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  • How many developers before continuous integration becomes effective for us?

    - by Carnotaurus
    There is an overhead associated with continuous integration, e.g., set up, re-training, awareness activities, stoppage to fix "bugs" that turn out to be data issues, enforced separation of concerns programming styles, etc. At what point does continuous integration pay for itself? EDIT: These were my findings The set-up was CruiseControl.Net with Nant, reading from VSS or TFS. Here are a few reasons for failure, which have nothing to do with the setup: Cost of investigation: The time spent investigating whether a red light is due a genuine logical inconsistency in the code, data quality, or another source such as an infrastructure problem (e.g., a network issue, a timeout reading from source control, third party server is down, etc., etc.) Political costs over infrastructure: I considered performing an "infrastructure" check for each method in the test run. I had no solution to the timeout except to replace the build server. Red tape got in the way and there was no server replacement. Cost of fixing unit tests: A red light due to a data quality issue could be an indicator of a badly written unit test. So, data dependent unit tests were re-written to reduce the likelihood of a red light due to bad data. In many cases, necessary data was inserted into the test environment to be able to accurately run its unit tests. It makes sense to say that by making the data more robust then the test becomes more robust if it is dependent on this data. Of course, this worked well! Cost of coverage, i.e., writing unit tests for already existing code: There was the problem of unit test coverage. There were thousands of methods that had no unit tests. So, a sizeable amount of man days would be needed to create those. As this would be too difficult to provide a business case, it was decided that unit tests would be used for any new public method going forward. Those that did not have a unit test were termed 'potentially infra red'. An intestesting point here is that static methods were a moot point in how it would be possible to uniquely determine how a specific static method had failed. Cost of bespoke releases: Nant scripts only go so far. They are not that useful for, say, CMS dependent builds for EPiServer, CMS, or any UI oriented database deployment. These are the types of issues that occured on the build server for hourly test runs and overnight QA builds. I entertain that these to be unnecessary as a build master can perform these tasks manually at the time of release, esp., with a one man band and a small build. So, single step builds have not justified use of CI in my experience. What about the more complex, multistep builds? These can be a pain to build, especially without a Nant script. So, even having created one, these were no more successful. The costs of fixing the red light issues outweighed the benefits. Eventually, developers lost interest and questioned the validity of the red light. Having given it a fair try, I believe that CI is expensive and there is a lot of working around the edges instead of just getting the job done. It's more cost effective to employ experienced developers who do not make a mess of large projects than introduce and maintain an alarm system. This is the case even if those developers leave. It doesn't matter if a good developer leaves because processes that he follows would ensure that he writes requirement specs, design specs, sticks to the coding guidelines, and comments his code so that it is readable. All this is reviewed. If this is not happening then his team leader is not doing his job, which should be picked up by his manager and so on. For CI to work, it is not enough to just write unit tests, attempt to maintain full coverage, and ensure a working infrastructure for sizable systems. The bottom line: One might question whether fixing as many bugs before release is even desirable from a business prespective. CI involves a lot of work to capture a handful of bugs that the customer could identify in UAT or the company could get paid for fixing as part of a client service agreement when the warranty period expires anyway.

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  • UML Class diagrams with Java packages?

    - by loosebruce
    I am trying to model in UML 2.0 a Java servlet application that has three classes Servlet class; essentially a main class that acts as the controller DatabaseLogic; contains methods for database operations XMLBuilder; builds an XML from a query result string The classes use a variety of packages from the Java library. I am unsure how to model this in UML Do I have to create a package and show which libraries are used for each individual class or can I just have one large package in the diagram with all the libraries showing which classes have dependencies on which. As per this diagram This is my first time working with java properly (im a C++ guy) Apart from being a bit messy , is this a correct UML representation of the system I described? Does a Package in UML mean the same as a Package in Java?

