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  • Loading a Windows DLL in Java and initiate a class from it

    - by Joy
    I have a Windows DLL file from .NET namely "System.Management.dll". I work with it using the code I write below: ManagementObjectSearcher searcher = new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_LogicalDisk WHERE Name = 'C:'"); foreach (ManagementObject queryObj in searcher.Get()) { Console.WriteLine("Win32_LogicalDisk instance: "); if (queryObj["VolumeSerialNumber"] != null) { Console.WriteLine("Drive Name : " + queryObj["Name"]); Console.WriteLine("VolumeSerialNumber:", queryObj["VolumeSerialNumber"]); SysdriveSerial = queryObj["VolumeSerialNumber"].ToString(); } } Now I need this piece of code to be in Java. So can I do this? Without anything like c++ unmanaged code. I don't want to use c++ unmanaged code to call to this dll. I want something like this : public class CallToCsharp { private static native void ManagementObjectSearcher(); public static void main(String[] args) { System.loadLibrary("System.Management"); System.out.println("Loaded"); ManagementObjectSearcher searcher = new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_LogicalDisk WHERE Name = 'C:'"); } }

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  • help me with xor encryption in c#

    - by x86shadow
    I wrote this code in c# to encrypt a text with a key : using System; using System.Linq; using System.Collections.Generic; using System.Text; namespace ENCRYPT { class XORENC { private static int Bin2Dec(string num) { int _num = 0; for (int i = 0; i < num.Length; i++) { _num += (int)Math.Pow(2, num.Length - i - 1) * int.Parse(num[i].ToString()); } return _num; } private static string Dec2Bin(int num) { if (num < 2) return num.ToString(); return Dec2Bin(num / 2) + (num % 2).ToString(); } public static string StrXor(string str, string key) { string _str = ""; string _key = ""; string _dec = ""; string _temp = ""; for (int i = 0; i < str.Length; i++) { _temp = Dec2Bin(str[i]); for (int j = 0; j < 8 - _temp.Length + 1; j++) { _temp = '0' + _temp; } _str += _temp; } for (int i = 0; i < key.Length; i++) { _temp = Dec2Bin(key[i]); for (int j = 0; j < 8 - _temp.Length + 1; j++) { _temp = '0' + _temp; } _key += _temp; } while (_key.Length < _str.Length) { _key += _key; } if (_key.Length > _str.Length) _key = _key.Substring(0, _str.Length); for (int i = 0; i < _str.Length; i++) { if (_str[i] == _key[i]) { _dec += '0'; } else { _dec += '1'; } } _str = ""; for (int i = 0; i < _dec.Length; i = i + 8) { char _chr = (char)0; _chr = (char)Bin2Dec(_dec.Substring(i, 8)); _str += _chr; } return _str; } } } the problem is that I always get error when I want to decrypt an encryted text with this code. see the example below for more info : string enc_text = ENCRYPT.XORENC("abc","a"); //enc_text = " ??" string dec_text = ENCRYPT.XORENC(enc_text,"a"); //ERROR any one can help ?

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  • Wierdness debugging Visual Studio C++ 2008

    - by Jeff Dege
    I have a legacy C++ app, that in its most incarnation we've been building with makefiles and VS2003's command-line tool. I'm trying to get it to build using VS2008 and MsBuild. The build is working OK, but I'm getting errors where I'd never seen errors, before, and stepping through in VS2008's debugger only confuses me. The app links a number of static libraries, which fall into two categories: those that are part of the same application suite, and those that are shared between a number of application suites. Originally, I had a .csproj file for each static library, and two .sln files, one for the application suite (including the suite-specific libraries) and one for the non-suite-specific shared libraries. The shared libraries were included in the link, their projects were not included in the application suite .sln. The application instantiates an object from a class that is defined in one of the shared libraries. The class has a member object of a class that wraps a linked list. The constructor of the linked list class sets its "head" pointer to null. When I run the app, and try to add an element to the linked list, I get an error - the head pointer contains the value 0xCCCCCCCC. So I step through with the debugger. And see weirdness. When the current line in the debugger is in a source file belonging to the static library, the head pointer contains 0x00000000. When I step into the constructor, I can see the pointer being set to that value, and when I'm stepped into any other method of the class, I can see that the head pointer still contains 0x00000000. But when I step out into methods that are defined in the application suite .sln, it contains 0xCCCCCCCC. It's not like it's being overwritten. It changes back and forth depending upon which source file I am currently debugging. So I included the shared library's project in the application suite .sln, and now I see the head pointer containing 0xCCCCCCCC all the time. It looks like the constructor of the linked list class is not being called. So now, I'm entirely confused. Anyone have any ideas?

