Search Results

Search found 6323 results on 253 pages for 'angularjs compile'.

Page 209/253 | < Previous Page | 205 206 207 208 209 210 211 212 213 214 215 216  | Next Page >

  • compiling and running java on windows

    - by artur grzesiak
    I thought the task should be fairly easy, but my understanding of javac and java in general is rather poor. I am using Windows8 and would like to compile a single file.java that makes use of other classes. I successfully (at least without any warnings) compiled my file by calling: javac -cp relative_path_to_needed_classes relative_path_to_file_java\file.java Now if I want to run the result of compilation (file.class) by calling: java -cp relative_path_to_needed_classes relative_path_to_file_java\file I get: Error: Could not find or load main class relative_path_to_file_java\file I was trying a lot of combination to modify the -cp (eg. by adding .\;relative_path_to_file;) but still the closest where I get is: Exception in thread "main" java.lang.NoClassDefFoundError : relative_path_to_file\file (wrong name: file) The file from (wrong name: file) is the name of the file and the name of the public class within the file. I was reading a lot on SO and other sources but could not figure out what is wrong. Btw. as a result of compilation some other classes were created: file$1.class file$name1.class file$name2.class (where name1 and name2 are names of private classes within file.java) My questions are: What is (the most) probably source of my error / what am I doing wrong? What is the purpose of file$1.class? What is the minimum I should specify in -cp? May encoding play any role? Do every java class have to reside in a package? (rather not directly related to my issue) Do order of paths specified in -cp play any role in runtime?

    Read the article

  • Ignore LD_LIBRARY_PATH and stick with library given through -rpath at link time

    - by roe
    I'm sitting in an environment which I have no real control over (it's not just me, so basically, I can't change the environment or it won't work for anyone else), the only thing I can affect is how the binary is built. My problem is, the environment specifies an LD_LIBRARY_PATH containing a libstdc++ which is not compatible with the compiler being used. I tried compiling it statically, but that doesn't seem possible for g++ (version 4.2.3, seems to have been work done in this direction in later versions though which are not available, -static-libstdc++ or something like that). Now I've arrived at using rpath to bake the absolute path name into the executable (would work, all machines it's supposed to run on are identical). Unfortunately it appears as though LD_LIBRARY_PATH takes precedence over rpath (resetting LD_LIBRARY_PATH confirmed that it's able to find the library, but as stated above, LD_LIBRARY_PATH will be set for everyone, and I cannot change that). Is there any way I can make rpath take precedence over LD_LIBRARY_PATH, or are there any other possible solutions to my problem? Note that I'm talking about dynamic linking at runtime, I am able to control the command line at compile and link time. Thanks.

    Read the article

  • iPod touch debugging: Error on install/run only if app exists on device already?

    - by Ben
    Hi all, I am using an iPod to test an app. The device is all set up with the right provisioning profiles, etc-- that's not really the issue. But every time I start the app from Xcode on the device, I get the "A signed resource has been added, modified, or deleted." error from the Organizer window. Wait, I know, you think it's a provisioning profile problem. But here's the kicker: if I just delete the app from the iPod (using the main screen) and try again, it works fine. I only get this error when the app is already installed. The other kicker is that this behavior doesn't happen on an iPhone that I have for occasional testing-- on that device, I can start/restart/restart indefinitely. But using the iPod, my compile-run-test cycle is annoyingly slow since I have to manually delete the app each time. Any ideas? I'm using Xcode 3.2.2 (prerelease) FWIW. The iPod has stock OS 3.1.2 on it. Thanks!

    Read the article

  • Pattern/Matcher in Java?

    - by user1007059
    I have a certain text in Java, and I want to use pattern and matcher to extract something from it. This is my program: public String getItemsByType(String text, String start, String end) { String patternHolder; StringBuffer itemLines = new StringBuffer(); patternHolder = start + ".*" + end; Pattern pattern = Pattern.compile(patternHolder); Matcher matcher = pattern.matcher(text); while (matcher.find()) { itemLines.append(text.substring(matcher.start(), matcher.end()) + "\n"); } return itemLines.toString(); } This code works fully WHEN the searched text is on the same line, for instance: String text = "My name is John and I am 18 years Old"; getItemsByType(text, "My", "John"); immediately grabs the text "My name is John" out of the text. However, when my text looks like this: String text = "My name\nis John\nand I'm\n18 years\nold"; getItemsByType(text, "My", "John"); It doesn't grab anything, since "My" and "John" are on different lines. How do I solve this?

