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  • Does isEmpty method in Stream evaluate the whole Stream?

    - by abhin4v
    In Scala, does calling isEmtpy method on an instance of Stream class cause the stream to be evaluated completely? My code is like this: import Stream.cons private val odds: Stream[Int] = cons(3, odds.map(_ + 2)) private val primes: Stream[Int] = cons(2, odds filter isPrime) private def isPrime(n: Int): Boolean = n match { case 1 => false case 2 => true case 3 => true case 5 => true case 7 => true case x if n % 3 == 0 => false case x if n % 5 == 0 => false case x if n % 7 == 0 => false case x if (x + 1) % 6 == 0 || (x - 1) % 6 == 0 => true case x => primeDivisors(x) isEmpty } import Math.{sqrt, ceil} private def primeDivisors(n: Int) = primes takeWhile { _ <= ceil(sqrt(n))} filter {n % _ == 0 } So, does the call to isEmpty on the line case x => primeDivisors(x) isEmpty cause all the prime divisors to be evaluated or only the first one?

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  • I get error when trying to write response stream to a file

    - by MemphisDeveloper
    I am trying to test a rest webservice but when I do a post and try to retreive the save the response stream to a file I get an exception saying "Stream was not readable." What am I doing wrong? Public Sub PostAndRead() Dim flReader As FileStream = New FileStream("~\testRequest.xml", FileMode.Open, FileAccess.Read) Dim flWriter As FileStream = New FileStream("~\testResponse.xml", FileMode.Create, FileAccess.Write) Dim address As Uri = New Uri(restAddress) Dim req As HttpWebRequest = DirectCast(WebRequest.Create(address), HttpWebRequest) req.Method = "POST" req.ContentLength = flReader.Length req.AllowWriteStreamBuffering = True Dim reqStream As Stream = req.GetRequestStream() ' Get data from upload file to inData Dim inData(flReader.Length) As Byte flReader.Read(inData, 0, flReader.Length) ' put data into request stream reqStream.Write(inData, 0, flReader.Length) flReader.Close() reqStream.Close() ' Post Response req.GetResponse() ' Save results in a file Copy(req.GetRequestStream(), flWriter) End Sub

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  • FQL query using stream table doesn't accept app access token

    - by tougher
    I've searched stackoverflow all day long to find an answer without luck, so here we go. I'm trying to fetch data from the stream table like this: FQL: SELECT post_id, message, created_time FROM stream WHERE source_id = 131559313586863 URL: http:// graph.facebook.com/fql?q=SELECT+post_id%2C+message%2C+created_time+FROM+stream+WHERE+source_id+%3D+131559313586863&access_token=10669xxxxx74470|PF-7GSdBx0Nxxxxxkdi1KwSQG-w But I get a 400 Bad Request as response with the error message: "An access token is required to request this resource.". I'm fetching an application access token with this url: https:// graph.facebook.com/oauth/access_token?client_id=FACEBOOK_APP_ID&client_secret=FACEBOOK_APP_SECRET&grant_type=client_credentials Facebook state in this blog post that "You will need to pass a valid app or user access token to access this functionality.". Functionality refers to /feed and /posts (the stream table). Futhermore this wiki tells the same story about using the stream table, "From June 3 2011 a token is required to query this table. You can use any application or user token to make the query.". Does anyone see my hopefully obvious flaw? Please note: The profile in the FQL query is public. I need this to run userless though a cronjob. No user interaction is possible. The request works if I replace the app access token with my own user token from https:// developers.facebook.com/tools/explorer Sorry for breaking the URL's. I need more reputation to post more than 2 links :-/

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  • FMS: Stream.play on server side makes video choppy

    - by Tinelise
    I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy. I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams. I really don't get why this should differ at all. Any suggestions?

