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  • Measuring time taken to display an object in Flex

    - by dta
    For e.g. function showIt():void { something.visible = true; } function init():void { time1 = flash.utils.getTimer(); showIt(); time2 = flash.utils.getTimer(); } <mx:st id="something" visible="false"/> <mx:Button click="init()"/> In the above code, I want to measure the time taken to display st on screen. Is it enough to compute time2 - time1? Or should I put an event handler on render? Or some other way?

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  • Which video format(s) should a webapp serve?

    - by NoozNooz42
    I need to put up a few videos on a Webapp and I'm a bit lost. My requirements are: DRM is not a concern at all it should work on the iPhone (and iPad) and on the main browsers (Safari, Internet Explorer, Firefox, Opera). it is not a problem at all if the video doesn't play on Linux (because it's a video/screencast of a Windows/OS X software targetted at, well, Windows and OS X users) it is not a problem at all if it also works on Linux (I'm a Linux user myself) Can a unique format be served (like H.264) and play without any additional work on my part or do I need to convert the videos to different formats and have the webapp serve different video formats depending on the browser used? Should I use the "video" tag of HTML5 when I detect an HTML5 capable browser? What's the "safest" bet here? I take it that Flash is out of the equation seen that iPhone/iPad is a requirement.

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  • Creating reference movies for iPhone on the fly

    - by Mad Oxyn
    We are working on an online mobile video app. The videos we want to play on mobile phones are being generated by a server, as there can be dynamic content in the server (based on user input). Now for iPhone we would like to play the video in the best possible resolution based on the connection speed at the time of downloading the movie. This can be done using reference movies. However, because our videos are being generated on the fly, we need to generate this reference movie on the fly as well. Is there a way to generate reference movies on the fly on a Linux server using some command line tool, PHP or Java? Or on a DOS server maybe? Any help will be much appreciated.

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  • How to have game audio loop at a certain point

    - by Essential
    I have a storm in my game, and so I've made an ambient audio file which slowly grows into a storm and rain fades in, which then becomes a loopable storm audio file. Here is how I've done it: // Play intro clip and merge into main loop var introTime = stormIntro.length; AudioSource.PlayClipAtPoint( stormIntro, Vector3.zero, 0.7 ); Invoke( "StormMusic", introTime ); The way I'm currently trying to do it is get the length of the storm_intro audio clip, play the clip, and then invoke storm_loop to begin after the length of the intro has completed. This kinda works, but not really because there's occasionally a gap between the two. So how can I do it so the transition is seamless?

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  • APNS Sending Frequent Notifications to Device

    - by user564447
    I'm trying to mimic a pager with my app by sending push notifications to the user until he or she responds. My thought was to send a push every few seconds and play the default sound on arrival. Not perfect, but better than nothing. It's working all right. However, I am finding that the sound starts to stutter/interrupt a bit after a few notifications have been sent -- as if it's trying to play the sound more than once. This happens even if I only send the push every 10 seconds. I just tested it at 20 second intervals and even then it starts to sound interrupted after about 10 times. Any idea how to resolve this so each message plays the sound crisply? p.s. Testing performed on an iPad.

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  • flex application transparent backbround

    - by simplemagik
    i have some problems with embedding swf into html page. Customer asked me to add some round corners to my application. I added. Then the design of the has changed and instead of black background i got ragial gradient( So, i need to make the corners of the swf transparent, but don't know how. wmode=transparent and backgroudAlpha param doesn't work. Need some help... :/ It's important that one solution i found works on Flash Builder Beta 2, but didn't work on Adobe flash builder 4.

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  • As3 Communicate with C# or Asp.net

    - by brenjt
    I have been looking around for hours trying to find a clear simple solution to my question and have yet to find a good answer. I am trying to do a URL request in flash to my NOPCommerce site. I want to pass a GET value to the my .cs file which i'll then use that value to grab specific information and return it back to flash. How would I set up the C# or asp.net side of things? If anyone could give me an example of what I am looking for I would greatly appreciate it. I don't know if I am supposed to use a .aspx, .cs or .ascx file. Thanks, Brennan

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  • Error while assigning the data to dataGrid Dataprovided

    - by sudeep kumar
    Hi , I was trying to acces the datagrid at runtime and want to assign the data to it like public function getGridData(reportsArray:ArrayCollection):void{ reportData = reportsArray; trace(" The length of the datagrid is "+reportData.length); graphDataGrid.dataProvider = reportData; invalidateDisplayList(); } but I was getting this error TypeError: Error #1009: Cannot access a property or method of a null object reference. at views.charts::ComparisonAnalysis/createDataGrid()[C:\FlexProjects\AdvancedMetering\views\charts\ComparisonAnalysis.mxml:32] at views.charts::ComparisonAnalysis/getGridData()[C:\FlexProjects\AdvancedMetering\views\charts\ComparisonAnalysis.mxml:26] at components.CustomReport::CustomReportSelector/getResultHandler()[C:\FlexProjects\AdvancedMetering\components\CustomReport\CustomReportSelector.mxml:147] at components.CustomReport::CustomReportSelector/__reportingBase_dataGridResultChanged()[C:\FlexProjects\AdvancedMetering\components\CustomReport\CustomReportSelector.mxml:203] at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:9298] at components.CustomReport::ReportingBase/getDataFromServer()[C:\FlexProjects\AdvancedMetering\components\CustomReport\ReportingBase.as:98] at components.CustomReport::ReportingBase/getResults()[C:\FlexProjects\AdvancedMetering\components\CustomReport\ReportingBase.as:78] at components.CustomReport::CustomReportSelector/getGraphData()[C:\FlexProjects\AdvancedMetering\components\CustomReport\CustomReportScripts.as:20] at components.CustomReport::CustomReportSelector/__getGraphandGridData_click()[C:\FlexProjects\AdvancedMetering\components\CustomReport\CustomReportSelector.mxml:248] Can someboedy please let me know what the problem it looks like the datagrid is not instantiated at this ppoint of time Sudee[

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  • Getting caught in loops - R

    - by user334898
    I am looking at whether or not certain 'systems' for betting really do work as claimed, namely, that they have a positive expectation. One such system is based on the rebate on loss. You basically have a large master pot, say $1 million. Your bankroll for each game is $50k. The way it works, is as follows: 1) Start with $50k, always bet on banker 2) If you win, add the money to the master pot. Then play again with $50k. 3) If you lose(now you're at $30k) play till you either: (a) hit 0, you get a rebate of 10%. Begin playing again with $50k+5k=$55k. (b) If you win more than the initial bankroll, add the money to the master pot. Then play again with $50k. 4) Continue until you double the master pot. I just cant find an easy way of programming out the possible cases in R, since you can eventually go down an improbable path. For example, you start at 50k, lose 20, win 19, now you're at 49, now you lose 20, lose 20, now youre at 9, you either lose 9 and get back 5k or you win and this cycle continues until you either end up with more than 50k or hit 0 and get the rebate on the 50k and start again with $50k +5k. Here's some code i started, but i havent figured out a good way of handling the cases where you get stuck and keeping track of the number of games played. Thanks again for your help. Obviously, I understand you may be busy and not have time. p.loss <- .4462466 p.win <- .4585974 p.tie <- 1 - (p.win+p.loss) prob <- c(p.win,p.tie,p.loss) bet<-20 x <- c(19,0,-20) r <- 10 # rebate = 20% br.i <- 50 br<-200 #for(i in 1:100){ # cbr.i<-0 y <- sample(x,1,replace=T,prob) cbr.i<-y+br.i if(cbr.i > br.i){ br<-br+(cbr.i-br.i); cbr.i<-br.i; }else{ y <- sample(x,2,replace=T,prob); if( sum(y)< cbr.i ){ cbr.i<-br.i+(1/r)*br.i; br<-br-br.i} cbr.i<-y+ }else{ cbr.i<- sum(y) + cbr.i; }if(cbr.i <= bet){ y <- sample(x,1,replace=T,prob) if(abs(y)>cbr.i){ cbr.i<-br.i+(1/r)*br.i } }

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  • Objective-C: iPad Crash When Screen Shot Button Clicked

