Search Results

Search found 21054 results on 843 pages for 'void'.

Page 215/843 | < Previous Page | 211 212 213 214 215 216 217 218 219 220 221 222  | Next Page >

  • MkMapView setRegion animation prevents touch events on Annotation Views

    - by Vlad Gurovich
    Hi there! We have a MKmapView with a bunch of Image Annotation where each Image annotation responds to touch by overriding these methods of AnnotationView subclass: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event Our map region is updated using [MkMapView setRegion:animated:] whenever the new location is received and is far enough from the old location to make a difference. What I noticed is that if we set animated flag to YES the touches on our annotation are rarely detected(probably due to the fact that main thread is busy animating between two map regions. When we set animated flag to NO, everything is fine, but map transition may(or may not) become jerky. The question I have is whether this is an expected behavior of animated flag of [MkMapView setRegion:animated] function or whether there is a workaround for this issue. Thanks in advance

    Read the article

  • Multi-part question about multi-threading, locks and multi-core processors (multi ^ 3)

    - by MusiGenesis
    I have a program with two methods. The first method takes two arrays as parameters, and performs an operation in which values from one array are conditionally written into the other, like so: void Blend(int[] dest, int[] src, int offset) { for (int i = 0; i < src.Length; i++) { int rdr = dest[i + offset]; dest[i + offset] = src[i] > rdr? src[i] : rdr; } } The second method creates two separate sets of int arrays and iterates through them such that each array of one set is Blended with each array from the other set, like so: void CrossBlend() { int[][] set1 = new int[150][75000]; // we'll pretend this actually compiles int[][] set2 = new int[25][10000]; // we'll pretend this actually compiles for (int i1 = 0; i1 < set1.Length; i1++) { for (int i2 = 0; i2 < set2.Length; i2++) { Blend(set1[i1], set2[i2], 0); // or any offset, doesn't matter } } } First question: Since this apporoach is an obvious candidate for parallelization, is it intrinsically thread-safe? It seems like no, since I can conceive a scenario (unlikely, I think) where one thread's changes are lost because a different threads ~simultaneous operation. If no, would this: void Blend(int[] dest, int[] src, int offset) { lock (dest) { for (int i = 0; i < src.Length; i++) { int rdr = dest[i + offset]; dest[i + offset] = src[i] > rdr? src[i] : rdr; } } } be an effective fix? Second question: If so, what would be the likely performance cost of using locks like this? I assume that with something like this, if a thread attempts to lock a destination array that is currently locked by another thread, the first thread would block until the lock was released instead of continuing to process something. Also, how much time does it actually take to acquire a lock? Nanosecond scale, or worse than that? Would this be a major issue in something like this? Third question: How would I best approach this problem in a multi-threaded way that would take advantage of multi-core processors (and this is based on the potentially wrong assumption that a multi-threaded solution would not speed up this operation on a single core processor)? I'm guessing that I would want to have one thread running per core, but I don't know if that's true.

    Read the article

  • Output of gcc -fdump-tree-original

    - by Job
    If I dump the code generated by GCC for a virtual destructor (with -fdump-tree-original), I get something like this: ;; Function virtual Foo::~Foo() (null) ;; enabled by -tree-original { <<cleanup_point <<< Unknown tree: expr_stmt (void) (((struct Foo *) this)->_vptr.Foo = &_ZTV3Foo + 8) >>> >>; } <D.20148>:; if ((bool) (__in_chrg & 1)) { <<cleanup_point <<< Unknown tree: expr_stmt operator delete ((void *) this) >>> >>; } My question is: where is the code after "<D.20148>:;" located? It is outside of the destructor so when is this code executed?

    Read the article

  • iPad leak - NSPushAutoreleasePool

    - by Tim Bowen
    We are getting a sizable leak (16kb) that is proving very difficult to eliminate. The responsible library is Foundation and the Responsible frame is NSPushAutoreleasePool. This leak does not appear on the iPhone, only the iPad. We get the following stack trace: 9 libSystem.B.dylib thread_assign_default 8 libSystem.B.dylib _pthread_start 7 WebCore RunWebThread(void*) 6 CoreFoundation CFRunLoopRunInMode 5 CoreFoundation CFRunLoopRunSpecific 4 CoreFoundation __CFRunLoopDoObservers 3 WebCore WebRunLoopLock(__CFRunLoopObserver*, unsigned long, void*) 2 Foundation NSPushAutoreleasePool 1 Foundation _NSAPAddPage 0 libSystem.B.dylib malloc We're getting a similar one in the frame NSAutoReleasePool. We've checked everywhere in the code we create an autoreleasepool to make sure we're releasing it. Since none of this is our code I'm not sure how to proceed. Thanks in advance.

