Search Results

Search found 45382 results on 1816 pages for 'two factor authentication'.

Page 233/1816 | < Previous Page | 229 230 231 232 233 234 235 236 237 238 239 240  | Next Page >

  • Is it possible to persist two profiles with the Profile Provider Model?

    - by NickGPS
    I have a website that needs to store two sets of user data into separate data stores. The first set of data is used by the SiteCore CMS and holds information about the user. The second set of data is used by a personalisation application that stores its own user data. The reason they aren't stored together in the same profile object is because the personalisation application is used across multiple websites that do not all use SiteCore. I am able to create multiple Profile Providers - I currently have one from SiteCore and a custom provider that I have written and these both work in isolation. The problem exists when you try to configure both in the same web.config file. It seems you can only specify a single Profile object in the web.config file, rather than one for each provider. This means that regardless of which provider is being used the .Net framework sends through the profile object that is specified in the "inherits" parameter in the profile section of the web.config file. My questions are - Is it possible to specify a different Profile object for each Profile Provider? If so, how and where is this specified? Thanks, Nick

    Read the article

  • How can I write to a single xml file from two programs at the same time?

    - by Tom Bushell
    We recently started working with XML files, after many years of experience with the old INI files. My coworker found some CodeProject sample code that uses System.Xml.XmlDocument.Save. We are getting exceptions when two programs try to write to the same file at the same time. System.IO.IOException: The process cannot access the file 'C:\Test.xml' because it is being used by another process. This seems obvious in hindsight, but we had not anticipated it because accessing INI files via the Win32 API does not have this limitation. I assume there's some arbitration done by the Win32 calls that work at a higher level than the the XmlDocument.Save method. I'm hoping there are higher level XML routines somewhere in the .Net library that work similarily to the Win32 functions, but don't know where to start looking. Or maybe we can set up our file access permissions to allow multiple programs to write to the same file? Time is short (like almost all SW projects), and if we can't find a solution quickly, we'll have to hold our noses and go back to INI files.

    Read the article

  • Create a model that switches between two different states using Temporal Logic?

    - by NLed
    Im trying to design a model that can manage different requests for different water sources. Platform : MAC OSX, using latest Python with TuLip module installed. For example, Definitions : Two water sources : w1 and w2 3 different requests : r1,r2,and r3 - Specifications : Water 1 (w1) is preferred, but w2 will be used if w1 unavailable. Water 2 is only used if w1 is depleted. r1 has the maximum priority. If all entities request simultaneously, r1's supply must not fall below 50%. - The water sources are not discrete but rather continuous, this will increase the difficulty of creating the model. I can do a crude discretization for the water levels but I prefer finding a model for the continuous state first. So how do I start doing that ? Some of my thoughts : Create a matrix W where w1,w2 ? W Create a matrix R where r1,r2,r3 ? R or leave all variables singular without putting them in a matrix I'm not an expert in coding so that's why I need help. Not sure what is the best way to start tackling this problem. I am only interested in the model, or a code sample of how can this be put together. edit Now imagine I do a crude discretization of the water sources to have w1=[0...4] and w2=[0...4] for 0, 25, 50, 75,100 percent respectively. == means implies Usage of water sources : if w1[0]==w2[4] -- meaning if water source 1 has 0%, then use 100% of water source 2 etc if w1[1]==w2[3] if w1[2]==w2[2] if w1[3]==w2[1] if w1[4]==w2[0] r1=r2=r3=[0,1] -- 0 means request OFF and 1 means request ON Now what model can be designed that will give each request 100% water depending on the values of w1 and w2 (w1 and w2 values are uncontrollable so cannot define specific value, but 0...4 is used for simplicity )

    Read the article

  • Paging using Linq-To-Sql based on two parameters in asp.net mvc...