    Read the article

  • Flash CS4 compiler Error 1120 when embedding pngs into class instance variables.

    - by theolagendijk
    I have a Flash CS4 (Flash 9 ActionScript 3.0) project that compiles and runs perfectly on my machine. However it is part of a big batch of fla's that I want to compile on another (faster) machine. When I copy the project (the fla and all actionscripts and assets files) to the faster machine, it's Flash CS4 compiler gives me compiler error 1120 "Access of undefined property ButtonPause_PauseNormal". The property "PauseNormal" is an embedded png. The PNG is available. No transcoder errors. Here's the ActionScript for class "ButtonPause"; package nl.platipus.NissanESM.buttons { import flash.display.*; import flash.events.*; public class ButtonPause extends Sprite { [Embed(source="../../../../player/pause.png")] private var PauseNormal:Class; [Embed(source="../../../../player/pause_mo.png")] private var PauseMouseOver:Class; private var stateNormal:Bitmap; private var stateMouseOver:Bitmap; public function ButtonPause() { stateNormal = new PauseNormal(); stateNormal.width = 29; stateNormal.height = 14; stateNormal.alpha = 1; addChild(stateNormal); stateMouseOver = new PauseMouseOver(); stateMouseOver.width = 29; stateMouseOver.height = 14; stateMouseOver.alpha = 0; addChild(stateMouseOver); width = 29; height = 14; addEventListener(MouseEvent.MOUSE_OVER, handleMouseOver); addEventListener(MouseEvent.MOUSE_OUT, handleMouseOut ); } private function handleMouseOver(evt:MouseEvent):void { stateNormal.alpha = 0; stateMouseOver.alpha = 1; } private function handleMouseOut(evt:MouseEvent):void { stateNormal.alpha = 1; stateMouseOver.alpha = 0; } } } (Both machines run the exact same Flash CS4 Profesional Version 10.0.2 installation and both have the exact same publish settings and ActionScript 3.0 settings.) What's going on?

    Read the article

  • Why does autoboxing in Java allow me to have 3 possible values for a boolean?

    - by John
    Reference: http://java.sun.com/j2se/1.5.0/docs/guide/language/autoboxing.html If your program tries to autounbox null, it will throw a NullPointerException. javac will give you a compile-time error if you try to assign null to a boolean. makes sense. assigning null to a Boolean is a-ok though. also makes sense, i guess. but let's think about the fact that you'll get a NPE when trying to autounbox null. what this means is that you can't safely perform boolean operations on Booleans without null-checking or exception handling. same goes for doing math operations on an Integer. for a long time, i was a fan of autoboxing in java1.5+ because I thought it got java closer to be truly object-oriented. but, after running into this problem last night, i gotta say that i think this sucks. the compiler giving me an error when I'm trying to do stuff with an uninitialized primitive is a good thing. I think I may be misunderstanding the point of autoboxing, but at the same time I will never accept that a boolean should be able to have 3 values. can anyone explain this? what am i not getting?

    Read the article

  • Why does my GridSplitter not work at all?

    - by Crippledsmurf
    I'm migrating a WinForms app to WPF. Everything has gone well so far except in relation to my attempts to use GridSplitter which I can never seam to make resize anything at run-time. To make sure it wasn't just my code I attempted to compile the GridSplitter sample from LearnWPF.com and it doesn't appear to work either. I am expecting to see the standard resize cursor when I mouse over the splitter which doesn't happen, and as far as I can see there is no other visual representation of the splitter in the window either. What am I missing here? <Window x:Class="UI.Test" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Test" Height="300" Width="300"> <Grid> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <StackPanel Background="#feca00" Grid.Column="0"> <TextBlock FontSize="35" Foreground="#58290A" TextWrapping="Wrap">Left Hand Side</TextBlock> </StackPanel> <GridSplitter/> <Border CornerRadius="10" BorderBrush="#58290A" BorderThickness="5" Grid.Column="1"> <TextBlock FontSize="25" Margin="20" Foreground="#FECA00" TextWrapping="Wrap">Right Hand Side</TextBlock> </Border> </Grid>

