Search Results

Search found 19992 results on 800 pages for 'font size'.

Page 220/800 | < Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >

  • JBoss Seam: In ScopeType.PAGE I get: java.lang.IllegalStateException: No conversation context active

    - by Markos Fragkakis
    Hi all, I have a page-scoped component, which has an instance variable List with data, which I display in a datatable. This datatable has pagination, sorting and filtering. The first time gate into the page, I get this appended in my URL: ?conversationId=97. The page works correctly, and when I change datatable pages no now component is created. After a minute or two, and at seamingly random time, I get an exception saying that there is no context. I have not used @Create in my code or my navigation files. So, I have two questions: Why do I get this suffix in my URL? Why did a conversation start? Why the exception? The component is scoped to PAGE. If I received an exception, it should not be related to a conversation. Right? Or is the conversation the exception is referring a temporary conversation? Cheers! UPDATE: This is the page: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:a4j="http://richfaces.org/a4j" xmlns:rich="http://richfaces.org/rich"> <body> <ui:composition template="/WEB-INF/facelets/templates/template.xhtml"> <ui:define name="content"> <!-- This method returns focus on the filter --> <script type="text/javascript"> function submitByEnter(event){ if (event.keyCode == 13) { if (event.preventDefault) { // Firefox event.preventDefault(); } else { // IE event.returnValue = false; } document.getElementById("refreshButton").click(); } } </script> <h:form prependId="false"> <h:commandButton action="Back" value="Back to home page" /> <br /> <p><h:outputText value="Applicants and Products (experimentation page)" class="page_title" /></p> <h:commandButton action="#{applicantProductListBean.showCreateApplicant}" value="Create Applicant" id="createApplicantButton"> </h:commandButton> <a4j:commandButton value="Refresh" id="refreshButton" action="#{applicantProductListBean.refreshData}" image="/images/icons/refresh48x48.gif" reRender="compositeTable, compositeScroller"> <!-- <f:setPropertyActionListener--> <!-- target="# {pageScrollerBean.applicantProductListPage}" value="1" />--> </a4j:commandButton> <rich:toolTip for="createApplicantButton" value="Create Applicant" /> <rich:dataTable styleClass="composite2DataTable" id="compositeTable" rows="1" columnClasses="col" value="#{applicantProductListBean.dataModel}" var="pageAppList"> <f:facet name="header"> <rich:columnGroup> <rich:column colspan="3"> <h:outputText styleClass="headerText" value="Applicants" /> </rich:column> <rich:column colspan="3"> <h:outputText styleClass="headerText" value="Products" /> </rich:column> <rich:column breakBefore="true"> <h:outputText styleClass="headerText" value="Applicant Name" /> <a4j:commandButton id="sortingApplicantNameButton" action="#{applicantProductListBean.toggleSorting('applicantName')}" image="/images/icons/sorting/#{sortingFilteringBean.applicantProductListSorting.sortingValues['applicantName']}.gif" reRender="sortingApplicantNameButton, sortingApplicantEmailButton, compositeTable, compositeScroller"> <!-- <f:setPropertyActionListener--> <!-- target="#{pageScrollerBean.applicantProductListPage}" value="1" />--> </a4j:commandButton> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['applicantName']}" id="applicantNameFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Applicant Email" /> <a4j:commandButton id="sortingApplicantEmailButton" action="#{applicantProductListBean.toggleSorting('applicantEmail')}" image="/images/icons/sorting/#{sortingFilteringBean.applicantProductListSorting.sortingValues['applicantEmail']}.gif" reRender="sortingApplicantNameButton, sortingApplicantEmailButton, compositeTable, compositeScroller"> <!-- <f:setPropertyActionListener--> <!-- target="#{pageScrollerBean.applicantProductListPage}" value="1" />--> </a4j:commandButton> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['applicantEmail']}" id="applicantEmailFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Applicant Actions" /> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Product Name" /> <a4j:commandButton id="sortingProductNameButton" action="#{applicantProductListBean.toggleSorting('productName')}" immediate="true" image="/images/icons/sorting/#{sortingFilteringBean.applicantProductListSorting.sortingValues['productName']}.gif" reRender="sortingProductNameButton, compositeTable, compositeScroller"> </a4j:commandButton> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['productName']}" id="productNameFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Product Email" /> <br /> <h:inputText value="#{sortingFilteringBean.applicantProductListFiltering.filteringValues['productEmail']}" id="productEmailFilterValue" onkeypress="return submitByEnter(event)"> </h:inputText> </rich:column> <rich:column> <h:outputText styleClass="headerText" value="Product Actions" /> </rich:column> </rich:columnGroup> </f:facet> <rich:subTable rowClasses="odd_applicant_row, even_applicant_row" value="#{pageAppList}" var="app"> <rich:column styleClass=" internal_cell composite2TextContainingColumn" valign="top"> <h:outputText value="#{app.name}" /> </rich:column> <rich:column styleClass="internal_cell composite2TextContainingColumn" valign="top"> <h:outputText value="#{app.receiptEmail}" /> </rich:column> <rich:column valign="top" styleClass="buttonsColumn"> <h:commandButton action="#{applicantProductListBean.showUpdateApplicant(app)}" image="/images/icons/edit.jpg"> </h:commandButton> <!-- <rich:toolTip for="editApplicantButton" value="Edit Applicant" />--> <h:commandButton action="#{applicantProductListBean.showDeleteApplicant(app)}" image="/images/icons/delete.png"> </h:commandButton> <!-- <rich:toolTip for="deleteApplicantButton" value="Delete Applicant" />--> </rich:column> <rich:column colspan="3"> <table class="productsTableTable"> <tbody> <tr> <td class="createProductButtonTableCell"><h:commandButton action="#{applicantProductListBean.showCreateProduct(app)}" value="Create Product"> </h:commandButton> <!-- <rich:toolTip for="createProductButton" value="Create Product" />--> </td> </tr> <tr> <td><rich:dataTable value="#{app.products}" var="prod" rowClasses="odd_product_row, even_product_row"> <rich:column styleClass="internal_cell composite2TextContainingColumn"> <h:outputText value="#{prod.inventedName}" /> </rich:column> <rich:column styleClass="internal_cell composite2TextContainingColumn"> <h:outputText value="#{prod.receiptEmail}" /> </rich:column> <rich:column styleClass="buttonsColumn"> <h:commandButton action="#{applicantProductListBean.showUpdateProduct(prod)}" image="/images/icons/edit.jpg"> </h:commandButton> <!-- <rich:toolTip for="editProductButton" value="Edit Product" />--> <h:commandButton action="#{applicantProductListBean.showDeleteProduct(prod)}" image="/images/icons/delete.png"> <f:setPropertyActionListener target="#{productBean.product}" value="#{prod}" /> </h:commandButton> <!-- <rich:toolTip for="deleteProductButton" value="Delete Product" />--> </rich:column> </rich:dataTable></td> </tr> </tbody> </table> </rich:column> </rich:subTable> <f:facet name="footer"> <h:panelGrid columns="1" styleClass="applicantProductListFooter"> <h:outputText value="#{msgs.no_results}" rendered="#{(empty applicantProductListBean.dataModel) || (applicantProductListBean.dataModel.rowCount==0)}"/> <rich:datascroller align="center" for="compositeTable" page="#{pageScrollerBean.applicantProductListPage}" id="compositeScroller" reRender="compositeTable" renderIfSinglePage="false" fastControls="hide"> <f:facet name="first"> <h:outputText value="#{msgs.first}" styleClass="scrollerCell" /> </f:facet> <f:facet name="first_disabled"> <h:outputText value="#{msgs.first}" styleClass="scrollerCell" /> </f:facet> <f:facet name="last"> <h:outputText value="#{msgs.last}" styleClass="scrollerCell" /> </f:facet> <f:facet name="last_disabled"> <h:outputText value="#{msgs.last}" styleClass="scrollerCell" /> </f:facet> <f:facet name="next"> <h:outputText value="#{msgs.next}" styleClass="scrollerCell" /> </f:facet> <f:facet name="next_disabled"> <h:outputText value="#{msgs.next}" styleClass="scrollerCell" /> </f:facet> <f:facet name="previous"> <h:outputText value="#{msgs.previous}" styleClass="scrollerCell" /> </f:facet> <f:facet name="previous_disabled"> <h:outputText value="#{msgs.previous}" styleClass="scrollerCell" /> </f:facet> </rich:datascroller> </h:panelGrid> </f:facet> </rich:dataTable> </h:form> </ui:define> This is the backing bean: @Name("applicantProductListBean") @Scope(ScopeType.PAGE) public class ApplicantProductListBean extends BasePagedSortableFilterableListBean { /** * Public field for ad-hoc injection to work. */ @EJB(name = "FacadeService") public ApplicantFacadeService applicantFacadeService; @Logger private static Log logger; private final int pageSize = 10; @Out(scope = ScopeType.CONVERSATION, required = false) Applicant currentApplicant; @Out(scope = ScopeType.CONVERSATION, required = false) Product product; @Create public void onCreate() { System.out.println("Create"); } @Override protected DataModel initDataModel(int pageSize) { // get filtering and sorting from session sorting = getSorting(); filtering = getFiltering(); // System.out.println("Initializing a Composite3DataModel"); // System.out.println("Pagesize: " + pageSize); // System.out.println("Filtering: " + filtering.getFilteringValues()); // System.out.println("Sorting: " + sorting.getSortingValues()); return new Composite3DataModel(1, sorting, filtering); } // Navigation methods /** * Navigation-returning method, returns the action to follow after pressing * the "Create Applicant" button * * @return the action to be taken */ public Navigation.ApplicantProductList showCreateApplicant() { return Navigation.ApplicantProductList.SHOW_CREATE_APPLICANT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Edit Applicant" button * * @return the action to be taken */ public Navigation.ApplicantProductList showUpdateApplicant( Applicant applicant) { this.currentApplicant = applicant; return Navigation.ApplicantProductList.SHOW_UPDATE_APPLICANT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Delete Applicant" button * * @return the action to be taken */ public Navigation.ApplicantProductList showDeleteApplicant( Applicant applicant) { this.currentApplicant = applicant; return Navigation.ApplicantProductList.SHOW_DELETE_APPLICANT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Create Product" button * * @return the action to be taken */ public Navigation.ApplicantProductList showCreateProduct(Applicant app) { this.product = new Product(); this.product.setApplicant(app); return Navigation.ApplicantProductList.SHOW_CREATE_PRODUCT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Edit Product" button * * @return the action to be taken */ public Navigation.ApplicantProductList showUpdateProduct(Product prod) { this.product = prod; return Navigation.ApplicantProductList.SHOW_UPDATE_PRODUCT; } /** * Navigation-returning method, returns the action to follow after pressing * the "Delete Product" button * * @return the action to be taken */ public Navigation.ApplicantProductList showDeleteProduct(Product prod) { this.product = prod; return Navigation.ApplicantProductList.SHOW_DELETE_PRODUCT; } /** * */ @Override public Sorting getSorting() { if (sorting == null) { return (getSortingFilteringBeanFromSession() .getApplicantProductListSorting()); } return sorting; } /** * */ @Override public void setSorting(Sorting sorting) { getSortingFilteringBeanFromSession().setApplicantProductListSorting( sorting); } /** * */ @Override public Filtering getFiltering() { if (filtering == null) { return (getSortingFilteringBeanFromSession() .getApplicantProductListFiltering()); } return filtering; } /** * */ @Override public void setFiltering(Filtering filtering) { getSortingFilteringBeanFromSession().setApplicantProductListFiltering( filtering); } /** * @return the currentApplicant */ public Applicant getCurrentApplicant() { return currentApplicant; } /** * @param currentApplicant * the currentApplicant to set */ public void setCurrentApplicant(Applicant applicant) { this.currentApplicant = applicant; } /** * The model for this page * */ private class Composite3DataModel extends PagedSortableFilterableDataModel<List<Applicant>> { public Composite3DataModel(int pageSize, Sorting sorting, Filtering filtering) { super(pageSize, sorting, filtering); } @Override protected DataPage<List<Applicant>> fetchPage(int fakeStartRow, int fakePageSize) { // if (logger.isTraceEnabled()) { System.out.println("Getting page with fakeStartRow: " + fakeStartRow + " and fakePageSize " + fakePageSize); // } // to find the page size multiply the startRow and the fakePageSize // (which is 1) to the actual page size int startRow = fakeStartRow * ApplicantProductListBean.this.pageSize; int pageSize = fakePageSize * ApplicantProductListBean.this.pageSize; // if (logger.isTraceEnabled()) { System.out.println("Getting page with startRow: " + startRow + " and pageSize " + pageSize); // } List<Applicant> pageApplicants = applicantFacadeService .findPagedWithCriteria(startRow, pageSize, filtering, sorting); // List<Applicant> pageApplicants = applicantFacadeService // .findPagedWithDynamicQuery(startRow, pageSize, filtering, // sorting, true); // if (logger.isTraceEnabled()) { System.out.println("Set of applicants: " + pageApplicants.size()); // } List<List<Applicant>> pageApplicantsListContainer = new ArrayList<List<Applicant>>(); pageApplicantsListContainer.add(pageApplicants); DataPage<List<Applicant>> dataPage = new DataPage<List<Applicant>>( this.getRowCount(), fakeStartRow, pageApplicantsListContainer); return dataPage; } @Override protected int getDatasetSize() { // int size = getServiceFacade().countWithCriteria(filtering, // sorting); // int size = // applicantFacadeService.countWithDynamicQuery(filtering, sorting, // false); int size = (int) Math.ceil((double) applicantFacadeService .countWithCriteria(filtering, sorting, false) / pageSize); if (logger.isTraceEnabled()) { logger.trace("Got Dataset Size: " + size); } return size; } } /** * @return the product */ public Product getProduct() { return product; } /** * @param product * the product to set */ public void setProduct(Product product) { this.product = product; } }