    - by Pandiya Chendur
    As two parameters i say currentPage and pagesize .....I thus far used sql server stored procedures and implemented paging like this, GO ALTER PROCEDURE [dbo].[GetMaterialsInView] -- Add the parameters for the stored procedure here @CurrentPage INT, @PageSize INT AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; SELECT *,ROW_NUMBER() OVER (ORDER BY Id) AS Row FROM ( SELECT *,ROW_NUMBER() OVER (ORDER BY Id) AS Row FROM InTimePagingView ) AS InTimePages WHERE Row >= (@CurrentPage - 1) * @PageSize + 1 AND Row <= @CurrentPage*@PageSize SELECT COUNT(*) as TotalCount FROM InTimePagingView SELECT CEILING(COUNT(*) / CAST(@PageSize AS FLOAT)) NumberOfPages FROM InTimePagingView END Now i am using Linq-to-sql and i use this, public IQueryable<MaterialsObj> FindAllMaterials() { var materials = from m in db.Materials join Mt in db.MeasurementTypes on m.MeasurementTypeId equals Mt.Id where m.Is_Deleted == 0 select new MaterialsObj() { Id = Convert.ToInt64(m.Mat_id), Mat_Name = m.Mat_Name, Mes_Name = Mt.Name, }; return materials; } Now i want to return the records,TotalCount where i use Total count to generate pagenumbers..... Is this possible... Any suggestion... EDIT: Just found this... NorthWindDataContext db = new NorthWindDataContext(); var query = from c in db.Customers select c.CompanyName; //Assuming Page Number = 2, Page Size = 10 int iPageNum = 2; int iPageSize = 10; var PagedData = query.Skip((iPageNum - 1) * iPageSize).Take(iPageSize); ObjectDumper.Write(PagedData);

    Read the article

  • How would I compare two Lists(Of <CustomClass>) in VB?

    - by Kumba
    I'm working on implementing the equality operator = for a custom class of mine. The class has one property, Value, which is itself a List(Of OtherClass), where OtherClass is yet another custom class in my project. I've already implemented the IComparer, IComparable, IEqualityComparer, and IEquatable interfaces, the operators =, <>, bool and not, and overriden Equals and GetHashCode for OtherClass. This should give me all the tools I need to compare these objects, and various tests comparing two singular instances of these objects so far checks out. However, I'm not sure how to approach this when they are in a List. I don't care about the list order. Given: Dim x As New List(Of OtherClass) From {New OtherClass("foo"), New OtherClass("bar"), New OtherClass("baz")} Dim y As New List(Of OtherClass) From {New OtherClass("baz"), New OtherClass("foo"), New OtherClass("bar")} Then (x = y).ToString should print out True. I need to compare the same (not distinct) set of objects in this list. The list shouldn't support dupes of OtherClass, but I'll have to figure out how to add that in later as an exception. Not interested in using LINQ. It looks nice, but in the few examples I've played with, adds a performance overhead in that bugs me. Loops are ugly, but they are fast :) A straight code answer is fine, but I'd like to understand the logic needed for such a comparison as well. I'm probably going to have to implement said logic more than a few times down the road.

    Read the article

  • Two floating div's, one underneath. works in every browser except IE

    - by Veltar
    So I have an html-structure that looks like this: <div id="contact-wrapper"> <div> <h4>België</h4> <p>Tuinwijklaan 79<br /> 9000 Gent<br /> Tel. 0468/115967<br /> [email protected]<br /> </p> </div> <div> <h4>Nederland</h4> <p>Kerkstraat 423-C<br /> 1017 HX Amsterdam<br /> Tel: +32 468 11 59 67<br /> [email protected] </p> </div><br /> <a id="link-contact" href="#">Contacteer ons</a> </div> The two div's are displayed next to each other, and the link under it, like this: But in ie9 it shows like this: This is my css for the divs: footer div#contact-wrapper, footer h1 { float: left; } footer div#contact-wrapper div { margin: 16px 0px 0px 45px; float: left; } footer div#contact-wrapper div:first-of-type { padding-right: 30px; margin-left: 60px; border-right: 1px dashed #a3b0b9; } footer div#contact-wrapper a#link-contact { display: inline-block; background: #ffffff url('../img/contact-arrow.gif') no-repeat 95% center; border: 4px solid #bbc2c7; font-size: 12px; color: #bbc2c7; margin: 5px 0px 0px 60px; padding: 3px 0px 3px 5px; width: 150px; }

    Read the article

  • Can I create a two-column layout that fluidly adapts to narrow windows?

