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  • VLC 2.0.3 on Lubuntu 12.04: No audio?

    - by drezabek
    I am on Lubuntu 12.04, and I have installed VLC media player version 2.0.3. When I try and play an audio file, it appears to load fine, and the media position bar displays the progress, and it says it is playing, but I can't here any thing through my speakers. I can hear game audio, web audio, and audio from SMPlayer just fine, but with VLC, I can't here anything. Below is the "Messages" output with the verbosity option set to "2 (debug)" main debug: processing request item: The Bottom, node: Playlist, skip: 0 main debug: resyncing on The Bottom main debug: The Bottom is at 0 main debug: starting playback of the new playlist item main debug: resyncing on The Bottom main debug: The Bottom is at 0 main debug: creating new input thread main debug: Creating an input for 'The Bottom' main debug: TIMER input launching for 'Floex - Machinarium Soundtrack - 01 The Bottom.flac' : 23.706 ms - Total 23.706 ms / 1 intvls (Avg 23.706 ms) main debug: using timeshift granularity of 50 MiB, in path '/tmp' main debug: `file:///home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' gives access `file' demux `' path `/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' main debug: creating demux: access='file' demux='' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' file='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for access_demux module: 3 candidates main debug: no access_demux module matching "file" could be loaded main debug: TIMER module_need() : 2.332 ms - Total 2.332 ms / 1 intvls (Avg 2.332 ms) main debug: creating access 'file' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac', path='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for access module: 2 candidates filesystem debug: opening file `/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: using access module "filesystem" main debug: TIMER module_need() : 0.762 ms - Total 0.762 ms / 1 intvls (Avg 0.762 ms) main debug: Using stream method for AStream* main debug: starting pre-buffering main debug: received first data after 0 ms main debug: pre-buffering done 1024 bytes in 0s - 43478 KiB/s main debug: looking for stream_filter module: 7 candidates main debug: no stream_filter module matching "any" could be loaded main debug: TIMER module_need() : 0.236 ms - Total 0.236 ms / 1 intvls (Avg 0.236 ms) main debug: looking for stream_filter module: 1 candidate main debug: using stream_filter module "stream_filter_record" main debug: TIMER module_need() : 0.156 ms - Total 0.156 ms / 1 intvls (Avg 0.156 ms) main debug: creating demux: access='file' demux='' location='/home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' file='/home/doug/Music/unsorted/Floex - Machinarium Soundtrack/Floex - Machinarium Soundtrack - 01 The Bottom.flac' main debug: looking for demux module: 54 candidates flacsys debug: Picture type=3 mime=image/png description='' file length=679371 qt4 debug: IM: Setting an input main debug: looking for packetizer module: 21 candidates main debug: using packetizer module "packetizer_flac" main debug: TIMER module_need() : 0.211 ms - Total 0.211 ms / 1 intvls (Avg 0.211 ms) main debug: using demux module "flacsys" main debug: TIMER module_need() : 4.023 ms - Total 4.023 ms / 1 intvls (Avg 4.023 ms) main debug: looking for a subtitle file in /home/doug/Music/unsorted/Floex - Machinarium Soundtrack/ main debug: looking for meta reader module: 2 candidates main debug: using meta reader module "taglib" main debug: TIMER module_need() : 5.245 ms - Total 5.245 ms / 1 intvls (Avg 5.245 ms) main debug: removing module "taglib" main debug: `file:///home/doug/Music/unsorted/Floex%20-%20Machinarium%20Soundtrack/Floex%20-%20Machinarium%20Soundtrack%20-%2001%20The%20Bottom.flac' successfully opened main debug: selecting program id=0 main debug: looking for decoder module: 30 candidates main debug: using decoder module "flac" main debug: TIMER module_need() : 0.442 ms - Total 0.442 ms / 1 intvls (Avg 0.442 ms) main debug: Buffering 0% flac debug: decode STREAMINFO flac debug: channels:2 samplerate:44100 bitspersamples:16 flac debug: STREAMINFO decoded main debug: Buffering 30% main debug: recycling audio output main debug: looking for audio output module: 3 candidates main debug: Buffering 61% pulse debug: using stereo channel map pulse debug: using library version 1.1.0 pulse debug: (compiled with version 1.1.0, protocol 26) main debug: Buffering 92% main debug: Stream buffering done (371 ms in 2 ms) pulse debug: connected locally to unix:/home/doug/.pulse/dce22254e867f905188a2ce200000003-runtime/native as client #14 pulse debug: using protocol 26, server protocol 26 pulse debug: using buffer metrics: maxlength=4194304, tlength=9880, prebuf=0, minreq=3528 pulse debug: connected to sink 0: alsa_output.pci-0000_00_14.2.analog-stereo main debug: using audio output module "pulse" main debug: TIMER module_need() : 4.571 ms - Total 4.571 ms / 1 intvls (Avg 4.571 ms) main debug: output 's16l' 44100 Hz Stereo frame=1 samples/4 bytes main debug: mixer 'f32l' 44100 Hz Stereo frame=1 samples/8 bytes main debug: filter(s) 'f32l'->'s16l' 44100 Hz->44100 Hz Stereo->Stereo main debug: looking for audio filter module: 14 candidates audio_format debug: f32l->s16l, bits per sample: 32->16 main debug: using audio filter module "audio_format" main debug: TIMER module_need() : 0.187 ms - Total 0.187 ms / 1 intvls (Avg 0.187 ms) main debug: conversion pipeline completed main debug: looking for audio mixer module: 2 candidates main debug: using audio mixer module "float32_mixer" main debug: TIMER module_need() : 0.125 ms - Total 0.125 ms / 1 intvls (Avg 0.125 ms) main debug: input 's16l' 44100 Hz Stereo frame=1 samples/4 bytes main debug: looking for audio filter module: 1 candidate scaletempo debug: format: 44100 rate, 2 nch, 4 bps, fl32 scaletempo debug: params: 30 stride, 0.200 overlap, 14 search scaletempo debug: 1.000 scale, 1323.000 stride_in, 1323 stride_out, 1059 standing, 264 overlap, 617 search, 2204 queue, fl32 mode main debug: using audio filter module "scaletempo" main debug: TIMER module_need() : 0.233 ms - Total 0.233 ms / 1 intvls (Avg 0.233 ms) main debug: filter(s) 's16l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo pulse debug: listing sink alsa_output.pci-0000_00_14.2.analog-stereo (0): Built-in Audio Analog Stereo main debug: looking for audio filter module: 14 candidates audio_format debug: s16l->f32l, bits per sample: 16->32 main debug: using audio filter module "audio_format" main debug: TIMER module_need() : 0.147 ms - Total 0.147 ms / 1 intvls (Avg 0.147 ms) main debug: conversion pipeline completed pulse debug: base volume: 65536 main debug: looking for audio filter module: 1 candidate equalizer debug: equalizer loaded for 44100 Hz with 10 bands 2 pass equalizer debug: 60 Hz -> factor:0.000000 alpha:0.003013 beta:0.993973 gamma:1.993901 equalizer debug: 170 Hz -> factor:0.000000 alpha:0.008490 beta:0.983019 gamma:1.982437 equalizer debug: 310 Hz -> factor:0.000000 alpha:0.015374 beta:0.969252 gamma:1.967331 equalizer debug: 600 Hz -> factor:0.000000 alpha:0.029328 beta:0.941343 gamma:1.934254 equalizer debug: 1000 Hz -> factor:0.000000 alpha:0.047918 beta:0.904163 gamma:1.884869 equalizer debug: 3000 Hz -> factor:0.000000 alpha:0.130408 beta:0.739184 gamma:1.582718 equalizer debug: 6000 Hz -> factor:0.000000 alpha:0.226555 beta:0.546889 gamma:1.015267 equalizer debug: 12000 Hz -> factor:0.000000 alpha:0.344937 beta:0.310127 gamma:-0.181410 equalizer debug: 14000 Hz -> factor:0.000000 alpha:0.366438 beta:0.267123 gamma:-0.521151 equalizer debug: 16000 Hz -> factor:0.000000 alpha:0.379009 beta:0.241981 gamma:-0.808451 main debug: using audio filter module "equalizer" main debug: TIMER module_need() : 0.353 ms - Total 0.353 ms / 1 intvls (Avg 0.353 ms) main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: looking for visualization2 module: 1 candidate main debug: looking for text renderer module: 2 candidates freetype debug: Building font databases. freetype debug: Took 0 microseconds freetype debug: Using Serif Bold as font from file /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf freetype debug: using fontsize: 2 main debug: using text renderer module "freetype" main debug: TIMER module_need() : 3.278 ms - Total 3.278 ms / 1 intvls (Avg 3.278 ms) main debug: looking for video filter2 module: 18 candidates swscale debug: 32x32 chroma: YUVA -> 16x16 chroma: RGBA with scaling using Bicubic (good quality) main debug: using video filter2 module "swscale" main debug: TIMER module_need() : 1.037 ms - Total 1.037 ms / 1 intvls (Avg 1.037 ms) main debug: looking for video filter2 module: 18 candidates yuvp debug: YUVP to YUVA converter main debug: using video filter2 module "yuvp" main debug: TIMER module_need() : 0.156 ms - Total 0.156 ms / 1 intvls (Avg 0.156 ms) main debug: Deinterlacing available main debug: deinterlace 0, mode blend, is_needed 0 main debug: Opening vout display wrapper main debug: looking for vout display module: 6 candidates main debug: looking for vout window xid module: 4 candidates qt4 debug: requesting video... qt4 debug: Video was requested 0, 0 main debug: using vout window xid module "qt4" main debug: TIMER module_need() : 61.671 ms - Total 61.671 ms / 1 intvls (Avg 61.671 ms) main debug: looking for inhibit module: 2 candidates main debug: using inhibit module "xdg_screensaver" main debug: TIMER module_need() : 0.336 ms - Total 0.336 ms / 1 intvls (Avg 0.336 ms) xdg_screensaver debug: started xdg-screensaver (PID = 6682) xcb_xv debug: connected to X11.0 server xcb_xv debug: vendor : The X.Org Foundation xcb_xv debug: version: 11103000 xcb_xv debug: using screen 0x15a xcb_xv debug: using XVideo extension v2.2 xcb_xv debug: using adaptor NV17 Video Texture xcb_xv debug: using port 310 xcb_xv debug: using image format 0x30323449 xcb_xv debug: using X11 visual ID 0x21 (depth: 24) xcb_xv debug: using X11 window 0x03400000 xcb_xv debug: using X11 graphic context 0x03400002 main debug: VoutDisplayEvent 'fullscreen' 0 main debug: VoutDisplayEvent 'resize' 800x500 window main debug: using vout display module "xcb_xv" main debug: TIMER module_need() : 69.890 ms - Total 69.890 ms / 1 intvls (Avg 69.890 ms) main debug: original format sz 800x500, of (0,0), vsz 800x500, 4cc I420, sar 1:1, msk r0x0 g0x0 b0x0 main debug: removing module "freetype" main debug: looking for text renderer module: 2 candidates freetype debug: Building font databases. freetype debug: Took 0 microseconds freetype debug: Using Serif Bold as font from file /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf freetype debug: using fontsize: 2 main debug: using text renderer module "freetype" main debug: TIMER module_need() : 4.552 ms - Total 4.552 ms / 1 intvls (Avg 4.552 ms) main debug: using visualization2 module "visual" main debug: TIMER module_need() : 84.104 ms - Total 84.104 ms / 1 intvls (Avg 84.104 ms) main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: filter(s) 'f32l'->'f32l' 44100 Hz->44100 Hz Stereo->Stereo main debug: conversion pipeline completed main debug: filter(s) 'f32l'->'f32l' 48510 Hz->44100 Hz Stereo->Stereo main debug: looking for audio filter module: 14 candidates main debug: using audio filter module "samplerate" main debug: TIMER module_need() : 0.375 ms - Total 0.375 ms / 1 intvls (Avg 0.375 ms) main debug: conversion pipeline completed main debug: End of audio preroll main debug: Decoder buffering done in 91 ms main warning: PTS is out of range (-9269), dropping buffer pulse debug: deferring start (190703 us) main debug: looking for video blending module: 1 candidate main debug: using video blending module "blend" main debug: TIMER module_need() : 0.275 ms - Total 0.275 ms / 1 intvls (Avg 0.275 ms) main debug: Detected interlaced video main debug: deinterlace 0, mode blend, is_needed 1 xcb_xv debug: display is visible pulse debug: starting deferred pulse warning: too late by 93760 us pulse debug: changed sample rate to 44186 Hz pulse debug: started pulse warning: too late by 94474 us pulse debug: changed sample rate to 44229 Hz pulse warning: too late by 93532 us pulse debug: changed sample rate to 44272 Hz pulse warning: too late by 92829 us pulse debug: changed sample rate to 44315 Hz pulse warning: too late by 92132 us pulse debug: changed sample rate to 44358 Hz xcb_xv debug: display is visible pulse warning: too late by 91534 us pulse debug: changed sample rate to 44401 Hz xcb_xv debug: display is visible pulse warning: too late by 89482 us pulse debug: changed sample rate to 44440 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible pulse warning: too late by 87529 us pulse debug: changed sample rate to 44479 Hz pulse warning: too late by 84577 us pulse debug: changed sample rate to 44504 Hz main debug: auto hiding mouse cursor pulse warning: too late by 78562 us pulse debug: changed sample rate to 44492 Hz pulse warning: too late by 68015 us pulse debug: changed sample rate to 44422 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible main debug: auto hiding mouse cursor pulse debug: changed sample rate to 44336 Hz xcb_xv debug: display is visible xcb_xv debug: display is visible xcb_xv debug: display is visible main debug: auto hiding mouse cursor I have had issues with VLC in the past- the audio quality was extremely crackly, as if the headphone jack was plugged in only half way, and the sounds were extremely sharp and caused my speakers to make a ringing/vibrating noise... It would eventually start working after I messed around with the audio settings, but it happened every restart. I eventually switched to SMPlayer, but now I need some of the features that VLC offers, but I still can't use VLC. At this point, the audio can not be heard at all, and the method I used before, messing around with the audio settings, isn't getting me anywhere. (note, I reposted this on VideoLan's forums, link is here: http://forum.videolan.org/viewtopic.php?f=13&t=104726) Please let me know if you need more information, or are confused by something I posted! Thanks!

