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  • How to find the first declaring method for a reference method

    - by Oliver Gierke
    Suppose you have a generic interface and an implementation: public interface MyInterface<T> { void foo(T param); } public class MyImplementation<T> implements MyInterface<T> { void foo(T param) { } } These two types are frework types. In the next step I want allow users to extend that interface as well as redeclare foo(T param) to maybe equip it with further annotations. public interface MyExtendedInterface extends MyInterface<Bar> { @Override void foo(Bar param); // Further declared methods } I create an AOP proxy for the extended interface and intercept especially the calls to furtherly declared methods. As foo(…) is no redeclared in MyExtendedInterface I cannot execute it by simply invoking MethodInvocation.proceed() as the instance of MyImplementation only implements MyInterface.foo(…) and not MyExtendedInterface.foo(…). So is there a way to get access to the method that declared a method initially? Regarding this example is there a way to find out that foo(Bar param) was declared in MyInterface originally and get access to the accoriding Method instance? I already tried to scan base class methods to match by name and parameter types but that doesn't work out as generics pop in and MyImplementation.getMethod("foo", Bar.class) obviously throws a NoSuchMethodException. I already know that MyExtendedInterface types MyInterface to Bar. So If I could create some kind of "typed view" on MyImplementation my math algorithm could work out actually.

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  • Applet panels, one fixed size, and dynamic JTextField

    - by Kristoffersen
    Hi, I need an applet which contains one panel. The panel needs to be 550x400 pixels, the JTextField needs to be under the panel dynamic size. I want it to be like this: [topPanel] [textPanel] However I am trying this, and it seems like the panel is filling all the space. The code: import java.awt.BorderLayout; import java.awt.Color; import java.awt.Dimension; import javax.swing.JApplet; import javax.swing.JPanel; import javax.swing.JTextField; public class Client extends JApplet { @Override public void init() { try { java.awt.EventQueue.invokeAndWait(new Runnable() { public void run() { initComponents(); } }); } catch (Exception ex) { ex.printStackTrace(); } } private void initComponents() { JPanel topPanel = new javax.swing.JPanel(); topPanel.setBackground(Color.red); topPanel.setSize(550, 400); topPanel.setPreferredSize(new Dimension(550, 400)); topPanel.setMinimumSize(new Dimension(550, 400)); topPanel.setMaximumSize(new Dimension(550, 400)); JTextField myTextBox = new JTextField(255); getContentPane().add(topPanel, java.awt.BorderLayout.NORTH); getContentPane().add(myTextBox, java.awt.BorderLayout.SOUTH); } // TODO overwrite start(), stop() and destroy() methods } Thanks!

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  • Calling a method on an unitialized object (null pointer)

    - by Florin
    What is the normal behavior in Objective-C if you call a method on an object (pointer) that is nil (maybe because someone forgot to initialize it)? Shouldn't it generate some kind of an error (segmentation fault, null pointer exception...)? If this is normal behavior, is there a way of changing this behavior (by configuring the compiler) so that the program raises some kind of error / exception at runtime? To make it more clear what I am talking about, here's an example. Having this class: @interface Person : NSObject { NSString *name; } @property (nonatomic, retain) NSString *name; - (void)sayHi; @end with this implementation: @implementation Person @synthesize name; - (void)dealloc { [name release]; [super dealloc]; } - (void)sayHi { NSLog(@"Hello"); NSLog(@"My name is %@.", name); } @end Somewhere in the program I do this: Person *person = nil; //person = [[Person alloc] init]; // let's say I comment this line person.name = @"Mike"; // shouldn't I get an error here? [person sayHi]; // and here [person release]; // and here

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  • DeSerialization doesn't work though i Implement GetObjectData method and Constructor

