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  • How should data be passed between client-side Javascript and C# code behind an ASP.NET app?

    - by ctck
    I'm looking for the most efficient / standard way of passing data between client-side Javascript code and C# code behind an ASP.NET application. I've been using the following methods to achieve this but they all feel a bit of a fudge. To pass data from Javascript to the C# code is by setting hidden ASP variables and triggering a postback: <asp:HiddenField ID="RandomList" runat="server" /> function SetDataField(data) { document.getElementById('<%=RandomList.ClientID%>').value = data; } Then in the C# code I collect the list: protected void GetData(object sender, EventArgs e) { var _list = RandomList.value; } Going back the other way I often use either ScriptManager to register a function and pass it data during Page_Load: ScriptManager.RegisterStartupScript(this.GetType(), "Set","get("Test();",true); or I add attributes to controls before a post back or during the initialization or pre-rendering stages: Btn.Attributes.Add("onclick", "DisplayMessage("Hello");"); These methods have served me well and do the job, but they just dont feel complete. Is there a more standard way of passing data between client side Javascript and C# backend code? Ive seen some posts like this one that describe HtmlElement class; is this something I should look into?

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  • How should I structure my urls for both SEO and localization?

    - by artlung
    When I set up a site in multiple languages, how should I set up my urls for search engines and usability? Let's say my site is www.example.com, and I'm translating into French and Spanish. What is best for usability and SEO? Directory option: http://www.example.com/sample.html http://www.example.com/fr/sample.html http://www.example.com/es/sample.html Subdomain option: http://www.example.com/sample.html http://fr.example.com/sample.html http://es.example.com/sample.html Filename option: http://www.example.com/sample.html http://www.example.com/sample.fr.html http://www.example.com/sample.es.html Accept-Language header: Or should I simply parse the Accept-Language header and generate content server-side to suit that header? Is there another way to do this? If the different language versions don't have different urls, what do I do about the search engines?

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  • What is the best way to create HTML in C# code?

    - by Rodney
    I have a belief that markup should remain in mark-up and not in the code behind. I've come to a situation where I think it is acceptable to build the HTML in the code behind. I'd like to have some consensus as to what the best practices are or should be. When is it acceptable to build html in the code behind? What is the best method to create this html? (example: Strings, StringBuilder, HTMLWriter, etc)

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  • In defense of SELECT * in production code, in some limited cases?

    - by Alexander Kuznetsov
    It is well known that SELECT * is not acceptable in production code, with the exception of this pattern: IF EXISTS( SELECT * We all know that whenever we see code code like this: Listing 1. "Bad" SQL SELECT Column1 , Column2 FROM ( SELECT c. * , ROW_NUMBER () OVER ( PARTITION BY Column1 ORDER BY Column2 ) AS rn FROM data.SomeTable AS c ) AS c WHERE rn < 5 we are supposed to automatically replace * with an explicit list of columns, as follows: Listing 2. "Good" SQL SELECT Column1 , Column2 FROM...(read more)

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  • Richmond Code Camp 2010.1 &ndash; Developing WPF Applications using Model-View-ViewModel

    - by John Blumenauer
    The code and slides from my Developing WPF Applications using Model-View-ViewModel session at Richmond Code Camp can be found HERE. During the session, a number of the attendees had some really great questions which tells me they’re really thinking about how to start using MVVM in their own apps.  I’ll be interested to hear feedback as they start investigating and introducing MVVM in their applications.  If you experience any problems downloading the slides or code, please let me know.

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  • Rewrote GNU GPL v2 code in another language: can I change a license?

    - by Anton Gogolev
    I rewrote some parts of Mercurial (which is licensed under GNU GPL v2) in C#. Naturally, I looked a lot into original Python code and some parts are direct translations from Python to C#. Is is possible have "my code" licensed under different terms or to even make a part of a closed-source commercial application? If not, can I re-license "my-code" under LGPL, open-source it and then use this open-sourced C# library in my closed-source commercial application?

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  • Does it ever make sense to license source code as a learning resource under GPL?

