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  • error Caused by: java.lang.OutOfMemoryError Load Image

    - by user2493770
    This is my method to load images in background, the first and second load normally. But after these loading, a memory error appears. How can I fix this? public class MainArrayAdapterViewHolder extends ArrayAdapter<EmpresaListaPrincipal> { private final Context context; private ArrayList<EmpresaListaPrincipal> data_array; public DisplayImageOptions options; public ImageLoader imageLoader = ImageLoader.getInstance(); public MainArrayAdapterViewHolder(Context context, ArrayList<EmpresaListaPrincipal> list_of_ids) { super(context, R.layout.main_list_rowlayout, list_of_ids); this.context = context; this.data_array = list_of_ids; //------------- read more here https://github.com/nostra13/Android-Universal-Image-Loader options = new DisplayImageOptions.Builder().showImageForEmptyUri(R.drawable.ic_launcher).showImageOnFail(R.drawable.ic_launcher).resetViewBeforeLoading() .cacheOnDisc().imageScaleType(ImageScaleType.IN_SAMPLE_INT).bitmapConfig(Bitmap.Config.RGB_565).delayBeforeLoading(0).build(); File cacheDir = StorageUtils.getCacheDirectory(context); ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context).memoryCacheExtraOptions(720, 1280) // default = device screen // dimensions .discCacheExtraOptions(720, 1280, CompressFormat.JPEG, 100).threadPoolSize(3) // default .threadPriority(Thread.NORM_PRIORITY - 1) // default .memoryCacheSize(2 * 1024 * 1024).discCache(new UnlimitedDiscCache(cacheDir)) // default .discCacheSize(50 * 1024 * 1024).discCacheFileCount(100).discCacheFileNameGenerator(new HashCodeFileNameGenerator()) // default .imageDownloader(new BaseImageDownloader(context)) // default .tasksProcessingOrder(QueueProcessingType.FIFO) // default .defaultDisplayImageOptions(options) // default .build(); imageLoader.init(config); } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder viewholder; View v = convertView; //Asociamos el layout de la lista que hemos creado e incrustamos el ViewHolder if(convertView == null){ LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); //View rowView = inflater.inflate(R.layout.main_list_rowlayout, parent, false); v = inflater.inflate(R.layout.main_list_rowlayout, parent, false); viewholder = new ViewHolder(); viewholder.textView_main_row_title = (TextView) v.findViewById(R.id.textView_main_row_title); viewholder.imageView_restaurant_icon = (ImageView) v.findViewById(R.id.imageView_restaurant_icon); viewholder.textView_main_row_direccion = (TextView) v.findViewById(R.id.textView_main_row_direccion); v.setTag(viewholder); } ImageLoadingListener mImageLoadingListenr = new ImageLoadingListener() { @Override public void onLoadingStarted(String arg0, View arg1) { // Log.e("* started *", String.valueOf("complete")); } @Override public void onLoadingComplete(String arg0, View arg1, Bitmap arg2) { // Log.e("* complete *", String.valueOf("complete")); } @Override public void onLoadingCancelled(String arg0, View arg1) { } @Override public void onLoadingFailed(String arg0, View arg1, FailReason arg2) { // TODO Auto-generated method stub } }; try { viewholder = (ViewHolder) v.getTag(); viewholder.textView_main_row_title.setText(data_array.get(position).getNOMBRE()); viewholder.textView_main_row_direccion.setText(data_array.get(position).getDIRECCION()); String image = data_array.get(position).getURL(); // ------- image --------- try { if (image.length() > 4) imageLoader.displayImage(image, viewholder.imageView_restaurant_icon, options, mImageLoadingListenr); } catch (Exception ex) { } //textView_main_row_title.setText(name); //textView_main_row_address.setText(address); } catch (Exception e) { // TODO: handle exception } return v; } public class ViewHolder { public TextView textView_main_row_title; public TextView textView_main_row_direccion; //public TextView cargo; public ImageView imageView_restaurant_icon; } }

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  • Oval collision detection not working properly

