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  • Java web UI framework like ASP.NET MVC?

    - by Ethel Evans
    I'm doing some web apps for personal projects that might be shared out with my friends. I'm trying to use skills that will help me at work, but don't have $$ to spend on Visual Studio right now and don't want to try to cobble something together with Express Editions. Since I've been sort of wanting to bring my Java skills up to date and the main skills I want to work on are design and architecture skills, this isn't a big deal - except that I have no idea how to track down the right UI framework. I know I want something based on MVC, to get more practice with frameworks for that design pattern (we're using ASP .NET MVC2 at work). The UIs that I'll be making will be pretty simple - data entry, buttons, text, images. They will need AJAX. Any thoughts about which frameworks to look at? I'll be watching the comments, if anyone wants additional clarification on what I'm looking for.

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  • Sharing business logic between server-side and client-side of web application?

    - by thoughtpunch
    Quick question concerning shared code/logic in back and front ends of a web application. I have a web application (Rails + heavy JS) that parses metadata from HTML pages fetched via a user supplied URL (think Pinterest or Instapaper). Currently this processing takes place exclusively on the client-side. The code that fetches the URL and parses the DOM is in a fairly large set of JS scripts in our Rails app. Occasionally want to do this processing on the server-side of the app. For example, what if a user supplied a URL but they have JS disabled or have a non-standard compliant browser, etc. Ideally I'd like to be able to process these URLS in Ruby on the back-end (in asynchronous background jobs perhaps) using the same logic that our JS parsers use WITHOUT porting the JS to Ruby. I've looked at systems that allow you to execute JS scripts in the backend like execjs as well as Ruby-to-Javascript compilers like OpalRB that would hopefully allow "write-once, execute many", but I'm not sure that either is the right decision. Whats the best way to avoid business logic duplication for apps that need to do both client-side and server-side processing of similar data?

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  • Carrer path as Java developer for non Btech or BCA background graduate [closed]

    - by Piyush Jolly
    My name is Piyush and I'm a graduate in Bsc. multimedia. Now I'm planing to learn JAVA and take it as my carrier and there are few things I'm really worried about:- 1)Does the industry accepts graduates from Non-it background. 2)Because my course was all about 3D Animation nothing like software programing was taught to us and I have been doing programing in c from long time just because i liked it so now i want to purse my carrier as programmer. 3)From where should I learn, which Institute should I refer to who teaches the Java from the basic. 4)What kind of jobs I can expect after the completion of the course. I'm from Delhi. Any help will be much appreciated. Regards Piyush Jolly

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  • What do you do about content when someone asks you to build a website

    - by Jon
    I am an experienced asp.net developer and asp.net mvc and I have my own CMS that I have written but starting to think there should be another approach. When someone asks you to develop them a website how do you develop it so that they can add pictures,slideshows, content, news items, diary events. On a side note do you give them a design for the home page and inner page and thats it. I'm just thinking if they turn around and say 6 months down the line I want a jquery slideshow on the right hand side of this page how do you or CMS's handle it?

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  • C++ and system exceptions

    - by Abyx
    Why standard C++ doesn't respect system (foreign or hardware) exceptions? E.g. when null pointer dereference occurs, stack isn't unwound, destructors aren't called, and RAII doesn't work. The common advice is "to use system API". But on certain systems, specifically Win32, this doesn't work. To enable stack unwinding for this C++ code // class Foo; // void bar(const Foo&); bar(Foo(1, 2)); one should generate something like this C code Foo tempFoo; Foo_ctor(&tempFoo); __try { bar(&tempFoo); } __finally { Foo_dtor(&tempFoo); } Foo_dtor(&tempFoo); and it's impossible to implement this as C++ library. Upd: Standard doesn't forbid handling system exceptions. But it seems that popular compilers like g++ doesn't respect system exceptions on any platforms just because standard doesn't require this. The only thing that I want - is to use RAII to make code readable and program reliable. I don't want to put hand-crafted try\finally around every call to unknown code. For example in this reusable code, AbstractA::foo is such unknown code: void func(AbstractA* a, AbstractB* b) { TempFile file; a->foo(b, file); } Maybe one will pass to func such implementation of AbstractA, which every Friday will not check if b is NULL, so access violation will happen, application will terminate and temporary file will not be deleted. How many months uses will suffer because of this issue, until either author of func or author of AbstractA will do something with it? Related: Is `catch(...) { throw; }` a bad practice?

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  • Is "White-Board-Coding" inappropriate during interviews?

