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  • Confuse about which object should i assign the function to

    - by CliffC
    i have the following two class which convert object into xml string should i do something like class Person { public string GetXml() { //return a xml string } } or it is better to create another class which accept the person as a parameter and convert it into XML something like class PersonSerializer { public string Serialize(Person person) { // return a xml string } } Thanks

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  • Why is Serializable Attribute required for an object to be serialized

    - by Keivan
    Based on my understanding SerializableAttribute provides no compile time checks, as its all done at runtime, then why is it required for classes to be marked as serializable? Couldn't sterilizer just try to serialize an object and just fail? isn't it what it does right-now when something is marked, it tries and fails. wouldn't it be better if you had to mark things as unserializable rather than serializable? that way you wouldn't have the problem of libraries not marking things as serializable?

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  • Delphi's "Object TreeView" equivalent in Visual Studio 2010

    - by user327359
    I'm just getting started in Visual Studio 2010 and I'm coming from Delphi 7. In Visual Studio 2010, what is the equivalent to Delphi's Object TreeView? Or to ask it another way, in Visual Studio 2010, during WinForm Gui development, how do you navigate your Gui hierarchically? If I have, say, a bunch of Panels with some of them inside of others and some Docked to Client, how can I directly select a specific Panel?

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  • Implementing Object Oriented: ansi-C approach

    - by No Money
    Hey there, I am an Intermediate programmer in Java and know some of the basics in C++. I recently started to scam over "C language" [please note that i emphasized on C language and want to stick with C as i found it to be a perfect tool, so no need for suggestions focusing on why should i move back to C++ or Java or any other crappy language (e.g: C#)]. Moving on, I code an Object Oriented approach in C but kindda scramble with the pointers part. Please understand that I am just a noob trying to extend my knowledge beyond what i learned in High School. Here is my code..... #include <stdio.h> typedef struct per{ int privateint; char *privateString; struct per (*New) (); void (*deleteperOBJ) (struct t_person *); void (*setperNumber) ((struct*) t_person,int); void (*setperString) ((struct*) t_person,char *); void (*dumpperState) ((struct*) t_person); }t_person; void setperNumber(t_person *const per,int num){ if(per==NULL) return; per->privateint=num; } void setperString(t_person *const per,char *string){ if(per==NULL) return; per->privateString=string; } void dumpperState(t_person *const per){ if(per==NULL) return; printf("value of private int==%d\n", per->privateint); printf("value of private string==%s\n", per->privateString); } void deleteperOBJ(struct t_person *const per){ free((void*)t_person->per); t_person ->per = NULL; } main(){ t_person *const per = (struct*) malloc(sizeof(t_person)); per = t_person -> struct per -> New(); per -> setperNumber (t_person *per, 123); per -> setperString(t_person *per, "No money"); dumpperState(t_person *per); deleteperOBJ(t_person *per); } Just to warn you, this program has several errors and since I am a beginner I couldn't help except to post this thread as a question. I am looking forward for assistance. Thanks in advance.

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  • Javascript grab value via http cmd

    - by Craig
    Hello, I am trying to grab a value from a url: http://localhost:8080/bin/task_status?id=2&cmd=percent_done I am unsure how to actually do this within a javascript (ajax) command that once the page has been loaded will be called every .5 seconds. It is using the AJAX built in progress bar to display.

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  • Clean way to assign value unless empty

    - by atmorell
    Hello, I often need to assign a variable, if the source value is set. So far I have done it like this: filters[:red] = params[:search][:red] unless params[:search][:red].nil? This works but looks a bit clumsy. There must be a more DRY way of getting this result. Any suggestions? Best regards. Asbjørn Morell.

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  • get value from jtable

    - by jouzef19
    hi I have a jtable and I want the user to fill its cells then i get what he wrote! the problem is when i try getValueAt(row index,col index ) the programe give me null , and i am sure that the cell i choose has a value .

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  • XSD problem: The value of attribute on element is not valid with respect to its type

    - by Tom Brito
    (First of all, I'm trying to learn how to handle xsd files, I know very little) I got this xsd, and just copy to Eclipse IDE, and it says there an error on line 26: <xs:element name="Issuer" type="dkx:IssuerType" /> saying: cvc-attribute.3: The value 'dkx:IssuerType' of attribute 'type' on element 'xs:element' is not valid with respect to its type, 'QName'. Any idea what is this? (as this is an example file, I'm assuming it is an independent file, hope it is)

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  • Set a default value to a property

    - by BrunoLM
    Is it possible to set a default value without the body of a property? Maybe through annotations? [SetTheDefaultValueTo(true)] public bool IsTrue { get; set; } [SetTheDefaultValueTo(false)] public bool IsFalse { get; set; } public void Something() { var isTrue = this.IsTrue; var isFalse = this.IsFalse; }

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  • PHP object exchange between servers