    Read the article

  • Oracle anuncia la disponibilidad de Oracle Knowledge 8.5

    - by Noelia Gomez
    Normal 0 21 false false false ES X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif";} El lanzamiento más completo de la gestión del conocimiento de Oracle ayuda a las organizaciones a ofrecer las respuestas correctas en el momento adecuado a los Agentes y Clientes Normal 0 21 false false false ES X-NONE X-NONE MicrosoftInternetExplorer4 -"/ /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif";} Continuando con su compromiso de ayudar a las organizaciones a ofrecer la mejor experiencia del cliente con la exploración de los datos empresariales, Oracle anunció Oracle Knowledge 8.5, el software líder en la industria del conocimiento que soporta la gestión web de autoservicio, servicio asistido por agente y comunidades de clientes. Oracle Knowledge 8.5 es la versión más completa desde la adquisición de InQuira en octubre de 2011. Se introduce importantes mejoras de productos, análisis de mejora y los avances en el rendimiento y la escalabilidad. Actualmente, las organizaciones entienden la necesidad imperiosa de ofrecer un servicio al cliente consistente y de alta calidad, a través de diferentes canales. Además, las organizaciones reconocen la necesidad de información que sirva para este proceso. Oracle Knowledge 8,5 proactivamente brinda conocimientos relevantes y contextuales en el punto de interacción con los agentes, con los trabajadores del conocimiento y con los clientes - ayudando a aumentar la lealtad del cliente y reducir costes. Al permitir búsquedas a través de una amplia variedad de fuentes, Oracle Knowledge 8,5 amplifica el acceso al conocimiento, una vez oculto en los sistemas múltiples, aplicaciones y bases de datos utilizadas para almacenar contenido empresarial. Nuevas capacidades: AnswerFlow : Oracle Knowledge 8.5 introduce AnswerFlow, una nueva aplicación para la resolución de problemas guiada, diseñado para mejorar la eficiencia, reducir los costes de servicio y proporcionar experiencias de servicio al cliente personalizado. Mejora la analítica del conocimiento: estandarizado en Oracle Business Intelligence Enterprise Edition, el líder en la industria de las soluciones de Business Intelligence, Oracle Knowledge 8.5 proporciona una funcionalidad analítica robusta que se puede adaptar para satisfacer las necesidades únicas de cada negocio. Soporte de idiomas mejorada: Con las capacidades mejoradas en varios idiomas disponibles en Oracle Knowledge 8.5, incluyendo soporte Natural Language Search con 16 Idiomas y búsqueda por palabra clave mejorado para la mayoría de las otras lenguas , las empresas pueden llegar rápidamente a nuevos clientes y, al mismo tiempo, reducir los costes de hacerlo. Mejora la funcionalidad iConnect:Oracle Knowledge 8.5 ofrece iConnect mejorada para una mayor facilidad de uso y rendimiento. Esta aplicación especializada en conocimiento ofrece de forma proactiva un conocimiento contextualizado directamente en las aplicaciones de CRM, permitiendo a los empleados reducir el esfuerzo para servir a los clientes. Estandarización de Plataforma y Tecnología: Oracle Knowledge 8.5 ha sido certificado en tecnologías Oracle, incluyendo Oracle WebLogic Server, Oracle Business Intelligence, Oracle Exadata Database Machine y Oracle Exalogic Elastic Cloud, reduciendo el coste y la complejidad para los clientes a administrar los activos de todas las plataformas."Hemos realizado importantes inversiones de desarrollo desde nuestra adquisición de InQuira, y ahora estamos muy orgullosos de anunciar la disponibilidad de estos esfuerzos con el lanzamiento de Oracle Knowledge 8.5, por lo que es más fácil para las organizaciones obtener una ventaja diferencial a un coste total de propiedad significativamente menor ". dijo David Vap,Vicepresident productos de Oracle. Puedes encontrar más información aquí: Oracle Knowledge 8.5 Oracle Customer Experience Oracle WebLogic Server Oracle Business Intelligence Enterprise Edition

    Read the article

  • Dual Screen will only mirror after 12.04 upgrade

    - by Ne0
    I have been using Ubuntu with a dual screen for years now, after upgrading to 12.04 LTS i cannot get my dual screen working properly Graphics: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV350 AR [Radeon 9600] 01:00.1 Display controller: Advanced Micro Devices [AMD] nee ATI RV350 AR [Radeon 9600] (Secondary) I noticed i was using open source drivers and attempted to install official binaries using the methods in this thread. Output: liam@liam-desktop:~$ sudo apt-get install fglrx fglrx-amdcccle Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be upgraded: fglrx fglrx-amdcccle 2 upgraded, 0 newly installed, 0 to remove and 12 not upgraded. Need to get 45.1 MB of archives. After this operation, 739 kB of additional disk space will be used. Get:1 http://gb.archive.ubuntu.com/ubuntu/ precise/restricted fglrx i386 2:8.960-0ubuntu1 [39.2 MB] Get:2 http://gb.archive.ubuntu.com/ubuntu/ precise/restricted fglrx-amdcccle i386 2:8.960-0ubuntu1 [5,883 kB] Fetched 45.1 MB in 1min 33s (484 kB/s) (Reading database ... 328081 files and directories currently installed.) Preparing to replace fglrx 2:8.951-0ubuntu1 (using .../fglrx_2%3a8.960-0ubuntu1_i386.deb) ... Removing all DKMS Modules Error! There are no instances of module: fglrx 8.951 located in the DKMS tree. Done. Unpacking replacement fglrx ... Preparing to replace fglrx-amdcccle 2:8.951-0ubuntu1 (using .../fglrx-amdcccle_2%3a8.960-0ubuntu1_i386.deb) ... Unpacking replacement fglrx-amdcccle ... Processing triggers for ureadahead ... ureadahead will be reprofiled on next reboot Setting up fglrx (2:8.960-0ubuntu1) ... update-alternatives: warning: forcing reinstallation of alternative /usr/lib/fglrx/ld.so.conf because link group i386-linux-gnu_gl_conf is broken. update-alternatives: warning: skip creation of /etc/OpenCL/vendors/amdocl64.icd because associated file /usr/lib/fglrx/etc/OpenCL/vendors/amdocl64.icd (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalcl.so because associated file /usr/lib32/fglrx/libaticalcl.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalrt.so because associated file /usr/lib32/fglrx/libaticalrt.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: forcing reinstallation of alternative /usr/lib/fglrx/ld.so.conf because link group i386-linux-gnu_gl_conf is broken. update-alternatives: warning: skip creation of /etc/OpenCL/vendors/amdocl64.icd because associated file /usr/lib/fglrx/etc/OpenCL/vendors/amdocl64.icd (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalcl.so because associated file /usr/lib32/fglrx/libaticalcl.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-alternatives: warning: skip creation of /usr/lib32/libaticalrt.so because associated file /usr/lib32/fglrx/libaticalrt.so (of link group i386-linux-gnu_gl_conf) doesn't exist. update-initramfs: deferring update (trigger activated) update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic-pae Loading new fglrx-8.960 DKMS files... Building only for 3.2.0-25-generic-pae Building for architecture i686 Building initial module for 3.2.0-25-generic-pae Done. fglrx: Running module version sanity check. - Original module - No original module exists within this kernel - Installation - Installing to /lib/modules/3.2.0-25-generic-pae/updates/dkms/ depmod....... DKMS: install completed. update-initramfs: deferring update (trigger activated) Processing triggers for bamfdaemon ... Rebuilding /usr/share/applications/bamf.index... Setting up fglrx-amdcccle (2:8.960-0ubuntu1) ... Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-3.2.0-25-generic-pae Processing triggers for libc-bin ... ldconfig deferred processing now taking place liam@liam-desktop:~$ sudo aticonfig --initial -f aticonfig: No supported adapters detected When i attempt to get my settings back to what they were before upgrading i get this message requested position/size for CRTC 81 is outside the allowed limit: position=(1440, 0), size=(1440, 900), maximum=(1680, 1680) and GDBus.Error:org.gtk.GDBus.UnmappedGError.Quark._gnome_2drr_2derror_2dquark.Code3: requested position/size for CRTC 81 is outside the allowed limit: position=(1440, 0), size=(1440, 900), maximum=(1680, 1680) Any idea's on what i need to do to fix this issue?

