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  • Multi-threaded Pooled Allocators

    - by Darren Engwirda
    I'm having some issues using pooled memory allocators for std::list objects in a multi-threaded application. The part of the code I'm concerned with runs each thread function in isolation (i.e. there is no communication or synchronization between threads) and therefore I'd like to setup separate memory pools for each thread, where each pool is not thread-safe (and hence fast). I've tried using a shared thread-safe singleton memory pool and found the performance to be poor, as expected. This is a heavily simplified version of the type of thing I'm trying to do. A lot has been included in a pseudo-code kind of way, sorry if it's confusing. /* The thread functor - one instance of MAKE_QUADTREE created for each thread */ class make_quadtree { private: /* A non-thread-safe memory pool for int linked list items, let's say that it's * something along the lines of BOOST::OBJECT_POOL */ pooled_allocator<int> item_pool; /* The problem! - a local class that would be constructed within each std::list as the * allocator but really just delegates to ITEM_POOL */ class local_alloc { public : //!! I understand that I can't access ITEM_POOL from within a nested class like //!! this, that's really my question - can I get something along these lines to //!! work?? pointer allocate (size_t n) { return ( item_pool.allocate(n) ); } }; public : make_quadtree (): item_pool() // only construct 1 instance of ITEM_POOL per // MAKE_QUADTREE object { /* The kind of data structures - vectors of linked lists * The idea is that all of the linked lists should share a local pooled allocator */ std::vector<std::list<int, local_alloc>> lists; /* The actual operations - too complicated to show, but in general: * * - The vector LISTS is grown as a quadtree is built, it's size is the number of * quadtree "boxes" * * - Each element of LISTS (each linked list) represents the ID's of items * contained within each quadtree box (say they're xy points), as the quadtree * is grown a lot of ID pop/push-ing between lists occurs, hence the memory pool * is important for performance */ } }; So really my problem is that I'd like to have one memory pool instance per thread functor instance, but within each thread functor share the pool between multiple std::list objects.

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  • Instance caching in Objective C

    - by zoul
    Hello! I want to cache the instances of a certain class. The class keeps a dictionary of all its instances and when somebody requests a new instance, the class tries to satisfy the request from the cache first. There is a small problem with memory management though: The dictionary cache retains the inserted objects, so that they never get deallocated. I do want them to get deallocated, so that I had to overload the release method and when the retain count drops to one, I can remove the instance from cache and let it get deallocated. This works, but I am not comfortable mucking around the release method and find the solution overly complicated. I thought I could use some hashing class that does not retain the objects it stores. Is there such? The idea is that when the last user of a certain instance releases it, the instance would automatically disappear from the cache. NSHashTable seems to be what I am looking for, but the documentation talks about “supporting weak relationships in a garbage-collected environment.” Does it also work without garbage collection? Clarification: I cannot afford to keep the instances in memory unless somebody really needs them, that is why I want to purge the instance from the cache when the last “real” user releases it. Better solution: This was on the iPhone, I wanted to cache some textures and on the other hand I wanted to free them from memory as soon as the last real holder released them. The easier way to code this is through another class (let’s call it TextureManager). This class manages the texture instances and caches them, so that subsequent calls for texture with the same name are served from the cache. There is no need to purge the cache immediately as the last user releases the texture. We can simply keep the texture cached in memory and when the device gets short on memory, we receive the low memory warning and can purge the cache. This is a better solution, because the caching stuff does not pollute the Texture class, we do not have to mess with release and there is even a higher chance for cache hits. The TextureManager can be abstracted into a ResourceManager, so that it can cache other data, not only textures.

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  • Android Force Recycle Large Bitmap?

    - by GuyNoir
    From another stackoverflow question, it seems that Android handles large bitmaps differently than other memory. It also seems like there is a way to force Android to recycle the bitmaps to free up memory. Can anyone enlighten me on how to do this. My application uses 2-6 huge bitmaps at all times, so it nearly kills the phone's memory when running, and I want to clear it up when the user quits.

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  • Segment a CGImage

    - by mag725
    Hi, In iOS 4.0 and later is there a way to segment a CGImage without loading the entire image into memory? What I am attempting to do is * programmatically* segment an image for use in a CATiledLayer application using large images, but I don't want to take up the memory involved in loading the full image. Also, is there a way to load that (or any) segment at a particular resolution, so if we are zoomed out from the image we can load that tile at a low level of detail, thus saving memory. Thanks! -Matt

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  • What's the proper way to use sqlite on the iPhone?