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  • Login Screen returns to login screen

    - by AbeFM
    After many many reboots in a couple days while experimenting with BIOS settings effecting the speed Hardbrake runs at, today I find after a reboot that I have to type in password to log in - ordinarily I have this disabled. When I DO enter my password, it goes to a black screen for a bit, then returns. I can log in as guest, which does the same thing (minus the password) and if I use the wrong password, it complains instead of doing the same. Using the install disc, I see three partitions on my drive, a ~200 MB boot sector, and two 32 GB (one extended) which seem to share the rest of the SSD. Running FSCK seems to generate tons of errors. The odd bits: All my background stuff is running - I can access stuff served by Subsonic, and see network shares from my windows machines. I can log in in another terminal and do stuff... I just can't get into the GUI/OS proper. Sort of at a loss where to start. Would be happy to free drive of errors if I could (I've another machine, I could mount drive over USB and check it), but it seems everything else is working? edit: Screensaver also seems to kick on, even from fsck's run from the boot menu. i3-2100t, H67 chipset I believe, 12.10, everything's been working fine for the better part of a year. Seen several similar topics, but either they turn out to be something unrelated (fresh install or known graphics issues) or there are no answers. I'm happy to get any logs/info anyone want.

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  • Problem with Mono and .exe file

    - by Vere Nicolson
    I have purchased a piece of software to configure programable radio control transmitters. It says it will run on Linux, see below: Digital Radio runs on: Microsoft Windows 2000/2003/XP Microsoft Windows Vista/Seven/2008, Linux Ubuntu or a distribution with Mono, 32 or 64 bit, also in a virtual machine. Linux requires the Mono package installed, with also the Visual Basic 2005 runtime library. The Linux version is the same executable file of the Windows platform, and can be execute using Mono. You don't need Wine. All the tests have been done on Ubuntu Desktop 10.10 I have tried for weeks to get the drivers for the cable to work in XP or Win7 and I admit defeat. It looks like Ubuntu can run the cable effortlessly but now I can't get the software going. Tried to run in Ubuntu 10.04 with mono, GUI failed and I got the following message in terminal. $ mono ~/Desktop/GigRadioLinux/DigitalRadio/DigitalRadio.exe The entry point method could not be loaded Windows installation requires using a 30 odd character Passkey and a 4.24k text file as a "license" to be entered during running of the exe file. Can someone tell me how I enter the passkey and license into terminal, or is that not my primary problem? I don't understand "entry point method". Tried Wine and that didn't work either. The developer responded to my earlier emails re the cable drivers, but hasn't replied to questions regarding this. If I have left out anything important let me know and I will try to supply more information.

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  • CodePlex Daily Summary for Saturday, October 13, 2012

    CodePlex Daily Summary for Saturday, October 13, 2012Popular ReleasesArduino Installer For Atmel Studio 6: Arduino Installer - Version 1.01 Beta2: Bug Fixes - Handling spaces in avrdude path - Handling spaces in avrdude config path - Handling spaces in project names - Handling spaces in project path - hard coded directories pointing to my space has been removed New Features - Total of 7 project templates included - C program - C library - C++ program - C++ library - Arduino Unit Tests - Arduino library - Arduino program (sketch) - Group all supporting scripts under a script directory in the solution - Support for calling multiple pre-...AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.70: Fixed issue described in discussion #399087: variable references within case values weren't getting resolved.GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:GoogleMap ID="GoogleMap1" runat="server" MapType="HY...mojoPortal: 2.3.9.3: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2393-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...OstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial captcha. Now you can easily customize the layout, s...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...Advanced DataGridView with Excel-like auto filter: 1.0.0.0: ?????? ??????WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...The GLMET Project: Shutdown Manager: Shutdown, Log off and Restart Timer Set time for shutdown, log off and restartClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Json.NET: Json.NET 4.5 Release 10: New feature - Added Portable build to NuGet package New feature - Added GetValue and TryGetValue with StringComparison to JObject Change - Improved duplicate object reference id error message Fix - Fixed error when comparing empty JObjects Fix - Fixed SecAnnotate warnings Fix - Fixed error when comparing DateTime JValue with a DateTimeOffset JValue Fix - Fixed serializer sometimes not using DateParseHandling setting Fix - Fixed error in JsonWriter.WriteToken when writing a DateT...Readable Passphrase Generator: KeePass Plugin 0.7.2: Changes: Tested against KeePass 2.20.1 Tested under Ubuntu 12.10 (and KeePass 2.20) Added GenerateAsUtf8 method returning the encrypted passphrase as a UTF8 byte array.New ProjectsAaron.Core: It's a special core be used to help your project become standardization. It provides the standard platform, including core systems, data flows,...AFSSignarlRServer: Server ready tryAgileFramework: Agile Framework in order to build easily application based on WCF, NHibernate , WPF, and multithreadingala, A Programming Language: ala, A Programming LanguageBaseSRS (Basic Service Request System): BaseSRS is a basic "Service Request System" or "SRS" which can be adapted and used by anyone. ContainerVariations: ContainerVariations is a collection of similar unit tests projects, each applied to a different Inversion of Control container. If successful, it will provide a consistent and comprehensive set of examples for popular .NET IoC containers. It is developed in C#.COST Policies - ART Work: COST Policies: ART Work ? ??????? ?????? ?? ??????? ?? ??????????: -baceCP -guideCPCS Script Runner: Provide users an easy way of executing C# programs (scripts) that are compiled on the fly.DbUtility: DbUtility is a free utility to display databases info like, size, backup date, instance name, database name, last backup log date, with export to excel feature.EchoLink Monitor: EchoLink Monitor is a management tool for EchoLink sysops maintaining remote EchoLink nodes.NextUI: We are on the way...Notas Alexandre: Apenas teste ainda...será modificado depois...Orchard CMS Amba.HtmlBlocks: Amba.HtmlBlocks module for Orchard CMS 1.5.1Portable Basemap Server: multiple map data source<--PBS-->multiple map apiRonYee: ??????????????。 ????(viewer)???????????????????,???????????????。 ????(customer)?????????????????,???????,?????????????????。 ??????(user)??????????????????。ShangWu: ????,???StoreIpAddress: Examine different means to store IP addressesSummon for Umbraco: Summon for Umbraco is a .NET solution for Summon API, provided by Serials Solutions.teasingg: this is for testing code plexWeb Scripting and Content Creation assignment: A stub project.WriteableBitmapEx for Windows Embedded: WriteableBitmapEx for Windows Embedded Compact 7 and Silverlight for Windows Embedded. Requires XAML In The Hand for managed code development.X.Web.Sitemap: X.Web.Sitemap is a part of X-Framework library. X.Web.Sitemap allows quickly and easily generate a Google-compatible filesZeropaste: A pastebin with minimal features.??: ?????EPUB????。

