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  • Problem with APTonCD application

    - by Harikrishnan
    I created a iso image using aptoncd & burned it to a dvd. now when i tried to restore, the program does not detect the dvd in the drive. It shows "Please insert a disc in the drive." and if we click "ok" it shows "E: Failed to mount the cdrom.". The dvd is in the drive itself. I tried "sudo lshw -C disk" and the out put is: *-cdrom description: DVD-RAM writer product: DVDRAM GH22NS50 vendor: HL-DT-ST physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/scd0 logical name: /dev/sr0 logical name: /media/APTonCD logical name: /media/apt version: TN02 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 mount.fstype=iso9660 mount.options=ro,relatime,uid=1000,gid=1000,iocharset=utf8,mode=0400,dmode=0500 state=mounted status=ready *-medium physical id: 0 logical name: /dev/cdrom logical name: /media/APTonCD logical name: /media/apt configuration: mount.fstype=iso9660 mount.options=ro,relatime,uid=1000,gid=1000,iocharset=utf8,mode=0400,dmode=0500 state=mounted Then i checked in disk utility application. in that dvd rom is shown as "/dvd/sr0". my ubuntu version is 10.10. please help me to solve the problem.

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  • Why is my disk full?

    - by Agmenor
    I installed Ubuntu 12.04 by doing a fresh install where there was previously Ubuntu 11.10. My computer warns me now that my disk is nearly full. After having run apt-get purge, run apt-get autoremove and emptied the Trash can, I still have this problem as shown by this screenshot of Gparted: The disk /dev/sda7 is indeed full. I ran the Disk Usage Analyzer (Baobab) and I am still not sure of what is happening: One of my hypothesis is that when installing Ubuntu 12.04, I didn't configure my disks well and the disk /dev/sda6 is not mounted well as /home. Is this the reason indeed? What should I do to verify this and then to get the things fixed? Here are a few additional details to answer the questions I received (thank you everybody): My home directory is not encrypted. The Backup utility (Déjà Dup) is not set for automatic backups. (I do it myself and manually.) After I mount /dev/sda6, the command df -h gives Filesystem Size Used Avail Use% Mounted on /dev/sda7 244G 221G 12G 96% / udev 3,9G 4,0K 3,9G 1% /dev tmpfs 1,6G 904K 1,6G 1% /run none 5,0M 0 5,0M 0% /run/lock none 3,9G 164K 3,9G 1% /run/shm /dev/sda6 653G 189G 433G 31% /media/8ec2fa69-039b-4c52-ab1b-034d785132a1 (sorry but formatting this into code does not work, for an unknown reason) Thanks to izx's post, I realized /dev/sda6 was not even mounted before. It contains all the documents I used to have when I was running Ubuntu 11.10.

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  • Booting Ubuntu 12.04 from external eSATA disk

    - by Lord of Scripts
    This is my system topology: Disk #1 (SATA Internal) C: D: (Windows 7 Ultimate) Disk #2 (SATA Internal) E: (Windows Backup) Disk #3 (eSATA External) H: I: (Other windows data) /dev/sdc3 Linux Swap /dev/sdc4 Extended partition /dev/sdc5 Linux / So, I originally had there Ubuntu 8.1 from years ago but never got to use it. Now I used the Ubuntu 12.04 Live CD to install on that same location (That live CD takes a century to boot on a 6GB Intel i7 system...). The installation went fine, I selected it to install on /dev/sdc5 but it never asked me for any boot stuff, where I wanted to install Grub or whatever it is that it uses nowaways (I come from the LILO days when it always worked :-) So, yet again I can't access my new Linux installation. I have to wait a century to boot the "Live" CD and it allows me to see my new installation but I can't do anything with it. I tried the approach of this blog post. Copied the linux.bin of /dev/sdc5 into C: and used the BCDEdit steps to declare the new OS. So when I boot I see the Windows Boot menu and select Linux and after than I only get a black screen with a blinking cursor on the upper left. I can boot into Windows though. So, perhaps it didn't install the boot code on /dev/sdc5? I used this setup years ago booting from Windows with a BIN file: dd if=/dev/sdc5 of=/mnt/share/C/linux.bin bs=512 count=1 I am very reluctant to run GRUB because years ago I did and it wiped out my Windows boot sector and took quite some effort to recover it and be able to boot Windows again. I have been trying to install GRUB on a blank USB stick but I can't find anything clear enough. My system does NOT have a floppy. So can someone give me some ideas about how to get control of my Ubuntu 12.04 installation?