    Read the article

  • boost::lambda bind expressions can't get bind to string's empty() to work

    - by navigator
    Hi, I am trying to get the below code snippet to compile. But it fails with: error C2665: 'boost::lambda::function_adaptor::apply' : none of the 8 overloads could convert all the argument types. Sepcifying the return type when calling bind does not help. Any idea what I am doing wrong? Thanks. #include <boost/lambda/lambda.hpp> #include <boost/lambda/bind.hpp> #include <string> #include <map> int main() { namespace bl = boost::lambda; typedef std::map<int, std::string> types; types keys_and_values; keys_and_values[ 0 ] = "zero"; keys_and_values[ 1 ] = "one"; keys_and_values[ 2 ] = "Two"; std::for_each( keys_and_values.begin(), keys_and_values.end(), std::cout << bl::constant("Value empty?: ") << std::boolalpha << bl::bind(&std::string::empty, bl::bind(&types::value_type::second, _1)) << "\n"); return 0; }

    Read the article

  • How do I tell gcc to relax its restrictions on typecasting when calling a C function from C++?

    - by Daryl Spitzer
    I'm trying to use Cmockery to mock C functions called from C++ code. Because the SUT is in C++, my tests need to be in C++. When I use the Cmockery expect_string() macro like this: expect_string(mock_function, url, "Foo"); I get: my_tests.cpp: In function ‘void test_some_stuff(void**)’: my_tests.cpp:72: error: invalid conversion from ‘void*’ to ‘const char*’ my_tests.cpp:72: error: initializing argument 5 of ‘void _expect_string(const char*, const char*, const char*, int, const char*, int)’ I see in cmockery.h that expect_string is defined: #define expect_string(function, parameter, string) \ expect_string_count(function, parameter, string, 1) #define expect_string_count(function, parameter, string, count) \ _expect_string(#function, #parameter, __FILE__, __LINE__, (void*)string, \ count) And here's the prototype for _expect_string (from cmockery.h): void _expect_string( const char* const function, const char* const parameter, const char* const file, const int line, const char* string, const int count); I believe the problem is that I'm compiling C code as C++, so the C++ compiler is objecting to (void*)string in the expect_string_count macro being passed as the const char* string parameter to the _expect_string() function. I've already used extern "C" around the cmockery.h include in my_tests.cpp like this: extern "C" { #include <cmockery.h> } ...in order to get around name-mangling problems. (See "How do I compile and link C++ code with compiled C code?") Is there a command-line option or some other means of telling g++ how to relax its restrictions on typecasting from my test's C++ code to the C function in cmockery.c? This is the command I'm currently using to build my_tests.cpp: g++ -m32 -I ../cmockery-0.1.2 -c my_tests.cpp -o $(obj_dir)/my_tests.o

    Read the article

  • Generic C# Class: Set "Generic" Property

    - by BlaM
    I'm quite new to C#, so I might have a problem that C# has a simple solution for. I have a generic class with a property of "generic" type. I want to have a function to set that property, but I need to convert it to do so. public class BIWebServiceResult<T> { public T Data; public delegate StatusCode StringToStatusCode(string Input); public void SetData(string Input, StringToStatusCode StringToError) { if (StringToError(Input) == 0) { if (Data is string[]) { Data = new string[1]; Data[0] = Input; } else if (Data is string) { Data = Input; } else if (Data is bool) { Data = DetectBool(Input); } } } private bool DetectBool(string Compare) { return Compare == "true"; } } The problem with that approach is, that it does not work :) (No that's not all code, just a snippet to show what my problem is) It doesn't even compile, because "Data = new string[]" can't work if Data is - for example - boolean. How do I implement a function that behaves differently depending on the type of my generic property?

