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  • Project collision shapes to plane for 2.5D collision detection

    - by Jkh2
    I am working on a top down 2.5D game. In the game anything that overlaps on the screen should be 'colliding' with each other regardless of whether they are on the same plane in the 3D world. This is illustrated below from a side-ways view: The orange and green circles are spheres floating in the 3D world. They are projected onto a plane parallel to the viewport plane (y = 0 in the image) and if they overlap there is a collision event between them. These spheres are attached to other meshes to represent the sphere bounding boxes for collisions. The way I plan to implement this at the moment is the following: Get the 3D world position at the center of the sphere. Use Camera.WorldToViewportPoint to project the point to the viewport plane. Move a Sphere Collider with the radius of the sphere to that point. Test for collisions using unity colliders. My question is how to extend this to work for rotated cuboids. For instance if I have two rotated cuboids, if I follow the logic above it would not work as intended as the cuboids may not collide but they could still be intersected on the view plane. An example is below: Is there a way to project a cuboid that would be aligned with the plane? Would it be a valid cuboid for all rotations if I did this?

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  • Is a Model Driven Architecture in Language Oriented Programming (MPS) feasible at this time

    - by Steven Jeuris
    As a side project I am developing some sort of DSL where I describe a data model, and generate desired code files from it. I believe this is called Model Driven Architecture. My partial existing implementation uses C#, CodeDOM, XML and XSLT to do this manually. I discovered there already exist better environments to do this in. The one which fascinated me the most is called MPS, which follows the Language Oriented Programming paradigm. This article, written by a cofounder of JetBrains was a real eye opener for me. I truly believe LOP has a very good chance of becoming the next big programming paradigm once it has broader support. From my short experience with MPS, I noticed it is still mainly Java-oriented. My question is, how feasible is it to generate code files for other (multiple) languages instead of just Java. I don't need full language support from the start, so preferably, I need to be able to implement a language in a agile way. E.g. first support only one type, add access modifiers, ... Perhaps some other (free) environment already provides this out of the box. P.S.: I find it important to have a lot of control over the naming conventions and such of the generated code. This is one of the reasons why I started my own implementation.

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  • How to implement lockstep model for RTS game?

    - by user11177
    In my effort to learn programming I'm trying to make a small RTS style game. I've googled and read a lot of articles and gamedev q&a's on the topic of lockstep synchronization in multiplayer RTS games, but am still having trouble wrapping my head around how to implement it in my own game. I currently have a simple server/client system. For example if player1 selects a unit and gives the command to move it, the client sends the command [move, unit, coordinates] to the server, the server runs the pathfinding function and sends [move, unit, path] to all clients which then moves the unit and run animations. So far so good, but not synchronized for clients with latency or lower/higher FPS. How can I turn this into a true lockstep system? Is the right methodology supposed to be something like the following, using the example from above: Turn 1 start gather command inputs from player1 send to the server turn number and commands end turn, increment turn number The server receives the commands, runs pathfinding and sends the paths to all clients. Next turn receive paths from server, as well as confirmation that all clients completed previous turn, otherwise pause and wait for that confirmation move units gather new inputs end turn Is that the gist of it? Should perhaps pathfinding and other game logic be done client side instead of on the server, if so why? Is there anything else I'm missing? I hope someone can break down the concept, so I understand it better.

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  • Best method to organize/manage dependencies in the VCS within a large solution

    - by SnOrfus
    A simple scenario: 2 projects are in version control The application The test(s) A significant number of checkins are made to the application daily. CI builds and runs all of the automation nightly. In order to write and/or run tests you need to have built the application (to reference/load instrumented assemblies). Now, consider the application to be massive, such that building it is prohibitive in time (an entire day to compile). The obvious side effect here, is that once you've performed a build locally, it is immediately inconsistent with latest. For instance: If I were to sync with latest, and open up one of the test projects, it would not locally build until I built the application. This is the same when syncing to another branch/build/tag. So, in order to even start working, I need to wait a day to build the application locally, so that the assemblies could be loaded - and then those assemblies wouldn't be latest. How do you organize the repository or (ideally) your development environment such that you can continually develop tests against whatever the current build is, or a given specific build, while minimizing building the application as much as possible?