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  • shrink ext4 partition

    - by user276851
    My question is similar to Move ext4 partition, but the challenge I couldn't figure out is how to shrink a partition from the start. So suppose originally the partition (with raid) is like this. (************** /dev/md127 ***************) After resizing, I want to achieve like this. (*** unallocated ***)(**** /dev/md127 ****) Note, I cannot use gparted, and parted does not support ext4. The commands I have tried so far, % resize2fs -p /dev/md127 1676G # <== This is good. % lvreduce -L 1676G /dev/md127 Path required for Logical Volume "md127" Please provide a volume group name Run `lvreduce --help' for more information. Failed here, I guess it may be because the underlying partition is primary and the lvreduce only works on logical? Anyway, no idea. Then after that, I am thinking to create another partition right after this one, copy the data to that partition, and remove this one, like. 1. (************** /dev/md127 ***************) 2. (**** /dev/md127 ****)(*** new partition **) 3. (*** unallocated ****)(**** /dev/md127 ****) Thanks for the help.

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  • What's wrong with this Open GL ES 2.0. Shader?

    - by Project Dumbo Dev
    I just can't understand this. The code works perfectly on the emulator(Which is supposed to give more problems than phones…), but when I try it on a LG-E610 it doesn't compile the vertex shader. This is my log error(Which contains the shader code as well): EDITED Shader: uniform mat4 u_Matrix; uniform int u_XSpritePos; uniform int u_YSpritePos; uniform float u_XDisplacement; uniform float u_YDisplacement; attribute vec4 a_Position; attribute vec2 a_TextureCoordinates; varying vec2 v_TextureCoordinates; void main(){ v_TextureCoordinates.x= (a_TextureCoordinates.x + u_XSpritePos) * u_XDisplacement; v_TextureCoordinates.y= (a_TextureCoordinates.y + u_YSpritePos) * u_YDisplacement; gl_Position = u_Matrix * a_Position; } Log reports this before loading/compiling shader: 11-05 18:46:25.579: D/memalloc(1649): /dev/pmem: Mapped buffer base:0x51984000 size:5570560 offset:4956160 fd:46 11-05 18:46:25.629: D/memalloc(1649): /dev/pmem: Mapped buffer base:0x5218d000 size:5836800 offset:5570560 fd:49 Maybe it has something to do with that men alloc? The phone is also giving a constant error while plugged: ERROR FBIOGET_ESDCHECKLOOP fail, from msm7627a.gralloc Edited: "InfoLog:" refers to glGetShaderInfoLog, and it's returning nothing. Since I removed the log in a previous edit I will just say i'm looking for feedback on compiling shaders. Solution + More questions: Ok, the problem seems to be that either ints are not working(generally speaking) or that you can't mix floats with ints. That brings to me the question, why on earth glGetShaderInfoLog is returning nothing? Shouldn't it tell me something is wrong on those lines? It surely does when I misspell something. I solved by turning everything into floats, but If someone can add some light into this, It would be appreciated. Thanks.

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  • Beginner Geek: How to Link Contacts to Their Social Network Profiles in the Windows 8 People App

    - by Taylor Gibb
    The built-in People app in Windows 8 allows you to pull in your contact lists from a few different social networks. The problem comes when you start to get duplicate entries, here’s how to link contacts together without losing any information. How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices

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  • how to track Google Analytics of Adobe Air app?

    - by dreagan
    I have written an Adobe Air desktop application that tracks a bunch of websites and displays images from the websites in the app. And instead of keeping my mouth shut about it and making it look like an attack on the website, I'd like to make it so that the webmasters can see that these pageviews are made by my application. Is there any way the webmaster could distinguish adobe air access of the website from normal visitor browsing? Perhaps by adding something to the URLrequests I make in the application..?