    Read the article

  • jsprf.c:644: error: incompatible types in assignment

    - by giantKamote
    Hey guys, Can you help me with this error I encountered while building Spidermonkey in PPC? make -f Makefile.ref cat: ../../dist/Linux_All_DBG.OBJ/nspr/Version: No such file or directory cd editline; make -f Makefile.ref all make[1]: Entering directory `/units/ spidermonkey-1.8-next-wip/src/editline' make[1]: Nothing to be done for `all'. make[1]: Leaving directory `/units/ spidermonkey-1.8-next-wip/src/editline' make -f Makefile.ref Linux_All_DBG.OBJ/libjs.a Linux_All_DBG.OBJ/ libjs.so Linux_All_DBG.OBJ/js Linux_All_DBG.OBJ/jsautocfg.h Linux_All_DBG.OBJ/jscpucfg Linux_All_DBG.OBJ/jscpucfg.o cat: ../../dist/Linux_All_DBG.OBJ/nspr/Version: No such file or directory make[1]: Entering directory `/units/ spidermonkey-1.8-next-wip/src' make[1]: Circular jscpucfg.h <- Linux_All_DBG.OBJ/jsautocfg.h dependency dropped. make[1]: Circular Linux_All_DBG.OBJ/jsautocfg.h <- Linux_All_DBG.OBJ/ jsautocfg.h dependency dropped. /powerpc-750- linux-gnu_gcc-3.4.6/bin/powerpc-750-linux-gnu-gcc -o Linux_All_DBG.OBJ/ jsprf.o -c -Wall -Wno-format -MMD -DGCC_OPT_BUG -g3 -DXP_UNIX -DSVR4 - DSYSV -D_BSD_SOURCE -DPOSIX_SOURCE -DHAVE_LOCALTIME_R -DX86_LINUX - DDEBUG -DDEBUG_build -DEDITLINE -ILinux_All_DBG.OBJ jsprf.c jsprf.c: In function `BuildArgArray': jsprf.c:644: error: incompatible types in assignment make[1]: *** [Linux_All_DBG.OBJ/jsprf.o] Error 1 make[1]: Leaving directory `/units/ spidermonkey-1.8-next-wip/src' make: *** [all] Error 2 I'm using a Redhat-Linux machine. Do I need to have NSPR too to cross-compile spidermonkey? Thanks a lot!!

    Read the article

  • Lazy non-modifiable list

    - by mindas
    I was looking for a decent implementation of a generic lazy non-modifiable list implementation to wrap my search result entries. The unmodifiable part of the task is easy as it can be achieved by Collections.unmodifiableList() so I only need to sort out the the lazy part. Surprisingly, google-collections doesn't have anything to offer; while LazyList from Apache Commons Collections does not support generics. I have found an attempt to build something on top of google-collections but it seems to be incomplete (e.g. does not support size()), outdated (does not compile with 1.0 final) and requiring some external classes, but could be used as a good starting point to build my own class. Is anybody aware of any good implementation of a LazyList? If not, which option do you think is better: write my own implementation, based on google-collections ForwardingList, similar to what Peter Maas did; write my own wrapper around Commons Collections LazyList (the wrapper would only add generics so I don't have to cast everywhere but only in the wrapper itself); just write something on top of java.util.AbstractList; Any other suggestions are welcome.

    Read the article

  • Error trying to use rand from std library cstdlib with g++

    - by Matt
    I was trying to use the random function in Ubuntu compiling with g++ on a larger program and for some reason rand just gave weird compile errors. For testing purposes I made the simplest program I could and it still gives errors. Program: #include <iostream> using std::cout; using std::endl; #include <cstdlib> int main() { cout << "Random number " << rand(); return 0; } Error when compiling with the terminal sudo g++ chapter_3/tester.cpp ./test ./test: In function _start': /build/buildd/eglibc-2.10.1/csu/../sysdeps/i386/elf/start.S:65: multiple definition of_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:/build/buildd/eglibc-2.10.1/csu/../sysdeps/i386/elf/start.S:65: first defined here ./test:(.rodata+0x0): multiple definition of _fp_hw' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata+0x0): first defined here ./test: In function_fini': (.fini+0x0): multiple definition of _fini' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.fini+0x0): first defined here ./test:(.rodata+0x4): multiple definition of_IO_stdin_used' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.rodata.cst4+0x0): first defined here ./test: In function __data_start': (.data+0x0): multiple definition ofdata_start' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crt1.o:(.data+0x0): first defined here ./test: In function __data_start': (.data+0x4): multiple definition of__dso_handle' /usr/lib/gcc/i486-linux-gnu/4.4.1/crtbegin.o:(.data+0x0): first defined here ./test: In function main': (.text+0xb4): multiple definition ofmain' /tmp/cceF0x0p.o:tester.cpp:(.text+0x0): first defined here ./test: In function _init': (.init+0x0): multiple definition ofinit' /usr/lib/gcc/i486-linux-gnu/4.4.1/../../../../lib/crti.o:(.init+0x0): first defined here /usr/lib/gcc/i486-linux-gnu/4.4.1/crtend.o:(.dtors+0x0): multiple definition of `_DTOR_END' ./test:(.dtors+0x4): first defined here /usr/bin/ld: error in ./test(.eh_frame); no .eh_frame_hdr table will be created. collect2: ld returned 1 exit status