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  • NHibernate Conventions

    - by Ricardo Peres
    Introduction It seems that nowadays everyone loves conventions! Not the ones that you go to, but the ones that you use, that is! It just happens that NHibernate also supports conventions, and we’ll see exactly how. Conventions in NHibernate are supported in two ways: Naming of tables and columns when not explicitly indicated in the mappings; Full domain mapping. Naming of Tables and Columns Since always NHibernate has supported the concept of a naming strategy. A naming strategy in NHibernate converts class and property names to table and column names and vice-versa, when a name is not explicitly supplied. In concrete, it must be a realization of the NHibernate.Cfg.INamingStrategy interface, of which NHibernate includes two implementations: DefaultNamingStrategy: the default implementation, where each column and table are mapped to identically named properties and classes, for example, “MyEntity” will translate to “MyEntity”; ImprovedNamingStrategy: underscores (_) are used to separate Pascal-cased fragments, for example, entity “MyEntity” will be mapped to a “my_entity” table. The naming strategy can be defined at configuration level (the Configuration instance) by calling the SetNamingStrategy method: 1: cfg.SetNamingStrategy(ImprovedNamingStrategy.Instance); Both the DefaultNamingStrategy and the ImprovedNamingStrategy classes offer singleton instances in the form of Instance static fields. DefaultNamingStrategy is the one NHibernate uses, if you don’t specify one. Domain Mapping In mapping by code, we have the choice of relying on conventions to do the mapping automatically. This means a class will inspect our classes and decide how they will relate to the database objects. The class that handles conventions is NHibernate.Mapping.ByCode.ConventionModelMapper, a specialization of the base by code mapper, NHibernate.Mapping.ByCode.ModelMapper. The ModelMapper relies on an internal SimpleModelInspector to help it decide what and how to map, but the mapper lets you override its decisions.  You apply code conventions like this: 1: //pick the types that you want to map 2: IEnumerable<Type> types = Assembly.GetExecutingAssembly().GetExportedTypes(); 3:  4: //conventions based mapper 5: ConventionModelMapper mapper = new ConventionModelMapper(); 6:  7: HbmMapping mapping = mapper.CompileMappingFor(types); 8:  9: //the one and only configuration instance 10: Configuration cfg = ...; 11: cfg.AddMapping(mapping); This is a very simple example, it lacks, at least, the id generation strategy, which you can add by adding an event handler like this: 1: mapper.BeforeMapClass += (IModelInspector modelInspector, Type type, IClassAttributesMapper classCustomizer) => 2: { 3: classCustomizer.Id(x => 4: { 5: //set the hilo generator 6: x.Generator(Generators.HighLow); 7: }); 8: }; The mapper will fire events like this whenever it needs to get information about what to do. And basically this is all it takes to automatically map your domain! It will correctly configure many-to-one and one-to-many relations, choosing bags or sets depending on your collections, will get the table and column names from the naming strategy we saw earlier and will apply the usual defaults to all properties, such as laziness and fetch mode. However, there is at least one thing missing: many-to-many relations. The conventional mapper doesn’t know how to find and configure them, which is a pity, but, alas, not difficult to overcome. To start, for my projects, I have this rule: each entity exposes a public property of type ISet<T> where T is, of course, the type of the other endpoint entity. Extensible as it is, NHibernate lets me implement this very easily: 1: mapper.IsOneToMany((MemberInfo member, Boolean isLikely) => 2: { 3: Type sourceType = member.DeclaringType; 4: Type destinationType = member.GetMemberFromDeclaringType().GetPropertyOrFieldType(); 5:  6: //check if the property is of a generic collection type 7: if ((destinationType.IsGenericCollection() == true) && (destinationType.GetGenericArguments().Length == 1)) 8: { 9: Type destinationEntityType = destinationType.GetGenericArguments().Single(); 10:  11: //check if the type of the generic collection property is an entity 12: if (mapper.ModelInspector.IsEntity(destinationEntityType) == true) 13: { 14: //check if there is an equivalent property on the target type that is also a generic collection and points to this entity 15: PropertyInfo collectionInDestinationType = destinationEntityType.GetProperties().Where(x => (x.PropertyType.IsGenericCollection() == true) && (x.PropertyType.GetGenericArguments().Length == 1) && (x.PropertyType.GetGenericArguments().Single() == sourceType)).SingleOrDefault(); 16:  17: if (collectionInDestinationType != null) 18: { 19: return (false); 20: } 21: } 22: } 23:  24: return (true); 25: }); 26:  27: mapper.IsManyToMany((MemberInfo member, Boolean isLikely) => 28: { 29: //a relation is many to many if it isn't one to many 30: Boolean isOneToMany = mapper.ModelInspector.IsOneToMany(member); 31: return (!isOneToMany); 32: }); 33:  34: mapper.BeforeMapManyToMany += (IModelInspector modelInspector, PropertyPath member, IManyToManyMapper collectionRelationManyToManyCustomizer) => 35: { 36: Type destinationEntityType = member.LocalMember.GetPropertyOrFieldType().GetGenericArguments().First(); 37: //set the mapping table column names from each source entity name plus the _Id sufix 38: collectionRelationManyToManyCustomizer.Column(destinationEntityType.Name + "_Id"); 39: }; 40:  41: mapper.BeforeMapSet += (IModelInspector modelInspector, PropertyPath member, ISetPropertiesMapper propertyCustomizer) => 42: { 43: if (modelInspector.IsManyToMany(member.LocalMember) == true) 44: { 45: propertyCustomizer.Key(x => x.Column(member.LocalMember.DeclaringType.Name + "_Id")); 46:  47: Type sourceType = member.LocalMember.DeclaringType; 48: Type destinationType = member.LocalMember.GetPropertyOrFieldType().GetGenericArguments().First(); 49: IEnumerable<String> names = new Type[] { sourceType, destinationType }.Select(x => x.Name).OrderBy(x => x); 50:  51: //set inverse on the relation of the alphabetically first entity name 52: propertyCustomizer.Inverse(sourceType.Name == names.First()); 53: //set mapping table name from the entity names in alphabetical order 54: propertyCustomizer.Table(String.Join("_", names)); 55: } 56: }; We have to understand how the conventions mapper thinks: For each collection of entities found, it will ask the mapper if it is a one-to-many; in our case, if the collection is a generic one that has an entity as its generic parameter, and the generic parameter type has a similar collection, then it is not a one-to-many; Next, the mapper will ask if the collection that it now knows is not a one-to-many is a many-to-many; Before a set is mapped, if it corresponds to a many-to-many, we set its mapping table. Now, this is tricky: because we have no way to maintain state, we sort the names of the two endpoint entities and we combine them with a “_”; for the first alphabetical entity, we set its relation to inverse – remember, on a many-to-many relation, only one endpoint must be marked as inverse; finally, we set the column name as the name of the entity with an “_Id” suffix; Before the many-to-many relation is processed, we set the column name as the name of the other endpoint entity with the “_Id” suffix, as we did for the set. And that’s it. With these rules, NHibernate will now happily find and configure many-to-many relations, as well as all the others. You can wrap this in a new conventions mapper class, so that it is more easily reusable: 1: public class ManyToManyConventionModelMapper : ConventionModelMapper 2: { 3: public ManyToManyConventionModelMapper() 4: { 5: base.IsOneToMany((MemberInfo member, Boolean isLikely) => 6: { 7: return (this.IsOneToMany(member, isLikely)); 8: }); 9:  10: base.IsManyToMany((MemberInfo member, Boolean isLikely) => 11: { 12: return (this.IsManyToMany(member, isLikely)); 13: }); 14:  15: base.BeforeMapManyToMany += this.BeforeMapManyToMany; 16: base.BeforeMapSet += this.BeforeMapSet; 17: } 18:  19: protected virtual Boolean IsManyToMany(MemberInfo member, Boolean isLikely) 20: { 21: //a relation is many to many if it isn't one to many 22: Boolean isOneToMany = this.ModelInspector.IsOneToMany(member); 23: return (!isOneToMany); 24: } 25:  26: protected virtual Boolean IsOneToMany(MemberInfo member, Boolean isLikely) 27: { 28: Type sourceType = member.DeclaringType; 29: Type destinationType = member.GetMemberFromDeclaringType().GetPropertyOrFieldType(); 30:  31: //check if the property is of a generic collection type 32: if ((destinationType.IsGenericCollection() == true) && (destinationType.GetGenericArguments().Length == 1)) 33: { 34: Type destinationEntityType = destinationType.GetGenericArguments().Single(); 35:  36: //check if the type of the generic collection property is an entity 37: if (this.ModelInspector.IsEntity(destinationEntityType) == true) 38: { 39: //check if there is an equivalent property on the target type that is also a generic collection and points to this entity 40: PropertyInfo collectionInDestinationType = destinationEntityType.GetProperties().Where(x => (x.PropertyType.IsGenericCollection() == true) && (x.PropertyType.GetGenericArguments().Length == 1) && (x.PropertyType.GetGenericArguments().Single() == sourceType)).SingleOrDefault(); 41:  42: if (collectionInDestinationType != null) 43: { 44: return (false); 45: } 46: } 47: } 48:  49: return (true); 50: } 51:  52: protected virtual new void BeforeMapManyToMany(IModelInspector modelInspector, PropertyPath member, IManyToManyMapper collectionRelationManyToManyCustomizer) 53: { 54: Type destinationEntityType = member.LocalMember.GetPropertyOrFieldType().GetGenericArguments().First(); 55: //set the mapping table column names from each source entity name plus the _Id sufix 56: collectionRelationManyToManyCustomizer.Column(destinationEntityType.Name + "_Id"); 57: } 58:  59: protected virtual new void BeforeMapSet(IModelInspector modelInspector, PropertyPath member, ISetPropertiesMapper propertyCustomizer) 60: { 61: if (modelInspector.IsManyToMany(member.LocalMember) == true) 62: { 63: propertyCustomizer.Key(x => x.Column(member.LocalMember.DeclaringType.Name + "_Id")); 64:  65: Type sourceType = member.LocalMember.DeclaringType; 66: Type destinationType = member.LocalMember.GetPropertyOrFieldType().GetGenericArguments().First(); 67: IEnumerable<String> names = new Type[] { sourceType, destinationType }.Select(x => x.Name).OrderBy(x => x); 68:  69: //set inverse on the relation of the alphabetically first entity name 70: propertyCustomizer.Inverse(sourceType.Name == names.First()); 71: //set mapping table name from the entity names in alphabetical order 72: propertyCustomizer.Table(String.Join("_", names)); 73: } 74: } 75: } Conclusion Of course, there is much more to mapping than this, I suggest you look at all the events and functions offered by the ModelMapper to see where you can hook for making it behave the way you want. If you need any help, just let me know!

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  • Cross Platform Data Access with Xamarin & C# For iPhone, iPad, and Android - Local, Web Services, & Sql Server

    - by Wallym
    The following is a link to cross platform data access training with Xamarin & C#.   It is intended for use on iPhone, iPad, and Android devices.  The course covers local data in Sqlite, calling Web Services via REST and JSON, and calling Sql Server. Url: http://www.learnnowonline.com/course/cpx2/xamarin-cross-platform-data-access/  Course Data  Applications live on data. These applications can vary from an online social network service, to a company’s internal database, to simple data, and all points in between. This Course will focus on how to easily access data on the device, communicate back and forth with a web service, and then finally to a SQL server database. Outline Local Data (27:36) Introduction (00:36) Problem (01:57) Solution (02:01) LINQ (02:03) LINQ Status (00:48) SQLite (02:18) SQLite - .Net Developers (00:50) SQLite-net (01:07) SQLite-net Attributes (02:10) Getting Started (01:09) CRUD (01:05) SQLite Platforms (01:17) Demo: SQLite – Android (04:53) Demo: SQLite – iOS (04:56) Summary (00:20) Web Services Data (32:43) Introduction (00:19) Async Commands (03:15) HttpClient (01:26) HTTP Verbs (01:29) Notes (00:58) GET Operation (01:37) JSON.NET (01:50) Images (01:16) Other Http Verbs (01:27) Post (03:18) Demo: Http – iOS prt1 (05:26) Demo: Http – iOS prt2 (05:28) Demo: Http – Android (04:20) Summary (00:27) Direct Data (12:33) Introduction (00:23) Remote Data - Direct (02:47) Sql Server (01:15) Demo: Sql Server – iOS (04:15) Demo: Sql Server – Android (01:49) "codepage 1252 not supported" (01:03) Other Resources (00:43) Summary (00:15) Note: Thanks to Frank Kreuger for his data access library Sqlite-Net.  It is very helpful and I have used it in some other projects beyond just this training session.