    - by SeongHo
    OK, i am making a Coloring app and it has a "Save" button that will take the screen shot of the view where the drawing is. I have 6 images to color. In the intro page there 6 buttons, each will link you to a particular coloring page. All are working well including the "Save" button except for one. All coloring views has the same contents and functions but in one image, it crashes the iPad whenever i clicked the "Save" button. Here's some of my codes: On Button Click: [self saveScreenshotToPhotosAlbum]; camFlash = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 1024, 768)]; [camFlash setBackgroundColor:[UIColor whiteColor]]; [camFlash setAlpha:0.0]; [cbHolder addSubview:camFlash]; [cbHolder bringSubviewToFront:camFlash]; [UIView beginAnimations:@"Flash-On" context:NULL]; [UIView setAnimationDuration:0.2]; [UIView setAnimationRepeatAutoreverses:NO]; [camFlash setAlpha:1.0]; [UIView commitAnimations]; NSString *soundPath = [[NSBundle mainBundle] pathForResource:@"flash" ofType:@"wav"]; AVAudioPlayer *flashSFX = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundPath] error:NULL]; flashSFX.volume = 0.5; flashSFX.numberOfLoops = 0; self->camFlashSFX = flashSFX; if ([flashSFX currentTime] != 0) [flashSFX setCurrentTime:0]; [flashSFX play]; [self performSelector:@selector(removeFlash) withObject:nil afterDelay:0.2]; Remove Flash: - (void) removeFlash { [camFlash removeFromSuperview]; } For the screenshot: - (UIImage*)captureView { UIGraphicsBeginImageContext(CGSizeMake(1024, 768)); CGContextRef context = UIGraphicsGetCurrentContext(); [cbHolder.layer renderInContext:context]; UIImage *img = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return img; } - (void)saveScreenshotToPhotosAlbum { UIImageWriteToSavedPhotosAlbum([self captureView], nil, nil, nil); } This one is for the button that will show the coloring page: uc4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpUncolored1.png"]]; [uc4 setUserInteractionEnabled:YES]; [uc4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:uc4]; clrd4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpColored1.png"]]; [clrd4 setUserInteractionEnabled:YES]; [clrd4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:clrd4]; [UIView beginAnimations:@"fabe-out" context:NULL]; [UIView setAnimationDuration:1.5]; [clrd4 setAlpha:0.0]; [UIView commitAnimations]; [self performSelector:@selector(cb4) withObject:nil afterDelay:1.5];

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  • How do you get speech dictated without adding it to a grammar list?

    - by joe
    I'm new to Speech Recognition, and I'm working on a project that will receive a command from a recognizable list. For example, I would say "Play song". The computer would ask the song title, and I can say it. It will then compare my answer to my music library and find it. I know how to add recognizable grammar to the SpeechRecognizer object, how to make the computer speak, and how to play a song in iTunes. I cannot, however, figure out how to get it to dictate or listen and interpret something that isn't in the grammar list. Is there a method I'm missing? Or not yet been simplified by Microsoft? I have no code to show for this, as I am not even sure how to search for this particular idea. Of course, I could have the program read my entire library, but that's not an optimal solution considering I have tens of thousands of songs. Thanks in advance!

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  • Django AND .htaccess rewrites/redirects, is this possible?

    - by Infinity
    Is it possible to have Apache htaccess rewrites take effect before it hits django? For example so I can redirect iPhone users to a completely different domain without even hitting django. We're using apache2 with mod_wsgi and the apache vhost looks like this: <VirtualHost *:80> DocumentRoot /usr/local/www/site/static Alias /css/ /usr/local/www/site/static/css/ Alias /js/ /usr/local/www/site/static/js/ Alias /img/ /usr/local/www/site/static/img/ Alias /flash/ /usr/local/www/site/static/flash/ <Directory /usr/local/www/site/static> AllowOverride All Order allow,deny Allow from all </Directory> WSGIDaemonProcess mallorca-site threads=15 WSGIScriptAlias / /usr/local/www/site/config/dev/dev.wsgi </VirtualHost> Thanks

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  • iPhone SKD make the iPod controller appear

    - by nico
    Hi all, It's been a while I'm consulting stackoverflow, but this time I didn't find any answer :( My question is quite simple :) On an iPhone/iPod touch, play music. Double tap the home button while the music is playing. You will see appear a popup with the play/pause/next/previous buttons and a volume control. Do you know if it's possible to make this popup appear programmatically ? I mean, I would like to add a button in my app that will display the popup, avoiding the user to double tap the home button (most of them doesn't know this shortcut). Thank you in advance !

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  • Can I extends a sub class of Proxy class?

    - by KCBérenger
    I want to create a complete (and real) 2-dimensional array. In order to use a maximum of Adobe code, I want to use ListCollectionView which can manage sort and filters. But to use a second dimension, I need to override getProperty method, like following code. package { import flash.utils.flash_proxy; import mx.collections.ListCollectionView; public class SubClass extends ListCollectionView /* extends Proxy */ { override flash_proxy function getProperty(name : *) : * { ... } override flash_proxy function setProperty(name : *, value : *) : void { ... } } } This code doesn't work. Flash Builder 4 said to me: 1004 Namespace was not found or is not a compile-time constant. If anyone has a solution or a clue...

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  • Android service puts multiple instances of an activity in the history

    - by HenryAdamsJr
    I'm making a music player. When you press play, it loads a notification into the OnGoing section. When you go anywhere else in the system, I want the music to keep playing. All of this is fine. The problem is that when I relaunch my activity from the Notification, it adds a task to the history stack each time, so if I hit back, I have to see the instance of Activity B from where I pressed play, and from every time I clicked on the notification to go back to Activity B. I want the instance of Activity B that I launch from the notification (via the service) to be the only copy of that Activity in the history. I've been playing around with various Intent flags and Activity attributes in the manifest, but I haven't found the proper combination.

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  • AudioTrack skipping after pause and resume

    - by Markus Drösser
    Hi, here is the problem. I play a wav file that i recorded earlier without problems. but when i call audiotrack.pause() and audiotrack.start() again after some waiting, it skips some frames of the file. why is that? here is my play listener // Start playback audioTrack.setPlaybackPositionUpdateListener(new OnPlaybackPositionUpdateListener() { @Override public void onPeriodicNotification(AudioTrack track) { try { if(ramfile!=null && ramfile.read(buffer)==-1) { audioTrack.release(); audioTrack = null; ramfile.close(); playing=false; } else { audioTrack.write(buffer, 0, buffer.length); } } catch (IOException e) { try { ramfile.close(); playing=false; } catch (IOException e1) { } } } @Override public void onMarkerReached(AudioTrack track) { playing=false; track.release(); } });

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  • Simple Java Sound Applet won't work!!! ARG!!!

    - by William
    import java.applet.*; /** * SoundApplet.java - a simple applet that plays the "gong.au" sound file. */ public class AppletGame extends Applet { public void init() { super.init(); resize(0,0); AudioClip gong = getAudioClip(getDocumentBase(), "test0.au"); gong.play(); } } In Eclipse applet viewer it loads and doesn't play sound. In html it doesn't load and says start not initalized. I've tried calling it outside of init, and all that someone help me!!!

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  • detect where a redirect wants to go with jQuery

    - by Markus
    Hi there, I have a page with a flash plugin. If I'm on that page, I don't want to post a message if the user wont to leaf it without saving it...: if(/containers/.test(document.location.href)){ window.onbeforeunload = function(){ return exit_text; }; } This works fine, except that I if i save the content in the flash plugin. In that case I don't want to show up that message. How can I detect the url within the onbeforeunload method? That way I can descide when to post the method! Thanks Markus

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  • C++ online Role Playing Game (RPG)

    - by David
    So I've been learning C++ and SDL to make some basic 2d games. I want to create a game sort of like World of Warcraft but a 2D version. I want it to be on-line and use a database or something to start data like amount of Gold, HP, etc. I was wondering though, if I do this in SDL, would it still work on-line or would the user have to download SDL themselves to play? I just want a game like this but be able to play it with some friends, just for learning purposes you know. I was also looking at DirectX because everyone has that on windows pretty much. Anyways much help is appreciated, thanks!

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  • Where is the best place to start learning Java Socket Programming?

    - by MarcoBoomTing
    I wish to create a Java Socket server which can be connected to using Javascript and/or Flash. I have experience in Connecting to sockets in flash, and using a comet like system in Ajax. I wish to make a live communication system, which will intale multiple connections to the server from various clients, needing almost instant communication between peers. I coded a system like this in PHP but I want to convert it to Java, simply because I don't want the PHP engine to be tied up on this Sever, as it serves all the web stuff normally on the site, and i've heard is more powerful for this sort of thing. Just looking for advice on where I can start learning how to write this sort of system using Java? I have previous coding experience in PHP, Javascript, Adobe Air and AS3 if That helps?

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