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  • Padding a string in Postgresql with rpad without truncating it

    - by dmoebius
    Using Postgresql 8.4, how can I right-pad a string with blanks without truncating it when it's too long? The problem is that rpad truncates the string when it is actually longer than number of characters to pad. Example: SELECT rpad('foo', 5); ==> 'foo ' -- fine SELECT rpad('foo', 2); ==> 'fo' -- not good, I want 'foo' instead. The shortest solution I found doesn't involve rpad at all: SELECT 'foo' || repeat(' ', 5-length('foo')); ==> 'foo ' -- fine SELECT 'foo' || repeat(' ', 2-length('foo')); ==> 'foo' -- fine, too but this looks ugly IMHO. Note that I don't actually select the string 'foo' of course, instead I select from a column: SELECT colname || repeat(' ', 30-length(colname)) FROM mytable WHERE ... Is there a more elegant solution?

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  • How to make code run a certain amount of times before returning something?

    - by user3564967
    I made a trivia game and I have to make a method (SuccessOrFail) that will return whether the user beat the trivia or not. namespace D4 { /// <summary> /// Displays the trivia and returns whether the user succeeded or not, number of questions asked, and a free piece of trivia. /// </summary> public partial class TriviaForm : Form { private Trivia trivia; private Question question; private Random rand = new Random(); private HashSet<int> pickedQuestion = new HashSet<int>(); private string usersAnswer; private int numCorrectAnswers; private int numIncorrectAnswers; public TriviaForm() { InitializeComponent(); this.trivia = new Trivia(); QuestionRandomizer(); QuestionOutputter(); } /// <summary> /// This method will return true if succeeded or false if not. /// </summary> /// <returns>Whether the user got the trivia right or not</returns> public bool SuccessOrFail(bool wumpus) { bool successOrFail = false; int maxQuestions = 3; if (wumpus == true) maxQuestions = 5; int numNeededCorrect = maxQuestions / 2 + 1; if (this.usersAnswer == question.CorrectAnswer.ToString()) numCorrectAnswers++; else numIncorrectAnswers++; if (numCorrectAnswers + numIncorrectAnswers == maxQuestions) { if (numCorrectAnswers == numNeededCorrect) successOrFail = true; else successOrFail = false; numCorrectAnswers = 0; numIncorrectAnswers = 0; return successOrFail; } else return false; } /// <summary> /// This method will output a free answer to the player. /// </summary> public string FreeTrivia() { return question.Freetrivia; } // This method tells the player whether they were correct or not. private void CorrectOrNot() { if (this.usersAnswer == question.CorrectAnswer.ToString()) MessageBox.Show("Correct"); else MessageBox.Show("Incorrect"); } // Displays the questions and answers on the form. private void QuestionOutputter() { this.txtQuestion.Text = question.QuestionText; this.txtBox0.Text = question.Answers[0]; this.txtBox1.Text = question.Answers[1]; this.txtBox2.Text = question.Answers[2]; this.txtBox3.Text = question.Answers[3]; } // Clears the TextBoxes and displays a new random question. private void btnNext_Click(object sender, EventArgs e) { this.usersAnswer = txtAnswer.Text; CorrectOrNot(); this.txtQuestion.Clear(); this.txtBox0.Clear(); this.txtBox1.Clear(); this.txtBox2.Clear(); this.txtBox3.Clear(); this.txtAnswer.Clear(); this.txtAnswer.Focus(); QuestionRandomizer(); QuestionOutputter(); this.txtsuc.Text = SuccessOrFail(false).ToString(); } // Choose a random number and assign the corresponding data to question, refreshes the list if all questions used. private void QuestionRandomizer() { if (pickedQuestion.Count < trivia.AllQuestions.Count) { int random; do { random = rand.Next(trivia.AllQuestions.Count); } while (pickedQuestion.Contains(random)); pickedQuestion.Add(random); this.question = trivia.AllQuestions.ToArray()[random]; if (pickedQuestion.Count == trivia.AllQuestions.ToArray().Length) pickedQuestion.Clear(); } } } } My question is how to make it so that the code asks the user 3 or 5 questions and then returns whether the user won or not? I was wondering if somehow I could make a public void that would just make the form pop up and ask the user 3 to 5 questions and then once it asks the maximum number of questions, to close and then have a method that returns true if the user won, or false if they didn't. But I literally have no idea how to do that. Edit: So I know a for loop can make code run more than once. But the problem I'm having is, is that I don't know how to make it so that the trivia game asks 3 to 5 questions BEFORE returning something.