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  • Kinect Presentation at Chippewa Valley Code Camp

    - by mbcrump
    On November 12th 2011, I gave a presentation at Chippewa Valley Code Camp titled, “Kinecting the Dots with the Kinect SDK”. As promised, here is the Slides / Code / Resources to my talk. (click image to download slides) The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. Resources : Download Kinect for Windows SDK beta 2 – You can either download a 32 or 64 bit SDK depending on your OS. FAQ for Kinect for Windows SDK Beta 2 Kinect for Windows SDK Quickstarts for Windows SDK Beta 2 Information on upgrading Kinect Applications to MS SDK Beta 2. – Brand new post by me on how to upgrade Kinect applications to Beta 2. Getting the Most out of the Kinect SDK by me for the Microsoft MVP Award Program Blog. My “Busy Developers Guide to the Kinect SDK” (still references Beta 1 – but most information is still valid) Helpful toolkits / templates mentioned in the talk. Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. KinectContrib – Visual Studio 2010 Templates (not updated for Beta 2 as of 11/14/2011). Fun Projects for learning purposes (all updated to Beta 2): Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinecting the Dots: Adding Buttons to your Kinect Application (not on Beta 2 – but check out the guide by me on how to do this) Thanks for attending! I had a really great time at the event and would like to personally thank everyone for coming out to support the local community.  Thanks for reading. Subscribe to my feed

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  • crash when using wireless network

    - by Erik
    ubuntu 12.04 32 bit When I start up my system almost instantly freezes, I found that the problem lays with my wireless network, because the crash is always t the same time as the message that tells me I am connected to a network when I start up connected to a cable everything works fine, I can even see that I am connected to our wireless network, until I unplug the ethernet cable, then it all freezes again the same happened when I boot from a live cd (from usb) The problem only occurs on my netbook, my laptop doesn't give any problems. I don't know if anyone else has had similar problems, or if anyone knows a solution... Thanks in advance! greetings Erik EDIT (21/3/2012): it seems there is some external factor involved, I'm using my netbook for about 50 minutes now while connected to the wireless network, and still it didn't crash strange enough, before these 50 minutes I had to put it down by holding the power button, because I decided to try it again, that time it did crash... before (while connected with an ethernet cable) I've been trying to get my Bluetooth working, that didn't succeed entirely, but I guess that might be a factor in the question why it doesn't crash at the moment now I rebooted, connected, and no crash... if it crashes again, I'll update this post again. in the meantime, if anyone has an idea on what could be a factor, and on how to create a crash using that factor, feel free to ask!

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  • Win32 strange exception

    - by Christian Frantz
    When creating 2500 objects, I get a strange windows exception. It says the operation copmleted successfully at my constructor line. The program doesn't run or anything. I'm assuming it has something to do with memory. Each object has 32 indices and 8 vertices, so that 640,000 bytes or whatever vertices and indices are stored as. Any idea on how to fix this? Creating 25 objects works fine\ System.ComponentModel.Win32Exception was unhandled Message=The operation completed successfully Source=System.Drawing ErrorCode=-2147467259 NativeErrorCode=0 StackTrace: at System.Drawing.Icon.Initialize(Int32 width, Int32 height) at System.Drawing.Icon..ctor(Type type, String resource) at Microsoft.Xna.Framework.WindowsGameWindow.GetDefaultIcon() at Microsoft.Xna.Framework.WindowsGameWindow..ctor() at Microsoft.Xna.Framework.WindowsGameHost..ctor(Game game) at Microsoft.Xna.Framework.Game.EnsureHost() at Microsoft.Xna.Framework.Game..ctor() at Cube_Chaser.Cube..ctor(GraphicsDevice graphicsDevice, Vector3 Position, Color Color) in C:\Users\daj\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Cube.cs:line 31 at Cube_Chaser.Cube.CreateMap() in C:\Users\user\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Cube.cs:line 247 at Cube_Chaser.Game1.LoadContent() in C:\Users\daj\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Game1.cs:line 86 at Microsoft.Xna.Framework.Game.Initialize() at Cube_Chaser.Game1.Initialize() in C:\Users\daj\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Game1.cs:line 77 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at Cube_Chaser.Program.Main(String[] args) in C:\Users\user\Desktop\Cube Chaser after removal of cubedrawable - Copy\Cube Chaser\Cube Chaser\Program.cs:line 15 InnerException:

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  • vsftpd: chroot_local_user causes GNU/TLS-error

    - by akrosikam
    Distro: Ubuntu 12.04.2 Server 32-bit Server client: vsftpd 2.3.5 (from default "main" repository) Problem: Since upgrading from Ubuntu 10.04 to Ubuntu 12.04 (nothing changed on client-side), vsftp has refused to make chroot-jails with the "chroot_local_user" directive on FTP(e/i)S-connections. Here's my vsftpd.conf: anonymous_enable=NO local_enable=YES write_enable=YES local_umask=022 dirmessage_enable=YES xferlog_enable=YES xferlog_std_format=YES ftpd_banner=How are you gentlemen. listen=YES pam_service_name=vsftpd userlist_enable=YES userlist_deny=NO tcp_wrappers=YES connect_from_port_20=YES ftp_data_port=20 listen_port=21 pasv_enable=YES pasv_promiscuous=NO pasv_min_port=4242 pasv_max_port=4252 pasv_addr_resolve=YES pasv_address=your.domain.com ssl_enable=YES allow_anon_ssl=NO force_local_logins_ssl=YES force_local_data_ssl=YES ssl_tlsv1=YES ssl_sslv2=NO ssl_sslv3=NO rsa_cert_file=/home/maw/ssl_ftp_test/vsftpd.pem rsa_private_key_file=/home/maw/ssl_ftp_test/vsftpd.pem debug_ssl=YES log_ftp_protocol=YES ssl_ciphers=HIGH chroot_local_user=NO How to reproduce: Have a working SSL/TLS-secured vsftpd-configuration (I suggest similar to the one above) ready. Try to connect with an FTP user client and upload some files. With my setup, the above listed config works well at this point. Edit /etc/vsftpd.conf and set chroot_local_user= to YES. Make sure that chroot_list_enable= and/or chroot_list_file= are not set. Comment them out if they are. Save and exit. Run sudo restart vsftpd (or sudo service vsftpd restart if you like) in a terminal. Try to connect with an FTP user client. You should see a message more or less like this: GnuTLS error -15: An unexpected TLS packet was received. This is an issue for me, as I do not want FTP-sessions to be able to list files outside the user's home folder. I have checked with several client-side apps, and I get the same results with every one of them. Filezilla is not so good regarding cipher methods nowadays, but as I am able to make an FTP(e)s-connection over TLS (as long as chroot'ing is disabled and ssl_ciphers is set to HIGH) I have a feeling ciphers are not the issue this time, and that I won't find the answer by tweaking configs on the client side. My vsftpd.log stays empty, even though debug_ssl and log_ftp_protocol are enabled, so no info there either.

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  • Start synergy on boot of Ubuntu 12.04

    - by SwimBikeRun
    I am having problems getting synergy to start on boot of my Ubuntu 12.04 desktop machine. I followed the troubleshooting at Start synergy on boot? completely, but I still couldn't get synergy to start on boot up. I tried running my client starter script manually and here is what resulted: m@m-o:/etc/synergy$ cat startsynergyc #!/bin/bash /usr/bin/synergyc -n MWin1 3.22.21.145 m@m-o:/etc/synergy$ ll total 28 drwxr-xr-x 2 root root 4096 Oct 30 14:29 ./ drwxr-xr-x 143 root root 12288 Oct 30 14:31 ../ -rwxr-xr-x 1 root root 54 Oct 30 14:29 startsynergyc* -rwxr-xr-x 1 root root 67 Oct 30 14:06 startsynergys* -rw-r--r-- 1 root root 659 Oct 30 14:06 synergy.conf m@m-o:/etc/synergy$ ./startsynergyc INFO: Synergy 1.4.14 Client on Linux 3.8.0-32-generic #47~precise1-Ubuntu SMP Wed Oct 2 16:19:35 UTC 2013 x86_64 It appears that synergy is running. This is exactly what is being told to startup with ubuntu assuming I did the lightdm modification correctly. However, I don't see any synergy running, and I certainly can't control the other computer. Btw, I changed my ip in the log from what it actually is ~ Is this a necessary precaution or are ips local to the network? What does knowing my IP allow someone to do?

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  • iPhone 4S Costs 50k In India. Heck! Rather I Buy Tata Nano Car For Twice The Money

    - by Gopinath
    Are you waiting to buy iPhone 4S in India? Stop waiting and start looking for alternatives as its going to be released in India with mind blowing price tags. A 16 GB iPhone 4S costs Rs. 44,500 + tax, 32 GB at 50,900 and the 64 GB..wait! Are you really interested to know the price? I’m not at all. Its ridiculous to spend 50,000 for a mobile phone in India. I hope majority of Indians agree with me. The Tata Nano, the world’s cheapest car, costs close to the double the price of iPhone 4S. Instead of buying an iPhone 4S for around 50K, it’s a wiser decision to buy a Tata Nano. Will the super rich of India afford to pay around 50,000 to own an iPhone 4S? I think they love to own it to show off their status but I guess they prefer to get it from US through their friends and relatives. In USA an unlocked iPhone 4S available through Apple Online Store costs just 33,500(~ 650 USD IN INR) and that is a straight away Rs. 11,000 discount. Why would the rich burn money? Airtel and Aircel has announced that the iPhone 4S is going to be available in their networks from November 25 onwards and both the operators started accepting the pre-orders. If you are really willing to burn your cash go ahead and book an iPhone 4S. This article titled,iPhone 4S Costs 50k In India. Heck! Rather I Buy Tata Nano Car For Twice The Money, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Cannot connect to postgresql on port 5432

    - by Assaf Lavie
    I installed the Bitnami Django stack which included PostgreSQL 8.4. When I run psql -U postgres I get the following error: psql: could not connect to server: No such file or directory Is the server running locally and accepting connections on Unix domain socket "/var/run/postgresql/.s.PGSQL.5432"? PG is definitely running and the pg_hba.conf file looks like this: # TYPE DATABASE USER CIDR-ADDRESS METHOD # "local" is for Unix domain socket connections only local all all md5 # IPv4 local connections: host all all 127.0.0.1/32 md5 # IPv6 local connections: host all all ::1/128 md5 What gives? "Proof" that pg is running: root@assaf-desktop:/home/assaf# ps axf | grep postgres 14338 ? S 0:00 /opt/djangostack-1.3-0/postgresql/bin/postgres -D /opt/djangostack-1.3-0/postgresql/data -p 5432 14347 ? Ss 0:00 \_ postgres: writer process 14348 ? Ss 0:00 \_ postgres: wal writer process 14349 ? Ss 0:00 \_ postgres: autovacuum launcher process 14350 ? Ss 0:00 \_ postgres: stats collector process 15139 pts/1 S+ 0:00 \_ grep --color=auto postgres root@assaf-desktop:/home/assaf# netstat -nltp | grep 5432 tcp 0 0 127.0.0.1:5432 0.0.0.0:* LISTEN 14338/postgres tcp6 0 0 ::1:5432 :::* LISTEN 14338/postgres root@assaf-desktop:/home/assaf#

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  • How do I install Apache Tomcat 7?

    - by Anupesh
    Troubleshooting with apache Tomcat 7 steps should be followed .... after downloading apache-Tomcat 7 // open terminal go to that downloading file folder in which tar.gz file is still. Untar the tar file tar -xzvf filename.tar.gz move a extracted directory of apache-Tomcat7 in current path sudo mv Directory_Name(Extracted eg.apache-Tomcat 7.0.32) /usr/local/Tomcat7 to set environment variable for Tomcat7 sudo nano /usr/local/Tomcat7/bin/setenv.sh then Nano editor will open .. JAVA_HOME =/usr/lib/jvm/java-6-sun export CATALINA_OPTS="$CATALINA_OPTS -Xms128m -Xmx1024m -XX:MaxPermSize=256m after hit ctrl+X to save file to set the role and username and password. sudo nano /usr/local/Tomcat7/conf/./tomcat-users.xml <role rolename="manager-gui" /> <role rolename="manager-script" /> <role rolename="manager-jmx" /> <role rolename="manager-status" /> <user username="admin" password="admin" roles="manager-gui,manager-script,manager-jmx,manager-status"/> Ctrl+X to save file If Port no confliction comes in a way then open file to change the port no. sudo nano /usr/local/Tomcat7/conf/./server.xml then change the connector port as you want....

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  • Assembly load and execute issue

    - by Jean Carlos Suárez Marranzini
    I'm trying to develop Assembly code allowing me to load and execute(by input of the user) 2 other Assembly .EXE programs. I'm having two problems: -I don't seem to be able to assign the pathname to a valid register(Or maybe incorrect syntax) -I need to be able to execute the other program after the first one (could be either) started its execution. This is what I have so far: mov ax,cs ; moving code segment to data segment mov ds,ax mov ah,1h ; here I read from keyboard int 21h mov dl,al cmp al,'1' ; if 1 jump to LOADRUN1 JE LOADRUN1 popf cmp al,'2' ; if 1 jump to LOADRUN2 JE LOADRUN2 popf LOADRUN1: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME1] ; Not sure if it works INT 21H LOADRUN2: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME2] ; Not sure if it works INT 21H ; Here I define the bytes containing the pathnames PROGNAME1 db 'C:\Users\Usuario\NASM\Adding.exe',0 PROGNAME2 db 'C:\Users\Usuario\NASM\Substracting.exe',0 I just don't know how start another program by input in the 'parent' program, after one is already executing. Thanks in advance for your help! Any additional information I'll be more than happy to provide. -I'm using NASM 16 bits, Windows 7 32 bits.

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  • MSDN article on jQuery Mobile

    - by Wallym
    My article on jQuery Mobile has been published.  Please check it out.There’s no doubt about it. Wherever developers look and whoever they talk to, mobile is at the top of the list. Talk to a C-level executive, and the conversation turns to mobile, and the question “How do I get me some of that?” comes up. Talk to other developers, and they tell you they’re targeting mobile devices. Mobile has become a big deal as smartphones have taken hold in the consumer marketplace.In the years leading up to the current focus on mobile applications and devices, Web developers have been adding more and more client-side functionality to their applications. You can see this in the use of client-side JavaScript libraries like jQuery.With the growth of the market for mobile devices, the ability to create applications that run across platforms is very important for developers and for businesses that are trying to keep their expenses in check. There are a set of applications, mostly in the area of content consumption (think Amazon.com), that run well in a mobile Web browser. Unfortunately, there are differences between Web browsers on various mobile devices. The goal of the recently introduced jQuery Mobile (jQM) library is to provide cross-browser support to allow developers to build applications that can run across the various mobile Web browsers and provide the same—or at least a very similar—user interface.The jQuery Mobile library was introduced in an alpha release in the fall of 2010 and released to manufacturing in November 2011. At the time of this writing, the current version of jQuery Mobile is 1.1.1. By the time you read this, jQuery Mobile will almost certainly have reached version 1.2.0. The library has been embraced by Microsoft, Adobe and other companies for mobile Web development. In August 2011, jQM had 32 percent market share compared with other mobile JavaScript frameworks such as iWebKit and jQTouch. This market share is impressive given that it started from zero little more than 12 months ago, and the 1.0 release is the first officially supported release.

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  • SQL Server 2012 Memory Manager KB articles

    - by SQLOS Team
    Since the release of SQL Server 2012 with a redesigned memory manager, a steady stream of KB articles have been produced by CSS to provide guidance on the new or changed options, as well as fixes that have been published..   How has memory sizing changed in SQL 2012? 2663912 Memory configuration and sizing considerations in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2663912     Setting "locked pages" to avoid SQL Server memory pages getting swapped has been simplified, particularly for Standard Edition, the details can be found here: 2659143 How to enable the "locked pages" feature in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2659143   Note the following deprecation (particularly relevant for 32-bit installations): 2644592 The "AWE enabled" SQL Server feature is deprecated - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2644592   Note the following fixes available: 2708594 FIX: Locked page allocations are enabled without any warning after you upgrade to SQL Server 2012 - http://support.microsoft.com/kb/2708594/EN-US 2688697 FIX: Out-of-memory error when you run an instance of SQL Server 2012 on a computer that uses NUMA - http://support.microsoft.com/kb/2688697/EN-US Originally posted at http://blogs.msdn.com/b/sqlosteam/

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  • Oracle VM VirtualBox 4.0 Now Available

    - by Paulo Folgado
    Delivering on Oracle's commitment to open source, Oracle VM VirtualBox 4.0 is now available, further enhancing the popular, open source, cross-platform virtualization software.   "Oracle VM VirtualBox 4.0 is the third major product release in just over a year, and adds to the many new product releases across the Oracle Virtualization product line, illustrating the investment and importance that Oracle places on providing a comprehensive desktop to datacenter virtualization solution," says Wim Coekaerts, senior vice president, Linux and Virtualization Engineering, Oracle. "With an improved user interface and added virtual hardware support, customers will find Oracle VM VirtualBox 4.0 provides a richer user experience." Part of Oracle's comprehensive portfolio of virtualization solutions, Oracle VM VirtualBox enables desktop or laptop computers to run multiple guest operating systems simultaneously, allowing users to get the most flexibility and utilization out of their PCs, and supports a variety of host operating systems, including Windows, Mac OS X, most popular flavors of Linux (including Oracle Linux), and Oracle Solaris. Oracle VM VirtualBox 4.0 delivers increased capacity and throughput to handle greater workloads, enhanced virtual appliance capabilities, and significant usability improvements. Support for the latest in virtual hardware, including chipsets supporting PCI Express, further extends the value delivered to customers, partners, and developers. Highlights of Oracle VM VirtualBox 4.0 include New Open Architecture - Oracle and community developers can now create extensions that customize Oracle VM VirtualBox and add features not previously available.Enhanced Usability - A new scalable display mode enables users to view more virtual displays on their existing monitors. Improvements to VM management, including visual VM previews, an optional attributes display, and easy launch shortcut creation enables administrators and power users to customize the interface to make it as simple or as comprehensive as required.Increased Capacity and Throughput - A new asynchronous I/O model for networked (iSCSI) and local storage delivers significant storage related performance improvements, while new optimizations allow larger datacenter-class workloads, such as Oracle's middeware, to be run on 32-bit Windows hosts for testing and demo purposes. Powerful Virtual Appliance Sharing Capabilities - Enhanced support for standards-compliant OVF appliances and added support for OVA format descriptors. All information about a VM may be stored in a single folder to facilitate easier direct sharing among VMs. Support for Latest Virtual Hardware - A new, modern virtual chipset supporting PCI Express and other hardware enhancements including high-definition audio devices helps ensure support for the most demanding virtual workloads.

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  • Help find correct alsa model for onboard sound (alc887?) that will work with jack and have correct mixer setup

    - by Jazz
    I have a Gigabyte GA-MA74GMT-S2 motherboard. I am using Jack for sound - connected to ALSA. I am running Ubuntu 12.04. aplay -l reports card 0: SB [HDA ATI SB], device 0: ALC887 Analog [ALC887 Analog] The problem is that the default setup, that alsa decides to use, causes stuttering and xruns no matter how generous I set the frames/period or periods/buffer etc. Also, Jack works fine if I plug in an external USB sound system and use that. My processor is an AMD phenom x4 945, and I have 8GB ram, and Video card is Geforce GTX550 Ti, all of which should be quite capable enough. I also tried Pulseaudio and that works fine, but I need to use Jack At first I thought it might be an interrupt conflict, but I have found that adding "options snd-hda-intel model=generic" to /etc/modprobe.d/alsa-base.conf causes it to play correctly, but the limited mixer setup lacks controls I need - so this setup isn't good enough. Still, it seems to prove it isn't a hardware conflict. I have tried many other models, such as 3stack, 6stack, auto and even basic, and they all suffer from the stuttering. I eventually found "options snd-hda-intel model=3stack-6ch-intel" works without stuttering, and mixer is much closer to what it needs to be. Can anyone help on how to get a correct and accurate model for ALSA to use? More info on the hardware that might help... *-multimedia description: Audio device product: SBx00 Azalia (Intel HDA) vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 14.2 bus info: pci@0000:00:14.2 version: 00 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=snd_hda_intel latency=32 resources: irq:16 memory:fe024000-fe027fff

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  • CodePlex Daily Summary for Tuesday, May 11, 2010

