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  • C# logic order and compiler behavior

    - by Terrapin
    In C#, (and feel free to answer for other languages), what order does the runtime evaluate a logic statement? Example: DataTable myDt = new DataTable(); if (myDt != null && myDt.Rows.Count > 0) { //do some stuff with myDt } Which statement does the runtime evaluate first - myDt != null or: myDt.Rows.Count > 0 ? Is there a time when the compiler would ever evaluate the statement backwards? Perhaps when an "OR" operator is involved?

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  • How it is called when write or read return less that requested?

    - by Vi
    What term should I use to describe situations (or bugs in software) caused by read, write, send, recv doing less work than expected? For example, write(fd, "123456", 6); may return 3 and we need to write "456" to finish our work. I expect any good program should do all their reads and writes in a loop until without relying that write will write everything. Am I right? /* Implemented simple FUSE filesystem which only allows reading and writing with small buffers, very often returning that it is written less bytes that in a buffer. Some programs work, some not. Are them buggy? */

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • What do you call the concept of dynamic data definition?

    - by DJTripleThreat
    Maybe this is simpler and more straightforward then what I'm thinking but I can't seem to find this concept on google anywhere. The concept is this: You have a table in a database and the table has a specified number of columns. However, it has been asked of me by previous clients that there also be a set of dynamic user defined columns that can be added on the fly. What is this concept called and is it considered a design pattern?

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  • How to know if your Unit Test Fixture is “right-sized”?

    - by leeand00
    How do you know if you "Test Fixture" is right-sized. And by "Test Fixture" I mean a class with a bunch of tests in it. One thing that I've always noticed with my test fixtures is that they get to be kind of verbose; seeing as they could also be not verbose enough, how do you get a sense of when your unit tests are the right size? My assumption is that (at least in the context of web development) you should have one test fixture class per page. I know of a good quote for this and it's: "Perfection is achieved, not when there is nothing left to add, but when there is nothing left to remove." - Antoine de Saint-Exupery.

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  • Where can I find documentation for Scala's delayed function calls?

    - by Geo
    I saw a delayed example in David Pollak's "Beginning Scala". I tried to adapt that, by trial and error. Here's what I have: def sayhello() = { println("hello") } def delaying(t: => Unit):Unit = { println("before call") t println("after call") } delaying(sayhello()) How would you delay a function/method that takes parameters? Why can't I use parantheses when I call t? Where can I find more documentation on delaying functions?

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  • Generate unique ID from multiple values with fault tolerance

    - by ojreadmore
    Given some values, I'd like to make a (pretty darn) unique result. $unique1 = generate(array('ab034', '981kja7261', '381jkfa0', 'vzcvqdx2993883i3ifja8', '0plnmjfys')); //now $unique1 == "sqef3452y"; I also need something that's pretty close to return the same result. In this case, 20% of the values is missing. $unique2 = generate(array('ab034', '981kja7261', '381jkfa0', 'vzcvqdx2993883i3ifja8')); //also $unique2 == "sqef3452y"; I'm not sure where to begin with such an algorithm but I have some assumptions. I assume that the more values given, the more accurate the resulting ID – in other words, using 20 values is better than 5. I also assume that a confidence factor can be calculated and adjusted. What would be nice to have is a weight factor where one can say 'value 1 is more important than value 3'. This would require a multidimensional array for input instead of one dimension. I just mashed on the keyboard for these values, but in practice they may be short or long alpha numeric values.

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  • Optimality of Binary Search

    - by templatetypedef
    Hello all- This may be a silly question, but does anyone know of a proof that binary search is asymptotically optimal? That is, if we are given a sorted list of elements where the only permitted operation on those objects is a comparison, how do you prove that the search can't be done in o(lg n)? (That's little-o of lg n, by the way.) Note that I'm restricting this to elements where the only operation permitted operation is a comparison, since there are well-known algorithms that can beat O(lg n) on expectation if you're allowed to do more complex operations on the data (see, for example, interpolation search). Thanks so much! This has really been bugging me since it seems like it should be simple but has managed to resist all my best efforts. :-)

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  • Simple integer encryption

    - by tloflin
    Is there a simple algorithm to encrypt integers? That is, a function E(i,k) that accepts an n-bit integer and a key (of any type) and produces another, unrelated n-bit integer that, when fed into a second function D(i,k) (along with the key) produces the original integer? Obviously there are some simple reversible operations you can perform, but they all seem to produce clearly related outputs (e.g. consecutive inputs lead to consecutive outputs). Also, of course, there are cryptographically strong standard algorithms, but they don't produce small enough outputs (e.g. 32-bit). I know any 32-bit cryptography can be brute-forced, but I'm not looking for something cryptographically strong, just something that looks random. Theoretically speaking it should be possible; after all, I could just create a dictionary by randomly pairing every integer. But I was hoping for something a little less memory-intensive.

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  • How would one go about adding (minor) syntactic sugars to Java?

    - by polygenelubricants
    Suppose I want to add minor syntactic sugars to Java. Just little things like adding regex pattern literals, or perhaps base-2 literals, or multiline strings, etc. Nothing major grammatically (at least for now). How would one go about doing this? Do I need to extend the bytecode compiler? (Is that possible?) Can I write Eclipse plugins to do simple source code transforms before feeding it to the standard Java compiler?

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  • Can I use part of MD5 hash for data identification?

    - by sharptooth
    I use MD5 hash for identifying files with unknown origin. No attacker here, so I don't care that MD5 has been broken and one can intendedly generate collisions. My problem is I need to provide logging so that different problems are diagnosed easier. If I log every hash as a hex string that's too long, inconvenient and looks ugly, so I'd like to shorten the hash string. Now I know that just taking a small part of a GUID is a very bad idea - GUIDs are designed to be unique, but part of them are not. Is the same true for MD5 - can I take say first 4 bytes of MD5 and assume that I only get collision probability higher due to the reduced number of bytes compared to the original hash?

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  • Experiences teaching or learning map/reduce/etc before recursion?

    - by Jay
    As far as I can see, the usual (and best in my opinion) order for teaching iterting constructs in functional programming with Scheme is to first teach recursion and maybe later get into things like map, reduce and all SRFI-1 procedures. This is probably, I guess, because with recursion the student has everything that's necessary for iterating (and even re-write all of SRFI-1 if he/she wants to do so). Now I was wondering if the opposite approach has ever been tried: use several procedures from SRFI-1 and only when they are not enough (for example, to approximate a function) use recursion. My guess is that the result would not be good, but I'd like to know about any past experiences with this approach.

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  • C/C++ detect network type

    - by Gavimoss
    I need to write a win32 c/c++ application which will be able to determine whether the PC it's running on is connected to one of 2 networks. The first network is the company LAN (which has no internet connection) and the second network is a standalone switch with a single PC connected to it (the PC that the program is running on). I'm pretty new to network programming but so far I have tried testing to see if a network drive which is held on our LAN can be mapped. This works fine if the PC is connected to the LAN, the drive mapping succeeds so so LAN detection is successful. However, if the PC is connected to the switch, this results in a VERY long timeout which is not a suitable as it will delay the program so much as to make it unusable. Does anyone have any alternative suggestions? I'm using c/c++ in VS 6.0

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  • C# loop - break vs. continue

    - by Terrapin
    In a C# (feel free to answer for other languages) loop, what's the difference between break and continue as a means to leave the structure of the loop, and go to the next iteration? Example: foreach (DataRow row in myTable.Rows){ if (someConditionEvalsToTrue) { break; //what's the difference between this and continue ? //continue; }}

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  • Is there anything wrong with taking immediate actions in constructors?

    - by pestaa
    I have classes like this one: class SomeObject { public function __construct($param1, $param2) { $this->process($param1, $param2); } ... } So I can instantly "call" it as some sort of global function just like new SomeObject($arg1, $arg2); which has the benefits of staying concise, being easy to understand, but might break unwritten rules of semantics by not waiting till a method is called. Should I continue to feel bad because of a bad practice, or there's really nothing to worry about? Clarification: I do want an instance of the class. I do use internal methods of the class only. I initialize the object in the constructor, but call the "important" action-taker methods too. I am selfish in the light of these sentences.

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  • Can a variable like 'int' be considered a primitive/fundamental data structure?

    - by Ravi Gupta
    A rough definition of a data structure is that it allows you to store data and apply a set of operations on that data while preserving consistency of data before and after the operation. However some people insist that a primitive variable like 'int' can also be considered as a data structure. I get that part where it allows you to store data but I guess the operation part is missing. Primitive variables don't have operations attached to them. So I feel that unless you have a set of operations defined and attached to it you cannot call it a data structure. 'int' doesn't have any operation attached to it, it can be operated upon with a set of generic operators. Please advise if I got something wrong here.

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  • Instantiating Java object with a passed in method

    - by superluminary
    It's been a few years since I've been heavily into Java. Coming back to it I'm seeing this pattern all over the place: ratingBar.setOnRatingBarChangeListener(new OnRatingBarChangeListener() { public void onRatingChanged(RatingBar ratingBar, float rating, boolean fromUser) { // do work } }); This looks more like Functional programming to me. It's a nice pattern but how is it possible to pass a method like this? In the old days a class was a class, and once compiled there was little you could do to it. My questions are: Can anyone let me know what this pattern is called? How can I write a class that can be instantiated in this way. Are there any other useful examples of functional patterns that have made their way into Java? What do I need to Google to read more about this? Thanks.

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  • Highly efficient filesystem APIs for certain kinds of operations

    - by romkyns
    I occasionally find myself needing certain filesystem APIs which could be implemented very efficiently if supported by the filesystem, but I've never heard of them. For example: Truncate file from the beginning, on an allocation unit boundary Split file into two on an allocation unit boundary Insert or remove a chunk from the middle of the file, again, on an allocation unit boundary The only way that I know of to do things like these is to rewrite the data into a new file. This has the benefit that the allocation unit is no longer relevant, but is extremely slow in comparison to some low-level filesystem magic. I understand that the alignment requirements mean that the methods aren't always applicable, but I think they can still be useful. For example, a file archiver may be able to trim down the archive very efficiently after the user deletes a file from the archive, even if that leaves a small amount of garbage either side for alignment reasons. Is it really the case that such APIs don't exist, or am I simply not aware of them? I am mostly interested in NTFS, but hearing about other filesystems will be interesting too.

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  • What is the smallest amount of bits you can write twin-prime calculation?

    - by HH
    A succinct example in Python, its source. Explanation about the syntactic sugar here. s=p=1;exec"if s%p*s%~-~p:print`p`+','+`p+2`\ns*=p*p;p+=2\n"*999 The smallest amount of bits is defined by the smallest amount of 4pcs of things you can see with hexdump, it is not that precise measure but well-enough until an ambiguity. $ echo 's=p=1;exec"if s%p*s%~-~p:print`p`+','+`p+2`\ns*=p*p;p+=2\n"*999' > .test $ hexdump .test | wc 5 36 200 $ hexdump .test 0000000 3d73 3d70 3b31 7865 6365 6922 2066 2573 0000010 2a70 2573 2d7e 707e 703a 6972 746e 7060 0000020 2b60 2b2c 7060 322b 5c60 736e 3d2a 2a70 0000030 3b70 2b70 323d 6e5c 2a22 3939 0a39 000003e so in this case it is 31 because the initial parts are removed.

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  • How would you calculate all possible permutations of 0 through N iteratively?

    - by Bob Aman
    I need to calculate permutations iteratively. The method signature looks like: int[][] permute(int n) For n = 3 for example, the return value would be: [[0,1,2], [0,2,1], [1,0,2], [1,2,0], [2,0,1], [2,1,0]] How would you go about doing this iteratively in the most efficient way possible? I can do this recursively, but I'm interested in seeing lots of alternate ways to doing it iteratively.

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