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  • First JSRs Proposed for Java EE 7

    - by Jacob Lehrbaum
    With the approval of Java SE 7 and Java SE 8 JSRs last month, attention is now shifting towards the Java EE platform.  While functionality pegged for Java EE 7 was previewed at least as early as Devoxx, the filing of these JSRs marks the first, officially proposed, specifications for the next generation of the popular application server standard.  Let's take a quick look at the proposed new functionality.Java Persistence API 2.1The first of the new proposed specifications is JSR 338: Java Persistence API (JPA) 2.1. JPA is designed for use with both Java EE and Java SE and: "deals with the way relational data is mapped to Java objects ("persistent entities"), the way that these objects are stored in a relational database so that they can be accessed at a later time, and the continued existence of an entity's state even after the application that uses it ends. In addition to simplifying the entity persistence model, the Java Persistence API standardizes object-relational mapping." (more about JPA)JAX-RS 2.0The second of the new Java specifications that have been proposed is JSR 339, otherwise known as JAX-RS 2.0. JAX-RS provides an API that enables the easy creation of web services using the Representational State Transfer (REST) architecture.  Key features proposed in the new JSR include a Client API, improved support for URIs, a Model-View-Controller architecture and much more!More informationOfficial proposal for Java Persistence 2.1 (jcp.org)Official proposal for JAX-RS 2.0 (jcp.org)Kicking off Java EE 7 with 2 JSRs: JAX-RS 2.0 / JPA 2.1 (the Aquarium)

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  • How to get search engines to properly index an ajax driven search page

    - by Redtopia
    I have an ajax-driven search page that will allow users to search through a large collection of records. Each search result points to index.php?id=xyz (where xyz is the id of the record). The initial view does not have any records listed, and there is no interface that allows you to browse through all records. You can only conduct a search. How do I build the page so that spiders can crawl each record? Or is there another way (outside of this specific search page) that will allow me to point spiders to a list of all records. FYI, the collection is rather large, so dumping links to every record in a single request is not a workable solution. Outputting the records must be done in multiple requests. Each record can be viewed via a single page (eg "record.php?id=xyz"). I would like all the records indexed without anything indexed from the sitemap that shows where the records exist, for example: <a href="/result.php?id=record1">Record 1</a> <a href="/result.php?id=record2">Record 2</a> <a href="/result.php?id=record3">Record 3</a> <a href="/seo.php?page=2">next</a> Assuming this is the correct approach, I have these questions: How would the search engines find the crawl page? Is it possible to prevent the search engines from indexing the words "Record 1", etc. and "next"? Can I output only the links? Or maybe something like:  

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  • Searching Your PL/SQL Source with Oracle SQL Developer

    - by thatjeffsmith
    Version 3.2.1 included a few tweaks along with several hundred bug fixes. One of those tweaks was the addition of ‘ALL_SOURCE’ as a selection for the Type drop down in the Find Database Object panel. Scroll ALL the way down to the bottom Searching the database for your code or objects can be expensive. The ALL_SOURCE view comes in pretty handy when I want to demo how to cancel long running queries or the Task Progress panel – did you know you can manage all of your long running queries here? Yeah, don’t run this I pretty much hosed our demo pod at Open World b/c I ran that same query but added an ORDER BY b.TEXT DESC to the query and blew up the TEMP space and filled the primary partition on the image. Fun stuff. Anyways, where was I going with this? Oh yeah, searching ALL_SOURCE can be expensive. So we took it out of the product for awhile. And now it’s back in. If you select the ‘ALL’ field, it doesn’t actually search EVERYTHING, because that would probably be less than helpful. So if you want to search your PL/SQL objects for a scrap or bit of code, use the ‘ALL_SOURCE’ option in v3.2.1 Double-Click on the search results to go to the code you’re looking for. Be careful what you search for. Just like any query, it could take awhile.

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  • Highly scalable and dynamic "rule-based" applications?

    - by Prof Plum
    For a large enterprise app, everyone knows that being able to adjust to change is one of the most important aspects of design. I use a rule-based approach a lot of the time to deal with changing business logic, with each rule being stored in a DB. This allows for easy changes to be made without diving into nasty details. Now since C# cannot Eval("foo(bar);") this is accomplished by using formatted strings stored in rows that are then processed in JavaScript at runtime. This works fine, however, it is less than elegant, and would not be the most enjoyable for anyone else to pick up on once it becomes legacy. Is there a more elegant solution to this? When you get into thousands of rules that change fairly frequently it becomes a real bear, but this cannot be that uncommon of a problem that someone has not thought of a better way to do this. Any suggestions? Is this current method defensible? What are the alternatives? Edit: Just to clarify, this is a large enterprise app, so no matter which solution works, there will be plenty of people constantly maintaining its rules and data (around 10). Also, The data changes frequently enough to say that some sort of centralized server system is basically a must.

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  • Why a static main method in Java and C#, rather than a constructor?

    - by Konrad Rudolph
    Why did (notably) Java and C# decide to have a static method as their entry point – rather than representing an application instance by an instance of an Application class, with the entry point being an appropriate constructor which, at least to me, seems more natural? I’m interested in a definitive answer from a primary or secondary source, not mere speculations. This has been asked before. Unfortunately, the existing answers are merely begging the question. In particular, the following answers don’t satisfy me, as I deem them incorrect: There would be ambiguity if the constructor were overloaded. – In fact, C# (as well as C and C++) allows different signatures for Main so the same potential ambiguity exists, and is dealt with. A static method means no objects can be instantiated before so order of initialisation is clear. – This is just factually wrong, some objects are instantiated before (e.g. in a static constructor). So they can be invoked by the runtime without having to instantiate a parent object. – This is no answer at all. Just to justify further why I think this is a valid and interesting question: Many frameworks do use classes to represent applications, and constructors as entry points. For instance, the VB.NET application framework uses a dedicated main dialog (and its constructor) as the entry point1. Neither Java nor C# technically need a main method. Well, C# needs one to compile, but Java not even that. And in neither case is it needed for execution. So this doesn’t appear to be a technical restriction. And, as I mentioned in the first paragraph, for a mere convention it seems oddly unfitting with the general design principle of Java and C#. To be clear, there isn’t a specific disadvantage to having a static main method, it’s just distinctly odd, which made me wonder if there was some technical rationale behind it. I’m interested in a definitive answer from a primary or secondary source, not mere speculations. 1 Although there is a callback (Startup) which may intercept this.