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  • C++ - Opening a file inside a function using fopen

    - by Josh
    I am using Visual Studio 2005 (C++). I am passing a string into a function as a char array. I want to open the file passed in as a parameter and use it. I know my code works to an extent, because if I hardcode the filename as the first parameter it works perfectly. I do notice if I look at the value as a watch, the value includes the address aside the string literal. I have tried passing in the filename as a pointer, but it then complains about type conversion with __w64. As I said before it works fine with "filename.txt" in place of fileName. I am stumped. void read(char fileName[50],int destArray[MAX_R][MAX_C],int demSize[2]) { int rows=0; int cols=0; int row=0; int col=0; FILE * f = fopen(fileName,"r"); ...

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  • PHP Included files writing their own content from Importer values ...

    - by Adrian
    Hello, I have a index.php file that will include several external files: "content/templates/id1/template.php" "content/templates/id2/template.php" "content/templates/id3/template.php" etc. All these files are loaded dynamically into index.php (it reads all folders inside "templates" directory and then includes every "template.php" file). I want to make "template.php" to have the same code in all the "id1,id2,id3" folders, BUT to load values from index.php depending in which folder it stays.. How can I do that? Thank You!

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  • SSL encrpytion, SHA1 and SHA2

    - by Hellnar
    Hello, I am trying to implement SHA2 encryption instead SHA1. For this, I know that bit number between these two hash algorithms are different and it confuses me. How can this be achieved and at what parts do I need to make required changes. I can use any open source library from Java, Python and any other major programming language. Regards

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  • passing self data into a recursive function

    - by user272689
    I'm trying to set a function to do something like this def __binaryTreeInsert(self, toInsert, currentNode=getRoot(), parentNode=None): where current node starts as root, and then we change it to a different node in the method and recursivly call it again. However, i cannot get the 'currentNode=getRoot()' to work. If i try calling the funcion getRoot() (as above) it says im not giving it all the required variables, but if i try to call self.getRoot() it complains that self is an undefined variable. Is there a way i can do this without having to specify the root while calling this method?

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  • ANTLR - Embedding Java code, evaluate before or after?

    - by wvd
    Hello all, I'm writing a simple scripting language on top of Java/JVM, where you can also embed Java code using the {} brackets. The problem is, how do I parse this in the grammar? I have two options: 1] Allow everything to be in it, such as: [a-z|a-Z|0-9|_|$], and go on 2] Get an extra java grammar and use that grammar to parse that small code (is it actually possible and efficient?) Since option 2] is basically a double-check since when evaluating java code it's also being checked. Now my last question is -- is way that can dynamically execute java code also with objects which have been created at runtime? Thanks, William van Doorn

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  • Java Best Practice for type resolution at runtime.

    - by Brian
    I'm trying to define a class (or set of classes which implement the same interface) that will behave as a loosely typed object (like JavaScript). They can hold any sort of data and operations on them depend on the underlying type. I have it working in three different ways but none seem ideal. These test versions only allow strings and integers and the only operation is add. Adding integers results in the sum of the integer values, adding strings concatenates the strings and adding an integer to a string converts the integer to a string and concatenates it with the string. The final version will have more types (Doubles, Arrays, JavaScript-like objects where new properties can be added dynamically) and more operations. Way 1: public interface DynObject1 { @Override public String toString(); public DynObject1 add(DynObject1 d); public DynObject1 addTo(DynInteger1 d); public DynObject1 addTo(DynString1 d); } public class DynInteger1 implements DynObject1 { private int value; public DynInteger1(int v) { value = v; } @Override public String toString() { return Integer.toString(value); } public DynObject1 add(DynObject1 d) { return d.addTo(this); } public DynObject1 addTo(DynInteger1 d) { return new DynInteger1(d.value + value); } public DynObject1 addTo(DynString1 d) { return new DynString1(d.toString()+Integer.toString(value)); } } ...and similar for DynString1 Way 2: public interface DynObject2 { @Override public String toString(); public DynObject2 add(DynObject2 d); } public class DynInteger2 implements DynObject2 { private int value; public DynInteger2(int v) { value = v; } @Override public String toString() { return Integer.toString(value); } public DynObject2 add(DynObject2 d) { Class c = d.getClass(); if(c==DynInteger2.class) { return new DynInteger2(value + ((DynInteger2)d).value); } else { return new DynString2(toString() + d.toString()); } } } ...and similar for DynString2 Way 3: public class DynObject3 { private enum ObjectType { Integer, String }; Object value; ObjectType type; public DynObject3(Integer v) { value = v; type = ObjectType.Integer; } public DynObject3(String v) { value = v; type = ObjectType.String; } @Override public String toString() { return value.toString(); } public DynObject3 add(DynObject3 d) { if(type==ObjectType.Integer && d.type==ObjectType.Integer) { return new DynObject3(Integer.valueOf(((Integer)value).intValue()+((Integer)value).intValue())); } else { return new DynObject3(value.toString()+d.value.toString()); } } } With the if-else logic I could use value.getClass()==Integer.class instead of storing the type but with more types I'd change this to use a switch statement and Java doesn't allow switch to use Classes. Anyway... My question is what is the best way to go about something thike this?