    Read the article

  • java casting a list

    - by dcp
    Let's say I had: protected void performLogic(List<Object> docs) { ... } In the code where I'm going to be calling this method, I have a List<String> list. I want to call performLogic, passing this list. But it won't work because the lists are 2 different types: public void execute() { List<String> docs = new ArrayList<String>(); performLogin(docs); // won't work } I tried casting to List<Object> also, but that won't work either. So is the only way to do this is to make a new ArrayList of Object and just add the values and then pass it? Just seems cumbersome. I wondered if there was a better way to do it. Thanks.

    Read the article

  • Linking C and CXX files in CMake

    - by vedro so snegom
    Hi I'm building C++ app with CMake. But it uses some source files in C. Here is simplified structure: trunk/CMakeLists.txt: project(myapp) set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -g -Wall") add_subdirectory (src myapp) trunk/src/main.cpp: #include "smth/f.h" int main() { f(); } trunk/src/CMakeLists.txt: add_subdirectory (smth) link_directories (smth) set(APP_SRC main) add_executable (myapp ${APP_SRC}) target_link_libraries (myapp smth) trunk/src/smth/f.h: #ifndef F_H #define F_H void f(); #endif trunk/src/smth/f.c: #include "f.h" void f() {} trunk/src/smth/CMakeLists.txt set (SMTH_SRC some_cpp_file1 some_cpp_file2 f) add_library (smth STATIC ${SMTH_SRC}) The problem is: i run gmake, it compiles all the files and when it links all libs together, i get: undefined reference to `f()` in main.cpp if i rename f.c into f.cpp everything goes just fine. What's the difference and how to handle it? Thanks

    Read the article

  • touchesEnded not being called??? or randomly being called

    - by Rob
    If I lift my finger up off the first touch, then it will recognize the next touch just fine. It's only when I hold my first touch down continuously and then try and touch a different area with a different finger at the same time. It will then incorrectly register that second touch as being from the first touch again. Update It has something to do with touchesEnded not being called until the very LAST touch has ended (it doesn't care if you already had 5 other touches end before you finally let go of the last one... it calls them all to end once the very last touch ends) - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch* touch = [touches anyObject]; NSString* filename = [listOfStuff objectAtIndex:[touch view].tag]; // do something with the filename now } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { ITouch* touch = [touches anyObject]; NSString* buttonPressed = [listOfStuff objectAtIndex:[touch view].tag]; // do something with this info now }

    Read the article

  • Boost C++ Singleton error LNK2001: unresolved external symbol "private: static long Nsp::HL::flag" (

    - by Soós Roland
    I try to create a multi-threaded singleton pattern class. Header: class HL{ public: static HL* getInstance(); ......... private: static HL* instance; static boost::once_flag flag; HL(); static void initOnce(); } CPP: HL* HL::instance = NULL; HL* HL::getInstance(){ if(instance == NULL){ boost::call_once(flag, initOnce); } return instance; } void HL::initOnce(){ instance = new HL(); } I get this error: error LNK2001: unresolved external symbol "private: static long Nsp::HL::flag" (?flag@HL@Nsp@@0JA) What's wrong?

    Read the article

  • Dynamicdata Validation Exception Message Caught in JavaScript, not DynamicValidator

    - by Perplexed
    I have a page here with a few list views on it that are all bound to Linq data sources and they seem to be working just fine. I want to add validation such that when a checkbox (IsVoid on the object) is checked, comments must be entered (VoidedComments on the object). Here's the bound object's OnValidate method: partial void OnValidate(ChangeAction action) { if (action == ChangeAction.Update) { if (_IsVoid) { string comments = this.VoidedComments; if (string.IsNullOrEmpty(this._VoidedComments)) { throw new ValidationException("Voided Comments are Required to Void an Error"); } } } } Despite there being a dynamic validator on the page referencing the same ValidationGroup as the dynamic control, when the exception fires, it's caught in JavaScript and the debugger wants to break in. The message is never delivered to the UI as expected. Any thoughts as to What's going on?

    Read the article

  • Asp.Net(C#) Jquery Ajax with WebMethod In Public Method Call

    - by oraclee
    Hi All; Aspx Page: $(document).ready(function() { $("#btnn").click(function() { $.ajax({ type: "POST", url: "TestPage.aspx/emp", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(msg) { } }); }); }); CodeBehind: public void grdload() { GridView1.DataSource = GetEmployee("Select * from Employee"); GridView1.DataBind(); } [WebMethod] public static void emp() { TestPage re = new TestPage(); re.grdload(); } I Can't Gridview Data Load ? How To Make GridView Data Load? Thank You

    Read the article

  • Converting Asynchronous Programming Model (Begin/End methods) into event-based asynchronous model?

    - by David
    Let's say I have code that uses the Asynchronous Programming Model, i.e. it provides the following methods as a group which can be used synchronously or asynchronously: public MethodResult Operation(<method params>); public IAsyncResult BeginOperation(<method params>, AsyncCallback callback, object state); public MethodResult EndOperation(IAsyncResult ar); What I want to do is wrap this code with an additional layer that will transform it into the event-driven asynchronous model, like so: public void OperationAsync(<method params>); public event OperationCompletedEventHandler OperationCompleted; public delegate void OperationCompletedEventHandler(object sender, OperationCompletedEventArgs e); Does anyone have any guidance (or links to such guidance) on how to accomplish this?

    Read the article

  • Webcam api error when accessed from ASP.NET Server-side code

    - by Eyla
    I'm tring to use webcam api with asp.net and C#. I included all the library and references I needed for that. the original code I'm use was for windows application and I'm trying to convert it to asp.net web application. I have start capturing button when I click it, it should start capturing but it gives me an error. the error at this line: hHwnd = capCreateCaptureWindowA(iDevice.ToString(), (WS_VISIBLE | WS_CHILD), 0, 0, 640, 480, picCapture.Handle.ToInt32(), 0); and the error message is: Error 1 'System.Web.UI.WebControls.Image' does not contain a definition for 'Handle' and no extension method 'Handle' accepting a first argument of type 'System.Web.UI.WebControls.Image' could be found (are you missing a using directive or an assembly reference?) C:\Users\Ali\Documents\Visual Studio 2008\Projects\Conference\Conference\Conference1.aspx.cs 63 117 Conference Please advice!! ................................................ here is the complete code ........................................... using System; using System.Collections; using System.Drawing; using System.ComponentModel; using System.Windows.Forms; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; using System.Runtime.InteropServices; using System.Drawing.Imaging; using System.Net; using System.Net.Sockets; using System.Threading; using System.IO; namespace Conference { public partial class Conference1 : System.Web.UI.Page { #region WebCam API const short WM_CAP = 1024; const int WM_CAP_DRIVER_CONNECT = WM_CAP + 10; const int WM_CAP_DRIVER_DISCONNECT = WM_CAP + 11; const int WM_CAP_EDIT_COPY = WM_CAP + 30; const int WM_CAP_SET_PREVIEW = WM_CAP + 50; const int WM_CAP_SET_PREVIEWRATE = WM_CAP + 52; const int WM_CAP_SET_SCALE = WM_CAP + 53; const int WS_CHILD = 1073741824; const int WS_VISIBLE = 268435456; const short SWP_NOMOVE = 2; const short SWP_NOSIZE = 1; const short SWP_NOZORDER = 4; const short HWND_BOTTOM = 1; int iDevice = 0; int hHwnd; [System.Runtime.InteropServices.DllImport("user32", EntryPoint = "SendMessageA")] static extern int SendMessage(int hwnd, int wMsg, int wParam, [MarshalAs(UnmanagedType.AsAny)] object lParam); [System.Runtime.InteropServices.DllImport("user32", EntryPoint = "SetWindowPos")] static extern int SetWindowPos(int hwnd, int hWndInsertAfter, int x, int y, int cx, int cy, int wFlags); [System.Runtime.InteropServices.DllImport("user32")] static extern bool DestroyWindow(int hndw); [System.Runtime.InteropServices.DllImport("avicap32.dll")] static extern int capCreateCaptureWindowA(string lpszWindowName, int dwStyle, int x, int y, int nWidth, short nHeight, int hWndParent, int nID); [System.Runtime.InteropServices.DllImport("avicap32.dll")] static extern bool capGetDriverDescriptionA(short wDriver, string lpszName, int cbName, string lpszVer, int cbVer); private void OpenPreviewWindow() { int iHeight = 320; int iWidth = 200; // // Open Preview window in picturebox // hHwnd = capCreateCaptureWindowA(iDevice.ToString(), (WS_VISIBLE | WS_CHILD), 0, 0, 640, 480, picCapture.Handle.ToInt32(), 0); // // Connect to device // if (SendMessage(hHwnd, WM_CAP_DRIVER_CONNECT, iDevice, 0) == 1) { // // Set the preview scale // SendMessage(hHwnd, WM_CAP_SET_SCALE, 1, 0); // // Set the preview rate in milliseconds // SendMessage(hHwnd, WM_CAP_SET_PREVIEWRATE, 66, 0); // // Start previewing the image from the camera // SendMessage(hHwnd, WM_CAP_SET_PREVIEW, 1, 0); // // Resize window to fit in picturebox // SetWindowPos(hHwnd, HWND_BOTTOM, 0, 0, iWidth, iHeight, (SWP_NOMOVE | SWP_NOZORDER)); } else { // // Error connecting to device close window // DestroyWindow(hHwnd); } } private void ClosePreviewWindow() { // // Disconnect from device // SendMessage(hHwnd, WM_CAP_DRIVER_DISCONNECT, iDevice, 0); // // close window // DestroyWindow(hHwnd); } #endregion protected void Page_Load(object sender, EventArgs e) { } protected void btnStart_Click(object sender, EventArgs e) { int iDevice = int.Parse(device_number_textBox.Text); OpenPreviewWindow(); } } }

    Read the article

  • MbUnit (gallio) and Visual Studio.Net Tests Not Completing or Debugging

    - by Davy
    Hi I'm using Gallio\MbUnit 3.1 with ReSharper and Visual Studio 2008. Everything is working well except this type of test: [Test] [Row("test@badEmail@_test.com")] [Row("test@badEmail@_test.")] public void IsValidEmail_Invalid_Emails_Should_Return_False(string invalidEmail) { Assert.IsFalse(AppHelper.IsValidEmail(invalidEmail), "Email validation failed for " + invalidEmail); } The test doesn't complete or go in to debug mode only when I pass in a parameter E.g. 'string invalidEmail'. If I remove that prameter it seems to work normally. It will run the test if I have: [Test] public void IsValidEmail_Invalid_Emails_Should_Return_False() { var invalidName = test@badEmail@_test.com"; Assert.IsFalse(AppHelper.IsValidEmail(invalidEmail), "Email validation failed for " + invalidEmail); } I appreciate that there may be better ways to achieve this test but I'm trying to work my way through a book and this is how it's explaining things. Any help is appreciated. Davy

    Read the article

  • Mocking using boost::shared_ptr and AMOP

    - by Edison Gustavo Muenz
    Hi, I'm trying to write mocks using amop. I'm using Visual Studio 2008. I have this interface class: struct Interface { virtual void Activate() = 0; }; and this other class which receives pointers to this Interface, like this: struct UserOfInterface { void execute(Interface* iface) { iface->Activate(); } }; So I try to write some testing code like this: amop::TMockObject<Interface> mock; mock.Method(&Interface::Activate).Count(1); UserOfInterface user; user.execute((Interface*)mock); mock.Verifiy(); It works! So far so good, but what I really want is a boost::shared_ptr in the execute() method, so I write this: struct UserOfInterface { void execute(boost::shared_ptr<Interface> iface) { iface->Activate(); } }; How should the test code be now? I tried some things, like: amop::TMockObject<Interface> mock; mock.Method(&Interface::Activate).Count(1); UserOfInterface user; boost::shared_ptr<Interface> mockAsPtr((Interface*)mock); user.execute(mockAsPtr); mock.Verifiy(); It compiles, but obviously crashes, since at the end of the scope the variable 'mock' gets double destroyed (because of the stack variable 'mock' and the shared_ptr). I also tried to create the 'mock' variable on the heap: amop::TMockObject<Interface>* mock(new amop::TMockObject<Interface>); mock->Method(&Interface::Activate).Count(1); UserOfInterface user; boost::shared_ptr<Interface> mockAsPtr((Interface*)*mock); user.execute(mockAsPtr); mock->Verifiy(); But it doesn't work, somehow it enters an infinite loop, before I had a problem with boost not finding the destructor for the mocked object when the shared_ptr tried to delete the object. Has anyone used amop with boost::shared_ptr successfully?