    Read the article

  • Add a new element to a SortedSet

    - by arjacsoh
    Can someone explain me why this code compiles and runs fine, despite the fact that SortedSet is an interface and not a concrete class: public static void main(String[] args) { Integer[] nums = {4, 7, 8, 14, 45, 33}; List<Integer> numList = Arrays.asList(nums); TreeSet<Integer> numSet = new TreeSet<Integer>(); numSet.addAll(numList); SortedSet<Integer> sSet = numSet.subSet(5, 20); sSet.add(17); System.out.println(sSet); } It prints normally the result: [7, 8, 14, 17] Furthermore, my wonder is heightened by the fact that the SortedSet cannot be instansiated (expectedly). This line does not compile: SortedSet<Integer> sSet = new SortedSet<Integer>(); However, if I try the code: public static void main(String[] args) { Integer[] nums = {4, 7, 8, 14, 45, 33}; List<Integer> numList = Arrays.asList(nums); numList.add(56); System.out.println(numList); } it throws an UnsupportedOperationException. I reckon, this comes from the fact that List is an interface and cannot be handled as a concrete class. What is true about SortedSet?

    Read the article

  • vs10 not deploying all required files - then not over-writing updated files

    - by justSteve
    I'm in the habit of deploying to alternating folders (/inetpub/wwwroot/mySite & /inetpub/wwwroot/mySite2) so if something unexpected happens with the deploy i can quickly swap back to a previous version just by changing the path in IIS So i was deploying an MVC2 webapp to a empty folder figuring that VS would send up all the files it needs. Not even close. Initially, it didn't even upload a couple required nHibernate.dlls. Later, after manually copying files referenced in the thrown exceptions, i just copied all the files from the previous compile and then re-published over the top expecting VS to over-write the changed files. Failed that too. No reports of errors by VS....just failed to over-write a number of pre-existing (but changed/updated) files. Hard to believe these kinds of errors (and lack of feedback that errors were encountered) in a state of the art tool like VS. Clearly, I'm doing something wrong. I'm using VisualSVN for source control and connect to my colocated server via a VPN-based mapped network drive (so I can use FileSystem to publish). (both of which can complicate file properties) VS08 had more choices for which files it would send up - i found i needed to use the 'All files in source' on an initial deployment, the 'Replace Matching'. If I choose 'delete all existing...' I'd be back to square 1 and have to deploy with the 'All files in source project folder'. But VS10 doesn't have the 'All files in source project folder. I ended up manually copying the files - which seems not right in the extreme. Are these known issues others have to deal with? What's best practice for deploying a web-app? thx

    Read the article

  • using LocalAsyncVclCall in Delphi

    - by Salvador
    Actually i am using the AsyncCalls library to execute an Query asynchronously in this way. while AsyncMultiSync([RunQuery], True, 10) = WAIT_TIMEOUT do begin FrmProgress.refresh; //Update the ellapsed time in a popup form Application.ProcessMessages; end; and everything works ok. Now i want to do the same for load the query in a grid. so i tried this while LocalAsyncVclCall(@InitGrid, 10) = WAIT_TIMEOUT do begin FrmProgress.refresh; Application.ProcessMessages; end; but obviously not compile because the type returned by LocalAsyncVclCall is IAsyncCall and not a Cardinal. also i tried this, but not works. while not LocalAsyncVclCall(@InitGrid, 10).Finished do begin FrmProgress.refresh; Application.ProcessMessages; end; How i can use LocalAsyncVclCall or another function to execute an VCL code asynchronously . i want something like this. while ExecuteMyVCLProcedure(@InitGrid) = WAIT_TIMEOUT do begin FrmProgress.refresh; Application.ProcessMessages; end; Thanks in advance.

    Read the article

  • How to set UCS2 in numpy?

    - by mindcorrosive
    I'm trying to build numpy 1.2.1 as a module for a third-party python interpreter (custom-built, py2.4 linux x86_64) so that I can make calls to numpy from within it. Let's call this one interpreter A. The thing is, the system-wide python interpreter (also py2.4, let's call it B) from the vendor is built with --enable-unicode=ucs4, while the custom one is with UCS2. Needless to say, when I try to build a module with B, I get an error when I try to import numpy in A -- it complains about undefined symbol _PyUnicodeUCS4_IsWhiteSpace. I've searched around and apparently there's no way around this but to compile a custom Python interpreter -- which I did (let's call it interpreter C), properly specifying the unicode string length (verifiable through sys.maxunicode). I managed to build numpy with C as well, surprisingly enough, but still the problem persists when I try to import it in interpreter C. Previously, when I built numpy using B, there were no problems when importing it in B, but A would complain. Perhaps there's an option when building numpy to specify the length of Unicode strings to be used, as when configuring Python builds? Or am I doing something else wrong? A few notes: Upgrading to newer versions of python and/or numpy is not an option - interpreter A will stay on this version of the grammar for the foreseeable future. Also, it is not possible to start the interpreter A in standalone mode to build numpy with it, as it needs some other libraries preloaded I know that this whole thing is a mess, but I'd appreciate any help I can get to make this work. If you need more information, please let me know, I'd be happy to oblige. Thanks to everybody for their time in advance.

