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  • What is the recommended library for using Lua from C++?

    - by DevilWithin
    I am currently planning how to integrate Lua scripting in my 2D Game Engine, and i would like to go straight to the most adequate solution for having C++ classes and objects exposed. I've read this (if it helps you help): http://lua-users.org/wiki/BindingCodeToLua If you have a better scripting language to recomend, go for it ;D All help is welcome, i need to pickup the best solution to start implementing Thanks

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  • Ways to prevent client seeing my code

    - by James Eggers
    I've got a bit of a strange problem.. Basically, I'm building a fairly complex (un-compiled, interpreted) program in Python. I've been working on most of this code for other purposes for a few months, and therefore don't want my client to be able to simple copy and paste it and then try and sell it (it's worth a fair amount). The other problem is that I need the script to run on a server that my client is paying for. Is there any way I can secure a particular folder on the machine from root access, make it so only one particular can access the directory? The OS is Ubuntu.

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  • Linux is not an operating system, or is it?

    <b>Technology & Life Integration:</b> "There is a word in the English language (which I hope I am using) called context. In other words, I use the word Linux in the context of a complete Linux based distribution and believe that my readers understand that context."

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  • How to reduce MDX code redundancy in SQL Server Analysis Services (SSAS)

    To query an Analysis Services cube, MDX is used as the query language. In most business settings, one would find a set of queries that are common across a number of user query requirements. To cater to this, even with a modest size IT team, there is a good chance that the same queries are developed redundantly either within a SSAS MDX script or repetitively in an ad-hoc manner in client applications. In this tip we would look at how to reuse queries without redeveloping them over and over.

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  • Book Review: Murach's HTML, XHTML, and CSS

    HTML is the basic language that every web developer should master (in addition to JavaScript and XHTML) in order to get started with web development. For this purpose, a good learning material is essential as developers should practice the theories that they have mastered. Murach's HTML, XHTML, and CSS attempts to explain all the essential aspects related to basic web development in a consise manner. In this review, Anand examines the contents covered in the book and points out whether the book meets the expectations of developers.

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  • Choice Sessions: Java Champions at JavaOne

    - by Tori Wieldt
    There are so many reasons to attend JavaOne 2012 – great location, great networking opportunities but most importantly, great content! It’s tough to decide which sessions will be worth your while, but we advise you to start your decision making process by checking out sessions delivered by the 21 Java Champions attending and presenting at JavaOne. Java Champions are selected by their peers for their incredible contributions to the Java community and demonstration of their technical expertise in all aspects of Java. Our friend Markus Eisele @myfear has already kindly compiled a list in his blog entry Java Champions at JavaOne 2012 (thanks!). Happy schedule building!

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  • Backward Compatibility with Silverlight 4 applications

    Each release of Silverlight it is the goal to make sure existing Silverlight applications continue to work. Since I think what this means causes some confusion Im going to do my best to explain what we mean by this. Silverlight 3 application working with Silverlight 4 Okay, scenario 1 is I have a Silverlight 3 application (XAP), will that still work as-is in Silverlight 4? Yes, this is the situation we refer to as backward compatibility. What this means is that existing compiled XAPs under previous...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Are there any reasons to use Legacy (2.X) OpenGL?

    - by user27886
    The benefits are well documented of the Modern OpenGL 3.X & 4.X API's, but I'm wondering if there are ANY benefits to keeping with the old OpenGL, Or if learning OpenGL 2.X is a complete waste of time now no matter what? Particularly I've wondered if using the OpenGL 2.X API is appropriate if the target platform had graphics hardware capable of only up to OpenGL 2.X. Would a driver update on said target platform allow programs compiled using the Modern OpenGL API's to be released on this old platform? If they both work, which would be faster? Thanks

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  • fingerprint-gui can not recognize my upek reader (147e:1002)

    - by ymfoi
    I've got a new laptop which is Lenove's E420s. And I have encountered a big problem that I can't make the fingerprint reader work properly. I've also tried fingerprint-gui. But unfortunately, it's told that "No Device Found". Here is my screenshot: http://ge.tt/98Xg2WD/v/0 It's said that 147e:1002 is supported by fingerprint-gui on the official website. So, I'm curious about the situation. Anybody knows? P.S: I'm using gentoo, but I think this problem may not have anything to do with distribution since I compiled the source from official site.