    - by William
    So I'm trying to implement a test where a oval can connect with a circle, but it's not working. edist = (float) Math.sqrt(Math.pow((px + ((pwidth/2) )) - (bx + (bsize/2)), 2) + Math.pow(-((py + ((pwidth/2)) ) - (bx + (bsize/2))), 2)); and here is the full code (requires Slick2D): import org.newdawn.slick.AppGameContainer; import org.newdawn.slick.BasicGame; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; public class ColTest extends BasicGame{ float px = 50; float py = 50; float pheight = 50; float pwidth = 50; float bx = 200; float by = 200; float bsize = 200; float edist; float pspeed = 3; Input input; public ColTest() { super("ColTest"); } @Override public void init(GameContainer gc) throws SlickException { } @Override public void update(GameContainer gc, int delta) throws SlickException { input = gc.getInput(); try{ if(input.isKeyDown(Input.KEY_UP)) py-=pspeed; if(input.isKeyDown(Input.KEY_DOWN)) py+=pspeed; if(input.isKeyDown(Input.KEY_LEFT)) px-=pspeed; if(input.isKeyDown(Input.KEY_RIGHT)) px+=pspeed; } catch(Exception e){} } public void render(GameContainer gc, Graphics g) throws SlickException { g.setColor(new Color(255,255,255)); g.drawString("col: " + col(), 10, 10); g.drawString("edist: " + edist + " dist: " + dist, 10, 100); g.fillRect(px, py, pwidth, pheight); g.setColor(new Color(255,0,255)); g.fillOval(px, py, pwidth, pheight); g.setColor(new Color(255,255,255)); g.fillOval(200, 200, 200, 200); } public boolean col(){ edist = (float) Math.sqrt(Math.pow((px + ((pwidth/2) )) - (bx + (bsize/2)), 2) + Math.pow(-((py + ((pwidth/2)) ) - (bx + (bsize/2))), 2)); if(edist <= (bsize/2) + (px + (pwidth/2))) return true; else return false; } public float rotate(float x, float y, float ox, float oy, float a, boolean b) { float dst = (float) Math.sqrt(Math.pow(x-ox,2.0)+ Math.pow(y-oy,2.0)); float oa = (float) Math.atan2(y-oy,x-ox); if(b) return (float) Math.cos(oa + Math.toRadians(a))*dst+ox; else return (float) Math.sin(oa + Math.toRadians(a))*dst+oy; } public static void main(String[] args) throws SlickException { AppGameContainer app = new AppGameContainer( new ColTest() ); app.setShowFPS(false); app.setAlwaysRender(true); app.setTargetFrameRate(60); app.setDisplayMode(800, 600, false); app.start(); } }

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  • UIView to Form Sheet flip animation rotation issue