    CodePlex Daily Summary for Tuesday, May 11, 2010New ProjectsASP.NET MVC Extensions: ASP.NET MVC Extensions is developed on top of ASP.NET MVC extensibility point, which allows your IoC Container to rule everywhere.Best practices in .NET: NMA is a collection of knowledges that I learned from my co-worker and Internet. It's built on Domain Driven Design theories. I used Struture Map,...BioRider: Project participant of the 1st National Award for InteroperabilityBSoft: that's the project for bsoftClosedXML - The easy way to OpenXML: ClosedXML makes it easier for developers to create OpenXML files for Excel 2007. It provides a nice object oriented way to manipulate the files (si...Dragon Master: A tool for all D&D masters that need to create Dragon NPCsFacturator - Create invoices easy and fast: Windows forms application for creating invoices based on a Word template. Including a simple workflow for send, payed and finished invoices and a q...FreeEPG: An Australian EPG using the Freeview online guide. All Freeview regions are supported and data can be exported in either XMLTV or Microsoft Media ...GreedyRSS: Convert everything to RSS FeedHByte: In honor of the heisenberg uncertainty principle. This is an implementation of a type who has byte semantics, but who's value and location can not...JSON RPC 2.0 - Javascript/.NET Implementation: JSON RPC 2.0 - Javascript/.NET Implementation - NOT READY YETMjollnir - Supplemental Library for BCL: Mjollnir is Supplements Library for BCL. Mjollnir is Compatible with .NET Framework 4 (or maybe later).Money Spinner: MoneySpinnerMSPY 2010 Open Extended Dictionary Building Tool: A tool to create Open Extend Dictionary for Microsoft Pinyin IME 2010, it is develped in C#Sharepoint Data Store: This is a small library that lets SharePoint developers store and manage custom application information in SharePoint.SharePointSlim: We are going to use it in conjunction with the PowerSlim projectSSTA: A Tool to Compare SQL Database Schema Versionstbeasy: tbeasyNew Releases8085 Microprocessor simulator: 8085 Instruction Set Simulator with source code: 8085 Instruction set simulator with windows installer plus complete source code and examplesAutoArchive: Site Template...: Slightly off topic, but take a looK!BioRider: Uptiva Dreams IT Entry: ==================================== National Interoperability Award ==================================== TEAM: Uptiva Dreams IT PROJECT: BioRide...C# Developer Utility Library: ScrimpNet.Core Library May 2010: Initial upload of project library. Contains only source files. Recommend adding extracted files to your project as a project reference.Coot: Beta 1: To install the screen saver: Extract the contents of the zip file (all three files) to C:\Windows\System32 Go to screen saver properties, select ...Deploy Workflow Manager: Deploy Workflow Manager v1: Recommend you test on your development environment first before implementing into production. Criteria to run the workflow is assumed to be inclu...Expression Encoder 3 Visual Basic Samples: Encoder 3 VB Samples: Zip file contains the Encoder 3 samples written in Visual Basic.FreeEPG: Debug Release: Initial Release. Run the application from the command line for options. If you choose to run the client as a Windows Service, then you will need t...FSharpChess: Alpha Release 0.197: This is just the latest version of the binaries. Note that there are two excecutables: FSharpChess includes a UI partially written in C# FSharpCh...GreedyRSS: GreedyRSS V2: V2与V1相比: 改进了插件架构 用数据库取代XML配置文件 用Web Services暴露了部分功能Headspring Labs: ASP.NET MVC 2 tips and tricks (code): Contains example app that demonstrates techniques in the Tips & Tricks powerpointHeadspring Labs: ASP.NET MVC tips and tricks PPT: Powerpoint file for the ASP.NET MVC tips and tricks talk.HouseFly controls: HouseFly controls beta 1.0.0.0: HouseFly controls release 1.0.0.0 betaiTuner - The iTunes Companion: iTuner 1.2.3782: This production release of iTuner 1.2 allows you to synchronize one or more iTunes playlists to a USB MP3 player. It also provides the ability to ...JSON RPC 2.0 - Javascript/.NET Implementation: v0.7: Protocol implemented. Most of the extra features implemented.MapWindow6: MapWindow 6.0 msi May 10, 2010: This version fixes a reproject bug where false_easting from .prj files was not being correctly converted into meters when the projection was in feet.Mouse Zoom - Visual Studio Extension: MouseZoom 1.7: Version 1.7 fixes a bug that can cause the keys to stick when leaving focus (e.g. opening a VS dialog box).Mouse Zoom - Visual Studio Extension: MouseZoom 1.8: Override mouse wheel scroll functionality to always scroll 25% no matter what zoom level you are on (by default, scrolling with the mouse wheel bec...MSPY 2010 Open Extended Dictionary Building Tool: 20100511build: First release. 1. Installation After you download it to your local disk, create a new folder and unzip it to the new folder, that's it. 2. run ...MSPY 2010 Open Extended Dictionary Building Tool: 20100511build2: First release. 1. Installation After you download it to your local disk, create a new folder and unzip it to the new folder, that's it. 2. run ...Multiwfn: multiwfn1.3.2: multiwfn1.3.2NASA Space Shuttle TV Schedule Transfer to Outlook Calendar: NASA Space Shuttle TV Schedule Release v1.4.132.1: Warning!There is a problem with the latest version of the program and rev 0 of STS-132 mission schedule. I am looking into the problem when the yea...NASA Space Shuttle TV Schedule Transfer to Outlook Calendar: NASA Space Shuttle TV Schedule Release v1.4.132.2: This release fixes a problem with rev 0 of the STS-132 mission schedule in recognizing the year of launch. NASA changed the year of launch to a fo...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.8: Switched compliation options to always run in 32-bit mode, to ensure it can connect to MSAccess & MSExcel on 64-bit machines. Updated parameterised...Open NFSe: OpenNFSe-Salvador v1.0.0: Atualização do OpenNFSe-Salvador para o novo schema utilizado pela prefeitura de Salvador.OpenSLIM: OpenSLIM-v373b0-20100509-0: Here is the list of new additions and improvements that this new major release incorporates: Systems Decommissioning Management. Improvements on...Pcap.Net: Pcap.Net 0.6.0 (44468): Pcap.Net - May 2010 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes ...PowerShell Community Extensions: 2.0 Production: PowerShell Community Extensions 2.0 Release NotesMay 10, 2010 The primary purpose of the Pscx 2.0 release is to convert from the previous approach...Scrum Sprint Monitor: v1.0.0.47921 (.NET 4-TFS 2010): What is new in this release? Minor version over 1.0.0.47911 introducing CEIP (Customer Experience Improvement Program). This is taking advantage of...Sharepoint Data Store: 1.0: First ReleaseSPVisualDev - SharePoint Developer Tool: Version 2.2.0: Visual Studio 2010 is now supported. Note that this is only intended to be used for MOSS 2007 / WSS 3.0 development and not for SP 2010. Package SP...SQL Server PowerShell Extensions: 2.2.1 Production: Release 2.2 re-implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 9 modules with 133 advanced functions, 2 cmdlets and 7 scri...VCC: Latest build, v2.1.30510.0: Automatic drop of latest buildVCC: Latest build, v2.1.30510.1: Automatic drop of latest buildVCC: Latest build, v2.1.30510.2: Automatic drop of latest buildVolumeMaster: Volume Master 2.0 Beta: First release of VolumeMaster. So if you're running Windows Vista / 7 you can have a handy Volume OSD and control your volume with the following sh...WabbitStudio Z80 Software Tools: SPASM2 32-Bit: A test release for SPASM2.Web Camera Shooter: 1.0.0.1: Video capturing: Touchless SDK -> AForge.Video. Main window shown in taskbar and not top most. Native images generated for all assemblies. Sm...Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryMirror Testing SystemThe Information Literacy Education Learning Environment (ILE)RawrCaliburn: An Application Framework for WPF and SilverlightwhiteBlogEngine.NETTweetSharpjQuery Library for SharePoint Web ServicesIonics Isapi Rewrite Filter

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  • CodePlex Daily Summary for Wednesday, July 24, 2013

    CodePlex Daily Summary for Wednesday, July 24, 2013Popular ReleasesGeoTransformer: GeoTransformer 4.5: Extensions can now be installed and uninstalled from the application. The extensions update the same way as the application - silently and automatically. Added ability to search for caches by pressing CTRL+F in the table views. (Thanks to JanisU for implementing this request) Added ability to remove edited customizations for multiple caches at once (use SHIFT or CTRL to select multiple lines in the table). A new experimental version for Windows 8 RT (on ARM processor) is also made availa...Kartris E-commerce: Kartris v2.5003: This fixes an issue where search engines appear to identify as IE and so trigger the noIE page if there is not a non-responsive skin specified.VG-Ripper & PG-Ripper: VG-Ripper 2.9.45: changes NEW: Added Support for "ImgBabes.com" links NEW: Added Support for "ImagesIon.com" linksFamily Tree Analyzer: Version 1.5.3.0: Added a new Lost Cousins Report to the Lost Cousins tab. This report displays colour coded boxes for each census showing whether census data has been found and entered into Lost Cousins website for all the UK census years.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.4: Magelia WebStore version 2.4 introduces new and improved features: Basket and order calculation have been redesigned with a more modular approach geographic zone algorithms for tax and shipping calculations have been re-developed. The Store service has been split in three services (store, basket, order). Product start and end dates have been added. For variant products a unique code has been introduced for the top (variable) product, product attributes can now be defined at the top ...LINQ to Twitter: LINQ to Twitter v2.1.08: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.AndroidCopyAndPaste: Capood: Erstes Release für Evaluation --> Changeset 26675AcDown?????: AcDown????? v4.4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.4.3 ?? ??Bilibili????????????? ???????????? ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2.10?...Magick.NET: Magick.NET 6.8.6.601: Magick.NET linked with ImageMagick 6.8.6.6. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/C# Intellisense for Notepad++: Initial release: Members auto-complete Integration with native Notepad++ Auto-Completion Auto "open bracket" for methods Right-arrow to accept suggestions51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.19.4: One Click Install from NuGet This release introduces the 51Degrees.mobi IIS Vary Header Fix. When Compression and Caching is used in IIS, the Vary header is overwritten, making intelligent caching with dynamic content impossible. Find out more about installing the Vary Header fix. Changes to Version 2.1.19.4Handlers now have a ‘Count’ property. This is an integer value that shows how many devices in the dataset that use that handler. Provider.cs -> GetDeviceInfoByID to address a problem w...SalarDbCodeGenerator: SalarDbCodeGenerator v2.1.2013.0719: Version 2.1.2013.0719 2013/7/19 Pattern Changes: * DapperContext pattern is added. * All patterns are updated to work with one-to-one relations. Changes: * One-to-one relation is supported. * Minor bug fixes.PantheR's GraphX for .NET: GraphX for .NET v0.9.5 BETA: BETA 0.9.5 + Added GraphArea.SaveAsImage() method that supports different image formats + Added GraphArea.UseNativeObjectArrange property. True by default. If set to False it will use different coordinates handling that helps to soften vertex drag issues to the top and left area sides. + Added GraphArea.Translation property. It is needed to get correct translation coordinates when determining object position from the mouse coordinates. + Added new VertexControl.PositionChanged event along wit....NET Code Migrator for Dynamics CRM: v1.0.12: Combined the main macros, generated macros from a sample organization, and the CreateVisualStudioMacros utility into a single package.DARF: Dynamic Application Runtime Framework: DARF.Demo: This demo is DARF.IDE application plus a sample file (calculator.xda) which describes a very simple calculator. All you need to do is to unzip the package, run DARF.IDE.exe and load calculator.xda then press F5 or select 'Execute' from 'Code' menu to see the execution of the application. The calculator.xda file is fully commented so you can inspect the file and get a feeling of the way DARF works. This sample application makes use of some pre-written blocks (namely button, textbox and ...) ...Player Framework by Microsoft: Player Framework for Windows and WP (v1.3 beta 2): Includes all changes in v1.3 beta 1 Additional support for Windows 8.1 Preview New API (JS): addTextTrack New API (JS): msKeys New API (JS): msPlayToPreferredSourceUri New API (JS): msSetMediaKeys New API (JS): onmsneedkey New API (Xaml): SetMediaStreamSource method New API (Xaml): Stretch property New API (Xaml): StretchChanged event New API (Xaml): AreTransportControlsEnabled property New API (Xaml): IsFullWindow property New API (Xaml): PlayToPreferredSourceUri proper...CodeGen Code Generator: CodeGen 4.2.11: Changes in this release include: Added several new alternate forms of the <FIELD_SELWND> token to provide template developers better control over the case of field selection window names. Also added a new token <FIELD_SELWND_ORIGINAL> to preserve the case of selection window names in the same way that <FIELD_SELWND> used to. Enhanced UI Toolkit window script selection window processing (-ws) so that selection window names are no longer case sensitive (they aren't in UI Toolkit). Also the -w...Outlook 2013 Add-In: Multiple Calendars: As per popular request, this new version includes: - Support for multiple calendars. This can be enabled in the configuration by choosing which ones to show/hide appointments from. In some cases (public folders) it may time out and crash, and so far it only supports "My Calendars", so not shared ones yet. Also they're currently shown in the same font/color so there are no confusions with color categories, but please drop me a line on any suggestions you'd like to see implemented. - Added fri...Circuit Diagram: Circuit Diagram 2.0 Beta 2: New in this release: Show grid in editor Cut/copy/paste support Bug fixesCommunity TFS Build Extensions: July 2013: The July 2013 release contains VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 The Community TFS Build Manager can also be found in the Visual Studio Gallery here where updates will first become available. A version supporting VS2010 is also available in the Gallery here.New Projects.NET Weaver: This project is a base project to weave code in existing assemblies.AAP WB: aam aadmi party west bengal facebook appajax call wcf: it's about how to call wcf use ajax in asp.netBMI: Test ProjectCarWebOOB: Website for learning subject about object oriented databaseCloud Ninja Polyglot Persistence: The Cloud Ninja Polyglot Persistence project is a sample that demonstrates the use of multiple and different types of repositories to persist application data.ConsoleGamePacMan: C# console Implementation of popular game Pac-MancrawlerTeam: crawlerDB-Team-Project-Mimosa: Telerik Database Project Team MimosaDemoJS: Nonedeployspsolution: powershell snapin that mimics publishing behaviour of wsp sharepoint solution in visual studio.Du Lich Thanh Nien: Du L?ch Thanh NiênElectronic Commerce Resource Planning: Electronic Commerce Resource PlanningGnuPGNotepad: A notepad based GUI for GnuPG (PGP) which allows you to Encrypt/Decrypt on the fly, or save & load encrypted to disk without using temporary clear text files.modbusclasslabrarycsharp: Summary MvcAppTestSolution: MVCNext Inventory: NextInventory is an open source application. Native in the ASP.Net MVC4.Org Chart in SharePoint 2010 using Google API.: Organization Chart webpart for SharePoint 2010 using Google API and SharePoint list as the data source. Good for small organizations with no AD hierarchy.Parsec SWTOR Parser: .NET Combat Log Parser Windows Application for SWTOR (Star Wars the Old Republic)Portable Imaging Library for .NET: Portable Imaging Library for asynchronous loading, modifying and saving images from any thread (out of UI thread for WPF/WP8).Powershell MetadataExplorer: Windows Powershell SnapIn that includes the Get-ItemMetadata cmdlet. The Get-ItemMetadata cmdlet retrieves extended metadata associated with file system items.Pseudogenerator: Pseudogenerator es un generador de numeros pseudoaleatorios compatible con una variedad de metodos de generacion. Muy util en el area de simulaciones digitales.PushIt!: Very interesting arcade game.S3Console: This project is an initiative to create shell like interactive console application to administer amazon s3 using c#.net.Sample VariableSizedWrapGrid Windows Phone: This example gives an idea of ​​how to make the size of a list item dynamically. In this case a user control that has been created by VariableSizedWrapGrid kinnSchool CMS: School CMS is a school content management system, written in PHP and run from a single MySQL Database. Anyone can use school cms.Sys: This is library of collection of most used .NET components implemented in C#VariousPublicExperiments: This project contains various experiments, publish for educational purposes. These projects may later on be branched to their own repositories.VBDownloader: *VBDownloader* _The open source solution for downloading_wechat demo: wechat demoZing State Explorer: Zing is a state explorer for models of concurrent and asynchronous programs.