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  • How to dual-boot Windows XP & Ubuntu 12.04

    - by user115554
    When I install Ubuntu 12.04 along side Windows XP, I encountered a choice for "Device for boot loader installation". I selected "Windows XP Professional" Now, when I select Windows XP from the grub, it appeares a black page and Windwos dosent boot. I tried Boot-Repair from Ubuntu but it dosent solve this problem. The only thing that helps me to boot Windwos XP is a Bootable CD of Windows. when I put this CD and boot from CD, it shows some options and when I select "Boot from Hard Drive" , my own Windows boots! Here's is a snippet from the bootinfoscript report: ============================= Boot Info Summary: =============================== => Grub2 (v1.99) is installed in the MBR of /dev/sda and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos5)/boot/grub on this drive. sda1: __________________________________________________________________________ File system: ntfs Boot sector type: Grub2 (v1.99-2.00) Boot sector info: Grub2 (v1.99-2.00) is installed in the boot sector of sda1 and looks at sector 525709174 of the same hard drive for core.img, but core.img can not be found at this location. No errors found in the Boot Parameter Block. Boot file info: Grub2 (v1.97-1.98) in the file /mbr_backup.log looks at sector 1 of the same hard drive for core.img, but core.img can not be found at this location. Operating System: Windows XP Boot files: /boot.ini /ntldr /NTDETECT.COM

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  • Help with IPTables - Masquerading + Forwarding, 1-to-1?

    - by Artiom Chilaru
    I've got a clean Ubuntu Server 10.10 with OpenSSH, OpenVPN and vsFTPd installed. The server is running as a VM on the Hyper-V server (hypervisor), has two network interfaces mapped to physical adapters (eth0 and eth1), and a virtual interface with a direct connection to the hypervisor (eth2). The VPN will create a tun0 interface when a client connects. What I want is the remote user, connecting over VPN to be able to connect to the hypervisor (all ports, ping etc). The initial idea was to make the VPN create a tap0 interface, and bridge eth2 to tap0, but this didn't work, unfortunately, as it seems that the adapters don't want to go into promiscuous mode (partially confirmed by MS) At the same time, both the hypervisor and the remove client over VPN can successfully ping/connect to the ubuntu server with no problems. So my plan right now is to try doing some 1-1 masquerading, if possible. Basically, I want every request sent from the VPN client to the ubuntu server to be redurected to the hypervisor instead (with IP translation ofc), and every request from the hypervisor to the ubuntu machine sent to the VPN client (IP translated too). Only 1 client will be connected at a time to the VPN, so I can force limit it to a single IP at all times, if necessary. Is this the right way to go, and if true, how can this be achieved? It's almost like a special case of port-forwarding, except every single port on tun0 is forwarded to a machine in eth2, and every port on the eth2 side forwards to an ip on tun0 I guess it could be done with iptables, but I'm rather new in linux, so I can't do it myself... help? :(

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  • How do I mashup Google Maps with geolocated photos from one or more social networks?

    - by PureCognition
    I'm working on a proof of concept for a project, and I need to pin random photos to a Google Map. These photos can come from another social network, but need to be non-porn. I've done some research so far, Google's Image Search API is deprecated. So, one has to use the Custom Search API. A lot of the images aren't photos, and I'm not sure how well it handles geolocation yet. Twitter seems a little more well suited, except for the fact that people can post pictures of pretty much anything. I was also going to look into the API's for other networks such as Flickr, Picasa, Pinterest and Instagram. I know there are some aggregate services out there that might have done some of this mash-up work for me as well. If there is anyone out there that has a handle on social APIs and where I should look for this type of solution, I would really appreciate the help. Also, in cases where server-side implementation matters, I'm a .NET developer by experience.

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  • Can't boot Windows Xp after intalling Ubuntu 12.04

    - by Omul Neted
    Here's the situation. I installed Ubuntu using the along side option. Everything went ok. When I restarted I went strait to Ubuntu and it worked beautifully. When I restarted and tried to enter windows, the loading screen appeared, and after 3 -4 seconds it restarted again. No error, no cursor waiting, no nothing. I looked on the internet for help and found several resources. I tried first lilo since it seemes that many people had they're issues solved with it. After lilo neither ubuntu nor Windows would start. I installed and used bootinfoscript. The RESULTS.txt can be seen below https://www.dropbox.com/sh/r3luoa672qe73uq/Mob13HhNiB After that I looked at Boot-Repair I did as instructed here Can't boot XP after Ubuntu Installation, how to fix? ,meaning I redid the mbr of my Ubuntu install using a generic mbr. with no success. The results of boot-repair are in the first link. Now when I restart my computer I don't even get the windows loading screen, just Missing operating system Missing operation system Operating system not found that's it. I did not use the fixboot or fixmbr option because I don't have a windows cd cabable of seeing my hdd drivers. The usual XP windows setup tells me that I have no hdd. Please help, I don't know what to to next. This is my first time with Ubuntu or any Linux OS.