    - by GSD
    I have this view to form sheet flip animation that works great in portrait mode but not in any other orientations. In my code, I use it with a UIView embedded in another UIView, which is in the root view. The animation will be rotated. Anyone has an idea why? - (void)presentModalViewControllerWithFlipAnimation:(UIViewController *)modalViewController fromView:(UIView *)fromView { UIWindow* window = [[UIApplication sharedApplication] windows][0]; _fromViewSnapshot = [[UIImageView alloc] initWithFrame:fromView.bounds]; UIGraphicsBeginImageContext(fromView.bounds.size); [fromView.layer renderInContext:UIGraphicsGetCurrentContext()]; [_fromViewSnapshot setImage:UIGraphicsGetImageFromCurrentImageContext()]; [_fromViewSnapshot sizeToFit]; UIGraphicsEndImageContext(); _fromViewSnapshot.autoresizesSubviews = YES; _fromViewSnapshot.frame = [fromView.superview convertRect:fromView.frame toView:window]; [window addSubview:_fromViewSnapshot]; fromView.hidden = YES; modalViewController.modalPresentationStyle = UIModalPresentationFormSheet; [self presentViewController:modalViewController animated:NO completion:nil]; UIView __weak *presentedView = modalViewController.view.superview; UIGraphicsBeginImageContext(presentedView.bounds.size); [presentedView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage* modalSnapshot = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIView __weak *presentationSuperview = presentedView.superview; [presentedView removeFromSuperview]; UIImageView* presentationSnapshotView = [[UIImageView alloc] initWithImage:modalSnapshot]; presentationSnapshotView.autoresizingMask = UIViewAutoresizingNone; [_fromViewSnapshot.superview bringSubviewToFront:_fromViewSnapshot]; [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionBeginFromCurrentState animations: ^{ [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionBeginFromCurrentState animations: ^{ _fromViewSnapshot.frame = [_fromViewSnapshot.superview convertRect:presentedView.frame fromView:presentationSuperview]; } completion:nil]; } completion:^(BOOL finished) { [UIView setAnimationBeginsFromCurrentState:YES]; [UIView transitionWithView:_fromViewSnapshot duration:kFlipAnimationSpeed options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionTransitionFlipFromRight animations: ^{ presentationSnapshotView.frame = _fromViewSnapshot.bounds; [_fromViewSnapshot addSubview:presentationSnapshotView]; } completion:^(BOOL finished) { [presentationSuperview addSubview:presentedView]; [presentationSnapshotView removeFromSuperview]; [_fromViewSnapshot removeFromSuperview]; }]; }]; } - (void)dismissViewControllerWithFlipAnimation:(UIView*)fromView completion:(void (^)(void))completion { UIWindow* window = [[UIApplication sharedApplication] windows][0]; UIView __weak *presentedView = self.presentedViewController.view.superview; UIGraphicsBeginImageContext(presentedView.bounds.size); [presentedView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage* modalSnapshot = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); [presentedView removeFromSuperview]; UIImageView* presentationSnapshotView = [[UIImageView alloc] initWithImage:modalSnapshot]; presentationSnapshotView.autoresizingMask = UIViewAutoresizingNone; presentationSnapshotView.frame = presentedView.frame; [window addSubview:presentationSnapshotView]; [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionBeginFromCurrentState animations: ^{ [UIView animateWithDuration:kFlipAnimationScaleSpeed delay:0 options:UIViewAnimationOptionBeginFromCurrentState animations: ^{ presentationSnapshotView.frame = [fromView.superview convertRect:fromView.frame toView:window]; } completion:nil]; } completion:^(BOOL finished) { [UIView setAnimationBeginsFromCurrentState:YES]; [UIView transitionWithView:presentationSnapshotView duration:kFlipAnimationSpeed options:UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionTransitionFlipFromLeft animations: ^{ _fromViewSnapshot.frame = presentationSnapshotView.bounds; [presentationSnapshotView setImage:[(UIImageView*)_fromViewSnapshot image]]; [self dismissViewControllerAnimated:NO completion:nil]; } completion:^(BOOL finished) { [presentationSnapshotView removeFromSuperview]; _fromViewSnapshot = nil; completion(); }]; }]; }

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  • won't repaint a different Month after pressing button in my calendar

    - by DarkStar123
    I'm trying to build a Calendar in Java as a little project I thought of, But I can't seem to change the name of the Month every time I click the Next button. here's my code! package drawing; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class Drawing_something extends JPanel{ int[] calender_squares = {1, 2, 3, 4, 5, 6, 7}; String[] Month = {"January", "February", "March", "April","May","June","July", "August","September","October","November","December"}; int i = 0; Graphics c; @Override public void paintComponent(Graphics c){ super.paintComponent(c); this.setBackground(Color.WHITE); int WIDTH = 55, HEIGHT = 65; for (int in: calender_squares) { for (int counter = 0; counter < 7; counter++){ c.drawRect(50, 50, 100, 100); c.drawRect(50, 50, 700, 500); c.copyArea(50, 50, 600, 500, 100, 0); c.copyArea(50, 50, 600, 400, 0, 100); } } for (int date = 1; date <= 30; date++) { String s = String.valueOf(date); c.drawString(s, WIDTH, HEIGHT); if (date <= 6){ WIDTH += 100; } else if (date == 7){ WIDTH = 55; HEIGHT = 165; }else if (date <= 13){ WIDTH += 100; }else if (date == 14){ WIDTH = 55; HEIGHT = 265; }else if (date <= 20){ WIDTH += 100; }else if (date == 21){ WIDTH = 55; HEIGHT = 365; }else if (date <= 27){ WIDTH += 100; }else if (date == 28){ WIDTH = 55; HEIGHT = 465; }else if (date <= 30){ WIDTH += 100; } } c.setFont(new Font("default", Font.BOLD, 40)); c.drawString(Month[i], 320, 45); } public Drawing_something(){ setLayout(new BorderLayout()); JButton N = new JButton("NEXT"); JButton B = new JButton("BACK"); JPanel P = new JPanel(); P.add(B); P.add(N); add(P, BorderLayout.SOUTH); B.addActionListener(new HandlerClass()); N.addActionListener(new NextClass()); } public class HandlerClass implements ActionListener{ public void actionPerformed(ActionEvent e){ } } public class NextClass implements ActionListener{ public void actionPerformed(ActionEvent e){ if (i == 11){ i = 0; } i = i + 1; c.drawString(Month[i], 320, 45); } } public static void main(String[] args){ JFrame mainFrame = new JFrame("Calender"); mainFrame.add(new Drawing_something()); mainFrame.setSize(850, 650); mainFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); mainFrame.setVisible(true); } } if anyone could help that would be much appreciated!! Thanks in advance!!