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  • Is it reasonable to expect knowing the whole stack bottom up?

    - by Vaibhav Garg
    I am an Sr. developer/architect/Product Manager for embedded systems. The systems that I have had experience with have typically been small to medium size codebases - typically close to 25-30K LOC in C, using 8-16 and 32 bit low end microcontrollers. The systems have been entirely bootstrapped by our team - meaning right from the start-up code to the end application code has either been written by the team, or at the very least, is thoroughly understood and maintained by us. Now, if we were to start developing more complex systems with complex peripherals, such as USB OTG et al. (think, low end cell phones), there are libraries and stacks available commercially and from chip vendors that reduce the task to just calling the right APIs and being able to use those peripherals. Now, from a habit point of view, this does not give me and the team a comfortable feeling, not being able to comprehend the entire code tree, with virtual black boxes at the lower layers. Is it reasonable to devote, and reserve, time getting into the details of how the APIs are implemented, assuming that the same would also entail getting into details of relevant standards (again, for USB as an example)? Or, alternatively, should a thorough understanding of the top level usage of the APIs be sufficient? This of course assumes that the source codes to all libraries are available, which they are, in almost all cases. Edit: In partial response to @Abhi Beckert, the documentation is refreshingly very comprehensive and meticulously maintained, AFAIK and been able to judge. I have not had a long experience with the same.

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  • Unable to set my own icon for launcher item in 12.04

    - by Alex K
    I use the Faenza icon collection in Ubuntu 12.04 Unity with no issues. I decided to change my Gimp launcher icon, so I made my own (gimp-ak.png) and added it, and its appropriately sized derivatives, to the Faenza icon folders: /usr/share/icons/Faenza/apps/16/gimp-ak.png /usr/share/icons/Faenza/apps/22/gimp-ak.png /usr/share/icons/Faenza/apps/24/gimp-ak.png /usr/share/icons/Faenza/apps/32/gimp-ak.png /usr/share/icons/Faenza/apps/48/gimp-ak.png /usr/share/icons/Faenza/apps/64/gimp-ak.png /usr/share/icons/Faenza/apps/96/gimp-ak.png /usr/share/icons/Faenza/apps/scalable/gimp-ak.svg I then updated the Icon field in /usr/share/applications/gimp.desktop from "gimp" to "gimp-ak": [Desktop Entry] Version=1.0 Type=Application Name=GIMP Image Editor GenericName=Image Editor Comment=Create images and edit photographs Exec=gimp-2.6 %U TryExec=gimp-2.6 Icon=gimp-ak Terminal=false Categories=Graphics;2DGraphics;RasterGraphics;GTK; X-GNOME-Bugzilla-Bugzilla=GNOME X-GNOME-Bugzilla-Product=GIMP X-GNOME-Bugzilla-Component=General X-GNOME-Bugzilla-Version=2.6.12 X-GNOME-Bugzilla-OtherBinaries=gimp-2.6 StartupNotify=true MimeType=application/postscript;application/pdf;image/bmp;image/g3fax;image/gif;image/x-$ X-Ubuntu-Gettext-Domain=gimp20 After logging off (and even restarting), my custom icon does not show up - Gimp has the default gear icon: Setting the Icon field in gimp.desktop to any other icon in the Faenza collection works fine. What do I need to do to get my custom icon to show up properly?

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  • How do i delete these files?