    Read the article

  • Trouble compiling C/C++ project in NetBeans 6.8 with MinGW on Windows

    - by dontoo
    I am learning C and because VC++ 2008 doesn't support C99 features I have just installed NetBeans and configure it to work with MinGW. I can compile single file project ( main.c) and use debugger but when I add new file to project I get error "undefined reference to ... function(code) in that file..". Obviously MinGW does't link my files or I don't know how properly add them to my project (c standard library files work fine). /bin/make -f nbproject/Makefile-Debug.mk SUBPROJECTS= .build-conf make[1]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' /bin/make -f nbproject/Makefile-Debug.mk dist/Debug/MinGW-Windows/cppapplication_7.exe make[2]: Entering directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' mkdir -p dist/Debug/MinGW-Windows gcc.exe -o dist/Debug/MinGW-Windows/cppapplication_7 build/Debug/MinGW-Windows/main.o build/Debug/MinGW-Windows/main.o: In function `main': C:/Users/don/Documents/NetBeansProjects/CppApplication_7/main.c:5: undefined reference to `X' collect2: ld returned 1 exit status make[2]: *** [dist/Debug/MinGW-Windows/cppapplication_7.exe] Error 1 make[2]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make[1]: *** [.build-conf] Error 2 make[1]: Leaving directory `/c/Users/don/Documents/NetBeansProjects/CppApplication_7' make: *** [.build-impl] Error 2 BUILD FAILED (exit value 2, total time: 1s) main.c #include "header.h" int main(int argc, char** argv) { X(); return (EXIT_SUCCESS); } header.h #ifndef _HEADER_H #define _HEADER_H #include <stdio.h> #include <stdlib.h> void X(void); #endif source.c #include "header.h" void X(void) { printf("dsfdas"); }

    Read the article

  • Compiled Haskell libraries with FFI imports are invalid when imported into GHCI

    - by John Millikin
    I am using GHC 6.12.1, in Ubuntu 10.04 When I try to use the FFI syntax for static storage, only modules running in interpreted mode (ie GHCI) work properly. Compiled modules have invalid pointers, and do not work. I'd like to know whether anybody can reproduce the problem, whether this an error in my code or GHC, and (if the latter) whether it's a known issue. I'm using sys_siglist because it's present in a standard library on my system, but I don't believe the actual storage used matters (I discovered this while writing a binding to libidn). If it helps, sys_siglist is defined in <signal.h> as: extern __const char *__const sys_siglist[_NSIG]; I thought this type might be the problem, so I also tried wrapping it in a plain C procedure: #include<stdio.h> const char **test_ffi_import() { printf("C think sys_siglist = %X\n", sys_siglist); return sys_siglist; } However, importing that doesn't change the result, and the printf() call prints the same pointer value as show siglist_a. My suspicion is that it's something to do with static and dynamic library loading. Update: somebody in #haskell suggested this might be 64-bit specific; if anybody tries to reproduce it, can you mention your architecture and whether it worked in a comment? Code as follows: -- A.hs {-# LANGUAGE ForeignFunctionInterface #-} module A where import Foreign import Foreign.C foreign import ccall "&sys_siglist" siglist_a :: Ptr CString -- -- B.hs {-# LANGUAGE ForeignFunctionInterface #-} module B where import Foreign import Foreign.C foreign import ccall "&sys_siglist" siglist_b :: Ptr CString -- -- Main.hs {-# LANGUAGE ForeignFunctionInterface #-} module Main where import Foreign import Foreign.C import A import B foreign import ccall "&sys_siglist" siglist_main :: Ptr CString main = do putStrLn $ "siglist_a = " ++ show siglist_a putStrLn $ "siglist_b = " ++ show siglist_b putStrLn $ "siglist_main = " ++ show siglist_main peekSiglist "a " siglist_a peekSiglist "b " siglist_b peekSiglist "main" siglist_main peekSiglist name siglist = do ptr <- peekElemOff siglist 2 str <- maybePeek peekCString ptr putStrLn $ "siglist_" ++ name ++ "[2] = " ++ show str I would expect something like this output, where all pointer values identical and valid: $ runhaskell Main.hs siglist_a = 0x00007f53a948fe00 siglist_b = 0x00007f53a948fe00 siglist_main = 0x00007f53a948fe00 siglist_a [2] = Just "Interrupt" siglist_b [2] = Just "Interrupt" siglist_main[2] = Just "Interrupt" However, if I compile A.hs (with ghc -c A.hs), then the output changes to: $ runhaskell Main.hs siglist_a = 0x0000000040378918 siglist_b = 0x00007fe7c029ce00 siglist_main = 0x00007fe7c029ce00 siglist_a [2] = Nothing siglist_b [2] = Just "Interrupt" siglist_main[2] = Just "Interrupt"