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  • Need help with a memory management problem in my game model

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. //in the .h file @property(nonatomic,retain) NSMutableArray *fencePoleArray; @property(nonatomic,retain) NSMutableArray *fencePoleImageArray; @property(nonatomic,retain) NSMutableArray *fenceImageArray; //in the .m file - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray. Point is to remove all the objects in the NSMutableArrays but keep the array itself so it can be reused later. -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } So the problem here is, everything works fine until checkFence is called the 2nd time after endOpenState is called. So its like tap_screen - tap_screen - press_button_to_call_endOpenState - tap screen - tap_screen - crash What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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  • Multiple Notifications Not Firing

    - by motionpotion
    I'm scheduling two notifications as shown below. The app is a long-lived app. One local notification is scheduled to run every hour. The other is scheduled to run once per day. Only the second scheduled notification (the hourly notifcation) fires. - (void)scheduleNotification { LogInfo(@"IN scheduleNotification - DELETEYESTERDAY NOTIFICATION SCHEDULED."); UILocalNotification *notif = [[UILocalNotification alloc] init]; NSDictionary *deleteDict = [NSDictionary dictionaryWithObject:@"DeleteYesterday" forKey:@"DeleteYesterday"]; NSCalendar *calendar = [NSCalendar currentCalendar]; NSDateComponents *components = [[NSDateComponents alloc] init]; components = [[NSCalendar currentCalendar] components:NSDayCalendarUnit | NSMonthCalendarUnit | NSYearCalendarUnit fromDate:[NSDate date]]; NSInteger day = [components day]; NSInteger month = [components month]; NSInteger year = [components year]; [components setDay: day]; [components setMonth: month]; [components setYear: year]; [components setHour: 00]; [components setMinute: 45]; [components setSecond: 0]; [calendar setTimeZone: [NSTimeZone systemTimeZone]]; NSDate *dateToFire = [calendar dateFromComponents:components]; notif.fireDate = dateToFire; notif.timeZone = [NSTimeZone systemTimeZone]; notif.repeatInterval = NSDayCalendarUnit; notif.userInfo = deleteDict; [[UIApplication sharedApplication] scheduleLocalNotification:notif]; } and then I schedule this after above: - (void)scheduleHeartBeat { LogInfo(@"IN scheduleHeartBeat - HEARTBEAT NOTIFICATION SCHEDULED."); UILocalNotification *heartbeat = [[UILocalNotification alloc] init]; NSDictionary *heartbeatDict = [NSDictionary dictionaryWithObject:@"HeartBeat" forKey:@"HeartBeat"]; heartbeat.userInfo = heartbeatDict; NSCalendar *calendar = [NSCalendar currentCalendar]; NSDateComponents *components = [[NSDateComponents alloc] init]; components = [[NSCalendar currentCalendar] components:NSDayCalendarUnit | NSMonthCalendarUnit | NSYearCalendarUnit fromDate:[NSDate date]]; NSInteger day = [components day]; NSInteger month = [components month]; NSInteger year = [components year]; [components setDay: day]; [components setMonth: month]; [components setYear: year]; [components setHour: 00]; [components setMinute: 50]; [components setSecond: 0]; [calendar setTimeZone: [NSTimeZone systemTimeZone]]; NSDate *dateToFire = [calendar dateFromComponents:components]; heartbeat.fireDate = dateToFire; heartbeat.timeZone = [NSTimeZone systemTimeZone]; heartbeat.repeatInterval = NSHourCalendarUnit; [[UIApplication sharedApplication] scheduleLocalNotification:heartbeat]; } The above are scheduled when the app launches in the viewDidLoad of the main view controller. - (void)viewDidLoad { [self scheduleNotification]; [self scheduleHeartBeat]; [super viewDidLoad]; //OTHER CODE HERE } Then in the appdelegate I have the following: - (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification { LogInfo(@"IN didReceiveLocalNotification NOTIFICATION RECEIVED."); NSString *notificationHeartBeat = nil; NSString *notificationDeleteYesterday = nil; application.applicationIconBadgeNumber = 0; if (notification) { notificationHeartBeat = [notification.userInfo objectForKey:@"HeartBeat"]; notificationDeleteYesterday = [notification.userInfo objectForKey:@"DeleteYesterday"]; LogInfo(@"IN didReceiveLocalNotification HEARTBEAT NOTIFICATION TYPE: %@", notificationHeartBeat); LogInfo(@"IN didReceiveLocalNotification DELETEYESTERDAY NOTIFICATION TYPE: %@", notificationDeleteYesterday); } if ([notificationHeartBeat isEqualToString:@"HeartBeat"]) { //CREATE THE HEARTBEAT LogInfo(@"CREATING THE HEARTBEAT."); //CALL THE FUNCTIONALITY HERE THAT CREATES HEARTBEAT. } if ([notificationDeleteYesterday isEqualToString:@"DeleteYesterday"]) { //DELETE YESTERDAYS RECORDS LogInfo(@"DELETING YESTERDAYS RECORDS."); } } The notification that is scheduled last (scheduleHeartBeat) is the only notification that is fired. Could somebody help me figure out why this is happening?