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  • Is there any way to enable the HiDef graphics profile property on a Silverlight 5 3d Web App?

    - by Daniel
    I have an XNA Windows Game that uses the HiDef profile to load complex fbx and obj files. Trying to move it over to a Silverlight 3d Web App, Silverlight seems to only want to use the Reach profile, and I get an error that the Reach profile does not support a sufficient number of primitive draws per call. Is there any way to change to HiDef in Silverlight 5? It is not in the project properties and attempting to change it in mainpage.xaml.cs only gives me the option of setting it to Reach.

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  • iOS + cocos2d: how to account for sprite's position for the different device dimensions in an universal app?

    - by fuzzlog
    All the questions I've seen regarding iOS universal apps (with or without cocos2d) deal with the "how to add graphics to a universal app". My question is, how does the code need to be written to ensure that the sprites appear appropriately on the screen (given that an iPhone 5's resolution is not proportional to an iPad's resolution)? Is it just a bunch of "if" statements and duplicate code or do iOS/cocos2d provide common function calls that will place the sprites at an appropriate position?

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  • Web app to take screen shot of website and annotate?

    - by Anagio
    Does anyone know of a website that will take a full screen shot of another website and let users write notes over it then send that annotated photo by email or private link? Basically looking for quicker way to write notes on a site other than taking a screen shot my self and putting it into photoshop. Just an update, I don't need any browser extensions which I already have and do the same. I'm looking for a website app which does this to give to a client.

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  • What are pros and cons of native checkout for an ecommerce app (mobile)?

    - by Raj
    Looking at some of the ecommerce apps, I am guessing that some use native checkout process, and some use webviews. Would request the community to share some guidelines.. is there a security concern using native checkout ? Are Google Wallet and Paypal checkouts worth trying on native ? This is my first application which deals with money, and I am a little scared. I don't want to use in-app billing some reasons.

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  • Mozilla dévoile Firefox OS App Manager, son outil pour simplifier la création, le débogage et le déploiement d'applications Web pour Firefox OS

    Mozilla dévoile Firefox OS App Manager son outil pour faciliter la création, le débogage et le déploiement d'applications Web pour Firefox OSMozilla a dévoilé il y a une semaine la première mise à jour de son système d'exploitation mobile Web Firefox OS, qui sera suivie par une seconde vague de lancements de terminaux mobiles sous l'OS.Pour préparer cette sortie, la fondation souhaite disposer d'une galerie d'applications riche en contenu. Afin d'inciter les développeurs à adopter la plateforme,...

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  • Can each mobile app have its own client account for payments? (Windows Phone, Android and iPhone)

    - by Luckyl337
    My company has many clients wanting mobile applications and having the payments come into our account and then sorting the payments would be a real pain. So can a company have a main account to publish applications (free and chargeable) and still have some sort of client account for each app (so they could view sales and receive full payment directly)? I would like to know for Windows, Android and Apple please.

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  • nginx proxy_pass POST 404 errors

    - by Scott
    I have nginx proxying to an app server, with the following configuration: location /app/ { # send to app server without the /app qualifier rewrite /app/(.*)$ /$1 break; proxy_set_header Host $http_host; proxy_pass http://localhost:9001; proxy_redirect http://localhost:9001 http://localhost:9000; } Any request for /app goes to :9001, whereas the default site is hosted on :9000. GET requests work fine. But whenever I submit a POST request to /app/any/post/url it results in a 404 error. Hitting the url directly in the browser via GET /app/any/post/url hits the app server as expected. I found online other people with similar problems and added proxy_set_header Host $http_host; but this hasn't resolved my issue. Any insights are appreciated. Thanks. Full config below: server { listen 9000; ## listen for ipv4; this line is default and implied #listen [::]:80 default_server ipv6only=on; ## listen for ipv6 root /home/scott/src/ph-dox/html; # root ../html; TODO: how to do relative paths? index index.html index.htm; # Make site accessible from http://localhost/ server_name localhost; location / { # First attempt to serve request as file, then # as directory, then fall back to displaying a 404. try_files $uri $uri/ /index.html; # Uncomment to enable naxsi on this location # include /etc/nginx/naxsi.rules } location /app/ { # rewrite here sends to app server without the /app qualifier rewrite /app/(.*)$ /$1 break; proxy_set_header Host $http_host; proxy_pass http://localhost:9001; proxy_redirect http://localhost:9001 http://localhost:9000; } location /doc/ { alias /usr/share/doc/; autoindex on; allow 127.0.0.1; allow ::1; deny all; } }

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  • How do I debug a crash when I run my garbage-collected app in Rosetta?

    - by Rob Keniger
    I have a Universal app which is targeting 10.5 and which uses garbage collection. I am building for ppc, i386 and x86_64. I don't have access to a physical PowerPC machine so I am trying to use Rosetta to confirm that the PowerPC portion of the app works correctly. However, as soon as the app is launched in Rosetta it immediately crashes with the following crash log: Process: FooApp [91567] Path: /Users/rob/Development/src/FooApp/build/Release 64-bit/FooApp.app/Contents/MacOS/FooApp Identifier: com.companyX.FooApp Version: 0.9 (build d540e05) (2) Code Type: PPC (Translated) Parent Process: launchd [708] Date/Time: 2010-04-09 18:32:23.962 +1000 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Exception Type: EXC_CRASH (SIGTRAP) Exception Codes: 0x0000000000000000, 0x0000000000000000 Crashed Thread: 5 ...snip non-relevant threads... Thread 5 Crashed: 0 libSystem.B.dylib 0x8023656a __pthread_kill + 10 1 libSystem.B.dylib 0x80235e17 pthread_kill + 95 2 com.companyX.FooApp 0xb80bfb30 0xb8000000 + 785200 3 com.companyX.FooApp 0xb80c0037 0xb8000000 + 786487 4 com.companyX.FooApp 0xb80dd8e8 0xb8000000 + 907496 5 com.companyX.FooApp 0xb8145397 spin_lock_wrapper + 1791 6 com.companyX.FooApp 0xb801ceb7 0xb8000000 + 118455 I have used the Apple docs on debugging translated apps and the information on this page to attach gdb to the app when it's running in Rosetta. The app immediately breaks into the debugger upon launch: Program received signal SIGTRAP, Trace/breakpoint trap. [Switching to thread 15107] 0x9151fdd4 in auto_fatal () (gdb) bt #0 0x9151fdd4 in auto_fatal () #1 0x91536d84 in Auto::Thread::get_register_state () #2 0x915372f8 in Auto::Thread::scan_other_thread () #3 0x91529be4 in Auto::Zone::scan_registered_threads () #4 0x91539114 in Auto::MemoryScanner::scan_thread_ranges () #5 0x9153b000 in Auto::MemoryScanner::scan () #6 0x9153049c in Auto::Zone::collect () #7 0x915198f4 in auto_collect_internal () #8 0x9151a094 in auto_collection_work () #9 0x96687434 in _dispatch_call_block_and_release () #10 0x9668912c in _dispatch_queue_drain () #11 0x96689350 in _dispatch_queue_invoke () #12 0x966895c0 in _dispatch_worker_thread2 () #13 0x966896fc in _dispatch_worker_thread () #14 0x965a97e8 in _pthread_body () (gdb) I have no idea where to start with this. It looks like the Garbage Collector is failing very badly. Are garbage-collected PowerPC apps not supported in Rosetta? I can't see any mention of this limitation in the docs if so. Does anyone have any ideas?

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  • How to set up RPX widget and facebook app to be able to authenticate with rpx_now?