    - by Eoin Campbell
    This is a somewhat subjective quesiton but I'd love to hear feedback/opinions from either interviewers/interviewees on the topic. We split our technical part into 4 parts. Write Code, Read & Analyse Code, Design Session & Code on the white board. For the last part what we ask interviewees to do is write a small code snippet (4-5 lines) on the whiteboard and explain as they go through it. Let me be clear the purpose is not to catch people out. We're not looking for perfect syntax. Hell it can even be pseudo-code. but the point is to give them a very simple problem and see if their brain can communicate the solution to us. By simple problems I mean "Reverse a string", "FizzBuzz" etc... EDIT Just with regards the comment about Pseudo-Code. We always ask for an explicit language first. We;re a .NET C# house. we've only said "pseudo-code" where someone has been blanking/really struggling with the code. My question is "Is it innappropriate / unreasonable to expect a programmer to write a code snippet on a whiteboard during an interview ?"

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  • Bug Tracking Etiquette - Necromancy or Duplicate?

    - by Shauna
    I came across a really old (2+ years) feature request issue in a bug tracker for an open source project that was marked as "resolved (won't fix)" due to the lack of tools required to make the requested enhancement. In the time elapsed since that determination was made, new tools have been developed that would allow it to be resolved, and I'd like to bring that to the attention of the community for that application. However, I'm not sure as to what the generally accepted etiquette is for bug tracking in cases like this. Obviously, if the system explicitly states to not duplicate and will actively mark new items as duplicates (much in the way the SE sites do), then the answer would be to follow what the system says. But what about when the system doesn't explicitly say that, or a new user can't easily find a place that says with the system's preference is? Is it generally considered better to err on the side of duplication or necromancy? Does this differ depending on whether it's a bug or a feature request?

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  • Algorithm to infer tag hierarchy

    - by Tom
    I'm looking for an algorithm to infer a hierarchy from a set of tagged items. E.g. if the following items have the tags: 1 a 2 a,b 3 a,c 4 a,c,e 5 a,b 6 a,c 7 d 8 d,f Then I can construct an undirected graph (or graphs) by tallying the node weights and edge weights: node weights edge weights a 6 a-b 2 b 2 a-c 3 c 3 c-e 1 d 2 a-e 1 <-- this edge is parallel to a-c and c-e and not wanted e 1 d-f 1 f 1 The first problem is how to drop any redundant edges to get to the simplified graph? Note that it's only appropriate to remove that redundant a-e edge in this case because something is tagged as a-c-e, if that wasn't the case and the tag was a-e, that edge would have to remain. I suspect that means the removal of edges can only happen during the construction of the graph, not after everything has been tallied up. What I'd then like to do is identify the direction of the edges to create a directed graph (or graphs) and pick out root nodes to hopefully create a tree (or trees): trees a d // \\ | b c f \ e It seems like it could be a string algorithm - longest common subsequences/prefixes - or a tree/graph algorithm, but I am a little stuck since I don't know the correct terminology to search for it.

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  • What is the benefit of writing to a temp location, And then copying it to the intended destination?

    - by Devdatta Tengshe
    I am writing an application that works with satellite Images, and my boss asked me to look at some of the commercial application, and see how they behave. I found a strange behavior and then as I was looking, I found it in other standard applications as well. These Programs first write to the temp folder, and then copy it to the intended destination. Example: 7zip first extracts to the temp folder, and then copies the extracted data to the location that you had asked it to extract the data to. I see several problems with this approach: 1.The temp folder might not have enough space, while the intended location might have that much space. 2.If it is a large file, it can take a non-negligible amount of time for the copy operation. I thought about it a lot, but I couldn't see one single positive point to doing this. Am I missing something, or is there a real benefit to doing this?

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  • Algorithm to reduce calls to mapping API

    - by aidan
    A random distribution of points lies on a map. This data lies behind an API, and I want to grab the complete set of points within a given bounding box. I can query the API with the bounding box and the API will return the set of points that fall within that box. The problem is that the API will limit the result set to 10 items, with no pagination and no indication if there are more points that have been omitted. So I made a recursive algorithm that takes a bounding box and requests the points that lie within it. If the result set is exactly 10 items, then I split the bounding box into four quadrants and recurse. It works fine but my question is this: if want to minimize the number of API calls, what is the optimal way to split the bounding box? Splitting it into quadrants was just an arbitrary decision. When there are a lot of points on the map, I have to drill down many levels before I start getting meaningful results. So I imagine it might be faster to split the box into, say, 9, 16, or more sections. But if I do that, then I eventually get to a point where a lot of requests are returning 0 results which isn't so efficient. Also, does the size of the limit on the results set affect the answer? (This is all assuming that I have no prior knowledge of nominal point density in the bounding box)

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  • Sorting a Linked List [closed]

    - by Mohit Sehgal
    I want to sort a linked list. Here Node is class representing a node in a Linked List I have written a code to bubble sort a linked list. Program does not finishes execution. Kindly point out the mistakes. class Node { public: int data; public: Node *next; Node() { data=0;next=0; } Node(int d) { data=d; } void setData(int d) { data=d; } void print() { cout<<data<<endl; } bool operator==(Node n) { return this->data==n.data; } bool operator >(Node d) { if((this->data) > (d.data)) return true; return false; } }; class LList { public: int noOfNodes; Node *start;/*Header Node*/ LList() { start=new Node; noOfNodes=0;start=0; } void addAtFront(Node* n) { n->next=(start); start=n; noOfNodes++; } void addAtLast(Node* n) { Node *cur=(start); n->next=NULL; if(start==NULL) { start=n; noOfNodes++; return; } while(cur->next!=NULL) { cur=cur->next; } cur->next=n; noOfNodes++; } void addAtPos(Node *n,int pos) { if(pos==1) { addAtFront(n);return; } Node *cur=(start); Node *prev=NULL; int curPos=0; n->next=NULL; while(cur!=NULL) { curPos++; if(pos==curPos+1) { prev=cur; } if(pos==curPos) { n->next=cur; prev->next=n; break; } cur=cur->next; } noOfNodes++; } void removeFirst() { Node *del=start; start=start->next; delete del; noOfNodes--; return; } void removeLast() { Node *cur=start,*prev=NULL; while(cur->next!=NULL) { prev=cur; cur=cur->next; } prev->next=NULL; Node *del=cur->next; delete del; noOfNodes--; return; } void removeNodeAt(int pos) { if(pos<1) return; if(pos==1) { removeFirst();return;} int curPos=1; Node* cur=start->next; Node* prev=start; Node* del=NULL; while(curPos<pos&&cur!=NULL) { curPos++; if(curPos==pos) { del=cur; prev->next=cur->next; cur->next=NULL; delete del; noOfNodes--; break; } prev=prev->next; cur=cur->next; } } void removeNode(Node *d) { Node *cur=start; if(*d==*cur) { removeFirst();return; } cur=start->next; Node *prev=start,*del=NULL; while(cur!=NULL) { if(*cur==*d) { del=cur; prev->next=cur->next; delete del; noOfNodes--; break; } prev=prev->next; cur=cur->next; } } int getPosition(Node data) { int pos=0; Node *cur=(start); while(cur!=NULL) { pos++; if(*cur==data) { return pos; } cur=cur->next; } return -1;//not found } Node getNode(int pos) { if(pos<1) return -1;// not a valid position else if(pos>noOfNodes) return -1; // not a valid position Node *cur=(start); int curPos=0; while(cur!=NULL) { if(++curPos==pos) return *cur; cur=cur->next; } } void reverseList()//reverse the list { Node* cur=start->next; Node* d=NULL; Node* prev=start; while(cur!=NULL) { d=cur->next; cur->next=start; start=cur; prev->next=d; cur=d; } } void sortBubble() { Node *i=start,*j=start,*prev=NULL,*temp=NULL,*after=NULL; int count=noOfNodes-1;int icount=0; while(i->next!=NULL) { j=start; after=j->next; icount=0; while(++icount!=count) { if((*j)>(*after)) { temp=after->next; after->next=j; prev->next=j->next; j->next=temp; prev=after; after=j->next; } else{ prev=j; j=after; after=after->next; } } i=i->next; count--; } } void traverse() { Node *cur=(start); int c=0; while(cur!=NULL) { // cout<<"start"<<start; c++; cur->print(); cur=cur->next; } noOfNodes=c; } ~LList() { delete start; } }; int main() { int n; cin>>n; int d; LList list; Node *node; Node *temp=new Node(2123); for(int i=0;i<n;i++) { cin>>d; node=new Node(d); list.addAtLast(node); } list.addAtPos(temp,1); cout<<"traverse\n"; list.traverse(); temp=new Node(12); list.removeNode(temp); cout<<"12 removed"; list.traverse(); list.reverseList(); cout<<"\nreversed\n"; list.traverse(); cout<<"bubble sort\n"; list.sortBubble(); list.traverse(); getch(); delete node; return 0; }

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  • Alternative to "inheritance v composition??"

    - by Frank
    I have colleagues at work who claim that "Inheritance is an anti-pattern" and want to use composition systematically instead, except in (rare, according to them) cases where inheritance is really the best way to go. I want to suggest an alternative where we continue using inheritance, but it is strictly forbidden (enforced by code reviews) to use anything but public members of base classes in derived classes. For a case where we don't need to swap components of a class at runtime (static inheritance), would that be equivalent enough to composition? Or am I forgetting some other important aspect of composition?

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  • When do you use float and when do you use double

    - by Jakub Zaverka
    Frequently in my programming experience I need to make a decision whether I should use float or double for my real numbers. Sometimes I go for float, sometimes I go for double, but really this feels more subjective. If I would be confronted to defend my decision, I would probably not give sound reasons. When do you use float and when do you use double? Do you always use double, only when memory constraints are present you go for float? Or you use always float unless the precision requirement requires you to use double? Are there some substantial differences regarding computational complexity of basic arithemtics between float and double? What are the pros and cons of using float or double? And have you even used long double?

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  • Desktop application, dependency injection

    - by liori
    I am thinking of applying a real dependency injection library to my toy C#/GTK# desktop application. I chose NInject, but I think this is irrelevant to my question. There is a database object, a main window and several utility window classes. It's clear that I can inject the database into every window object, so here DI is useful. But does it make sense to inject utility window classes into other window classes? Example: I have classes such as: class MainWindow {…} class AddItemWindow {…} class AddAttachmentWindow {…} class BrowseItemsWindow {…} class QueryBuilderWindow {…} class QueryBrowserWindow {…} class PreferencesWindow {…} … Each of the utility classes can be opened from MainWindow. Some utility windows can also be opened from other utility windows. Generally, there might be a really complex graph of who can open whom. So each of those classes might need quite a lot of other window classes injected. I'm worried that such usage will go against the suggestion not to inject too many classes at once and become a code smell. Should I use some kind of a service locator object here?

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  • Need help eliminating dead code paths and variables from C source code

    - by Anjum Kaiser
    I have a legacy C code on my hands, and I am given the task to filter dead/unused symbols and paths from it. Over the time there were many insertions and deletions, causing lots of unused symbols. I have identified many dead variables which were only being written to once or twice, but were never being read from. Both blackbox/whitebox/regression testing proved that dead code removal did not affected any procedures. (We have a comprehensive test-suite). But this removal was done only on a small part of code. Now I am looking for some way to automate this work. We rely on GCC to do the work. P.S. I'm interested in removing stuff like: variables which are being read just for the sake of reading from them. variables which are spread across multiple source files and only being written to. For example: file1.c: int i; file2.c: extern int i; .... i=x;

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  • I'm a CS student, and honestly, I don't understand Knuth's books

    - by Raymond Ho
    I stumbled upon this quote from Bill Gates: "You should definitely send me a resume if you can read the whole thing." He was talking about The Art of Programming books. So I was pretty curious and want to read it all. But honestly, I don't understand it. I'm really not that intellectual. So this should be the reason why I can't understand it, but I am eager to learn. I'm currently reading Volume 1 about fundamental algorithms. Are there any books out there that are friendly for novices/slow people like me, which would help to build up my knowledge so that I can read Knuth's book with ease in the future?

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  • Ways to break the "Syndrome of the perfect programmer"

    - by Rushino
    I am probably not the only one that feel that way. But I have what I tend to call "The syndrome of the perfect programmer" which many might say is the same as being perfectionist but in this case it's in the domain of programming. However, the domain of programming is a bit problematic for such a syndrome. Have you ever felt that when you are programming you're not confident or never confident enought that your code is clean and good code that follows most of the best practices ? There so many rules to follow that I feel like being overwhelmed somehow. Not that I don't like to follow the rules of course I am a programmer and I love programming, I see this as an art and I must follow the rules. But I love it too, I mean I want and I love to follow the rules in order to have a good feeling of what im doing is going the right way.. but I only wish I could have everything a bit more in "control" regarding best practices and good code. Maybe it's a lack of organization? Maybe it's a lack of experience? Maybe a lack of practice? Maybe it's a lack of something else someone could point out? Is there any way to get rid of that syndrome somehow ?

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  • Which is the most practical way to add functionality to this piece of code?

    - by Adam Arold
    I'm writing an open source library which handles hexagonal grids. It mainly revolves around the HexagonalGrid and the Hexagon class. There is a HexagonalGridBuilder class which builds the grid which contains Hexagon objects. What I'm trying to achieve is to enable the user to add arbitrary data to each Hexagon. The interface looks like this: public interface Hexagon extends Serializable { // ... other methods not important in this context <T> void setSatelliteData(T data); <T> T getSatelliteData(); } So far so good. I'm writing another class however named HexagonalGridCalculator which adds some fancy pieces of computation to the library like calculating the shortest path between two Hexagons or calculating the line of sight around a Hexagon. My problem is that for those I need the user to supply some data for the Hexagon objects like the cost of passing through a Hexagon, or a boolean flag indicating whether the object is transparent/passable or not. My question is how should I implement this? My first idea was to write an interface like this: public interface HexagonData { void setTransparent(boolean isTransparent); void setPassable(boolean isPassable); void setPassageCost(int cost); } and make the user implement it but then it came to my mind that if I add any other functionality later all code will break for those who are using the old interface. So my next idea is to add annotations like @PassageCost, @IsTransparent and @IsPassable which can be added to fields and when I'm doing the computation I can look for the annotations in the satelliteData supplied by the user. This looks flexible enough if I take into account the possibility of later changes but it uses reflection. I have no benchmark of the costs of using annotations so I'm a bit in the dark here. I think that in 90-95% of the cases the efficiency is not important since most users wont't use a grid where this is significant but I can imagine someone trying to create a grid with a size of 5.000.000.000 X 5.000.000.000. So which path should I start walking on? Or are there some better alternatives? Note: These ideas are not implemented yet so I did not pay too much attention to good names.

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  • Script language native extensions - avoiding name collisions and cluttering others' namespace

    - by H2CO3
    I have developed a small scripting language and I've just started writing the very first native library bindings. This is practically the first time I'm writing a native extension to a script language, so I've run into a conceptual issue. I'd like to write glue code for popular libraries so that they can be used from this language, and because of the design of the engine I've written, this is achieved using an array of C structs describing the function name visible by the virtual machine, along with a function pointer. Thus, a native binding is really just a global array variable, and now I must obviously give it a (preferably good) name. In C, it's idiomatic to put one's own functions in a "namespace" by prepending a custom prefix to function names, as in myscript_parse_source() or myscript_run_bytecode(). The custom name shall ideally describe the name of the library which it is part of. Here arises the confusion. Let's say I'm writing a binding for libcURL. In this case, it seems reasonable to call my extension library curl_myscript_binding, like this: MYSCRIPT_API const MyScriptExtFunc curl_myscript_lib[10]; But now this collides with the curl namespace. (I have even thought about calling it curlmyscript_lib but unfortunately, libcURL does not exclusively use the curl_ prefix -- the public APIs contain macros like CURLCODE_* and CURLOPT_*, so I assume this would clutter the namespace as well.) Another option would be to declare it as myscript_curl_lib, but that's good only as long as I'm the only one who writes bindings (since I know what I am doing with my namespace). As soon as other contributors start to add their own native bindings, they now clutter the myscript namespace. (I've done some research, and it seems that for example the Perl cURL binding follows this pattern. Not sure what I should think about that...) So how do you suggest I name my variables? Are there any general guidelines that should be followed?

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  • How to handle editing a large file for a non-technical user

    - by Luke
    I have a client who is given a tab delimited .txt file containing hundreds of thousands of rows. I have a user story as follows: As a user I want to take the text file and add a new value at the end of each line which contains the concatenated value of two of the columns. for example if the file read text_one text_two I need to output the following (preferably to a .txt file) text_one text_two text_onetext_two My first approach was to ask the vendor supplying the file to do the concatenation before providing the file, the easiest way to solve a problem is to eliminate it right? however they are very uncooperative and have point blank refused. I've looked at building a simple javascript application that does this client side so a non-technical user could select the file using a file selector. This approach has a few problems The file could be over a GB in size and so can't be loaded straight into memory, I've tried and the browser crashes There is no means to write a file in javascript so I'd need to output the content to the screen and have the user save it (somehow) I was thinking if I could get around the filesize limitations I could just output the edited content to the page and have the user save the page as a .txt file, however I think there is a better way than using javascript that will still accommodate the users lack of technical know-how. Please consider this question to be stack agnostic, but bear in mind that a nice little shell script or python script would be deemed unsuitable for a non technical user unless there is a way of "packaging" it nicely for a non-technical user. Updates The file is too large to open in excel. The process needs to be run weekly, but it doesn't require scheduling or automation...(yet)

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  • Best Creational Pattern for loggers in a multi-threaded system?

    - by Dipan Mehta
    This is a follow up question on my past questions : Concurrency pattern of logger in multithreaded application As suggested by others, I am putting this question separately. As the learning from the last question. In a multi-threaded environment, the logger should be made thread safe and probably asynchronous (where in messages are queued while a background thread does writing releasing the requesting object thread). The logger could be signleton or it can be a per-group logger which is a generalization of the above. Now, the question that arise is how does logger should be assigned to the object? There are two options I can think of: 1. Object requesting for the logger: Should each of the object call some global API such as get_logger()? Such an API returns "the" singleton or the group logger. However, I feel this involves assumption about the Application environment to implement the logger -which I think is some kind of coupling. If the same object needs to be used by other application - this new application also need to implement such a method. 2. Assign logger through some known API The other alternative approach is to create a kind of virtual class which is implemented by application based on App's own structure and assign the object sometime in the constructor. This is more generalized method. Unfortunately, when there are so many objects - and rather a tree of objects passing on the logger objects to each level is quite messy. My question is there a better way to do this? If you need to pick any one of the above, which approach is would you pick and why? Other questions remain open about how to configure them: How do objects' names or ID are assigned so that will be used for printing on the log messages (as the module names) How do these objects find the appropriate properties (such as log levels, and other such parameters) In the first approach, the central API needs to deal with all this varieties. In the second approach - there needs to be additional work. Hence, I want to understand from the real experience of people, as to how to write logger effectively in such an environment.

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  • Searching for a key in a multi dimensional array and adding it to another array [migrated]

    - by Moha
    Let's say I have two multi dimensional arrays: array1 ( stuff1 = array ( data = 'abc' ) stuff2 = array ( something = '123' data = 'def' ) stuff3 = array ( stuff4 = array ( data = 'ghi' ) ) ) array2 ( stuff1 = array ( ) stuff3 = array ( anything = '456' ) ) What I want is to search the key 'data' in array1 and then insert the key and value to array2 regardless of the depth. So wherever key 'data' exists in array1 it gets added to array2 with the exact depth (and key names) as in array1 AND without modifying any other keys. How can I do this recursively?

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  • How to detect if an app was already installed before

    - by Dante
    How do software applications keep track of whether the user already installed the application before in it's Windows system? Say you install app X, trial version, remove it, then re install it, and when you run it again it detects you had already installed it before. If you uninstall and clean all registry information it shouldn't know you had already installed it before... Disclaimer: I'm not trying to "hack" any application, just thinking about how this is implemented.

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  • Programming languages specifications ebooks

    - by Oxinabox
    In this talk Jon Skeet talks about the advantages of reading programming language specifications. I have an Ebook Reader (a Sony, one of the better ones for PDF's, though EPub is still much better). Does anyone know any sources for specifications, optimised for ebook readersm that can be downloaded? I expect someone would have gone through the effort of optimising the websites for ebook reader reading, ideally: EPUB Format (though pdf will do) Annotated (eg XML) Most specifications I find don't have obvious download links. I'm having trouble googling because everytime I seach for say: "F# Spec EPUB" or "Python Spec PDF" most of the results are for the EPUB or PDF specifications.

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  • How to share code as open source?

    - by Ethel Evans
    I have a little program that I wrote for a local group to handle a somewhat complicated scheduling issue for scheduling multiple meetings in multiple locations that change weekly according to certain criteria. It's a niche need, but I wouldn't be surprised if there are other groups that could use software like this. In fact, we've had requests from others for directions on starting a group like this, and if their groups get as big, they might also want special software to help with scheduling. I plan to continue developing the program and eventually make it an online web app, but a very simple alpha version is completed as a console app. I'd like to make it available as open source, but I have no idea what kind of process I should go through first. Right now, all I have is Java code, not even unit-tested thoroughly. I haven't shown the code to anyone else. There is no documentation. I don't know where I would put the code so others could access it. I don't know anything about licensing it. I don't know what kind of support people will expect from me if I release it as open source. I have no idea what else I should worry about. Can someone outline for me (or post an article(s) that outlines) the process of taking open source software from "coded" to "completed / available"? I really don't want to embarrass myself by doing things weirdly.

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