    Read the article

  • Hybrid EAV/CR model via WCF (and statically-typed language)?

    - by Pat
    Background I'm working on the architecture for a cloud-based LOB application, using Silverlight for the client, WCF, ASP.NET/C# for server and SQL Server for storage. The data model requires some flexibility per user (ability to add custom properties and define validation rules for them, for example), and a hybrid EAV/CR persistence model on the server side will suit nicely. Problem I need an efficient and maintainable technology and approach to handle the transformation from the persisted EAV model to/from WCF (and similarly allow the client to bind to the resulting data - DataGrid is a key UI element)? Admission: I don't yet know enough about WCF to understand if it supports ExpandoObject directly, but I suspect it will. Options I started off looking at WCF RIA services, but quickly discovered they're heavily dependent upon both static type data and compile-time code generation. Neither of these appeal. The options I'm considering include: Using WCF RIA services and pass the data over the network directly in EAV form (i.e. Dictionary), and handle the binding issue purely on the client side (like this) Using a dynamic language (probably IronPython) to handle both ends of the communication, with plumbing to generate the necessary CLR type data on the client to allow binding, and transform to/from EAV form on the server (spam preventer stopped me from posting a URL here, I'll try it in a comment). Dynamic LINQ (CreateClass() and friends), although I'm way out of my depth there and don't know what the limitations on that approach might be yet. I'm interested in comments on these approaches as well as alternative approaches that might solve the problem. Other Notes The Silverlight client will not be the only consumer of the service, making me slightly uncomfortable with option #1 above. While the data model is flexible, it's not expected to be modified heavily. For argument's sake, we could assume that we might have 25 distinct data models active at a given time, with something like 10-20 unique data fields/rules each. Modifications to the data model will happen infrequently (typically when a new user is initially configured).

    Read the article

  • Ant: How to force java compilation if classpath jars have changed but sources have not

    - by Ittai
    Hi, I have the following usecase: I have a java project (myProj) which uses a common.jar from a different project(common). I want the javac ant task to work even if the sources of myProj have not changed if the common.jar has changed (as the sources of myProj depend of it and might be invalid now). I have a task which copies the common.jar from a central location to the myProj lib if it has changed and I can use it to set a property whether or not to "force" compilation so that end is taken care of. I'm not sure how (or if) I can tell the javac task to try and compile anyway? I don't want to change myProj's sources (or timestamps) so that the task will start. Excerpt from the ant build.xml file: <path id="project.class.path"> <pathelement location... /> ... <fileset dir="lib" includes="**/*.jar" /> </path> <target name="copyLibs" > <copy file="${central.loc}/common.jar" todir="lib" /> ... </target> <target name="javac" > <javac srcdir="src" includes="**" excludes=... > <classpath refid="project.class.path"/> </javac> </target> Thanks in advance, Ittai

    Read the article

  • casting Collection<SomeClass> to Collection<SomeSuperClass>

    - by skrebbel
    Hi all, I'm sure this has been answered before, but I really cannot find it. I have a java class SomeClass and an abstract class SomeSuperClass. SomeClass extends SomeSuperClass. Another abstract method has a method that returns a Collection<SomeSuperClass>. In an implementation class, I have a Collection<SomeClass> myCollection I understand that I cannot just return myCollection, because Collection<SomeClass> does not inherit from Collection<SomeSuperClass>. Nevertheless, I know that everything in myCollection is a SomeSuperClass because after all, they're SomeClass objects which extend SomeSuperClass. How can I make this work? I.e. I want public class A { private Collection<SomeClass> myCollection; public Collection<SomeSuperClass> getCollection() { return myCollection; //compile error! } } The only way I've found is casting via a non-generic type and getting unchecked warnings and whatnot. There must be a more elegant way, though? I feel that also using Collections.checkedSet() and friends are not needed, since it is statically certain that the returned collection only contains SomeClass objects (this would not be the case when downcasting instead of upcasting, but that's not what I'm doing). What am I missing? Thanks!