    - by Andrei
    Using the sample app for rpx_now gem ( http://github.com/grosser/rpx_now_example) on localhost:3000, I have successfully logged in via Google Accounts, myOpenID, Yahoo, but cannot make it via Facebook. In the RPX app/widget settings I have set my facebook-app key and secret. In my facebook app settings, the Connect URL is myappname.rpxnow.com. But when I try to connect, then I don't even see a facebook login page, just a number of redirects and I am back to my localhost with the following exception http://gist.github.com/386520 . Before I was successfully connecting with oauth2 gem, however, without fetching user data - only authentication. That time I set only key/secret and localhost as my Connect URL. Currently, I don't even ask for email etc., but still the same problem. Can it happen because rpx_now cannot get requested user data from facebook? Or it is a problem of facebook key/secret? May be I need to provide more settings of my facebook app? RPXNow::ApiError in UsersController#create Got error: Invalid parameter: token (code: 1), HTTP status: 200 RAILS_ROOT: /home/Andrei/rpx_now_example Application Trace | Framework Trace | Full Trace /usr/lib/ruby/gems/1.8/gems/rpx_now-0.6.20/lib/rpx_now/api.rb:71:in `parse_response' /usr/lib/ruby/gems/1.8/gems/rpx_now-0.6.20/lib/rpx_now/api.rb:21:in `call' /usr/lib/ruby/gems/1.8/gems/rpx_now-0.6.20/lib/rpx_now.rb:23:in `user_data' /home/Andrei/rpx_now_example/app/controllers/users_controller.rb:16:in `create' Request Parameters: None Show session dump Response Headers: {"Content-Type"="", "Cache-Control"="no-cache"}

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  • My Rails app is returning HTTP 500 for all its URLs, but nothing shows up in the log file. How can I

    - by mipadi
    I have a Rails app that is running on a production server with Apache and Phusion Passenger. The app works fine locally when using Mongrel, but whenever I try to load a URL on the production server, it returns HTTP 500. I know the server is working properly, because I can get the static elements of the application (e.g., JavaScript files, stylesheets, images) just fine. I've also checked the Passenger status and it is loading the app (it must be, since the app's 500 Internal Server Error page is returned, not just the default Apache one). Also, when I load the app via script/console production and do something like app.get("/"), 500 is also returned. The problem is that there is nothing in the log files to indicate the problem. production.log is empty. The Apache error logs show no problems with Apache, either. I'm stumped as to what's going on and I'm not sure how to diagnose the problem. I know I may have been a bit vague, but can anyone give a suggestion on what the problem may be? Or at least a way I can go about diagnosing it?

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  • how do I get only the stack trace from my app in rails?

    - by codeman73
    The default behavior seems to be printing large stack traces like ArgumentError (too few arguments): app/controllers/players_controller.rb:55:in `format' app/controllers/players_controller.rb:55:in `create' /dh/passenger/lib/phusion_passenger/rack/request_handler.rb:92:in `process_request' /dh/passenger/lib/phusion_passenger/abstract_request_handler.rb:207:in `main_loop' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:400:in `start_request_handler' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:351:in `handle_spawn_application' /dh/passenger/lib/phusion_passenger/utils.rb:184:in `safe_fork' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:349:in `handle_spawn_application' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `__send__' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `main_loop' /dh/passenger/lib/phusion_passenger/abstract_server.rb:196:in `start_synchronously' /dh/passenger/lib/phusion_passenger/abstract_server.rb:163:in `start' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:209:in `start' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:262:in `spawn_rails_application' /dh/passenger/lib/phusion_passenger/abstract_server_collection.rb:126:in `lookup_or_add' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:256:in `spawn_rails_application' /dh/passenger/lib/phusion_passenger/abstract_server_collection.rb:80:in `synchronize' /dh/passenger/lib/phusion_passenger/abstract_server_collection.rb:79:in `synchronize' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:255:in `spawn_rails_application' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:154:in `spawn_application' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:287:in `handle_spawn_application' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `__send__' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `main_loop' /dh/passenger/lib/phusion_passenger/abstract_server.rb:196:in `start_synchronously' but I only want to see the stack trace from my app. In this case, it's the top 3 lines, which consist of the actual Error, and then the parts of my app. In this case I'd prefer to see this: ArgumentError (too few arguments): app/controllers/players_controller.rb:55:in `format' app/controllers/players_controller.rb:55:in `create' Is this possible?

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  • Dockable panes created in CChildFrame not visible the second time the app. starts.