    - by Earlz
    I recently came across a series of articles walking through how to make a scheme interpreter. I was browsing through the code when I realized that it was AGPL. For the most part, the code itself is the teaching tool. Basically, the code as-is is what I need, however, I did want to understand how it all fits together as well. I realized though that if I copy and paste a single line of code, my project would become AGPL. Possibly by even more trivial actions? Anyway, is this a standard practice at all? Am I just being over-paranoid? Also, what benefits are there to this licensing scheme?

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  • What's a good data structure solution for a scene manager in XNA?

    - by tunnuz
    Hello, I'm playing with XNA for a game project of myself, I had previous exposure to OpenGL and worked a bit with Ogre, so I'm trying to get the same concepts working on XNA. Specifically I'm trying to add to XNA a scene manager to handle hierarchical transforms, frustum (maybe even occlusion) culling and transparency object sorting. My plan was to build a tree scene manager to handle hierarchical transforms and lighting, and then use an Octree for frustum culling and object sorting. The problem is how to do geometry sorting to support transparencies correctly. I know that sorting is very expensive if done on a per-polygon basis, so expensive that it is not even managed by Ogre. But still images from Ogre look right. Any ideas on how to do it and which data structures to use and their capabilities? I know people around is using: Octrees Kd-trees (someone on GameDev forum said that these are far better than Octrees) BSP (which should handle per-polygon ordering but are very expensive) BVH (but just for frustum and occlusion culling) Thank you Tunnuz