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  • Building Paths Fluently

    - by PSteele
    If you ever need to “build” a path (i.e. “C:\folder1\subfolder”), you really should be using Path.Combine.  It makes sure the trailing directory separator is in between the two paths (and it puts the appropriate character in – DirectorySeparatorChar).  I wanted an easier way to build a path than having to constantly call Path.Combine so I created a handy little extension method that lets me build paths “fluently”: public static string PathCombine(this string path1, string path2) { return Path.Combine(path1, path2); } Now I can write code like this: var dir = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) .PathCombine("Folder1") .PathCombine("Folder2"); Technorati Tags: .NET,Extension Methods,Fluent

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  • Should one bind data with Eval on aspx or override ItemDataBound in code-behind?

    - by George Chang
    For data bound controls (Repeater, ListView, GridView, etc.), what's the preferred way of binding data? I've seen it where people use Eval() directly on the aspx/ascx inside the data bound control to pull the data field, but to me, it just seems so...inelegant. It seems particularly inelegant when the data needs to be manipulated so you wind up with shim methods like <%# FormatMyData(DataBinder.Eval(Container.DataItem, "DataField")) %> inside your control. Personally, I prefer to put in Literal controls (or other appropriate controls) and attach to the OnItemDataBound event for the control and populate all the data to their appropriate fields in the code-behind. Are there any advantages of doing one over the other? I prefer the latter, because to me it makes sense to compartmentalize the data binding logic and the presentation layer. But maybe that's just me.

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  • Structure gameobjects and call events

    - by waco001
    I'm working on a 2D tile based game in which the player interacts with other game objects (chests, AI, Doors, Houses etc...). The entire map will be stored in a file which I can read. When loading the tilemap, it will find any tile with the ID that represents a gameobject and store it in a hashmap (right data structure I think?). private static HashMap<Integer, Class<GameObject>> gameObjects = new HashMap<Integer, Class<GameObject>>(); How exactly would I go about calling, and checking for events? I figure that I would just call the update, render and input methods of each gameobject using the hashmap. Should I got towards a Minecraft/Bukkit approach (sorry only example I can think of), where the user registers an event, and it gets called whenever that event happens, and where should I go as in resources to learn about that type of programming, (Java, LWJGL). Or should I just loop through the entire hashmap looking for an event that fits? Thanks waco

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  • Change font programmatically for GTK3 TextView (quickly-widgets TextEditor)

    - by monotasker
    In an app using PyGI and GTK3, I'm trying to let the user set the font family and size in a TextView through my app's settings dialog. In PyGI the TextView object has "set" methods for several properties, but not for font properties. I can set the font family via CSS using a CSS style provider. But I can't change that CSS dynamically to respect the font selected by a user. So how can I do this? (Note that the widget in question is actually the TextEditor from the quickly-widgets package and I'm using Quickly to build the app.) Thanks, Ian

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  • Storing Attendance Data in database

    - by Ali Abbas
    So i have to store daily attendance of employees of my organisation from my application . The part where I need some help is, the efficient way to store attendance data. After some research and brain storming I came up with some approaches . Could you point me out which one is the best and any unobvious ill effects of the mentioned approaches. The approaches are as follows Create a single table for whole organisation and store empid,date,presentstatus as a row for every employee everyday. Create a single table for whole organisation and store a single row for each day with a comma delimited string of empids which are absent. I will generate the string on my application. Create different tables for each department and follow the 1 method. Please share your views and do mention any other good methods

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  • In Search of Automatic ORM with REST interface

    - by Dan Ray
    I have this wish that so far Google hasn't been able to fulfill. I want to find a package (ideally in PHP, because I know PHP, but I guess that's not a hard requirement) that you point at a database, it builds an ORM based on what it finds there, and exposes a REST interface over the web. Everything I've found in my searches requires a bunch of code--like, it wants you to build the classes for it, but it'll handle the REST request routing. Or it does database and relational stuff just fine, but you have to build your own methods for all the CRUD actions. That's dumb. REST is well defined. If I wanted to re-invent the wheel, I totally could, but I don't want to. Isn't there somebody who's built a one-shot super-simple auto-RESTing web service package?