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  • Central Ohio Day of .Net 2010 Slides and Files

    - by Brian Jackett
    This weekend I presented my “The Power of PowerShell + SharePoint 2007” session at the Central Ohio Day of .Net conference in Wilmington, OH this weekend.  This is the second year I’ve attended this conference, first time as a presenter.  For those unfamiliar Day of .Net conferences are a one-day conference on all things .NET organized by developers for developers.  These events are usually offered at no cost to anyone interested in .NET development.     The attendees of my session had some great questions and I hope they all got something worthwhile out of it.  Below are my slides and demo scripts (some of which I didn’t have time to demo) along with my sample profiles.  If you have any questions, comments, or feedback feel free to leave comments here or send me an email at [email protected].   Slides and Files SkyDrive link   Technology and Friends Interview Experience     On a side note, any of you familiar with one of my Sogeti co-workers in Detroit David Giard may know that he hosts a web series called Technology and Friends.  After my session David tracked me down and asked to interview me about PowerShell.  I was happy to oblige so we sat down and taped some material.  I don’t know when that interview will be going live, but look for it on www.davidgiard.com.   Conclusion     A big thanks goes out to all of the sponsors, speakers, and attendees for the Central Ohio Day of .Net conference.  Without all of them this conference couldn’t have been possible.  I had a great time at the conference and look forward to coming back next year whether that is as a speaker or attendee.       -Frog Out

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  • Dual LAN Printing

    - by Christopher
    I want to use Ubuntu 10.10 Server in a classroom, a computer lab whose bandwidth is provided by a local cable ISP. That's no problem, though the school network has an IP printer that I want to use. I cannot reach the printer through the cable Internet. But, I have two network cards. How is it possible to use both networks at once? eth0 (static 192.168.1.254) is plugged into a four-port router, 192.168.1.1. On the public side of the four-port router is Internet provided by the cable company. I also have the classroom workstations plugged into a switch. The switch is plugged into the four-port router. The whole classroom is wired into the cable Internet. The other NIC, eth1, could it be plugged into an Ethernet jack in the wall? It uses the school network, and I might receive by DHCP an IP address like 10.140.10.100, with the printer on maybe 10.120.50.10. I was thinking about installing the printer on the server so that it could be shared with the workstations. But how does this work? Can I just plug eth1 into the school network and access both LANs? Thanks for any insight, Chris

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  • Pointer position way off in Java Application menu's when using gnome-shell

    - by Hailwood
    When using any java application in gnome-shell if the window is maximised the pointer position is way off; but only on the menu's, in the editor, or the side panel, the pointer is fine. This only presents itself when the window is maximized, and it seems that the further away from 0x0 the window is when you maximise it, the bigger the pointer offset. From what I have gathered it has to do with the window not updating it's size when it gets maximised. The other issue is that when a gnome-shell notification appears, when clicking on it, I lose the ability to type in the editor, I can select text etc, but can't give it focus to type. I must bring up some other text input (e.g. right click on a file on the left, select rename, which brings up a rename dialog) after that I can type in the editor again. So, how can I fix this? Below is as much information as I can think to provide $ gnome-shell --version GNOME Shell 3.6.1 $ java -version java version "1.7.0_09" Java(TM) SE Runtime Environment (build 1.7.0_09-b05) Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode) $ file /etc/alternatives/java /etc/alternatives/javac /etc/alternatives/java: symbolic link to '/usr/lib/jvm/java-7-oracle/jre/bin/java' /etc/alternatives/javac: symbolic link to '/usr/lib/jvm/java-7-oracle/bin/javac'

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  • How to change system time or force a time sync