    - by bensiu
    I got script what read from database and manipulate it so on the end I got $result array... on one server is it possible to serialize this object and pass it to other script so this $result array could be available for other script on second server... I got on first server: return serialize ( $results ); and on second: $data = unserialize ( file_get_contents ( 'http://www.......com/reader.php' ) ); ...but there is no communication between .... What I am doing wrong ? Bensiu

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  • 1067: Implicit coercion of a value of type theplayclass to an unrelated type main

    - by Minelava
    I need help because I want to create a gameover screen that display score. However, there's an error that prevent me from transferring the score from theplayclass.as to thegameoverclass.as. Are there ways to pass a value to another movieclip without causing any errors. I refer the source code from this website : http://www.emanueleferonato.com/2008/12/17/designing-the-structure-of-a-flash-game-as3-version/ Here's the error C:\Users\xxx\Downloads\Migrate\test\theplayclass.as, Line 54, Column 41 1067: Implicit coercion of a value of type theplayclass to an unrelated type main. main.as package { import flash.display.MovieClip; import flash.events.Event; public class main extends MovieClip { public var playClass:theplayclass; public var gameOverClass:thegameoverclass; public function main() { showWin(); } public function showWin() { playClass = new theplayclass(this); addChild(playClass); } public function showGameOver() { gameOverClass = new thegameoverclass(this); addChild(gameOverClass); removeChild(playClass); playClass = null; } } } theplayclass.as package { import flash.display.MovieClip; import flash.events.*; public class theplayclass extends MovieClip { private var mainClass:main; var gameScore:Number; var gameOverScore:thegameoverclass; public function theplayclass(passedClass:main) { mainClass = passedClass; scoreText.text ="0"; gameScore = 0; win.addEventListener(MouseEvent.CLICK, showwinFunction); next.addEventListener(MouseEvent.CLICK, showgameoverFunction); addEventListener(Event.ADDED_TO_STAGE, addToStage); addEventListener(Event.ENTER_FRAME, changeScore); } public function addToStage(e:Event):void { this.x = 0; this.y = 0; } private function showwinFunction(e:MouseEvent):void { gameScore+=50; } private function changeScore(e:Event):void { scoreText.text =""+gameScore; } public function showgameoverFunction(e:MouseEvent) { mainClass.showGameOver(); gameOverScore = new thegameoverclass(this); gameOverScore.setTextScore(gameScore); } } } thegameoverclass.as package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.*; public class thegameoverclass extends MovieClip { var mainClass:main; var scorePoints:Number; public function thegameoverclass(passedClass:main) { mainClass = passedClass; finalScore.text = "test"; } public function setTextScore(textToSet:Number) { finalScore.text = ""+scorePoints; } } }

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  • iOS dynamic object creation

    - by Abdul Ahmad
    I've worked with Xcode and iOS on a few personal projects and have always used non-object-oriented designs for everything... just because I've been doing mostly learning/experimenting with things. Now I've been trying to implement some object oriented design into one game I've made previously. The idea is, I have a space ship that can shoot bullets. In the past I basically added the UIImageView to the storyboard and then connected it to the .h file and from there did things on it like move it around or whatever (using CGPointMake). The idea now is to make a method (and a whole other class soon) that will create a UIImageView programmatically, allocate it, add it to the superview etc... I've got this working so far, easy stuff, but the next part is a bit harder. Where do I store this local variable "bullet"? I've been saving it to an NSMutableArray and doing the following: (actually here are the methods that I have) -(void)movement { for (int i = 0; i < [array1 count]; i ++) { UIImageView *a = [array1 objectAtIndex:i]; a.center = CGPointMake(a.center.x + 2, a.center.y); if (a.center.x > 500) { [array1 removeObjectAtIndex:i]; [a removeFromSuperview]; } } } -(void)getBullet { UIImageView *bullet = [[UIImageView alloc] initWithFrame:CGRectMake(ship.center.x + 20, ship.center.y - 2, 15, 3)]; bullet.image = [UIImage imageNamed:@"bullet2.png"]; bullet.hidden = NO; [self.view addSubview:bullet]; [array1 addObject:bullet]; } (by the way, array1 is declared in the .h file) and theres a timer that controls the movement method timer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(movement) userInfo:nil repeats:YES]; first question is: what is the correct way of doing this? Storing a bullet for example until it is removed from the superview, should I store it another way? and another question is, when I remove a UIImageView from the superview, does that remove it from memory so its not using up system resources? Thank you for the help! (will update if I Think of other questions

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  • flex 4: custom css value.

    - by greg
    is there any way to create a custom css value for a component and have it available to the skin class that component is using? for example, if i define this in a css file: s|Panel{ skinClass: ClassReference("PanelSkin"); myCustomValue: #CCCCFF; } is there a way to make myCustomValue available in the PanelSkin ?

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  • Accessing inner value of ASP.NET Web User Control

    - by Fabian
    Surprised that i havent been able to find this myself, but anyway. Let's say i use my web user control like this: <myprefix:mytag userid="4" runat="server">Some fancy text</myprefix:mytag> How would i be able to access the text inside the tags from its codebehind? Was expecting it to be exposed through this.Text, this.Value or something similar.

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