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  • How to define implementation details?

    - by woni
    In our project, an assembly combines logic for the IoC-Container, the project internals and the communication layer. The current version evolved to have only internal classes in addin assemblies. My main problem with this approach is, that the entry point is only available over the IoC-Container. It is not possible to use anything else than reflection to initialize the assembly. Everything behind the IoC-Interface is defined as implementation detail and therefore not intended for usages outside. It is well known that you should not test implementation detail (such as private and internal methods), because they should be tested through the public interface. It is also well known, that your tests should not use the IoC-Container to setup the SUTs, because that would result in too much dependencies. So we are using the InternalsVisibleTo-Attribute to make internals visible to our test assemblies and test the so called implementation details. I recognized that one problem could be the mixup between different concerns in that assembly, changing this would make this discussion useless, because classes have to be defined public. Ignoring my concerns with this, isn't the need to test a class enough reason to make it public, the usages of InternalsVisibleTo seems unintended, and a little bit "hacky". The approach to test only against the publicly available IoC-Container is too costly and would result in integration style tests. The pros of using internals are, that the usages are well known and do not have to be implemented like a public method would have to be (documentation, completeness, versioning,...). Is there a solution, to not test against internals, but keep their advantages over public classes, or do we have to redefine what an implementation detail is.

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  • Visual Studio: Link executable

    - by smerlin
    Lets say I have: a static library project called "LIB" a application project called "LIBAPP" a application project called "APP" a application project called "APPTEST" When i add "LIB" to LIBAPP Project Dependencies, Visual Studio automatically links "LIBAPP" against LIB. But when i add APP to APPTEST Project Dependencies, it doesnt. Since i am doing unit tests of APP's classes in APPTEST, i have to link against APP, therefore i am currently manually linking against all *.obj files of APP (hundreds...) Since i have to change the link targets of APPTEST everytime i add or remove a *.cpp file from APP, this isnt a nice solution. So is there a way to force Visual Studio to do this for me automatically, like it does when adding a static library Project Dependency ?

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  • C# Image.Clone to byte[] causes EDIT.COM to open on Windows XP

    - by JayDial
    It appears that cloning a Image and converting it to a byte array is causing EDIT.COM to open up on Windows XP machines. This does not happen on a Windows 7 machine. The application is a C# .NET 2.0 application. Does anyone have any idea why this may be happening? Here is my Image conversion code: public static byte[] CovertImageToByteArray(Image imageToConvert) { imageToConvert.Clone() as Image; if(clone == null) return null; imageToConvert.Dispose(); byte[] imageByteArray; using (MemoryStream ms = new MemoryStream()) { clone.Save(ms, clone.RawFormat); imageByteArray = ms.ToArray(); } return imageByteArray; } public static Image ConvertByteArrayToImage(byte[] imageByteArray, ImageFormat formatOfImage) { Image image; using ( MemoryStream ms = new MemoryStream(imageByteArray, 0, imageByteArray.Length)) { ms.Write(imageByteArray, 0, imageByteArray.Length); image = Image.FromStream(ms, true); } return image; } Thanks Justin

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  • java.lang.OutOfMemoryError: unable to create new native thread for multiple threads

    - by Kaustubh Ranjan Singh
    static class solver implements Runnable { static calculator(problem){ //Some code if(condition) {solver s = new solver(newproblem); new Thread(s).start();} } Public solver(int newproblem) { this.problem = newproblem ; } public void run() { // TODO Auto-generated method stub calculator(promblem); } } i am having a big array maze of 100x100 and i am trying to solve it and i am getting an error java.lang.OutOfMemoryError: unable to create new native thread(after running a code for some times). How can solve this , How can i use ExecutorService i think that will solve the problem or i want something like thisIf Number of generated threads4K then stop the first 100 threads

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  • Structuremap Configuration with generics

    - by DarthVader
    I have IRepository interface with which i want to use NHibernateRepository. How do i configure it with structure map? protected void ConfigureDependencies() { ObjectFactory.Initialize( x => { x.For<ILogger>().Use<Logger>(); x.For<IRepository<T>>().Use<NHibernateRepository<T>>(); } ); } I m getting an error on T. Another question I have is if it s OK to make an ApplicationContext static class, configure it with structure map and provide instances with it? I have read that static classes are bad, but I dont want to initialize the ApplicationContext class that I have the injections everywhere. What s the best practice for this? Thanks.

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  • How can I require an attribute on a class definition?

    - by spoulson
    Is there a way to enforce a compile requirement for certain attributes on a class or interface implementation? For example, let's say my application uses a series of static classes that contain const int resource values. I'd like to decorate the class in a Description attribute to describe its contents. In concept, I'd like to apply this attribute requirement to an interface, then each static class would implement it with its required Description. I could write a run-time check or a unit test to check compliance. But really a compile-time check would be best. Is there such a thing?

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  • Statement.RETURN_GENERATED_KEYS concept

    - by rits
    import java.sql.* ; import java.util.* ; import java.io.* ; class DataBaseFactory{ public static Connection getConnection(){ ... ... ... ... } } class Demo{ public static void main(String []args) throws SQLException{ Connection con = DataBaseFactory.getConnection() ; //This is throwing exception //PreparedStatement ps = con.prepareStatement("insert into user values(?,?)", Statement.RETURN_GENERATED_KEYS) ; //But this is working fine PreparedStatement ps = con.prepareStatement("insert into user values(?,?)") ; } } thnx in advance to all the java people here....

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  • LinkDemand error on webserver when using TrackSource

    - by robertpnl
    Hi, On a webserver (shared hosting provider) I published a website with a ADO.Net Framework model in use with MySql Connector 6.3.1. When I request a page, a Security Exception will be happen with this error messages: "LinkDemand The type of the first permission that failed was: System.Security.Permissions.SecurityPermission The Zone of the assembly that failed was: MyComputer ". This exception raised when code collect the listeners of a tracksource: public class MySqlTrace { private static TraceSource source = new TraceSource("mysql"); static MySqlTrace() { foreach (TraceListener listener in source.Listeners) // <-- Exception throw here { // ... } } } The web.config doesn't have any trace data or system.diagnostics. My question is, why will a get a LinkDemand security exception during collecting the source listeners. What can maybe be wrong in here?

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  • Visit neighbor of a position in a 2d-array

    - by Martin
    I have the following two dimensional array: static int[,] arr = new int[5, 5] { { 00, 00, 00, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 00, 01, 00 }, }; I have to a implement a method called Hit(int x, int y). When we hit a 0 in the array (i.e. Hit(0, 0), Hit(1, 1), but not Hit(3, 0)) I would like all the adjacent zeros to the zero we hit to be incremented by 10. So if I call Hit(1, 1), the array should become the following. static int[,] arr = new int[5, 5] { { 10, 10, 10, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 10, 01, 00 }, }; Any idea how I could implement that? It sounds to me like a Depth First Search/Recursive sort-of algorithm should do the job, but I haven't been able to implement it for an 2d array. Thanks for the help!

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  • Accessing wrapped method attribute in C#

    - by prostynick
    I have following code: public static void ProcessStep(Action action) { //do something here if (Attribute.IsDefined(action.Method, typeof(LogAttribute))) { //do something here [1] } action(); //do something here } For easy use I have some similar methods using method above. For example: public static void ProcessStep(Action<bool> action) { ProcessStep(() => action(true)); //this is only example, don't bother about hardcoded true } But when I use the second method (the one above), even if original action had attribute, code [1] will not be executed. How can I find if method is only wrapper and underlying method contains attribute and how to access this attribute?

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  • How did this get 8?

    - by David
    Here's the code: class qual { public static int fibonacci(int n) { if (n == 0 || n == 1) { return 1; } else { return fibonacci(n-1) + fibonacci(n-2); } } public static void main(String[] arg) { System.out.println(fibonacci(5)); } } The output was 8. The output should be 8 but when I look at this I think it should be 7 ((5-1) +(5-2)). Why was the output 8? I think the reasoning behind getting 8 will make recursion maybe stop being confusing for me.

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  • MVVM Light V4 preview (BL0014) release notes

    - by Laurent Bugnion
    I just pushed to Codeplex an update to the MVVM Light source code. This is an early preview containing some of the features that I want to release later under the version 4. If you find these features useful for your project, please download the source code and build the assemblies. I will appreciate greatly any issue report. This version is labeled “V4.0.0.0/BL0014”. The “BL” string is an old habit that we used in my days at Siemens Building Technologies, called a “base level”. Somehow I like this way of incrementing the “base level” independently of any other consideration (such as alpha, beta, CTP, RTM etc) and continue to use it to tag my software versions. In Microsoft parlance, you could say that this is an early CTP of MVVM Light V4. Caveat The code is unit tested, but as we all know this does not mean that there are no bugs This code has not yet been used in production. Again, your help in testing this is greatly appreciated, so please report all bugs to me! What’s new? The following features have been implemented: Misc Various “maintenance work”. All WPF assemblies (that is .NET35 and .NET4) now allow partially trusted callers. It means that you can use them in am XBAP in partial trust mode. Testing Various test updates Added Windows Phone 7 unit tests Note: For Windows Phone 7, due to an issue in the unit test framework, not all tests can be executed. I had to isolate those tests for the moment. The error was reported to Microsoft. ViewModelBase The constructor is now public to allow serialization (especially useful on the phone to tombstone the state). ViewModelBase.MessengerInstance now returns Messenger.Default unless it is set explicitly. Previously, MessengerInstance was returning null, which was complicating the code. Two new ways to raise the PropertyChanged event have been added. See below for details. Messenger Updated the IMessenger interface with all public members from the Messenger class. Previously some members were missing. A new Unregister method is now available, allowing to unregister a recipient for a given token. RelayCommand RaiseCanExecuteChanged now acts the same in Windows Presentation Foundation than in Silverlight. In previous versions, I was relying on the CommandManager to raise the CanExecuteChanged event in WPF. However, it was found to be too unreliable, and a more direct way of raising the event was found preferable. See below for details. Raising the PropertyChanged event A very much requested update is now included: the ability to raise the PropertyChanged event in a viewmodel without using “magic strings”. Personally, I don’t see strings as a major issue, thanks to two features of the MVVM Light Toolkit: In the DEBUG configuration, every time that the RaisePropertyChanged method is called, the name of the property is checked against all existing properties of the viewmodel. Should the property name be misspelled (because of a typo or refactoring), an exception is thrown, notifying the developer that something is wrong. To avoid impacting the performance, this check is only made in DEBUG configuration, but that should be enough to warn the developers in case they miss a rename. The property name is defined as a public constant in the “mvvminpc” code snippet. This allows checking the property name from another class (for example if the PropertyChanged event is handled in the view). It also allows changing the property name in one place only. However, these two safeguards didn’t satisfy some of the users, who requested another way to raise the PropertyChanged event. In V4, you can now do the following: Using lambdas private int _myProperty; public int MyProperty { get { return _myProperty; } set { if (_myProperty == value) { return; } _myProperty = value; RaisePropertyChanged(() => MyProperty); } } This raises the property changed event using a lambda expression instead of the property name. Light reflection is used to get the name. This supports Intellisense and can easily be refactored. You can also broadcast a PropertyChangedMessage using the Messenger.Default instance with: private int _myProperty; public int MyProperty { get { return _myProperty; } set { if (_myProperty == value) { return; } var oldValue = _myProperty; _myProperty = value; RaisePropertyChanged(() => MyProperty, oldValue, value, true); } } Using no arguments When the RaisePropertyChanged method is called within a setter, you can also omit the property name altogether. This will fail if executed outside of the setter however. Also, to avoid confusion, there is no way to broadcast the PropertyChangedMessage using this syntax. private int _myProperty; public int MyProperty { get { return _myProperty; } set { if (_myProperty == value) { return; } _myProperty = value; RaisePropertyChanged(); } } The old way Of course the “old” way is still supported, without broadcast: public const string MyPropertyName = "MyProperty"; private int _myProperty; public int MyProperty { get { return _myProperty; } set { if (_myProperty == value) { return; } _myProperty = value; RaisePropertyChanged(MyPropertyName); } } And with broadcast: public const string MyPropertyName = "MyProperty"; private int _myProperty; public int MyProperty { get { return _myProperty; } set { if (_myProperty == value) { return; } var oldValue = _myProperty; _myProperty = value; RaisePropertyChanged(MyPropertyName, oldValue, value, true); } } Performance considerations It is notorious that using reflection takes more time than using a string constant to get the property name. However, after measuring for all platforms, I found the differences to be very small. I will measure more and submit the results to the community for evaluation, because some of the results are actually surprising (for example, using the Messenger to broadcast a PropertyChangedMessage does not significantly increase the time taken to raise the PropertyChanged event and update the bindings). For now, I submit this code to you, and would be delighted to hear about your own results. Raising the CanExecuteChanged event manually In WPF, until now, the CanExecuteChanged event for a RelayCommand was raised automatically. Or rather, it was attempted to be raised, using a feature that is only available in WPF called the CommandManager. This class monitors the UI and when something occurs, it queries the state of the CanExecute delegate for all the commands. However, this proved unreliable for the purpose of MVVM: Since very often the value of the CanExecute delegate changes according to non-UI events (for example something changing in the viewmodel or in the model), raising the CanExecuteChanged event manually is necessary. In Silverlight, the CommandManager does not exist, so we had to raise the event manually from the start. This proved more reliable, and I now changed the WPF implementation of the RaiseCanExecuteChanged method to be the exact same in WPF than in Silverlight. For instance, if a command must be enabled when a string property is set to a value other than null or empty string, you can do: public MainViewModel() { MyTestCommand = new RelayCommand( () => DoSomething(), () => !string.IsNullOrEmpty(MyProperty)); } public const string MyPropertyName = "MyProperty"; private string _myProperty = string.Empty; public string MyProperty { get { return _myProperty; } set { if (_myProperty == value) { return; } _myProperty = value; RaisePropertyChanged(MyPropertyName); MyTestCommand.RaiseCanExecuteChanged(); } } Logo update I made a minor change to the logo: Some people found the lack of the word “light” (as in MVVM Light Toolkit) confusing. I thought it was cool, because the feather suggests the idea of lightness, however I can see the point. So I added the word “light” to the logo. Things should be quite clear now. What’s next? This is only the first of a series of releases that will bring MVVM Light to V4. In the next weeks, I will continue to add some very requested features and correct some issues in the code. I will probably continue this fashion of releasing the changes to the public as source code through Codeplex. I would be very interested to hear what you think of that, and to get feedback about the changes. Cheers, Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • C# Fake Enum TypeInitializationException

    - by userk
    I'm trying to create a class that works as a flexible enum. I came with this idea, with 2 additional static methods that allow me to add new members to that list and get only members from that list. public class LikeEnum { private static List<LikeEnum> list = new List<LikeEnum>() { new LikeEnum("One"), new LikeEnum("Two") }; private string value; private LikeEnum(string value) { this.value = value; } } Unfortunately the List list is only initialized as null so this doesn't work... Any ideas or suggestions?

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  • How to continue after exception occurred in C#

    - by Manisha
    static string SomeMethodThatMightThrow(string s) { if (s[4] == 'C') throw new InvalidOperationException(); return @"C:\newFolder\" + s; } static void Main(string[] args) { string[] files = { "fileA.txt", "B.txC", "fileC.txt","fileD.txt" }; var exceptionDemoQuery = from file in files let n = SomeMethodThatMightThrow(file) select n; try { foreach (var item in exceptionDemoQuery) { Console.WriteLine("Processing {0}", item); } } catch (InvalidOperationException e) { Console.WriteLine(e.Message); } Console.WriteLine("Press any key to exit"); Console.ReadKey(); } Output is Processing C:\newFolder\fileA.txt Operation is not valid due to the current state of the object. But i need the Output as: Processing C:\newFolder\fileA.txt Operation is not valid due to the current state of the object. Operation is not valid due to the current state of the object. Processing C:\newFolder\fileD.txt Please help in this.............