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  • Is extensive documentation a code smell?

    - by Griffin
    Every library, open-source project, and SDK/API I've ever come across has come packaged with a (usually large) documentation file, and this seems contradictory to the wide-spread belief that good code needs little to no comments. What separates documentation from this programming methodology? a one to two page overview of a package seems reasonable, but elegant code combined with standard intelisense should have theoretically deprecated the practice of documentation by now IMO. I feel like companies only create detailed documentation and tutorials because its what they've always done. Why should developers have to constantly be searching through online documentation in order to learn how to do things when such information should be intrinsic to the classes, methods and namespaces?

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  • Should NPC dialog be stored in XML or in a script?

    - by Andrea Tucci
    I'm developing an action RPG with some friends. I would like to know the differences and pros/cons of making NPC's dialogue using a file in XMLformat instead of using a script. I see that script method is often used by game developers for NPC text, but is it better then a XML file? We've thought that a XML file with tags like <FirstText>[text1]<SecondText>[text2] et cetera is perfect for NPC text and also for possible quests to give the player. So what are the differences between this two methods? Is a script suitable for this aim?

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  • When using membership provider, do you use the user ID or the username?

    - by Chris
    I've come across this is in a couple of different applications that I've worked on. They all used the ASP.NET Membership Provider for user accounts and controlling access to certain areas, but when we've gotten down into the code I've noticed that in one we're passing around the string based user name, like "Ralph Waters", or we're passing around the Guid based user ID from the membership table. Now both seem to work. You can make methods which get by username, or get by user ID, but both have felt somewhat "funny". When you pass a string like "Ralph Waters" you're passing essentially two separate words that make up a unique identifier. And with a Guid, you're passing around a string/number combination which can be cast and made unique. So my question is this; when using Membership Provider, which do you use, the username or the user ID to get back to the user? Thanks all!

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  • Do real developers use UML and other CASE tools?

    - by Avi
    I'm a CS student, currently a junior, and in one of my classes this semester they have us studying all sorts of UML diagramming methods. Among others, we've touched on Petri nets, DFD diagrams, sequence diagrams, use case diagrams, collaboration diagrams, Jackson System Development diagrams, entity-relation diagrams, and more. I've worked on more than a few professional projects over the years and never encountered anyone who used these systems to any great degree (other than a general class diagram or a diagram of the tables in a database). I was just wondering if I could query the hive mind to see if this is true in your work experience too. Have you used these models at all and found them to be as important as they tell us students they are? Or is all this stuff just academic ivory-tower crap that people in the real world hardly ever touch? Which of these systems have you found to be effective and useful? Are there specific kinds of scenarios that they are more intended to be used in than what the typical software developer encounters?

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  • WCF Operations and Multidimensional Arrays

    - by JoshReuben
    You cant pass MultiD arrays accross the wire using WCF - you need to pass jagged arrays. heres 2 extension methods that will allow you to convert prior to serialzation and convert back after deserialization:         public static T[,] ToMultiD<T>(this T[][] jArray)         {             int i = jArray.Count();             int j = jArray.Select(x => x.Count()).Aggregate(0, (current, c) => (current > c) ? current : c);                         var mArray = new T[i, j];             for (int ii = 0; ii < i; ii++)             {                 for (int jj = 0; jj < j; jj++)                 {                     mArray[ii, jj] = jArray[ii][jj];                 }             }             return mArray;         }         public static T[][] ToJagged<T>(this T[,] mArray)         {             var cols = mArray.GetLength(0);             var rows = mArray.GetLength(1);             var jArray = new T[cols][];             for (int i = 0; i < cols; i++)             {                 jArray[i] = new T[rows];                 for (int j = 0; j < rows; j++)                 {                     jArray[i][j] = mArray[i, j];                 }             }             return jArray;         } enjoy!

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  • Is there a simpler way to create a borderless window with XNA 4.0?

    - by Cypher
    When looking into making my XNA game's window border-less, I found no properties or methods under Game.Window that would provide this, but I did find a window handle to the form. I was able to accomplish what I wanted by doing this: IntPtr hWnd = this.Window.Handle; var control = System.Windows.Forms.Control.FromHandle( hWnd ); var form = control.FindForm(); form.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; I don't know why but this feels like a dirty hack. Is there a built-in way to do this in XNA that I'm missing?

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  • Wifi not working for Ubuntu 14.04

    - by user286975
    I have installed the Ubuntu 14.04 on Dell Vostro 2520 laptop. Wifi is not working after installation. Tried several methods to install but nothing happens. Vostro-2520:~$ sudo rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no Vostro-2520:~$ iwconfig usb0 no wireless extensions. eth0 no wireless extensions. lo no wireless extensions. The hardware is Broadcom 802.11 bcm43142. Please help to solve this issue.

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  • Conditions for a traditional friends system vs. open following system

    - by Dan
    I'm just curious for everyone who is developing social sites out there. When you build a method for connecting users, do you prefer to use a following-style system (follow me, you can see all of my information and I can just choose to follow you back), or instead do you choose to have a friends-style system (I have to allow you see all of my information on your homepage, even if it is open to the public, vise versa). Why and under what circumstances do you use each? How do you manage privacy between your users? Have you use another way to connect your users? Examples of what methods you've choose and how you manage the user's privacy (private by default vs open to the web) are awesome; it could show correlation and provides an actual look.

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  • XNA RTS A* pathfinding issues

    - by Slayter
    I'm starting to develop an RTS game using the XNA framework in C# and am still in the very early prototyping stage. I'm working on the basics. I've got unit selection down and am currently working on moving multiple units. I've implemented an A* pathfinding algorithm which works fine for moving a single unit. However when moving multiple units they stack on top of each other. I tried fixing this with a variation of the boids flocking algorithm but this has caused units to sometimes freeze and get stuck trying to move but going no where. Ill post the related methods for moving the units below but ill only post a link to the pathfinding class because its really long and i don't want to clutter up the page. These parts of the code are in the update method for the main controlling class: if (selectedUnits.Count > 0) { int indexOfLeader = 0; for (int i = 0; i < selectedUnits.Count; i++) { if (i == 0) { indexOfLeader = 0; } else { if (Vector2.Distance(selectedUnits[i].position, destination) < Vector2.Distance(selectedUnits[indexOfLeader].position, destination)) indexOfLeader = i; } selectedUnits[i].leader = false; } selectedUnits[indexOfLeader].leader = true; foreach (Unit unit in selectedUnits) unit.FindPath(destination); } foreach (Unit unit in units) { unit.Update(gameTime, selectedUnits); } These three methods control movement in the Unit class: public void FindPath(Vector2 destination) { if (path != null) path.Clear(); Point startPoint = new Point((int)position.X / 32, (int)position.Y / 32); Point endPoint = new Point((int)destination.X / 32, (int)destination.Y / 32); path = pathfinder.FindPath(startPoint, endPoint); pointCounter = 0; if (path != null) nextPoint = path[pointCounter]; dX = 0.0f; dY = 0.0f; stop = false; } private void Move(List<Unit> units) { if (nextPoint == position && !stop) { pointCounter++; if (pointCounter <= path.Count - 1) { nextPoint = path[pointCounter]; if (nextPoint == position) stop = true; } else if (pointCounter >= path.Count) { path.Clear(); pointCounter = 0; stop = true; } } else { if (!stop) { map.occupiedPoints.Remove(this); Flock(units); // Move in X ********* TOOK OUT SPEED ********** if ((int)nextPoint.X > (int)position.X) { position.X += dX; } else if ((int)nextPoint.X < (int)position.X) { position.X -= dX; } // Move in Y if ((int)nextPoint.Y > (int)position.Y) { position.Y += dY; } else if ((int)nextPoint.Y < (int)position.Y) { position.Y -= dY; } if (position == nextPoint && pointCounter >= path.Count - 1) stop = true; map.occupiedPoints.Add(this, position); } if (stop) { path.Clear(); pointCounter = 0; } } } private void Flock(List<Unit> units) { float distanceToNextPoint = Vector2.Distance(position, nextPoint); foreach (Unit unit in units) { float distance = Vector2.Distance(position, unit.position); if (unit != this) { if (distance < space && !leader && (nextPoint != position)) { // create space dX += (position.X - unit.position.X) * 0.1f; dY += (position.Y - unit.position.Y) * 0.1f; if (dX > .05f) nextPoint.X = nextPoint.X - dX; else if (dX < -.05f) nextPoint.X = nextPoint.X + dX; if (dY > .05f) nextPoint.Y = nextPoint.Y - dY; else if (dY < -.05f) nextPoint.Y = nextPoint.Y + dY; if ((dX < .05f && dX > -.05f) && (dY < .05f && dY > -.05f)) stop = true; path[pointCounter] = nextPoint; Console.WriteLine("Make Space: " + dX + ", " + dY); } else if (nextPoint != position && !stop) { dX = speed; dY = speed; Console.WriteLine(dX + ", " + dY); } } } } And here's the link to the pathfinder: https://docs.google.com/open?id=0B_Cqt6txUDkddU40QXBMeTR1djA I hope this post wasn't too long. Also please excuse the messiness of the code. As I said before this is early prototyping. Any help would be appreciated. Thanks!

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  • grub-probe: error: cannot find a GRUB drive for /dev/sda1

    - by Thilina
    I'm trying to add windows 7 for my new 12.10 grub bootloader. None of the things worked out; such as .. copying bootx64.efi methods, I'm getting this output: grub-probe --target=fs_uuid /boot/efi/EFI/Microsoft/Boot/bootmgfw.efi grub-probe: error: cannot find a GRUB drive for /dev/sda1. Check your device.map. ....... my device map ....... (hd0) /dev/disk/by-id/ata-WDC_WD6400BPVT-55HXZT3_WD-WXD1EA1MSVR4 ....... 40_custom ..... menuentry "Microsoft Windows x86_64 UEFI-GPT" { insmod part_gpt insmod fat insmod search_fs_uuid insmod chain search --fs-uuid --no-floppy --set=root 80BD-E086 chainloader (${root})/efi/Microsoft/Boot/bootmgfw.efi } When booting to windows 7 give me blank black screen with a cursor blinks for 2 seconds then reboot, I've tried boot-repair too. I think I'm missing Windows UEFI Bootloader files.

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  • systems/software engineering design process

    - by adam kim
    I just developed my first non-trivial android app. It was a complete nightmare. I came up with an idea, build the app, changed my idea, and implemented a lot of input from others on new features. All in all my app took 10 times longer than I think that it should have, it is almost impossible to look the source code and tell what's going on with the classes, and may or may not have unused methods that I'll never be able to find... So I would like an opinion from those of you with experience on how to plan out my designs for the future. I created a flow chart (pencil drawn) of a plan: I would like constructive criticism.

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  • What php programmer should know?

    - by emchinee
    I've dig the database here and didn't found any answer for my question. What is a standard for a php programmer to know? I mean, literally, what group of language functions, mechanisms, variables should person know to consider oneself a (good) php programmer? (I know 'being good' is beyond language syntax, still I'm considering syntax of plain php only) To give an example what I mean: functions to control http sessions, cookies functions to control connection with databases functions to control file handling functions to control xml etc.. I omit phrases like 'security' or 'patterns' or 'framework' intentionally as it applies to every programming language. Hope I made myself clear, any input appreciated :) Note: Michael J.V. is right claiming that databases are independent from language, so to put my question more precisely and emphasise differences: Practises or security, are some ideas to implement (there is no 'Pattern' object with 'Decorator()' method, is there?) while using databases means knowing a mysqli and a set of its methods.

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  • Is there any new method for link-backs [on hold]

    - by Mir Hammad
    As all SEOs know that google is trying its very best to kill SEO and linkbacks are quite a difficult task now. Although content is the key but my boss is still possessed with linkbacks. I can not do directory posting, link exchange, paid linking, web 2.0 and blog commenting as they are spam now. I do not see what other choice i have except forum posting and article posting. Can someone suggest new method to acquire link backs ? I know almost all traditional methods so don't say press release or etc. If you really have something out of the box or not very much common please share.

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  • Why does Java allow to implement different interfaces, each containing a method with the same signature?

    - by Software Engeneering Learner
    I've recently found that I can have two interfaces containing method with the same signature as a method in the other interface. And then I can have an interface or class that implements both of that interfaces. So the descendant class/interface has implicitly implements two different methods as a one method. Why is this allowed in Java? I can see a numerous problems that arises from that. Even eclipse only can find out about implementations for only one interface method, but for the second one it doesn't show any implementations at all. Also I believe there would be problems with automatic refactoring, like when you would like to change the signature of the method in one of the interfaces and IDE won't be able to correctly change that signature in all implementations, as they implement two different interfaces and how will IDE know what interface method it implementation descends. Why don't just make a compiler error like 'interfaces method names clashes' or something like that?

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  • DCOGS Balance Breakup Diagnostic in OPM Financials

    - by ChristineS-Oracle
    Purpose of this diagnostic (OPMDCOGSDiag.sql) is to identify the sales orders which constitute the Deferred COGS account balance.This will help to get the detailed transaction information for Sales Order/s Order Management, Account Receivables, Inventory and OPM financials sub ledger at the Organization level.  This script is applicable for various scenarios of Standard Sales Order, Return Orders (RMA) coupled with all the applicable OPM costing methods like Standard, Actual and Lot costing.  OBJECTIVE: The sales order(s) which are at different stages of their life cycle in one spreadsheet at one go. To collect the information of: This will help in: Lesser time for data collection. Faster diagnosis of the issue. Easy collaboration across different modules like  Order Management, Accounts Receivables, Inventory and Cost Management.  You can download the script from Doc ID 1617599.1 DCOGS Balance Breakup (SO/RMA) and Diagnostic Analyzer in OPM Financials.

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  • Why should most logic be in the monitor objects and not in the thread objects when writing concurrent software in Java?

    - by refuser
    When I took the Realtime and Concurrent programming course our lecturer told us that when writing concurrent programs in Java and using monitors, most of the logic should be in the monitor and as little as possible in the threads that access it. I never really understood why and I really would like to. Let me clarify. In this particular case we had several classes. Lift extends Thread Person extends Thread LiftView Monitor, all methods synchronized. This is nothing we came up with, our task was to implement a lift simulation with persons waiting on different floors, and theses were the class skeletons that were given. Then our lecturer said to implement most of the logic in the monitor (he was talking about class Monitor as THE monitor) and as little as possible in the threads. Why would he make a statement like that?

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  • Multi-platform Map Application

    - by Mahdi
    I'm working on a web project (PHP, jQuery) which currently using Google Maps powering up the map functionality of the application, however we need to make it multi-platform like you can go to the dashboard and choose one from 5-10 map providers (which Goolge Maps is just one of them) to underlying your map functionality. So, as the application is supposed to show the data on map, almost in every single place we have to deal with the API provided by that specific map provider. Currently we are thinking about revising our modular structure and/or making something like an adapter for each provider to deal with their native syntax but via our standard methods. I wish to have your ideas and your experiences, specially if you ever made an interface for dealing via 2-3 different map providers. That would helps much and I really appreciate that. If you need any further information, just ask me to update the question. Update: As Vicky Chijwani suggested Mapstraction, now I'm also wondering which one is more better (pros & cons), having an adapter implemented on Javascript or PHP?

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