    Read the article

  • Automount of external hard disk

    - by moose
    I have an Intenso 6002560 1TB Memory Station - an external hard disk. This hard disk gets connected via Y-USB cable. When I connect both USB-ends to my Notebook, it gets recognized by my Ubuntu 10.04.4 LTS system: moose@pc07:~$ lsusb [...] Bus 002 Device 005: ID 13fd:1840 Initio Corporation [...] and Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00065e10 Device Boot Start End Blocks Id System /dev/sda1 * 1 37810 303704064 83 Linux /dev/sda2 37810 38914 8864769 5 Extended /dev/sda5 37810 38914 8864768 82 Linux swap / Solaris Disk /dev/sdc: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0d6ea32a Device Boot Start End Blocks Id System /dev/sdc1 1 121601 976759008+ c W95 FAT32 (LBA) But it did not get mounted: moose@pc07:/dev$ mount -l /dev/sda1 on / type ext4 (rw,errors=remount-ro,user_xattr) proc on /proc type proc (rw,noexec,nosuid,nodev) none on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) none on /dev type devtmpfs (rw,mode=0755) none on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) none on /dev/shm type tmpfs (rw,nosuid,nodev) none on /var/run type tmpfs (rw,nosuid,mode=0755) none on /var/lock type tmpfs (rw,noexec,nosuid,nodev) none on /lib/init/rw type tmpfs (rw,nosuid,mode=0755) binfmt_misc on /proc/sys/fs/binfmt_misc type binfmt_misc (rw,noexec,nosuid,nodev) gvfs-fuse-daemon on /home/moose/.gvfs type fuse.gvfs-fuse-daemon (rw,nosuid,nodev,user=moose) However, I could mount it manually with mount -t vfat /dev/sdc1 /mnt/sdc1 as you can see here: moose@pc07:~$ mount -l /dev/sda1 on / type ext4 (rw,errors=remount-ro,user_xattr) proc on /proc type proc (rw,noexec,nosuid,nodev) none on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) none on /dev type devtmpfs (rw,mode=0755) none on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) none on /dev/shm type tmpfs (rw,nosuid,nodev) none on /var/run type tmpfs (rw,nosuid,mode=0755) none on /var/lock type tmpfs (rw,noexec,nosuid,nodev) none on /lib/init/rw type tmpfs (rw,nosuid,mode=0755) binfmt_misc on /proc/sys/fs/binfmt_misc type binfmt_misc (rw,noexec,nosuid,nodev) gvfs-fuse-daemon on /home/moose/.gvfs type fuse.gvfs-fuse-daemon (rw,nosuid,nodev,user=moose) /dev/sdc1 on /mnt/sdc1 type vfat (rw) edit: Another command: moose@pc07:~$ sudo blkid -o list device fs_type label mount point UUID ---------------------------------------------------------------------------------------------------------------------- /dev/sda1 ext4 / 45eb611b-517e-425b-8057-0391726cccd5 /dev/sda5 swap <swap> e9dc42f3-594c-4b62-874a-305eda5eed41 moose@pc07:~$ blkid -o list device fs_type label mount point UUID ---------------------------------------------------------------------------------------------------------------------- /dev/sda1 ext4 / 45eb611b-517e-425b-8057-0391726cccd5 /dev/sda5 swap <swap> e9dc42f3-594c-4b62-874a-305eda5eed41 /dev/sdc1 /mnt/sdc1 edit: another command: moose@pc07:~$ ls -l /dev/disk/by-uuid/ total 0 lrwxrwxrwx 1 root root 10 2012-09-30 09:31 45eb611b-517e-425b-8057-0391726cccd5 -> ../../sda1 lrwxrwxrwx 1 root root 10 2012-09-30 09:31 e9dc42f3-594c-4b62-874a-305eda5eed41 -> ../../sda5 Here is a link to a Launchpad question about this problem. But I would like it to mount automatically. What do I have to do?

    Read the article

  • Realtek RTL8111/8168B wired network doesn't work anymore

    - by Radar4002
    This sounds like it's a common problem upgrading 11.04, but I am having trouble finding a common solution, and one that will work for me. I just applied updates via the update manager and now my wired network connection is down. I know Ubuntu network settings is the issue, because I have a dual-boot with Win 7 and my network/internet is fine on Win 7. I don't know too much about networking, so what can I do to trouble shoot this issue? I can choose an older grub version, 2.6.38-8 instead of 2.6.38-11 and this does not resolve the issue. Here is my lspci result: 00:00.0 Host bridge: ATI Technologies Inc RD890 Northbridge only single slot PCI-e GFX Hydra part (rev 02) 00:02.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port B) 00:04.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port D) 00:05.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port E) 00:06.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port F) 00:07.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port G) 00:09.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port H) 00:0a.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (external gfx1 port A) 00:11.0 SATA controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 SATA Controller [IDE mode] (rev 40) 00:12.0 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:12.2 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:13.0 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:13.2 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:14.0 SMBus: ATI Technologies Inc SBx00 SMBus Controller (rev 41) 00:14.1 IDE interface: ATI Technologies Inc SB7x0/SB8x0/SB9x0 IDE Controller (rev 40) 00:14.2 Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) (rev 40) 00:14.3 ISA bridge: ATI Technologies Inc SB7x0/SB8x0/SB9x0 LPC host controller (rev 40) 00:14.4 PCI bridge: ATI Technologies Inc SBx00 PCI to PCI Bridge (rev 40) 00:14.5 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI2 Controller 00:15.0 PCI bridge: ATI Technologies Inc Device 43a0 00:16.0 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:16.2 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:18.0 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor HyperTransport Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Miscellaneous Control 00:18.4 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Link Control 01:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5700 Series] 01:00.1 Audio device: ATI Technologies Inc Juniper HDMI Audio [Radeon HD 5700 Series] 02:00.0 USB Controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) 05:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 03) 06:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 03) 07:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 03) 07:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 03) 08:0e.0 FireWire (IEEE 1394): Texas Instruments TSB43AB23 IEEE-1394a-2000 Controller (PHY/Link) 09:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 02) 09:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 02) Here is my sudo lshw -class network: *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 03 serial: 6c:f0:49:e7:72:e8 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:40 ioport:9e00(size=256) memory:fceff000-fcefffff memory:fcef8000-fcefbfff memory:fce00000-fce1ffff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:06:00.0 logical name: eth1 version: 03 serial: 6c:f0:49:e7:72:ea size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:47 ioport:8e00(size=256) memory:fddff000-fddfffff memory:fddf8000-fddfbfff memory:fdd00000-fdd1ffff

    Read the article

  • Customizing UPK outputs (Part 1)

    - by [email protected]
    If you are familiar with Oracle's User Productivity Kit, you are aware that UPK is a great product for rapidly developing application training. Did you know that you can also customize the UPK outputs to incorporate your company's logo, colors, and preferred styles? There are several areas that support customization: Logo - Within the developer, you can change the logo for all outputs at one time. Player - The player output uses a style sheet that can be updated to change colors, graphics and other visual branding. Documentation - The print documentation uses a Word-based template that can be modified to match your corporate standards. I'll discuss the first one today, and we'll cover the others in subsequent blogs. Before you begin: If you are working in a multi-user environment, ensure that you have "Modify" permissions for the Styles directory under the Publishing folder. Make a copy of the current styles. This recommendation is for backup purposes. If something goes wrong, you will have a way to recover. Consider creating your own category by creating a new folder under the Styles directory, and then copying the styles into your new folder. When you upgrade to future versions, the system will overwrite the standard styles with any new feature additions and updates that have been made. With your own category, all of your customizations will remain intact. To update the logos in all outputs: From the Tools Menu, choose Customize Logo. Select the category if necessary. Browse to select your logo. You can use any size logo, in any graphic format (*.bmp, *.gif, *.jpeg, *.jpg, *.png, or *.tif). The system will make a copy of your logo and add it to each of the publishing styles. Choose OK, and the update process begins. It may take a few minutes. Helpful hints: The logo you select is used "as is" - no resizing or cropping occurs during this process. The Customize Logo process automates replacing all the logo graphics for online deployment (small_logo.gif and large_logo.gif) and the headers in the documentation outputs. You can manually replace these graphics on an individual style basis if you prefer. The recommended logo size is 230 pixels wide x 44 pixels high. Prior to updating the logos, the system will display the size of the selected logo. If you use a logo that is much larger than the recommended size, the heading area will resize to fit the new logo, but that will impact the space available for your training material. If you are using a multi-user environment, the system will check out the publishing styles to you for the logo updates. After you review the styles, remember to check them in so the rest of your team can access the new changes. I'd be interested in hearing (or seeing) how you brand your UPK. Feel free to share in the comments! --Maria Cozzolino, Manager of Requirements & UI for UPK Product Development PS. For those of you who want to customize the player and documentation NOW, check out the detailed instructions in the Publishing Content chapter of the Content Development Guide.