    Read the article

  • java - register problem

    - by Jake
    Hi! When i try to register a person with the name Eric for example, and then again registrating Eric it works. This should not happen with the code i have. Eric should not be registrated if theres already an Eric in the list. Here is my full code: import java.util.*; import se.lth.cs.pt.io.*; class Person { private String name; private String nbr; public Person (String name, String nbr) { this.name = name; this.nbr = nbr; } public String getName() { return name; } public String getNumber() { return nbr; } public String toString() { return name + " : " + nbr; } } class Register { private List<Person> personer; public Register() { personer = new ArrayList<Person>(); } // boolean remove(String name) { // } private Person findName(String name) { for (Person person : personer) { if (person.getName() == name) { return person; } } return null; } private boolean containsName(String name) { return findName(name) != null; } public boolean insert(String name, String nbr) { if (containsName(name)) { return false; } Person person = new Person(name, nbr); personer.add(person); Collections.sort(personer, new A()); return true; } //List<Person> findByPartOfName(String partOfName) { //} //List<Person> findByNumber(String nbr) { //} public List<Person> findAll() { List<Person> copy = new ArrayList<Person>(); for (Person person : personer) { copy.add(person); } return copy; } public void printList(List<Person> personer) { for (Person person : personer) { System.out.println(person.toString()); } } } class A implements Comparator < Person > { @Override public int compare(Person o1, Person o2) { if(o1.getName() != null && o2.getName() != null){ return o1.getName().compareTo(o2.getName()); } return 0; } } class TestScript { public static void main(String[] args) { new TestScript().run(); } void test(String msg, boolean status) { if (status) { System.out.println(msg + " -- ok"); } else { System.out.printf("==== FEL: %s ====\n", msg); } } void run() { Register register = new Register(); System.out.println("Vad vill du göra:"); System.out.println("1. Lägg in ny person."); System.out.println("2. Tag bort person."); System.out.println("3. Sök på del av namn."); System.out.println("4. Se vem som har givet nummer."); System.out.println("5. Skriv ut alla personer."); System.out.println("0. Avsluta."); int cmd = Keyboard.nextInt("Ange kommando (0-5): "); if (cmd == 0 ) { } else if (cmd == 1) { String name = Keyboard.nextLine("Namn: "); String nbr = Keyboard.nextLine("Nummer: "); System.out.println("\n"); String inlagd = "OK - " + name + " är nu inlagd."; String ejinlagd = name + " är redan inlagd."; test("Skapar nytt konto", register.insert(name, nbr) == true); System.out.println("\n"); } else if (cmd == 2) { } else if (cmd == 3) { } else if (cmd == 4) { } else if (cmd == 5) { System.out.println("\n"); register.printList(register.findAll()); System.out.println("\n"); } else { System.out.println("Inget giltigt kommando!"); System.out.println("\n"); } } }

    Read the article

  • How to handle runtime exception on playing audio files?

    - by Maxood
    I have a button that plays an audio file on its click listener. If the button is clicked again and again while the audio file is being played then the app crashes. What's the solution? Here is some code for reference: private OnClickListener btnMercyListener = new OnClickListener() { public void onClick(View v) { // Toast.makeText(getBaseContext(), // "Mercy audio file is being played", // Toast.LENGTH_LONG).show(); if (status==true) { mp.stop(); mp.release(); status = false; } else { mp = MediaPlayer.create(iMEvil.this,R.raw.mercy); //mp.start(); try{ mp.start(); status= true; //mp.release(); }catch(NullPointerException e) { Log.v("MP error",e.toString()); } } mp.setOnCompletionListener(new OnCompletionListener(){ // @Override public void onCompletion(MediaPlayer arg0) { mp.release(); status = false; } } ); } };

    Read the article

  • bluetooth file send.