    - by Nijenhuis
    Hi, I have created some dockable panes in CChildFrame::OnCreate() The first time i start the application they are shown. The second time i start the application they are created but the splitterwindows are completly against the sides of the clients area (bottom and right), so not visible. So i have to use the mouse to pull the splitters into the clientarea so that the dockable windows become visible again. If i do File-New in my app a new client window is created and showing the dockable windows as they should be. I Think this has something to do with saving the windows layout in the registry, because if i change SetRegistryKey(_T("61sakjgsajkdg")); in the CWinApp derived class of my app. and rerun they are shown again the first time. (but not the second time i restart the app). How can i save the layout of those dockable windows as well, so if i restart my app. they are visible ? Or else how do i prevent my app. of overwritting the window layout with the one previously saved. Something to do with LoadCustomState() and SaveCustomState() ?, i could no find any info on howto implement those methods. I have here a link to the demo project to demonstrate what i mean: http://www.4shared.com/file/237193472/c384f0f6/GUI60.html Could someone tell me how to show those dockable windows in my CChildFrame class the second time the app starts?

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  • How to implement a single instance app manager in java (CVM PhoneME)?

    - by Marcus
    Hi, I'm working on a application manager for embeded platform based on the CVM PhoneME VM. The VM is started by a C++ app which configures the CVM and then triggers the VM itself. This C++ app is called form the command line passing the main class name and the classpath of a java application. There is a main java app (lets call it Manager) which loads the app using classloaders. I want this manager to be a single instance application so it could track all running apps. In other words: The first time I start an app (app1 for instance), the VM will launch and the Manager will load the app1. In further calls to load other apps (app2, app3 and so on), the same instance of the Manager would load those apps. The manager is working fine, except for the fact that this is not a single instance. Is it possible to do what I want? I found this: http://www.knowledgesutra.com/forums/topic/59760-how-to-implement-single-instance-application-on-java/ This is almost the same I want, except for the app loading part. However, the necessary packages are not available in the CVM implementation. Thanks very much.

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  • Battery drains even with app off screen, could it be Location Services doing it?

    - by John Jorsett
    I run my app, which uses GPS and Bluetooth, then hit the back button so it goes off screen. I verified via LogCat that the app's onDestroy was called. OnDestroy removes the location listeners and shuts down my app's Bluetooth service. I look at the phone 8 hours later and half the battery charge has been consumed, and my app was responsible according the phone's Battery Use screen. If I use the phone's Settings menu to Force Stop the app, this doesn't occur. So my question is: do I need to do something more than remove the listeners to stop Location Services from consuming power? That's the only thing I can think of that would be draining the battery to that degree when the app is supposedly dormant. Here's my onStart() where I turn on the location-related stuff and Bluetooth: @Override public void onStart() { super.onStart(); if(D_GEN) Log.d(TAG, "MainActivity onStart, adding location listeners"); // If BT is not on, request that it be enabled. // setupBluetooth() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the Bluetooth session } else { if (mBluetoothService == null) setupBluetooth(); } // Define listeners that respond to location updates mLocationManager = (LocationManager) this.getSystemService(Context.LOCATION_SERVICE); mLocationManager.requestLocationUpdates(LocationManager.GPS_PROVIDER, GPS_UPDATE_INTERVAL, 0, this); mLocationManager.addGpsStatusListener(this); mLocationManager.addNmeaListener(this); } And here's my onDestroy() where I remove them: public void onDestroy() { super.onDestroy(); if(D_GEN) Log.d(TAG, "MainActivity onDestroy, removing update listeners"); // Remove the location updates if(mLocationManager != null) { mLocationManager.removeUpdates(this); mLocationManager.removeGpsStatusListener(this); mLocationManager.removeNmeaListener(this); } if(D_GEN) Log.d(TAG, "MainActivity onDestroy, finished removing update listeners"); if(D_GEN) Log.d(TAG, "MainActivity onDestroy, stopping Bluetooth"); stopBluetooth(); if(D_GEN) Log.d(TAG, "MainActivity onDestroy finished"); }

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  • Where's the Swap File/Partition?