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  • Please recommend a patterns book for iOS development

    - by Brett Ryan
    I've read several books on iOS development and Objective-C, however what a lot of them teach is how to work with interfaces and all contain the model inside the view controller, i.e. a UITableViewController based view will simply have an NSArray as it's model. I'm interested in what the best practices are for designing the structure of an application. Specifically I'm interested in best practices for the following: How to separate a model from the view controller. I think I know how to do this by simply replacing the NSArray style example with a specific model object, however what I do not know how to do is alert the view when the model changes. For example in .NET I would solve this by conforming to INotifyPropertyChanged and databinding, and similarly with Java I would use PropertyChangeListener. How to create a service model for my domain objects. For example I want to learn the best way to create a service for a hypothetical Widget object to manage an internal DB and also services for communicating with remote endpoints. I need to learn the best ways to do this in a way that interface components can subscribe to events such as widgetUpdated. These services should be singleton classes and some how dependency injected into model/controller objects. Books I've read so far are: Programming in Objective-C (4th Edition) Beginning iOS 5 Development: Exploring the iOS SDK The iOS 5 Developer's Cookbook: Expanded Electronic Edition: Essentials and Advanced Recipes for iOS Programmers Learn Objective-C on the Mac: For OS X and iOS I've also purchased the following updated books but not yet read them. The Core iOS 6 Developer's Cookbook (4th edition Programming in Objective-C (5th Edition) I come from a Java and C# background with 15 years experience, I understand that many of the ways I would do things in these languages may not fit to the ObjC way of developing applications. Any guidance on the topic is very much appreciated.

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  • Which algorithm used in Advance Wars type turn based games

    - by Jan de Lange
    Has anyone tried to develop, or know of an algorithm such as used in a typical turn based game like Advance Wars, where the number of objects and the number of moves per object may be too large to search through up to a reasonable depth like one would do in a game with a smaller search base like chess? There is some path-finding needed to to engage into combat, harvest, or move to an object, so that in the next move such actions are possible. With this you can build a search tree for each item, resulting in a large tree for all items. With a cost function one can determine the best moves. Then the board flips over to the player role (min/max) and the computer searches the best player move, and flips back etc. upto a number of cycles deep. Finally it has found the best move and now it's the players turn. But he may be asleep by now... So how is this done in practice? I have found several good sources on A*, DFS, BFS, evaluation / cost functions etc. But as of yet I do not see how I can put it all together.

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  • VBO and shaders confusion, what's their connection?

    - by Jeffrey
    Considering OpenGL 2.1 VBOs and 1.20 GLSL shaders: When creating an entity like "Zombie", is it good to initialize just the VBO buffer with the data once and do N glDrawArrays() calls per each N zombies? Is there a more efficient way? (With a single call we cannot pass different uniforms to the shader to calculate an offset, see point 3) When dealing with logical object (player, tree, cube etc), should I always use the same shader or should I customize (or be able to customize) the shaders per each object? Considering an entity class, should I create and define the shader at object initialization? When having a movable object such as a human, is there any more powerful way to deal with its coordinates than to initialize its VBO object at 0,0 and define an uniform offset to pass to the shader to calculate its real position? Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombielist class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie }

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  • Is there ever a reason to use C++ in a Mac-only application?

    - by Emil Eriksson
    Is there ever a reason to use C++ in a Mac-only application? I not talking about integrating external libraries which are C++, what I mean is using C++ because of any advantages in a particular application. While the UI code must be written in Obj-C, what about logic code? Because of the dynamic nature of Objective-C, C++ method calls tend to be ever so slightly faster but does this have any effect in any imaginable real life scenario? For example, would it make sense to use C++ over Objective-C for simulating large particle systems where some methods would need to be called over and over in short time? I can also see some cases where C++ has a more appropriate "feel". For example when doing graphics, it's nice to have vector and matrix types with appropriate operator overloads and methods. This, to me, seems like it would be a bit clunkier to implement in Objective-C. Also, Objective-C objects can never be treated plain old data structures in the same manner as C++ types since Objective-C objects always have an isa-pointer. Wouldn't it make sense to use C++ instead in something like this? Does anyone have a real life example of a situation where C++ was chosen for some parts of an application? Does Apple use any C++ except for the kernel? (I don't want to start a flame war here, both languages have their merits and I use both equally though in different applications.)

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  • Programmer friendly non-voxel art styles?

    - by Overv
    Like many other programmers I've always wanted to make a game, but simply lack the skills to do any production quality graphics. I am however sure that I want to do the models and textures myself, because I need a lot of different objects and I am sure I wouldn't be able to find good matching models on 3D sites. That means I'll have to pick an art style that is "simple", programmer friendly. An extreme example of this is of course Minecraft, but I don't want to go that basic. I'm absolutely against creating a voxel game. What kind of art styles are out there that are relatively simple, i.e. things made out of basic shapes and textures, but are still good enough to form a believable and detailed world? An example of what I mean is wind waker. The objects are formed of relatively simples shapes, but still provide enough detail to create a nice, living world. The environment my game is set in is a city environment. What I'm really asking for here are good examples of "simple" art styles applied in practice, so I can choose one that fits my skills.

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  • When are Getters and Setters Justified

    - by Winston Ewert
    Getters and setters are often criticized as being not proper OO. On the other hand most OO code I've seen has extensive getters and setters. When are getters and setters justified? Do you try to avoid using them? Are they overused in general? If your favorite language has properties (mine does) then such things are also considered getters and setters for this question. They are same thing from an OO methodology perspective. They just have nicer syntax. Sources for Getter/Setter Criticism (some taken from comments to give them better visibility): http://www.javaworld.com/javaworld/jw-09-2003/jw-0905-toolbox.html http://typicalprogrammer.com/?p=23 http://c2.com/cgi/wiki?AccessorsAreEvil http://www.darronschall.com/weblog/2005/03/no-brain-getter-and-setters.cfm http://www.adam-bien.com/roller/abien/entry/encapsulation_violation_with_getters_and To state the criticism simply: Getters and Setters allow you to manipulate the internal state of objects from outside of the object. This violates encapsulation. Only the object itself should care about its internal state. And an example Procedural version of code. struct Fridge { int cheese; } void go_shopping(Fridge fridge) { fridge.cheese += 5; } Mutator version of code: class Fridge { int cheese; void set_cheese(int _cheese) { cheese = _cheese; } int get_cheese() { return cheese; } } void go_shopping(Fridge fridge) { fridge.set_cheese(fridge.get_cheese() + 5); } The getters and setters made the code much more complicated without affording proper encapsulation. Because the internal state is accessible to other objects we don't gain a whole lot by adding these getters and setters. The question has been previously discussed on Stack Overflow: http://stackoverflow.com/questions/565095/java-are-getters-and-setters-evil http://stackoverflow.com/questions/996179

