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  • Simple Physics Simulation in java not working.

    - by Static Void Main
    Dear experts, I wanted to implement ball physics and as i m newbie, i adapt the code in tutorial http://adam21.web.officelive.com/Documents/JavaPhysicsTutorial.pdf . i try to follow that as i much as i can, but i m not able to apply all physical phenomenon in code, can somebody please tell me, where i m mistaken or i m still doing some silly programming mistake. The balls are moving when i m not calling bounce method and i m unable to avail the bounce method and ball are moving towards left side instead of falling/ending on floor**, Can some body recommend me some better way or similar easy compact way to accomplish this task of applying physics on two ball or more balls with interactivity. here is code ; import java.awt.*; public class AdobeBall { protected int radius = 20; protected Color color; // ... Constants final static int DIAMETER = 40; // ... Instance variables private int m_x; // x and y coordinates upper left private int m_y; private double dx = 3.0; // delta x and y private double dy = 6.0; private double m_velocityX; // Pixels to move each time move() is called. private double m_velocityY; private int m_rightBound; // Maximum permissible x, y values. private int m_bottomBound; public AdobeBall(int x, int y, double velocityX, double velocityY, Color color1) { super(); m_x = x; m_y = y; m_velocityX = velocityX; m_velocityY = velocityY; color = color1; } public double getSpeed() { return Math.sqrt((m_x + m_velocityX - m_x) * (m_x + m_velocityX - m_x) + (m_y + m_velocityY - m_y) * (m_y + m_velocityY - m_y)); } public void setSpeed(double speed) { double currentSpeed = Math.sqrt(dx * dx + dy * dy); dx = dx * speed / currentSpeed; dy = dy * speed / currentSpeed; } public void setDirection(double direction) { m_velocityX = (int) (Math.cos(direction) * getSpeed()); m_velocityY = (int) (Math.sin(direction) * getSpeed()); } public double getDirection() { double h = ((m_x + dx - m_x) * (m_x + dx - m_x)) + ((m_y + dy - m_y) * (m_y + dy - m_y)); double a = (m_x + dx - m_x) / h; return a; } // ======================================================== setBounds public void setBounds(int width, int height) { m_rightBound = width - DIAMETER; m_bottomBound = height - DIAMETER; } // ============================================================== move public void move() { double gravAmount = 0.02; double gravDir = 90; // The direction for the gravity to be in. // ... Move the ball at the give velocity. m_x += m_velocityX; m_y += m_velocityY; // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 0; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound; m_velocityY = -m_velocityY; } // double speed = Math.sqrt((m_velocityX * m_velocityX) // + (m_velocityY * m_velocityY)); // ...Friction stuff double fricMax = 0.02; // You can use any number, preferably less than 1 double friction = getSpeed(); if (friction > fricMax) friction = fricMax; if (m_velocityX >= 0) { m_velocityX -= friction; } if (m_velocityX <= 0) { m_velocityX += friction; } if (m_velocityY >= 0) { m_velocityY -= friction; } if (m_velocityY <= 0) { m_velocityY += friction; } // ...Gravity stuff m_velocityX += Math.cos(gravDir) * gravAmount; m_velocityY += Math.sin(gravDir) * gravAmount; } public Color getColor() { return color; } public void setColor(Color newColor) { color = newColor; } // ============================================= getDiameter, getX, getY public int getDiameter() { return DIAMETER; } public double getRadius() { return radius; // radius should be a local variable in Ball. } public int getX() { return m_x; } public int getY() { return m_y; } } using adobeBall: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class AdobeBallImplementation implements Runnable { private static final long serialVersionUID = 1L; private volatile boolean Play; private long mFrameDelay; private JFrame frame; private MyKeyListener pit; /** true means mouse was pressed in ball and still in panel. */ private boolean _canDrag = false; private static final int MAX_BALLS = 50; // max number allowed private int currentNumBalls = 2; // number currently active private AdobeBall[] ball = new AdobeBall[MAX_BALLS]; public AdobeBallImplementation(Color ballColor) { frame = new JFrame("simple gaming loop in java"); frame.setSize(400, 400); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pit = new MyKeyListener(); pit.setPreferredSize(new Dimension(400, 400)); frame.setContentPane(pit); ball[0] = new AdobeBall(34, 150, 7, 2, Color.YELLOW); ball[1] = new AdobeBall(50, 50, 5, 3, Color.BLUE); frame.pack(); frame.setVisible(true); frame.setBackground(Color.white); start(); frame.addMouseListener(pit); frame.addMouseMotionListener(pit); } public void start() { Play = true; Thread t = new Thread(this); t.start(); } public void stop() { Play = false; } public void run() { while (Play == true) { // bounce(ball[0],ball[1]); runball(); pit.repaint(); try { Thread.sleep(mFrameDelay); } catch (InterruptedException ie) { stop(); } } } public void drawworld(Graphics g) { for (int i = 0; i < currentNumBalls; i++) { g.setColor(ball[i].getColor()); g.fillOval(ball[i].getX(), ball[i].getY(), 40, 40); } } public double pointDistance (double x1, double y1, double x2, double y2) { return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); } public void runball() { while (Play == true) { try { for (int i = 0; i < currentNumBalls; i++) { for (int j = 0; j < currentNumBalls; j++) { if (pointDistance(ball[i].getX(), ball[i].getY(), ball[j].getX(), ball[j].getY()) < ball[i] .getRadius() + ball[j].getRadius() + 2) { // bounce(ball[i],ball[j]); ball[i].setBounds(pit.getWidth(), pit.getHeight()); ball[i].move(); pit.repaint(); } } } try { Thread.sleep(50); } catch (Exception e) { System.exit(0); } } catch (Exception e) { e.printStackTrace(); } } } public static double pointDirection(int x1, int y1, int x2, int y2) { double H = Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); // The // hypotenuse double x = x2 - x1; // The opposite double y = y2 - y1; // The adjacent double angle = Math.acos(x / H); angle = angle * 57.2960285258; if (y < 0) { angle = 360 - angle; } return angle; } public static void bounce(AdobeBall b1, AdobeBall b2) { if (b2.getSpeed() == 0 && b1.getSpeed() == 0) { // Both balls are stopped. b1.setDirection(pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY())); b2.setDirection(pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY())); b1.setSpeed(1); b2.setSpeed(1); } else if (b2.getSpeed() == 0 && b1.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY()); b2.setSpeed(b1.getSpeed()); b2.setDirection(angle); b1.setDirection(angle - 90); } else if (b1.getSpeed() == 0 && b2.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); b1.setSpeed(b2.getSpeed()); b1.setDirection(angle); b2.setDirection(angle - 90); } else { // Both balls are moving. AdobeBall tmp = b1; double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); double origangle = b1.getDirection(); b1.setDirection(angle + origangle); angle = pointDirection(tmp.getX(), tmp.getY(), b2.getX(), b2.getY()); origangle = b2.getDirection(); b2.setDirection(angle + origangle); } } public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { new AdobeBallImplementation(Color.red); } }); } } *EDIT:*ok splitting the code using new approach for gravity from this forum: this code also not working the ball is not coming on floor: public void mymove() { m_x += m_velocityX; m_y += m_velocityY; if (m_y + m_bottomBound > 400) { m_velocityY *= -0.981; // setY(400 - m_bottomBound); m_y = 400 - m_bottomBound; } // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound - 20; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 1; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound - 20; m_velocityY = -m_velocityY; } } thanks a lot for any correction and help. jibby