    - by chrisbunney
    I'm investigating the virtual memory configuration of a Debian based Amazon EC2 instance, and as my background isn't in system admin, I'm slightly confused by what I'm seeing. We're using MongoDB, and the monitoring server we have indicates that the Mongo process is using about 20GB of swap space, however I can't figure out where this is located on the server. As far as I can tell from using the various suggested methods from Google, there is either a much smaller amount, or none at all. top indicates that there is 1.8GB of swap memory: top - 15:35:21 up 6 days, 3:23, 1 user, load average: 1.60, 1.43, 1.37 Tasks: 47 total, 2 running, 45 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 1.3%sy, 0.0%ni, 14.7%id, 83.8%wa, 0.0%hi, 0.0%si, 0.1%st Mem: 3928924k total, 2855572k used, 1073352k free, 640564k buffers Swap: 0k total, 0k used, 0k free, 1887788k cached swapon -s doesn't seem to think there's any swap space: Filename Type Size Used Priority free -m doesn't think there's any swap either: total used free shared buffers cached Mem: 3836 3663 172 0 626 2701 -/+ buffers/cache: 336 3500 Swap: 0 0 0 And neither does vmstat: procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 3 0 66224 641372 2874744 0 0 21 5012 21 33 2 2 76 19 But cat /etc/fstab thinks there is a swap partition: /dev/xvda1 / ext3 defaults 1 1 /dev/xvda2 /mnt ext3 defaults 0 0 /dev/xvda3 swap swap defaults 0 0 none /proc proc defaults 0 0 none /sys sysfs defaults 0 0 However df -k gives no indication of the xvda3 partition: Filesystem 1K-blocks Used Available Use% Mounted on /dev/xvda1 16513960 15675324 0 100% / tmpfs 1964460 8 1964452 1% /lib/init/rw udev 1914148 28 1914120 1% /dev tmpfs 1964460 4 1964456 1% /dev/shm So I really don't know what to make of this, because I appear to have a process using about 10 times more virtual memory than what might be available, and I have no idea where this virtual memory is on the system. I'm probably misinterpreting the output of the tools, so I'd be grateful if someone would be able to set me straight: What have I got wrong, what's the right interpretation, and how do you reach that interpretation? EDIT0: We use 10gen's MMS for monitoring the database, the relevant section for memory from the last data point is: "mem": { "virtual": 20749, "bits": 64, "supported": true, "mappedWithJournal": 20376, "mapped": 10188, "resident": 1219 }, This JSON is specific to the database process (I believe) rather than the system as a whole. fdisk -l /dev/xvda outputs... nothing? I tried each of the 3 xvda entries in /etc/fstab as well: root@ip:~# fdisk -l /dev/xvda1 Disk /dev/xvda1: 34.4 GB, 34359738368 bytes 255 heads, 63 sectors/track, 4177 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/xvda1 doesn't contain a valid partition table root@ip:~# fdisk -l /dev/xvda2 root@ip:~# fdisk -l /dev/xvda3 root@ip:~# Edit1: Output of cat /proc/meminfo for the sake of completeness: MemTotal: 3928924 kB MemFree: 726600 kB Buffers: 648368 kB Cached: 2216556 kB SwapCached: 0 kB Active: 1945100 kB Inactive: 994016 kB Active(anon): 60476 kB Inactive(anon): 12952 kB Active(file): 1884624 kB Inactive(file): 981064 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 0 kB SwapFree: 0 kB Dirty: 387180 kB Writeback: 0 kB AnonPages: 73380 kB Mapped: 1188260 kB Shmem: 48 kB Slab: 149768 kB SReclaimable: 146076 kB SUnreclaim: 3692 kB KernelStack: 1104 kB PageTables: 16096 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 1964460 kB Committed_AS: 305572 kB VmallocTotal: 34359738367 kB VmallocUsed: 16760 kB VmallocChunk: 34359721448 kB HardwareCorrupted: 0 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 3932160 kB DirectMap2M: 0 kB

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  • How to make XAMPP virtual hosts accessible to VM's and other computers on LAN?