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  • DRY and SRP

    - by Timothy Klenke
    Originally posted on: http://geekswithblogs.net/TimothyK/archive/2014/06/11/dry-and-srp.aspxKent Beck’s XP Simplicity Rules (aka Four Rules of Simple Design) are a prioritized list of rules that when applied to your code generally yield a great design.  As you’ll see from the above link the list has slightly evolved over time.  I find today they are usually listed as: All Tests Pass Don’t Repeat Yourself (DRY) Express Intent Minimalistic These are prioritized.  If your code doesn’t work (rule 1) then everything else is forfeit.  Go back to rule one and get the code working before worrying about anything else. Over the years the community have debated whether the priority of rules 2 and 3 should be reversed.  Some say a little duplication in the code is OK as long as it helps express intent.  I’ve debated it myself.  This recent post got me thinking about this again, hence this post.   I don’t think it is fair to compare “Expressing Intent” against “DRY”.  This is a comparison of apples to oranges.  “Expressing Intent” is a principal of code quality.  “Repeating Yourself” is a code smell.  A code smell is merely an indicator that there might be something wrong with the code.  It takes further investigation to determine if a violation of an underlying principal of code quality has actually occurred. For example “using nouns for method names”, “using verbs for property names”, or “using Booleans for parameters” are all code smells that indicate that code probably isn’t doing a good job at expressing intent.  They are usually very good indicators.  But what principle is the code smell of Duplication pointing to and how good of an indicator is it? Duplication in the code base is bad for a couple reasons.  If you need to make a change and that needs to be made in a number of locations it is difficult to know if you have caught all of them.  This can lead to bugs if/when one of those locations is overlooked.  By refactoring the code to remove all duplication there will be left with only one place to change, thereby eliminating this problem. With most projects the code becomes the single source of truth for a project.  If a production code base is inconsistent with a five year old requirements or design document the production code that people are currently living with is usually declared as the current reality (or truth).  Requirement or design documents at this age in a project life cycle are usually of little value. Although comparing production code to external documentation is usually straight forward, duplication within the code base muddles this declaration of truth.  When code is duplicated small discrepancies will creep in between the two copies over time.  The question then becomes which copy is correct?  As different factions debate how the software should work, trust in the software and the team behind it erodes. The code smell of Duplication points to a violation of the “Single Source of Truth” principle.  Let me define that as: A stakeholder’s requirement for a software change should never cause more than one class to change. Violation of the Single Source of Truth principle will always result in duplication in the code.  However, the inverse is not always true.  Duplication in the code does not necessarily indicate that there is a violation of the Single Source of Truth principle. To illustrate this, let’s look at a retail system where the system will (1) send a transaction to a bank and (2) print a receipt for the customer.  Although these are two separate features of the system, they are closely related.  The reason for printing the receipt is usually to provide an audit trail back to the bank transaction.  Both features use the same data:  amount charged, account number, transaction date, customer name, retail store name, and etcetera.  Because both features use much of the same data, there is likely to be a lot of duplication between them.  This duplication can be removed by making both features use the same data access layer. Then start coming the divergent requirements.  The receipt stakeholder wants a change so that the account number has the last few digits masked out to protect the customer’s privacy.  That can be solve with a small IF statement whilst still eliminating all duplication in the system.  Then the bank wants to take a picture of the customer as well as capture their signature and/or PIN number for enhanced security.  Then the receipt owner wants to pull data from a completely different system to report the customer’s loyalty program point total. After a while you realize that the two stakeholders have somewhat similar, but ultimately different responsibilities.  They have their own reasons for pulling the data access layer in different directions.  Then it dawns on you, the Single Responsibility Principle: There should never be more than one reason for a class to change. In this example we have two stakeholders giving two separate reasons for the data access class to change.  It is clear violation of the Single Responsibility Principle.  That’s a problem because it can often lead the project owner pitting the two stakeholders against each other in a vein attempt to get them to work out a mutual single source of truth.  But that doesn’t exist.  There are two completely valid truths that the developers need to support.  How is this to be supported and honour the Single Responsibility Principle?  The solution is to duplicate the data access layer and let each stakeholder control their own copy. The Single Source of Truth and Single Responsibility Principles are very closely related.  SST tells you when to remove duplication; SRP tells you when to introduce it.  They may seem to be fighting each other, but really they are not.  The key is to clearly identify the different responsibilities (or sources of truth) over a system.  Sometimes there is a single person with that responsibility, other times there are many.  This can be especially difficult if the same person has dual responsibilities.  They might not even realize they are wearing multiple hats. In my opinion Single Source of Truth should be listed as the second rule of simple design with Express Intent at number three.  Investigation of the DRY code smell should yield to the proper application SST, without violating SRP.  When necessary leave duplication in the system and let the class names express the different people that are responsible for controlling them.  Knowing all the people with responsibilities over a system is the higher priority because you’ll need to know this before you can express it.  Although it may be a code smell when there is duplication in the code, it does not necessarily mean that the coder has chosen to be expressive over DRY or that the code is bad.

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  • How do I write code that doesn't suck? [closed]

    - by Afnan
    My friends and I would like to write a C# desktop application, and would like some guidance on how to make sure the code base is professional and well-kept. Should we use classes or interfaces for our inheritance patterns (which is better)? What are the best practices for professional applications? How do we know what sloppy code looks like, and how do we avoid creating sloppy code? Are there any best practices regarding the design of Winforms applications?

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  • XNA: Auto-populate content within the content project based on current folder/file structure and content management for large games

    - by Joe
    1) Is it possible to implement a system where I can simply drop a new image into my content project's folder and VS will automatically see that and bring it into the project for compiling? 2) Similarly, if I wanted a specific texture I could state something like var texture = Game.Assets.Image["backgrounds/sky_02"]; (where Game is the standard XNA Game class and Assets is some kind of content manager statically defined within Game). I know this is fairly simple to implement manually and have done such things in the past (static Dictionary defined within Game) except this only works for relatively small games where you can have all assets loaded at the start without much issue. How would you go about making this work for games where content is loaded and unloaded based on level / area? I'm not asking for the solution, just how you would go about this and what things you would have to be aware of. Thanks.

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  • How do you set up the directory structure for a multilingual site without duplicating content?