    Read the article

  • Optimization and Saving/Loading

    - by MrPlosion1243
    I'm developing a 2D tile based game and I have a few questions regarding it. First I would like to know if this is the correct way to structure my Tile class: namespace TileGame.Engine { public enum TileType { Air, Stone } class Tile { TileType type; bool collidable; static Tile air = new Tile(TileType.Air); static Tile stone = new Tile(TileType.Stone); public Tile(TileType type) { this.type = type; collidable = true; } } } With this method I just say world[y, x] = Tile.Stone and this seems right to me but I'm not a very experienced coder and would like assistance. Now the reason I doubt this so much is because I like everything to be as optimized as possible and there is a major flaw in this that I need help overcoming. It has to do with saving and loading... well more on loading actually. The way it's done relies on the principle of casting an enumeration into a byte which gives you the corresponding number where its declared in the enumeration. Each TileType is cast as a byte and written out to a file. So TileType.Air would appear as 0 and TileType.Stone would appear as 1 in the file (well in byte form obviously). Loading in the file is alot different though because I can't just loop through all the bytes in the file cast them as a TileType and assign it: for(int x = 0; x < size.X; x++) { for(int y = 0; y < size.Y; y+) { world[y, x].Type = (TileType)byteReader.ReadByte(); } } This just wont work presumably because I have to actually say world[y, x] = Tile.Stone as apposed to world[y, x].Type = TileType.Stone. In order to be able to say that I need a gigantic switch case statement (I only have 2 tiles but you could imagine what it would look like with hundreds): Tile tile; for(int x = 0; x < size.X; x++) { for(int y = 0; y < size.Y; y+) { switch(byteReader.ReadByte()){ case 0: tile = Tile.Air; break; case 1: tile = Tile.Stone; break; } world[y, x] = tile; } } Now you can see how unoptimized this is and I don't know what to do. I would really just like to cast the byte as a TileType and use that but as said before I have to say world[y, x] = Tile.whatever and TileType can't be used this way. So what should I do? I would imagine I need to restructure my Tile class to fit the requirements but I don't know how I would do that. Please help! Thanks.

    Read the article

  • Swap not available on System Monitor

    - by Zaki
    I had a swap partition of 1GB (RAM 1GB, Ubuntu 12.04 lts). Now swap is not shown on System Monitor neither can I hibernate my pc (sudo pm-hibernate). blkid output: /dev/sda1: UUID="B8B4FBB1B4FB706C" TYPE="ntfs" /dev/sda2: UUID="2ea7d608-2d89-4e41-9436-d05cb3ce8871" TYPE="swap" /dev/sda3: UUID="3219d03a-67e4-454b-8ce7-a27831846e35" TYPE="ext4" /dev/sda5: LABEL="Softwares" UUID="AC1CC3301CC2F47C" TYPE="ntfs" /dev/sda6: LABEL="Education" UUID="1E103E6C103E4B53" TYPE="ntfs" /dev/sda7: LABEL="Recreation" UUID="2CC8D181C8D149AA" TYPE="ntfs" /dev/sda8: LABEL="Miscellaneous" UUID="0274D6B174D6A727" TYPE="ntfs" /etc/fstab # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda6 during installation UUID=3219d03a-67e4-454b-8ce7-a27831846e35 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=2ea7d608-2d89-4e41-9436-d05cb3ce8871 none swap sw 0 0 free -m total used free shared buffers cached Mem: 991 867 123 0 27 418 -/+ buffers/cache: 421 569 Swap: 0 0 0 cat /proc/swaps Filename Type Size Used Priority fdisk -l Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x9f369f36 Device Boot Start End Blocks Id System /dev/sda1 * 63 31471334 15735636 7 HPFS/NTFS/exFAT /dev/sda2 31471616 33470447 999416 82 Linux swap / Solaris /dev/sda3 33472512 62539775 14533632 83 Linux /dev/sda4 62541045 312592769 125025862+ f W95 Ext'd (LBA) /dev/sda5 62541108 125066024 31262458+ 7 HPFS/NTFS/exFAT /dev/sda6 125066088 187591004 31262458+ 7 HPFS/NTFS/exFAT /dev/sda7 187591068 250115984 31262458+ 7 HPFS/NTFS/exFAT /dev/sda8 250116048 312576704 31230328+ 7 HPFS/NTFS/exFAT swapon --all swapon: /dev/sda2: swapon failed: Invalid argument dmesg | grep -A 5 -B 5 -i swap [ 9.487404] EXT4-fs (sda3): ext4_orphan_cleanup: deleting unreferenced inode 131645 [ 9.487413] EXT4-fs (sda3): ext4_orphan_cleanup: deleting unreferenced inode 131330 [ 9.487418] EXT4-fs (sda3): 16 orphan inodes deleted [ 9.487420] EXT4-fs (sda3): recovery complete [ 9.578600] EXT4-fs (sda3): mounted filesystem with ordered data mode. Opts: (null) [ 20.580539] Swap area shorter than signature indicates [ 20.588363] IPv6: ADDRCONF(NETDEV_UP): eth0: link is not ready [ 20.619443] udevd[330]: starting version 175 [ 20.649959] lp: driver loaded but no devices found [ 20.662972] [drm] Initialized drm 1.1.0 20060810 [ 20.675515] i915 0000:00:02.0: setting latency timer to 64 -- [ 72.288573] PM: thaw of drv:sr dev:3:0:0:0 complete after 178.143 msecs [ 72.288578] PM: thaw of drv:scsi_device dev:3:0:0:0 complete after 178.136 msecs [ 72.299677] PM: thaw of drv:scsi_device dev:2:0:0:0 complete after 189.270 msecs [ 72.309473] PM: thaw of devices complete after 202.763 msecs [ 72.309668] PM: writing image. [ 72.309670] PM: Cannot find swap device, try swapon -a. [ 72.309699] PM: Cannot get swap writer [ 72.329896] Restarting tasks ... done. [ 72.331777] PM: Basic memory bitmaps freed [ 72.331792] video LNXVIDEO:00: Restoring backlight state [ 72.420048] option1 ttyUSB0: option_instat_callback: error -84 [ 72.804047] option1 ttyUSB0: option_instat_callback: error -84 -- [ 145.960625] sd 7:0:0:0: Attached scsi generic sg2 type 0 [ 145.972036] sd 7:0:0:0: [sdb] Attached SCSI removable disk [ 172.430508] PPP BSD Compression module registered [ 172.455583] PPP Deflate Compression module registered [ 332.260789] type=1400 audit(1381814763.342:27): apparmor="DENIED" operation="capable" parent=1 profile="/usr/sbin/cupsd" pid=636 comm="cupsd" pid=636 comm="cupsd" capability=36 capname="block_suspend" [ 1913.030998] Swap area shorter than signature indicates [ 2022.530155] type=1400 audit(1381816453.610:28): apparmor="DENIED" operation="capable" parent=1 profile="/usr/sbin/cupsd" pid=636 comm="cupsd" pid=636 comm="cupsd" capability=36 capname="block_suspend" [ 4062.729509] Swap area shorter than signature indicates Please help. Thanks in advance. df -h Filesystem Size Used Avail Use% Mounted on /dev/sda3 14G 6.1G 7.0G 47% / udev 488M 4.0K 488M 1% /dev tmpfs 199M 868K 198M 1% /run none 5.0M 4.0K 5.0M 1% /run/lock none 496M 224K 496M 1% /run/shm

    Read the article

  • Exploring TCP throughput with DTrace

    - by user12820842
    One key measure to use when assessing TCP throughput is assessing the amount of unacknowledged data in the pipe. This is sometimes termed the Bandwidth Delay Product (BDP) (note that BDP is often used more generally as the product of the link capacity and the end-to-end delay). In DTrace terms, the amount of unacknowledged data in bytes for the connection is the different between the next sequence number to send and the lowest unacknoweldged sequence number (tcps_snxt - tcps_suna). According to the theory, when the number of unacknowledged bytes for the connection is less than the receive window of the peer, the path bandwidth is the limiting factor for throughput. In other words, if we can fill the pipe without the peer TCP complaining (by virtue of its window size reaching 0), we are purely bandwidth-limited. If the peer's receive window is too small however, the sending TCP has to wait for acknowledgements before it can send more data. In this case the round-trip time (RTT) limits throughput. In such cases the effective throughput limit is the window size divided by the RTT, e.g. if the window size is 64K and the RTT is 0.5sec, the throughput is 128K/s. So a neat way to visually determine if the receive window of clients may be too small should be to compare the distribution of BDP values for the server versus the client's advertised receive window. If the BDP distribution overlaps the send window distribution such that it is to the right (or lower down in DTrace since quantizations are displayed vertically), it indicates that the amount of unacknowledged data regularly exceeds the client's receive window, so that it is possible that the sender may have more data to send but is blocked by a zero-window on the client side. In the following example, we compare the distribution of BDP values to the receive window advertised by the receiver (10.175.96.92) for a large file download via http. # dtrace -s tcp_tput.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 6 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 9 4096 | 14 8192 | 27 16384 | 67 32768 |@@ 1464 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 32396 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 16384 | 0 32768 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 17067 65536 | 0 Here we have a puzzle. We can see that the receiver's advertised window is in the 32768-65535 range, while the amount of unacknowledged data in the pipe is largely in the 65536-131071 range. What's going on here? Surely in a case like this we should see zero-window events, since the amount of data in the pipe regularly exceeds the window size of the receiver. We can see that we don't see any zero-window events since the SWND distribution displays no 0 values - it stays within the 32768-65535 range. The explanation is straightforward enough. TCP Window scaling is in operation for this connection - the Window Scale TCP option is used on connection setup to allow a connection to advertise (and have advertised to it) a window greater than 65536 bytes. In this case the scaling shift is 1, so this explains why the SWND values are clustered in the 32768-65535 range rather than the 65536-131071 range - the SWND value needs to be multiplied by two since the reciever is also scaling its window by a shift factor of 1. Here's the simple script that compares BDP and SWND distributions, fixed to take account of window scaling. #!/usr/sbin/dtrace -s #pragma D option quiet tcp:::send / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @bdp["BDP(bytes)", args[2]-ip_daddr, args[4]-tcp_sport] = quantize(args[3]-tcps_snxt - args[3]-tcps_suna); } tcp:::receive / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @swnd["SWND(bytes)", args[2]-ip_saddr, args[4]-tcp_dport] = quantize((args[4]-tcp_window)*(1 tcps_snd_ws)); } And here's the fixed output. # dtrace -s tcp_tput_scaled.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 39 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 4 4096 | 9 8192 | 22 16384 | 37 32768 |@ 99 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 3858 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 512 | 0 1024 | 1 2048 | 0 4096 | 2 8192 | 4 16384 | 7 32768 | 14 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 1956 131072 | 0