    - by cpury
    My laptop is probably running out of CMOS battery, I know I have to fix it soon, but until then, this very annoying issue keeps me from using it. Scenario: My system clock is reset to 15/12/08 11:00 AM every time I turn on my computer. This has all sorts of side-effects, one of the more annoying being that I can't log into my gmail. At first I just waited for a time sync to happen, as I have that activated and all. It never happened. I googled and didn't find any way of enforcing a time sync, which I found very strange. Is there really none? Setting the time and date by hand is also a problem. For my 12.10 installation, the time & date settings are bugged. I remember it being for my last, older installation as well, though. Of course the easiest way should be to just manually edit the date and time fields by entering a new date. This is possible in theory, but the changes are reverted as soon as the text boxes loose focus. The other way to do it is to click the +-buttons for a long, long time. The first time I did that, the changes weren't stored either. I found out that afterwards I have to switch from manual to internet-sync mode and wait ~5 seconds until the in the top left corner of my system the new time is shown, or otherwise it won't have effect. So a nice solution would be one of the following: Setting the time/date by hand, maybe via terminal, so I can just enter the right values. Or, a command that would enforce an immediate time sync, that I can run after booting. I know I have to change the batteries soon, but this is seriously keeping me from working...

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  • ADF Seeded Customizations in JDeveloper 11.1.2.1

    - by Dmitry Nefedkin
    For the ADF training I needed a demo application that shows ADF seeded customizations functionality. I’m using the latest JDeveloper 11.1.2.1, so I decided to download the “Customizing and Personalizing an ADF Application” completed tutorial application available here I’ve downloaded and unzipped the CustomizeApp.zip and opened the CustomizeApp.jws in the JDeveloper 11.1.2.1 using the Customization Role. The result was the following: MDS-00036 “Cannot instantiate the class oracle.model.mycompany.SiteCC”. I thought: “OK, that’s because SiteCC class is not accessible to JDeveloper classloader, I should jar it and put to the <JDEVELOPER_HOME> \jdev\lib\patches like I did in JDeveloper 11.1.1.5 and ealier”.  No way, it JDeveloper 11.1.2 we do not have this patches directory at all! It seems that is because of the new architecture of the JDeveloper plugins based on OSGi.   I looked through the tutorial and have not found any step related to the jar–ing the SiteCC class and moving it to the specific directory.  So, JDeveloper 11.1.2  is smart enough to find my customization class and add it to the classpath without any specific actions from my side.  But why am I getting this “cannot instantiate the class” error?I’ve checked at the the full path to my CustomizeApp.jws  - c:\temp\ADF personalizations\CustomizeApp\CustomizeApp.jws  and noticed the space in the name of the directory.  Was it the root cause of the issue?  Yes!  I’ve renamed the ADF personalizations folder to pers, opened the c:\temp\pers\CustomizeApp\CustomizeApp.jws,  and received the expected behaviour: So, be aware of the spaces in the paths when working with JDeveloper…

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  • Performance issues with visibility detection and object transparency

    - by maul
    I'm working on a 3d game that has a view similar to classic isometric games (diablo, etc.). One of the things I'm trying to implement is the effect of turning walls transparent when the player walks behind them. By itself this is not a huge issue, but I'm having trouble determining which walls should be transparent exactly. I can't use a circle or square mask. There are a lot of cases where the wall piece at the same (relative) position has different visibility depending on the surrounding area. With the help of a friend I came up with this algorithm: Create a grid around the player that contains a lot of "visibility points" (my game is semi tile-based so I create one point for every tile on the grid) - the size of the square's side is close to the radius where I make objects transparent. I found 6x6 to be a good value, so that's 36 visibility points total. For every visibility point on the grid, check if that point is in the player's line of sight. For every visibility point that is in the LOS, cast a ray from the camera to that point and mark all objects the ray hits as transparent. This algorithm works - not perfectly, but only requires some tuning - however this is very slow. As you can see, it requries 36 ray casts minimum, but most of the time 60-70 depending on the position. That's simply too much for the CPU. Is there a better way to do this? I'm using Unity 3D but I'm not looking for an engine-specific solution.

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  • Is there a canonical book for learning Java as an experienced developer?