    - by Punit Singhi
    Hi, I have a static generic dictionary in a class. As static memeber cannot serialized so i have implented ISerializable interface and method GetObjectData to serialize. I have a constructor which will also accept SerializationInfo and StreamingContext to deserliaze the dictionay. Now when i try to serialize and deserialize , it always return 1(thoug i added 2 entries). please find the pseduo code- [Serializable] public class MyClass : ISerializable { internal static Dictionary<long, string> dict = new Dictionary<long,string>(); public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("static.dic", MyClass1.dict, typeof(Dictionary<long, string>)); } public MyClass(SerializationInfo info, StreamingContext context) { MyClass.dict= (Dictionary<long, string>)info.GetValue("static.dic", typeof(Dictionary<long, string>)); } public void Add() { dict.Add(21, "11"); } public MyClass() { dict.Add(21, "11"); } } public class MyClass { MyClass myClass = new MyClass(); public static void Main() { myClass.Add(); FileStream fileStream = new FileStream("test.binary", FileMode.Create); IFormatter bf = new BinaryFormatter(); bf.Serialize(fileStream, myClass); fileStream.Dispose(); fileStream.Close(); fileStream = new FileStream("test.binary", FileMode.Open); bf = new BinaryFormatter(); myClass = (MyClass1)bf.Deserialize(fileStream); } }

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  • Having vCam on custom classes instead of the root class.

    - by Hwang
    Maybe some of you guys know bout vCam from http://bryanheisey.com/blog/?page_id=22 I'm trying to have the script running on a custom classes instead of a MovieClip in the library. But after some trying I fail so I stick back to having the MC in the library and load the MC from the project root action-script files. Now it works fine if I run the MC on the root as files, but for more organizing purposes on my action-script files, I was thinking of calling it from a custom classes(where I can control the vCam), then call the custom classes from the root action-script files. But seems like it won't work other than the root action-script files. I'm not sure whether I'm missing any codes between the two custom classes, or its not coded to run that way. If it's not, then its fine too just that I want the things more organize. Or if you have any idea how to 'by-pass' this, please do tell me so. In case you need my code for the 2 classes, here it is: package { import flash.display.MovieClip; import classes.vCamera; public class main extends MovieClip { private var vC2:vCamera = new vCamera(); public function main():void { addChild(vC2) } } } package classes{ import flash.display.MovieClip; import flash.display.Stage; import flash.events.Event; public class vCamera extends MovieClip{ private var vC:vCam = new vCam(); public function vCamera():void{ addEventListener(Event.ADDED_TO_STAGE, add2Stage) } private function add2Stage(event:Event):void{ vC.x=stage.stageWidth/2; vC.y=stage.stageHeight/2; vC.rotation=15; addChild(vC); } } }

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  • Spring-MVC Problem using @Controller on controller implementing an interface

    - by layne
    I'm using spring 2.5 and annotations to configure my spring-mvc web context. Unfortunately, I am unable to get the following to work. I'm not sure if this is a bug (seems like it) or if there is a basic misunderstanding on how the annotations and interface implementation subclassing works. For example, @Controller @RequestMapping("url-mapping-here") public class Foo { @RequestMapping(method=RequestMethod.GET) public void showForm() { ... } @RequestMapping(method=RequestMethod.POST) public String processForm() { ... } } works fine. When the context starts up, the urls this handler deals with are discovered, and everything works great. This however does not: @Controller @RequestMapping("url-mapping-here") public class Foo implements Bar { @RequestMapping(method=RequestMethod.GET) public void showForm() { ... } @RequestMapping(method=RequestMethod.POST) public String processForm() { ... } } When I try to pull up the url, I get the following nasty stack trace: javax.servlet.ServletException: No adapter for handler [com.shaneleopard.web.controller.RegistrationController@e973e3]: Does your handler implement a supported interface like Controller? org.springframework.web.servlet.DispatcherServlet.getHandlerAdapter(DispatcherServlet.java:1091) org.springframework.web.servlet.DispatcherServlet.doDispatch(DispatcherServlet.java:874) org.springframework.web.servlet.DispatcherServlet.doService(DispatcherServlet.java:809) org.springframework.web.servlet.FrameworkServlet.processRequest(FrameworkServlet.java:571) org.springframework.web.servlet.FrameworkServlet.doGet(FrameworkServlet.java:501) javax.servlet.http.HttpServlet.service(HttpServlet.java:627) However, if I change Bar to be an abstract superclass and have Foo extend it, then it works again. @Controller @RequestMapping("url-mapping-here") public class Foo extends Bar { @RequestMapping(method=RequestMethod.GET) public void showForm() { ... } @RequestMapping(method=RequestMethod.POST) public String processForm() { ... } } This seems like a bug. The @Controller annotation should be sufficient to mark this as a controller, and I should be able to implement one or more interfaces in my controller without having to do anything else. Any ideas?