    Read the article

  • SDL_image & OpenGL Problem

    - by Dylan
    i've been following tutorials online to load textures using SDL and display them on a opengl quad. but ive been getting weird results that no one else on the internet seems to be getting... so when i render the texture in opengl i get something like this. http://www.kiddiescissors.com/after.png when the original .bmp file is this: http://www.kiddiescissors.com/before.bmp ive tried other images too, so its not that this particular image is corrupt. it seems like my rgb channels are all jumbled or something. im pulling my hair out at this point. heres the relevant code from my init() function if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { return 1; } SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 ); SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 ); SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 ); SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 ); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); SDL_SetVideoMode(WINDOW_WIDTH, WINDOW_HEIGHT, 32, SDL_HWSURFACE | SDL_GL_DOUBLEBUFFER | SDL_OPENGL); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(50, (GLfloat)WINDOW_WIDTH/WINDOW_HEIGHT, 1, 50); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glEnable(GL_DEPTH_TEST); glEnable(GL_MULTISAMPLE); glEnable(GL_TEXTURE_2D); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); heres the code that is called when my main player object (the one with which this sprite is associated) is initialized texture = 0; SDL_Surface* surface = IMG_Load("i.bmp"); glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, surface->w, surface->h, 0, GL_RGB, GL_UNSIGNED_BYTE, surface->pixels); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); SDL_FreeSurface(surface); and then heres the relevant code from my display function glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glColor4f(1, 1, 1, 1); glPushMatrix(); glBindTexture(GL_TEXTURE_2D, texture); glTranslatef(getCenter().x, getCenter().y, 0); glRotatef(getAngle()*(180/M_PI), 0, 0, 1); glTranslatef(-getCenter().x, -getCenter().y, 0); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex3f(getTopLeft().x, getTopLeft().y, 0); glTexCoord2f(0, 1); glVertex3f(getTopLeft().x, getTopLeft().y + size.y, 0); glTexCoord2f(1, 1); glVertex3f(getTopLeft().x + size.x, getTopLeft().y + size.y, 0); glTexCoord2f(1, 0); glVertex3f(getTopLeft().x + size.x, getTopLeft().y, 0); glEnd(); glPopMatrix(); let me know if i left out anything important... or if you need more info from me. thanks a ton, -Dylan

    Read the article

  • how can I specify interleaved vertex attributes and vertex indices

    - by freefallr
    I'm writing a generic ShaderProgram class that compiles a set of Shader objects, passes args to the shader (like vertex position, vertex normal, tex coords etc), then links the shader components into a shader program, for use with glDrawArrays. My vertex data already exists in a VertexBufferObject that uses the following data structure to create a vertex buffer: class CustomVertex { public: float m_Position[3]; // x, y, z // offset 0, size = 3*sizeof(float) float m_TexCoords[2]; // u, v // offset 3*sizeof(float), size = 2*sizeof(float) float m_Normal[3]; // nx, ny, nz; float colour[4]; // r, g, b, a float padding[20]; // padded for performance }; I've already written a working VertexBufferObject class that creates a vertex buffer object from an array of CustomVertex objects. This array is said to be interleaved. It renders successfully with the following code: void VertexBufferObject::Draw() { if( ! m_bInitialized ) return; glBindBuffer( GL_ARRAY_BUFFER, m_nVboId ); glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, m_nVboIdIndex ); glEnableClientState( GL_VERTEX_ARRAY ); glEnableClientState( GL_TEXTURE_COORD_ARRAY ); glEnableClientState( GL_NORMAL_ARRAY ); glEnableClientState( GL_COLOR_ARRAY ); glVertexPointer( 3, GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 0) ); glTexCoordPointer(3, GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 12)); glNormalPointer(GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 20)); glColorPointer(3, GL_FLOAT, sizeof(CustomVertex), ((char*)NULL + 32)); glDrawElements( GL_TRIANGLES, m_nNumIndices, GL_UNSIGNED_INT, ((char*)NULL + 0) ); glDisableClientState( GL_VERTEX_ARRAY ); glDisableClientState( GL_TEXTURE_COORD_ARRAY ); glDisableClientState( GL_NORMAL_ARRAY ); glDisableClientState( GL_COLOR_ARRAY ); glBindBuffer( GL_ARRAY_BUFFER, 0 ); glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 ); } Back to the Vertex Array Object though. My code for creating the Vertex Array object is as follows. This is performed before the ShaderProgram runtime linking stage, and no glErrors are reported after its steps. // Specify the shader arg locations (e.g. their order in the shader code) for( int n = 0; n < vShaderArgs.size(); n ++) glBindAttribLocation( m_nProgramId, n, vShaderArgs[n].sFieldName.c_str() ); // Create and bind to a vertex array object, which stores the relationship between // the buffer and the input attributes glGenVertexArrays( 1, &m_nVaoHandle ); glBindVertexArray( m_nVaoHandle ); // Enable the vertex attribute array (we're using interleaved array, since its faster) glBindBuffer( GL_ARRAY_BUFFER, vShaderArgs[0].nVboId ); glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, vShaderArgs[0].nVboIndexId ); // vertex data for( int n = 0; n < vShaderArgs.size(); n ++ ) { glEnableVertexAttribArray(n); glVertexAttribPointer( n, vShaderArgs[n].nFieldSize, GL_FLOAT, GL_FALSE, vShaderArgs[n].nStride, (GLubyte *) NULL + vShaderArgs[n].nFieldOffset ); AppLog::Ref().OutputGlErrors(); } This doesn't render correctly at all. I get a pattern of white specks onscreen, in the shape of the terrain rectangle, but there are no regular lines etc. Here's the code I use for rendering: void ShaderProgram::Draw() { using namespace AntiMatter; if( ! m_nShaderProgramId || ! m_nVaoHandle ) { AppLog::Ref().LogMsg("ShaderProgram::Draw() Couldn't draw object, as initialization of ShaderProgram is incomplete"); return; } glUseProgram( m_nShaderProgramId ); glBindVertexArray( m_nVaoHandle ); glDrawArrays( GL_TRIANGLES, 0, m_nNumTris ); glBindVertexArray(0); glUseProgram(0); } Can anyone see errors or omissions in either the VAO creation code or rendering code? thanks!

    Read the article

  • Error X3650 when compiling shader in XNA

    - by Saikai
    I'm attempting to convert the XBDEV.NET Mosaic Shader for use in my XNA project and having trouble. The compiler errors out because of the half globals. At first I tried replacing the globals and just writing the variables explicitly in the code, but that garbles the Output. Next I tried replacing all the half with float vars, but that still garbles the resulting Image. I call the effect file from SpriteBatch.Begin(). Is there a way to convert this shader to the new pixel shader conventions? Are there any good tutorials for this topic? Here is the shader file for reference: /*****************************************************************************/ /* File: tiles.fx Details: Modified version of the NVIDIA Composer FX Demo Program 2004 Produces a tiled mosaic effect on the output. Requires: Vertex Shader 1.1 Pixel Shader 2.0 Modified by: [email protected] (www.xbdev.net) */ /*****************************************************************************/ float4 ClearColor : DIFFUSE = { 0.0f, 0.0f, 0.0f, 1.0f}; float ClearDepth = 1.0f; /******************************** TWEAKABLES *********************************/ half NumTiles = 40.0; half Threshhold = 0.15; half3 EdgeColor = {0.7f, 0.7f, 0.7f}; /*****************************************************************************/ texture SceneMap : RENDERCOLORTARGET < float2 ViewportRatio = { 1.0f, 1.0f }; int MIPLEVELS = 1; string format = "X8R8G8B8"; string UIWidget = "None"; >; sampler SceneSampler = sampler_state { texture = <SceneMap>; AddressU = CLAMP; AddressV = CLAMP; MIPFILTER = NONE; MINFILTER = LINEAR; MAGFILTER = LINEAR; }; /***************************** DATA STRUCTS **********************************/ struct vertexInput { half3 Position : POSITION; half3 TexCoord : TEXCOORD0; }; /* data passed from vertex shader to pixel shader */ struct vertexOutput { half4 HPosition : POSITION; half2 UV : TEXCOORD0; }; /******************************* Vertex shader *******************************/ vertexOutput VS_Quad( vertexInput IN) { vertexOutput OUT = (vertexOutput)0; OUT.HPosition = half4(IN.Position, 1); OUT.UV = IN.TexCoord.xy; return OUT; } /********************************** pixel shader *****************************/ half4 tilesPS(vertexOutput IN) : COLOR { half size = 1.0/NumTiles; half2 Pbase = IN.UV - fmod(IN.UV,size.xx); half2 PCenter = Pbase + (size/2.0).xx; half2 st = (IN.UV - Pbase)/size; half4 c1 = (half4)0; half4 c2 = (half4)0; half4 invOff = half4((1-EdgeColor),1); if (st.x > st.y) { c1 = invOff; } half threshholdB = 1.0 - Threshhold; if (st.x > threshholdB) { c2 = c1; } if (st.y > threshholdB) { c2 = c1; } half4 cBottom = c2; c1 = (half4)0; c2 = (half4)0; if (st.x > st.y) { c1 = invOff; } if (st.x < Threshhold) { c2 = c1; } if (st.y < Threshhold) { c2 = c1; } half4 cTop = c2; half4 tileColor = tex2D(SceneSampler,PCenter); half4 result = tileColor + cTop - cBottom; return result; } /*****************************************************************************/ technique tiles { pass p0 { VertexShader = compile vs_1_1 VS_Quad(); ZEnable = false; ZWriteEnable = false; CullMode = None; PixelShader = compile ps_2_0 tilesPS(); } }