    - by user107277
    I ran this command sudo find / -type d -name '*Trash*' | sudo xargs du -h | sort This was the output: 100M /root/.local/share/Trash/files/recup_dir.2.30 100M /root/.local/share/Trash/files/recup_dir.2.72 100M /root/.local/share/Trash/files/recup_dir.32 101M /root/.local/share/Trash/files/recup_dir.2.27 101M /root/.local/share/Trash/files/recup_dir.29 103M /root/.local/share/Trash/files/recup_dir.2.7 103M /root/.local/share/Trash/files/recup_dir.9 103M /root/.local/share/Trash/files/recup_dir.93 106M /root/.local/share/Trash/files/recup_dir.187 106M /root/.local/share/Trash/files/recup_dir.71 107M /root/.local/share/Trash/files/recup_dir.131 107M /root/.local/share/Trash/files/recup_dir.136 107M /root/.local/share/Trash/files/recup_dir.2.46 107M /root/.local/share/Trash/files/recup_dir.51 108M /root/.local/share/Trash/files/recup_dir.106 108M /root/.local/share/Trash/files/recup_dir.2.78 108M /root/.local/share/Trash/files/recup_dir.52 109M /root/.local/share/Trash/files/recup_dir.2.32 109M /root/.local/share/Trash/files/recup_dir.34 110M /root/.local/share/Trash/files/recup_dir.2.28 110M /root/.local/share/Trash/files/recup_dir.2.53 110M /root/.local/share/Trash/files/recup_dir.30 110M /root/.local/share/Trash/files/recup_dir.55 110M /root/.local/share/Trash/files/recup_dir.89 112M /root/.local/share/Trash/files/recup_dir.2.31 112M /root/.local/share/Trash/files/recup_dir.33 114M /root/.local/share/Trash/files/recup_dir.2.29 114M /root/.local/share/Trash/files/recup_dir.2.74 114M /root/.local/share/Trash/files/recup_dir.31 115M /root/.local/share/Trash/files/recup_dir.125 117M /root/.local/share/Trash/files/recup_dir.83 118M /root/.local/share/Trash/files/recup_dir.105 118M /root/.local/share/Trash/files/recup_dir.2.70 119M /root/.local/share/Trash/files/recup_dir.133 1.1G /root/.local/share/Trash/files/recup_dir.148 11M /root/.local/share/Trash/files/recup_dir.179 1.1M /root/.local/share/Trash/info 122M /root/.local/share/Trash/files/recup_dir.80 124M /root/.local/share/Trash/files/recup_dir.137 125G /root/.local/share/Trash 125G /root/.local/share/Trash/files 125M /root/.local/share/Trash/files/recup_dir.2.49 129M /root/.local/share/Trash/files/recup_dir.153 1.2G /root/.local/share/Trash/files/recup_dir.165 1.2G /root/.local/share/Trash/files/recup_dir.166 12K /media/A80E1DE60E1DAE76/.Trash-1000/files 12M /root/.local/share/Trash/files/recup_dir.178 12M /root/.local/share/Trash/files/recup_dir.180 12M /root/.local/share/Trash/files/recup_dir.181 130M /root/.local/share/Trash/files/recup_dir.85 137M /root/.local/share/Trash/files/recup_dir.2.5 137M /root/.local/share/Trash/files/recup_dir.7 137M /root/.local/share/Trash/files/recup_dir.76 13M /root/.local/share/Trash/files/recup_dir.143 13M /root/.local/share/Trash/files/recup_dir.18 13M /root/.local/share/Trash/files/recup_dir.182 13M /root/.local/share/Trash/files/recup_dir.2.16 13M /root/.local/share/Trash/files/recup_dir.2.2 13M /root/.local/share/Trash/files/recup_dir.4 140M /root/.local/share/Trash/files/recup_dir.2.77 145M /root/.local/share/Trash/files/recup_dir.2.63 147M /root/.local/share/Trash/files/recup_dir.2.43 147M /root/.local/share/Trash/files/recup_dir.45 148M /root/.local/share/Trash/files/recup_dir.84 149M /root/.local/share/Trash/files/recup_dir.160 149M /root/.local/share/Trash/files/recup_dir.2.79 1.4G /root/.local/share/Trash/files/recup_dir.191 150M /root/.local/share/Trash/files/recup_dir.2.26 150M /root/.local/share/Trash/files/recup_dir.28 153M /root/.local/share/Trash/files/recup_dir.64 153M /root/.local/share/Trash/files/recup_dir.78 154M /root/.local/share/Trash/files/recup_dir.107 155M /root/.local/share/Trash/files/recup_dir.2.80 155M /root/.local/share/Trash/files/recup_dir.79 15M /root/.local/share/Trash/files/recup_dir.151 162M /root/.local/share/Trash/files/recup_dir.65 163M /root/.local/share/Trash/files/recup_dir.82 164M /root/.local/share/Trash/files/recup_dir.104 165M /root/.local/share/Trash/files/recup_dir.2.39 165M /root/.local/share/Trash/files/recup_dir.41 168M /root/.local/share/Trash/files/recup_dir.2.62 16M /root/.local/share/Trash/files/recup_dir.171 170M /root/.local/share/Trash/files/recup_dir.135 170M /root/.local/share/Trash/files/recup_dir.159 171M /root/.local/share/Trash/files/recup_dir.91 172M /root/.local/share/Trash/files/recup_dir.2.41 172M /root/.local/share/Trash/files/recup_dir.43 175M /root/.local/share/Trash/files/recup_dir.2.33 175M /root/.local/share/Trash/files/recup_dir.35 176M /root/.local/share/Trash/files/recup_dir.2.76 179M /root/.local/share/Trash/files/recup_dir.2.38 179M /root/.local/share/Trash/files/recup_dir.40 179M /root/.local/share/Trash/files/recup_dir.61 1.7G /root/.local/share/Trash/files/recup_dir.167 17M /root/.local/share/Trash/files/recup_dir.172 180M /root/.local/share/Trash/files/recup_dir.186 181M /root/.local/share/Trash/files/recup_dir.2.71 182M /root/.local/share/Trash/files/recup_dir.158 183M /root/.local/share/Trash/files/recup_dir.2.59 185M /root/.local/share/Trash/files/recup_dir.123 189M /root/.local/share/Trash/files/recup_dir.92 18M /root/.local/share/Trash/files/recup_dir.142 18M /root/.local/share/Trash/files/recup_dir.149 18M /root/.local/share/Trash/files/recup_dir.150 18M /root/.local/share/Trash/files/recup_dir.152 18M /root/.local/share/Trash/files/recup_dir.173 18M /root/.local/share/Trash/files/recup_dir.177 191M /root/.local/share/Trash/files/recup_dir.147 193M /root/.local/share/Trash/files/recup_dir.102 195M /root/.local/share/Trash/files/recup_dir.73 196M /root/.local/share/Trash/files/recup_dir.94 198M /root/.local/share/Trash/files/recup_dir.2.58 19M /root/.local/share/Trash/files/recup_dir.175 19M /root/.local/share/Trash/files/recup_dir.176 205M /root/.local/share/Trash/files/recup_dir.108 206M /root/.local/share/Trash/files/recup_dir.56 206M /root/.local/share/Trash/files/recup_dir.60 207M /root/.local/share/Trash/files/recup_dir.2.55 209M /root/.local/share/Trash/files/recup_dir.90 2.0G /root/.local/share/Trash/files/recup_dir.190 20K /media/A80E1DE60E1DAE76/.Trash-1000/info 20M /root/.local/share/Trash/files/recup_dir.17 20M /root/.local/share/Trash/files/recup_dir.2.15 210M /root/.local/share/Trash/files/recup_dir.121 211M /root/.local/share/Trash/files/recup_dir.134 212M /root/.local/share/Trash/files/recup_dir.57 21M /root/.local/share/Trash/files/recup_dir.174 223M /root/.local/share/Trash/files/recup_dir.88 225M /root/.local/share/Trash/files/recup_dir.118 230M /root/.local/share/Trash/files/recup_dir.87 232M /root/.local/share/Trash/files/recup_dir.66 235M /root/.local/share/Trash/files/recup_dir.139 236M /root/.local/share/Trash/files/recup_dir.97 238M /root/.local/share/Trash/files/recup_dir.2.54 240M /root/.local/share/Trash/files/recup_dir.163 241M /root/.local/share/Trash/files/recup_dir.126 242M /root/.local/share/Trash/files/recup_dir.2.81 243M /root/.local/share/Trash/files/recup_dir.156 244M /root/.local/share/Trash/files/recup_dir.2.37 244M /root/.local/share/Trash/files/recup_dir.39 248M /root/.local/share/Trash/files/recup_dir.110 249M /root/.local/share/Trash/files/recup_dir.75 256M /root/.local/share/Trash/files/recup_dir.2.73 257M /root/.local/share/Trash/files/recup_dir.2.64 25M /root/.local/share/Trash/files/recup_dir.10 25M /root/.local/share/Trash/files/recup_dir.2.8 262M /root/.local/share/Trash/files/recup_dir.86 266M /root/.local/share/Trash/files/recup_dir.144 27M /root/.local/share/Trash/files/recup_dir.99 282M /root/.local/share/Trash/files/recup_dir.127 29M /root/.local/share/Trash/files/recup_dir.183 29M /root/.local/share/Trash/files/recup_dir.22 29M /root/.local/share/Trash/files/recup_dir.2.20 316M /root/.local/share/Trash/files/recup_dir.124 31M /root/.local/share/Trash/files/recup_dir.2.21 31M /root/.local/share/Trash/files/recup_dir.23 320M /root/.local/share/Trash/files/recup_dir.168 32M /root/.local/share/Trash/files/recup_dir.12 32M /root/.local/share/Trash/files/recup_dir.2.10 334M /root/.local/share/Trash/files/recup_dir.140 338M /root/.local/share/Trash/files/recup_dir.69 33M /root/.local/share/Trash/files/recup_dir.21 33M /root/.local/share/Trash/files/recup_dir.2.19 340M /root/.local/share/Trash/files/recup_dir.2.57 341M /root/.local/share/Trash/files/recup_dir.185 342M /root/.local/share/Trash/files/recup_dir.169 343M /root/.local/share/Trash/files/recup_dir.129 346M /root/.local/share/Trash/files/recup_dir.111 348M /root/.local/share/Trash/files/recup_dir.103 351M /root/.local/share/Trash/files/recup_dir.2.34 351M /root/.local/share/Trash/files/recup_dir.36 352M /root/.local/share/Trash/files/recup_dir.155 358M /root/.local/share/Trash/files/recup_dir.59 36G /root/.local/share/Trash/files/recup_dir.1 36G /root/.local/share/Trash/files/recup_dir.2 36M /root/.local/share/Trash/files/recup_dir.120 36M /root/.local/share/Trash/files/recup_dir.2.24 36M /root/.local/share/Trash/files/recup_dir.2.51 36M /root/.local/share/Trash/files/recup_dir.26 37M /root/.local/share/Trash/files/recup_dir.112 390M /root/.local/share/Trash/files/recup_dir.162 398M /root/.local/share/Trash/files/recup_dir.2.67 39M /root/.local/share/Trash/files/recup_dir.145 401M /root/.local/share/Trash/files/recup_dir.2.52 402M /root/.local/share/Trash/files/recup_dir.54 408M /root/.local/share/Trash/files/recup_dir.2.40 408M /root/.local/share/Trash/files/recup_dir.42 4.0K /home/daniel/.local/share/Trash 40K /media/A80E1DE60E1DAE76/.Trash-1000 41M /root/.local/share/Trash/files/recup_dir.13 41M /root/.local/share/Trash/files/recup_dir.2.11 428M /root/.local/share/Trash/files/recup_dir.2.61 434M /root/.local/share/Trash/files/recup_dir.2.36 434M /root/.local/share/Trash/files/recup_dir.38 43M /root/.local/share/Trash/files/recup_dir.19 43M /root/.local/share/Trash/files/recup_dir.2.17 43M /root/.local/share/Trash/files/recup_dir.53 440M /root/.local/share/Trash/files/recup_dir.157 448M /root/.local/share/Trash/files/recup_dir.2.35 448M /root/.local/share/Trash/files/recup_dir.37 44M /root/.local/share/Trash/files/recup_dir.20 44M /root/.local/share/Trash/files/recup_dir.2.18 454M /root/.local/share/Trash/files/recup_dir.116 47M /root/.local/share/Trash/files/recup_dir.11 47M /root/.local/share/Trash/files/recup_dir.2.9 48M /root/.local/share/Trash/files/recup_dir.2.48 495M /root/.local/share/Trash/files/recup_dir.192 49M /root/.local/share/Trash/files/recup_dir.114 49M /root/.local/share/Trash/files/recup_dir.50 52M /root/.local/share/Trash/files/recup_dir.3 538M /root/.local/share/Trash/files/recup_dir.2.68 53M /root/.local/share/Trash/files/recup_dir.95 54M /root/.local/share/Trash/files/recup_dir.98 551M /root/.local/share/Trash/files/recup_dir.63 57M /root/.local/share/Trash/files/recup_dir.101 5.7M /root/.local/share/Trash/files/recup_dir.119 57M /root/.local/share/Trash/files/recup_dir.14 57M /root/.local/share/Trash/files/recup_dir.2.12 581M /root/.local/share/Trash/files/recup_dir.70 586M /root/.local/share/Trash/files/recup_dir.170 588M /root/.local/share/Trash/files/recup_dir.62 58M /root/.local/share/Trash/files/recup_dir.2.4 58M /root/.local/share/Trash/files/recup_dir.2.42 58M /root/.local/share/Trash/files/recup_dir.44 58M /root/.local/share/Trash/files/recup_dir.6 59M /root/.local/share/Trash/files/recup_dir.2.22 59M /root/.local/share/Trash/files/recup_dir.24 603M /root/.local/share/Trash/files/recup_dir.109 60M /root/.local/share/Trash/files/recup_dir.15 60M /root/.local/share/Trash/files/recup_dir.2.13 619M /root/.local/share/Trash/files/recup_dir.154 61M /root/.local/share/Trash/files/recup_dir.2.23 61M /root/.local/share/Trash/files/recup_dir.25 626M /root/.local/share/Trash/files/recup_dir.138 62M /root/.local/share/Trash/files/recup_dir.2.3 62M /root/.local/share/Trash/files/recup_dir.5 63M /root/.local/share/Trash/files/recup_dir.188 64M /root/.local/share/Trash/files/recup_dir.2.1 65M /root/.local/share/Trash/files/recup_dir.113 65M /root/.local/share/Trash/files/recup_dir.146 69M /root/.local/share/Trash/files/recup_dir.122 701M /root/.local/share/Trash/files/recup_dir.2.60 71M /root/.local/share/Trash/files/recup_dir.130 71M /root/.local/share/Trash/files/recup_dir.141 72M /root/.local/share/Trash/files/recup_dir.132 72M /root/.local/share/Trash/files/recup_dir.2.47 74M /root/.local/share/Trash/files/recup_dir.16 74M /root/.local/share/Trash/files/recup_dir.2.14 74M /root/.local/share/Trash/files/recup_dir.2.25 74M /root/.local/share/Trash/files/recup_dir.2.45 74M /root/.local/share/Trash/files/recup_dir.27 74M /root/.local/share/Trash/files/recup_dir.47 751M /root/.local/share/Trash/files/recup_dir.164 752M /root/.local/share/Trash/files/recup_dir.128 76M /root/.local/share/Trash/files/recup_dir.49 77M /root/.local/share/Trash/files/recup_dir.115 77M /root/.local/share/Trash/files/recup_dir.77 8.0K /media/A80E1DE60E1DAE76/.Trash-1000/expunged 810M /root/.local/share/Trash/files/recup_dir.58 815M /root/.local/share/Trash/files/recup_dir.2.66 818M /root/.local/share/Trash/files/recup_dir.2.56 82M /root/.local/share/Trash/files/recup_dir.2.44 82M /root/.local/share/Trash/files/recup_dir.46 835M /root/.local/share/Trash/files/recup_dir.68 84M /root/.local/share/Trash/files/recup_dir.189 860M /root/.local/share/Trash/files/recup_dir.161 86M /root/.local/share/Trash/files/recup_dir.117 86M /root/.local/share/Trash/files/recup_dir.2.69 86M /root/.local/share/Trash/files/recup_dir.2.75 90M /root/.local/share/Trash/files/recup_dir.74 924M /root/.local/share/Trash/files/recup_dir.184 94M /root/.local/share/Trash/files/recup_dir.81 95M /root/.local/share/Trash/files/recup_dir.100 96M /root/.local/share/Trash/files/recup_dir.2.6 96M /root/.local/share/Trash/files/recup_dir.2.65 96M /root/.local/share/Trash/files/recup_dir.8 97M /root/.local/share/Trash/files/recup_dir.2.50 97M /root/.local/share/Trash/files/recup_dir.67 97M /root/.local/share/Trash/files/recup_dir.72 98M /root/.local/share/Trash/files/recup_dir.96 99M /root/.local/share/Trash/files/recup_dir.48 How do I delete these files?

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  • Text contains characters that cannot be resolved by this SpriteFont

    - by Appeltaart
    I'm trying to draw currency symbols in an Arial Spritefont. According to thissite, the font contains these symbols. I've included the Unicode character region for these symbols in the Content Processor SpriteFont file, like so: <CharacterRegions> <CharacterRegion> <Start>&#32;</Start> <End>&#126;</End> </CharacterRegion> <CharacterRegion> <!-- Currency symbols --> <Start>&#8352;</Start> <End>&#8378;</End> </CharacterRegion> </CharacterRegions> However, whenever I try to draw a € (Euro) symbol, I get this exception: Text contains characters that cannot be resolved by this SpriteFont Inspecting the SpriteFont in the IDE at that breakpoint shows the € symbol is in there. I'm at a loss at what could be wrong. Why is this exception thrown?

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