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  • When is Facebook Connect supposed to call its delegate methods?

    - by RickiG
    Hi The Facebook connect code is eluding me a bit. I have no problem doing a login, and a wall post, however, I simply can not figure out how the delegate methods for the FBDialog andFBStreamDialog is supposed to work. - (void)postToWall { FBStreamDialog *dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"Enter your message:"; dialog.attachment = [NSString stringWithFormat:@"JSONpost code"]; [dialog show]; } I adhere to these protocols in my controller: <FBDialogDelegate, FBSessionDelegate, FBRequestDelegate> I then implement the two methods: - (void) dialogDidCancel:(FBDialog *)dialog { NSLog(@"Failed"); } - (void) dialogDidSucceed:(FBDialog *)dialog { NSLog(@"Success"); } After I tap "publish" and the postToWall methods is done executing the Facebook "pop up" in the UI is empty, except a small "X" in the top right corner and a "F" (facebook logo) in the top left corner. The UI will stay there until I tap the "X", this results in the dialogDidCancel delegate method being called. The post data is showing up on the Facebook page, everything seems to work. Why is thedialogDidSucceedmethod never called? I need this to release my facebook controller and restore the UI back to where the user was before "starting" FB Connect. Thank You:)

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  • error: expected constructor, destructor, or type conversion before '(' token

    - by jonathanasdf
    include/TestBullet.h:12: error: expected constructor, destructor, or type conver sion before '(' token I hate C++ error messages... lol ^^ Basically, I'm following what was written in this post to try to create a factory class for bullets so they can be instantiated from a string, which will be parsed from an xml file, because I don't want to have a function with a switch for all of the classes because that looks ugly. Here is my TestBullet.h: #pragma once #include "Bullet.h" #include "BulletFactory.h" class TestBullet : public Bullet { public: void init(BulletData& bulletData); void update(); }; REGISTER_BULLET(TestBullet); <-- line 12 And my BulletFactory.h: #pragma once #include <string> #include <map> #include "Bullet.h" #define REGISTER_BULLET(NAME) BulletFactory::reg<NAME>(#NAME) #define REGISTER_BULLET_ALT(NAME, CLASS) BulletFactory::reg<CLASS>(NAME) template<typename T> Bullet * create() { return new T; } struct BulletFactory { typedef std::map<std::string, Bullet*(*)()> bulletMapType; static bulletMapType map; static Bullet * createInstance(char* s) { std::string str(s); bulletMapType::iterator it = map.find(str); if(it == map.end()) return 0; return it->second(); } template<typename T> static void reg(std::string& s) { map.insert(std::make_pair(s, &create<T>)); } }; Thanks in advance.

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  • How to dismiss the MFMailComposeViewController in cocos2d ?

    - by srikanth rongali
    I have changed my code to this way. Now mail controller is opening in landscape mode. But the problem is If I touch on cancel button or send button the mail controller is not dismissing its view. How can I do it ? -(void)goToFirstScreen:(id)sender { NSLog(@"goToFirstScreen: "); CCScene *Scene = [CCScene node]; CCLayer *Layer = [EmailScene node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] pushScene: Scene]; } Th EmailScene class is #import "EmailScene.h" #import "testOfEnd.h" @implementation EmailScene - (id) init { self = [super init]; if (self != nil) { [self displayComposerSheet]; } return self; } -(void)displayComposerSheet { [[CCDirector sharedDirector] pause]; picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [[[CCDirector sharedDirector] openGLView] addSubview:picker.view]; [[CCDirector sharedDirector] stopAnimation]; [picker presentModalViewController:picker animated:YES]; [picker release]; } - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [[CCDirector sharedDirector] resume]; //dismiss view after otherwise the code is not executed [picker.view removeFromSuperview]; [[CCDirector sharedDirector] startAnimation]; [picker dismissModalViewControllerAnimated:YES]; //return to previous scene CCScene *Scene = [CCScene node]; CCLayer *Layer = [testOfEnd node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] replaceScene:Scene]; } @end Thank You.

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  • Why I do not see a static variable in a loop?