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  • How to add site search function to website using XHTML/HTML?

    - by felixd68
    I really want to learn how to make my own search engine for my site. I have the defined buttons and labels, but it doesn't search. I can't figure out the HTML or XHTML code for actually searching the site. This is the code I have so far: <p class="search"> <label>SEARCH</label> <input name="search" type="text" class="txt" /> <input name="search-btn" type="submit" class="btn" value="SEARCH" /> </p> Thanks!

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  • Can I make a web based video recording?

    - by Roman
    I want to have a web site which switches the web camera of users, makes a video recording and send results to my web server. Is it possible to do that? I think it should be. For example such sites as chatroulette.com starts web camera. Should it be done with the Adobe Flash technologies? Is it hard to do that?

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  • online CSS optimizer?

    - by Dand
    Is there an online CSS optimizer equivalent to Googles JavaScript Closure Optimizer. I've found plenty of CSS compressors online, but I'm looking for a CSS optimizer ... where it actually removes redundant/conflicting attributes

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  • Recommend Framework for PHP

    - by Simon Guo
    I am gonna develop a simple Content Management Tools for a website. It need to support news update and some general announce. We are planning to use framework and written in PHP. So can someone suggest PHP framework? Thx.

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  • Developing and deploying games for Windows, Mac (& Linux)

    - by nornagon
    I want to write games that run on all the major platforms. I also want people to be able to play them by downloading a file and double clicking it. That means a single .exe/.app file. I'm happy to use OpenGL directly for graphics. What I don't know how to do is show a window, handle mouse/keyboard input and play sounds in a cross-platform manner. I don't really mind what the underlying language is, as long as it isn't C++ or Java. C#, Ruby or Python would be preferable, in that order :) Please, SO, save me from having to write Flash games!

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  • The connection was reset

    - by jabberbuzz
    "The connection to the server was reset while the page was loading." Hi, I am trying to load a php page on apache , but none of the static content gets loaded. Using firebug I captured the static url and tried it separately, when I received "The connection was reset" message. The site works other computers mac, windows, linux but no on mine. I have deleted the cache, disabled firewall, changed my dns service and followed every possible suggestion on the web. I have no clue on why this is happening. Stack-overflow has been my bible and has never let me down before, hope it still doesn't ... Thanks a lot in advance .... please please please , i really have to figure out this error. Regards Dilip

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  • Passing JSON through the URI

    - by Leaf
    I'm trying to create a REST based web service with data encapsulated using JSON. My problem is when I pass the string version of JSON in the URI it turns to something like this: %7B%22coal%22:100,%22ele%22:1500.1%7D. I'm wondering if there are any functions Java for converting between the escaped and unescaped versions so I can parse the string.

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  • What should I do with an over-bloated select-box/drop-down

    - by Tristan Havelick
    All web developers run into this problem when the amount of data in their project grows, and I have yet to see a definitive, intuitive best practice for solving it. When you start a project, you often create forms with tags to help pick related objects for one-to-many relationships. For instance, I might have a system with Neighbors and each Neighbor belongs to a Neighborhood. In version 1 of the application I create an edit user form that has a drop down for selecting users, that simply lists the 5 possible neighborhoods in my geographically limited application. In the beginning, this works great. So long as I have maybe 100 records or less, my select box will load quickly, and be fairly easy to use. However, lets say my application takes off and goes national. Instead of 5 neighborhoods I have 10,000. Suddenly my little drop-down takes forever to load, and once it loads, its hard to find your neighborhood in the massive alphabetically sorted list. Now, in this particular situation, having hierarchical data, and letting users drill down using several dynamically generated drop downs would probably work okay. However, what is the best solution when the objects/records being selected are not hierarchical in nature? In the past, of done this with a popup with a search box, and a list, but this seems clunky and dated. In today's web 2.0 world, what is a good way to find one object amongst many for ones forms? I've considered using an Ajaxifed search box, but this seems to work best for free text, and falls apart a little when the data to be saved is just a reference to another object or record. Feel free to cite specific libraries with generic solutions to this problem, or simply share what you have done in your projects in a more general way

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  • Is there a way to dynamically define how an image appear in a page or in certain layout?

    - by Starx
    For so many time, I have encountered problems with managing image having abnormally long height or width. If I fixed their height and widht, they will appear streched? If I fixed their width, and if the height of the image is very long then also it will mess up the overall website. If I fixed their height, and if the width of the image is very long then also it will mess up the overall website. The images I save in the local drive are saved maintaining the ratio? Let say user decides to upload image 1(height)*32(width). When he uploads this image, the script is made to resize the user uploaded image to height:1000px(just an example) So the resulting image in 1000px(height)*32000(widht), you see now the image is abnormally large. Now while displaying this image in a box of 1000px * 1000px, what is the best way to display this image?

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  • how to get memory dump after blue screen

    - by user464164
    I'm getting a lovely BSOD on bootup (STOP: 0x0000007E) from a driver I'm writing, and would like to load up the memory dump for analysis. However, it's not getting dumped anywhere. Everything is setup correctly in the Startup and Recovery settings, but I get no dump file, and nothing in the event log stating a dump has taken place. It looks like a dump is not even occurring... I know the exact line of code causing it (a call to IoAttachDevice()), but am not sure why, and would like to view the DbgPrint output to see where exactly it's failing. Could Windows possibly be crashing before the dumping functionality is set up? If so, how do I get access to the state of the machine when the failure occurs? UPDATE: Other possibly useful information: I'm running Windows XP through VirtualBox on a Linux host.

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  • Constantly changing frameworks/APIs - how do we keep up?

    - by Jamie Chapman
    This question isn't really for any specific technology but more of general developer question. We all know from experience that things change. Frameworks evolve, new features are added and stuff gets removed. For example, how might a product using version 1.0 of the "ABC" framework adapt when version 2.0 comes along (ABC could be .NET, Java, Cocoa, or whatever you want)? One solution might be to make the frameworks backward compatible; so that code written for 1.0 will still work in version 2.0 of the framework. Another might be to selectively target only version 1.0 of the framework, but this might leave many fancy new features unused (many .NET 2.0 apps seem to do this) Any thoughts on what we as developers should do as best practice to keep our technologies up to date, whilst not breaking our applications?

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  • Help dealing with data dependency between two registration forms

    - by franko75
    I have a tricky issue here with a registration of both a user and his/her pet. Both the user and the pet are treated as separate entities and both require separate registration forms. However, the user's pet has to be linked to the user via a foreign key in the database. The process is basically that when a new user joins the site, firstly they register their pet, then they register themselves. The reason for this order is to check their pet's eligibility for the site (there are some criteria to be met) first, instead of getting the user to sign up only to then find out their pet is ineligible. It is this ordering of the form submissions which is causing me a bit of a headache, as follows... The site is being developed with an MVC framework, and the User registration process is managed via a method in a User_form controller, while the pet registration process is managed via a method in the Pet_form controller. The pet registration form happens first, and the pet data can be saved without the owner_id at this stage, with the user id possibly being added (e.g by retrieving pet's id from session) following user registration. However, doing it this way could potentially result in redundant data, where pet records would be created in the database, but if the user doesn't actually register themselves too, then the pets will be ownerless records in the DB. Other option is to serialize the new pet's data at the pet registration stage, don't save it to the DB until the user fills out their registration form. Once the user is created, i can pass serialised data AND the owner_id to a method in the Pet Model which can update the DB. However, I also need to set the newly created $pet to $this-pet which I then access for a sequence of other related forms. Should I just set the session variable in the model method? Then in the Pet controller constructor, do a check for pet stored in session, if yes, assign to $this-pet... If this makes any sense to anybody and you have some advice, i'd be grateful to hear it!

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  • What's the best way to monetize Android Game ?

    - by zed_0xff
    I'm developing an Android game, it has 20k downloads so far. But I'm not in US region, so I can't just SELL it via Android Market, so it's free. So, I'm looking for a best legal way to earn some money from my game. PS: Game already has AdMob ads, and I'm looking for something better.

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  • How do games move around objects (in general)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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  • What are your feelings on JavaFX?

    - by ForYourOwnGood
    I currently do a lot of work in ActionScript 3.0, I also love to program in Java. Is JavaFX perfect for me? What is the general feeling on JavaFX, will it become a power house, or go down the same path as Java Applets? Could the designers I work with become comfortable with JavaFX to the same extent they are comfortable with ActionScript and JavaScript?

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  • Populate text box with JavaScript on PageLoad

    - by Etienne
    I have a text box called txtName on my form. In my page I know I need to place the code in my HEAD tag like so...... <script type='text/javascript' language="javascript"> document.forms['FormName'].elements['txtName'].value = "Robert" </script> But I cant seem to set a value inside my text box.

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  • Level of Detail for 3D terrains/models in Mobile Devices (Android / XNA )

    - by afriza
    I am planning to develop for WP7 and Android. What is the better way to display (and traverse) 3D scene/models in term of LoD? The data is planned to be island-wide (Singapore). 1) Real-Time Dynamic Level of Detail Terrain Rendering 2) Discrete LoD 3) Others? And please advice some considerations/algorithms/resources/source codes. something like LoD book also Okay. Side note: I am a beginner in this area but pretty well-versed in C/C++. And I haven't read the LoD book. Related posts: - Distant 3D object rendering [games]

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  • Timer running while on home screen iPhone - Objective C

    - by Franky
    Hello, I am interested in building a Timer Based game such as mafia wars or soemthing like that. I'm stuck on one question. What would be the best way to retain a timer, even if the app is closed? Should I do this based on the Device Clock? or should I set a time to a server, and get the time when the device starts up? If any one knows a better way for this, let me know. Thanks. @lessfame

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  • Are certain open-source licenses more suitable than others for career growth?

    - by Francisco Garcia
    As a software engineer/programmer myself, I love the possibility to download the code and learn from it. However building software is what brings food to my table. I have doubts regarding the type of license I should use for my own personal projects or when picking up one project to learn from. There are already many questions about licenses on Stackoverflow, but I would like to make this one much more specific. If your main profession and way of living is building software: which type of license do you find more useful for you? And I mean, the license that can benefit you most as a professional because it gives you more freedom to reuse the experience you gain. GPL is a great license to build communities because it forces you to give back your work. However I like BSD licenses because of their extra freedom. I know that if the code I am exploring is BSD licensed, I might be able to expand not only my skills, but also my programmer toolbox. Whenever I am working for a company, I might recall that something similar was done in another project and I will be able to copy or imitate certain part of the code. I know that there are religious wars regarding GPL vs BSD and it is not my intention to start one. Probably many companies already take snipsets from GPL projects anyway. I just want to insist in the factor of professional enrichment. I do not intend to discriminate any license. I said I prefer BSD licenses but I also use Linux because the user base is bigger and also the market demand.

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  • Split string by HTML entities?

    - by user366124
    My string contain a lot of HTML entities, like this &#x22;Hello&nbsp;&lt;everybody&gt;&nbsp;there&#x22; And I want to split it by HTML entities into this : Hello everybody there Can anybody suggest me a way to do this please? May be using Regex?

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