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  • Need help in creating test application in Java and passing parameters into a new designed Java API.

    - by Christophe
    Need help, Please!!! By following the protocol, the Request should be built in 5 byte length, including 1 byte for changing Braud rate (Speed), and send request to a RS-232 port. Protocol: Request for the command processing, with optional extra byte for changing Baud Rate: LGT : length message ( LGT = 5 ) TYPE : 0x06 TO(time out): 0x0000 CMD : (1 byte) 0x02 application update Baud Rate : (1 byte) 0xNN (optional parameter to change baud rate of the Mnt App) where NN can be: 0x00 = No Baud Rate Change (similar to 4-byte command above) 0x09 = Change to 9600 Baud for Application Update speed 0x0A = Change to 19200 Baud for Application Update speed 0x0E = Change to 115200 Baud for Application Update speed All other bytes are not accepted and will result in a status of 0x01. I'm trying to test if my code works or not by creating another class (TestApplication.java) and pass the "3 differenr Baut rate" to this CPXAppliaction. the 3 Baud Rate is supposed to input by reading a file.txt. Question: How do you think these code (first half)? please don't warry about the details about the "sending part". I mean, do I need setter/getter for the "speed" parameter pass? I created the demo test class DemoApp.java (input speed by reading a txt file, and pass into CPXAppliaction). how do you think about that code? Many thanks to you guys!! public class CPXApplication extends CPXCommand { private int speed; . public CPXApplication() { speed = 9600; } public CPXApplication(int speedinit) { speed = speedinit; // TODO: where to get the speed? } protected void buildRequest() throws ElitePortException { String trans = ""; // build the full-qualified message following the protocol trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 5); trans = addToRequest(trans, (char) 6); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 2); switch (speed) { case 9600: trans = addToRequest(trans, (char) 0x09); break; case 19200: trans = addToRequest(trans, (char) 0x0A); break; case 115200: trans = addToRequest(trans, (char) 0x0E); break; default: // TODO: unexpected baud rate. throw(); break; } trans = EncryptBinary(trans); trans = "F0." + trans; wrapRequest(trans); } protected String addToRequest(String req, char c) { return req + c; } protected String addToRequest(String req, String s) { return req + s; } protected String addToRequest(String req) { return req; } public void analyzeResponse() { //.............. } } Here is the demo test code: class Run { public static void run() { CPXAppliaction input = new CpXApplication(); int lineno = 0; try { FileReader fr = new FileReader("baudRateSpeed.txt"); BufferedReader reader = new BufferedReader(fr); String line = reader.readLine(); Scanner scan = null; while (line != null) { scan = new Scanner(line); String speed; speed = scan.next(); if (lineno == 0) { input.speed = speed; lineno++; } else { input = cpxapplication(speed, input); } line = reader.readLine(); } reader.close(); } catch (FileNotFoundException e) { System.out.println("Could not find the file"); } catch (IOException e) { System.out.println("Had a problem reading from file"); } } } public class DemoApp{ public void main(String args[]) { run(); }

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  • Need help in creating test appliaction in Java and passing parameters into a new designed Java API.