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  • Adding items in the combobox dynamically.

    - by Harikrishna
    Can we add the items in the combobox located on the window form dynamically ? Like there are 7 combobox on the window form and when the application is run user should be able to add the item(s) in the combobox.And items added by user should be permanent in the combobox.

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  • What's the proper workaround for creating a div with a table in it with images in the table?

    - by Noor
    I want this: <div id="display"> <div id="slideshow1"> <table cellspacing=0><tr><td style="height:200px;padding:0;vertical-align:middle"> <img ... /> </td></tr></table> </div> </div> And I'm using this: var thelistt = localStorage.getItem('thelist') var trt = document.createElement("div"); trt.setAttribute("Id","slideshow1"); trt.className="pics"; $('#display').append(trt); var tble = document.createElement("table"); tble.setAttribute("cellspacing","0"); tble.innerHTML = "<tr><td style='height:200px;padding:0;vertical-align:middle'>"; $('#slideshow1').append(tble); trt.innerHTML += thelistt; This creates a div, then a table, closes the table, then images, then closes div.. Isn't there a smoother way to not do all this, if someone'd take a look at my current code i''m sure you'd get a good laugh : http://hem.bredband.net/noor/bildspelet3.html (you need to click on edit and put in two or more urls directly to images)

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  • Use of date function in PHP to output a user-friendly date

    - by Jamie
    I have a MySQL database column named DateAdded. I'd like to echo this as a readable date/time. Here is a simplified version of the code I currently have: $result = mysql_query(" SELECT ListItem, DateAdded FROM lists WHERE UserID = '" . $currentid . "' "); while($row = mysql_fetch_array($result)) { // Make the date look nicer $dateadded = date('d-m-Y',$row['DateAdded']); echo $row['ListItem'] . ","; echo $dateadded; echo "<br />"; } Is the use of the date function the best way to output a user-friendly date? Thanks for taking a look,

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  • How to dynamically show/hide rows in a table

    - by pradeep
    I'm working on a website where I need to show/hide table rows. I got the feature working, but the CSS gets bad when I do show. I'm providing a working link; click the 'More...' link and see the action for an example. I'm using jQuery's toggle(slow) for hiding and showing

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  • Appending a Query String to the End of a Function Action URL

    - by John
    Hello, For the code below, I would like to append echo $_SERVER['QUERY_STRING']; to the end of index.php. But when I try to do it, it makes the code return a blank page. So I think I might be doing it wrong. How can I correctly make this appendage? Thanks in advance, John <?php function show_loginform($disabled = false) { echo '<form name="login-form" id="login-form" method="post" action="./index.php"> ... ?>

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  • Dynamically find the parameter to be passed as <T> to a generic method

    - by Codex
    A generic method is defined as follows: private static T GetComparisonObject<T>(ComparisonAttribute attribute, object objectToParse) { // Perform a some action return (T)resultObject; } The method is invoked as follows: var srcObjectToCompare = GetComparisonObject<DynamicType>(attributeToCompare, srcObject); The type for which the method needs to be invoked is configured in the config file as: <add attributename ="Count" attributetype ="MemberInformation" attributeparam ="Count" type="System.Int32" comparertype="ditCreditEMGTestAutomationDifferenceEngine.Comparers.TypeComparer, ditCreditEMGTestAutomationDifferenceEngine.dll" /> The token that is passed in < for the generic methods has to be the type for which the method is being invoked. From the type key configuration in the XML, an instance of Type represnting the type can be created{i.e. Type.GetType("System.Int32")}, but how can the Type Definition be generated which can then be passed to the the Generic method? Hope am not missing something elementary here!! :-O Thanks in advance.

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  • Declaring a C function to return an array

    - by Jaska
    How can I make a function which returns an array? I tried this const int WIDTH=11; const int HEIGHT=11; int main() { char A[WIDTH][HEIGHT]; A=rand_grid(WIDTH,HEIGHT); return 0; } // Initializes a random board. char[][] rand_grid(int i, int k) { char* A[i][k]; for(j=0;j<i;++j) { for(l=0;l<k;++l) { A[j][l]=ran(10); } } return A; } // Returns a random number from the set {0,...,9}. int ran(int i) { srand((unsigned int) time(0)); return(rand()%10); }

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  • C pointer array scope and function calls

    - by juvenis
    I have this situation: { float foo[10]; for (int i = 0; i < 10; i++) { foo[i] = 1.0f; } object.function1(foo); // stores the float pointer to a const void* member of object } object.function2(); // uses the stored void pointer Are the contents of the float pointer unknown in the second function call? It seems that I get weird results when I run my program. But if I declare the float foo[10] to be const and initialize it in the declaration, I get correct results. Why is this happening?

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  • Function for averages of tuples in a dictionary

    - by Billy Mann
    I have a string, dictionary in the form: ('the head', {'exploded': (3.5, 1.0), 'the': (5.0, 1.0), "puppy's": (9.0, 1.0), 'head': (6.0, 1.0)}) Each parentheses is a tuple which corresponds to (score, standard deviation). I'm taking the average of just the first integer in each tuple. I've tried this: def score(string, d): for word in d: (score, std) = d[word] d[word]=float(score),float(std) if word in string: word = string.lower() number = len(string) return sum([v[0] for v in d.values()]) / float(len(d)) if len(string) == 0: return 0 When I run: print score('the head', {'exploded': (3.5, 1.0), 'the': (5.0, 1.0), "puppy's": (9.0, 1.0), 'head': (6.0, 1.0)}) I should get 5.5 but instead I'm getting 5.875. Can't figure out what in my function is not allowing me to get the correct answer.

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  • how to write silverlight threading function in another file or project

    - by Piyush
    I am using three tier architecture.I have SilverlightUI and UIController two projects.SilverlightUI contains only UI pages and controls while UIController contains all proxies of WCF services. Now I have created threads to update my controls dynamically and to do processing parallel.AS the requirement I want to define all functionality of threads in UIController projects.What should I do? Currenty what I am doing - private void Button_Click(object sender, RoutedEventArgs e) { StartThreads(); } private void StartThreads() { private Thread _thread1; _thread1 = new Thread(DoThread1); _thread1.Start(); } public static void DoThread1() { _data1.Dispatcher.BeginInvoke(delegate() { _data1.Text = _count1.ToString(); }); System.Threading.Thread.Sleep(1000); } I Want to write DoThread1() method in UIController project and call that function from here button_click()

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  • C++ Forward declaration for virtual function

    - by Gokul
    Hi, I have a class hierarchy and i am writing a virtual function in it. Say there are three classes class A { virtual A* test(); }; ( File A.h ) class B : public A { virtual C* test(); }; ( File B.h ) class C : public A {}; ( File C.h ) Now is it possible for me to avoid including C.h in B.h, by doing some kind of forward declaration saying that C is a sub-class of A? Thanks, Gokul.

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  • Callback function doesn't work when using getJSON

    - by asilloo
    Hi, This is the code that I am using, When I write the link into the browser (I.E. or Mozilla) it is working like (MyFunc({"memes":[{"source":"http://www.knall......), but when I try to run it as HTML file I have a error in status Bar. what is the problem?. Thanks <head> <style>img{ height: 100px; float: left; }</style> <script src="http://code.jquery.com/jquery-latest.js"></script> </head> <body> <div id="images"></div> <script>$.getJSON("http://tagthe.net/api/?url=http://www.knallgrau.at/en&view=json&callback=MyFunc",function(data){ alert(data); }); </script> </body>

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  • Mouse stops working after changing function

    - by heyohletsgo
    I'm making a console board game on c++, and i've been able to make the mouse work in the first function, the menu one, however, when i get to the getmove function and need to click on a house, it simply doesn't work.. Can anyone help? This is the class with the mouse. #include <cstdlib> #include <iostream> #include <process.h> #include <windows.h> #include <time.h> #include <stdio.h> using namespace std; void Game(); int Chu(); int rato(int &row, int &col) { HANDLE hIn; hIn = GetStdHandle(STD_INPUT_HANDLE); bool Continue = TRUE; INPUT_RECORD InRec; DWORD NumRead; HWND window = GetConsoleWindow(); POINT cursorPos; RECT wpos; int x = 0; int y = 0; //cout << hIn << endl; FlushConsoleInputBuffer(hIn); while (Continue) { ReadConsoleInput(hIn, &InRec, 1, &NumRead); switch (InRec.EventType) { case MOUSE_EVENT: if (GetAsyncKeyState(VK_LBUTTON)) { cout << "RATO"<<endl; GetWindowRect(window, &wpos); GetCursorPos(&cursorPos); cursorPos.x -= wpos.left; cursorPos.y -= wpos.top; x = (cursorPos.x - 5) / 16; y = (cursorPos.y - 25) / 24; cout << x << " " << y << endl; row = x; col = y; return row; } else if (GetAsyncKeyState(VK_RBUTTON)){ GetWindowRect(window, &wpos); GetCursorPos(&cursorPos); cursorPos.x -= wpos.left; cursorPos.y -= wpos.top; x = (cursorPos.x - 5) / 16; y = (cursorPos.y - 25) / 24; cout << x << " " << y << endl; row = x; col = y; return row; } break; } } } int main() { cout << "\n\n\n click on the stars" << endl; cout << " \n\n\n *******" << endl; int z = 0; int x = 0; int y = 0; int xo = 0; switch (rato(x,y)) { case 1: Game(); break; case 2: Game(); break; case 3: Game(); break; case 4: rato(x, y); break; case 5: rato(x, y); break; case 6: Game(); break; case 7: Game(); break; case 8: Game(); break; case 9: Game(); break; default: cout << "click again"; break; } return 0; } void Game() { int x = 0; int y = 0; int i = 0; cout << "GAME" << endl; do{ i++; rato(x, y); } while (i <= 2); Chu(); } int Chu() { int x = 0; int y = 0; int a = 0; int b = 0; int xo = 0; int yo = 0; cout << "\ click on the stars" << endl; HANDLE hConsole; hConsole = GetStdHandle(STD_OUTPUT_HANDLE); do{ xo = rato(x, y); if (0 <= xo && xo <= 5) { a = 1;} else cout << "CLICK AGAIN" << endl; } while (xo!=0); cout << a; return a; system("PAUSE"); }

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  • How to return a string literal from a function

    - by skydoor
    Hi I am always confused about return a string literal or a string from a function. I was told that there might be memory leak because you don't know when the memory will be deleted? For example, in the code below, how to implement foo() so that make the output of the code is "Hello World"? void foo ( ) // you can add parameters here. { } int main () { char *c; foo ( ); printf ("%s",c); return 0; } Also if the return type of foo() is not void, but you can return char*, what should it be.

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  • Passing a template func. as a func. ptr to an overloaded func. - is there a way to compile this code

    - by LoudNPossiblyRight
    Just a general c++ curiosity: This code below shouldn't compile because it's impossible to know which to instantiate: temp(const int&) or temp(const string&) when calling func(temp) - this part i know. What i would like to know is if there is anything i can do to the line marked PASSINGLINE to get the compiler to deduce that i want FPTR1 called and not FPTR2 ? #include<iostream> using std::cout; using std::endl; /*FPTR1*/ void func(void(*fptr)(const int&)){ fptr(1001001);} /*FPTR2*/ void func(void(*fptr)(const string&)){ fptr("1001001"); } template <typename T> void temp(const T &t){ cout << t << endl; } int main(){ /*PASSINGLINE*/ func(temp); return 0; } Thank you.

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  • Help writing getstring function

    - by volting
    Im having some trouble writing a getstring function, this is what I have so far. Regards, V const char* getstring() { char *buffer; int i = 255; buffer = (char *)malloc(i*sizeof(char)); *buffer = getchar(); while ( *buffer != '\n' ) { buffer++; *buffer = getchar(); } *buffer = '\0'; const char* _temp = buffer; return _temp; } int main() { char* temp = getstring(); for ( ;temp++ ; *temp != '\0') { printf("%c", *temp); } return 0; }

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