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  • How to Reach German Developers: dotnet Cologne 2011

    - by WeigeltRo
    If you want to promote tools, technologies, libraries, trainings or anything else of interest to software developers, you want to reach the right audience. Not the 9-to-5 people, but those who have the knowledge and passion that make them important multipliers. A great way to reach these people are community conferences. They are not the kind of conference that the 9-to-5 folks are “sent to” by their company, but that the right people hear of via Twitter, Facebook, blogs or plain old word-of-mouth and choose to go to, often covering the costs for the day themselves (travel, entrance fee, hotel, taking the day off). If you want to reach German developers there is one conference that has emerged as the large .NET community conference in Germany, quickly growing beyond being just a local event: The dotnet Cologne, that will be held for the third time on May 6, 2011 and that I’m co-organizing (this interview gives you a good idea of the history). This year’s dotnet Cologne 2010 with its 300 attendees was a huge success. As in the year before, the conference was sold out weeks in advance, and feedback by attendees and sponsors was positive throughout. And the list of speakers and attendees sounded like a “who is who” of the German .NET community. Whether you‘d like to present a product, a service or your company: you will meet the right target audience at dotnet Cologne. We’re offering a broad variety of sponsorship opportunities, ranging from being a donor for the large raffle at the end of the day (software licenses, books, training vouchers, etc.) up to having a booth and/or giving a sponsored talk about your product (not necessarily in German, English is not a problem). Among the various sponsorship levels (bronze/silver/gold/platinum) there’s most likely a package that will suit your needs – and if not, we’re open for suggestions. We’re happy to announce that already at this point in time (with over five months to go) we have a steadily growing list of partners: Microsoft, Intel, IDesign, SubMain, Comma Soft AG, GFU Köln, and EC Software. If you want to become a sponsor for the dotnet Cologne 2011, drop me a line at Roland.Weigelt at dotnet-koelnbonn.de and I’ll send you our sponsor info.

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  • Warnings When Undo Isn't Possible

    - by ultan o'broin
    Enjoyed this post Never Use a Warning When you Mean Undo by Aza Raskin. It makes sense never to warn users if an undo option is possible. The examples given are from the web space. Here's the conclusion: Warnings cause us to lose our work, to mistrust our computers, and to blame ourselves. A simple but foolproof design methodology solves the problem: "Never use a warning when you mean undo." And when a user is deleting their work, you always mean undo. However, in enterprise apps you may find that an undo option isn't technically possible or desirable. Objects may be shared, part of a flow elsewhere, or undoing something committed to the database (a rollback I guess) may not be feasible if it becomes locked by another process. Plus, what constitutes user ownership of objects isn't always clear to users. The implications of delete (and other) actions need to be clearly communicated out in advance. Really, warnings are important in the enterprise space. Data has a very high value, and users can perform a wide variety of actions that may risk that data, not always within the application itself (at browser level, for example). That said, throwing warnings all over the place when an undo option is possible is annoying. Instead, treat warnings with respect. When there is no undo option possible, use warning messages to communicate potentially dangerous or irrecoverable actions or the downstream consequences of user actions on the process or task flow. Force the user to respond to a warning message by using a modal dialog with clearly labeled action buttons. Here's a couple of examples. A great article that got me thinking. Let's see more like that. Let's not forget there's more types of messages than just error messages. User assistance and user experience professionals need to understand when best to use confirmation, information, and warning types too!

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  • Which platform to choose, Java or .NET?

    - by salman
    I am working in a private bank, a leading mid size bank in local market. We are going to create our core banking solution. Existing solution has been developed on Java using IBM Visual Age 4.0. It is very important to discuss architecture first, we have currently more than 350 branches working in standalone mode, and it means they are working in self contained environment. They have their own database server (IBM DB2 9.7) and they are communicating with other branches via sockets to send and receive data. Having experience of .NET for more than 5 years I am trying to convince my superiors to choose .NET platform, but they are reluctant and unwilling. It is my job to encourage them for choosing best available platform to create large scale enterprise application. In simple word, we are going to create a very large scale enterprise financial application, a centralize and integrated which connects all branch networks plus having scalable, solid architecture that easily evolve over time. I want professional people to comment on above scenarios. Which platform to choose .NET or Java? Our all resource is currently working in Java, we have homogeneous environment (no Linux, no Mac and no UNIX). Any idea, any thoughts, any points technical or non-technical i.e. administrative or management point of view will be really appreciated.

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  • Copying files to Truecrypt file container hangs

    - by Wagner Maestrelli
    I have a dual boot installation with Windows 7 Ultimate (32-bits, NTFS file sytem) and Ubuntu 10.10 (32-bits, ext4 file system). I have installed the version 7.0a of Truecrypt in both Operating Systems. Located in the Windows 7 HDD I have a 150 GB encrypted file container. It is a standard and dynamic file container, which means it's not hidden and uses a sparse file. This file was created using the Windows version of the Truecrypt program. When I logon in Windows the container is mounted as the drive E: and everything works fine! In Ubuntu the Windows's NTFS file system is automaticaly mounted after I logon. I've configured that using the ntfs-config package. In my ~/.profile I have this line to mount the truecrypt's file container: truecrypt /media/7EDEBCFADEBCABB1/Users/Wagner/hd/hd.tc /media/truecrypt1 The file container is mounted after the logon without any problem. I can access it, copy files to/from it, etc. But when I try do copy relatively large amounts of data (~50 MB) to it via nautilus or cp -R, it starts the copy, copies some data until certain point and then it just hangs! The progress bar does not move anymore and nothing happens. There is no error, it just hangs and that's it. I have to kill the process myself. This problem does not happen in Windows: I can copy very large amounts of data to the container and it works great. But in Ubuntu the problem always happens! I mean, whenever I try to copy a bunch of files together the copy process hangs. Does anyone ever faced this problem? Can anyone help? Thanks!

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  • How does flocking algorithm work?

    - by Chan
    I read and understand the basic of flocking algorithm. Basically, we need to have 3 behaviors: 1. Cohesion 2. Separation 3. Alignment From my understanding, it's like a state machine. Every time we do an update (then draw), we check all the constraints on both three behaviors. And each behavior returns a Vector3 which is the "correct" orientation that an object should transform to. So my initial idea was /// <summary> /// Objects stick together /// </summary> /// <returns></returns> private Vector3 Cohesion() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object align /// </summary> /// <returns></returns> private Vector3 Align() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object separates from each others /// </summary> /// <returns></returns> private Vector3 Separate() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } Then I search online for pseudocode but many of them involve velocity and acceleration plus other stuffs. This part confused me. In my game, all objects move at constant speed, and they have one leader. So can anyone share me an idea how to start on implement this flocking algorithm? Also, did I understand it correctly? (I'm using XNA 4.0)

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  • DAO/Webservice Consumption in Web Application

    - by Gavin
    I am currently working on converting a "legacy" web-based (Coldfusion) application from single data source (MSSQL database) to multi-tier OOP. In my current system there is a read/write database with all the usual stuff and additional "read-only" databases that are exported daily/hourly from an Enterprise Resource Planning (ERP) system by SSIS jobs with business product/item and manufacturing/SCM planning data. The reason I have the opportunity and need to convert to multi-tier OOP is a newer more modern ERP system is being implemented business wide that will be a complete replacement. This newer ERP system offers several interfaces for third party applications like mine, from direct SQL access to either a dotNet web-service or a SOAP-like web-service. I have found several suitable frameworks I would be happy to use (Coldspring, FW/1) but I am not sure what design patterns apply to my data access object/component and how to manage the connection/session tokens, with this background, my question has the following three parts: Firstly I have concerns with moving from the relative safety of a SSIS job that protects me from downtime and speed of the ERP system to directly connecting with one of the web services which I note seem significantly slower than I expected (simple/small requests often take up to a whole second). Are there any design patterns I can investigate/use to cache/protect my data tier? It is my understanding data access objects (the component that connects directly with the web services and convert them into the data types I can then work with in my Domain Objects) should be singletons (and will act as an Adapter/Facade), am I correct? As part of the data access object I have to setup a connection by username/password (I could set up multiple users and/or connect multiple times with this) which responds with a session token that needs to be provided on every subsequent request. Do I do this once and share it across the whole application, do I setup a new "connection" for every user of my application and keep the token in their session scope (might quickly hit licensing limits), do I set the "connection" up per page request, or is there a design pattern I am missing that can manage multiple "connections" where a requests/access uses the first free "connection"? It is worth noting if the ERP system dies I will need to reset/invalidate all the connections and start from scratch, and depending on which web-service I use might need manually close the "connection/session"

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  • Using Native Drag and Drop in HTML 5 pages

    - by nikolaosk
    This is going to be the eighth post in a series of posts regarding HTML 5. You can find the other posts here, here , here , here, here , here and here. In this post I will show you how to implement Drag and Drop functionality in an HTML 5 page using JQuery.This is a great functionality and we do not need to resort anymore to plugins like Silverlight and Flash to achieve this great feature. This is also called a native approach on Drag and Drop.I will use some events and I will write code to respond when these events are fired.As I said earlier we need to write Javascript to implement the drag and drop functionality. I will use the very popular JQuery Library. Please download the library (minified version) from http://jquery.com/downloadI will create a simple HTML page.There will be two thumbnails pics on it. There will also be the drag and drop area where the user will drag the thumb pics into it and they will resize to their actual size. The HTML markup for the page follows<!doctype html><html lang="en"><head><title>Liverpool Legends Gallery</title><meta charset="utf-8"><link rel="stylesheet" type="text/css" href="style.css"><script type="text/javascript" charset="utf-8" src="jquery-1.8.1.min.js"></script>  <script language="JavaScript" src="drag.js"></script>   </head><body><header><h1>A page dedicated to Liverpool Legends</h1><h2>Drag and Drop the thumb image in the designated area to see the full image</h2></header><div id="main"><img src="thumbs/steven-gerrard.jpg"  big="large-images/steven-gerrard-large.jpg" alt="John Barnes"><img src="thumbs/robbie-fowler.jpg" big="large-images/robbie-fowler-large.jpg" alt="Ian Rush"><div id="drag"><p>Drop your image here</p> </div></body></html> There is nothing difficult or fancy in the HTML markup above. I have a link to the external JQuery library and another javascript file that I will implement the whole drag and drop functionality.The code for the css file (style.css) follows#main{  float: left;  width: 340px;  margin-right: 30px;}#drag{  float: left;  width: 400px;  height:300px;  background-color: #c0c0c0;}These are simple CSS rules. This post cannot be a tutorial on CSS.For all these posts I assume that you have the basic HTML,CSS,Javascript skills.Now I am going to create a javascript file (drag.js) to implement the drag and drop functionality.I will provide the whole code for the drag.js file and then I will explain what I am doing in each step.$(function() {          var players = $('#main img');          players.attr('draggable', 'true');                    players.bind('dragstart', function(event) {              var data = event.originalEvent.dataTransfer;               var src = $(this).attr("big");              data.setData("Text", src);               return true;          });          var target = $('#drag');          target.bind('drop', function(event) {            var data = event.originalEvent.dataTransfer;            var src = ( data.getData('Text') );                         var img = $("<img></img>").attr("src", src);            $(this).html(img);            if (event.preventDefault) event.preventDefault();            return(false);          });                   target.bind('dragover', function(event) {                if (event.preventDefault) event.preventDefault();            return false;          });           players.bind('dragend', function(event) {             if (event.preventDefault) event.preventDefault();             return false;           });        });   In these lines var players = $('#main img'); players.attr('draggable', 'true');We grab all the images in the #main div and store them in a variable and then make them draggable.Then in following lines I am using the dragstart event.  players.bind('dragstart', function(event) {              var data = event.originalEvent.dataTransfer;               var src = $(this).attr("big");              data.setData("Text", src);               return true;          }); In this event I am associating the custom data attribute value with the item I am dragging.Then I create a variable to get hold of the dropping area var target = $('#drag'); Then in the following lines I implement the drop event and what happens when the user drops the image in the designated area on the page. target.bind('drop', function(event) {            var data = event.originalEvent.dataTransfer;            var src = ( data.getData('Text') );                         var img = $("<img></img>").attr("src", src);            $(this).html(img);            if (event.preventDefault) event.preventDefault();            return(false);          }); The dragend  event is fired when the user has finished the drag operation        players.bind('dragend', function(event) {             if (event.preventDefault) event.preventDefault();             return false;           }); When this method event.preventDefault() is called , the default action of the event will not be triggered.Please have a look a the picture below to see how the page looks before the drag and drop takes place. Then simply I drag and drop a picture in the dropping area.Have a look at the picture below It works!!! Hope it helps!!  

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  • How atomic is a SELECT INTO?

    - by leo.pasta
    Last week I got an interesting situation that prompted me to challenge a long standing assumption. I always thought that a SELECT INTO was an atomic statement, i.e. it would either complete successfully or the table would not be created. So I got very surprised when, after a “select into” query was chosen as a deadlock victim, the next execution (as the app would handle the deadlock and retry) would fail with: Msg 2714, Level 16, State 6, Line 1 There is already an object named '#test' in the database. The only hypothesis we could come up was that the “create table” part of the statement was committed independently from the actual “insert”. We can confirm that by capturing the “Transaction Log” event on Profiler (filtering by SPID0). The result is that when we run: SELECT * INTO #results FROM master.sys.objects we get the following output on Profiler: It is easy to see the two independent transactions. Although this behaviour was a surprise to me, it is very easy to workaround it if you feel the need (as we did in this case). You can either change it into independent “CREATE TABLE / INSERT SELECT” or you can enclose the SELECT INTO in an explicit transaction: SET XACT_ABORT ON BEGIN TRANSACTION SELECT * INTO #results FROM master.sys.objects COMMIT

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  • CodePlex Daily Summary for Thursday, October 04, 2012

    CodePlex Daily Summary for Thursday, October 04, 2012Popular ReleasesMCEBuddy 2.x: MCEBuddy 2.3.1: 2.3.1All new Remote Client Server architecture. Reccomended Download. The Remote Client Installation is OPTIONAL, you can extract the files from the zip archive into a local folder and run MCEBuddy.GUI directly. 2.2.15 was the last standalone release. Changelog for 2.3.1 (32bit and 64bit) 1. All remote MCEBuddy Client Server architecture (GUI runs remotely/independently from engine now) 2. Fixed bug in Audio Offset 3. Added support for remote MediaInfo (right click on file in queue to get ...Multiwfn: Multiwfn 2.5.2: Multiwfn 2.5.2D3 Loot Tracker: 1.5: Support for session upload to website. Support for theme change through general settings. Time played counter will now also display a count for days. Tome of secrets are no longer logged as items.patterns & practices - Develop Windows Store apps using C++ & XAML: Hilo: Hilo C++ October 4, 2012 Drop: This drop supports Windows 8 RTM (Build 9200). To view the documentation, right-click the m_hilo.chm file on disk, select Properties, then on the General tab, select Unblock. The .chm will now display the content.xUnit.net Contrib: xunitcontrib-resharper for 7.1 EAP (build 3): xunitcontrib release 0.6.1 (ReSharper runner) This release provides a test runner plugin for Resharper 7.1 EAP build 3, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) For ReSharper 7.0 and 6.1.1, see this release. For older versions, see this release. Also note that all builds work against ALL VERSIONS of xunit. The files are compiled against xunit.dll 1.9.1 - DO NOT REPLACE THIS FILE. Thanks to xunit's version independent runner system, this...SharePoint Column & View Permission: SharePoint Column and View Permission v1.5: Version 1.5 of this project. If you will find any bugs please let me know at enti@zoznam.sk or post your findings in Issue TrackerZ3: Z3 4.1.1 source code: Snapshot corresponding to version 4.1.1.DirectX Tool Kit: October 2012: October 2, 2012 Added ScreenGrab module Added CreateGeoSphere for drawing a geodesic sphere Put DDSTextureLoader and WICTextureLoader into the DirectX C++ namespace Renamed project files for better naming consistency Updated WICTextureLoader for Windows 8 96bpp floating-point formats Win32 desktop projects updated to use Windows Vista (0x0600) rather than Windows 7 (0x0601) APIs Tweaked SpriteBatch.cpp to workaround ARM NEON compiler codegen bugHome Access Plus+: v8.1: HAP+ Web v8.1.1003.000079318 Fixed: Issue with the Help Desk and updating a ticket as an admin 79319 Fixed: formatting issue with the booking system admin header 79321 Moved to using the arrow with a circle symbol on the homepage instead of the > and < 79541 Added: 480px wide mobile theme to login page 79541 Added: 480px wide mobile theme to home page 79541 Added: slide events for homepage 79553 Fixed: Booking System Multiple Lesson Bug 79553 Fixed: IE Error Message 79684 Fixed: jQuery issue ...System.Net.FtpClient: System.Net.FtpClient 2012.10.02.01: This is the first release of the new code base. It is not compatible with the old API, I repeat it is not a drop in update for projects currently using System.Net.FtpClient. New users should download this release. The old code base (Branch: System.Net.FtpClient_1) will continue to be supported while the new code matures. This release is a complete re-write of System.Net.FtpClient. The API and code are simpler than ever before. There are some new features included as well as an attempt at be...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1002.3): Visual Ribbon Editor 1.3.1002.3 What's New: Multi-language support for Labels/Tooltips for custom buttons and groups Support for base language other than English (1033) Connect dialog will not require organization name for ADFS / IFD connections Automatic creation of missing labels for all provisioned languages Minor connection issues fixed Notes: Before saving the ribbon to CRM server, editor will check Ribbon XML for any missing <Title> elements inside existing <LocLabel> elements...RenameApp: RenameApp 1.0: First release of RenameAppJsonToStaticTypeGenerator: JsonToStaticTypeGenerator 0.1: This is the first alpha release of JsonToStaticTypeGenerator.XiaoKyun: XiaoKyun V1.00: https://xiaokyun.codeplex.com/CatchThatException: Release 1.12: Wow a very fast change and a much better and faster writing to the text fileNaked Objects: Naked Objects Release 5.0.0: Corresponds to the packaged version 5.0.0 available via NuGet. Please note that the easiest way to install and run the Naked Objects Framework is via the NuGet package manager: just search the Official NuGet Package Source for 'nakedobjects'. It is only necessary to download the source code (from here) if you wish to modify or re-build the framework yourself. If you do wish to re-build the framework, consul the file HowToBuild.txt in the release. Major enhancementsNaked Objects 5.0 is desi...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.0: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...SubExtractor: Release 1029: Feature: Added option to make i and ¡ characters movie-specific for improved OCR on Spanish subs (Special Characters tab in Options) Feature: Allow switch to Word Spacing dialog directly from Spell Check dialog Fix: Added more default word spacings for accented characters Fix: Changed Word Spacing dialog to show all OCR'd characters in current sub Fix: Removed application focus grab during OCR Fix: Tightened HD subs fuzzy logic to reduce false matches in small characters Fix: Improved Arrow k...Readable Passphrase Generator: KeePass Plugin 0.7.1: See the KeePass Plugin Step By Step Guide for instructions on how to install the plugin. Changes Built against KeePass 2.20Windows 8 Toolkit - Charts and More: Beta 1.0: The First Compiled Version of my LibraryNew Projects<-Zielonka.co.uk Open source libraries. Extension methods, Enums and utilities.: The following code libraries are provided to the opensource communities to help developers with common simple tasks.Affine cipher school project: Affine cipher crypt with block = 10Agendamento_Recursos: Projeto agendamento de recursos áudio visuais.ASP.NET Desktop Membership Manager Application: This project aims to make it possible to manage ASP.Net Membership within the initial life cycle stages of your web application.ASP.Net MVC Starter Architecture: A sample ASP.Net MVC application that introduces concepts around dependency injection, interface interception, repositories, and other architectural patterns.Cet MicroWorkflow: Create your own automation on Netduino in a visual way.Custom WCF Context State Pattern Implementation (example): The WcfContext project is the class library and a training project of using WCF context like we used to use the HttpContext.Current.Dash-R: dash-r (-r) is a shim for allowing use of Mercurial-style local version numbers in Git.DoombringerStudios: VideogameEI1025: Usar GLUT para desarrollar aplicaciones que usen OpenGL sobre C++ExperimentosPascal: Programitas de ejemplo para mostrar la sintaxis de Pascal.Lyricsgrabber: A Tool to get automatically lyrics to provided songs and save them in their tags.Mediafire .Net Api: This project provides an easy to use lib to work with Mediafire's REST Api for .Net developers.NDownloader C# .NET 4.5 VS2012: Windows console based downloader for files. Useful for downloading freely available pdf files such as public domain books or mp3 media from the internet.Orchid Scene Editor: This project is a generic 3D editor.PdfReport: PdfReport is a code first reporting engine, which is built on top of the iTextSharp and EPPlus libraries.PowerShell Security: PoshSec is short for PowerShell security, a module provided to allow PowerShell users testing, analysis and reporting on Window securityR to CLR: Accessing a common language runtime (.NET or Mono) from the R statistical software.RMDdownloader: RMDdownloader is a tiny application designed to locate and download the the desktops submitted by the http://ratemydesktop.org userbase. Sample Sample Code: sample sample codeScreen Ruler: Simple ruler displayed on screenSharePoint Web Change Log: An alternate notification feature for SharePoint. It's working on Web basis.SimpleMin: SimpleMin is a very easy way to minify and bundle all js/css files in your web project.Sitecore Courier: Sitecore Courier aims to fill the gap between the development and production environments when building websites with Sitecore CMS. It lets you build SitecoreSql Migrations: Sql Migrations is a database migration framework for .NET.StripeOne Beauty Salon: Projeto que visa criar uma aplicação para salões de belezaStripeOne Blog: Esse projeto tem como objetivo criar um sistema para gerenciamento de blogs no estilo Wordpress.StripeOne Core: Projeto com métodos para facilitar a vida do programador.Testability analysis: Heuristics for testability of classes.This is the future: ;-)Viva Music Player: Viva Music Player is a free and open source music player. It's using C# and NAudio audio library to play audio files.Wedding Calculator: Services for wedding portal (under construction)Whitepad: Whitepad is a digital whiteboard with an infinite canvas.Win8SSH: This project will provide a ModernUI SSH-Client for Windows 8

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  • Is it better to load up a class with methods or extend member functionality in a local subclass?

    - by Calvin Fisher
    Which is better? Class #1: public class SearchClass { public SearchClass (string ProgramName) { /* Searches LocalFile objects, handles exceptions, and puts results into m_Results. */ } DateTime TimeExecuted; bool OperationSuccessful; protected List<LocalFile> m_Results; public ReadOnlyCollection<LocalFile> Results { get { return new ReadOnlyCollection<LocalFile>(m_Results); } } #region Results Filters public DateTime OldestFileModified { get { /* Does what it says. */ } } public ReadOnlyCollection<LocalFile> ResultsWithoutProcessFiles() { return new ReadOnlyCollection<LocalFile> ((from x in m_Results where x.FileTypeID != FileTypeIDs.ProcessFile select x).ToList()); } #endregion } Or class #2: public class SearchClass { public SearchClass (string ProgramName) { /* Searches LocalFile objects, handles exceptions, and puts results into m_Results. */ } DateTime TimeExecuted; bool OperationSuccessful; protected List<LocalFile> m_Results; public ReadOnlyCollection<LocalFile> Results { get { return new ReadOnlyCollection<LocalFile>(m_Results); } } public class SearchResults : ReadOnlyCollection<LocalFile> { public SearchResults(IList<LocalFile> iList) : base(iList) { } #region Results Filters public DateTime OldestFileModified { get { /* Does what it says. */ } } public ReadOnlyCollection<LocalFile> ResultsWithoutProcessFiles() { return new ReadOnlyCollection<LocalFile> ((from x in this where x.FileTypeID != FileTypeIDs.ProcessFile select x).ToList()); } #endregion } } ...with the implication that OperationSuccessful is accompanied by a number of more interesting properties on how the operation went, and OldestFileModified and ResultsWithoutProcessFiles() also have several more siblings in the Results Filters section.

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  • Executing Components in an Entity Component System

    - by John
    Ok so I am just starting to grasp the whole ECS paradigm right now and I need clarification on a few things. For the record, I am trying to develop a game using C++ and OpenGL and I'm relatively new to game programming. First of all, lets say I have an Entity class which may have several components such as a MeshRenderer,Collider etc. From what I have read, I understand that each "system" carries out a specific task such as calculating physics and rendering and may use more that one component if needed. So for example, I would have a MeshRendererSystem act on all entities with a MeshRenderer component. Looking at Unity, I see that each Gameobject has, by default, got components such as a renderer, camera, collider and rigidbody etc. From what I understand, an entity should start out as an empty "container" and should be filled with components to create a certain type of game object. So what I dont understand is how the "system" works in an entity component system. http://docs.unity3d.com/ScriptReference/GameObject.html So I have a GameObject(The Entity) class like class GameObject { public: GameObject(std::string objectName); ~GameObject(void); Component AddComponent(std::string name); Component AddComponent(Component componentType); }; So if I had a GameObject to model a warship and I wanted to add a MeshRenderer component, I would do the following: warship->AddComponent(new MeshRenderer()); In the MeshRenderers constructor, should I call on the MeshRendererSystem and "subscribe" the warship object to this system? In that case, the MeshRendererSystem should probably be a Singleton("shudder"). From looking at unity's GameObject, if each object potentially has a renderer or any of the components in the default GameObject class, then Unity would iterate over all objects available. To me, this seems kind of unnecessary since some objects might not need to be rendered for example. How, in practice, should these systems be implemented?

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  • CodePlex Daily Summary for Tuesday, October 02, 2012

    CodePlex Daily Summary for Tuesday, October 02, 2012Popular ReleasesZ3: Z3 4.1.1 source code: Snapshot corresponding to version 4.1.1.DirectX Tool Kit: October 2012: October 2, 2012 Added ScreenGrab module Added CreateGeoSphere for drawing a geodesic sphere Put DDSTextureLoader and WICTextureLoader into the DirectX C++ namespace Renamed project files for better naming consistency Updated WICTextureLoader for Windows 8 96bpp floating-point formats Win32 desktop projects updated to use Windows Vista (0x0600) rather than Windows 7 (0x0601) APIs Tweaked SpriteBatch.cpp to workaround ARM NEON compiler codegen bugHome Access Plus+: v8.1: HAP+ Web v8.1.1003.000079318 Fixed: Issue with the Help Desk and updating a ticket as an admin 79319 Fixed: formatting issue with the booking system admin header 79321 Moved to using the arrow with a circle symbol on the homepage instead of the > and < 79541 Added: 480px wide mobile theme to login page 79541 Added: 480px wide mobile theme to home page 79541 Added: slide events for homepage 79553 Fixed: Booking System Multiple Lesson Bug 79553 Fixed: IE Error Message 79684 Fixed: jQuery issue ...Tabular Database Powershell Cmdlets: AdventureWorks Tabular PowerShell 2012 test script: AdventureWorks Tabular PowerShell 2012.ps1 is a testing script to verify the functionality of the 'Tabular Database PowerShell Cmdlets'. This script recreates parts of AdventureWorks Tabular 2012 Model; to run the script you need access to a relational database and have access to 'AdventureWorksDW2012'.CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1002.3): Visual Ribbon Editor 1.3.1002.3 What's New: Multi-language support for Labels/Tooltips for custom buttons and groups Support for base language other than English (1033) Connect dialog will not require organization name for ADFS / IFD connections Automatic creation of missing labels for all provisioned languages Minor connection issues fixed Notes: Before saving the ribbon to CRM server, editor will check Ribbon XML for any missing <Title> elements inside existing <LocLabel> elements...YAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib 2.10: See change-log for the list of new features added and bugs fixedNaked Objects: Naked Objects Release 5.0.0: Corresponds to the packaged version 5.0.0 available via NuGet. Please note that the easiest way to install and run the Naked Objects Framework is via the NuGet package manager: just search the Official NuGet Package Source for 'nakedobjects'. It is only necessary to download the source code (from here) if you wish to modify or re-build the framework yourself. If you do wish to re-build the framework, consul the file HowToBuild.txt in the release. Major enhancementsNaked Objects 5.0 is desi...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.0: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...D3 Loot Tracker: 1.4.1: This version will automatically save a recording session on application exit if the user didn't stop the current session.Untangler: Untangler: First version of Untangler application available now.SubExtractor: Release 1029: Feature: Added option to make i and ¡ characters movie-specific for improved OCR on Spanish subs (Special Characters tab in Options) Feature: Allow switch to Word Spacing dialog directly from Spell Check dialog Fix: Added more default word spacings for accented characters Fix: Changed Word Spacing dialog to show all OCR'd characters in current sub Fix: Removed application focus grab during OCR Fix: Tightened HD subs fuzzy logic to reduce false matches in small characters Fix: Improved Arrow k...MCEBuddy 2.x: MCEBuddy 2.2.18: Reccomended download Changelog for 2.2.18 (32bit and 64bit) 1. Added support for checking if Showanalyzer has hung and cancelling it 2. New version of comskip, 0.81.48 3. Speeding up comskip 4. Fixed a build bug in 64bit 2.2.17 5. Added a new comkip.ini, better commercial detection for international channels and less aggressive. Old one has been retained as comskip_old.ini 6. Added support for Audio Offset on Conversion Task page in GUI (this overrides the profiles AudioDelay when specified)Mugen Injection: Mugen Injection 3.0: Added a generic version of the fluent syntax. Big changes in fluent-syntax. Added support to resolve a parameters: - Factory: AnyCustomFunc{T}, AnyCustomFunc{IEnumerable<IInjectionParameters>,T}, AnyCustomFunc{IDictionary<string, object>,T}, AnyCustomFunc{IEnumerable<IInjectionParameters>,IDictionary<string, object>,T} - Lazy: AnyCustomLazy<T> - Binding metadata: ISetting Change binding builders, now you can configure them through the string settings. Increase performance. F...Readable Passphrase Generator: KeePass Plugin 0.7.1: See the KeePass Plugin Step By Step Guide for instructions on how to install the plugin. Changes Built against KeePass 2.20Pentagon-XnaGamePrototype: Pentagon_Application: -Windows 8 Toolkit - Charts and More: Beta 1.0: The First Compiled Version of my LibraryPDF.NET: PDF.NET.Ver4.5-OpenSourceCode: PDF.NET Ver4.5 ????,????Web??????。 PDF.NET Ver4.5 Open Source Code,include a sample Web application project.Visual Studio Icon Patcher: Version 1.5.2: This version contains no new images from v1.5.1 Contains the following improvements: Better support for detecting the installed languages The extract & inject commands won’t run if Visual Studio is running You may now run in extract or inject mode The p/invoke code was cleaned up based on Code Analysis recommendations When a p/invoke method fails the Win32 error message is now displayed Error messages use red text Status messages use green textZXing.Net: ZXing.Net 0.9.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2393 of the java version improved api better Unity support Windows RT binaries Windows CE binaries new Windows Service demo new WPF demo WindowsCE Hotfix: Fixes an error with ISO8859-1 encoding and scannning of QR-Codes. The hotfix is only needed for the WindowsCE platform.Picturethrill: Version 2.9.25.0: Allowing to run Picturethrill Update task while computer is not connected to internet on computer wake up.New ProjectsAssociativy Neo4j Driver: Neo4j graph database driver for Associativy. See: http://associativy.comCalcSig: Utility for identifying near-duplicate audio and image files.CTODO: TODO List management utilityEstudosSedna: goto HomeFun-Beat: Fun-Beat is a free XAudio2 based Drum-Machine/synthesizer in its initial phasesgbtest: This is a demoGlobal Stock Exchange (Hobby Project): GSE is sort of a hobby project. Global Stock Exchange has a rich dynamic UI. A number of concurrent multi-threaded actions are going on behind the scene.HealthVault Library for Windows 8: This library provides a simple framework for building Windows Store applications that connect to Microsoft HealthVault. Homework management: Házi feladat beadó rendszer megvalósításaHostalApp: Proyecto de Taller de Sistemas de InformacionIIS Logfile Archiving: IIS instances log website activity to disk. Let's archive those files for later in a .zip file.Impact Bootstrap For Windows 8: Impact Bootstrap for Windows 8 is a simple collection of scripts, code and stock art/sounds that can help you create HTML5 games on Windows 8 faster.Innovacall ASP.net MVC 3 Framework and Starter Kits: Innovacall Open Source Development Framework for Asp.Net MVC 3.1.JRFinances: Financial project for university graduationLazyField Demo: A demo module demonstrating the LazyField<T> class in Orchard.Lilith: Linux libraryManaged Metadata Migrator: Move term sets across SharePoint farms, managed metadata service applications or groups with term GUIDs intact.MyFamily: An ASP.net application for families to share pictures/videos/events with one anotherNengraphy: Nengraphy Gentoo OverlayOrchard CMS Image MultiPicker Field: This module provides image multi picker field for Orchard CMS 1.5.1.PDFWebViewer.NET 1.0: As of October 1st, 2012 TallComponents has discontinued PDFWebViewer.NET 1.0. This project publishes the 1.0.21.0 source code.PromikeHomeSite: My home site.Sharepoint Dynamic Quicklaunch: Sharepoint Dynamic Quicklaunch is a jquery plugin to generate dynamic menus for the Sharepoint 2010 Quicklaunch. Slider - Simple Slideshow Solution: Highly customizable slideshow solution for any website.TypeScript: TypeScript is a language for application-scale JavaScript development. TypeScript is a typed superset of JavaScript that compiles to plain JavaScript.Velocity4Net: translated from apache velocity 1.7WebViewer.NET 2.0: As of October 1st, 2012 TallComponents has discontinued WebViewer.NET 2.0. This project publishes the 2.0.0.3 source code.WireBear InfoPath Printer: Adds a print button to the ribbon for InfoPath List Display Forms in SharePoint 2010.YingEngine2: ??????????????。 ??????????,???,???????RPG??。?????????????????,???????????????????,???????????。