    - by Ricardo
    I want to make a website in two languages. I've looked around and settled on the directory option of separating both languages. How do I make it work? Let's say I have the following three files for the landing homepage, the English page and the Spanish page: http://www.domain.com/index.html http://www.domain.com/en/index.html http://www.domain.com/es/index.html Let's also say that /index.html will be in English, with a link to /es/index.html. In turn, /es/index.html will have a link to the English version. Would this be back to /index.html or to /en/index.html. How do I get both English versions (the one at the root and the one in the directory) to actually be the same file in the same directory? I'm new to this, so I'm not using any scripts yet. To me, the obvious solution is to duplicate both English versions and have the one at the root point to files under the /en/ directory, but I'm not a fan of duplication and I've learned that search engines really frown upon that. Anyone point me in the right direction?

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  • What benefits can I get upgrading my ASP.NET (Webform) + DAL(EF) + Repository + BLL structure to MVC?

    - by Etienne
    I'm in the process of defining an approach that may best fit our needs for a big web application development. For now, I'm thinking going with an ASP.NET Architecture with a DAL using Entity Framework, a Repository concept to not access DAL directly from BLL and a BLL that call the repository and make every manipulations necessary to prepare data to push in a presentation layer (.aspx files). I don't plan to use ASP.Net controls and prefer to keep things simple and lightweight using plain html, jQuery UI controls and do most of the server calls with jQuery Ajax. Sometimes, when needed, I plan to use handlers (.ashx) to call BLL methods that will return JSON or HTML to client for dynamic stuff. My solution also has a test project that Mock the Repository with in-memory data to not repose on database for testing BLL methods... It may be usefull to add that we will build a big application over this architecture with hundreds of tables and store procedures with a lot of reading and writing to database. My question is, having this architecture in mind, Is there any evident advantages that I can obtain by using an MVC3 project instead of the described architecture base on Webform? Do you see any problem in this architecture that may cause us problem during the next steps of development? I know the MVC pattern for using it in others projects with Django... but the Microsoft MVC implementation look so much more complex and verbose than Django MVC and it's why I'm hesitating (or waiting for a little push?) right now before jumping into it... We are in a real project with deadlines and don't want to slow the development process without any real benefits.

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  • Does using structure data semantic LocalBusiness schema markup work for local EMD URL's?

    - by ElHaix
    Based on what I have read about Google's recent Panda and Penguin updates, I'm getting the impression that using semantic markup may help improve SEO results. On a EMD (exact match domain) site, that may have been hit, we list location-based products. We are now going to be adding a itemtype="http://schema.org/Product" to each product, with relevant details. However, that product may be available in Los Angeles and also in appear in a Seattle results page. We could add a LocalBusiness item type on each geo page to define the geo location for that page. While the definition states: A particular physical business or branch of an organization. Examples of LocalBusiness include a restaurant, a particular branch of a restaurant chain, a branch of a bank, a medical practice, a club, a bowling alley, etc. We could add use the location property which would simply include the city/state details. I realize that this looks like it is meant for a physical location, however could this be done without seeming black-hat?

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  • Switching between levels, re-initialize existing structure or create new one?

    - by Martino Wullems
    This is something I've been wondering for quite a while. When building games that exist out of multiple levels (platformers, shmups etc) what is the prefered method to switch between the levels? Let's say we have a level class that does the following: Load data for the level design (tiles), enemies, graphics etc. Setup all these elements in their appriopate locations and display them Start physics and game logic I'm stuck between the following 2 methods: 1: Throw away everything in the level class and make a new one, we have to load an entirely new level anyway! 2: pause the game logic and physics, unload all currents assets, then re-initialize those components with the level data for the new level. They both have their pros and cons. Method 1 is alot easier and seems to make sense since we have to redo everything anyway. But method 2 allows you to re-use exisiting elements which might save resources and allows for a smoother transfer to the new level.

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  • Is 2 lines of push/pop code for each pre-draw-state too many?