    Read the article

  • Wireless doesn't work on a Broadcom BCM4312

    - by Boderick
    As stated, I've just upgraded to 12.04 and my Dell Inspiron 1545 isn't recognising its wireless card and I was wondering if anybody could help? Edit: Okay, so I found the wireless card by using lspci -vvv and it returned this: 0c:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g LP-PHY (rev 01) Subsystem: Dell Wireless 1397 WLAN Mini-Card Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast TAbort- SERR- Kernel modules: ssb lsmod Module Size Used by dm_crypt 22528 0 joydev 17393 0 dell_wmi 12601 0 sparse_keymap 13658 1 dell_wmi dell_laptop 13671 0 dcdbas 14098 1 dell_laptop psmouse 72919 0 uvcvideo 67203 0 serio_raw 13027 0 videodev 86588 1 uvcvideo snd_hda_codec_idt 60251 1 mac_hid 13077 0 snd_hda_intel 32765 5 snd_hda_codec 109562 2 snd_hda_codec_idt,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec parport_pc 32114 0 rfcomm 38139 0 bnep 17830 2 ppdev 12849 0 snd_pcm 80845 3 snd_hda_intel,snd_hda_codec bluetooth 158438 10 rfcomm,bnep snd_seq_midi 13132 0 snd_rawmidi 25424 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event snd_timer 28931 2 snd_pcm,snd_seq snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq binfmt_misc 17292 1 snd 62064 18 snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device soundcore 14635 1 snd snd_page_alloc 14108 2 snd_hda_intel,snd_pcm lp 17455 0 parport 40930 3 parport_pc,ppdev,lp sky2 53628 0 ums_realtek 17920 0 uas 17699 0 i915 414603 3 wmi 18744 1 dell_wmi drm_kms_helper 45466 1 i915 drm 197692 4 i915,drm_kms_helper i2c_algo_bit 13199 1 i915 video 19068 1 i915 usb_storage 39646 1 ums_realtek ifconfig -a eth0 Link encap:Ethernet HWaddr 00:23:ae:24:71:45 inet addr:192.168.1.158 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::223:aeff:fe24:7145/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:14340 errors:0 dropped:0 overruns:0 frame:0 TX packets:10191 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:15403754 (15.4 MB) TX bytes:1262570 (1.2 MB) Interrupt:18 ham0 Link encap:Ethernet HWaddr 7a:79:05:2d:b0:f7 inet addr:5.45.176.247 Bcast:5.255.255.255 Mask:255.0.0.0 inet6 addr: fe80::7879:5ff:fe2d:b0f7/64 Scope:Link inet6 addr: 2620:9b::52d:b0f7/96 Scope:Global UP BROADCAST RUNNING MULTICAST MTU:1404 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:179 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:500 RX bytes:0 (0.0 B) TX bytes:27480 (27.4 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:433 errors:0 dropped:0 overruns:0 frame:0 TX packets:433 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:60051 (60.0 KB) TX bytes:60051 (60.0 KB) iwconfig lo no wireless extensions. ham0 no wireless extensions. eth0 no wireless extensions. the results for sudo lshw -class network *-network description: Wireless interface product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:0c:00.0 logical name: eth1 version: 01 serial: 00:22:5f:77:1f:e6 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 latency=0 multicast=yes wireless=IEEE 802.11bg resources: irq:17 memory:f69fc000-f69fffff *-network description: Ethernet interface product: 88E8040 PCI-E Fast Ethernet Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:09:00.0 logical name: eth0 version: 13 serial: 00:23:ae:24:71:45 size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full firmware=N/A ip=192.168.1.158 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:45 memory:f68fc000-f68fffff ioport:de00(size=256) *-network description: Ethernet interface physical id: 2 logical name: ham0 serial: 7a:79:05:2d:b0:f7 size: 10Mbit/s capabilities: ethernet physical configuration: autonegotiation=off broadcast=yes driver=tun driverversion=1.6 duplex=full firmware=N/A ip=5.45.176.247 link=yes multicast=yes port=twisted pair speed=10Mbit/s and the results of rfkill list all 0: brcmwl-0: Wireless LAN Soft blocked: yes Hard blocked: yes 1: dell-wifi: Wireless LAN Soft blocked: yes Hard blocked: yes

    Read the article

  • Grub2 : Windows 7 can't boot installing with Ubuntu 10.04 on different hard drive

    - by dellphi
    I use a dual boot with two hard disks and two OS is Ubuntu 10.04 and Windows 7. Windows 7 installed on the first disk, first partition. Grub is installed on a second hard disk MBR, and Ubuntu installed on an extended partition on a second hard drive. When I select Windows 7 on the Grub menu, the HDD lamp lights up briefly and then black screen on the monitor, with the status of the keyboard is still functioning. Until now (with the default boot from first HDD), I have to press F12 to get into the Grub to run Linux on a second HDD. ================ fdisk -l ================================ dellph1@dellph1-desktop:~$ fdisk -l omitting empty partition (5) Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00087dec Device Boot Start End Blocks Id System /dev/sda1 * 1 23104 185582848+ 7 HPFS/NTFS /dev/sda2 23105 121601 791177122 5 Extended /dev/sda5 36107 74408 307660783+ 7 HPFS/NTFS /dev/sda6 74409 100081 206218341 7 HPFS/NTFS /dev/sda7 100082 121601 172859368+ 7 HPFS/NTFS Disk /dev/sdb: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x6d43dfb2 Device Boot Start End Blocks Id System /dev/sdb1 1 10030 80560066 5 Extended /dev/sdb5 * 1 5560 44657601 83 Linux /dev/sdb6 5560 9387 30736384 83 Linux /dev/sdb7 9387 10030 5164032 82 Linux swap / Solaris dellph1@dellph1-desktop:~$ ================= grub.cfg ================== # DO NOT EDIT THIS FILE # It is automatically generated by /usr/sbin/grub-mkconfig using templates from /etc/grub.d and settings from /etc/default/grub # BEGIN /etc/grub.d/00_header if [ -s $prefix/grubenv ]; then load_env fi set default="0" if [ ${prev_saved_entry} ]; then set saved_entry=${prev_saved_entry} save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z ${boot_once} ]; then saved_entry=${chosen} save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n ${have_grubenv} ]; then if [ -z ${boot_once} ]; then save_env recordfail; fi; fi } insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=1024x768 insmod gfxterm insmod vbe if terminal_output gfxterm ; then true ; else # For backward compatibility with versions of terminal.mod that don't # understand terminal_output terminal gfxterm fi fi insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ ${recordfail} = 1 ]; then set timeout=-1 else set timeout=5 fi END /etc/grub.d/00_header BEGIN /etc/grub.d/05_debian_theme insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 insmod jpeg if background_image /usr/share/backgrounds/CurlsbyCandy.jpg ; then set color_normal=white/black set color_highlight=black/light-gray else set menu_color_normal=white/black set menu_color_highlight=black/light-gray fi END /etc/grub.d/05_debian_theme BEGIN /etc/grub.d/10_linux menuentry 'Ubuntu, with Linux 2.6.32-24-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 linux /boot/vmlinuz-2.6.32-24-generic root=UUID=2f014a3a-35f3-4d05-87aa-34ca677160b7 ro splash vga=795 quiet splash nomodeset video=uvesafb:mode_option=1280x1024-24,mtrr=3,scroll=ywrap initrd /boot/initrd.img-2.6.32-24-generic } menuentry 'Ubuntu, with Linux 2.6.32-24-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 echo 'Loading Linux 2.6.32-24-generic ...' linux /boot/vmlinuz-2.6.32-24-generic root=UUID=2f014a3a-35f3-4d05-87aa-34ca677160b7 ro single splash vga=795 echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.32-24-generic } END /etc/grub.d/10_linux BEGIN /etc/grub.d/30_os-prober menuentry "Windows 7 (loader) (on /dev/sda1)" { insmod ntfs set root='(hd0,1)' search --no-floppy --fs-uuid --set 5cac2139ac210f58 chainloader +1 } END /etc/grub.d/30_os-prober BEGIN /etc/grub.d/40_multisystem Ajout de MultiSystem MULTISYSTEM MENU menuentry "PLoP Boot Manager" { linux16 /boot/plpbt } menuentry "Smart Boot Manager" { search --set -f /boot/sbootmgr.dsk linux16 /boot/memdisk initrd16 /boot/sbootmgr.dsk } FIN MULTISYSTEM MENU END /etc/grub.d/40_multisystem ================================================ I want to keep the Grub on the second HDD. I have been using the Startup Manager, Boot Manager and Grub Customizer, and this problem still unsolved. The easiest thing that I can possibly do is to install Grub on first HDD, but I was curious and maybe someone can help.

    Read the article

  • Omni-directional light shadow mapping with cubemaps in WebGL

    - by Winged
    First of all I must say, that I have read a lot of posts describing an usage of cubemaps, but I'm still confused about how to use them. My goal is to achieve a simple omni-directional (point) light type shading in my WebGL application. I know that there is a lot more techniques (like using Two-Hemispheres or Camera Space Shadow Mapping) which are way more efficient, but for an educational purpose cubemaps are my primary goal. Till now, I have adapted a simple shadow mapping which works with spotlights (with one exception: I don't know how to cut off the glitchy part beyond the reach of a single shadow map texture): glitchy shadow mapping<<< So for now, this is how I understand the usage of cubemaps in shadow mapping: Setup a framebuffer (in case of cubemaps - 6 framebuffers; 6 instead of 1 because every usage of framebufferTexture2D slows down an execution which is nicely described here <<<) and a texture cubemap. Also in WebGL depth components are not well supported, so I need to render it to RGBA first. this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_CUBE_MAP, this.texture); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, gl.LINEAR); for (var face = 0; face < 6; face++) gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.RGBA, this.size, this.size, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); gl.bindTexture(gl.TEXTURE_CUBE_MAP, null); this.framebuffer = []; for (face = 0; face < 6; face++) { this.framebuffer[face] = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, this.framebuffer[face]); gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, this.texture, 0); gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, this.depthbuffer); var e = gl.checkFramebufferStatus(gl.FRAMEBUFFER); // Check for errors if (e !== gl.FRAMEBUFFER_COMPLETE) throw "Cubemap framebuffer object is incomplete: " + e.toString(); } Setup the light and the camera (I'm not sure if should I store all of 6 view matrices and send them to shaders later, or is there a way to do it with just one view matrix). Render the scene 6 times from the light's position, each time in another direction (X, -X, Y, -Y, Z, -Z) for (var face = 0; face < 6; face++) { gl.bindFramebuffer(gl.FRAMEBUFFER, shadow.buffer.framebuffer[face]); gl.viewport(0, 0, shadow.buffer.size, shadow.buffer.size); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); camera.lookAt( light.position.add( cubeMapDirections[face] ) ); scene.draw(shadow.program); } In a second pass, calculate the projection a a current vertex using light's projection and view matrix. Now I don't know If should I calculate 6 of them, because of 6 faces of a cubemap. ScaleMatrix pushes the projected vertex into the 0.0 - 1.0 region. vDepthPosition = ScaleMatrix * uPMatrixFromLight * uVMatrixFromLight * vWorldVertex; In a fragment shader calculate the distance between the current vertex and the light position and check if it's deeper then the depth information read from earlier rendered shadow map. I know how to do it with a 2D Texture, but I have no idea how should I use cubemap texture here. I have read that texture lookups into cubemaps are performed by a normal vector instead of a UV coordinate. What vector should I use? Just a normalized vector pointing to the current vertex? For now, my code for this part looks like this (not working yet): float shadow = 1.0; vec3 depth = vDepthPosition.xyz / vDepthPosition.w; depth.z = length(vWorldVertex.xyz - uLightPosition) * linearDepthConstant; float shadowDepth = unpack(textureCube(uDepthMapSampler, vWorldVertex.xyz)); if (depth.z > shadowDepth) shadow = 0.5; Could you give me some hints or examples (preferably in WebGL code) how I should build it?