    - by Christophe
    Need help, Please!!! By following the protocol, the Request should be built in 5 byte length, including 1 byte for changing Braud rate (Speed), and send request to a RS-232 port. Protocol: --------------- Request for the command processing, with optional extra byte for changing Baud Rate: LGT : length message ( LGT = 5 ) TYPE : 0x06 TO(time out): 0x0000 CMD : (1 byte) 0x02 application update Baud Rate : (1 byte) 0xNN (optional parameter to change baud rate of the Mnt App) where NN can be: 0x00 = No Baud Rate Change (similar to 4-byte command above) 0x09 = Change to 9600 Baud for Application Update speed 0x0A = Change to 19200 Baud for Application Update speed 0x0E = Change to 115200 Baud for Application Update speed All other bytes are not accepted and will result in a status of 0x01. ------------------ I'm trying to test if my code works or not by creating another class (TestApplication.java) and pass the "3 differenr Baut rate" to this CPXAppliaction. the 3 Baud Rate is supposed to input by reading a file.txt. Question: How do you think these code (first half)? please don't warry about the details about the "sending part". I mean, do I need setter/getter for the "speed" parameter pass? I created the demo test class DemoApp.java (input speed by reading a txt file, and pass into CPXAppliaction). how do you think about that code? Many thanks to you guys!! public class CPXApplication extends CPXCommand { private int speed; . public CPXApplication() { speed = 9600; } public CPXApplication(int speedinit) { speed = speedinit; // TODO: where to get the speed? } protected void buildRequest() throws ElitePortException { String trans = ""; // build the full-qualified message following the protocol trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 5); trans = addToRequest(trans, (char) 6); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 0); trans = addToRequest(trans, (char) 2); switch (speed) { case 9600: trans = addToRequest(trans, (char) 0x09); break; case 19200: trans = addToRequest(trans, (char) 0x0A); break; case 115200: trans = addToRequest(trans, (char) 0x0E); break; default: // TODO: unexpected baud rate. throw(); break; } trans = EncryptBinary(trans); trans = "F0." + trans; wrapRequest(trans); } protected String addToRequest(String req, char c) { return req + c; } protected String addToRequest(String req, String s) { return req + s; } protected String addToRequest(String req) { return req; } public void analyzeResponse() { //.............. } } Here is the demo test code: package com.ingenico.testApp; import com.ingenico.EliteFd.; import java.util.Scanner; import java.io.; class Run { public static void run() { CPXAppliactionUpdate input = new CpXApplicationUpdate(); int lineno = 0; try { FileReader fr = new FileReader("baudRateSpeed.txt"); BufferedReader reader = new BufferedReader(fr); String line = reader.readLine(); Scanner scan = null; while (line != null) { scan = new Scanner(line); String speed; speed = scan.next(); if (lineno == 0) { input.speed = speed; lineno++; } else { input = cpxapplicationupdate(speed, input); } line = reader.readLine(); } reader.close(); } catch (FileNotFoundException e) { System.out.println("Could not find the file"); } catch (IOException e) { System.out.println("Had a problem reading from file"); } } public class DemoApp{ public void main(String args[]) { run(); } } }

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  • Can I execute a "variable statements" within a function and without defines.

    - by René Nyffenegger
    I am facing a problem that I cannot see how it is solvable without #defines or incuring a performance impact although I am sure that someone can point me to a solution. I have an algorithm that sort of produces a (large) series of values. For simplicity's sake, in the following I pretend it's a for loop in a for loop, although in my code it's more complex than that. In the core of the loop I need to do calculations with the values being produced. Although the algorithm for the values stays the same, the calculations vary. So basically, what I have is: void normal() { // "Algorithm" producing numbers (x and y): for (int x=0 ; x<1000 ; x++) { for (int y=0 ; y<1000 ; y++) { // Calculation with numbers being produced: if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } // end of calculation }} } So, the only part I need to change is if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } So, in order to solve that, I could construct an abstract base class: class inner_0 { public: virtual void call(int x, int y) = 0; }; and derive a "callable" class from it: class inner : public inner_0 { public: virtual void call(int x, int y) { if ( x+y == 800 && y > 790) { std::cout << x << ", " << y << std::endl; } } }; I can then pass an instance of the class to the "algorithm" like so: void O(inner i) { for (int x=0 ; x<1000 ; x++) { for (int y=0 ; y<1000 ; y++) { i.call(x,y); }} } // somewhere else.... inner I; O(I); In my case, I incur a performance hit because there is an indirect call via virtual function table. So I was thinking about a way around it. It's possible with two #defines: #define OUTER \ for (int x=0 ; x<1000 ; x++) { \ for (int y=0 ; y<1000 ; y++) { \ INNER \ }} // later... #define INNER \ if (x + y == 800 && y > 790) \ std::cout << x << ", " << y << std::endl; OUTER While this certainly works, I am not 100% happy with it because I don't necessarly like #defines. So, my question: is there a better way for what I want to achieve?