    - by Roman
    I have a static method which sets a variable: static String[] playersNames; public static void setParameters(String[] players) { playersNames = players; } Then I have a static block: static { JRadioButton option; ButtonGroup group = new ButtonGroup(); // Wright a short explanation of what the user should do. partnerSelectionPanel.add(new JLabel("Pleas select a partner:")); // Generate radio-buttons corresponding to the options available to the player. // Bellow is the problematic line causing the null pointer exception: for (String playerName: playersNames) { final String pn = playerName; option = new JRadioButton(playerName, false); option.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partner = pn; } }); partnerSelectionPanel.add(option); group.add(option); } partnerSelectionPanel.add(label); // Add the "Submit" button to the end of the "form". JButton submitButton = new JButton("Submit"); submitButton.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partnerSelected(); } }); partnerSelectionPanel.add(submitButton); } Compiler does not complain about anything but when I try to execute the code I get problems. In this place SelectPartnerGUI.setParameters(players); I have: Exception in thread "main" java.lang.ExceptionInitializerError. and it is cause by java.lang.NullpointerException at this place for (String playerName: playersNames). Does my program do not see the palyersNames?

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  • Creating a QMainWindow from Java using JNI

    - by ebasconp
    Hi everybody: I'm trying to create a Qt main windows from Java using JNI directly and I got a threading error. My code looks like this: Test class: public class Test { public static void main(String... args) { System.out.println(System.getProperty("java.library.path")); TestWindow f = new TestWindow(); f.show(); } } TestWindow class: public class TestWindow { static { System.loadLibrary("mylib"); } public native void show(); } C++ impl: void JNICALL Java_testpackage_TestWindow_show (JNIEnv *, jobject) { int c = 0; char** a = NULL; QApplication* app = new QApplication(c, a); QMainWindow* mw = new QMainWindow(); mw->setWindowTitle("Hello"); mw->setGeometry(150, 150, 400, 300); mw->show(); QApplication::exec(); } and I get my window painted but frozen (it does not receive any event) and the following error message when instantiating the QMainWindow object: QCoreApplication::sendPostedEvents: Cannot send posted events for objects in another thread I know all the UI operations must done in the UI thread but in my example I created the QApplication in the only thread I have running, so, everything should work properly. I did some tests executing the code of my "show" method from a QMetaObject::invokeMethod stuff using Qt::QueuedConnection but nothing works properly. I know I could use Jambi... but I know that it could be done natively too and that is what I want to do :) Any ideas on this? Thanks in advance! Ernesto

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  • Is it possible to use boost::bind to effectively concatenate functions?

    - by Catskul
    Assume that I have a boost::function of with an arbitrary signature called type CallbackType. Is it possible to use boost::bind to compose a function that takes the same arguments as the CallbackType but calls the two functors in succession? Hypothetical example using a magic template: Template<typename CallbackType> class MyClass { public: CallbackType doBoth; MyClass( CallbackType callback ) { doBoth = bind( magic<CallbackType>, protect( bind(&MyClass::alert, this) ), protect( callback ) ); } void alert() { cout << "It has been called\n"; } }; void doIt( int a, int b, int c) { cout << "Doing it!" << a << b << c << "\n"; } int main() { typedef boost::function<void (int, int, int)> CallbackType; MyClass<CallbackType> object( boost::bind(doIt) ); object.doBoth(); return 0; }

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  • seg fault at the end of program after executing everything?

    - by Fantastic Fourier
    Hello all, I wrote a quick program which executes every statement before giving a seg fault error. struct foo { int cat; int * dog; }; void bar (void * arg) { printf("o hello bar\n"); struct foo * food = (struct foo *) arg; printf("cat meows %i\n", food->cat); printf("dog barks %i\n", *(food->dog)); } void main() { int cat = 4; int * dog; dog = &cat; printf("cat meows %i\n", cat); printf("dog barks %i\n", *dog); struct foo * food; food->cat = cat; food->dog = dog; printf("cat meows %i\n", food->cat); printf("dog barks %i\n", *(food->dog)); printf("time for foo!\n"); bar(food); printf("begone!\n"); cat = 5; printf("cat meows %i\n", cat); printf("dog barks %i\n", *dog); // return 0; } which gives a result of cat meows 4 dog barks 4 cat meows 4 dog barks 4 time for foo! o hello bar cat meows 4 dog barks 4 begone! cat meows 5 dog barks 5 Segmentation fault (core dumped) I'm not really sure why it seg faults at the end? Any comments/insights are deeply appreciated.