    - by Steven Elliott Jr
    I have been a .NET developer now for about the past 5/6 years give or take. I have never done any professional Java development and the last time I really touched it was probably back in college. I have been toying with the Scala language a little bit but nothing serious. Recently, I've been offered an opportunity to do some pretty cool work, but using Java instead of .NET. I think I can get by alright with my current skill set, meaning I already know how to program well and am familiar with languages such as C# and C++, etc. So, the syntax and all that language stuff are really not a problem. What I need is a really good reference book and a book about how to think in Java. Each language/Framework/Stack tries to address things a certain way and I'm sure Java is no different. What are some great Java books that you simply can't live without? Are there any books that talk about the most important parts of Java that must be understood before all else? As a side note, I will be doing mostly Java web development. Not really 100% on what types of stuff they are using for persistence, framework, server, etc.

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  • How to move the object around the screen

    - by Abhishek
    I am trying to move the object around the screen I try this code -(void) move { CGFloat upperLimit = mWinSize.height - (mGunda.contentSize.height / 2.0); CGFloat upperLimit1 = mWinSize.height; CGFloat lowerLimit = (mGunda.contentSize.height / 2.0); CGFloat RightLimit = mWinSize.width - (mGunda.contentSize.width/2.0); CGFloat Right = (mGunda.contentSize.width/2.0); if ( mImageGoingUpward ) { mGunda.position = ccp( mGunda.position.x, mGunda.position.y + 5); if ( mGunda.position.y >= upperLimit ) { mImageGoingUpward = NO; mHori = NO; } } else { mGunda.position = ccp( mGunda.position.x, mGunda.position.y - 5); if ( mGunda.position.y <= lowerLimit ) { mGunda.position = ccp(mGunda.position.x +5, lowerLimit); } if(mGunda.position.x >= RightLimit) { mGunda.position = ccp(mGunda.position.x, mGunda.position.y+10); mHori = YES; } if(mHori) { if(mGunda.position.y >= upperLimit) { mGunda.position = ccp(mGunda.position.x - 5,mGunda.position.y); } } } } } It move the object from bottom to top & top to bottom & bottom to right & right to right top of the screen here is problem I have got It not move to the right top to left side of screen this rotationis not happen. How can I do this

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  • Is mocking for unit testing appropriate in this scenario?

    - by Vinoth Kumar
    I have written around 20 methods in Java and all of them call some web services. None of these web services are available yet. To carry on with the server side coding, I hard-coded the results that the web-service is expected to give. Can we unit test these methods? As far as I know, unit testing is mocking the input values and see how the program responds. Are mocking both input and ouput values meaningful? Edit : The answers here suggest I should be writing unit test cases. Now, how can I write it without modifying the existing code ? Consider the following sample code (hypothetical code) : public int getAge() { Service s = locate("ageservice"); // line 1 int age = s.execute(empId); // line 2 return age; // line 3 } Now How do we mock the output ? Right now , I am commenting out 'line 1' and replacing line 2 with int age= 50. Is this right ? Can anyone point me to the right way of doing it ?

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  • Is there a portal dedicated to HTML5 games?

    - by Bane
    Just to get something straight; by "portal", I mean a website that frequently publishes a certain type of games, has a blog, some articles, maybe some tutorials and so on. All of these things are not required (except the game publishing part, of course), for example, I consider Miniclip to be a flash game portal. The reason for defining this term is because I'm not sure if other people use it in this context. I recently (less than a year ago) got into HTML5 game development, nothing serious, just my own small projects that I didn't really show to a lot of people, and that certainly didn't end up somewhere on the web (although, I am planning to make a website for my next game). I am interested in the existence of an online portal where indie devs (or non-indie ones, doesn't really matter that much) can publish their own games, sort of like "by devs for devs", also a place where you can find some simple tutorials on basic HTML5 game development and so on... I doubt something like this exists for several reasons: You can't really commercialize an HTML5 game without a strong server-side and microtransactions The code can be easily copied HTML5 is simply new, and things need time to get their own portals somewhere... If a thing like this does not exist, I think I might get into making one some day...

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  • How can I compare between web development technologies?

    - by Steve
    I would like experts to explain for me how can I compare between web development tools or technologies in order to be able to choose the right one. I'm tired from searching always in the regular way: X Technology vs Y Technology. I'm tired from peoples' biased opinions and usually I don't find a fair comparison. I have decided to put my question here about how can I compare them so you may identify to me the main standards for comparisons so I can compare them by myself and becoming able to choose the technology that is appropriate for the project I will develop. Note: in web development technologies I mean server side languages (e.g. PHP). One important requirement for me that can be defined as major one is cost efficiency and I mean that I don't care about the cost in the near future or the current cost, but what is more important for me is the cost in the future. If, for example, the site becomes one of the most 100 visited sites.   So, how can I compare the cost of different technologies for a future status of a site (such as being very famous site) so I can scale my option easily without missing a good technology like what happened with some sites when they chose not the most effective tool.

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  • Pathfinding and BSP with Box2D

    - by Amplify91
    I'm looking into implementing AI in my 2D side-scrolling platformer, and I'm looking into using algorithms such as A*. For many kinds of pathfinding, we need some sort of grid or systems of nodes or polygon areas. My problem is that I am using Box2d for physics and I am not sure how best to create a structure that my AI can use besides placing individual nodes manually (something I really want to avoid) and using some sort of steering behavior. My level design is tile-based with each tile being about half of the height/width of my main character. The tiles are not all square (some are sloped). I'd like to have a system that can see what the terrain looks like for pathfinding and also keep track of the positions of other actors such as enemies. I'd like to avoid directly placing any nodes into my level design except for possible endpoints or goals. This question is related: How do you do AI path following within a 2d physics engine like farseer/box2d?, but it doesn't specify what kind of structure I could use instead of a list of nodes. I'm looking for some kind of grid or type of BSP that I can query for algorithms like A*.

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  • Graphic Card Installation Failure (NV 9600M GT)

    - by Georg
    I wanted to switch from 7 to Ubuntu. Now, the first thing that holds me back is the installation of the driver for my Nvidia 9600M GT. Ubuntu recommends me 4 drivers from the "Additional Driver" Section. Now, whatever driver I install, there are four things happening RANDOMLY after rebooting: The pc freezes before seeing bootup splash The pc freezes while seeing bootup splash image (ubuntu logo with the 5 dots) The pc gets into login screen and freezes instantly (Thought the unity-bar is transparent now) The pc freezes right after beeing able to login. (While this is happening the unity-bar changes from transparent to ugly-flat-style) I also tried to install the official Nvidia .run file but after exiting the X-Server, it says the driver is not compatible with the kernel and exits installation. Can somebody help me? I really wanna get rid of Windows :( But Ubuntu drives me perfectly insane. Please answer as noobish as possible. I'm an expert Windows user, but Linux is absolutely new to me. My Specs: Ubuntu 11.10 installed from USB Stick (like 100 times now :/ because I dont know how to remove the driver in recovery mode) 9600M GT 4GB Ram Intel Centrino 2 Dual Core 2.26GHz Win 7 and Ubuntu running along side. Thank you in advance, regards.

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  • Getting Internal Name of a Share Point List Fields

    - by Gino Abraham
    Over the last 2 weeks i was developing a tool to migrate Lotus notes data base to Share point. The mapping between Lotus notes schema and share point list schema was done manually in an xml file for out tool. To map the columns we wanted internal names of each field. There are quite a few ways to achieve this, have explained few below. If you want internal names for one or 2 columns you can do so by navigating to the list setting and clicking on the column name. Once you are in column's details, you can check the query string of the page. The last item in the query string would be field's internal. Replace all "%5f" with '_' will give you the field internal name. In my case there were more than 80 columns. I used power shell to get the list of columns with details. Open windows Powershell and paste the following script after modifying the url and list name. [System.Reflection.Assembly]::LoadWithPartialName("Microsoft.SharePoint") $site = new-object Microsoft.SharePoint.SPSite(http://yousitecolurl) $web = $site.OpenWeb() $list = $web.Lists["yourlist name"] $list.Fields | Format-Table Title, InternalName, TypeAsString I also found a tool in Codeplex.com which can generate a wrapper class for a list. The wrapper class will give you the guid and internal name for all fields in the list.  You can download the tool from http://imtech.codeplex.com/ Just enter the url in the text box and hit open. All the site content will be listed at the left hand side, expand the list, right click and select generate wrapper class.