    - by Brant Bobby
    I'm trying to design a page that has two columns of content, div#left and div#right. (I know these aren't proper semantic identifiers, but it makes explaining easier) The widths of both columns are fixed. Desired result - Wide viewport When the viewport is too narrow to display both side-by-side, I want #right to be stacked on top of #left, like this: Desired result - narrow viewport My first thought was simply to apply float: left to #left and float: right to #right, but that makes #right attach itself to the right side of the window (which is the proper behavior for float, after all), leaving an empty space. This also leaves a big gap between the columns when the browser window is really wide. Wrong - div#right is not flush with the left side of the viewport Wrong - div#right is not on top of div#left Applying float: left to both divs would result in the wrong one moving to the bottom when the window was too small. I could probably do this with media queries, but IE doesn't support those until version 9. The source order is unimportant, but I need something that works in IE7 minimum. Is this possible to do without resorting to Javascript?

    Read the article

  • Sharing code between two or more rails apps... alternatives to git submodules?

    - by jtgameover
    We have two separate rails_app, foo/ and bar/ (separate for good reason). They both depend on some models, etc. in a common/ folder, currently parallel to foo and bar. Our current svn setup uses svn:externals to share common/. This weekend we wanted to try out git. After much research, it appears that the "kosher" way to solve this is using git submodule. We got that working after separating foo,bar,common into separate repositories, but then realized all the strings attached: Always commit the submodule before committing the parent. Always push the submodule before pushing the parent. Make sure that the submodule's HEAD points to a branch before committing to it. (If you're a bash user, I recommend using git-completion to put the current branch name in your prompt.) Always run 'git submodule update' after switching branches or pulling changes. All these gotchas complicate things further than add,commit,push. We're looking for simpler ways to share common in git. This guy seems to have success using the git subtree extension, but that deviates from standard gitand still doesn't look that simple. Is this the best we can do given our project structure? I don't know enough about rails plugins/engines, but that seems like a possible RoR-ish way to share libraries. Thanks in advance.

    Read the article

  • EF Code First, how can I achieve two foreign keys from one table to other table?

    - by Yoo Matsuo
    I've recently downloaded Entity Framework Code First CTP5, and have a trouble with this scenario. I have two tables as follows: Members table ID Name Comments table ID Comment CommentedMemberID CommentMemberID And, the data should be like the following: Members ID Name 1 Mike 2 John 3 Tom Comments ID Comment CommentedMemberID CommentMemberID 1 Good 1 2 2 Good 1 3 3 Bad 2 1 Then, I coded as shown below: public class Member { public int ID {get; set; } public string Name { get; set;} public virtual ICollection Comments { get; set;} } public class Comment { public int ID { get; set; } public string Comment { get; set; } public int CommentedMemberID { get; set; } public int CommentMemberID{ get; set; } public virtual Member CommentedMember { get; set; } public virtual Member CommentMember { get; set; } } public class TestContext : DbContext { public DbSet Members { get; set; } public DbSet Comments { get; set; } } But when I run these models on my cshtml, it gives me errors saying "Cannot create CommentMember instance" or something like that (Sorry, I already changed my models to proceed the EF Code First evaluation, so can't reproduce the same error). I've also tried to use OnModelCreating on the TestContext, but can't find any good instructions and don't know what to do. I saw a blog post of the EF Code First CTP3, and it seems there was a RelatedTo attribute in that version, but now it has gone. Could anyone know how to get it work properly? Or is this a totally wrong way to go with this scenario? Thanks, Yoo

    Read the article

  • how to compare two tables fields name with another value in mysql?