    - by martin's
    XAMPP running on Vista 64 Ultimate dev machine (don't think it matters). Machine / Browser configuration Safari, Firefox, Chrome and IE9 on dev machine IE7 and IE8 on separate XP Pro VM's (VMWare on dev machine) IE10 and Chrome on Windows 8 VM (VMware on dev machine) Safari, Firefox and Chrome running on a iMac (same network as dev) Safari, Firefox and Chrome running on a couple of Mac Pro's (same network as dev) IE7, IE8, IE9 running on other PC's on the same network as dev machine Development Configuration Multiple virtual hosts for different projects .local fake TLD for development No firewall restrictions on dev machine for Apache Some sites have .htaccess mapping www to non-www Port 80 is open in the dev machine's firewall Problem XAMPP local home page (http://192.168.1.98/xampp/) can be accessed from everywhere, real or virtual, by IP All .local sites can be accessed from the browsers on the dev machine. All .local sites can be accessed form the browsers in the XP VM's. Some .local sites cannot be accessed from IE10 or Chrome on the W8 VM Sites that cannot be accessed from W8 VM have a minimal .htaccess file No .local sites can be accessed from ANY machine (PC or Mac) on the LAN hosts on dev machine (relevant excerpt) 127.0.0.1 site1.local 127.0.0.1 site2.local 127.0.0.1 site3.local 127.0.0.1 site4.local 127.0.0.1 site5.local 127.0.0.1 site6.local 127.0.0.1 site7.local 127.0.0.1 site8.local 127.0.0.1 site9.local 192.168.1.98 site1.local 192.168.1.98 site2.local 192.168.1.98 site3.local 192.168.1.98 site4.local 192.168.1.98 site5.local 192.168.1.98 site6.local 192.168.1.98 site7.local 192.168.1.98 site8.local 192.168.1.98 site9.local httpd-vhosts.conf on dev machine (relevant excerpt) NameVirtualHost *:80 <VirtualHost *:80> ServerName localhost ServerAlias localhost *.localhost.* DocumentRoot D:/xampp/htdocs </VirtualHost> # ======================================== site1.local <VirtualHost *:80> ServerName site1.local ServerAlias site1.local *.site1.local DocumentRoot D:/xampp-sites/site1/public_html ErrorLog D:/xampp-sites/site1/logs/access.log CustomLog D:/xampp-sites/site1/logs/error.log combined <Directory D:/xampp-sites/site1> Options Indexes FollowSymLinks AllowOverride All Require all granted </Directory> </VirtualHost> NOTE: The above <VirtualHost *:80> block is repeated for each of the nine virtual hosts in the file, no sense in posting it here. hosts on all VM's and physical machines on the network (relevant excerpt) 127.0.0.1 localhost ::1 localhost 192.168.1.98 site1.local 192.168.1.98 site2.local 192.168.1.98 site3.local 192.168.1.98 site4.local 192.168.1.98 site5.local 192.168.1.98 site6.local 192.168.1.98 site7.local 192.168.1.98 site8.local 192.168.1.98 site9.local None of the VM's have any firewall blocks on http traffic. They can reach any site on the real Internet. The same is true of the real machines on the network. The biggest puzzle perhaps is that the W8 VM actually DOES reach some of the virtual hosts. It does NOT reach site2, site6 and site 9, all of which have this minimal .htaccess file. .htaccess file <IfModule mod_rewrite.c> RewriteEngine On RewriteCond %{HTTP_HOST} !^www\. RewriteRule ^(.*)$ http://www.%{HTTP_HOST}/$1 [R=301,L] </IfModule> Adding this file to any of the virtual hosts that do work on the W8 VM will break the site (only for W8 VM, not the XP VM's) and require a cache flush on the W8 VM before it will see the site again after deleting the file. Regardless of whether a .htaccess file exists or not, no machine on the same LAN can access anything other than the XAMPP home page via IP. Even with hosts files on all machines. I can ping any virtual host from any machine on the network and get a response from the correct IP address. I can't see anything in out Netgear router that might prevent one machine from reaching the other. Besides, once the local hosts file resolves to an ip address that's all that goes out onto the local network. I've gone through an extensive number of posts on both SO and as the result of Google searches. I can't say that I have found anything definitive anywhere.

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