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  • Missing z-axis rotation for transforming between two vectors

    - by Steve Baughman
    I'm trying to rotate a cube so that it's facing up, but am getting hung up on the final implementation details. It now reliably will rotate the x,y axis to the correct side, but the z-axis is never rotating (See photos of before and after rotation). When I'm using the code below I always get '0' for my rotationVector.z. What am I missing here? // Define lookAt vector lookAtVector = GLKVector3Make(0,0,1); // Define axes vectors axes[0] = GLKVector3Make(0,0,1); axes[1] = GLKVector3Make(-1,0,0); axes[2] = GLKVector3Make(0,1,0); axes[3] = GLKVector3Make(1,0,0); axes[4] = GLKVector3Make(0,-1,0); axes[5] = GLKVector3Make(0,0,-1); CGFloat highest_dot = -1.0; GLKVector3 closest_axis; for(int i = 0; i < 6; i++) { // multiply cube's axes by existing matrix GLKVector3 axis = GLKMatrix4MultiplyVector3(matrix, axes[i]); CGFloat dot = GLKVector3DotProduct(axis, lookAtVector); if(dot > highest_dot) { closest_axis = axis; highest_dot = dot; } } GLKVector3 rotationVector = GLKVector3CrossProduct(closest_axis, lookAtVector); // Get angle between vectors CGFloat angle = atan2(GLKVector3Length(rotationVector), GLKVector3DotProduct(closest_axis, lookAtVector)); // normalize the rotation vector rotationVector = GLKVector3Normalize(rotationVector); // Create transform CATransform3D rotationTransform = CATransform3DMakeRotation(angle, rotationVector.x, rotationVector.y, rotationVector.z); // add rotation transform to existing transformation baseTransform = CATransform3DConcat(baseTransform, rotationTransform); return baseTransform; Before 3d Rotation After 3d Rotation Implementation based on this post

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  • Design pattern for client/server sessions?

    - by nonot1
    Are there any common patterns or general guidance I can learn from for how to design a client/server system where the both the client and server must maintain some kind per-client session state? I've found any number of libraries that can help with some of the plumbing, but it's the overall design I'm wondering about. Open issues in my mind: How to structure the client/server communication so that bidirectional synchronous and asynchronous requests are possible? The server side needs to spawn a couple of per-connected-client session-long helper process. How to manage that? How to manage the mapping from a given client (and any of it's requests) to server state and helper process instances in the face of multiple clients and intermittent network connectivity. Most communication can be simple blocking request/reply, but some will be long running processing tasks that the client will want to keep tabs on. To the extent that it matters, the platform is Linux/C/C++. Not web based. Just an existing thick-client software app being modified to talk to backend servers for some tasks.

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  • Move model forward base on model orientation

    - by ChocoMan
    My model rotates on it's own Y-axis regardless of where it is in the world. Here are the controls for the left ThumbStick: UP (move model forward on Z-Axis) DOWN (move model backward on Z-Axis) LEFT & RIGHT (strafe to either side) The problem is adjusting the direction the model's orientation UP and DOWN if the player should also rotate the player while moving forward or backwards. An example what Im trying to achieve would be a car doing donuts. The car is always facing the current direction that it interprets as forward (or rear as backwards) in relation to it's local rotation. Here is how Im calling the movement: // Rotate model with Right Thumbstick along X-Axis modelRotation -= pController.ThumbSticks.Right.X * mRotSpeed; // Move Forward if (pController.IsButtonDown(Buttons.LeftThumbstickUp)) { modelPosition.Z -= -pController.ThumbSticks.Left.Y * speed; } // Move Backward if (pController.IsButtonDown(Buttons.LeftThumbstickDown)) { modelPosition.Z += pController.ThumbSticks.Left.Y * speed; } // Strafe Left if (pController.IsButtonDown(Buttons.LeftThumbstickLeft)) { modelPosition.X += -pController.ThumbSticks.Left.X * speed; } // Strafe Right if (pController.IsButtonDown(Buttons.LeftThumbstickRight)) { modelPosition.X -= pController.ThumbSticks.Left.X * speed; } // DeadZone if (!pController.IsButtonDown(Buttons.LeftThumbstickUp) && !pController.IsButtonDown(Buttons.LeftThumbstickDown) && !pController.IsButtonDown(Buttons.LeftThumbstickLeft) && !pController.IsButtonDown(Buttons.LeftThumbstickRight)) { }

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