    - by I Like PHP
    I have two tables table_school school_open_time|school_close_time|school_day 8:00 AM | 9:00PM | Monday 10:00 AM | 7:00PM | Wednesday table_college college_open_time|college_close_time|college_day 10:00 AM | 8:00PM | Monday 10:00 AM | 9:00PM | Tuesday 10:00 AM | 5:00PM | Wednesday Now I want to select school_open_time school_close time, college_open_time and college_close_time according to today (means college_day=school_day=today), and also if there is no row for a specific day in any of one table then it display blank field ( LEFT JOIN , I think I can use). Please suggest me best and optimized query for this. UPDATE: if there is no open time and close time for school then college_open_time and college_close_time has to be returned( not to be filled in database,just return) as school_open_time and school_close_time. and there always must be college_open_time and college_close_time for a given day MORE UPDATE: i m using below query SELECT college_open_time,college_close_time ,school_open_time, school_close_time FROM tbl_college LEFT JOIN tbl_school ON school_owner_id=college_owner_id WHERE college_owner_id='".$_session['user_id']."' AND college_day='".date('l',time())."'"; it return single row (left hand having some value and right hand having blank value) when there is no row of a given day in table_school, BUT display seven rows with same value on left hand side(college_open_time, college_close_time) and 6 blank row on right hand side (school_open_time and school_close_time) i need only one row when both table have a row of a given day but using above query take only first row of corresponding table_school where school_owner_id is 50(let), it not see the condition that school_day name should be given day

    Read the article

  • How can I use two or more COUNT()s in one SELECT statament?

    - by jjj
    i develop this code: SELECT COUNT(NewEmployee.EmployeeID), NewEmployee.EmployeeId,EmployeeName FROM NewEmployee INNER JOIN NewTimeAttendance ON NewEmployee.EmployeeID = NewTimeAttendance.EmployeeID and NewTimeAttendance.TotalTime is null and (NewTimeAttendance.note = '' or NewTimeAttendance.note is null) and (month = 1 or month = 2 or month = 3) GROUP BY NewEmployee.EmployeeID, EmployeeName order by EmployeeID from my previous two questions selecting null stuff and counting issue...that amazing code is working beautifully fine..but now i need to select more than one count... ...searched (google) .... found alias...tried: SELECT COUNT(NewEmployee.EmployeeID) as attenddays, COUNT(NewEmployee.EmployeeID) as empabsent , NewEmployee.EmployeeId,EmployeeName FROM NewEmployee INNER JOIN NewTimeAttendance ON empabsent =NewEmployee.EmployeeID = NewTimeAttendance.EmployeeID and NewTimeAttendance.TotalTime is null and (NewTimeAttendance.note = '' or NewTimeAttendance.note is null ) and (month=1 or month =2 or month = 3) , attenddays = NewTimeAttendance.EmployeeID and NewTimeAttendance.TotalTime is null and (NewTimeAttendance.note = '' or NewTimeAttendance.note is null ) and (month=1 or month =2 or month = 3) GROUP BY NewEmployee.EmployeeID, EmployeeName order by EmployeeID Incorrect syntax near '='. second try: SELECT COUNT(NewEmployee.EmployeeID) as attenddays, COUNT(NewEmployee.EmployeeID) as absentdays, NewEmployee.EmployeeId,EmployeeName FROM NewEmployee INNER JOIN NewTimeAttendance ON attenddays(NewEmployee.EmployeeID = NewTimeAttendance.EmployeeID and NewTimeAttendance.TotalTime is null and (NewTimeAttendance.note = '' or NewTimeAttendance.note is null ) and (month=1 or month =2 or month = 3)) , absentdays(NewEmployee.EmployeeID = NewTimeAttendance.EmployeeID and NewTimeAttendance.TotalTime is null and (NewTimeAttendance.note = '' or NewTimeAttendance.note is null ) and (month=1 or month =2 or month = 3)) GROUP BY NewEmployee.EmployeeID, EmployeeName order by EmployeeID Incorrect syntax near '='. not very good ideas... so ...help thanks in advance

    Read the article

  • How do I split ONE array to two separate arrays based on magnitude size and a threshold?