    - by Elliot Chen
    Hi, Experts: Can you please give some suggestions on sqlite using on the iPhone? Within my application, I use a sqlite DB to store all local data. Two methods can be used to retrieve those data during running time. 1, Load all the data into memory at initialization stage. (More memory used, less DB open/close operation needed) 2, Read corresponding records when necessary, free the occupied memory after using. (Good habit for memory using, but much DB open/close operations needs). I prefer to use method 2, but not sure whether too many DB opening/closing operations could affect app's efficiency. Or do you think I can 'upgrade' method 2 by opening DB when app launches and closing DB when app quits? Thanks for your suggestions very much!

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  • How can I find the original un-changed configuration file to compare with the *.rpmnew file?

    - by User
    While upgrading from CentOS 5.7 to 5.8 I've received the following warnings: warning: /etc/sysconfig/iptables-config created as /etc/sysconfig/iptables-config.rpmnew warning: /etc/ssh/sshd_config created as /etc/ssh/sshd_config.rpmnew warning: /etc/odbcinst.ini created as /etc/odbcinst.ini.rpmnew (To know the reason for such files, and what one can do with them read - Why do I have .rpmnew file after an update? ) I want to know what exactly has been change in the default config file by comparing the old default file (the original un-changed configuration file) with the new default file (*.rpmnew). Then, I can apply the changes to my modified file (aka diff merge). The problem is I don't know where can I find the original un-changed configuration file...

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  • build and analyze not working in my project

    - by mihirpmehta
    In my iPhone Project when i select build and analyze (shift + mac + A ) it will give me all potential memory leak in my project... but in my current project it is not working... when i intentionally put a memory leak and select build and analyze... it doesn't give me any potential memory leak as analyzer result please help...

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  • How to declare array of 2D array pointers and access them?

    - by vikramtheone
    Hi Guys, How can I declare an 2D array of 2D Pointers? And later access the individual array elements of the 2D arrays. Is my approach correct? main() { int i, j; int **array[10][10]; int **ptr = NULL; for(i=0;i<10;i++) { for(j=0j<10;j++) { alloc_2D(&ptr, 10, 10); array[i][j] = ptr; } } //After I do this, how can I access the individual 2D array //and then the individual elements of the 2D arrays? } void alloc_2D(float ***memory, unsigned int rows, unsigned int cols) { float **ptr; *memory = NULL; ptr = malloc(rows * sizeof(float*)); if(ptr == NULL) { status = ERROR; printf("\nERROR: Memory allocation failed!"); } else { int i; for(i = 0; i< rows; i++) { ptr[i] = malloc(cols * sizeof(float)); if(ptr[i]==NULL) { status = ERROR; printf("\nERROR: Memory allocation failed!"); } } } *memory = ptr; }

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  • Problem about C++ class (inheritance, variables scope and functions)

    - by Luigi Giaccari
    I have a class that contains some data: class DATA Now I would to create some functions that uses those data. I can do it easily by writing member functions like DATA::usedata(); Since there are hundreds of functions, I would to keep an order in my code, so I would like to have some "categories" (not sure of the correct name) like: DATA data; data.memory.free(); data.memory.allocate(); data.file.import(); data.whatever.foo(); where memory, file and whatever are the "categories" and free, allocate and foo are the functions. I tried the inheritance way, but I got lost since I can not declare inside DATA a memory or file object, error C2079 occurs: http://msdn.microsoft.com/en-us/library/9ekhdcxs%28VS.80%29.aspx Since I am not a programmer please don't be too complicated and if you have an easier way I am all ears.

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  • What's the proper way to use sqlite at xCode?

    - by Elliot Chen
    Hi, Experts: Can you please give some suggestions on sqlite using at xcode? Within my application, I use a sqlite DB to store all local data. Two methods can be used to retrieve those data during running time. 1, Load all the data into memory at initialization stage. (More memory used, less DB open/close operation needed) 2, Read corresponding records when necessary, free the occupied memory after using. (Good habit for memory using, but much DB open/close operations needs). I prefer to use method 2, but not sure whether too many DB opening/closing operations could affect app's efficiency. Or do you think I can 'upgrade' method 2 by opening DB when app launches and closing DB when app quits? Thanks for your suggestions very much!

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  • How exactly does fopen(), fclose() work?

    - by user625672
    Hi, I was just wondering about the functions fopen, fclose, socket and closesocket. When calling fopen or opening a socket, what exactly is happening (especially memory wise)? Can opening files/sockets without closing them cause memory leaks? And third, how are sockets created and what do they look like memory wise? I'm also interrested in the role of the operating system (Windows) in reading the sockets and sending the data.

