Search Results

Search found 500 results on 20 pages for 'resolutions'.

Page 1/20 | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • T-SQL Tuesday #14: Resolutions

    - by AaronBertrand
    This month, T-SQL Tuesday is being hosted by freshly minted MVP Jen McCown ( blog | twitter ), and her topic is " Resolutions! " I already gave a rough sort of overview on my goals for 2011 , but I thought I would be able to dig a little deeper with enough relevance to participate. So with that in mind, and with a goal of not setting the bar too high, here are a few of the resolutions I hope to achieve in 2011: To become better at PowerShell Not just because all the cool kids are doing it, but because...(read more)

    Read the article

  • Missing 16:10 resolutions with Nvidia drivers (Can't add resolutions)

    - by Wuinny
    Hello, I have a laptop with a Nvidia 9650M GT and used the drivers that Seven brought me. It works fine but Metro 2033 tells me that i have to upgrade my drivers to play the game. So i did it. But since i did a clean install of the new Nvidia drivers, i just have 1440*900 or 4:3 resolutions. I usually played with 1280*800 or 1184*740 (for performance issue) With the "old" drivers i was able to create custom resolution (1184*740) in Nvidia control panel but now when i try it tells me that "my monitor cannot support this resolution". When i insist, it works but soon as i shut down my computer i have to recreate it.. Do anyone have a fix ? Thank you

    Read the article

  • Missing 16:10 resolutions with Nvidia drivers (Can't add resolutions)

    - by Wuinny
    I have a laptop with a Nvidia 9650M GT and used the drivers that Seven brought me. It works fine but Metro 2033 tells me that I have to upgrade my drivers to play the game. So I did it. But since I did a clean install of the new Nvidia drivers, I just have 1440*900 or 4:3 resolutions. I usually played with 1280*800 or 1184*740 (for performance issue) With the "old" drivers I was able to create custom resolution (1184*740) in Nvidia control panel but now when I try it tells me that "my monitor cannot support this resolution". When I insist, it works but soon as I shut down my computer I have to recreate it.. Do anyone have a fix?

    Read the article

  • Cloned screen on monitors with different resolutions

    - by jrtokarz
    I want to set up a system with two displays connected. One display will be a 22inch monitor with a native resolution of 1920x1080. The other display is a 19inch display native resolution 1024x768. I want to clone the 1920x1080 display on to the 1024x768 display. I have tried this and the 1080p image is squashed on to the smaller display. Is it possible to set it up such that rather than squashing the image, I can get the smaller display to use a virtual resolution of 1920x1080 and pan the display?

    Read the article

  • Higher resolutions unavailable with 2.6.38-8 kernel

    - by time-wastrel
    After upgrading to Natty and the 2.6.38-8 kernel I could no longer obtain the 1920x1080 resolution available in Maverick with 2.6.35-22. In fact the boot occasionally hung. However, after selecting the remaining 2.6.35-22 kernel, the high resolution was available. I then made the mistake of completely reinstalling, but could never get the higher resolutions with 2.6.38-8, no matter what I did. e.g. trying the nvidia proprietary driver, creating an xorg.conf. Even from the command line using xrandr --newmode "1920x1080_60.00" 173.00 1920 2048 2248 2576 1080 1083 1088 1120 -hsync +vsync xrandr --addmode DVI-I-1 1920x1080_60.00 xrandr --output DVI-I-1 --mode 1920x1080_60.00 all I would get would be a blank screen and the monitor reporting no input. (Low resolutions displayed fine with xrandr.) I could actually add the 1920x1080 to the already existing probe-reported resolutions in the pool of available resolutions, but choosing it would give the blank screen. In the end I installed the 2.6.35-22 kernel again. The high resolution is back. For a while there, staying up all night and trying many things, I thought that a new video board or monitor might be needed, but deep down, I knew that they were both OK. My question is - "Is this some bug involving the latest kernel, that will go away, or if this persists in future kernels, is there a way to make sure that I can keep my native resolution?"