    - by cheesebunz
    i'm new to bluetooth development and i found the 32netfeet . Right now i'm able to search for bluetooth devices nearby and connect to them but how do i send a file e.g SendTest.txt? I tried buttonclick event using the OBEX but i don't understand this is my example code: using InTheHand.Net; using InTheHand.Net.Sockets; using InTheHand.Net.Bluetooth; namespace BluetoothIntheHand { public partial class Form2 : Form { private Guid service = BluetoothService.DialupNetworking; private BluetoothClient bluetoothClient; public Form2() { InitializeComponent(); } private void btnSearch_Click(object sender, EventArgs e) { BluetoothRadio.PrimaryRadio.Mode = RadioMode.Discoverable; BluetoothRadio myRadio = BluetoothRadio.PrimaryRadio; lblSearch.Text = "" + myRadio.LocalAddress.ToString(); bluetoothClient = new BluetoothClient(); Cursor.Current = Cursors.WaitCursor; BluetoothDeviceInfo[] bluetoothDeviceInfo = { }; bluetoothDeviceInfo = bluetoothClient.DiscoverDevices(10); comboBox1.DataSource = bluetoothDeviceInfo; comboBox1.DisplayMember = "DeviceName"; comboBox1.ValueMember = "DeviceAddress"; comboBox1.Focus(); Cursor.Current = Cursors.Default; } private void btnConnect_Click(object sender, EventArgs e) { if (comboBox1.SelectedValue != null) { try { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); MessageBox.Show("Connected"); } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void btnSend_Click(object sender, EventArgs e) { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); String addr = "112233445566"; Uri uri = new Uri("obex://"+@"SendTest.txt"); ObexWebRequest req= new ObexWebRequest(uri); ObexWebResponse rsp; } I found the guide but don't really know how to convert to C# ' The host part of the URI is the device address, e.g. IrDAAddress.ToString(), ' and the file part is the OBEX object name. Dim addr As String = "112233445566" Dim uri As New Uri("obex://" & addr & "/HelloWorld2.txt") Dim req As New ObexWebRequest(uri) Using content As Stream = req.GetRequestStream() ' Using a StreamWriter to write text to the stream... Using wtr As New StreamWriter(content) wtr.WriteLine("Hello World GetRequestStream") wtr.WriteLine("Hello World GetRequestStream 2") wtr.Flush() ' Set the Length header value req.ContentLength = content.Length End Using ' In this case closing the StreamWriter also closed the Stream, but ... End Using Dim rsp As ObexWebResponse = CType(req.GetResponse(),ObexWebResponse) Console.WriteLine("Response Code: {0} (0x{0:X})", rsp.StatusCode)

    Read the article

  • blackberry mainscreen vertical scroll

    - by pajton
    I am trying to create a MainScreen with vertical scrolling. From what I've read in the documentation, MainScreen has a VerticalManager inside, so it should be possible to enable vertical scrolling only with proper construction, i.e: super(MainScreen.VERTICAL_SCROLL | MainScreen.VERTICAL_SCROLLBAR); This is not working for me, however. I am creating a screen, adding a couple of LabelFields and no scrollbar, no scrolling at all. I am testing on 8900, OS 5.0. Here is the code I use: public class ExampleScreen extends MainScreen { public ExampleScreen() { super(MainScreen.VERTICAL_SCROLL | MainScreen.VERTICAL_SCROLLBAR); create(); } private void add(String text) { add(new LabelField(text)); } private void create() { add("line 0"); add("line 1"); ... etc ... } } The question is am I doing something wrong? Is there a way to enable vertical scrolling with MainScreen or do I need to create a VerticalManager myself?