    Read the article

  • Creating Multiple TextFields in runtime AS2

    - by ortho
    Hi lads, I have an issue generating multiple text fields in AS2. My AS2 Flash application calls database (via PHP) and then receives XML file that contains a few objects. All I want to do is to loop throught this XML objects and then create a TextField (actually a Component that contains graphics and TextField, but this will come later) based on the information from XML object. I know that I can create something like: _root.createTextField("myText1",1,0,0,100,20); myText1.text = "this is text ONE"; _root.createTextField("myText2",2,0,30,100,20); myText2.text = "this is text TWO"; which will result in 2 text fields, but the problem is when I try to create it dynamicly (e.g. I have item: myNode[0].attributes.name (but when I use it in: _root.createTextField(myNode[0].attributes.name, 1, 0, 0, 100, 20), then I got compile error). var myXML:XML = new XML(); myXML.ignoreWhite=true; myXML.load("tekst.xml"); var tekst:String = new String(); myXML.onLoad = function(success){ if (success){ var myNode = myXML.firstChild.childNodes; for (i=0; i trace("height: "+myNode[i].attributes.height); trace("color: "+myNode[i].attributes.color); trace(myNode[i].firstChild.nodeValue); } } } This actualy traces the values and I can actualy use them when creating the component, but it doesn't create the component that has the same name (obviously both instances point to the same object so the last is only visible). Please help, I tried many things, but no joy. Thank you in advance.

    Read the article

  • What's wrong with debugging in Eclipse on Android?

    - by Sebastian Dwornik
    I've obviously been spoiled by Visual Studio, because although I'm just learning Android and the Eclipse environment, debugging apps in Eclipse is becoming a serious detriment to further development. For example, Eclipse will compile this divide by zero just fine: public class Lesson2Main extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate (savedInstanceState); int i = 1 / 0; TextView tv = new TextView (this); tv.setText ("Hello, Android!"); setContentView (tv); } } And then, when it executes it under the debugger, I will get a full screen of useless debug info, non of which actually points me to the specific line containing the error. The stackTrace is null within the exception ('e') info tree, and it simply states a message stating 'ArithmeticException'. (that's nice, how about you point me in the direction of where you found it!?) I've looked all over the screen and am baffled that this IDE can't get this right. Does developing with Eclipse resort everyone back to 1991 with printf() like logging at every interval then to track down bugs? Seriously. Is there a configuration or plug-in that I'm missing to help with this? I haven't tested this case with XCode, but if the iPhone dev. IDE handles this more like Visual Studio, then no wonder the Android marketplace has so few apps. I'm excited about Android, but it seems that Eclipse is getting in the way.

    Read the article

  • Method that does conditional return of method calling it?

    - by Mattias Konradsson
    Ok this might be a bit of hack but bear with me :) The background is that i'm tired of methods that that some if-statement to that messes up indention for the whole method, like: public SomeClass DoStuff(string inputStr) { SomeClass result =null; if (IsOpenFilter(inputStr)) { .... } return result; } So I was thinking , wouldn't it be neat if I could do something like this instead: public SomeClass DoStuff(string inputStr) { Require(IsOpenFilter(inputStr),null); .... return result; } The idea is that if the statement does not evaluates to true it would return null. If there wasn't a return type for the method it would simply be: Require(IsOpenFilter(inputStr)); I realize that this is kinda overlapping with code contracts but these would be more like "conditional" or "soft" contracts evaluated at runtime rather than compile time. So I guess there's two questions, can this be done somehow? I'm stumped on how to do a conditional return from calling a method. The other question is, is this a good idea? It's a bit weird to monkeypatch the language like this but I'd rather like the way the code reads. I would be even cleaner if it could be put into an attribute above the method: [Require(IsOpenFilter(inputStr))]

    Read the article

< Previous Page | 205 206 207 208 209 210 211 212 213 214 215 216  | Next Page >