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  • Why do pure virtual base classes get direct access to static data members while derived instances do

    - by Shamster
    I've created a simple pair of classes. One is pure virtual with a static data member, and the other is derived from the base, as follows: #include <iostream> template <class T> class Base { public: Base (const T _member) { member = _member; } static T member; virtual void Print () const = 0; }; template <class T> T Base<T>::member; template <class T> void Base<T>::Print () const { std::cout << "Base: " << member << std::endl; } template <class T> class Derived : public Base<T> { public: Derived (const T _member) : Base<T>(_member) { } virtual void Print () const { std::cout << "Derived: " << this->member << std::endl; } }; I've found from this relationship that when I need access to the static data member in the base class, I can call it with direct access as if it were a regular, non-static class member. i.e. - the Base::Print() method does not require a this- modifier. However, the derived class does require the this-member indirect access syntax. I don't understand why this is. Both class methods are accessing the same static data, so why does the derived class need further specification? A simple call to test it is: int main () { Derived<double> dd (7.0); dd.Print(); return 0; } which prints the expected "Derived: 7"

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  • Is there any Java Decompiler that can correctly decompile calls to overloaded methods?

    - by mihi
    Consider this (IMHO simple) example: public class DecompilerTest { public static void main(String[] args) { Object s1 = "The", s2 = "answer"; doPrint((Object) "You should know:"); for (int i = 0; i < 2; i++) { doPrint(s1); doPrint(s2); s1 = "is"; s2 = new Integer(42); } System.out.println(); } private static void doPrint(String s1) { System.out.print("Wrong!"); } private static void doPrint(Object s1) { System.out.print(s1 + " "); } } Compile it with source/target level 1.1 without debug information (i.e. no local variable information should be present) and try to decompile it. I tried Jad, JD-GUI and Fernflower, and all of them got at least one of the call wrong (i. e. the program printed "Wrong!" at least once) Is there really no java decompiler that can infer the right casts so that it will not call the wrong overload?

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  • Does this mimic perfectly a function template specialization?

    - by zeroes00
    Since the function template in the following code is a member of a class template, it can't be specialized without specializing the enclosing class. But if the compiler's full optimizations are on (assume Visual Studio 2010), will the if-else-statement in the following code get optimized out? And if it does, wouldn't it mean that for all practical purposes this IS a function template specialization without any performance cost? template<typename T> struct Holder { T data; template<int Number> void saveReciprocalOf(); }; template<typename T> template<int Number> void Holder<T>::saveReciprocalOf() { //Will this if-else-statement get completely optimized out if(Number == 0) data = (T)0; else data = (T)1 / Number; } //----------------------------------- void main() { Holder<float> holder; holder.saveReciprocalOf<2>(); cout << holder.data << endl; }

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  • Turning a JSON list into a POJO

    - by Josh L
    I'm having trouble getting this bit of JSON into a POJO. I'm using Jackson configured like this: protected ThreadLocal<ObjectMapper> jparser = new ThreadLocal<ObjectMapper>(); public void receive(Object object) { try { if (object instanceof String && ((String)object).length() != 0) { ObjectDefinition t = null ; if (parserChoice==0) { if (jparser.get()==null) { jparser.set(new ObjectMapper()); } t = jparser.get().readValue((String)object, ObjectDefinition.class); } Object key = t.getKey(); if (key == null) return; transaction.put(key,t); } } catch (Exception e) { e.printStackTrace(); } } Here's the JSON that needs to be turned into a POJO: { "id":"exampleID1", "entities":{ "tags":[ { "text":"textexample1", "indices":[ 2, 14 ] }, { "text":"textexample2", "indices":[ 31, 36 ] }, { "text":"textexample3", "indices":[ 37, 43 ] } ] } And lastly, here's what I currently have for the java class: protected Entities entities; @JsonIgnoreProperties(ignoreUnknown = true) protected class Entities { public Entities() {} protected Tags tags; @JsonIgnoreProperties(ignoreUnknown = true) protected class Tags { public Tags() {} protected String text; public String getText() { return text; } public void setText(String text) { this.text = text; } }; public Tags getTags() { return tags; } public void setTags(Tags tags) { this.tags = tags; } }; //Getters & Setters ... I've been able to translate the more simple objects into a POJO, but the list has me stumped. Any help is appreciated. Thanks!