    Read the article

  • error C2784: Could not deduce template argument

    - by atch
    Hi guys, Still fighting with templates. In this example, despite the fact that is copied straight from a book I'm getting the following error message: Error 2 error C2784: 'IsClassT<T>::One IsClassT<T>::test(int C::* )' : could not deduce template argument for 'int C::* ' from 'int'. This is an example from a book Templates - The Complete Guide. (I work with Visual Studio 2010 RC). template<typename T> class IsClassT { private: typedef char One; typedef struct { char a[2]; } Two; template<typename C> static One test(int C::*); template<typename C> static Two test(…); public: enum { Yes = sizeof(IsClassT<T>::test<T>(0)) == 1 }; enum { No = !Yes }; }; class MyClass { }; struct MyStruct { }; union MyUnion { }; void myfunc() { } enum E {e1} e; // check by passing type as template argument template <typename T> void check() { if (IsClassT<T>::Yes) { std::cout << " IsClassT " << std::endl; } else { std::cout << " !IsClassT " << std::endl; } } // check by passing type as function call argument template <typename T> void checkT (T) { check<T>(); } int main() { /*std::cout << "int: "; check<int>(); */ std::cout << "MyClass: "; check<MyClass>(); } And although I know roughly what's going on in this example I cannot fix this error. Thanks for help.

    Read the article

  • How do I test SendInput in c#

    - by JoelHess
    How can I tell if my call to SendInput is working properly? I have a small snippet below, and the message never seems to get hit. SendInput() returns 1, and there's no errors, so I assume that the message is going out properly. I've also tried the Form KeyPress and KeyDown Events, and I never seem to get those either. private void button1_Click(object sender, EventArgs e) { INPUT input = new INPUT(); input.mkhi.ki.wVk = (byte)System.Windows.Forms.Keys.B; uint result = SendInput(1, ref input, Marshal.SizeOf(new INPUT())); } protected override void WndProc(ref Message m) { if (m.Msg == WM_KEYDOWN) { Console.WriteLine("GotIt"); } base.WndProc(ref m); }

    Read the article

  • Scope of variables inside anonymous functions in C#

    - by Vinod
    I have a doubt in scope of varibles inside anonymous functions in C#. Consider the program below: delegate void OtherDel(int x); public static void Main() { OtherDel del2; { int y = 4; del2 = delegate { Console.WriteLine("{0}", y);//Is y out of scope }; } del2(); } My VS2008 IDE gives the following errors: [Practice is a class inside namespace Practice] 1.error CS1643: Not all code paths return a value in anonymous method of type 'Practice.Practice.OtherDel' 2.error CS1593: Delegate 'OtherDel' does not take '0' arguments. It is told in a book: Illustrated C# 2008(Page 373) that the int variable y is inside the scope of del2 definition. Then why these errors.

    Read the article

  • How to make the selected testcript is run in selenium grid

    - by Yui
    Hi, I can launch some remote control by using: ant launch-remote-control but I dont know how my script connect to hub? I set up ant, selenium-grid on the same computer. I have an grid.dll which is written by C# and run through NUnit. The test data is read from xml file (ValidData.xml) The example code is below : using System.Collections.Generic; using System.Linq; using System.Text; using System; using System.Xml; using System.Text.RegularExpressions; using System.Threading; using NUnit.Framework; using Selenium; namespace Grid { public class Class1 { //User defined private string strURL = "http://gmail.com/"; private string[] strBrowser = new string[3] { "*iehta", "*firefox", "*safari" }; string hubAddress = "192.168.20.131"; // IP of my computer // System defined private ISelenium selenium; private StringBuilder verificationErrors; [SetUp] public void SetupTest() { selenium = new DefaultSelenium(hubAddress, 4444, this.strBrowser[1], this.strURL);// do i need to identify browser when I defined it when launching a remote control selenium.Start(); verificationErrors = new StringBuilder(); } [TearDown] public void TeardownTest() { try { selenium.Stop(); } catch (Exception) { // Ignore errors if unable to close the browser } Assert.AreEqual("", verificationErrors.ToString()); } private string[] name; [Test] public void LoginPassedTest() { try { XmlDocument doc = new XmlDocument(); XmlNode docNode; doc.Load("ValidData.xml"); docNode = doc["TestCase"]; foreach (XmlNode node in docNode) { selenium.Open("/"); selenium.WaitForPageToLoad("50000"); selenium.Type("Email", node["username"].InnerText); selenium.Type("Passwd", node["password"].InnerText); selenium.Click("signIn"); selenium.WaitForPageToLoad("100000"); name = (selenium.GetText("//div[@id='guser']/nobr/b").Split('@')); try { Assert.AreEqual(node["username"].InnerText, name[0]); Assert.AreEqual("Sign out", selenium.GetText(":r6")); } catch (AssertionException e) { verificationErrors.Append(e.Message); } selenium.Click(":r6"); } } catch (AssertionException e) { verificationErrors.Append(e.Message); } } } } Step I run this script: 1.I build that script into DLL 2.I start hub by using command "ant lauch-hub" 3.I start 2 remote controls by using command : ant -Dport=5566 -Denvironment="*chrome" launch-remote-control ant -Dport=5577 -Denvironment="*iexplore" launch-remote-control 4.Then I open Nunit and load DLL (code above) and run 5.The NUNit doesnot respond anything. I think there are some missing things but I dont know. How can the test script (DLL) know which is sequence of remote control is selected to run the test???? Please help me!! Thank you so much Yui.

    Read the article

  • Best practice for controlling a busy GUI

    - by MPelletier
    Suppose a GUI (C#, WinForms) that performs work and is busy for several seconds. It will still have buttons that need to remain accessible, labels that will change, progress bars, etc. I'm using this approach currently to change the GUI when busy: //Generic delegates private delegate void SetControlValue<T>(T newValue); //... public void SetStatusLabelMessage(string message) { if (StatusLabel.InvokeRequired) StatusLabel.BeginInvoke(new SetControlValue<string>(SetStatusLabelMessage, object[] { message }); else StatusLabel.Text = message; } I've been using this like it's going out of style, yet I'm not quite certain this is proper. Creating the delegate (and reusing it) makes the whole thing cleaner (for me, at least), but I must know that I'm not creating a monster...

    Read the article

  • Adding UIBarButtonItem to UINav..Controller

    - by mlecho
    i am not sure what i am missing here. I Have a custom UINavigationController and i am trying to add a persistant UIBarButtonItem to the bar. -(void)viewDidLoad { self.navigationBar.barStyle = UIBarStyleBlack; UIBarButtonItem *bbi = [[UIBarButtonItem alloc] initWithTitle:@"Nope..." style:UIBarButtonItemStyleBordered target:self action:@selector(goBack:)]; self.navigationItem.leftBarButtonItem =bbi; [bbi release]; } -(void)goBack:(id)sender { NSLog(@"go back now"); } what am i missing here? - BTW, i do not want to/ will not use IB.

    Read the article

  • Dynamic Overlays slowing down Google Maps (Android 2.1) on Nexus One

    - by Soumya Simanta
    Hi, I'm trying to create a dynamic ItemizedOverylay (please see the code below) on Google Maps (Android 2.1) on a Nexus One. In my Activity (that extends MapActivity) I'm creating a data thread that is receiving data from the network. A 'handler' is used to communicate the data from the receiving thread to map activity. This data contains the locations (lat, lon) of the markers that I want to overlay on my map. The location of each marker is dynamic (i.e., it changes every time I receive new data from the network.) refreshItems(ArrayList<OverlayItem> newItems) method in invoked inside the handleMessage() of the handler. There are around 11 markers in the ArrayList that is passed to refreshItems I can see the markers overlayed on the map. However, I've two issues: The old markers are not removed from the map. After a while I see a trail of markers. The map doesn't respond to any touch commands. I cannot move the map or zoom in or zoom out. After a while I see a system warning that my app is not responding message. Any idea what's wrong here ? Thanks. public class MyItemizedOverlay extends ItemizedOverlay { private ArrayList<OverlayItem> overlayItems; public CoTItemizedOverlay(Drawable defaultMarker) { super(boundCenter(defaultMarker)); overlayItems = new ArrayList<OverlayItem>(); populate(); } public void addNewItem(GeoPoint location, String markerText, String snippet) { overlayItems.add(new OverlayItem(location, markerText, snippet)); populate(); } public void removeItem(int index) { overlayItems.remove(index); populate(); } public void refreshItems(ArrayList<OverlayItem> newItems) { // remove all existing items for (int i = 0; i < cotoverlayItems.size(); i++) { overlayItems.remove(i); } // copy all the times if (newItems != null && cotoverlayItems.size() == 0) { overlayItems.addAll(newItems); } populate(); } @Override protected OverlayItem createItem(int index) { return overlayItems.get(index); } @Override public int size() { return overlayItems.size(); } }

    Read the article

< Previous Page | 211 212 213 214 215 216 217 218 219 220 221 222  | Next Page >