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  • how to deal with the position in a c# stream

    - by CapsicumDreams
    The (entire) documentation for the position property on a stream says: When overridden in a derived class, gets or sets the position within the current stream. The Position property does not keep track of the number of bytes from the stream that have been consumed, skipped, or both. That's it. OK, so we're fairly clear on what it doesn't tell us, but I'd really like to know what it in fact does stand for. What is 'the position' for? Why would we want to alter or read it? If we change it - what happens? In a pratical example, I have a a stream that periodically gets written to, and I have a thread that attempts to read from it (ideally ASAP). From reading many SO issues, I reset the position field to zero to start my reading. Once this is done: Does this affect where the writer to this stream is going to attempt to put the data? Do I need to keep track of the last write position myself? (ie if I set the position to zero to read, does the writer begin to overwrite everything from the first byte?) If so, do I need a semaphore/lock around this 'position' field (subclassing, perhaps?) due to my two threads accessing it? If I don't handle this property, does the writer just overflow the buffer? Perhaps I don't understand the Stream itself - I'm regarding it as a FIFO pipe: shove data in at one end, and suck it out at the other. If it's not like this, then do I have to keep copying the data past my last read (ie from position 0x84 on) back to the start of my buffer? I've seriously tried to research all of this for quite some time - but I'm new to .NET. Perhaps the Streams have a long, proud (undocumented) history that everyone else implicitly understands. But for a newcomer, it's like reading the manual to your car, and finding out: The accelerator pedal affects the volume of fuel and air sent to the fuel injectors. It does not affect the volume of the entertainment system, or the air pressure in any of the tires, if fitted. Technically true, but seriously, what we want to know is that if we mash it to the floor you go faster..

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  • StreamSocket to Stream in windows phone 8

    - by Abouzar Nouri
    I am trying to use Bluetooth in WP8 to send an image from my app on a device and show it in my app on another device. The receiver has a StreamSocket object to read the data from it like the code below await _dataReader.LoadAsync(4); uint messageLen = (uint)_dataReader.ReadInt32(); await _dataReader.LoadAsync(messageLen); string imageData _dataReader.ReadString(messageLen); Then I have to save all the received data (image) on the device and then create a Stream object from the stored data to give it to the BitmapSource.SetSource(Stream) function to be able to show this image on my app. var image = new BitmapImage(); image.SetSource(stream); All I want to do is not to skip this double work and directly convert the StreamSocket object (from Bluetooth connection) to a Stream object and make the BitmapSource image. Is there any way to do this?

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  • Using XmlDiffPatch when writing to stream

    - by Mark Smith
    I am trying to use xmldiffpatch when comparing two Xmls(one from a stream, the other from a file) and writing the diff patch to a stream. The first method is to write my xml to a memory stream. The second method loads an xml from a file and creates a stream for the patched file to be written into. The third method actually compares the two files and writes the third. The xmldiff.Compare(originalFile, finalFile, dgw); method takes (XmlReader, XmlReader, XmlWriter). I'm always getting that both files are identical, even though they are not, so I know that I am missing something. Any help is appreciated! public MemoryStream FirstXml() { string[] names = { "John", "Mohammed", "Marc", "Tamara", "joy" }; MemoryStream ms = new MemoryStream(); XmlTextWriter xtw= new XmlTextWriter(ms, Encoding.UTF8); xtw.WriteStartDocument(); xtw.WriteStartElement("root"); foreach (string s in names) { xtw.WriteStartElement(s); xtw.WriteEndElement(); } xtw.WriteEndElement(); xtw.WriteEndDocument(); return ms; } public Stream SecondXml() { XmlReader finalFile =XmlReader.Create(@"c:\......\something.xml"); MemoryStream ms = FirstXml(); XmlReader originalFile = XmlReader.Create(ms); MemoryStream ms2 = new MemoryStream(); XmlTextWriter dgw = new XmlTextWriter(ms2, Encoding.UTF8); GenerateDiffGram(originalFile, finalFile, dgw); return ms2; } public void GenerateDiffGram(XmlReader originalFile, XmlReader finalFile, XmlWriter dgw) { XmlDiff xmldiff = new XmlDiff(); bool bIdentical = xmldiff.Compare(originalFile, finalFile, dgw); dgw.Close(); StreamReader sr = new StreamReader(SecondXml()); string xmlOutput = sr.ReadToEnd(); if(xmlOutput.Contains("</xd:xmldiff>")) {Console.WriteLine("Xml files are not identical"); Console.Read();} else {Console.WriteLine("Xml files are identical");Console.Read();} }

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  • How to make gpg2 to flush the stream?