    - by youhaveaBigego
    I have an array which has BIG numbers and small numbers in it. I got it from after running a log from WireShark. It is the total number of Bytes of TCP traffic. But Wireshark does not discriminate(it would actually try, and hence it will tell you the traffic stats of ALL types of traffic, but since This is how the Array look like : @Array=qw(10912980 10924534 10913356 10910304 10920426 10900658 10911266 10912088 10928972 10914718 10920770 10897774 10934258 10882186 10874126 8531 8217 3876 8147 8019 68157 3432 3350 3338 3280 3280 7845 7869 3072 3002 2828 8397 1328 1280 1240 1194 1193 1192 1194 6440 1148 1218 4236 1161 1100 1102 1148 1172 6305 1010 5437 3534 4623 4669 3617 4234 959 1121 1121 1075 3122 3076 1020 3030 628 2938 2938 1611 1611 1541 1541 1541 1541 1541 1541 1541 1541 1541 1541 1541 1541 583 370 178) When you look at these this array carefully, one thing is obvious to the human eye. There are really BIG numbers and small numbers. (Basically what I am saying is, there is the 1% class and low income class, no middle class). I want to split the array to two different arrays. That would require me to set a threshold. Array 1 should be ONLY the BIG numbers (10924534-10874126), and array 2 should be the smaller numbers (68157-178). Btw, the array is not sorted. User will NOT input the threshold, and hence should be determined smartly.

    Read the article

  • How to calculate how many business days are between two dates?

    - by mystify
    A friend asked me yesterday if this was possible on the iPhone. I took a look at NSCalendar and all the related Classes but couldn't find a solution to this. So I thought about this approach: If I had two dates dateA and dateB, I would have to make a for-loop and iterate over every single day in this interval. Then I would count the business days monday until friday, and return the result. Then I went to bed, and I woke up with this probably much better idea: I need to know what day is it when I start. Lets say it's thursday. And then I must know how many days are in that interval. The last part is not hard to figure out. For the first part, I have no clue yet, but I believe there's an day of week value in NSCalendar. With that, I could do some simple math to calculate the amount of business days. Did anyone do that already on the iPhone?

    Read the article

  • Is there a way to sync (two way) tables betwen a mysql server and a local MS Access?

    - by Kailen
    Help me figure out a solution to a (not so unique) problem. My research group has gps devices attached to migratory animals. Every once in a while, a research tech will be within range of an animal and will get the chance to download all the logged points. Each individual spits out a single dbf and new locations are just appended to the end (so the file is just cumulative). These data need to be shared among a research group. Everyone else (besides me) wants to use access, so they can make small edits and prefer that interface. They do not like using MySQL. The solution I came up with is: a) The person who downloads the file goes to a web page, enters animal ID into a form, chooses .dbf file and uploads to a mysql database on the server (I still have to write php code to read the dbf and write sql insert statements from it). b) Everyone syncs from their local access database to the server. (This is natively possible from access but very clunky). Is there a tool (preferably open source), that can compare a access table to mysql table and sync the two (both ways)? Alternatively, does anyone have a more elegant solution? The ultimate goal is to allow everyone to have access to the most current data on their computers using their preferred database app.

    Read the article

  • Is there any trick to match two XML by one XSLT?

    - by brain_pusher
    Is there any trick to match two XML by one XSLT? I mean the way I can apply XSLT to a parameter passed. For example (I missed declarations to be short). XML1: XML to be transformed: <myData> <Collection> </Collection> </myData> XSLT need to be applied to the previous XML: <xsl:param name='items' /> <xsl:template match='Collection'> <!-- some transformation here --> </xsl:template> XML2: XML data passed as the parameter 'items': <newData> <Item>1</Item> <Item>2</Item> <Item>3</Item> </newData> And I need to create a set of nodes in the 'Collection' node in XML1 for each 'Item' element in XML2 using XSLT. And I do not know what XML2 contains exactly at design time. It is generated at runtime, so I can't place it inside XSLT, I know only its schema.

    Read the article

  • How to save data of two for loops in one array?

    - by Homer_Simpson
    I have two for loops and I wanna save that data in one array. The first for loop will create 5 rectangles in the array. After that, the second for loop will create 5 rectangles and add them to the array. But something doesn't work. I get that "Index was outside the bounds of the array" error message in the last line of the code and I don't know what to change. int framewidth = texture.Width / sourceRects.Length; int frameheight = texture.Height; private void vorrück(Rectangle[] sourceRects, int framewidth, int frameheight) { int doublelenght = sourceRects.Length * 2; for (int i = 0; i < sourceRects.Length; i++) sourceRects[i] = new Rectangle(i * framewidth, 0, framewidth, frameheight); for (int normallenght = sourceRects.Length; normallenght < doublelenght; normallenght++) sourceRects[normallenght] = new Rectangle((sourceRects.Length - 1 - normallenght) * framewidth, 0, framewidth, frameheight); }

    Read the article

  • Implement two functions with the same name but different, non-covariant return types due to multiple abstract base classes

    - by user1508167
    If I have two abstract classes defining a pure virtual function with the same name, but different, non-covariant return types, how can I derive from these and define an implementation for both their functions? #include <iostream> class ITestA { public: virtual ~ITestA() {}; virtual float test() =0; }; class ITestB { public: virtual ~ITestB() {}; virtual bool test() =0; }; class C : public ITestA, public ITestB { public: /* Somehow implement ITestA::test and ITestB::test */ }; int main() { ITestA *a = new C(); std::cout << a->test() << std::endl; // should print a float, like "3.14" ITestB *b = dynamic_cast<ITestB *>(a); if (b) { std::cout << b->test() << std::endl; // should print "1" or "0" } delete(a); return 0; } As long as I don't call C::test() directly there's nothing ambiguous, so I think that it should work somehow and I guess I just didn't find the right notation yet. Or is this impossible, if so: Why?

    Read the article

  • How do I add two lists in Linq so addedList[x] = listOne[x] + listTwo[x]?

    - by Audie
    I want to add two lists of a numeric type such that addedList[x] = listOne[x] + listTwo[x] The output of the list needs to be a Generic.IEnumerable that I can use in future linq queries. While I was able to do it using the code below, I can't help but feel like there must be a better way. Any ideas? List<int> firstList = new List<int>(new int[] { 1, 3, 4, 2, 5, 7, 2, 5, 7, 8, 9, 0 }); List<int> secondList = new List<int>(new int[] { 4, 6, 8, 3, 1, 5, 9, 3, 0 }); int findex = 0; ILookup<int, int> flookup = firstList.ToLookup(f => { int i = findex; findex++; return i; }, p => p); var listsAdded = from grp in flookup select grp.First() + secondList.ElementAtOrDefault(grp.Key); foreach (int i in listsAdded) Console.WriteLine(i);

    Read the article

  • Which type of motherboard i should buy and why?

    - by metal gear solid
    If budged is not a problem. I just need best performance with less power consumption. I can purchase any cabinet , power supply and Motherboard. Is Power supply has any relation with Form factor? Is the size of motherboard and number of Slots only difference between all form factors? Is there any differences among form factors, related to performance of motherboard? Is bigger in Size (ATX) motherboard always better? Is it so smaller in Size motherboard will consume less power? What are pros and cons of each Form factor? What there are so many Form factor were created?

    Read the article

  • processing an audio wav file with C

    - by sa125
    Hi - I'm working on processing the amplitude of a wav file and scaling it by some decimal factor. I'm trying to wrap my head around how to read and re-write the file in a memory-efficient way while also trying to tackle the nuances of the language (I'm new to C). The file can be in either an 8- or 16-bit format. The way I thought of doing this is by first reading the header data into some pre-defined struct, and then processing the actual data in a loop where I'll read a chunk of data into a buffer, do whatever is needed to it, and then write it to the output. #include <stdio.h> #include <stdlib.h> typedef struct header { char chunk_id[4]; int chunk_size; char format[4]; char subchunk1_id[4]; int subchunk1_size; short int audio_format; short int num_channels; int sample_rate; int byte_rate; short int block_align; short int bits_per_sample; short int extra_param_size; char subchunk2_id[4]; int subchunk2_size; } header; typedef struct header* header_p; void scale_wav_file(char * input, float factor, int is_8bit) { FILE * infile = fopen(input, "rb"); FILE * outfile = fopen("outfile.wav", "wb"); int BUFSIZE = 4000, i, MAX_8BIT_AMP = 255, MAX_16BIT_AMP = 32678; // used for processing 8-bit file unsigned char inbuff8[BUFSIZE], outbuff8[BUFSIZE]; // used for processing 16-bit file short int inbuff16[BUFSIZE], outbuff16[BUFSIZE]; // header_p points to a header struct that contains the file's metadata fields header_p meta = (header_p)malloc(sizeof(header)); if (infile) { // read and write header data fread(meta, 1, sizeof(header), infile); fwrite(meta, 1, sizeof(meta), outfile); while (!feof(infile)) { if (is_8bit) { fread(inbuff8, 1, BUFSIZE, infile); } else { fread(inbuff16, 1, BUFSIZE, infile); } // scale amplitude for 8/16 bits for (i=0; i < BUFSIZE; ++i) { if (is_8bit) { outbuff8[i] = factor * inbuff8[i]; if ((int)outbuff8[i] > MAX_8BIT_AMP) { outbuff8[i] = MAX_8BIT_AMP; } } else { outbuff16[i] = factor * inbuff16[i]; if ((int)outbuff16[i] > MAX_16BIT_AMP) { outbuff16[i] = MAX_16BIT_AMP; } else if ((int)outbuff16[i] < -MAX_16BIT_AMP) { outbuff16[i] = -MAX_16BIT_AMP; } } } // write to output file for 8/16 bit if (is_8bit) { fwrite(outbuff8, 1, BUFSIZE, outfile); } else { fwrite(outbuff16, 1, BUFSIZE, outfile); } } } // cleanup if (infile) { fclose(infile); } if (outfile) { fclose(outfile); } if (meta) { free(meta); } } int main (int argc, char const *argv[]) { char infile[] = "file.wav"; float factor = 0.5; scale_wav_file(infile, factor, 0); return 0; } I'm getting differing file sizes at the end (by 1k or so, for a 40Mb file), and I suspect this is due to the fact that I'm writing an entire buffer to the output, even though the file may have terminated before filling the entire buffer size. Also, the output file is messed up - won't play or open - so I'm probably doing the whole thing wrong. Any tips on where I'm messing up will be great. Thanks!

    Read the article

  • Box 2d basic questions

    - by philipp
    I am a bit new to box2d and I am developing an game with type and letters. I am using an svg font and generate the box2d bodies direct from the glyphs path definition, using the convex hull of them. I also have an decomposition routine the decomposes this hull if necessary. All this it is more or less working, except that I got some strange errors which definitely are caused by the scale factors. The problem is caused by two factors: first: the world scale of box2d, second: the the precision of curve-approximation of the glyph vectors. So through scaling down the input vertices for box2d, it happens that they become equal caused by numerical precision, what causes errors in box2d. Through scaling the my glyphs a bit up, this goes away. I also goes away if I chose a different world scale factor, but this slows down the whole animation quite much! So if my view port is about 990px * 600px and i want to animate Glyphs in box2d which should have a size from about 50px * 50px up to 300px * 300px, which scale factor of the b2world should i choose? How small should the smallest distance from on vertex to another be, while approximating the glyph vectors? Thanks for help greetings philipp EDIT:: I continued reading the docs of box2d and after rethinking of the units system, which is designed to handle object from 0.1 up to 10 meters, I calculated a scale factor of 75. So Objects 600px width will are 8 meters wide in box2d and even small objects of about 20px width will become 0.26 meters width in box2d. I will go on trying with this values, but if there is somebody out there who could give me a clever advice i would be happy!

    Read the article

  • C# vector class - Interpolation design decision

    - by Benjamin
    Currently I'm working on a vector class in C# and now I'm coming to the point, where I've to figure out, how i want to implement the functions for interpolation between two vectors. At first I came up with implementing the functions directly into the vector class... public class Vector3D { public static Vector3D LinearInterpolate(Vector3D vector1, Vector3D vector2, double factor) { ... } public Vector3D LinearInterpolate(Vector3D other, double factor { ... } } (I always offer both: a static method with two vectors as parameters and one non-static, with only one vector as parameter) ...but then I got the idea to use extension methods (defined in a seperate class called "Interpolation" for example), since interpolation isn't really a thing only available for vectors. So this could be another solution: public class Vector3D { ... } public static class Interpolation { public static Vector3D LinearInterpolate(this Vector3D vector, Vector3D other, double factor) { ... } } So here an example how you'd use the different possibilities: { var vec1 = new Vector3D(5, 3, 1); var vec2 = new Vector3D(4, 2, 0); Vector3D vec3; vec3 = vec1.LinearInterpolate(vec2, 0.5); //1 vec3 = Vector3D.LinearInterpolate(vec1, vec2, 0.5); //2 //or with extension-methods vec3 = vec1.LinearInterpolate(vec2, 0.5); //3 (same as 1) vec3 = Interpolation.LinearInterpolation(vec1, vec2, 0.5); //4 } So I really don't know which design is better. Also I don't know if there's an ultimate rule for things like this or if it's just about what someone personally prefers. But I really would like to hear your opinions, what's better (and if possible why ).

    Read the article

  • Multiplayer Network Game - Interpolation and Frame Rate

    - by J.C.
    Consider the following scenario: Let's say, for sake of example and simplicity, that you have an authoritative game server that sends state to its clients every 45ms. The clients are interpolating state with an interpolation delay of 100 ms. Finally, the clients are rendering a new frame every 15ms. When state is updated on the client, the client time is set from the incoming state update. Each time a frame renders, we take the render time (client time - interpolation delay) and identify a previous and target state to interpolate from. To calculate the interpolation amount/factor, we take the difference of the render time and previous state time and divide by the difference of the target state and previous state times: var factor = ((renderTime - previousStateTime) / (targetStateTime - previousStateTime)) Problem: In the example above, we are effectively displaying the same interpolated state for 3 frames before we collected the next server update and a new client (render) time is set. The rendering is mostly smooth, but there is a dash of jaggedness to it. Question: Given the example above, I'd like to think that the interpolation amount/factor should increase with each frame render to smooth out the movement. Should this be considered and, if so, what is the best way to achieve this given the information from above?

    Read the article

  • Looking for algorithms regarding scaling and moving

    - by user1806687
    I've been bashing my head for the past couple of weeks trying to find algorithms that would help me accomplish, on first look very easy task. So, I got this one object currently made out of 5 cuboids (2 sides, 1 top, 1 bottom, 1 back), this is just for an example, later on there will be whole range of different set ups. I have included three pictures of this object(as said this is just for an example). Now, the thing is when the user scales the whole object this is what should happen: X scale: top and bottom cuboids should get scaled by a scale factor, sides should get moved so they are positioned just like they were before(in this case at both ends of top and bottom cuboids), back should get scaled so it fits like before(if I simply scale it by a scale factor it will leave gaps on each side). Y scale: sides should get scaled by a scale factor, top and bottom cuboid should get moved, and back should also get scaled. Z scale: sides, top and bottom cuboids should get scaled, back should get moved. Here is an image of the example object (a thick walled box, with one face missing, where each wall is made by a cuboid): Front of the object: Hope you can help,

    Read the article

  • How to move the rigidbody at the position of the mouse on release

    - by Edvin
    I'm making a "Can Knockdown" game and I need the rigidbody to move where the player released the mouse(OnMouseUp). Momentarily the Ball moves OnMouseUp because of rigidbody.AddForce(force * factor); and It moves toward the mousePosition but doesn't end up where the mousePosition is. Here's what I have so far in the script. var factor = 20.0; var minSwipeDistY : float; private var startTime : float; private var startPos : Vector3; function OnMouseDown(){ startTime = Time.time; startPos = Input.mousePosition; startPos.z = transform.position.z - Camera.main.transform.position.z; startPos = Camera.main.ScreenToWorldPoint(startPos); } function OnMouseUp(){ var endPos = Input.mousePosition; endPos.z = transform.position.z - Camera.main.transform.position.z; endPos = Camera.main.ScreenToWorldPoint(endPos); var force = endPos - startPos; force.z = force.magnitude; force /= (Time.time - startTime); rigidbody.AddForce(force * factor); }

    Read the article

< Previous Page | 229 230 231 232 233 234 235 236 237 238 239 240  | Next Page >