    Read the article

  • E-Business Suite : Role of CHUNK_SIZE in Oracle Payroll

    - by Giri Mandalika
    Different batch processes in Oracle Payroll flow have the ability to spawn multiple child processes (or threads) to complete the work in hand. The number of child processes to fork is controlled by the THREADS parameter in APPS.PAY_ACTION_PARAMETERS view. THREADS parameter The default value for THREADS parameter is 1, which is fine for a single-processor system but not optimal for the modern multi-core multi-processor systems. Setting the THREADS parameter to a value equal to or less than the total number of [virtual] processors available on the system may improve the performance of payroll processing. However on the down side, since multiple child processes operate against the same set of payroll tables in HR schema, database may experience undesired consequences such as buffer busy waits and index contention, which results in giving up some of the gains achieved by using multiple child processes/threads to process the work. Couple of other action parameters, CHUNK_SIZE and CHUNK_SHUFFLE, help alleviate the database contention. eg., Set a value for THREADS parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'THREADS'; COMMIT; (I am not aware of any maximum value for THREADS parameter) CHUNK_SIZE parameter The size of each commit unit for the batch process is controlled by the CHUNK_SIZE action parameter. In other words, chunking is the act of splitting the assignment actions into commit groups of desired size represented by the CHUNK_SIZE parameter. The default value is 20, and each thread processes one chunk at a time -- which means each child process inserts or processes 20 assignment actions at any time. When multiple threads are configured, each thread picks up a chunk to process, completes the assignment actions and then picks up another chunk. This is repeated until all the chunks are exhausted. It is possible to use different chunk sizes in different batch processes. During the initial phase of processing, CHUNK_SIZE number of assignment actions are inserted into relevant table(s). When multiple child processes are inserting data at the same time into the same set of tables, as explained earlier, database may experience contention. The default value of 20 is mostly optimal in such a case. Experiment with different values for the initial phase by +/-10 for CHUNK_SIZE parameter and observe the performance impact. A larger value may make sense during the main processing phase. Again experimentation is the key in finding the suitable value for your environment. Start with a large value such as 2000 for the chunk size, then increment or decrement the size by 500 at a time until an optimal value is found. eg., Set a value for CHUNK_SIZE parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'CHUNK_SIZE'; COMMIT; CHUNK_SIZE action parameter accepts a value that is as low as 1 or as high as 16000. CHUNK SHUFFLE parameter By default, chunks of assignment actions are processed sequentially by all threads - which may not be a good thing especially given that all child processes/threads performing similar actions against the same set of tables almost at the same time. By saying not a good thing, I mean to say that the default behavior leads to contention in the database (in data blocks, for example). It is possible to relieve some of that database contention by randomizing the processing order of chunks of assignment actions. This behavior is controlled by the CHUNK SHUFFLE action parameter. Chunk processing is not randomized unless explicitly configured. eg., Set chunk shuffling as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = 'Y' WHERE PARAMETER_NAME = 'CHUNK SHUFFLE'; COMMIT; Finally I recommend checking the following document out for additional details and additional pay action tunable parameters that may speed up the processing of Oracle Payroll.     My Oracle Support Doc ID: 226987.1 Oracle 11i & R12 Human Resources (HRMS) & Benefits (BEN) Tuning & System Health Checks Also experiment with different combinations of parameters and values until the right set of action parameters and values are found for your deployment.

    Read the article

  • How to place rooms proceduraly (rule based) on in a game word

    - by gardian06
    I am trying to design the algorithm for my level generation which is a rule driven system. I have created all the rules for the system. I have taken care to insure that all rooms make sense in a grid type setup. for example: these rooms could make this configuration The logic flow code that I have so far Door{ Vector3 position; POD orient; // 5 possible values (up is not an option) bool Open; } Room{ String roomRule; Vector3 roomPos; Vector3 dimensions; POD roomOrient; // 4 possible values List doors<Door>; } LevelManager{ float scale = 18f; List usedRooms<Room>; List openDoors<Door> bool Grid[][][]; Room CreateRoom(String rule, Vector3 position, POD Orient){ place recieved values based on rule fill in other data } Vector3 getDimenstions(String rule){ return dimensions of the room } RotateRoom(POD rotateAmount){ rotate all items in the room } MoveRoom(Room toBeMoved, POD orientataion, float distance){ move the position of the room based on inputs } GenerateMap(Vector3 size, Vector3 start, Vector3 end){ Grid = array[size.y][size.x][size.z]; Room floatingRoom; floatingRoom = Room.CreateRoom(S01, start, rand(4)); usedRooms.Add(floatingRoom); for each Door in floatingRoom.doors{ openDoors.Add(door); } // fill used grid spaces floatingRoom = Room.CreateRoom(S02, end, rand(4); usedRooms.Add(floatingRoom); for each Door in floatingRoom.doors{ openDoors.Add(door); } Vector3 nRoomLocation; Door workingDoor; string workingRoom; // fill used grid spaces // pick random door on the openDoors list workingDoor = /*randomDoor*/ // get a random rule nRoomLocation = workingDoor.position; // then I'm lost } } I know that I have to make sure for convergence (namely the end is reachable), and to do this until there are no more doors on the openDoors list. right now I am simply trying to get this to work in 2D (there are rules that introduce 3D), but I am working on a presumption that a rigorous algorithm can be trivially extended to 3D. EDIT: my thought pattern so far is to take an existing open door and then pick a random room (restrictions can be put in later) place that room's center at the doors location move the room in the direction of the doors orientation half the rooms dimension w/respect to that axis then test against the 3D array to see if all the grid points are open, or have been used, or if there is even space to put the room (caseEdge) if caseEdge (which can also occur in between rooms) then put the door on a toBeClosed list, and remove it from the open list (placing a wall or something there). then to do some kind of test that both the start, and the goal are connected, and reachable from each other (each room has nodes for AI, but I don't want to "have" to pull those out to accomplish this). but this logic has the problem for say the U, or L shaped rooms in my example, and then I also have a problem conceptually if the room needs to be rotated.

    Read the article

  • installer can't find partition, but fdisk can find them

    - by pxd
    I'm installing ubuntu 12.04, my system had install 2 system -- winxp and ubuntu 10.10. Now, I want to update ubuntu to 12.04. I use usb disk to install 12.04. But, the installer can't not find my partition in my harddisk. But, the fdisk can find them. Can you help me? How to do? ubuntu@ubuntu:~$ sudo lshw -short H/W path Device Class Description system HP 2230s (NN868PA#AB2) /0 bus 3037 /0/9 memory 64KiB BIOS /0/0 processor Intel(R) Core(TM)2 Duo CPU T6570 @ 2.10GHz /0/0/1 memory 2MiB L2 cache /0/0/3 memory 32KiB L1 cache /0/0/0.1 processor Logical CPU /0/0/0.2 processor Logical CPU /0/2 memory 32KiB L1 cache /0/4 memory 2GiB System Memory /0/4/0 memory SODIMM [empty] /0/4/1 memory 2GiB SODIMM DDR2 Synchronous 800 MHz (1.2 ns) /0/100 bridge Mobile 4 Series Chipset Memory Controller Hub /0/100/2 display Mobile 4 Series Chipset Integrated Graphics Controller /0/100/2.1 display Mobile 4 Series Chipset Integrated Graphics Controller /0/100/1a bus 82801I (ICH9 Family) USB UHCI Controller #4 /0/100/1a.1 bus 82801I (ICH9 Family) USB UHCI Controller #5 /0/100/1a.2 bus 82801I (ICH9 Family) USB UHCI Controller #6 /0/100/1a.7 bus 82801I (ICH9 Family) USB2 EHCI Controller #2 /0/100/1b multimedia 82801I (ICH9 Family) HD Audio Controller /0/100/1c bridge 82801I (ICH9 Family) PCI Express Port 1 /0/100/1c.1 bridge 82801I (ICH9 Family) PCI Express Port 2 /0/100/1c.1/0 wlan1 network PRO/Wireless 5100 AGN [Shiloh] Network Connection /0/100/1c.2 bridge 82801I (ICH9 Family) PCI Express Port 3 /0/100/1c.4 bridge 82801I (ICH9 Family) PCI Express Port 5 /0/100/1c.5 bridge 82801I (ICH9 Family) PCI Express Port 6 /0/100/1c.5/0 eth1 network 88E8072 PCI-E Gigabit Ethernet Controller /0/100/1d bus 82801I (ICH9 Family) USB UHCI Controller #1 /0/100/1d.1 bus 82801I (ICH9 Family) USB UHCI Controller #2 /0/100/1d.2 bus 82801I (ICH9 Family) USB UHCI Controller #3 /0/100/1d.7 bus 82801I (ICH9 Family) USB2 EHCI Controller #1 /0/100/1e bridge 82801 Mobile PCI Bridge /0/100/1f bridge ICH9M LPC Interface Controller /0/100/1f.2 scsi0 storage 82801IBM/IEM (ICH9M/ICH9M-E) 4 port SATA Controller [AHCI mode] /0/100/1f.2/0 /dev/sda disk 500GB WDC WD5000BEVT-0 /0/100/1f.2/0/1 /dev/sda1 volume 48GiB Windows NTFS volume /0/100/1f.2/0/2 /dev/sda2 volume 416GiB Extended partition /0/100/1f.2/0/2/5 /dev/sda5 volume 97GiB HPFS/NTFS partition /0/100/1f.2/0/2/6 /dev/sda6 volume 198GiB HPFS/NTFS partition /0/100/1f.2/0/2/7 /dev/sda7 volume 27GiB Linux filesystem partition /0/100/1f.2/0/2/8 /dev/sda8 volume 93GiB Linux filesystem partition /0/100/1f.2/1 /dev/cdrom disk CDDVDW TS-L633M /0/1 scsi6 storage /0/1/0.0.0 /dev/sdb disk 15GB STORAGE DEVICE /0/1/0.0.0/0 /dev/sdb disk 15GB /0/1/0.0.0/0/1 /dev/sdb1 volume 14GiB Windows FAT volume /1 power HZ04037 ubuntu@ubuntu:~$ ubuntu@ubuntu:~$ sudo fdisk -l Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x31263125 Device Boot Start End Blocks Id System /dev/sda1 * 63 102277727 51138832+ 7 HPFS/NTFS/exFAT /dev/sda2 102277728 976784129 437253201 f W95 Ext'd (LBA) /dev/sda5 102277791 307078127 102400168+ 7 HPFS/NTFS/exFAT /dev/sda6 307078191 724141151 208531480+ 7 HPFS/NTFS/exFAT /dev/sda7 724142080 781459455 28658688 83 Linux /dev/sda8 781461504 976771071 97654784 83 Linux Disk /dev/sdb: 15.9 GB, 15931539456 bytes 64 heads, 32 sectors/track, 15193 cylinders, total 31116288 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0009eb92 Device Boot Start End Blocks Id Systemfile:///home/ubuntu/Pictures/Screenshot%20from%202012-07-07%2010:25:40.png /dev/sdb1 * 32 31115263 15557616 c W95 FAT32 (LBA) ubuntu 12.04 installer can't find the partition in my hard disk, only find device - /dev/sda.(sorry, I'm new user, so can't send image.)