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  • Setting a DataGrid background color based on the previous row

    - by Zipper
    I'm trying to setup a grid where I do column sorting, but I wanted to do zebra striping, only rather than every other row or every x rows, I want it to be based on the value of cells. i.e. All cells that contain 0 have a blue background, the next value would have a white background, the next value would be blue, etc.... The problem I have is that I can't seem to find where to actually do the setting of the background colors. I'm using a custom sorter and I tried setting it in there after I re-order the list and set the data source, but it appears that when the data source is set, that the rows don't exist yet. I tried using the DataContextChanged, but that event doesn't seem to be firing. Here is what I have now. namespace Foo.Bar { public partial class FooBar { List<Bla> ResultList { get; set; } SolidColorBrush stripeOneColor = new SolidColorBrush(Colors.Gold); SolidColorBrush stripeTwoColor = new SolidColorBrush(Colors.White); //********************************************************************************************* public Consistency() { InitializeComponent(); } //********************************************************************************************* override protected void PopulateTabWithData() { ResultList = GetBlas(); SortAndGroup("Source"); } //********************************************************************************************* private void SortAndGroup(string colName) { IOrderedEnumerable <Bla> ordered = null; switch (colName) { case "Source": case "ID": ordered = ResultList.OrderBy(r => r.Source).ThenBy(r => r.ID); break; case "Name": ordered = ResultList.OrderBy(r => r.Source).ThenBy(r => r.Name); break; case "Message": ordered = ResultList.OrderBy(r => r.Message); break; default: throw new Exception(colName); } ResultList = ordered.ThenBy(r => r.Source).ThenBy(r => r.ID).ToList(); // tie-breakers consistencyDataGrid.ItemsSource = null; consistencyDataGrid.ItemsSource = ResultList; ColorRows(); } //********************************************************************************************* private void consistencyDataGrid_Sorting(object sender, System.Windows.Controls.DataGridSortingEventArgs e) { SortAndGroup(e.Column.Header.ToString()); e.Handled = true; } private void ColorRows() { for (var i = 0; i < ResultList.Count; i++) { var currentItem = ResultList[i]; var row = myDataGrid.ItemContainerGenerator.ContainerFromItem(currentItem) as DataGridRow; if (row == null) { continue; } if (i > 0) { var previousItem = ResultList[i - 1]; var previousRow = myDataGrid.ItemContainerGenerator.ContainerFromItem(previousItem) as DataGridRow; if (currentItem.Source == previousItem.Source) { row.Background = previousRow.Background; } else { if (previousRow.Background == stripeOneColor) { row.Background = stripeTwoColor; } else { row.Background = stripeOneColor; } } } else { row.Background = stripeOneColor; } } } } } }

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  • How to Correct & Improve the Design of this Code?