    - by Griffin
    I'm trying to simplify vector graphics management in XNA; currently by incorporating state preservation. 2X lines of push/pop code for X states feels like too many, and it just feels wrong to have 2 lines of code that look identical except for one being push() and the other being pop(). The goal is to eradicate this repetitiveness,and I hoped to do so by creating an interface in which a client can give class/struct refs in which he wants restored after the rendering calls. Also note that many beginner-programmers will be using this, so forcing lambda expressions or other advanced C# features to be used in client code is not a good idea. I attempted to accomplish my goal by using Daniel Earwicker's Ptr class: public class Ptr<T> { Func<T> getter; Action<T> setter; public Ptr(Func<T> g, Action<T> s) { getter = g; setter = s; } public T Deref { get { return getter(); } set { setter(value); } } } an extension method: //doesn't work for structs since this is just syntatic sugar public static Ptr<T> GetPtr <T> (this T obj) { return new Ptr<T>( ()=> obj, v=> obj=v ); } and a Push Function: //returns a Pop Action for later calling public static Action Push <T> (ref T structure) where T: struct { T pushedValue = structure; //copies the struct data Ptr<T> p = structure.GetPtr(); return new Action( ()=> {p.Deref = pushedValue;} ); } However this doesn't work as stated in the code. How might I accomplish my goal? Example of code to be refactored: protected override void RenderLocally (GraphicsDevice device) { if (!(bool)isCompiled) {Compile();} //TODO: make sure state settings don't implicitly delete any buffers/resources RasterizerState oldRasterState = device.RasterizerState; DepthFormat oldFormat = device.PresentationParameters.DepthStencilFormat; DepthStencilState oldBufferState = device.DepthStencilState; { //Rendering code } device.RasterizerState = oldRasterState; device.DepthStencilState = oldBufferState; device.PresentationParameters.DepthStencilFormat = oldFormat; }

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  • How to overcome politics of the net (Google translate code refuses to work from a specific region) [closed]

    - by Jawad
    Possible Duplicate: How to overcome politics of the net (Google translate code refuses to work from a specific region) I have this Web Site. It uses the Google Translate API (Can't post the link, does not open from this region) with the following code. <meta name="google-translate-customization" content="9f841e7780177523-3214ceb76f765f38-gc38c6fe6f9d06436-c"></meta> <script type="text/javascript"> function googleTranslateElementInit() { new google.translate.TranslateElement({pageLanguage: 'en'}, 'google_translate_element'); } </script> <script type="text/javascript" src="http://translate.google.com/translate_a/element.js?cb=googleTranslateElementInit"></script> The problem is since this, it just stopped working. On the site you can see that I had to actually remove the above from here, here, and here while left it here, here, here and here. This is so because the the web site "refuses" to load at all with the pages that have the code (i.e., from this region.) If I use Firefox Stealthy Plugin and open the site in Firefox, It works like a charm without any problems. But with Google Chrome, Apple Safari and Opera Web browser, the site does not load/open at all because of the Google translate. (I know this because If I remove the Google Translate Code, the site works/loads fine) It was one thing to program for "cross browser compatability" and alltogether another to program for "cross region compatability". What can I do to make sure that the site works from anywhere? Do I completely remove the Google Translate code and just have to do without the additional functionality or Do I look for alternatives like this or according to this?

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  • Is it normal to think about a design problem for days with no code written? [closed]

    - by Kim Jong Woo
    Sometimes I stare blankly into space or sketch ideas and write some pseudo codes on paper. Then I scratch it out and start again, then when I think I have the correct solution for the problem I begin writing the code. Is it normal to think for days without writing any code? Is this a sign that I am approaching the problem entirely wrong? It makes me nervous to not getting any tangible code written in my IDE.

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  • How do you remember where in your code you want to continue next time?

    - by bitbonk
    When you interrupt the work on some code (be it because you have to work on something else or go on vacation or simply because it is the end of the day), once you close that Visual Studio project, what is your preferred way to remember what you want to do next when you start working on that code again. Do you set a Visual Studio bookmark or do write down something like // TODO: continue here next time? Maybe you have a special tag like // NEXT:? Do you put a sticky note on your monitor? Do you use a cool tool or Visual Studio plugin I should know? Do you have any personal trick that helps you find the place in your code where you left off the last time you worked on your code?

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  • How are crossplatform/multiple-OS C++ projects planned in terms of code and tools?

    - by Nav
    I want to create a project in C++ that can work in Windows, Linux and Embedded Linux. How are projects created when they have to work across many OS'es? Is it first created on one OS and then the code slowly modified to be ported to another OS? Eg: to me, the Linux version of Firefox appears to be created as a Windows project and a separate Linux project with a different code base, since Firefox behaves a bit different in Windows and Linux. Although the source code download is surprisingly a single link. If QT is used for UI, Boost threads for threading, Build Bot for CI and NetBeans/Eclipse/QT Creator for an IDE, would a person be able to minimise the amount of code re-write required to get the project onto another OS? Is this the right way to do it, or are such projects meant to be created as two entirely separate projects for two separate OS'es?

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  • How to structure my AdWords campaign for testing and different groups of keywords?

    - by Romain Dorange
    I am starting an AdWords campaigns and I will measure conversion rates using the AdWords conversion tracking pixel. Conversion might be account creation or a concrete sale. As it will be a test campaign to have some insights on CTR, CR, etc... on the future, I am likely to try several configurations: Two different ads with different landing URL and messages: one with a focus on the product / the other will contains a discount embedded in the URL. 4 different groups or themes of keywords. I guess I have to build 4 ads groups based on the keywords 2 ads with the different messages assign the two ads to each ads groups follow the campaign precisely in the ads tabs where I can see the effectiveness of each Ads per Ads Groups (for a total of 8 lines of reporting) Also, what are the key performance indicators that I can have from an AdWords campaign to measure global effectiveness? measure of return on investment from concrete sales (tracking pixel with e-commerce tag on confirmation page) measure o return on investment from leads acquisition (tracking pixel on account creation) measure of traffic increase with the campaign

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  • Do I have to write a lot of boilerplate code if I keep working using Java?

    - by edem
    I'm working for a company writing ERP applications. My problem is that I have to write tons of boilerplate code. I came up with ideas to automatize/prevent the drudgery but only some of them were accepted. I have been told by the lead developer that my ideas tend to be go far afield and I should write code everyone can understand. I had a discussion about this lately and it seems to me that this kind of code ramp is within java's philosophy. I have to write lots of code to achiveve simple things not because it is necessary but because this is the way most of the people at the company think. Is this universally applicable to most of the companies out there using java or this is just my company's view? Do I have to get used to the drudgery if I keep working for java-based firms?

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  • Calgary .NET User Group &ndash; Entity Framework Code First - December 11th

    - by David Paquette
    I will be presenting at the Calgary .NET User Group on December 11th. We will start from scratch in this intro to Entity Framework Code First. We will build a simple application using ASP.NET MVC and Entity Framework and evolve the application to show how we can build scalable applications using Entity Framework Code First. Topics covered will include database initialization, code based migrations, performance profiling and performance tuning. Register at http://www.dotnetcalgary.com/

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  • What is the best method to start understanding BIG project source code? [closed]

    - by Mr.32
    Possible Duplicate: How do you dive into large code bases? Sometimes before developing new products we need to understand some existing products or existing source code. Sometimes to write another small module of that big project we need to understand that big source code. In our case we need to study and understand a project with lots of files and folders. What is the easiest and most comfortable way to do it ? (especially for C and C++ and under Linux)

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  • Does anyone have a good example/sample of "goto" spaghetti code? [closed]

    - by ArtB
    I've read a lot about how GoTo was considered harmful and removed for other control structures that were more intuitive. Does anyone have a good example / sample of goto spaghetti code? Preferrably, the sample code should be difficult to follow, but realtively easy when rewritten into more conventional control structures. I know I could try to write you some of my own, but I've never really used goto and don't think I could due justice to the headaches its abuse can lead to. I want this for didactic purposes to train junior developers on what to avoid. Mainly, to point to illustrate how OOP is taking the same idea to next logical consequence. EDIT: by good example I mean code that is terrible to read and abuses it, rather than code that uses goto for reasonable optimization

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