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  • Do Java programs ever crash?

    - by singh
    Hi I am a c++ programmer , I know little bit about java. I know that java programmers do not have to work with memory directly like C++. I also know that most crashes in C++ appliations are due to memory corruptions. So can an application written in Java crash due to a memory related issue? Thanks

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  • Postfix not delivering mails

    - by Sotocan
    Hi all, I have problems with a recently configured postfix MTA. When postfix starts the following warning appears: "postfix/qmgr[5078]: warning: connect to transport private/filter: No such file or directory" I have amavis-new as a content-filter, but even if I comment-out the relevant line, the warning appears. As a result (I think), of the above, I get errors like below, for every virtual domain that I have: "postfix/error[5080]: 254851834107: to=, relay=none, delay=13082, delays=13082/0.01/0/0.01, dsn=4.3.0, status=deferred (mail transport unavailable)" The good news for me, is that somehow I managed to fix that (don't ask me how!!!!) The problem is that now I have 50 or so mails, that were affected by the aforementioned problem, in the mail-queue... If I "postqueue -f " I get the same style of error as before (mail transport unavailable)...however new mails are delivered to their final destination properly... Any suggestions? Kind regards. P.S. Local mail delivery from/to Unix and virtual users, was OK write from the beginning!

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  • Postfix not delivering mails

    - by Sotocan
    I have problems with a recently configured postfix MTA. When postfix starts the following warning appears: "postfix/qmgr[5078]: warning: connect to transport private/filter: No such file or directory" I have amavis-new as a content-filter, but even if I comment-out the relevant line, the warning appears. As a result (I think), of the above, I get errors like below, for every virtual domain that I have: "postfix/error[5080]: 254851834107: to=, relay=none, delay=13082, delays=13082/0.01/0/0.01, dsn=4.3.0, status=deferred (mail transport unavailable)" The good news for me, is that somehow I managed to fix that (don't ask me how!!!!) The problem is that now I have 50 or so mails, that were affected by the aforementioned problem, in the mail-queue... If I "postqueue -f " I get the same style of error as before (mail transport unavailable)...however new mails are delivered to their final destination properly... Any suggestions? Kind regards. P.S. Local mail delivery from/to Unix and virtual users, was OK write from the beginning!

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  • Running multiple jvms for different applications in same machine

    - by Rajesh
    We are getting frequent out of memory errors in our dev. machines We are running webshpere, eclipse, soap UI and maven in it. Our server gets down due to this "out of memory errors" when we restart our applications in websphere 2/3 times, We already increased the virtual memory setting in wesphere to 1GB. So what i did was copied the jre we use in eclipse and maven folders so that each of these uses individual jvms. But the performance of websphere is same. 2/3 restarts and out of memory errors. Is there any may of making eclipse and maven use different jvms other than websphere's?

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  • where is the error in this C code , and how to get rid of the warnings?

    - by mekasperasky
    #include<stdio.h> #include<string.h> //This program is a sorting application that reads a sequence of numbers from a file and prints them on the screen . The reading from the file here , is a call back function . typedef int (*CompFunc)(const char* , const char* ); typedef int (*ReadCheck)(char nullcheck); char array[100]; //Let this fucntion be done in the library itself . It doesnt care as to where the compare function and how is it implemented . Meaning suppose the function wants to do sort in ascending order or in descending order then the changes have to be done by the client code in the "COMPARE" function who will be implementing the lib code . void ReadFile(FILE *fp,ReadCheck rc) { char a; char d[100]; int count = 0,count1=0; a=fgetc(fp); while(1 != (*rc)(a)) { if(a=='\0') { strcpy(array[count],d); count=count+1; } else { d[count1]=a; count1=count1+1; } } } void Bubblesort(int* array , int size , int elem_size , CompFunc cf) { int i,j; int *temp; for( i=0;i < size ;i++) { for ( j=0;j < size -1 ; j++) { // make the callback to the comparision function if(1 == (*cf)(array+j*elem_size,array+ (j+1)*elem_size)) { //interchanging of elements temp = malloc(sizeof(int *) * elem_size); memcpy(temp , array+j*elem_size,elem_size); memcpy(array+j*elem_size,array+(j+1)*elem_size,elem_size); memcpy(array + (j+1)*elem_size , temp , elem_size); free(temp); } } } } //Let these functions be done at the client side int Compare(const char* el1 , const char* el2) { int element1 = *(int*)el1; int element2 = *(int*)el2; if(element1 < element2 ) return -1; if(element1 > element2) return 1 ; return 0; } int ReadChecked(char nullcheck) { if (nullcheck=='\n') return 1; else return 0; } int main() { FILE fp1; int k; fp1=fopen("readdata.txt","r"); Readfile(fp1,&ReadChecked); Bubblesort((char*)array,5,sizeof(array[0]),&Compare); printf("after sorting \n"); for (k=0;k<5;k++) printf("%d",array[k]); return 0; } The error i get is fsc1.c: In function ‘ReadFile’: fsc1.c:19: warning: passing argument 1 of ‘strcpy’ makes pointer from integer without a cast fsc1.c: In function ‘Bubblesort’: fsc1.c:40: warning: passing argument 1 of ‘cf’ from incompatible pointer type fsc1.c:40: warning: passing argument 2 of ‘cf’ from incompatible pointer type fsc1.c:43: warning: incompatible implicit declaration of built-in function ‘malloc’ fsc1.c:47: warning: incompatible implicit declaration of built-in function ‘free’ fsc1.c: In function ‘main’: fsc1.c:80: error: incompatible types in assignment fsc1.c:82: warning: passing argument 1 of ‘Bubblesort’ from incompatible pointer type

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  • Avoid access to www subdomain on secure server

    - by user44654
    I have an SSL certificate that is valid for mysite.co.uk but not www.mysite.co.uk it seems. If I use mod_rewrite or .htaccess to redirect from one to the other will this prevent browsers from displaying an invalid certificate security warning if someone tries to access www.mysite.co.uk? (I've tried redirection but still get the warning if I type https://www.mysite.co.uk directly into the address bar of my browser. I want to know if this is because the redirection isn't working or if the browser will display the warning anyway.) I hope that makes sense.

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  • Is stack address shared by Heap addresses ??

    - by numerical25
    I read On most operating systems, the addresses in memory starts from highest to lowest. So I am wondering if the heap, stack, and global memory all fall under the same ordering..? If I created... pointerType* pointer = new pointerType //creates memory address 0xffffff And then created a local varible on the stack localObject object would localObjects address be 0xfffffe Or is heap and stack ordering completely different.

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  • Does Java program never crashes

    - by singh
    Hi I am a c++ programmer , I know little bit about java. As in java programmer do not deal with memory directly, in C++ application most of crashes are due to memory corruptions. So an application written in Java will never crash due to memory relate issue. Thanks

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  • string.format vs + for string concatenatoin

    - by AMissico
    Which is better in respect to performance and memory utilization? // + Operator oMessage.Subject = "Agreement, # " + sNumber + ", Name: " + sName; // String.Format oMessage.Subject = string.Format("Agreement, # {0}, Name: {1}", sNumber, sName); My preference is memory utilization. The + operator is used throughout the application. String.Format and StringBuilder is rarely use. I want to reduce the amount of memory fragmentation caused by excessive string allocations.

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  • debug=true in web.config = BAD thing?

    - by MateloT
    We're seeing lots of virtual memory fragmentation and out of memory errors and then it hits the 3GB limit. The compilation debug is set to true in the web.config but I get different answers from everyone i ask, does debug set to true cause each aspx to compile into random areas of ram thus fragmenting that ram and eventually causing out of memory problems?

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  • MySQL keeps crashing due to bug

    - by mike
    So about a week ago, I finally figured out what was causing my server to continually crash. After reviewing my mysqld.log I keep seeing this same error, 101210 5:04:32 [Warning] option 'max_join_size': unsigned value 18446744073709551615 adjusted to 4294967295 Here is a link to the bug report, http://bugs.mysql.com/bug.php?id=35346 someone recommend that you set the max_join_size vaule in my.cnf to 4M, and I did. I assumed this fixed the issue, and it was working for about a week with no issues until today... I checked MySQL and the same error is now back, 101216 06:35:25 mysqld restarted 101216 6:38:15 [Warning] option 'max_join_size': unsigned value 18446744073709551615 adjusted to 4294967295 101216 6:38:15 [Warning] option 'max_join_size': unsigned value 18446744073709551615 adjusted to 4294967295 101216 06:40:42 mysqld ended Anyone know how I can really fix this issue? I can't keep having mysql crash like this. EDIT: I forgot to mention every time this happens I get an email from linode staying I have a high disk io rate Your Linode, has exceeded the notification threshold (1000) for disk io rate by averaging 2483.68 for the last 2 hours.

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