    Read the article

  • Autoresize UITextView and UIScrollView

    - by dennis3484
    Hello guys, I already did several searches on Stack Overflow and Google, but I couldn't find a solution to my problem. I have a Detail View for a product that includes a UIScrollView and a few subviews (UIImageView, UILabel, UITextView). You can find an example here. First I wanna autoresize the UITextView (not the text itself!) to the corresponding height. Then I wanna autoresize the entire UIScrollView so that it fits the height of my UITextView and the elements above it. I've tried the following code: myUITextView.frame = CGRectMake(2.0, 98.0, 316.0, self.view.bounds.size.height); [scrollView setContentOffset:CGPointMake(0.0, 0.0) animated:NO]; scrollView.contentSize = CGSizeMake(320.0, 98.0 + [myUITextView frame].size.height); [self.view addSubview:scrollView]; 98.0 + [myUITextView frame].size.height) because my thought was: After getting the height of myUITextView, add the height of the other subviews (98.0) to it. Unfortunately it doesn't work very well. Depending on the content of the UIScrollView, it is too short or too long. I did some logging with the result that the height of the UITextView is always the same: 2010-01-27 14:15:45.096 myApp[1362:207] [myUITextView frame].size.height: 367.000000 Thanks!

    Read the article

  • WPF: Adorner Hit Testing / MouseDown Event

    - by stefan.at.wpf
    Hello, I have an Adorner which adornes a Border (please see screenshot below). The MouseDown Event for the Adorner is however only raised, when clicking on an element in the adorner. I need the MouseDown Event to be raised, when clicking on any place in the adorner above the adorned element. How can this be done? Do I have to add an transparent control in the adorner or is there another way for this? Thanks for any help! Screenshot and VS 2008 Project: http://cid-0432ee4cfe9c26a0.skydrive.live.com/browse.aspx/%C3%96ffentlich?uc=2 The Code for the adorner: class myAdorner : Adorner { public myAdorner(UIElement element) : base(element) { this.MouseDown += new System.Windows.Input.MouseButtonEventHandler(myAdorner_MouseDown); } void myAdorner_MouseDown(object sender, System.Windows.Input.MouseButtonEventArgs e) { MessageBox.Show("ok"); } // Draws two rectangles: one in the upper-left and another one in the lower-right corner protected override void OnRender(System.Windows.Media.DrawingContext drawingContext) { Size size = this.AdornedElement.RenderSize; Rect r1 = new Rect(0.5, 0.5, 20, 20); Rect r4 = new Rect(size.Width - 20.5, size.Height - 20.5, 20, 20); SolidColorBrush brush = new SolidColorBrush(Colors.AliceBlue); Pen pen = new Pen(Brushes.Black, 1); drawingContext.DrawRectangle(brush, pen, r1); drawingContext.DrawRectangle(brush, pen, r4); } }

    Read the article

  • Python Image Library, Close method

    - by DNN
    Hello, I have been using pil for the first time today. And I wanted to resize an image assuming it was larger than 800x600 and also create a thumbnail. I could do either of these tasks separately but not together in one method (I am doing a custom save method in django admin). This returns a "cannot identify image file" error message. The error is on the line "image = Image.open(self.photo)" after "#if image is size is greatet than 800 x 600 then resize image." I thought this may be because the image is already open, but if i remove the line I still get issues. So I thought I could try closing after creating a thumbnail and then reopening. But I couldn't find a close method.... This is my code: def save(self): #create thumbnail Thumb_Size = (75, 75) image = Image.open(self.photo) if image.mode not in ('L', 'RGB'): image = image.convert('RGB') image.thumbnail(Thumb_Size, Image.ANTIALIAS) temp_handle = StringIO() image.save(temp_handle, 'jpeg') temp_handle.seek(0) suf = SimpleUploadedFile(os.path.split(self.photo.name)[-1], temp_handle.read(), content_type='image/jpg') self.thumbnail.save(suf.name+'.jpg', suf, save=False) #if image is size is greatet than 800 x 600 then resize image. image = Image.open(self.photo) if image.size[0] > 800: if image.size[1] > 600: Max_Size = (800, 600) if image.mode not in ('L', 'RGB'): image = image.convert('RGB') image.thumbnail(Max_Size, Image.ANTIALIAS) temp_handle = StringIO() image.save(temp_handle, 'jpeg') temp_handle.seek(0) suf = SimpleUploadedFile(os.path.split(self.photo.name)[-1], temp_handle.read(), content_type='image/jpg') self.photo.save(suf.name+'.jpg', suf, save=False) #enter info to database super(Photo, self).save()

    Read the article

  • UIBarButtonItem with custom image and no border

    - by mongeta
    Hello, I want to create a UIBarButtonItem with a custom image, but I don't want the border that iPhone adds, as my Image has a special border. It's the same as the back button but a forward button. This App is for an inHouse project, so I don't care if Apple reject or approves it or likes it :-) If I use the initWithCustomView:v property of the UIBarButtonItem, I can do it: UIImage *image = [UIImage imageNamed:@"right.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; [button setBackgroundImage: [image stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateNormal]; [button setBackgroundImage: [[UIImage imageNamed: @"right_clicked.png"] stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateHighlighted]; button.frame= CGRectMake(0.0, 0.0, image.size.width, image.size.height); [button addTarget:self action:@selector(AcceptData) forControlEvents:UIControlEventTouchUpInside]; UIView *v=[[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, image.size.width, image.size.height) ]; [v addSubview:button]; UIBarButtonItem *forward = [[UIBarButtonItem alloc] initWithCustomView:v]; self.navigationItem.rightBarButtonItem= forward; [v release]; [image release]; This works, but if I have to repeat this process in 10 views, this is not DRY. I suppose I have to subclass, but what ? NSView ? UIBarButtonItem ? thanks, regards,

    Read the article

  • UITabbleView Sections /cellForRowAtIndexPath method

    - by treasure
    hello, i have a sectioned tableview in a detailviewcontroller where i load some data in the first section. this is my code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:CellIdentifier] autorelease]; } // For the Ingredients section, if necessary create a new cell and configure it with an additional label for the amount. Give the cell a different identifier from that used for cells in other sections so that it can be dequeued separately. if (indexPath.section == PARAMETERS_SECTION) { switch(indexPath.row) { case 0: cell.textLabel.text = @"Pili"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.stid; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:12]; cell.detailTextLabel.numberOfLines = 2; break; case 1: cell.textLabel.text = @"Pele"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.arec; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:11]; cell.detailTextLabel.numberOfLines = 5; break; case 2: cell.textLabel.text = @"Pale"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.wer; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:11]; cell.detailTextLabel.numberOfLines = 3; break; case 3: cell.textLabel.text = @"Pole"; cell.textLabel.numberOfLines = 1; cell.textLabel.textAlignment = UITextAlignmentLeft; cell.detailTextLabel.text = entity.groid; cell.detailTextLabel.font = [UIFont boldSystemFontOfSize:11]; cell.detailTextLabel.numberOfLines = 3; break; default: break; } if (indexPath.section == NOTES_SECTION) { NSString *text = nil; text = @"User Notes"; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.editingAccessoryType = UITableViewCellAccessoryNone; cell.selectionStyle = UITableViewCellSelectionStyleBlue; cell.textLabel.text = text; } if (indexPath.section == EVALUATION_SECTION) { NSString *text = nil; text = @"Evaluation"; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.editingAccessoryType = UITableViewCellAccessoryNone; cell.selectionStyle = UITableViewCellSelectionStyleBlue; cell.textLabel.text = text; } if (indexPath.section == CENTERING_SECTION) { NSString *text = nil; text = @"Centering"; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.editingAccessoryType = UITableViewCellAccessoryNone; cell.selectionStyle = UITableViewCellSelectionStyleBlue; cell.textLabel.text = text; } } return cell; } everything works ok for the first section. the rest of them seem to be "ignored" Can someone help me? thank you!

    Read the article

  • iPhone SDK UIScrollView doesn't get touch events after moving it

    - by newbie
    Hi! I'm subclassing UIScrollView and on the start I fill this ShowsScrollView with some items. After filling it, I setup frame and contentSize to this ShowsScrollView. Everything works fine for now, i get touches events, scrolling is working.. But after rotation to landscape, I change x and y coordinates of ShowsScrollView frame, to move it from bottom to top right corner. Then I resize it (change width and height of ShowsScrollView frame) and reorder items in this scroll. At the end I setup new contentSize. Now i get touches event only on first 1/4 of scrollview, scrolling also work only on 1/4 of scrollview, but scroll all items in scrollview. After all actions I write a log: NSLog(@"ViewController: setLandscape finished: size: %f, %f content: %f,%f",scrollView.frame.size.width,scrollView.frame.size.height, scrollView.contentSize.width, scrollView.contentSize.height ); Values are correct: ViewController: setLandscape finished: size: 390.000000, 723.000000 content: 390.000000,950.000000 On rotating back to portrait, I move and resize all thing back and everything works fine.. Please help!

    Read the article

  • Legally Blind and need help creating a windows mobile 6.1 theme

    - by unknown (yahoo)
    Hello, I just bought an HTC Touch Pro2. I previously have used a MotoQ. On the Q, I managed to write XML code to change my color scheme (not just the bars, but the background color and font colors.) I cannot seem to find how to do this on the HTC. I will explain: I am legally blind and can only see my phone if the colors are reversed i.e. I need the background of all menus and such to be black and the font to be white. Can anyone help me? I am a desperate woman!!!!

    Read the article

< Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >