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  • Level designing with Cocos2d and Box2d

    - by Majster
    I want to learn how to make levels using cocos2d and box2d (for iOS). I am talking about a 2d platformer such as Limbo or Braid or something like that. How can I design and build levels like this? I have seen Level Helper for cocos2d but its not free and I don't think it makes physic objects for box2d. How is this accomplished in real games? How to make camera move with character and so on. Any starting points would be much appreciated.

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  • Having trouble parsing itunes affiliate xml...

    - by MKDev
    Hi, I am trying to parse an itunes affiliate xml link purely for practise, using NSXMLParser but the link will not parse. The itunes affiliate xml link is this: http://itunes.apple.com/au/rss/topsongs/limit=50/genre=20/xml?partnerId=2003&TD_PARAM=http%3A%2F%2Fclkuk.tradedoubler.com%2Fclick%3Fp%3D23708%26a%3D1904172%26url%3D. it works perfectly in safari on my mac. The normal itunes link I tried parsing: http://itunes.apple.com/%@/rss/%@/limit=50/genre=20/xml works perfectly with the NSXMLParser. Can anyone tell me why this is happening? Thanks in advanced. MKDev

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  • Debugger console is not opening

    - by coure06
    I have created a simple hello world application in xcode using the command line utility. When i click on Build and Run. program successfully builds. I can see a message at status bar "Debugging of HelloMac ended normally" But debugger console on which Hello World message should appear is not opening.

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  • UINavigationController shows blank view

    - by Adam8797
    I am making a simple navigation based application that drills down one level and show a new xib file each time. When I drill down one level my screen shows up blank. I still have the navigation controller at the top with a back button but my view dosent load. Here is my code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { circle_area *subViewOneController = [[circle_area alloc] init]; UIViewController *tvc = subViewOneController; if (indexPath.row == 0 && indexPath.section == 0) { [[self navigationController] pushViewController:tvc animated:YES]; } } like I said this returns a blank screen.

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  • determine if point on screen is within specific UIScrollView subview

    - by Kyle
    A UIScrollView contains several UIView objects; how can I tell if a point on the screen not generated by touches is within a specific subview of the scrollview? so far atempts to determine if the point is in the subview always return the first subview in the subviews array of the parent scrollview, ie the coordinates are relative to the scrollview, not the window. Here's what I tried (edited) -(UIView *)viewVisibleInScrollView { CGPoint point = CGPointMake(512, 384); for (UIView *myView in theScrollView.subviews) { if(CGRectContainsPoint([myView frame], point)) { NSLog(@"In View"); return myView; } } return nil; }

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  • Button to add value to array and then compare result with another array on IPhone.

    - by slickplaid
    I have ten buttons that each correspond to a different number. I'm looking to record the order that these buttons are pressed and enter them into an array and then compare it to another array that is static in the app. The check should be done on the Nth button press, where N equals the number of items in the other, static array. How do I A) have a button press add a value to an array B) stop after Nth button press equal to amount of numbers in the array I'm checking against and C) compare this array to the other array?

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  • Best practices for parsing HTML from Wikipedia for iPhone viewing?

    - by ivanTheTerrible
    I am building an iPhone Wikipeida game app, that requires modifying the default Wiki HTML a little bit (mostly simplifying the page). So far I am directly downloading the HTML output from en.wikipedia.org/wiki/Article_Foo to a python Google App Engine, and then modify its CSS and HTML structure, cache it, and finally output to iPhone. It works but I find this method quite tedious, there must be a better method? Please note that I use App Engine not just for parsing the Wiki, but the game also requires it to keep the stores...etc, hence not a overkill. Also, I would prefer doing all the work with python on App Engine, to keep the iPhone client as thin and mobile as possible (XML on iPhone is a big no fun) Thanks a lot.

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  • SVG file render image in smaller size

    - by Meet
    Hello people I am working for the first time with SVG files. I an able to load SVG files on webview but the images are rendering smaller than the original. they are getting shrinked by a particular factor...... Is there some solution to my problem??? pls help. Thank You Meet bhatha

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  • Getting a SIGABRT error in dismissModalViewController

    - by mcalleja
    Im receiving a SIGABRT error when I cancel a MFMailComposeViewController, exactly in the dismissViewController, don't work I have a UIViewController within a UINavigationController. My Code: - (void)sendMail { if ([MFMailComposeViewController canSendMail]) { controller = [[MFMailComposeViewController alloc] init]; [[controller navigationBar] setTintColor:[UIColor getHexColorWithRGB:@"e2de09" alpha:1.0f]]; controller.mailComposeDelegate = self; [controller setSubject:@"Subject"]; NSString *msg="xxxxx"; [controller setMessageBody:msg isHTML:YES]; [self presentModalViewController:controller animated:YES]; } else { NSString * errorString = [NSString stringWithFormat:@"mail account not set."]; UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error:" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; } } The presentModalViewController:animated: works correctly. - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self becomeFirstResponder]; [self dismissModalViewControllerAnimated:YES]; } But calling [self dissmissModalViewControllerAnimatedLYES] causes a SIGABRT error.

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  • How to find out if a method exists in Obj-C when given an NSString

    - by Justin
    I have a method as an NSString *. If it exists, I want to call it, and if not, do nothing. SEL eventSelector = NSSelectorFromString(eventSelectorStr); if ([delegate respondsToSelector:eventSelector]) { [delegate performSelector:eventSelector]; [delegate adapterDidFinishAdRequest:self]; } else { // Does not implement selector } This code does not work, since NSSelectorFromString will register the string as a selector, so respondsToSelector:eventSelector will cause a crash because the selector is actually invalid.

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  • How do I run modals windows from code with cocoa?

    - by Leandro
    Hi,everybody I`m trying to run a window as modal directly from the code. My program starts and a main NSWindows is showed.A thread still running to see if the user has a valid distribution. if he doesn't I need to run a modal.I mean, I have no buttons clicked in the interface.I've designed a NSWindow on the interface builder for a password set, and I want to call it only when my validation is not successful. I have tested and realized that these methods which are responsible for modal windows running only work in a IBAction environment. //This doesn't work -(void) showPasswordWindow { [NSApp runModalForWindow:[self window]]; } //this works But its not useful for me =( - (IBAction) passwordWindowButton:(id)sender { [NSApp runModalForWindow:[self window]]; } Please, help this newbie =)

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  • NSPredicate always gives back the same data

    - by Stef Geelen
    I am trying to work with NSPredicates. But it always give me back the same array. Here you can see my predicate. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == %d", AlbumId]; [request setEntity:[NSEntityDescription entityForName:@"Picture" inManagedObjectContext:self.genkDatabase.managedObjectContext]]; [request setPredicate:predicate]; Also when I try it hardcoded. It gives back the same array. NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == 5"]; Here you can see my database model. And here you can see how I put data in my database for entity Picture. + (Picture *)pictureWithGenkInfo:(NSDictionary *)genkInfo inManagedObjectContext:(NSManagedObjectContext *)context withAlbumId:(int)albumId withPictureId:(int)pictureId; { Picture *picture = nil; picture = [NSEntityDescription insertNewObjectForEntityForName:@"Picture" inManagedObjectContext:context]; picture.url = [genkInfo objectForKey:PICTURES_URL]; picture.pic_album_id = [NSNumber numberWithInt:albumId]; picture.picture_id = [NSNumber numberWithInt:pictureId]; return picture; } Anybody can help me ? Kind regards

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  • how to clear a data in tableviewcell again start reload?

    - by Ios_learner
    i'm developing a bluetooth apps.1) I want to hide a tableview when i start the apps..after i pressed a action button i want to enable a tableview.. 2)if i again press a action button means tableviewcell clear the data and show empty before searching..give me an idea.. some of the code- - (IBAction)connectButtonTouched:(id)sender { [self.deviceTable reloadData]; self.connectButton.enabled = YES; [self.deviceTable reloadData]; peripheralManager = [[PeripheralManager alloc] init]; peripheralManager.delegate = self; [peripheralManager scanForPeripheralsAndConnect]; [self.deviceTable reloadData]; [NSTimer scheduledTimerWithTimeInterval:(float)5.0 target:self selector:@selector (connectionTimer:) userInfo:nil repeats:YES]; alert=[[UIAlertView alloc] initWithTitle:@"Bluetooth" message:@"Scanning" delegate:nil cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; UIActivityIndicatorView *progress=[[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(125, 50, 30, 30)]; [alert addSubview:progress]; [progress startAnimating]; [alert show]; } tableview -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [device count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier=@"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell==nil) { cell =[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } cell.textLabel.text=[device objectAtIndex:indexPath.row]; cell.accessoryType=UITableViewCellAccessoryDetailDisclosureButton; return cell; } TableView Delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell=[tableView cellForRowAtIndexPath:indexPath]; [self performSegueWithIdentifier:@"TableDetails" sender:tableView]; }

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  • Adding text labels to sliders in iPhone Settings application

    - by Kevin L.
    When configuring a Settings.bundle as part of an iPhone application bundle, it's trivial to add minimum and maximum value images to sliders (PSSliderSpecifier), but not simple maximum and minimum text labels. http://developer.apple.com/iPhone/library/documentation/PreferenceSettings/Conceptual/SettingsApplicationSchemaReference/Articles/PSSliderSpecifier.html iPhone gurus: Is anyone aware of a simple means to apply text labels to these sliders for use within the Settings application (therefore, no slider subclassing shenanigans; it all has to be done via a plist)? I suppose I could just use an image of the label but...ew. Bonus points if there's a way to show the current value of a slider in some sort of number format.

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  • How to force a textField to become editable?