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  • SecurityManager StackOverflowError

    - by Tom Brito
    Running the following code, I get a StackOverflowError at the getPackage() line. How can I grant permission just to classes inside package I want, if I can't access the getPackage() to check the package? package myPkg.security; import java.security.Permission; import javax.swing.JOptionPane; public class SimpleSecurityManager extends SecurityManager { @Override public void checkPermission(Permission perm) { Class<?>[] contextArray = getClassContext(); for (Class<?> c : contextArray) { checkPermission(perm, c); } } @Override public void checkPermission(Permission perm, Object context) { if (context instanceof Class) { Class clazz = (Class) context; Package pkg = clazz.getPackage(); // StackOverflowError String name = pkg.getName(); if (name.startsWith("java.")) { // permission granted return; } if (name.startsWith("sun.")) { // permission granted return; } if (name.startsWith("myPkg.")) { // permission granted return; } } // permission denied throw new SecurityException("Permission denied for " + context); } public static void main(String[] args) { System.setSecurityManager(new SimpleSecurityManager()); JOptionPane.showMessageDialog(null, "test"); } }

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  • Invalid method declaration, return type required

    - by Brett Steen
    I am getting an error at public Rectangle(double width, double height){ saying that it's an invalid method declaration, return type required. I'm not sure how to fix it. These are also my instructions for my assignment: Write a super class encapsulating a rectangle. A rectangle has two attributes representing the width and the height of the rectangle. It has methods returning the perimeter and the area of the rectangle. This class has a subclass, encapsulating a parallelepiped, or box. A parallelepiped has a rectangle as its base, and another attribute, its length. It has two methods that calculate and return its area and volume. `public class Rectangle1 { private double width; private double height; public Rectangle1(){ } public Rectangle(double width, double height){ this.width = width; this.height = height; } public double getWidth(){ return width; } public void setWidth(double width) { this.width = width; } public double getHeight(){ return height; } public void setHeight(double height){ this.height = height; } public double getArea(){ return width * height; } public double getPerimeter(){ return 2 * (width + height); } } public class TestRectangle { public static void main(String[] args) { Rectangle1 rectangle = new Rectangle1(2,4); System.out.println("\nA rectangle " + rectangle.toString()); System.out.println("The area is " + rectangle.getArea()); System.out.println("The perimeter is " + rectangle.getPerimeter()); } }`

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  • KeyUp processed for wrong control

    - by Mikael
    I have made a simple test application for the issue, two winforms each containing a button. The button on the first form opens the other form when clicked. It also subscribes to keyup events. The second form has its button set as "AcceptButton" and in the Clicked event we sleep for 1s and then set DialogResult to true (the sleep is to simulate some processing done) When enter is used to close this second form the KeyUp event of the button on the first form is triggered, even though the key was released well before the second had passed so the second form was still shown and focused. If any key other then enter is pressed in the second form the event is not triggered for the button on the first form. First form: public Form1() { InitializeComponent(); buttonForm2.KeyUp += new KeyEventHandler(cntKeyUp); } void cntKeyUp(object sender, KeyEventArgs e) { MessageBox.Show(e.KeyCode.ToString()); } private void buttonForm2_Click(object sender, EventArgs e) { using (Form2 f = new Form2()) { f.ShowDialog(); } } Second form: private void button1_Click(object sender, EventArgs e) { Thread.Sleep(1000); this.DialogResult = DialogResult.OK; } Does anyone know why the event is triggered for the button on the non active form and what can be done to stop this from happening?

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  • Help getting MVVM ViewModel to bind to the View

    - by cw
    Okay guys, I'm new to this model and Silverlight in general. I have the following code (changed object names, so syntax/spelling errors ignore). public class ViewModel { ViewModelSource m_vSource; public ViewModel(IViewModelSource source) { m_vSource= source; m_vSource.ItemArrived += new Action<Item>(m_vSource_ItemArrived); } void m_vSource_ItemArrived(Item obj) { Title = obj.Title; Subitems = obj.items; Description = obj.Description; } public void GetFeed(string serviceUrl) { m_vFeedSource.GetFeed(serviceUrl); } public string Title { get; set; } public IEnumerable<Subitems> Subitems { get; set; } public string Description { get; set; } } Here is the code I have in my page's codebehind. ViewModel m_vViewModel; public MainPage() { InitializeComponent(); m_vViewModel = new ViewModel(new ViewModelSource()); this.Loaded += new RoutedEventHandler(MainPage_Loaded); this.DataContext = m_vViewModel; } void MainPage_Loaded(object sender, RoutedEventArgs e) { m_vViewModel.GetItems("http://www.myserviceurl.com"); } Finally, here is a sample of what my xaml looks like. <!--TitleGrid is the name of the application and page title--> <Grid x:Name="TitleGrid" Grid.Row="0"> <TextBlock Text="My Super Title" x:Name="textBlockPageTitle" Style="{StaticResource PhoneTextPageTitle1Style}"/> <TextBlock Text="{Binding Path=Title}" x:Name="textBlockListTitle" Style="{StaticResource PhoneTextPageTitle2Style}"/> </Grid> I know I'm missing something, but I'm just not knowledgable enough which is why I'm asking you guys :) Is there anything I'm doing wrong here? Thanks!

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  • How to stop the targets generated by schedule:@selector(target:) interval:timeInterval ?

    - by srikanth rongali
    I am using [self schedule:@selector(target:) interval:timeInterval]; for generating bullets in shooting game in cocos2d. In target: I called method targetGenerate to generate for bullet. The enemy generates these bullets. After the player won or enemy won the game the bullets should stop. But, I could not make them stop. I used flags for this. But they did either work. If I set flag1 = 1; for game won. I am using [self schedule:@selector(update:)]; for updating the bullet position to know it hits the player or not ? And I tried like this -(id)init { if( (self = [super init]) ) { //code for enemy [self schedule:@selector(target:) interval:timeInterval]; [self schedule:@selector(update:)]; }return self; } -(void)target:(ccTime)dt { if(flag != 1) [self targetGenerate]; } -(void)targetGenerate { //code for the bullet to generate; CCSprite *bullet = … } -(void)update:(ccTime)dt { //code for to know intersection of bullet and player } But it was not working. How can I make the bullets to disappear after player won the game or enemy won the game ? Thank you.

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  • Trouble adding video controls to video selected by XML comboBox

    - by user560128
    Hello, it's been a few years since I've touched flash, so perhaps I'm just overlooking something. If anyone could look at the code and offer any suggestions that would be awesome. What's working, I select a video from a combobox that is populated from an XML file, pick the video and it plays. I've been trying to add pause/play, stop, forward and reverse functionality, once I get that to work I also want to add a video scrubber(slider), and previous/next buttons to go to the previous/next video as listed in the xml file. At the moment I have a component button on the stage called playButton, which I'm trying to use for pause/play functionality. Below is my code, the player control is at the very bottom. Thanks. import fl.data.DataProvider; var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); var videosXML:XML = new XML(); var loader:URLLoader = new URLLoader(); var request:URLRequest= new URLRequest("xml/videos.xml"); var videos:Array = new Array({label:"Select a Video",data:""}); var client:Object = new Object(); theVideo.attachNetStream(ns); ns.client = client; loader.addEventListener(Event.COMPLETE,loaderOnComplete); loader.load (request); function loaderOnComplete(event:Event):void{ videosXML = new XML(event.target.data); for each (var video:XML in videosXML.video){ videos.push({label:video.name.toString(),data:video.url.toString()}); } moviesCB.dataProvider = new DataProvider(videos); } moviesCB.addEventListener(Event.CHANGE, changeHandler); function changeHandler(event:Event):void { if(ComboBox(event.target).selectedItem.data != ""){ ns.play(ComboBox(event.target).selectedItem.data); } }; client.onMetaData = metadataHandler; function metadataHandler(md:Object):void{ } //player controls playButton.onRelease = function() { ns.pause(); }

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  • problems with ASA 8.4 Nat Rules for a Web Server

    - by Marko
    Having problems with the NAT RULES and Access Rules changes on my ASA5505. Want to straight replace a 5505 with a newer 5505 and unfortunately this means dealing with old version 7.2 and the newer 8.4 configurations. my old NAT RULE: static (inside,outside) WebOutside WebInside netmask 255.255.255.255 and an Access Rule of: access-list outside_access_in extended permit tcp any host WebOutside eq www these dont work in 8.4 I understand there are some changed but I can find little information that makes any sense on how to configure these. Any pointers welcomed.

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  • Generics vs inheritance (whenh no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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