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  • Refactoring this code that produces a reverse-lookup hash from another hash

    - by Frank Joseph Mattia
    This code is based on the idea of a Form Object http://blog.codeclimate.com/blog/2012/10/17/7-ways-to-decompose-fat-activerecord-models/ (see #3 if unfamiliar with the concept). My actual code in question may be found here: https://gist.github.com/frankjmattia/82a9945f30bde29eba88 The code takes a hash of objects/attributes and creates a reverse lookup hash to keep track of their delegations to do this. delegate :first_name, :email, to: :user, prefix: true But I am manually creating the delegations from a hash like this: DELEGATIONS = { user: [ :first_name, :email ] } At runtime when I want to look up the translated attribute names for the objects, all I have to go on are the delegated/prefixed (have to use a prefix to avoid naming collisions) attribute names like :user_first_name which aren't in sync with the rails i18n way of doing it: en: activerecord: attributes: user: email: 'Email Address' The code I have take the above delegations hash and turns it into a lookup table so when I override human_attribute_name I can get back the original attribute name and its class. Then I send #human_attribute_name to the original class with the original attribute name as its argument. The code I've come up with works but it is ugly to say the least. I've never really used #inject so this was a crash course for me and am quite unsure if this code effective way of solving my problem. Could someone recommend a simpler solution that does not require a reverse lookup table or does that seem like the right way to go? Thanks, - FJM

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  • Performance issues with visibility detection and object transparency

    - by maul
    I'm working on a 3d game that has a view similar to classic isometric games (diablo, etc.). One of the things I'm trying to implement is the effect of turning walls transparent when the player walks behind them. By itself this is not a huge issue, but I'm having trouble determining which walls should be transparent exactly. I can't use a circle or square mask. There are a lot of cases where the wall piece at the same (relative) position has different visibility depending on the surrounding area. With the help of a friend I came up with this algorithm: Create a grid around the player that contains a lot of "visibility points" (my game is semi tile-based so I create one point for every tile on the grid) - the size of the square's side is close to the radius where I make objects transparent. I found 6x6 to be a good value, so that's 36 visibility points total. For every visibility point on the grid, check if that point is in the player's line of sight. For every visibility point that is in the LOS, cast a ray from the camera to that point and mark all objects the ray hits as transparent. This algorithm works - not perfectly, but only requires some tuning - however this is very slow. As you can see, it requries 36 ray casts minimum, but most of the time 60-70 depending on the position. That's simply too much for the CPU. Is there a better way to do this? I'm using Unity 3D but I'm not looking for an engine-specific solution.

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