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  • How can I get my app ready for the iPhone 5

    - by RazorSharp
    Apple just announced the iPhone 5 with a 4 inch screen and a 16:9 aspect ratio. Of course, they only give developers two weeks to scramble to update their apps without being able to test. I'd like to update my app for the iPhone 5's new big screen, but there's nothing on Apple's developer site about the iPhone 5 or making your apps ready for a larger screen. It would be a pain to have to write my own logic for testing whether the device is an iPhone 5 and then displaying a custom storyboard file for it. Does anyone know how the new sizing works or if there are any hidden Xcode for this?

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  • Are UIView's in TableViewCells cause for performance problems?

    - by iFloh
    Hi, I have a UITableView of UITableViewCells that so far performed well. I now aded a simple UIView to my UITableViewCell as a color indicator (backgroundColor only, no other content or attributes). Running the tableview again I realise scrolling is not as smooth as it used to be. The tableView suddenly also takes long time (~1+ secs) to come back again when returning from a subview (e.g. return from the view that gets pushed upon selection of a cell). Any ideas why the added UIView would be problematic? Why are the labels (being a subclass of UIView) not cause for similar issues?

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  • How to remove NSDate objects from a NSMutableArray

    - by Ryan
    I have been working with NSArrays and NSMutableArrays that store NSDate objects for a few days now. I noticed that calling [listOfDates removeObject:date1] removes all the NSDate objects from the array. I have instead been doing this to remove objects: NSMutableArray *dateList; // Has Dates in it NSDate *dateToRemove; // Date Object to Remove __block NSUInteger indexToRemove; __block BOOL foundMatch = NO; [dateList enumerateObjectsUsingBlock:^(id obj, NSUInteger idx, BOOL *stop) { if ([obj isEqualToDate:dateToRemove]) { indexToRemove = idx; foundMatch = YES; *stop = YES; } }]; if (foundMatch) { [dateList removeObjectAtIndex:indexToRemove]; } Is there a better way to be doing this? Perhaps another data structure? Or a simpler function?

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  • Timed selector never performed

    - by sudo rm -rf
    I've added an observer for my method: [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(closeViewAfterUpdating) name:@"labelUpdatedShouldReturn" object:nil]; Then my relevant methods: -(void)closeViewAfterUpdating; { NSLog(@"Part 1 called"); [self performSelector:@selector(closeViewAfterUpdating2) withObject:nil afterDelay:2.0]; } -(void)closeViewAfterUpdating2; { NSLog(@"Part 2 called"); [self dismissModalViewControllerAnimated:YES]; } The only reason why I've split this method into two parts is so that I can have a delay before the method is fired. The problem is, the second method is never called. My NSLog output shows Part 1 called, but it never fires part 2. Any ideas? EDIT: I'm calling the notification from a background thread, does that make a difference by any chance? Here's how I'm creating my background thread: [NSThread detachNewThreadSelector:@selector(getWeather) toTarget:self withObject:nil]; and in getWeather I have: [[NSNotificationCenter defaultCenter] postNotificationName:@"updateZipLabel" object:textfield.text]; Also, calling: [self performSelector:@selector(closeViewAfterUpdating2) withObject:nil]; does work. EDITx2: I fixed it. Just needed to post the notification in my main thread and it worked just fine.

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  • How to manage memory for ios with large csv files?

    - by Pell000
    I'm new to ios development, and I'm running into issues relating to memory management and my approaches to dealing with large datasets. Right now, I am loading the csv files and storing the relevant data as objects in memory at app initialization. Some of the csv files are larger than 1MB, and in total, my app uses about 180MB of memory. This is obviously way too high of a number (unless the info I found is wrong and this is an acceptable number, then please let me know). I feel as though there is a fundamental flaw in my approach: is there a way I can avoid storing the csv files in the project itself? Or, is there a kind of "lazy" loading I can do so that I can simply look up info in the csv file, as opposed to loading all of the data from it at once? Any help would do. I think that I need a new perspective in how to manage this more efficiently.

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  • How do I add animation to an iPhone app?

    - by james p
    So I came from a Flash background where I can animate in timeline. I've completed the Beginning iPhone Development book and just realized that I still don't know how to get an animation in. I'm guessing I need to import png sequences? Can anyone point me to an appropriate place to learn more about this topic? I want to make a game and my game objects need to animate. Thanks in advance!!

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  • xcode convert iPhone to iPad

    - by user1625435
    help please. my code that change UIImageView is: - (void) viewDidLoad { background.image = [UIImage imageNamed:@"myImage.png"]; } It works good on iPhone and also on iPad but, how can I change "myImage.png" to "myImageHD.png" when I will run this app on my iPad???? I just need to show myImageHD if my app will run on iPad. IT CAN BE DONE WITH XIB FILE, BUT I NEED WITH CODE TO FIX IT. To detect if app run on iPad, and show myImageHD. Thanks.

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  • Error when changing or resetting FBProfilePictureView profileId

    - by Jeff Schwartz
    I have programmatically added an FBProfilePictureView object to a view. When initially logging in, the user's profile picture displays as expected when setting the profileId of the object within the FBLoginViewDelegate method loginViewFetchedUserInfo:user:. However, when logging off the following line of code produces an error: profilePicture.profileId = nil; The error thrown is: [__NSCFNumber isEqualToString:]: unrecognized selector sent to instance Note: This was only an issue after I incrementally upgraded the iOS SDK from 3.5 to 3.8. If anyone has encountered this issue, please let me know. Thanks!

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  • if `int != 1` or `int == 0`?

    - by Emil
    Hey. I was coding here the other day, writing a couple of if statements with ints that are always either zero or one (~bools), and I asked myself: Should I use if (int == 1) or if (int != 0) ? Is there any difference at all? Please, don't answer with stuff regarding the int may being more/less than 1/0, that's not what I want to know.

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  • Customizing the post to facebook in Sharekit2.0

    - by laksh
    I have integrated the latest code in sharekit into my project. I am able to click in to go to the facebook and able to see the text i am going to post. The image looks like this: I would like to change two things. Firstly, I am not able to see the cancel or post button because of my app picture at top. So i would like to set the view to be scrollable. How do i change that? Secondly, I would like to remove the keyboard after i press return, or i want a way to remove the keyboard. Need some help on this..Thanks..

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  • Set parameter to super view after dismissModalViewControllerAnimated

    - by user536926
    Hi, I have 2 view (view A and view B). In viewA when I touch a button I execute this code to flip a viewB: viewB.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:viewB animated:YES]; And now when I came back to viewA I use this code: [self dismissModalViewControllerAnimated: YES]; //here is my problem I need to set same parameters to viewA when I execute dismiss. How can I do it?

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  • Differentiate Between UITableView Editing States?

    - by Josh Kahane
    I have been looking at trying to differentiate between editing states in my UITableView. I need to call a method only when in editing mode after tapping the edit button, so when you get your cell slide in and you see the little circular delete icons but NOT when the user swipes to delete. Is there anyway I can differentiate between the two? Thanks. EDIT: Solution thanks to Rodrigo Both each cell and the entire tableview has an 'editing' BOOL value, so I loop through all the cells and if more than one of them is editing then we know the whole table is (the user tapped the edit button), however if only one is editing then we know that the user has swiped a cell, editing that individual one, this lets me deal with each editing state individually! - (void)setEditing:(BOOL)editing animated:(BOOL)animated { [super setEditing:editing animated:animated]; int i = 0; //When editing loop through cells and hide status image so it doesn't block delete controls. Fade back in when done editing. for (customGuestCell *cell in self.tableView.visibleCells) { if (cell.isEditing) { i += 1; } } if (i > 1) { for (customGuestCell *cell in self.tableView.visibleCells) { if (editing) { // loop through the visible cells and animate their imageViews [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 0; [UIView commitAnimations]; } } } else if (!editing) { for (customGuestCell *cell in self.tableView.visibleCells) { [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 1.0; [UIView commitAnimations]; } } }

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  • Typecasting doesn't work. How to convert an object?

    - by Nastase Ion
    Hi everyone! I need to convert a custom object to a different object. How can I do that? I know that typecasting doesn't work (the only thing is does is "shuts the compiler warnings off", but nothing more). Here is a sample code: MyType* obj1; MyOtherType* obj2; obj1 = [MyType initWithData: 1]; obj2 = (MyOtherType*) obj1; if ([obj2 isMemberOfClass: [MyOtherType class]]) { NSLog(@"OK"); } else if ([obj2 isMemberOfClass: [MyType class]]) { NSLog(@"Nope"); } The result is: Nope What can I do??

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  • UITableViewCell get nil

    - by MTA
    I create a UITableView with custom UITableViewCell,this is how i create the cell in cellForRowAtIndexPath: static NSString *CellIdentifier = @"SongsCell"; SongsCell *cell = (SongsCell*)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ UIViewController *vc = [[[UIViewController alloc] initWithNibName:@"SongsCell" bundle:nil] autorelease]; cell = (SongsCell *) vc.view; } now i want to get all cells in the table info (parameter from cell) when a button pressed: for (int i = 0; i < [songTable numberOfRowsInSection:0]; i++) { NSIndexPath *indexPath = [NSIndexPath indexPathForRow:i inSection:0]; UITableViewCell *cell = [songTable cellForRowAtIndexPath:indexPath]; } Now i have a problem that this loop give me for cell a nil for all the cell that currently not seen in the table.

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  • Why should I call self=[super init]

    - by Michael
    Let's say I create my class and its init method. Why should I call and return value of superclass init assigned to self? Which cases it covers? I would appreciate examples why would I need it for Cocoa superclass and non-Cocoa.

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  • class NSCFData autoreleased with no pool in place

    - by iSight
    Hi, I have converted my NSString into string, and returning the same but the above error mentioned in the title is printing on console. Please suggest so that i could get away from this issue. my code is below: string stringFromNSString(NSString *inNSString) { return [inNSString UTF8String]; }

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  • deleteRowsAtIndexPaths- crahes application [closed]

    - by Tushar Chutani
    (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { NSLog(@"delet it"); // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } why is this crashing my application

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  • Should i use a C function or Obj-C Method?

    - by Daniel Granger
    I'm about to create a function which adds to NSDateComponents together is there any advantage to putting this in a C style function or should it go in a Obj-C method? Is there ever a reason to use one rather then the other or should I always stick to Obj-C? BTW: Not that it makes any difference I'm sure but this is for an app on the iPhone Many thanks

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