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  • What is the recommended library for using Lua from C++?

    - by DevilWithin
    I am currently planning how to integrate Lua scripting in my 2D Game Engine, and i would like to go straight to the most adequate solution for having C++ classes and objects exposed. I've read this (if it helps you help): http://lua-users.org/wiki/BindingCodeToLua If you have a better scripting language to recomend, go for it ;D All help is welcome, i need to pickup the best solution to start implementing Thanks

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  • I am new to game development, what do I need to know? [closed]

    - by farmdve
    I am unsure if this question is a duplicate, I hope it isn't. Are there any resources on the terminology when doing game development? Because, even if you tell me to learn some graphics API, how would I understand the things it does, if I am not well into the terminology(voxel,mesh,polygon,shading). What about the math that is involved in the game(geometry) or the concept of the gravity,collision detection in the game and their respective maths? I am very bad at math, never was good, because I have ADHD, but I won't give up just yet. I look at a game, and I see "textures", but how am I walking on them, how do they take substance so I don't fall off of them? And depth? This is what I need information about, not just a link to a library like SDL(which I have compiled under MinGW and MinGW-W64) and tell me to learn it and the cliché answer "start simple/small". I hope the question(s) are not too vague.

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  • Download LINQPad to learn LINQ

    - by Editor
    LINQPad lets you interactively query SQL databases in a modern query language: LINQ. Say goodbye to SQL Management Studio.LINQPad supports everything in C# 3.0 and Framework 3.5: LINQ to SQL LINQ to Objects LINQ to XML LINQPad is also a great way to learn LINQ: it comes preloaded with 200 examples from the book, C# [...]

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  • Download NDepend Analysis Tool

    - by Editor
    NDepend is a tool that simplifies managing a complex .NET code base. Architects and developers can analyze code structure, specify design rules, plan massive refactoring, do effective code reviews and master evolution by comparing different versions of the code. The result is better communication, improved quality, easier maintenance and faster development. NDepend supports the Code Query Language [...]

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  • YouTube, no video or sound

    - by Cautious1
    I tried the answers from previous posts without luck. I'm using ubuntu 10.04.4 and youtube shows a black screen, no video and no sound . I uninstalled adobe flash player closed down and reinstalled but it didn’t help. I have run Mint 13 on the same computer and it will play youtube without a problem. I'm not familier with linux language . Using comands in terminal might make everything terminal if I try!

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  • Cover Feature: "United Development"

    Developers need solutions, and there's no shortage of language and technology choices. Whether you're making development choices for applications that connect with legacy mainframe systems or new Web 2.0-enabled applications, standards and integration are key. Read about the standards-based tools and development solutions from Oracle that integrate your business processes.

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  • Term for Production Rollback

    - by trainer
    The firm I work at keeps a copy of the compiled source code on production. So basically on our Production server, we have two folders: ProductionServer\SourceCode\ ProductionServer\SourceCodeRollback\ The Rollback folder always contains one version older code. This is done so that on deployment nights, if something is wrong with the new code, the deployer(who is not familiar with source control software) has the older version to revert back to. My question is: Is there an official computer science term/nomenclature for the Rollback folder? Or is "Rollback" itself the official term?

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  • How is a switch statement better than a series of if statements? [closed]

    - by user1276078
    Possible Duplicate: Should I use switch statements or long if…else chains? I'm working on a small program that will conduct an Insertion Sort. A number will be inputted through the keyboard and stored in a variable I called "num." I've decided to use a switch statement in order to obtain the number inputted. switch( e.getKeyCode() ) { case KeyEvent.VK_0: num = 0; break; case KeyEvent.VK_1: num = 1; break; case KeyEvent.VK_2: num = 2; break; case KeyEvent.VK_3: num = 3; break; case KeyEvent.VK_4: num = 4; break; case KeyEvent.VK_5: num = 5; break; case KeyEvent.VK_6: num = 6; break; case KeyEvent.VK_7: num = 7; break; case KeyEvent.VK_8: num = 8; break; case KeyEvent.VK_9: num = 9; break; } I realized one other course of action could have been to use a set of if statements. if( e.getKeyCode() == KeyEvent.VK_0 ) num = 0; else if( e.getKeyCode() == KeyEvent.VK_1 ) num = 1; etc. for every number up until 9. I then wondered what the essential difference is between a switch statement and a series of if statements. I know it saves space and time to write, but it's not that much. So, my question is, aside from the space, does a switch statement differ from a series of if statments in any way? Is it faster, less error-prone, etc.? This question really doesn't affect my code that much. I was just wondering. Also, this question pertains to the JAVA language, not any other programming language.

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  • How do you check out what's hot in the open source space?

    - by Fanatic23
    I am trying to look for resources (sites, magazines, blogs, twitter etc) that track what's hot and happening in the open source space. This is programming language agnostic, I am more interested in knowing what kind of cool apps people are coming up these days particularly in the enterprise and scientific computing space. I am also into compilers, debuggers and other low level stuff. Any help appreciated.

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  • TypeScript for Visual Studio 2012

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/typescript-for-visual-studio-2012.aspxAt http://www.microsoft.com/en-us/download/details.aspx?id=34790, Microsoft provide a free download of TypeScript for Visual Studio 2012. The documentation site is at http://www.typescriptlang.org/It is described as TypeScript is a language for application-scale JavaScript development.TypeScript is a typed superset of JavaScript that compiles to plain JavaScript.Any browser. Any host. Any OS. Open Source.TypeScript starts from the syntax and semantics that millions of JavaScript developers know today.TypeScript compiles to clean, simple JavaScript code which runs on any browser, in Node.js, or in any other ES3-compatible environment.With TypeScript, you can use existing JavaScript code, incorporate popular JavaScript libraries, and be called from other JavaScript code.These features are available at development time for high-confidence application development, but are compiled into simple JavaScript.If you have written JavaScript, you will know why I welcome the release of version 0.9 of TypeScript as TypeScript should be a lot less frustrating to write. I suggest you go to https://typescript.codeplex.com/ and follow this very promising project.

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  • Strange problem with libc: undefined reference to `crypt'

    - by sorush-r
    I moved from Archlinux to Kubuntu 12.04 yesterday. I compiled buildroot 2012.08 on Archlinux without any problem. Though on Kubuntu libcrypt seems to be broken. sysvinit can't find it anywhere. glibc-dev and all dependencies are installed. How do I link to libcrypt? Or, which package containts that library? ... bc-gcc sulogin.o -o sulogin sulogin.o: In function `main': sulogin.c:(.text+0x49d): undefined reference to `crypt' collect2: ld returned 1 exit status

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  • Removing pulseaudio, about ALSAMixer

    - by allenskd
    I removed pulseaudio today because rosetta stone had conflicts identifying the microphone which kinda makes it useless to me to learn a new language. Thing is, Alsamixer seems to have screwed up so I'm not really familiar on which configuration file I have to tweak to make the whole system use alsamixer (actually it does... but the problem is this error) $ alsamixer ALSA lib pulse.c:229:(pulse_connect) PulseAudio: Unable to connect: Connection refused cannot open mixer: Connection refused Could anyone enlighten me on which configuration file I have to change?

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  • XNA 4 game for both profiles

    - by Vodácek
    I am writing game in XNA 4 and this version have two profiles hi-def and reach. My problem is that I need to have my game code for each of these profiles and is very uncomfortable to have two projects and do all changes in both of them. My idea was to use preprocessor directive (i am not sure about name of this, http://msdn.microsoft.com/en-us/library/ed8yd1ha%28v=vs.71%29.aspx) and use IF statement at places with problems with profile. There is only problem that program needs to be compiled two times (for each profile) and manually changed directive and project settings to another profile. And my questions are: Is that good way? Is there better and cleaner way how to do this?

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