    Read the article

  • Display resolutions missing after upgrade to Ubuntu 12-10

    - by Jim Grover
    I recently upgraded my dual-boot HP laptop (dv7-3060us, 17.3" display) from ubuntu 12-4 to 12-10. After the upgrade, only three (3) resolutions are available (800x600, 1024x768, and 1152x864, all 4:3 resolutions), none of which are 16:9. Everything worked properly in 12-04. The display adapter is ATI Mobility Radeon HD 4530. Does anyone have any ideas/suggestions about how to correct this problem? Thanks.

    Read the article

  • Multiple monitors showing same screen but different resolutions

    - by Luis Alvarado
    Is it possible to have 2 or more monitors showing the same screen, for example the same desktop but with different resolutions. Like the clone option in Nvidia or the mirror option using the Display settings in Ubuntu but instead of showing the same output with the same resolution, the both show the same output using a resolution that is native for each monitor connected. In my case if I have a netbook that has max resolution of 1360x768 and a TV that has 1280x1024, the would both show the same desktop but each with their own resolution that is compatible for each device. This would help in trying to find a resolution that works on both monitors and in cases like a mini netbook and a huge TV it would solve issues like having max 800x600 in one monitor and min 1024x768 in the other. In the case I tested I was using an HDMI cable but this question also involves VGA and any other connection. I have 3 tests scenarios for this: Scenario 1 - Laptop HP DV6000 (Intel Integrated Video) with 1360x760 connected to a Samsung LED 42 TV that has 1280x900. Scenario 2 - Laptop EEE with 1024x600 (Intel Integrated Video) connected to Sony LCD TV that supports 1280x900. Scenario 3 - Intel Desktop with Nvidia 440 GT with HDMI connected to Soneview 32' TV that supports 1920x1080 and VGA connected to an Epson Video Beam that supports 1280x1024 max. In this 3 scenarios I need to be able to show the same desktop and same views but on different resolutions for each output device. UPDATE: Tested with Xubuntu and the way it handles multiple monitors is precisely what I am asking. The ability to handle the resolution of different monitors showing the same thing.

    Read the article

  • Geekswithblogs.net | Screen Resolutions of our Readers

    - by Jeff Julian
    Yesterday I talked about the Browsers we see being used by our readers driven off of our Google Analytics traffic and today I want to share with you the Screen Resolutions we see.  As a web developer most of my life, it is hard to decide how large you should build your application because typically you have a couple huge high resolution monitors on your desk, but you typical end user is thought to have 1024x768.  With HTML5/CSS3 out, it is a little better coming up with a design that will scale to all resolutions, but it is still nice to know the numbers when it comes to how much real estate do I have on my clients. If you look at these numbers for Geekswithblogs.net, we have a lot of high resolution monitors from users that visit the site.  After a little more investigation of the number you will notice we do not have as much height available as we do width.  If the primary goal of a site is to deliver as much data in the viewable area without scrolling, this becomes a challenge when most of our pages have long pieces of formatted data.  So our challenge is to build skins that use up more of the sides of the content toward the top on larger resolution browsers and then entice the reader to scroll to get the goodies embedded in the content of the posts.  Going to be an interesting battle for sure, but we really need more skin offerings on the site. Technorati Tags: Resolution Statistics,Geekswithblogs.net

    Read the article

  • SQLAuthority News – Presenting at Great Indian Developer Summit 2012 – SQL Server Misconception and Resolutions