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  • my window's handle is unused and cannot be evaluated

    - by numerical25
    I am trying to encapsulate my Win32 application into a class. My problem occurs when trying to initiate my primary window for the application below is my declaration and implementation... I notice the issue within my class method InitInstance(); declaration #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; implementation #include "stdafx.h" #include "RenderEngine.h" HINSTANCE RenderEngine::m_hInst = NULL; bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL;// When I step into my code it says on this line 0x000000 unused = ??? expression cannot be evaluated m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd)// At this point, memory has been allocated unused = ??. It steps over this { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow))// m_nCmdShow = 1 and m_hWnd is still unused and expression {//Still cannot be evaluated. This statement is true. and shuts down. return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and my winMain function that calls the class // RenderEngine.cpp : Defines the entry point for the application. #include "stdafx.h" #include "RenderEngine.h" // Global Variables: RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; }

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  • Dictionary.ContainsKey return False, but a want True

    - by SkyN
    namespace Dic { public class Key { string name; public Key(string n) { name = n; } } class Program { static string Test() { Key a = new Key("A"); Key b = new Key("A"); System.Collections.Generic.Dictionary<Key, int> d = new System.Collections.Generic.Dictionary<Key, int>(); d.Add(a, 1); return d.ContainsKey(b).ToString(); } static void Main(string[] args) { System.Console.WriteLine(Test()); } } } I want TRUE!!!

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  • Avoid incompatible pointer warning when dealing with double-indirection

    - by fnawothnig
    Assuming this program: #include <stdio.h> #include <string.h> static void ring_pool_alloc(void **p, size_t n) { static unsigned char pool[256], i = 0; *p = &pool[i]; i += n; } int main(void) { char *str; ring_pool_alloc(&str, 7); strcpy(str, "foobar"); printf("%s\n", str); return 0; } ... is it possible to somehow avoid the GCC warning test.c:12: warning: passing argument 1 of ‘ring_pool_alloc’ from incompatible pointer type test.c:4: note: expected ‘void **’ but argument is of type ‘char **’ ... without casting to (void**) (or simply disabling the compatibility checks)? Because I would very much like to keep compatibility warnings regarding indirection-level...

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  • Circular reference problem Singleton

    - by Ismail
    I'm trying to creating a Singleton class like below where MyRepository lies in separate DAL project. It's causing me a circular reference problem because GetMySingleTon() method returns MySingleTon class and needs its access. Same way I need MyRepository access in constructor of MySingleTon class. public class MySingleTon { static MySingleTon() { if (Instance == null) { MyRepository rep = new MyRepository(); Instance = rep.GetMySingleTon(); } } public static MySingleTon Instance { get; private set; } public string prop1 { get; set; } public string prop2 { get; set; } }

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  • Is it possible for a Grails Domain to have no 'id'?

    - by firnnauriel
    Is it possible to create a table that has no 'id'? For example, this is my domain: class SnbrActVector { int nid String term double weight static mapping = { version false id generator: 'identity' } static constraints = { } } When I run this SQL statement, it fails: insert into snbr_act_vector values (5, 'term', 0.5) I checked the table and 'id' is already set to autoincrement. I'm thinking that another option is to remove the 'id' itself. Or is there another workaround for this? Please assume that it is not an option to change the givent SQL statement.

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  • How would you write this C# code succinctly in Ruby?

    - by Valentin Vasilyev
    Here is the code: using System; using System.Collections.Generic; using System.Linq; namespace cs2 { class Program { static void Main(string[] args) { var i=Fibs().TakeWhile(x=>x < 1000).Where(x=>x % 2==0).Sum(); } static IEnumerable<long> Fibs() { long a = 0, b = 1; while (true) { yield return b; b += a; a = b - a; } } } } If it is possible, please give an example.

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