sec-WebSocket-Key: qrmw/m+BoZije6h9HYKmVw== Sec-WebSocket-Version:13 Upgrade:websocket Server Response: HTTP/1.1 101 Switching Protocols Upgrade: websocket Connection: Upgrade Sec-WebSocket-Accept: jj1g5Io57m9ks8cme3jkbyo2asc= Access-Control-Allow-Origin: http://www.websocket.org Server: xyz Sec-WebSocket-Extensions: Thanks!

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  • How to handle failure to release a resource which is contained in a smart pointer?

    - by cj
    How should an error during resource deallocation be handled, when the object representing the resource is contained in a shared pointer? Smart pointers are a useful tool to manage resources safely. Examples of such resources are memory, disk files, database connections, or network connections. // open a connection to the local HTTP port boost::shared_ptr<Socket> socket = Socket::connect("localhost:80"); In a typical scenario, the class encapsulating the resource should be noncopyable and polymorphic. A good way to support this is to provide a factory method returning a shared pointer, and declare all constructors non-public. The shared pointers can now be copied from and assigned to freely. The object is automatically destroyed when no reference to it remains, and the destructor then releases the resource. /** A TCP/IP connection. */ class Socket { public: static boost::shared_ptr<Socket> connect(const std::string& address); virtual ~Socket(); protected: Socket(const std::string& address); private: // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; But there is a problem with this approach. The destructor must not throw, so a failure to release the resource will remain undetected. A common way out of this problem is to add a public method to release the resource. class Socket { public: virtual void close(); // may throw // ... }; Unfortunately, this approach introduces another problem: Our objects may now contain resources which have already been released. This complicates the implementation of the resource class. Even worse, it makes it possible for clients of the class to use it incorrectly. The following example may seem far-fetched, but it is a common pitfall in multi-threaded code. socket->close(); // ... size_t nread = socket->read(&buffer[0], buffer.size()); // wrong use! Either we ensure that the resource is not released before the object is destroyed, thereby losing any way to deal with a failed resource deallocation. Or we provide a way to release the resource explicitly during the object's lifetime, thereby making it possible to use the resource class incorrectly. There is a way out of this dilemma. But the solution involves using a modified shared pointer class. These modifications are likely to be controversial. Typical shared pointer implementations, such as boost::shared_ptr, require that no exception be thrown when their object's destructor is called. Generally, no destructor should ever throw, so this is a reasonable requirement. These implementations also allow a custom deleter function to be specified, which is called in lieu of the destructor when no reference to the object remains. The no-throw requirement is extended to this custom deleter function. The rationale for this requirement is clear: The shared pointer's destructor must not throw. If the deleter function does not throw, nor will the shared pointer's destructor. However, the same holds for other member functions of the shared pointer which lead to resource deallocation, e.g. reset(): If resource deallocation fails, no exception can be thrown. The solution proposed here is to allow custom deleter functions to throw. This means that the modified shared pointer's destructor must catch exceptions thrown by the deleter function. On the other hand, member functions other than the destructor, e.g. reset(), shall not catch exceptions of the deleter function (and their implementation becomes somewhat more complicated). Here is the original example, using a throwing deleter function: /** A TCP/IP connection. */ class Socket { public: static SharedPtr<Socket> connect(const std::string& address); protected: Socket(const std::string& address); virtual Socket() { } private: struct Deleter; // not implemented Socket(const Socket&); Socket& operator=(const Socket&); }; struct Socket::Deleter { void operator()(Socket* socket) { // Close the connection. If an error occurs, delete the socket // and throw an exception. delete socket; } }; SharedPtr<Socket> Socket::connect(const std::string& address) { return SharedPtr<Socket>(new Socket(address), Deleter()); } We can now use reset() to free the resource explicitly. If there is still a reference to the resource in another thread or another part of the program, calling reset() will only decrement the reference count. If this is the last reference to the resource, the resource is released. If resource deallocation fails, an exception is thrown. SharedPtr<Socket> socket = Socket::connect("localhost:80"); // ... socket.reset();

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  • Interop Structure: Should Unsigned Short be Mapped to byte[]?

    - by Ngu Soon Hui
    I have such a C++ structure: typedef struct _FILE_OP_BLOCK { unsigned short fid; // objective file ID unsigned short offset; // operating offset unsigned char len; // buffer length(update) // read length(read) unsigned char buff[MAX_BUFF_SIZE]; } FILE_OP_BLOCK; And now I want to map it in .Net. The tricky thing is that the I should pass a 2 byte array for fid, and integer for len, even though in C# fid is an unsigned short and len is an unsigned char I wonder whether my structure ( in C#) below is correct? public struct File_OP_Block { [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)] public byte[] fid; public ushort offset; public byte length; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 240)] public char[] buff; }

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  • Improve performance writing 10 million records to text file using windows service

    - by user1039583
    I'm fetching more than 10 millions of records from database and writing to a text file. It takes hours of time to complete this operation. Is there any option to use TPL features here? It would be great if someone could get me started implementing this with the TPL. using (FileStream fStream = new FileStream("d:\\file.txt", FileMode.OpenOrCreate, FileAccess.ReadWrite)) { BufferedStream bStream = new BufferedStream(fStream); TextWriter writer = new StreamWriter(bStream); for (int i = 0; i < 100000000; i++) { writer.WriteLine(i); } bStream.Flush(); writer.Flush(); // empty buffer; fStream.Flush(); }

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  • How do I hookup a dual video card Crossfire rig to a single monitor?

    - by Alexed
    I just received a new Alienware box preinstalled with two nice shiny ATI 6950 graphics cards. My goal is to use both of them to give me really good resolution and frame rate on my single monitor. There's zero documentation with the Alienware box and nothing I can find online. Do I just plug the monitor into one of the cards, and expect the two cards to do magic internally? The ATI Crossfire website indicates a need for an "external crossfirex connection cable". Do I need to buy one of these? If so, what kind of cable is it? The AMD Catalyst Control Center shows the second card as "Linked" but when I go to the AMD Overdrive section, the second card is at zero temperature, and clock, suggesting it's not actually doing anything. What do I need to do to make use of both cards? Is it something that doesn't kick in until I do something graphically intensive?

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  • c++ to vb.net , problem with callback function

    - by johan
    I'm having a hard time here trying to find a solution for my problem. I'm trying to convert a client API funktion from C++ to VB.NET, and i think have some problems with the callback function. parts of the C++ code: typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_nImgFormat; // =0 cif ; = 1 qcif char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; }CLIENT_VIDEOINFO, *PCLIENT_VIDEOINFO; CPLAYER_API LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo,void(CALLBACK *ReadDataCallBack)(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize)); void CALLBACK ReadDataCallBack(DWORD nPort,UCHAR *pPacketBuffer,DWORD nPacketSize) { TRACE("%d\n",nPacketSize); } ..... aa5.m_sUserName = "123"; aa5.m_sUserPassword="w"; aa5.m_bUserCheck = TRUE; MP4_ClientSetTTL(64); nn1 = MP4_ClientStart(&aa5,ReadDataCallBack); if (nn1 == -1) { MessageBox("error"); return; } SDK description: MP4_ClientStart This function starts a connection. The format of the call is: LONG __stdcall MP4_ClientStart(PCLIENT_VIDEOINFO pClientinfo, void(*ReadDataCallBack)(DWORD nChannel,UCHAR *pPacketBuffer,DWORD nPacketSize)) Parameters pClientinfo holds the information. of this connection. nChannel holds the channel of card. pPacketBuffer holds the pointer to the receive buffer. nPacketSize holds the length of the receive buffer. Return Values If the function succeeds the return value is the context of this connection. If the function fails the return value is -1. Remarks typedef struct{ BYTE m_bRemoteChannel; BYTE m_bSendMode; BYTE m_bImgFormat; char *m_sIPAddress; char *m_sUserName; char *m_sUserPassword; BOOL m_bUserCheck; HWND m_hShowVideo; } CLIENT_VIDEOINFO, * PCLIENT_VIDEOINFO; m_bRemoteChannel holds the channel which the client wants to connect to. m_bSendMode holds the network mode of the connection. m_bImgFormat : Image format, 0 is main channel video, 1 is sub channel video m_sIPAddress holds the IP address of the server. m_sUserName holds the user’s name. m_sUserPassword holds the user’s password. m_bUserCheck holds the value whether sends the user’s name and password or not. m_hShowVideo holds Handle for this video window. If m_hShowVideo holds NULL, the client can be record only without decoder. If m_bUserCheck is FALSE, we will send m_sUserName and m_sUserPassword as NULL, else we will send each 50 bytes. The length of m_sIPAddress and m_sUserName must be more than 50 bytes. ReadDataCallBack: When the library receives a packet from a server, this callback is called. My VB.Net code: Imports System.Runtime.InteropServices Public Class Form1 Const WM_USER = &H400 Public Structure CLIENT_VIDEOINFO Public m_bRemoteChannel As Byte Public m_bSendMode As Byte Public m_bImgFormat As Byte Public m_sIPAddress As String Public m_sUserName As String Public m_sUserPassword As String Public m_bUserCheck As Boolean Public m_hShowVideo As Long 'hWnd End Structure Public Declare Function MP4_ClientSetNetPort Lib "hikclient.dll" (ByVal dServerPort As Integer, ByVal dClientPort As Integer) As Boolean Public Declare Function MP4_ClientStartup Lib "hikclient.dll" (ByVal nMessage As UInteger, ByVal hWnd As System.IntPtr) As Boolean <DllImport("hikclient.dll")> Public Shared Function MP4_ClientStart(ByVal Clientinfo As CLIENT_VIDEOINFO, ByRef ReadDataCallBack As CALLBACKdel) As Long End Function Public Delegate Sub CALLBACKdel(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) Public Sub CALLBACK(ByVal nPort As Long, <MarshalAs(UnmanagedType.LPArray)> ByRef pPacketBuffer As Byte(), ByVal nPacketSize As Long) End Sub Public mydel As New CALLBACKdel(AddressOf CALLBACK) Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Dim Clientinfo As New CLIENT_VIDEOINFO() Clientinfo.m_bRemoteChannel = 0 Clientinfo.m_bSendMode = 0 Clientinfo.m_bImgFormat = 0 Clientinfo.m_sIPAddress = "193.168.1.100" Clientinfo.m_sUserName = "1" Clientinfo.m_sUserPassword = "a" Clientinfo.m_bUserCheck = False Clientinfo.m_hShowVideo = Me.Handle 'Nothing MP4_ClientSetNetPort(850, 850) MP4_ClientStartup(WM_USER + 1, Me.Handle) MP4_ClientStart(Clientinfo, mydel) End Sub End Class here is some other examples of the code in: C# http://blog.csdn.net/nenith1981/archive/2007/09/17/1787692.aspx VB ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/hikclient.bas__.htm ://read.pudn.com/downloads70/sourcecode/graph/250633/MD%E5%AE%A2%E6%88%B7%E7%AB%AF%28VB%29/Form1.frm__.htm Delphi ://read.pudn.com/downloads91/sourcecode/multimedia/streaming/349759/Delphi_client/Unit1.pas__.htm

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  • Looking for a Linux stream ripper that can be scheduled

    - by Anthony D
    I have an MP3 stream I want to schedule a recording of. I can do it using wget to a file, its just a straight mp3 stream. However I'd like to use a command line stream ripper that will do a better job. Any one know of one? Update 1 WGET is grabbing whatever part of the stream it comes in on. This may not really be the start of a frame in the MP3 file. Also, wget is not really schedule ready. I experimented with starting it with a cron job, then killing it later, this produced a file that didn't really start and stop where I wanted.

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  • Reverse massive text file in Java

    - by DanJanson
    What would be the best approach to reverse a large text file that is uploaded asynchronously to a servlet that reverses this file in a scalable and efficient way? text file can be massive (gigabytes long) can assume mulitple server/clustered environment to do this in a distributed manner. open source libraries are encouraged to consider I was thinking of using Java NIO to treat file as an array on disk (so that I don't have to treat the file as a string buffer in memory). Also, I am thinking of using MapReduce to break up the file and process it in separate machines. Any input is appreciated. Thanks. Daniel

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  • Flushing stdin after every input - which approach is not buggy?

    - by Aseem Bansal
    While using scanf() in C there is always the problem of extra input lying in the input buffer. So I was looking for a function that I call after every scanf call to remedy this problem. I used this, this, this and this to get these answers //First approach scanf("%*[^\n]\n"); //2ndapproach scanf("%*[^\n]%*c"); //3rd approach int c; while((c = getchar()) != '\n' && c != EOF) /* discard */ ; All three are working as far as I could find by hit-and-trial and going by the references. But before using any of these in all of my codes I wanted to know whether any of these have any bugs?

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  • How to integrate an open source C program instead of calling its executable through a system call?

    - by ihamer
    I have an executable (fossil scm) that is being invoked by my program externally through ::CreateProcess windows call. The stdout and stderr are then captured. Since the source code for fossil is available, I would prefer to create a static library out of it and issue calls directly. Currently, communication to fossil is done through the command line parameters, and the communication back is through the process return code, stdout and stderr. Fossil writes to stdout/err through printf and fprintf calls. What is the best way to solve this with minimum alteration of fossil source? Is there a reliable and cross-platform way to intercept stdout/err and send it into a memory buffer?

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  • How to figure out who owns a worker thread that is still running when my app exits?

    - by Dave
    Not long after upgrading to VS2010, my application won't shut down cleanly. If I close the app and then hit pause in the IDE, I see this: The problem is, there's no context. The call stack just says [External code], which isn't too helpful. Here's what I've done so far to try to narrow down the problem: deleted all extraneous plugins to minimize the number of worker threads launched set breakpoints in my code anywhere I create worker threads (and delegates + BeginInvoke, since I think they are labeled "Worker Thread" in the debugger anyway). None were hit. set IsBackground = true for all threads While I could do the next brute force step, which is to roll my code back to a point where this didn't happen and then look over all of the change logs, this isn't terribly efficient. Can anyone recommend a better way to figure this out, given the notable lack of information presented by the debugger? The only other things I can think of include: read up on WinDbg and try to use it to stop anytime a thread is started. At least, I thought that was possible... :) comment out huge blocks of code until the app closes properly, then start uncommenting until it doesn't. UPDATE Perhaps this information will be of use. I decided to use WinDbg and attach to my application. I then closed it, and switched to thread 0 and dumped the stack contents. Here's what I have: ThreadCount: 6 UnstartedThread: 0 BackgroundThread: 1 PendingThread: 0 DeadThread: 4 Hosted Runtime: no PreEmptive GC Alloc Lock ID OSID ThreadOBJ State GC Context Domain Count APT Exception 0 1 1c70 005a65c8 6020 Enabled 02dac6e0:02dad7f8 005a03c0 0 STA 2 2 1b20 005b1980 b220 Enabled 00000000:00000000 005a03c0 0 MTA (Finalizer) XXXX 3 08504048 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 4 08504540 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 5 08516a90 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 6 08517260 19820 Enabled 00000000:00000000 005a03c0 0 Ukn 0:008> ~0s eax=c0674960 ebx=00000000 ecx=00000000 edx=00000000 esi=0040f320 edi=005a65c8 eip=76c37e47 esp=0040f23c ebp=0040f258 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202 USER32!NtUserGetMessage+0x15: 76c37e47 83c404 add esp,4 0:000> !clrstack OS Thread Id: 0x1c70 (0) Child SP IP Call Site 0040f274 76c37e47 [InlinedCallFrame: 0040f274] 0040f270 6baa8976 DomainBoundILStubClass.IL_STUB_PInvoke(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\d17606e813f01376bd0def23726ecc62\WindowsBase.ni.dll 0040f274 6ba924c5 [InlinedCallFrame: 0040f274] MS.Win32.UnsafeNativeMethods.IntGetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2c4 6ba924c5 MS.Win32.UnsafeNativeMethods.GetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2dc 6ba8e5f8 System.Windows.Threading.Dispatcher.GetMessage(System.Windows.Interop.MSG ByRef, IntPtr, Int32, Int32) 0040f318 6ba8d579 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) 0040f368 6ba8d2a1 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) 0040f374 6ba7fba0 System.Windows.Threading.Dispatcher.Run() 0040f380 62e6ccbb System.Windows.Application.RunDispatcher(System.Object)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\PresentationFramewo#\7f91eecda3ff7ce478146b6458580c98\PresentationFramework.ni.dll 0040f38c 62e6c8ff System.Windows.Application.RunInternal(System.Windows.Window) 0040f3b0 62e6c682 System.Windows.Application.Run(System.Windows.Window) 0040f3c0 62e6c30b System.Windows.Application.Run() 0040f3cc 001f00bc MyApplication.App.Main() [C:\code\trunk\MyApplication\obj\Debug\GeneratedInternalTypeHelper.g.cs @ 24] 0040f608 66c421db [GCFrame: 0040f608] EDIT -- not sure if this helps, but the main thread's call stack looks like this: [Managed to Native Transition] > WindowsBase.dll!MS.Win32.UnsafeNativeMethods.GetMessageW(ref System.Windows.Interop.MSG msg, System.Runtime.InteropServices.HandleRef hWnd, int uMsgFilterMin, int uMsgFilterMax) + 0x15 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.GetMessage(ref System.Windows.Interop.MSG msg, System.IntPtr hwnd, int minMessage, int maxMessage) + 0x48 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame frame = {System.Windows.Threading.DispatcherFrame}) + 0x85 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame frame) + 0x49 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.Run() + 0x4c bytes PresentationFramework.dll!System.Windows.Application.RunDispatcher(object ignore) + 0x17 bytes PresentationFramework.dll!System.Windows.Application.RunInternal(System.Windows.Window window) + 0x6f bytes PresentationFramework.dll!System.Windows.Application.Run(System.Windows.Window window) + 0x26 bytes PresentationFramework.dll!System.Windows.Application.Run() + 0x1b bytes I did a search on it and found some posts related to WPF GUIs hanging, and maybe that'll give me some more clues.

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  • Thread Local Memory for Scratch Memory.

    - by Hassan Syed
    I am using Protocol Buffers and OpensSSL to generate, HMACs and then CBC encrypt the two fields to obfuscate the session cookies -- similar Kerberos tokens. Protocol Buffers' API communicates with std::strings and has a buffer caching mechanism; I exploit the caching mechanism, for successive calls in the the same thread, by placing it in thread local memory; additionally the OpenSSL HMAC and EVP CTX's are also placed in the same thread local memory structure ( see this question for some detail on why I use thread local memory and the massive amount of speedup it enables even with a single thread). The generation and deserialization, "my algorithms", of these cookie strings uses intermediary void *s and std::strings and since Protocol Buffers has an internal memory retention mechanism I want these characteristics for "my algorithms". So how do I implement a common scratch memory ? I don't know much about the rdbuf of the std::string object. I would presumeably need to grow it to the lowest common size ever encountered during the execution of "my algorithms". Thoughts ?

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  • How to map a VPN (tun0) network adapter on host Ubuntu to a VirtualBox guest Windows?

    - by Mashimom
    I have a Ubuntu 10.04 running Oracle VirtualBox 3.2.6 with a Windows XP guest. I use a VPN that I would like to be accessed by the guest VM, on a ifconfig it shows as: tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:5.192.10.99 P-t-P:5.192.10.99 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1362 Metric:1 RX packets:14151 errors:0 dropped:0 overruns:0 frame:0 TX packets:19860 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:4415271 (4.4 MB) TX bytes:17949982 (17.9 MB) Using NAT or Bridge adapters on the VM only gives me the non-vpn adapter. How can I map the tun0 adapter to VirtualBox?

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  • Missing Jumbo and MTU for Broadcom NIC?

    - by Mike
    I have two Broadcom BCM5708C NetXtreme II GigE NICs in my Dell Windows SBS 2008 server. I would like make one them them Jumbo Frames enabled so that I can add it to my SAN whose VLAN on the switch is already using 9000 MTU. Broadcom's own data sheet for this NIC claims that it is Jumbo Frame capable up to a 9000 MTU. The problem is that there is no setting for Jumbo or MTU in the NIC's configurable settings. There are other settings but just not the one I need to change. Am I missing something here? The driver claims to be up-to-date when I allow Windows to search on-line.

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  • Regular expressions in python unicode

    - by Remy
    I need to remove all the html tags from a given webpage data. I tried this using regular expressions: import urllib2 import re page = urllib2.urlopen("http://www.frugalrules.com") from bs4 import BeautifulSoup, NavigableString, Comment soup = BeautifulSoup(page) link = soup.find('link', type='application/rss+xml') print link['href'] rss = urllib2.urlopen(link['href']).read() souprss = BeautifulSoup(rss) description_tag = souprss.find_all('description') content_tag = souprss.find_all('content:encoded') print re.sub('<[^>]*>', '', content_tag) But the syntax of the re.sub is: re.sub(pattern, repl, string, count=0) So, I modified the code as (instead of the print statement above): for row in content_tag: print re.sub(ur"<[^>]*>",'',row,re.UNICODE But it gives the following error: Traceback (most recent call last): File "C:\beautifulsoup4-4.3.2\collocation.py", line 20, in <module> print re.sub(ur"<[^>]*>",'',row,re.UNICODE) File "C:\Python27\lib\re.py", line 151, in sub return _compile(pattern, flags).sub(repl, string, count) TypeError: expected string or buffer What am I doing wrong?

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  • Determine how much can I write into a filehandle; copying data from one FH to the other.

    - by Vi
    How to determine if I can write the given number of bytes to a filehandle (socket actually)? (Alternatively, how to "unread" the data I had read from other filehandle?) I want something like: n = how_much_can_I_write(w_handle); n = read(r_handle, buf, n); assert(n==write(w_handle, buf, n)); Both filehandles (r_handle and w_handle) have received ready status from epoll_wait. I want all data from r_handle to be copied to w_handle without using a "write debt" buffer. In general, how to copy the data from one filehandle to the other simply and reliably?

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  • How to store the result of a JSP in a string?

    - by Spines
    I want to store the result of a JSP in a string. For example, I want to be able to call a function like: String result = ProcessJsp("/jspfile.jsp"); Also, this must be rather efficient. Making a url request to the jsp and then storing it would definitely be too slow. How could I do this? Here are my thoughts on how to do this, though I'm not sure if it would work, and I'm hoping there is something simpler: Do RequestDispatcher("/jspfile.jsp").include(hreq, hresp), but instead of putting the real HttpResponse object in there, you put your own where the getWriter() method returns something that writes to your String or a memory buffer, etc.

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  • HTTP redirects showing ip address

    - by DrKarl
    I have a domain name on 1&1 and a VPS on Linode. I noticed that my site was enclosed in a frameset which I didn't create. I checked nginx and jetty in the VPS but none of them created the frameset. Then I checked the domain control panel in 1&1 and saw that the redirection could be a frame redirect or an http redirect. I changed to http redirect and the frameset was gone, everything was fine except for the fact that in the url bar of the browser it changed to the ip address of the server instead of my domain url. How can I avoid the frameset and still have the proper url displayed instead of an IP?

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  • PDF coming as text on browser

    - by spt3210
    I am trying to display a PDF from database (byte[]) to user. I am using code below to render PDF. It is giving me PDF as binary text as shown below. Instead of open in PDF application it is rendering PDF as text. Response.Buffer = true; Response.Charset = ""; Response.Cache.SetCacheability(HttpCacheability.NoCache); //Response.AddHeader("Content-Length", fileToDownload.Length.ToString()); //Response.AddHeader("Content-Disposition", "inline; name=RemoteUserGuide.pdf"); Response.AppendHeader("content-length", fileToDownload.Length.ToString()); Response.ContentType = "application/pdf"; Response.BinaryWrite(fileToDownload); Response.Flush(); ////Response.Close(); Response.End(); Any Ideas?

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  • How to free an Oracle Object-Type passed to an external procedure

    - by chila
    I'm using OTT to pass and load an Object Type from a C++ external procedure. The problem I have is that I don't know how to somehow mark the object for deallocation once extproc has done marshalling it. The object remains in extproc's memory forever making it grow in memory consumtion. Here's part of the code: void decodeFromBuffer(OCIExtProcContext *ctx, GPRS_GPRSCHARGINGRECORD *record, GPRS_GPRSCHARGINGRECORD_ind *recordInd, const unsigned char *buffer, int buffLen, OCIInd *bufferInd) { . . . assert(OCIExtProcGetEnv(ctx, &envh, &svch, &errh) == OCI_SUCCESS); recordInd->_atomic = OCI_IND_NOTNULL; // somehow I should mark the object for deallocation after extproc has done marshalling it // using OCINumberFromInt and OCIStringAssignText to load the object (this memory is never deallocated) . . . } How could I mark the object (and subobjects) for deallocation?

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