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  • Scaling ratio of two different resolutions

    - by BBDeveloper
    I have two different resolutions, the original one is 567x756 (wXh), the one which I want to display is 768x1024 (wXh). How to find out the scaling ratio for these two resolutions? For example if the font size used in 567x756 resolution is 7 pts then whats the values I should multiply with the font size (7 pts) to display the text in 768x1024 resolution. Can anyone help me in this issue? Its little urgent. Thanks in advance.

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  • ATI Radeon 5670 Won't Show Resolutions over 1400x900

    - by Phil Sandler
    Just got my new Dell computer with Windows 7 and an ATI Radeon 5670. I attached it to my current monitor, which is a Samsung 24" (2443bwt). Windows 7 does not allow me to display in resolutions greater than 1400 x 900. The setup through a VGA cable into the VGA port of the card. The card also has a DVI port, but I need to use the VGA port because a KVM that supports VGA only. My old PC (which is Windows XP, GeForce 8600 video) can display in 1900 x 1200 on the same monitor (which is what I want) and even higher. It does this through a vga cable also connected to the KVM (through the DVI port but using an adapter). I have tried the same setup (DVI = VGA adapter) on the new PC and nothing changed. I have tried: Updating the drivers via Windows "Update Driver" (says they are current) Installing the updated version of the drivers from ATI (made no difference) Installing Powerstrip (all the options I would need for a custom resolution are greyed out) Installing the drivers/software from ATI caused the ATI Catalyst Control Center software to stop functioning, so I can no longer even start it. I have found some references to other people having this problem and instructions on cleaning the software off and reinstalling it (as uninstalling normally doesn't solve it). I will try this tonight. In any case, I didn't see any options in CCC that would allow me to override the settings for max resolution. However I didn't tinker with it too much before I tried updating the drivers, so I may have missed a setting. I contacted Samsung via online chat and they say it's a problem with the video card/driver (of course--what else would they say?). Any thoughts on what else I could try?

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  • Determine mouse click for all screen resolutions

    - by Hallik
    I have some simple javascript that determines where a click happens within a browser here: var clickDoc = (document.documentElement != undefined && document.documentElement.clientHeight != 0) ? document.documentElement : document.body; var x = evt.clientX; var y = evt.clientY; var w = clickDoc.clientWidth != undefined ? clickDoc.clientWidth : window.innerWidth; var h = clickDoc.clientHeight != undefined ? clickDoc.clientHeight : window.innerHeight; var scrollx = window.pageXOffset == undefined ? clickDoc.scrollLeft : window.pageXOffset; var scrolly = window.pageYOffset == undefined ? clickDoc.scrollTop : window.pageYOffset; params = '&x=' + (x + scrollx) + '&y=' + (y + scrolly) + '&w=' + w + '&random=' + Date(); All of this data gets stored in a DB. Later I retrieve it and display where all the clicks happened on that page. This works fine if I do all my clicks in one resolution, and then display it back in the same resolution, but this not the case. there can be large amounts of resolutions used. In my test case I was clicking on the screen with a screen resolution of 1260x1080. I retrieved all the data and displayed it in the same resolution. But when I use a different monitor (tried 1024x768 and 1920x1080. The marks shift to the incorrect spot. My question is, if I am storing the width and height of the client, and the x/y position of the click. If 3 different users all with different screen resolutions click on the same word, and a 4th user goes to view where all of those clicks happened, how can I plot the x/y position correctly to show that everyone clicked in the same space, no matter the resolution? If this belongs in a better section, please let me know as well.

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  • Tweaks to make Cleartype better at high resolutions?

    - by ULTRA_POROV
    Cleartype is great when displaying small text (say 10-16px). However when you display something above 20px it starts looking like mud. Just compare it to Photoshop. Photoshop rendering at small size is not very impressive, too blurry. But if you compare it at 20px, Photoshop wins all the time. Cleartype looks jaggy around the edges, almost like there is no Cleartype at all. Can this be fixed, or is it just the way Cleartype is?

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  • nvidia twinview in ubuntu with large resolutions not working

    - by knittl
    i bought an external monitor and can't get it to work properly with my laptop screen. my laptop screen has a resolution of 1920x1200 and the new monitor has 1920x1080 when i open nvidia-settings and select the maximum resolution for each of the screen, one screen will always stay blank. if i select a smaller resolution for one of the two it will work. 1920x1200 + 1440x900 = works 1680x1050 + 1920x1080 = works 1920x1200 + 1920x1080 = doesn't work (but that's what i want to have!) my graphics card is an 01:00.0 VGA compatible controller: nVidia Corporation Quadro FX 360M (rev a1) (output from lspci), driver is proprietary nvidia driver, operating system is ubuntu. any help greatly apreciated

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  • Restreaming video from XSplit to multiple JustinTV/TwitchTV channels in different resolutions and bitrates

    - by lmojzis
    I have a really simple question but the answer may be a little more complex I guess. Okay. Let's go. I have an Application called Xsplit Broadcaster (http://www.xsplit.com/). It supports streaming video through RTMP. Now what I want to do is this: +--(720p)--> TwitchTV FirstChannel XSplit --(720p RTMP)-->[MyTranscodingServer]--+ +--(360p)--> TwitchTV SecondChannel Is there a simple way to do this? Additional info: Both channels accept standard RTMP stream on their RTMP endpoint using either username/password or streamkey. The server operating system is GNU/Linux

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  • Windows 7 [virtualized] resolutions in Macbook Pro Retina

    - by Trevor Sullivan
    So, I was considering picking up a Macbook Pro Retina, but then I realized that Apple forces you to scale the resolution, so you don't actually see the true benefits of the 2880x1800 display. Instead, you see upscaled, pixelated icons -- I saw this for myself in an Apple store a couple days ago. That's ok though, because the main reason I'd purchase one is to run Windows 7 on it, however I understand that the bootcamp drivers have not been updated to work with the MBP Retina. Instead, the option would be to run Windows 7 virtualized, but I haven't found any conclusive evidence to indicate whether the entire 2880x1800 resolution would act the same virtualize (VMware Fusion, VirtualBox, Parallels) as running Windows 7 natively. My question is: Does Windows 7 see the entire 2880x1800 virtualized, same as running it on bare metal (boot camp)?

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  • ATI Radeon 4350 lower resolutions do not fill screen in Windows 7

    - by rlandster
    I have a new Windows 7 64-bit machine with an ATI HD4350 card. The card is connected via VGA (DSUB) to a SyncMaster 205 BW LCD monitor. If I set the resolution to 1680x1050 the LCD screen is completely filled and everything looks fine. But, if I try to set the resolution to 1280x768 (my preferred resolution) only about 2/3 of the monitor screen is used. There are large black bars above and below the image (but not on the sides). I have successfully used this monitor at the 1280x768 resolution for many years without this problem (albeit in Windows XP and a different video card). Can anyone suggest how I can get adjust things so that the entire screen is used at the 1280x768 resolution?

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  • Screen Resolutions

    - by JPJedi
    I am testing an application and need to test it with different screen resolutions with windows form applications. What is the common resolution tested for now days?

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  • Android image scaling to support multiple resolutions

    - by tyuo9980
    I've coded my game for 320x480 and I figure that the easiest way to support multiple resolutions is to scale the end image. What are your thoughts on this? Would it be cpu efficient to do it this way? I have all my images placed in the mdpi folder, I'll have it drawn unscaled on the screen onto a buffer, then scale it to fit the screen. all the user inputs will be scaled as well. I have these 2 questions: -How do you draw a bitmap without android automatically scaling it -How do you scale a bitmap?

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  • centering image vertically in all resolutions

    - by gnomixa
    I need to be able to center the image vertically for all the common resolutions. A lot of ppl here on SO have already asked this question before, and 90% of then give this tutorial http://www.jakpsatweb.cz/css/css-vertical-center-solution.html as an answer. However, when viewed at my 1280 by 1024 res monitor in FF, it's not centered. And worse yet, it breaks horribly in IE7. So, it's definitely NOT the answer. Am I chasing the impossible dream? The solution has to work for FF and IE 6/7 the solution can be anything that would work, though being a bit of a purist, I would prefer a div over table:)

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  • Ideals Resolutions for Images in iPhone/iPad & iPhone(Retina)/iPad(Retina)

    - by Masterminder
    Can someone tell me what the ideal resolution for images are for an iPhone/iPad and iPhone(Retina)/iPad(Retina). I have pulled these measurements off of the Apple Website and Wikipedia. See Below: Regular iPhone 480 x 320 - 163 ppi iPhone Retina Display 960 x 640 - 326 ppi. iPad 2: 1024 x 768 - 132 ppi iPad 3 (retina display): 2048 x 1536 - 264 ppi Thank you would really appreciate for some assistance!

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  • A device specific alpha bitmap fails after switching resolutions in remote desktop

    - by Bob
    All my alpha bitmaps, created using CreateCompatibleBitmap(..), start to receive an error code 87 after someone signs in with Remote Desktop. I am assuming that this is because the resolution changed and I am using a device specific bitmap. I am wondering what the best route is to fix this issue without migrating to a device independent bitmap? Some options are: 1) Detect remote desktop change and flag all bitmaps to be reloaded (I have done this but it does not work as well as I would like). 2) Wait for error code 87 to happen on an alphablend image that previously worked, and then reload it (was going to try this next, im sure it will work, but a little hacky) 3) Detect random event such as WM_DISPLAYCHANGE or _ that tells me when I should do this (ie: a device change event I'm guessing, or maybe something more specific?) 4) _? Thanks for any help in advance

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  • Android different resolutions problem

    - by user346665
    Hi, I have 9 (vertical) radio buttons and they are all showing in default resolution (320x480) without problems . But when I'm trying in resolution for Htc Tattoo (240x320) the last radio button is hidden - there isn't space to be shown. How to make uniformly size ?

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  • Possible reasons and resolutions for time out

    - by ming yeow
    I cannot SSH into my instance - Operation timed out. What could be the reasons why, and what can I do to resolve it? Rebooting normally takes a long time to take effect, and might just makes things worst UPDATE: It is not about permissions - i can log in normally just fine. I suspect it might be because of memory issues

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  • Element Positioning affected by Browser Screen Resolution Change

    - by Ed
    Hello, newbie developer here. There's this small problem I always encounter. Every time I try to change browser resolution (or what do you call the event when you scroll the mouse wheel while pressing ctrl), some elements (Mostly form elements) get to be shifted down or somewhere else, which does not conform with the original positioning. Im not sure if the problem is with the CSS or the markup itself and Im not really sure if this is much of a problem. Should I ignore it? (It doesn't feel very comfortable though, thinking that it might become problematic in the near future) Otherwise, any solution on how to avoid this? Simple explanations are very much appreciated, Thanks. (Perhaps the used term newbie should be replaced with noob?. Haha.)

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  • Developpez vous souhaite une bonne et heureuse année 2011, Quelles bonnes résolutions avez-vous prises pour les 12 mois à venir ?

    L'équipe de Developpez.com vous souhaite une bonne et heureuse année 2011 ! Quelles bonnes résolutions avez-vous prises pour les 12 mois à venir ? Au nom de toute l'équipe de Developpez.com, je tenais à vous présenter nos meilleurs voeux pour cette nouvelle année qui commence. 2010 a été pleine de surprises et d'innovations, espérons que 2011 nous en réserve au moins autant avec des actualités technologiques nombreuses et intéressantes. [IMG]http://www.jucoolimages.com/images/newyear/happy_new_year_2011_05.gif[/IMG] Comme chaque année, Google a relooké la page d'accueil de son moteur de recherche avec un logo pour l'occasion : cette fois-ci, c'est 2011 inscrit en chiffres romains (MMXI). Et, comme chaq...

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  • What determines what resolutions a laptop is willing to output over VGA?

    - by Joshua McKinnon
    I'm responsible for several conference rooms and have setup 1080p projectors and I provide both HDMI and VGA connectivity. HDMI for DisplayPort and Mini-DisplayPort, and VGA as a fallback, universal option. Contrary to what I expected, people seem to have much more trouble with the HDMI than VGA, so VGA gets used a lot more than you'd think (even as most workstation laptops made in the last 3-4 years have DisplayPort or Mini-DisplayPort...). Also to my surprise, VGA outputs over 1080p on a 50ft cable run with very minimal degradation on certain laptops - other laptops just don't offer 1080p as a resolution choice and top out at 1600x1200 or something else. Specific example: a ThinkPad W530 will do 1080p, a W520 won't, over VGA. (both do 1080p over displayport/mini-DP) What determines what resolutions a laptop is willing to output over VGA? I'm thinking this will come down to either a video driver that says it supports only certain resolutions for output, or limitations of the RAMDAC (which wouldn't be in play, at least DAC wise, on a digital output, but WOULD on VGA, an analog output). The basic reason for the question is that I noticed, say, a ThinkPad W520 with 1080p built in display, will output 1080p fine over DisplayPort to a 1080p projector, but will cap out at 1600x1200 (practically the same pixel count, just a little shy) on VGA. Now, this wouldn't be surprising at all except SOME laptops have no issue outputting 1080p over VGA, even with lower native resolutions. Why do I care? Well if there's some way I could enable it... for situations where my users end up using VGA anyway, it's preferable for display mirroring if they can output their laptop's native resolution, which, you guessed it, is very often 1080p on 15" models. DISCLAIMER: This is primarily a curiosity, I'm not claiming 1080p over VGA is ideal by any means, but hey, if it works. I've seen HDMI start artifacting more over same-length, same gauge cabling (up to 50' run in certain rooms). If you think this is better suited to SuperUser, please move it, but this is framed from an IT standpoint of something that affects a real pool of users in a multiple conference room, 50+ deployed laptop scenario.

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  • Can a Mini DisplayPort to HDMI cable support resolutions above 1920x1200?

    - by cnst
    Is it theoretically possible for a cheapo Mini DisplayPort to HDMI cable or adapter to support resolutions above 1920 × 1200, e.g. 2560 × 1440 (QHD)? Or is it always electrically-equivalent to a single-link DVI, and such resolutions above 1920×1200 are out of the question? From empirical evidence, I've tried out some rather expensive brand-name adapter from a local Apple dealer that was marked as HDMI 1.3 compliant with my mid-2013 MacBook Air (5000) and also with X230 (4000), and a QHD monitor, but was only getting a maximum of FHD resulution through such an arrangement.

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  • How can I create tiles that scale to multiple resolutions?

    - by Darestium
    I am trying to create a multiplayer version of the popular Flash game N in Java. However, I'm not sure how to create a tileset that will scale up. Are the tiles for N pre-drawn or are they defined with mathamatical formulas in code? I do see how they would scale up in Flash if they were pre-rendered. So if anyone has any ideas how I should go about creating the tileset, or how they are created in the game please let me know. You can check out the game here.

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  • How to force Multiple Monitors correct resolutions for LightDM?

    - by Hanynowsky
    I am affected by the BUG: https://bugs.launchpad.net/ubuntu/+source/unity-greeter/+bug/874241 Otherwise, if like me you have a laptop connected to a second monitor of higher resolution, LIGHTDM at the login stage, mirrors the displays in both screens and assign to them a common resolution (1024X768) in my case, instead of extending the desktop (Primary screen with the greeter and secondary with just a logo as mentioned in the Multiple Monitors UX specifications book for 12.04). Here is my xrandr -q @L502X:~$ xrandr -q Screen 0: minimum 320 x 200, current 1920 x 1848, maximum 8192 x 8192 LVDS1 connected 1366x768+309+1080 (normal left inverted right x axis y axis) 344mm x 193mm 1366x768 60.0*+ 1360x768 59.8 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) HDMI1 connected 1920x1080+0+0 (normal left inverted right x axis y axis) 510mm x 287mm 1920x1080 60.0*+ 1600x1200 60.0 1680x1050 60.0 1280x1024 60.0 1440x900 59.9 1280x960 60.0 1280x800 59.8 1024x768 60.0 800x600 60.3 56.2 640x480 60.0 DP1 disconnected (normal left inverted right x axis y axis) I tried to force lightdm to execute some xrandr commands in order to set the right resolution for each monitor and extend the desktop, but I get a LOW GRAPHICS MODE ERROR (You're running in low graphics mode, your screen, input devices...did not get detected..) I created a simple script named lightdmxrand.sh: #!/bin/sh xrandr --output HDMI1 --primary --mode 1920x1080 --output LVDS1 --mode 1366x768 --below HDMI1 And told lightdm to run it : /etc/lightdm/lightdm.conf [SeatDefaults] greeter-session=unity-greeter user-session=ubuntu greeter-setup-script=/usr/bin/numlockx on display-setup-script=/home/hanynowsky/lightdmxrandr.sh Someone knows what is wrong!? Thanks in advance.

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  • How my Website looks like under Different Screen Resolutions?

    - by strakastroukas
    Back in the past, i found a third party webpage that was able to capture and save images of my website in different resolutions and browsers. Of course i have no more that bookmark... So is there any webpage or application where i can see how my webpage looks like in different resolution? And here are the resolutions i would like to check for... 1. 1024x768 24.56% 2. 1280x800 22.06% 3. 1280x1024 13.42% 4. 1366x768 7.10% 5. 1440x900 6.68%

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  • What tool can I use to test my web app in different resolutions?

    - by strakastroukas
    Back in the past, i found a third party webpage that was able to capture and save images of my website in different resolutions and browsers. Of course i have no more that bookmark... So is there any webpage or application where i can see how my webpage looks like in different resolution? And here are the resolutions i would like to check for... 1. 1024x768 24.56% 2. 1280x800 22.06% 3. 1280x1024 13.42% 4. 1366x768 7.10% 5. 1440x900 6.68%

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  • How do I get the Dell 3007wfphc monitor to do other resolutions?

    - by Schwern
    I've borrowed a Dell 3007 WFP-HC monitor and it will only do 1280x800 and 2560x1600 resolutions crisply due to its lack of a real scaler. Every other resolution is fuzzy. 1280x800 is pixelated and I doubt my PC can play games at a reasonable frame rate at 2560x1600. Can I get something in between that looks good? I have a GeForce GTX 560 video card and Windows 7. Is it possible to get the GPU to render at a more reasonable resolution, say 1920x1200, and stretch it to the native 2560x1600 to make the monitor happy? I've been poking at the NVIDIA Control Panel but to no effect. Thank you.

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