    - by Vi
    I want to get some slowly flowing data saved in encrypted form at the device which can be turned off abruptly. But gpg2 seems to not to flush it's output frequently and I get broken files when I try to read such truncated file. vi@vi-notebook:~$ cat asdkfgmafl asdkfgmafl ggggg ggggg 2342 2342 cat behaves normally. I see the output right after input. vi@vi-notebook:~$ gpg2 -er _Vi --batch ?pE??x...(more binary data here)....???-??.... asdfsadf 22223 sdfsdfasf Still no data... Still no output... ^C gpg: signal Interrupt caught ... exiting vi@vi-notebook:~$ gpg2 -er _Vi --batch /tmp/qqq skdmfasldf gkvmdfwwerwer zfzdfdsfl ^\ gpg: signal Quit caught ... exiting Quit vi@vi-notebook:~$ gpg2 < /tmp/qqq You need a passphrase to unlock the secret key for user: "Vitaly Shukela (_Vi) " 2048-bit ELG key, ID 78F446CA, created 2008-01-06 (main key ID 1735A052) gpg: [don't know]: 1st length byte missing vi@vi-notebook:~$ # Where is my "skdmfasldf" How to make gpg2 to handle such case? I want it to put enough output to reconstruct each incoming chunk of input. (Also fsyncing after each output can be benefitial as an additional option). Should I use other tool (I need pubkey encryption).

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  • How to make gpg2 flush the stream?

    - by Vi
    I want to get some slowly flowing data saved in encrypted form at the device which can be turned off abruptly. But gpg2 seems to not to flush it's output frequently and I get broken files when I try to read such truncated file. vi@vi-notebook:~$ cat asdkfgmafl asdkfgmafl ggggg ggggg 2342 2342 cat behaves normally. I see the output right after input. vi@vi-notebook:~$ gpg2 -er _Vi --batch ?pE??x...(more binary data here)....???-??.... asdfsadf 22223 sdfsdfasf Still no data... Still no output... ^C gpg: signal Interrupt caught ... exiting vi@vi-notebook:~$ gpg2 -er _Vi --batch /tmp/qqq skdmfasldf gkvmdfwwerwer zfzdfdsfl ^\ gpg: signal Quit caught ... exiting Quit vi@vi-notebook:~$ gpg2 " 2048-bit ELG key, ID 78F446CA, created 2008-01-06 (main key ID 1735A052) gpg: [don't know]: 1st length byte missing vi@vi-notebook:~$ # Where is my "skdmfasldf" How to make gpg2 to handle such case? I want it to put enough output to reconstruct each incoming chunk of input. (Also fsyncing after each output can be benefitial as an additional option). Should I use other tool (I need pubkey encryption).

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  • Create Zip file from stream and download it

    - by Navid Farhadi
    I have a DataTable that i want to convert it to xml and then zip it, using DotNetZip. finally user can download it via Asp.Net webpage. My code in below dt.TableName = "Declaration"; MemoryStream stream = new MemoryStream(); dt.WriteXml(stream); ZipFile zipFile = new ZipFile(); zipFile.AddEntry("Report.xml", "", stream); Response.ClearContent(); Response.ClearHeaders(); Response.AppendHeader("content-disposition", "attachment; filename=Report.zip"); zipFile.Save(Response.OutputStream); //Response.Write(zipstream); zipFile.Dispose(); the xml file in zip file is empty.

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  • Comments in Activity Stream

    - by fesja
    Hi, I'm starting to develop an activity stream. I've read both How to implement the activity stream in a social network and What’s the best manner of implementing a social activity stream?. What I haven't found is the best way to add comments to the activities. As in facebook, each comment can be commented by another person. If each activity comment is saved as another activity, then I would not be able to get the activity of that comment without doing a query. So the solution I'm thinking is to save the comments inside the serialize data field of each activity. If the user wants to delete his comment, I would have to update that activity. Is this the correct solution? Is there a better approach? Thanks!

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  • Android Stream Data Over Wifi?

    - by Neb
    Im trying to make an app for android that will stream the data of the accelerometer to be used as a game controller on my pc over a local wifi connection. Is it possible to make some kind of wifi stream of the accelerometer values in the android app and then make the pc somehow 'read' this stream? Or would it just be better for the pc to make endless calls to the phone getting the newest accelerometer values from a local android server? It would also have to send commands from the phone such as 'button1 pressed', 'button1 released'.

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  • Can FLV AAC stream be played in Android

    - by HariKJ
    Hi, I'm trying to build a radio player and the client is providing a stream which is a FLV container with the audio being AAC When I read the headers it shows up as audio/aacp. I have tried all possible ways such as using the 1) Streaming through mediaplayer (Does not work) 2) Use the NPR mode of using a proxy stream (I get a broken pipe exception) 3) Play it in chunks ( Plays but I need the SDCard and the playback is not very great) 4) Use the GPL'd FAAD2 Library but I would have to pay the royalty fee Can some one help me out on figuring this issue out. The last option that I have is to have my client change the stream to mp3 container (which I know that it works) Regards, Hari

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  • Outputting audio stream into microphone

    - by Brap
    Hey everyone. Is there a way of outputting audio from my program and redirecting that stream to the system's microphone input 'layer'? I understand this might require some low-level calls being 'Pinvoked', but are there any articles that might help me. For example, if I was to run the output audio stream of my application into Window's Sound Recorder program, it would think that the audio is coming from a microphone and thus record that. I don't want to record a stream, just output it to the device's micrphone input. Thanks for any ideas.

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  • How to open a WPF Content Stream?

    - by roshan
    Here's the code snippet String str= ??????? // I want to assign c:/my/test.html to this string Uri uri= new Uri (str); Stream src = Application.GetContentStream(uri).Stream; What's the correct way to do this? I'm getting "URI not relative" Exception thrown

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  • FQL Stream Facebook Application publish_stream

    - by Ronald Burris
    I want to create/show an activity stream of everything that has been published/commented on behalf of my application. My question is, do I need to "farm" any "post" id's or am I able to call upon everything posted into the stream via my application from it's id in a FQL statement? Thanks in advance!

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  • fb:live-stream won't work in Chrome

    - by marcgg
    The fb:live-stream tag won't work in Chrome when I add it to my facebook application. It works fine in Firefox. <div class="content"> <fb:live-stream event_app_id="1234" width="519" height="625"/> </div> Anyone already had this problem?

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  • In node.js slow readable stream attached to a faster pushing message queue eats up memory

    - by Vishal
    In my node.js program I have a response stream attached to a message queue (zeromq) delivering data at a very high rate. Due to slow network connection the response stream and its underlying implementation is unable to consume data at that pace thus occupying a lot of memory. Do you have any suggestion to solve this problem. For reference please see the code snippet below: zmq.on("message", function(data) { res.write(data); // End response on some event });

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  • Fake output stream type

    - by Jeenu
    By default certain programs format their output according to the type of the stream they write to. For example, the output of ls and ls > file looks differently. I'd like to know how this is achieved by a program. Additionally, is there a way by which we can trick such programs as if the output stream is a terminal where it actually is a file (especially when they don't have any options that affect output formatting)?

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  • Implementing Dispose on a class derived from Stream

    - by AnthonyWJones
    I'm building a class that derives from Stream to wrap a COM IStream. However I've come across an issue where I need to release the COM IStream deteministically. Ok so that's easy just use Marshal.ReleaseComObject in the Dispose method. However I'm not sure its that simple. The Stream base class already has an protected virtual method Dispose(boolean). Here is my first idea:- ~ComStreamWrapper() { if (!_Disposed) { iop.Marshal.FreeCoTaskMem(_Int64Ptr); iop.Marshal.ReleaseComObject(_IStream); } } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (!_Disposed) { if (disposing) { iop.Marshal.FreeCoTaskMem(_Int64Ptr); iop.Marshal.ReleaseComObject(_IStream); } _Disposed = true; } } You'll notice there isn't an implementation of Dispose() itself. I'm currently making the asssumption that the existing implementation on Stream does what I need it to. That is calling Diposing(true) and GC.SuppressFinalize. Is this assumption faulty? Have I missed something? Is there a better approach? You see more of the basic class in this answer to an ealier question.

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  • How to Stream Videos and Music Over the Network Using VLC

    - by Chris Hoffman
    VLC includes a fairly easy-to-use streaming feature that can stream music and videos over a local network or the Internet. You can tune into the stream using VLC or other media players. Use VLC’s web interface as a remote control to control the stream from elsewhere. Bear in mind that you may not have the bandwidth to stream high-definition videos over the Internet, though. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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