    - by Tzur Gazit
    I have a custom tableViewCell with a UITextLabel inside it. When the cell is first displayed, the place holder is shown and then disappears when the user types something in. What I want is to go back to the parent view, and then to the sub view again, and that the field will show the text that the user previously typed. If I set the text field, simply with setText, the textField is not editable. Any idea?

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  • SEL performSelector and arguments

    - by madmik3
    Hello, It seems like there should be an easy way to call a selector with some arguments when all you have is a SEL object. I can't seem to find the correct syntax. -(MyClass*) init: (SEL)sel owner:(NSObject*) parent { int i =10; [parent performSelector:sel:i ]; }

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  • How to get attributes from an element in XML

    - by iSight
    I have constructed an XML tree structure of an XML file. I am able to trace the entire tree. When i want to retrieve the attributes of an element, it is returning as NSXMlNode of kind NSXMLAttributeKind. How can i extract the key value pairs in the attribute node.

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  • Can't give my custom prototype cells in tableview different heights

    - by kerbelda
    I've looked around at other questions here and many other sources online and just can't find a solution. I have 3 rows and no matter what I do, they all keep the width defined in the tableview. The first one is what I want, but the second and 3rd I can't give a custom height. Below is my code: #import "DetailTableViewController.h" #import "EventDetailTableViewCell.h" #import "EventDescriptionTableViewCell.h" #import "EventMapTableViewCell.h" @interface DetailTableViewController () @end @implementation DetailTableViewController - (void)viewDidLoad { [super viewDidLoad]; } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section == 0) { static NSString *CellIdentifier = @"headerCell"; EventDetailTableViewCell *headerCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; headerCell.headerImage.image = [UIImage imageNamed:@"img4.png"]; return headerCell; } else if (indexPath.section == 1) { static NSString *CellIdentifier = @"descriptionCell"; EventDescriptionTableViewCell *descriptionCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; descriptionCell.descriptionImage.image = [UIImage imageNamed:@"img2.png"]; return descriptionCell; } else { static NSString *CellIdentifier = @"mapCell"; EventMapTableViewCell *mapCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return mapCell; } } #pragma mark - Helper Methods - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section == 1) { return @" "; } else if (section == 2) { return @" "; } else { return nil; } } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.row == 0) { return 222; } else if (indexPath.row == 1) { return 80; } else { return 100; } } @end

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  • EGODatabase does not retain inserted record

    - by user135775
    Hi Guy! I'm using EGODatabase to process my data. When I tried to insert data into the database which I created with Base and attached to the project, the data that was inserted programmatically will not show up when I restart my app.However the data inserted manually using Base will show up just fine. Following is the code for inserting data into the database: NSString *path = [[NSBundle mainBundle] pathForResource:@"Database" ofType:@"db"]; db = [EGODatabase databaseWithPath:path]; if ([db open]) { NSLog(@"Database is opened successfully!"); } else { NSLog(@"Database is failed to open!"); } NSArray *params = [NSArray arrayWithObjects:[aFeed feedID], [aFeed title], nil]; [db executeUpdate:@"Insert INTO Feed (FeedID, Title) VALUES (?, ?)" parameters:params]; EGODatabaseResult *results = [db executeQuery:@"SELECT * FROM Feed"]; for ( EGODatabaseRow * row in results) { NSLog(@"ID: %@ Title: %@", [row stringForColumn:@"FeedID"], [row stringForColumn:@"Title"]); } I appreciate if anyone can share me a working sample code for EGODatabase. I'm using EGODatabase because I might have multi-threading code that write to the database. Thank in advance.

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  • How do I call a variable from another class?

    - by squeezemylime
    I have a class called 'Constants' that I am storing a String variable in. This class contains a few global variables used in my app. I want to be able to reference this class and call the variable (called profileId) in other Views of my app. I looked around and found a few examples, but am not sure how to do this. Currently my setup is: Constants.h @interface Constants : UIViewController { NSString *profileId; } @property (nonatomic, retain) NSString *profileId; @end Constants.m #import "Constants.h" @implementation Constants @synthesize profileId; - (void)dealloc { [profileId release]; [super dealloc]; } And I am trying to call the variable profileId in a new View via this way: NewView.h file @class Constants; NewView.m file NSLog(@"ProfileId is:", [myConstants profileId]); Is there something I'm missing? It is coming up null, even though I am properly storing a value in it in another function via this way: Constants *Constant; Constant = [[Constants alloc] init]; Constant.profileId = userId;

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  • How to get iPhones current orientation?

    - by Mike Rychev
    Is there a special method to get iPhones orientation? I don't need it in degrees or radians, I want it to return an UIInterfaceOrientation object. I just need it for an if-else construction like if(currentOrientation==UIInterfaceOrientationPortrait ||currentOrientation==UIInterfaceOrientationPortraitUpsideDown) { //Code } if (currentOrientation==UIInterfaceOrientationLandscapeRight ||currentOrientation==UIInterfaceOrientationLandscapeLeft ) { //Code } Thanks in advance!

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