    - by pinaldave
    Earlier during TechEd 2012, I presented a session on SQL Server Misconception and Resolutions. It was a pleasure to present this session with Vinod Kumar during the event. Great Indian Developer Summit is around the corner and I will be presenting there once again with the same topic. We had an excellent response during the last event; the hall was so filled, but there were plenty who were not able to get into the session as there was no place for them to sit or stand inside. Well, here is another chance for all who missed the presentation. New Additions During the last session, we were a two-presenter tag team, and we presented the session in a sense that it would suit two speakers in one stage. But this time, I am the only presenter, so I decided to present this session in a much different way. I will still assume there are two presenters. One of the presenters will be me, of course, and the second person will be YOU! Yes, you read that right – you will be presenting this session with me. If you wonder how, well, you will have to attend the session to figure it out. Talking Points We will be talking about the following topics in the session which we will relate to SQL Server: Moon Landing Napoléon Bonaparte Wall of China Bollywood …and of course, SQL Server itself. I promise that this 45 minute- presentation will be the one of the highlights of the event for you. Goodies I can only promise 20 goodies as of the moment. I might bring more when you meet me there. Session Details Title: SQL Server Misconceptions and Resolution – A Practical Perspective (Add to Calendar) Abstract: “The earth is flat”! – An ancient common misconception, which has been proven incorrect as we progressed in modern times. In this session, we will see various database misconceptions prevailing and their resolutions with the aid of the demos. In this unique session, the audience will be a part of the conversation and resolution. Date and Time: April 17, 2012, 16:55 to 17:40 Location: J. N. Tata Auditorium, National Science Symposium Complex (NSSC), Bangalore, India Add to Calendar Reference : Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, SQLAuthority News, T SQL, Technology

    Read the article

  • Missing resolutions on ubuntu 11.10 fresh install

    - by Sean Marshall
    Today I installed Ubuntu 11.10 for the first time on my computer. My Monitor's resolution is 1280x1024, but the only resolutions in display are "1024x768 (4:3)" and "800x600 (4:3)". I installed all updates, There is nothing in additional drivers and still nothing. I want to set the resolution to 1280x1024. How do I check my graphic card name? By the way Unity 3d is working and compiz effects are working super fast.

    Read the article

  • MacMini giving "no signal" when using the television resolutions (480p, 720p, 1080i)

    - by chum of chance
    I have a Mac Mini (10.6) with a DVI out to my 720p television. It shows the options for 480p, 720p and 1080i with a little television next to the icons, along with the stand resolutions like 1024x768. The standard resolutions work fine with overscan checked, but I can't get any of the native television resolutions to work. I only get a "no signal" on my television. The input on the television is marked with 1080i/720p/480p and yet only 480p (and the PC native resolutions like 1024x768) work. What's happening?

    Read the article

  • Android opengles 2.0 :different resolutions rendering and input

    - by kkan
    I'm currently developing a sprite based 2D game for android using opengles 2.0. I've got some basic rendering done that mimics the spritebatch functionality of xna (draw sprite, rotation, color). But all of this works for a fixed projection matrix, but android has a lot of screen sizes. Q1)Would this be an okay method to scale up/down the drawing? 1)Draw the whole screen to a texture. 2)Draw the above texture as a quad to the device. I found the above through some searching, not sure if it's the best one, are there any alternatives? Q2)How do you handle inputs for different resolutions? I currently get the position of a touch and use it raw. Would it be okay to get the position, and then scale the position to size of the texture used for rendering, and the perform calculations on it? Thanks.

    Read the article

  • Problems with dual monitor & resolutions, only in 14.04

    - by theLadder
    I installed Ubuntu 14.04 but i am having weird problems with my dual monitors and the resolutions. I also tried Xubuntu 14.04 and was having the same problem. I have one 32 inch LG TV with 1920x1080 and one monitor with 1280x1024 resolution. When i first start my 32 inch gets 1360x768, if i then try to change to 1920x1080, everythings looks fine and the prompt asking me if i want to keep settings comes up and starts the countdown, but after 2 seconds my computer freezes, and after a few more seconds it reboots itself. However, if i disable my smaller monitor first, i can change to 1920x1080 on my 32 inch without problems, but if i then activate the second monitor the same problem happens again. in Xubuntu 14.04 i can change the refresh rate, if i run the 32 inch at 30hz or 50hz everytying works, but i would like to be able to run it at 60hz. I'm currently running Xubuntu 13.10 without this problem. My graphics card is a ATI Radeon HD 4850. What is causing this problem, grahpics drivers? Kernel? Xorg? And how do i solve it?

    Read the article

  • New Year's Resolutions and Keeping in Touch in 2011

    - by Brian Dayton
    The run-up to Oracle OpenWorld 2010 San Francisco--and the launch of Fusion Applications--was a busy time for many of us working on the applications business at Oracle. The great news was that the Oracle Applications general sessions, sessions, demogrounds and other programs were very well attended and well received. Unfortunately, for this blog, the work wasn't done there. Yes, there haven't been many additional blog entries since the previous one, which one industry analyst told us "That's a good post!" That being said, our New Year's Resolution is to blog more frequently about what's been keeping us busy since Oracle OpenWorld San Francisco. A quick summary: - A 4-part webcast series covering major elements of Oracle's Applications strategy - Oracle OpenWorld Brazil - Oracle OpenWorld China - A stellar fiscal Q2 for Oracle and our applications business - Engagement with many Oracle Fusion Applications Early Adopter customers (more on this in the coming year) Objectives for the Coming Year Looking forward at 2011 there are many ways in which we hope to continue making connections with our valued customers and partners, sharing information about where Oracle Applications are headed, and answering questions about how to manage your Oracle Applications roadmap. Things to look for in 2011: - Stay connected with Oracle Applications on a daily basis via our Facebook page. You don't have to be a member of Facebook---but if you are and "like" the page you'll have daily insights and updates delivered to your account http://www.facebook.com/OracleApps - Coming soon, an Oracle Applications strategy update World Tour---a global program that takes key updates and information to cities around the globe - Save the date: On February 3rd, Oracle will be hosting a global, online conference for Oracle Applications customers, partners and interested parties Happy New Year and look for us in 2011.

    Read the article

  • Calculating Screen Resolutions Using WPF

    - by Jeff Ferguson
    WPF measures all elements in device independent pixels (DIPs). These DIPs equate to device pixels if the current display monitor is set to the default of 96 DPI. However, for monitors set to a DPI setting that is different than 96 DPI, then WPF DIPs will not correspond directly to monitor pixels. Consider, for example, the WPF properties SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth. If your monitor resolution is set to 1024 pixels wide by 768 pixels high, and your monitor is set to 96 DPI, then WPF will report the value of SystemParameters.PrimaryScreenHeight as 768 and the value of SystemParameters.PrimaryScreenWidth as 1024. No problem. This aligns nicely because the WPF device independent pixel value (96) matches your monitor's DPI setting (96). However, if your monitor is not set to display pixels at 96 DPI, then SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth will not return what you expect. The values returned by these properties may be greater than or less than what you expect, depending on whether or not your monitor's DPI value is less than or greater than 96. Since the SystemParameters.PrimaryScreenHeight and SystemParameters.PrimaryScreenWidth properties are WPF properties, their values are measured in WPF DIPs, rather than taking monitor DPI into effect. Once again: WPF measures all elements in device independent pixels (DIPs). To combat this issue, you must take your monitor's DPI settings into effect if you're looking for the monitor's width and height using the monitor's DPI settings. The handy code block below will help you calculate these values regardless of the DPI setting on your monitor: Window MainWindow = Application.Current.MainWindow; PresentationSource MainWindowPresentationSource = PresentationSource.FromVisual(MainWindow); Matrix m = MainWindowPresentationSource.CompositionTarget.TransformToDevice; DpiWidthFactor = m.M11; DpiHeightFactor = m.M22; double ScreenHeight = SystemParameters.PrimaryScreenHeight * DpiHeightFactor; double ScreenWidth = SystemParameters.PrimaryScreenWidth * DpiWidthFactor; The values of ScreenHeight and ScreenWidth should, after this code is executed, match the resolution that you see in the display's Properties window.

    Read the article

  • Ati Radeon HD 5850 + two screens with different resolutions

    - by Nikolas
    How can I use these screens like I would use in Windows? When I turn off "copy" it gives me an error. I have tried community drivers and AMD drivers but both fail at this task. I use Ubuntu 12.04 with latest updates. It did not work in Ubuntu 11.10 either. I use DVI to connect my PC to my monitor and HDMi to my TV. It is a Sony Bravia, bought in 2008. I can't remember the model. Also, this same problem occurs when I connect to two Full HD monitors, both DVI. I cannot turn of the cloning of screens. How do I turn it off? Windows can do that.

    Read the article

  • Maximized Office 2007 gets cut off on multi-monitor setup with different resolutions

    - by Adam M-W
    I've got an external monitor plugged into my laptop that I like to use for typing up documents, but I've noticed that when Word is maximized it gets cut off at where the primary monitor's bounds are. Is this a bug in Wine (i'm using version 1.3.32), or with my Window Manager (metacity with compositing enabled, version 2.34.1), with my graphics drivers (nouveau) or something else? I know that I can fix it by unmaximizing (it doesn't get cut off and I can resize to the entirety of the second monitor), but it keeps on maximizing itself as it (rightly so) knows that it should be taking up the entire screen. I don't really want to use the "Emulate a virtual desktop feature", I would prefer to find the source of this issue.

    Read the article

  • Introducing the new Demantra Guided Resolutions!

    - by user702295
    There is a new method to find your solution called guided resolution or search helper. Currently, we cover 5 specific topical areas: Oracle Demantra 7.x and Above Data Loading Guided Resolution Note 1461899.1 Oracle Demantra Load Data Issues Not Necessarily Error Code Related Guided Resolution Note 1468884.1 Oracle Demantra 7.x and Above Workflow Issues Guided Resolution Note 1353217.1 Oracle Demantra 7.x and Above Worksheet Related Guided Resolution Note 1486639.1 Oracle Demantra 7.x and Above Engine Related Guided Resolution Note 1486634.1 The guides will be updated with the latest proven solutions on a regular basis, keeping the contect relevant. What is a guided resolution?   What is the best practice using a guided resolution? How to Use the Demantra Guided Resolution, a Proactive Services Tutorial.  Note 1473992.1

    Read the article

  • Different iPhone screen resolutions and game graphics

    - by Luke
    We are developing a 2D game for iPhone using cocos2d-x. The artists are drawing the raster graphic for a resoluion of 640x960. For older iPhone devices, those that have a resolution of 320x480, should we provide a completely new set of graphics, to be adapted to the smaller resolution? I was thinking of simply scaling the whole scene of a factor of 2. That would save us the time to write a specific set of graphic elements for the smaller resolution. What is the best practices? How do you guys handle the different screen resolution w.r.t. the graphic part of the game?

    Read the article

  • Dual monitor with different resolutions problem

    - by Mackemint
    I'm on an LG R405 with a PM965 chipset and a NVIDIA GeForce Go 8400M GS gaphics card. I'm trying to use an external monitor (Benq senseye3 G2222HDL) through a VGA out port. All was fine when installing except for the screen layouts were flip-flopped (computer defalut setup so external monitor was to the right instead of left). When I moved the secondary monitor to its real position in the setup, I started getting strange problems. I loose representation of large portions of the screen, on both screens, and have to reboot. If I plug the monitor in after rebooting I get more problems than when booting up with the monitor already plugged in, but in both cases I can barely see what I'm doing. Please advice! Regards /M

    Read the article

  • Which Android app resolutions to support?

    - by wordyword
    I see on the Android SDK pages, it mentions some screen resolutions to expect on Android platforms: Small screen QVGA (240x320), 2.6"-3.0" diagonal Normal screen WQVGA (240x400), 3.2"-3.5" diagonal FWQVGA (240x432), 3.5"-3.8" diagonal HVGA (320x480), 3.0"-3.5" diagonal WVGA (480x800), 3.3"-4.0" diagonal FWVGA (480x854), 3.5"-4.0" diagonal Large screen WVGA (480x800), 4.8"-5.5" diagonal FWVGA (480x854), 5.0"-5.8" diagonal Obviously, testing an app you want to sell on all these resolutions is going to be a pain. Is there any data on what percent of android phones being used use the above resolutions? My hope is that there's only really 3 or so popular resolutions...

    Read the article

  • Desktop Fun: Triple Monitor Wallpaper Collection Series 1

    - by Asian Angel
    Triple monitor setups provide spacious amounts of screen real-estate but can be extremely frustrating to find good wallpapers for. Today we present the first in a series of wallpaper collections to help decorate your triple monitor setup with lots of wallpaper goodness. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. Special Note: The screen resolution sizes available for each of these wallpapers has been included to help you match them up to your individual settings as easily as possible. All images shown here are thumbnail screenshots of the largest size available for download. Available in the following resolutions: 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, and 5760*1200. Available in the following resolutions: 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, and 5760*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, and 4800*1200. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4800*1200, and 5040*1050. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, 5760*1200, and 7680*1600. Available in the following resolutions: 3840*960, 3840*1024, 4096*1024, 4320*900, 4800*1200, 5040*1050, and 5760*1200. Available in the following resolutions: 5760*1200. Available in the following resolutions: 5760*1200. More Triple Monitor Goodness Beautiful 3 Screen Multi-Monitor Space Wallpaper Span the same wallpaper across multiple monitors or use a different wallpaper for each. Dual Monitors: Use a Different Wallpaper on Each Desktop in Windows 7, Vista or XP For more wallpapers be certain to see our great collections in the Desktop Fun section. Latest Features How-To Geek ETC How to Upgrade Windows 7 Easily (And Understand Whether You Should) The How-To Geek Guide to Audio Editing: Basic Noise Removal Install a Wii Game Loader for Easy Backups and Fast Load Times The Best of CES (Consumer Electronics Show) in 2011 The Worst of CES (Consumer Electronics Show) in 2011 HTG Projects: How to Create Your Own Custom Papercraft Toy Firefox 4.0 Beta 9 Available for Download – Get Your Copy Now The Frustrations of a Computer Literate Watching a Newbie Use a Computer [Humorous Video] Season0nPass Jailbreaks Current Gen Apple TVs IBM’s Jeopardy Playing Computer Watson Shows The Pros How It’s Done [Video] Tranquil Juice Drop Abstract Wallpaper Pulse Is a Sleek Newsreader for iOS and Android Devices

    Read the article

  • DVI-D connection does not display properly at higher resolutions (2560 x 1440)

    - by Cromulent
    I have two computers connected to a Dell U2711 monitor. A PC which is connected using DisplayPort and a Mac connected using DVI-D. The PC displays 2560 x 1440 resolutions perfectly but when I try and set that resolution on the Mac it displays in an extremely fuzzy manner. So fuzzy in fact that I can hardly read the text on the screen. I've tried the Mac out connected via DisplayPort (unfortunately the monitor only has one DisplayPort connection) and it worked perfectly. I also had it connected via DVI-D in the past and it worked then. For some reason it just does not work anymore. I was wondering if this problem might be caused by a dodgy cable or perhaps not having the correct one. Can anyone think of what the issue might be? I've checked out the DVI-D spec and it should be able to display resolutions of 2560 x 1440 correctly.

    Read the article

  • Goals for 2011

    - by AaronBertrand
    I was tagged by Denis Gobo ( blog | twitter ) in a Review of his 2010 Goals . I didn't make such a post last year at this time, so I had nothing to check against. But that doesn't mean I can't start with my goals for the coming year, right? A few areas come to mind: Speaking More I have set a challenge for myself to speak at 10 events this year. So far I have submitted sessions to the following, or plan to do so when I can; at least one is already confirmed: SQL Saturday #60 (Cleveland, OH, February...(read more)

    Read the article

1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >