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  • Vertical Alignment In a List Box

    - by Rick
    Hi, I use a listbox in (visualC++ 2008) as a log window, and I use SetItemHeight() to obtain some space between entries. How can I align my entries vertically so that they are vertically centered? Thank You!!!

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  • CSS vertical centering split background image not overlapping

    - by user295292
    is it possible to split 2 images vertically and when resizing the browser, it wont overlap but stay vertically centered? can the left image stay fixed so the right side of it won't cut off(overlap) this is what i have now, but when resizing the browser smaller, it pushes the left image underneath the right. rather have the images cut off on the outer sides and never overlap each other in the middle, make sense? #wrapper { width:1680px; max-width:1680px; height:500px; margin: 0 auto; } #left-image { width: 50%; position:absolute; left: auto; height:500px; } #right-image { width: 50%; position:absolute; right: 0px; height:500px; }

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  • Dynamic vertical menu for Wordpress

    - by buttonstack
    Does anyone know how to achieve a dynamic multi-level page menu for Wordpress? I have found a couple scripts but none of them put the subpages directly under the parent page or some will show every subpage to the entire menu Example: page1 (selected) –subpage1-1 –subpage1-2 page2 page3 This code comes close by inserting the subpages directly under, but it doesn't hide the subpages to the other pages. <?php if($post->post_parent) { $children = preg_replace('@\<li([^>^]*)>\<a([^>^]*)>(.*?)\<\/a>@i','<li$1><a$2><span>$3</span></a>',wp_list_pages('title_li=&amp;amp;amp;amp;amp;child_of='.$post->post_parent.'&amp;amp;amp;amp;amp;echo=0&amp;amp;amp;amp;amp;depth=1')); } else { $children = preg_replace('@\<li([^>^]*)>\<a([^>^]*)>(.*?)\<\/a>@i','<li$1><a$2><span>$3</span></a>',wp_list_pages('title_li=&amp;amp;amp;amp;amp;child_of='.$post->ID.'&amp;amp;amp;amp;amp;echo=0&amp;amp;amp;amp;amp;depth=1')); } if($children) { echo" <ul class=\"submenu\">\n". $children ."</ul>\n"; } ?>

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  • Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox

    - by Asian Angel
    Do you need to make the most efficient use possible of vertical UI space on your system’s screen, but have horizontal space to spare? Now you can shift the toolbar icons and their awesome functionality to a slim sidebar in Firefox using the Vertical Toolbar extension. As you can see above the sidebar even picked up on our Personas Theme to help it blend in nicely with the rest of the browser. You can access the options for the new toolbar by right clicking within the toolbar area. These are the options for the toolbar…you can choose the side of Firefox that works best for toolbar placement, adjust display, hiding, & animation settings, define how the buttons display, and add/remove additional buttons as desired. Once you open the Customize Toolbar Window make any desired additions or removals just like you would before on the top UI section and close when finished. Note: Works with Firefox 4.0b7pre – 4.0.* Vertical Toolbar [Mozilla Add-ons] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • Re-open Word document to previous cursor location with identical page vertical position

    - by Malcolm
    I would like to return to my previous point of edit with the page vertically positioned identical to its original vertical position. The Shift+F5 technique returns me to the previous point of edit, but the page I return to is vertically positioned on the screen in a somewhat random manner. In other words, if my cursor is 300 vertical pixels from the top of the document viewport, I would like to re-open my page so that the location of the cursor is still 300 vertical pixels from the top of my viewport. The following can be used to determine the vertical position (on the screen) of my text cursor: ActiveWindow.GetPoint pLeft, pTop, pWidth, pHeight, Selection.Range So the challenge becomes how to scroll my document in such a manner as to return my text cursor to its original vertical position (pHeight)? There is no corresponding ActiveWindow.SetPoint and ActiveWindow.ScrollIntoView scrolls a selection range into view, but offers no control over the vertical position of the selection range on the screen.

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  • Vertical Scrolling In Tile Based XNA Platformer

    - by alec100_94
    I'm making a 2D platformer in XNA 4.0. I have created a working tile engine, which works well for my purposes, and Horizontal Scrolling works flawlessly, however I am having great trouble with Vertical scrolling. I Basically want the camera to scroll up (world to scroll down) when the player reaches a certain Y co-ordinate, and I would also like to automatically scroll back down if coming down, and that co-ordinate is passed. My biggest problem is I have no real way of detecting the direction the player is moving in using only the Y Co-ord. Here Is My Code Code For The Camera Class (which appears to be a very different approach to most camera classes I have seen). using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; namespace Marvin { class Camera : TileEngine { public static bool startReached; public static bool endReached; public static void MoveRight(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X -= speed; } } } public static void MoveLeft(float speed = 2) { //Moves The Position of Each Tile Right foreach (Tile t in tiles) { if(t!=null) { t.position.X += speed; } } } public static void MoveUp(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y += speed; } } } public static void MoveDown(float speed = 2) { foreach (Tile t in tiles) { if(t!=null) { t.position.Y -= speed; } } } public static void Restrain() { if(tiles.Last().position.X<Main.graphics.PreferredBackBufferWidth-tiles.Last().size.X) { MoveLeft(); endReached = true; } else { endReached = false; } if(tiles[1].position.X>0) { MoveRight(); startReached = true;} else { startReached = false; } } } } Here is My Player Code for Left and Right Scrolling/Moving if (Main.currentKeyState.IsKeyDown(Keys.Right)) { Camera.MoveRight(); if(Camera.endReached) { MoveRight(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveRight(2); Camera.MoveLeft(); } } } if(Main.currentKeyState.IsKeyDown(Keys.Left)) { Camera.MoveLeft(); if(Camera.startReached) { MoveLeft(2); } else { if(marvin.GetRectangle().X!=Main.graphics.PreferredBackBufferWidth-(marvin.GetRectangle().X+marvin.GetRectangle().Width)) { MoveLeft(2); Camera.MoveRight(); } } } Camera.Restrain(); if(marvin.GetRectangle().X>Main.graphics.PreferredBackBufferWidth-marvin.GetRectangle().Width) { MoveLeft(2); } if(marvin.GetRectangle().X<0) { MoveRight(2); } And Here Is My Player Jumping/Falling Code which may cause some conflicts with the vertical camera movement. if (!jumping) { if(!TileEngine.TopOfTileCollidingWith(footBounds)) { MoveDown(5); } else { if(marvin.GetRectangle().Y != TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) { float difference = (TileEngine.LastPlatformStoodOnTop()-marvin.GetRectangle().Height) - (marvin.GetRectangle().Y); marvin.SetRectangle(marvin.GetRectangle().X,(int)(marvin.GetRectangle().Y+difference)); armR.SetRectangle(armR.GetRectangle().X,(int)(armR.GetRectangle().Y+difference)); armL.SetRectangle(armL.GetRectangle().X,(int)(armL.GetRectangle().Y+difference)); eyeL.SetRectangle(eyeL.GetRectangle().X,(int)(eyeL.GetRectangle().Y+difference)); eyeR.SetRectangle(eyeR.GetRectangle().X,(int)(eyeR.GetRectangle().Y+difference)); } } } if (Main.currentKeyState.IsKeyDown(Keys.Up) && Main.previousKeyState.IsKeyUp(Keys.Up) && TileEngine.TopOfTileCollidingWith(footBounds)) { jumping = true; } if(jumping) { if(TileEngine.LastPlatformStoodOnTop()>0 && (TileEngine.LastPlatformStoodOnTop() - footBounds.Bottom)<120) { MoveUp(5); } else { jumping = false; } } All player code I have tried for vertical movements has failed, or caused weird results (like falling through platforms), and most have been a variation on the method I described above, hence I have not included it. I would really appreciate some help implementing a simple vertical scrolling into this game, Thanks.

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  • How to discriminate vertical from horizontal scroll on Kubuntu/KDE mouse action for switch Desktop

    - by sandroid
    Currently trying out KDE, and I'm a big user of multiple workspaces/desktops while I work. I've noticed that essentially, KDE isn't able (or doesn't bother?) to tell between my mouse's standard vertical scroll, and the left/right scroll that it has. Just FYI, my mouse has a pretty sensitive scroll wheel with no discernible "clicks" so I can easily make my desktop look like it's on crack. Here's what I'd like: vertical scroll does nothing when applied on desktop, but left/right scroll causes me to switch to previous/next desktop. Here's what happens now - per settings for Desktop Settings -- Mouse Actions: Whether I scroll up/down or if I click left/right, I switch desktops. Thanks for your help

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  • orange screen with vertical stripes

    - by Skapeven
    After having installed Ubuntu without Internet conecction, I restart the PC, go to BIOS, change boot priority to internal harddrive, save and exit. Then the PC starts again but the screen gets orange with vertical stripes and stays like that. I tried both versions 64 bit and 32 bit 12.04. I can't use internet before having Ubuntu, because y have to make a network configuration(this is not allowed in the trial version before the installed version).

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  • How to make paging off of vertical direction in WWDC2010 photoScroller.

    - by user357383
    In WWDC2010 sample code "photoScroller", in landscape mode, I want to change image size to 480*751. But there is vertical paging in this mode. In this sample, zooming mode doesn't have vertical paging. So I want to same as this. Please teach me how to fix this sample code. I changed this code as follows. - (CGRect)frameForPagingScrollView { CGRect frame = CGRectMake(0, 0, 480, 751); frame.origin.x -= PADDING; frame.size.width += (2 * PADDING); return frame; } Thank you

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  • jQuery Masonry – the answer to vertical flow layout

    - by joelvarty
    “Masonry is a layout plugin for jQuery. Think of it as the flip side of CSS floats. Whereas floating arranges elements horizontally then vertically, Masonry arranges elements vertically then horizontally according to a grid. The result minimizes vertical gaps between elements of varying height, just like a mason fitting stones in a wall.” I love this concept, and until it shows up in css (if ever…), I plan on using it. from jQuery Masonary via Daring Fireball   More later - joel

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  • Reverse horizontal and vertical for a HTML table

    - by porton
    There is a two-dimensional array describing a HTML table. Each element of the array consists of: the cell content rowspan colspan Every row of this two dimensional array corresponds to <td> cells of a <tr> of the table which my software should generate. I need to "reverse" the array (interchange vertical and horizontal direction). Insofar I considered algorithm based on this idea: make a rectangular matrix of the size of the table and store in every element of this matrix the corresponding index of the element of the above mentioned array. (Note that two elements of the matrix may be identical due rowspan/colspan.) Then I could use this matrix to calculate rowspan/colspan for the inverted table. But this idea seems bad for me. Any other algorithms? Note that I program in PHP.

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  • lost the vertical scroll function in touchpad after upgrading from 13.04 to 13.10

    - by Lars Lundblad
    just upgraded from Ubuntu 13.04 to Ubuntu 13.10, my Laptop is a Sony SVE1512c6ew, scrolling worked perfectly in Ubuntu 13.04, doesnt work at all in 13.10 Runs Ubuntu 13.10 64bits (btw, tested it i Windows 8 environment works there)Hardware OK, have seen a number of other users with the same problem, well for starters have followed the tip on using the dconf editor, following the path: org gnome settings-daemon peripherals touchpad boxed in all for sure... still cant get vertical scroll...... Any ideas??? Thanks in advance Lars Lundblad / please feel free to mail answers to [email protected] Input device information according to Udev: Input device Subsystem: input Devtype: n/a Name: input7 Number: 7 Sysfs_path: /sys/devices/platform/i8042/serio1/input/input7 Driver: n/a Action: n/a Seqnum: n/a Device type: n/a Device number: 0 Device file: n/a Device file symlinks: n/a Touchpad device Subsystem: input Devtype: n/a Name: mouse1 Number: 1 Sysfs_path: /sys/devices/platform/i8042/serio1/input/input7/mouse1 Driver: n/a Action: n/a Seqnum: n/a Device type: char Device number: 3361 Device file: /dev/input/mouse1 Device file symlinks: /dev/input/by-path/platform-i8042-serio-1-mouse

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  • Blurry vertical sections using fglrx with Radeon hd 6970

    - by Jesus Ramos
    So I managed to get fglrx working by downloading the drivers from ATI because the ones from additional drivers boot to a black screen and the open source dont let me change resolution. My one issue is that half of my monitor is fine and the other half is blurry almost as if there's a blurry vertical stripe on the right side. I tried disabling Compiz and have the same issue in both gnome and kde, I was wondering if theres an xorg.conf change that could be made to fix this as I have already set the resolution and refresh rates to the correct values.

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  • Screen has 1px vertical dead area on the right side

    - by pileofrocks
    Meaning that I can not click anything on that 1px vertical area (such as scrollbars). Illustration (purple = screen, black = the dead area): I am thinking Compiz has to be the main suspect, especially as on a guest account, this problem does not exist. I have a dual-monitor setup and this does not happen on the 2nd screen. However, turning off the 2nd display does not make any difference. I had this issue already before upgrading to 13.10 and while doing that, I also resetted all Compiz settings and re-loaded my profile configuration file. I have tried disabling all Compiz plugins under "Window Management" What next?

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  • Evoluent Vertical Mouse - Re-mapping Buttons?

    - by Paul
    I have the Evoluent Vertical Mouse at work and at home. One is wired, the other wireless. Ubuntu maps their buttons differently and it makes me crazy when I switch locations. I use 12.10, but same has applied to every Ubuntu version since 9.10. The wired mouse is as desired: top finger button is left-click, scroll wheel is middle click and scroll, middle finger button is a right-click. On the wireless version, bottom finger button is mapped to right-click and the middle finger button is center-click. I tried tinkering with these instructions, but wound up unable to boot to GUI... had to delete the .conf file to recover: http://denishaine.wordpress.com/2011/12/01/evoluent-mouse-with-ubuntu-11-04-and-11-10/ Help?

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  • How to use vertical-align: middle; properly?

    - by Andrew
    I want to have my list (nav) align to the center of an image (logo). I tried using vertical-align: middle;, but I couldn't get it to work when I floated the images left and right. Here's my code: HTML: <div id="head"> <img id="logo" src="logo.png" /> <ul id="nav"> <li><a href="#">Item 1</a></li> <li><a href="#">Item 2</a></li> <li><a href="#">Item 3</a></li> </ul> </div> CSS: #head { margin-top: 2px; width: 100%; } #logo { float: left; } ul#nav { float: right; } ul#nav li { display: inline; list-style-type: none; } I took all the vertical-align: middle;'s from where I put them (I tested it in each element, even though it was only supposed to be applied to #logo, from what I've read.) Anyways, any help would be appreciated.

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  • Colored Vertical Lines upon boot and nomodeset DOES NOT fix it

    - by user2851032
    I have installed Lubuntu 13.04 on a Dell Inspiron 1501 laptop, rebooted the machine and encountered this problem. I edited the GRUB configuration to remove "quite splash" and enter "nomodeset", updated grub, and everything was fine. I could reboot the machine without any trouble. However, if I unplug the machine, wait a few seconds, and plug it back in, the problem with the colored lines comes back and nomodeset no longer helps to solve the problem. I tried using radeon.modeset=0 instead of nomodeset and that also works on multiple reboots until I unplug the machine and plug it back in. I was finally able to get around the problem by entering "radeon.exapixmaps=0" instead of radeon.modeset=0. I suppose I kind of made up that boot option using some information from an Arch Wiki page. This would work throughout reboots and even if I unplugged the laptop. It was working fine for quite a while. A few weeks later, I had some unrelated issues with the Java iced-tea plugin, and since 13.10 had just come out, I thought I would try upgrading. So upgrading didn't fix the problem with Java, and after unplugging the machine and trying to use it later, I was back to this problem with the black screen and colored vertical lines. I am completely out of ideas on what to try. It took me a week to figure out how to get it working the first time, but the solution I had isn't working anymore.

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  • iPhone landscape navigation back action shows vertical view transition?

    - by Code Shogun
    I have a regular UINavigationController and I push a series of UIViewController into the stack. The view transition for push controller is horizontal animation transition: [self.navigationController pushViewController:controller animated:YES]; However, when I press the Back button on the navigation bar, the view transition animation is vertical (vertically dropping down the previous controller/view). I don't seem to find any way to make this horizontal. This happens only in Landscape mode. Portrait mode the transition all happens as horizontal flip transition. Can anyone shed any light on this? Thanks

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  • Enable permanent vertical and horizontal scroll bars

    - by Rolen Koh
    I am facing a problem and it is in Ubuntu (14.04) permanent scroll bar is not there but it appears when you move the mouse pointer to right most side or bottom most side. But it is very difficult to use and lately it takes too much to appear and sometimes it doesn't appear at all and so i have to close the application and reopen it. So i want to ask how to enable permanent scroll bars on right side and bottom most side. I am sure many people must have faced this problem before me. Thanks. P.S: By permanent i mean scroll bars should be visible all the time.

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  • Does vertical position affect hard drive?

    - by yoosiba
    Hey. Recently I noticed that for many small PC cases hard drives are installed in vertical position while in midi tower and all bigger they are in horizontal position. What impact on hdd (non SSD, just plain hdd with all mechanical parts inside) has vertical position/ Does it decrease life of hdd? Is it more prone to data errors?

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  • How do you adjust the frame or vertical alignment of a UIBarButtonItem contained by a UIToolbar inst

    - by akaii
    Horizontal positioning of UIBarButtonItems is no problem, I can simply pad the space with fixed/flexible space items. However, I can't seem to adjust the toolbar item vertically. UIToolbar has no alignment property, and UIBarButtonItem has no way of setting its frame. I need to do this because we're using a mix of custom icons created using initWithImage, and standard icons created with initWithBarButtonSystemItem. The custom icons aren't being centered properly (they're offset upwards, relative to the system icons, which are centered properly), so the toolbar looks awkward.

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  • Vertical Scroll not working, are the guides but the screen does not scroll.

    - by Leandro
    package com.lcardenas.infoberry; import net.rim.device.api.system.DeviceInfo; import net.rim.device.api.system.GPRSInfo; import net.rim.device.api.system.Memory; import net.rim.device.api.ui.MenuItem; import net.rim.device.api.ui.component.Dialog; import net.rim.device.api.ui.component.LabelField; import net.rim.device.api.ui.component.Menu; import net.rim.device.api.ui.component.SeparatorField; import net.rim.device.api.ui.container.MainScreen; import net.rim.device.api.ui.container.VerticalFieldManager; import net.rim.device.api.ui.decor.Background; import net.rim.device.api.ui.decor.BackgroundFactory; public class vtnprincipal extends MainScreen { //llamamos a la clase principal private InfoBerry padre; //variables para el menu private MenuItem mnubateria; private MenuItem mnuestado; private MenuItem mnuacerca; public vtnprincipal(InfoBerry padre) { super(); this.padre = padre; } public void incventana(){ VerticalFieldManager _ventana = new VerticalFieldManager(VerticalFieldManager.VERTICAL_SCROLL | VerticalFieldManager.VERTICAL_SCROLLBAR); double tmemoria =((DeviceInfo.getTotalFlashSize()/1024)/1024.00); double fmemoria = ((Memory.getFlashFree()/1024)/1024.00); Background cyan = BackgroundFactory.createSolidBackground(0x00E0FFFF); Background gris = BackgroundFactory.createSolidBackground(0x00DCDCDC ); //Borramos todos de la pantalla this.deleteAll(); //llamamos al menu incMenu(); //DIBUJAMOS LA VENTANA try{ LabelField title = new LabelField("Info Berry", LabelField.FIELD_HCENTER | LabelField.USE_ALL_HEIGHT ); setTitle(title); _ventana.add(new LabelField("Información del Dispositivo", LabelField.FIELD_HCENTER |LabelField.RIGHT | LabelField.USE_ALL_HEIGHT | LabelField.NON_FOCUSABLE )); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); txthorizontal modelo = new txthorizontal("Modelo:", DeviceInfo.getDeviceName()); modelo.setBackground(gris); _ventana.add(modelo); txthorizontal pin = new txthorizontal("PIN:" , Integer.toHexString(DeviceInfo.getDeviceId()).toUpperCase()); pin.setBackground(cyan); _ventana.add(pin); txthorizontal imeid = new txthorizontal("IMEID:" , GPRSInfo.imeiToString(GPRSInfo.getIMEI())); imeid.setBackground(gris); _ventana.add(imeid); txthorizontal version= new txthorizontal("SO Versión:" , DeviceInfo.getSoftwareVersion()); version.setBackground(cyan); _ventana.add(version); txthorizontal plataforma= new txthorizontal("SO Plataforma:" , DeviceInfo.getPlatformVersion()); plataforma.setBackground(gris); _ventana.add(plataforma); txthorizontal numero= new txthorizontal("Numero Telefonico: " , "Hay que firmar"); numero.setBackground(cyan); _ventana.add(numero); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); _ventana.add(new LabelField("Memoria", LabelField.FIELD_HCENTER | LabelField.USE_ALL_HEIGHT | LabelField.NON_FOCUSABLE)); _ventana.add(new SeparatorField()); txthorizontal totalm= new txthorizontal("Memoria app Total:" , mmemoria(tmemoria) + " Mb"); totalm.setBackground(gris); _ventana.add(totalm); txthorizontal disponiblem= new txthorizontal("Memoria app Disponible:" , mmemoria(fmemoria) + " Mb"); disponiblem.setBackground(cyan); _ventana.add(disponiblem); ///txthorizontal estadoram = new txthorizontal("Memoria RAM:" , mmemoria(prueba) + " Mb"); //estadoram.setBackground(gris); //add(estadoram); _ventana.add(new SeparatorField()); _ventana.add(new SeparatorField()); this.add(_ventana); }catch(Exception e){ Dialog.alert("Excepción en clase vtnprincipal: " + e.toString()); } } //DIBUJAMOS EL MENU private void incMenu() { MenuItem.separator(30); mnubateria = new MenuItem("Bateria",40, 10) { public void run() { bateria(); } }; mnuestado = new MenuItem("Estado de Red", 50, 10) { public void run() { estado(); } }; mnuacerca = new MenuItem("Acerca de..", 60, 10) { public void run() { acerca(); } }; MenuItem.separator(70); }; // public void makeMenu(Menu menu, int instance) { if (!menu.isDisplayed()) { menu.deleteAll(); menu.add(MenuItem.separator(30)); menu.add(mnubateria); menu.add(mnuestado); menu.add(mnuacerca); menu.add(MenuItem.separator(60)); } } public void bateria(){ padre.vtnbateria.incventana(); padre.pushScreen(padre.vtnbateria); } public void estado(){ padre.vtnestado.incventana(); padre.pushScreen(padre.vtnestado); } public void acerca(){ padre.vtnacerca.incventana(); padre.pushScreen(padre.vtnacerca); } public boolean onClose(){ Dialog.alert("Hasta Luego"); System.exit(0); return true; } public double mmemoria(double x) { if ( x > 0 ) return Math.floor(x * 100) / 100; else return Math.ceil(x * 100) / 100; } }

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  • can anyone please suggest some simple and short js for vertical multiple text scroll???

    - by developer
    I have a js running in my site that is for text scrolling.What is does is that it scrolls a text vertically upwards then holds for a second or two and then shows next text.Here you can have an idea of what i need and im using http://www.dynamicdrive.com/dynamicindex2/crosstick.htm What i need now is a simple and shorter dynamic js for this scrolling,somewhat around 2 kb or so......i have looked around internet but couldnt find one........please suggest some!!!

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  • iPhone vertical toggle switch

    - by nan
    I'm trying to create a vertical toggle switch control for the iPhone (along the lines of UISwitch but vertical sliding). I was wondering whether an existing control already existed or if there are any good tutorials that explain the basics of creating custom controls for the iPhone. Currently I've tried using affine transforms to create the vertical switch from a basic UIswitch, and it works except that the slider is too small compared to the slider track, thus I'm looking for information on writing custom controls. Any direction is much appreciated.

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