    - by DaveDev
    HI Guys, I've been working on a little experiement to see if I could create a helper method to serialize any of my types to any type of HTML tag I specify. I'm getting a NullReferenceException when _writer = _viewContext.Writer; is called in protected virtual void Dispose(bool disposing) {/*...*/} I think I'm at a point where it almost works (I've gotten other implementations to work) and I was wondering if somebody could point out what I'm doing wrong? Also, I'd be interested in hearing suggestions on how I could improve the design? So basically, I have this code that will generate a Select box with a number of options: // the idea is I can use one method to create any complete tag of any type // and put whatever I want in the content area <% using (Html.GenerateTag<SelectTag>(Model, new { href = Url.Action("ActionName") })) { %> <%foreach (var fund in Model.Funds) {%> <% using (Html.GenerateTag<OptionTag>(fund)) { %> <%= fund.Name %> <% } %> <% } %> <% } %> This Html.GenerateTag helper is defined as: public static MMTag GenerateTag<T>(this HtmlHelper htmlHelper, object elementData, object attributes) where T : MMTag { return (T)Activator.CreateInstance(typeof(T), htmlHelper.ViewContext, elementData, attributes); } Depending on the type of T it'll create one of the types defined below, public class HtmlTypeBase : MMTag { public HtmlTypeBase() { } public HtmlTypeBase(ViewContext viewContext, params object[] elementData) { base._viewContext = viewContext; base.MergeDataToTag(viewContext, elementData); } } public class SelectTag : HtmlTypeBase { public SelectTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("select"); //base.MergeDataToTag(viewContext, elementData); } } public class OptionTag : HtmlTypeBase { public OptionTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("option"); //base.MergeDataToTag(viewContext, _elementData); } } public class AnchorTag : HtmlTypeBase { public AnchorTag(ViewContext viewContext, params object[] elementData) { base._tag = new TagBuilder("a"); //base.MergeDataToTag(viewContext, elementData); } } all of these types (anchor, select, option) inherit from HtmlTypeBase, which is intended to perform base.MergeDataToTag(viewContext, elementData);. This doesn't happen though. It works if I uncomment the MergeDataToTag methods in the derived classes, but I don't want to repeat that same code for every derived class I create. This is the definition for MMTag: public class MMTag : IDisposable { internal bool _disposed; internal ViewContext _viewContext; internal TextWriter _writer; internal TagBuilder _tag; internal object[] _elementData; public MMTag() {} public MMTag(ViewContext viewContext, params object[] elementData) { } public void Dispose() { Dispose(true /* disposing */); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!_disposed) { _disposed = true; _writer = _viewContext.Writer; _writer.Write(_tag.ToString(TagRenderMode.EndTag)); } } protected void MergeDataToTag(ViewContext viewContext, object[] elementData) { Type elementDataType = elementData[0].GetType(); foreach (PropertyInfo prop in elementDataType.GetProperties()) { if (prop.PropertyType.IsPrimitive || prop.PropertyType == typeof(Decimal) || prop.PropertyType == typeof(String)) { object propValue = prop.GetValue(elementData[0], null); string stringValue = propValue != null ? propValue.ToString() : String.Empty; _tag.Attributes.Add(prop.Name, stringValue); } } var dic = new Dictionary<string, object>(StringComparer.OrdinalIgnoreCase); var attributes = elementData[1]; if (attributes != null) { foreach (PropertyDescriptor descriptor in TypeDescriptor.GetProperties(attributes)) { object value = descriptor.GetValue(attributes); dic.Add(descriptor.Name, value); } } _tag.MergeAttributes<string, object>(dic); _viewContext = viewContext; _viewContext.Writer.Write(_tag.ToString(TagRenderMode.StartTag)); } } Thanks Dave

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  • Windows App. Thread Aborting Issue

    - by Patrick
    I'm working on an application that has to make specific decisions based on files that are placed into a folder being watched by a file watcher. Part of this decision making process involves renaming files before moving them off to another folder to be processed. Since I'm working with files of all different sizes I created an object that checks the file in a seperate thread to verify that it is "available" and when it is it fires an event. When I run the rename code from inside this available event it works. public void RenameFile_Test() { string psFilePath = @"C:\File1.xlsx"; tgt_File target = new FileObject(psFilePath); target.FileAvailable += new FileEventHandler(OnFileAvailable); target.FileUnAvailable += new FileEventHandler(OnFileUnavailable); } private void OnFileAvailable(object source, FileEventArgs e) { ((FileObject)source).RenameFile(@"C:\File2.xlsx"); } The problem I'm running into is that when the extensions are different from the source file and the rename to file I am making a call to a conversion factory that returns a factory object based on the type of conversion and then converts the file accordingly before doing the rename. When I run that particular piece of code in unit test it works, the factory object is returned, and the conversion happens correctly. But when I run it within the process I get up to the... moExcelApp = new Application(); part of converting an .xls or .xlsx to a .csv and i get a "Thread was being Aborted" error. Any thoughts? Update: There is a bit more information and a bit of map of how the application works currently. Client Application running FSW On File Created event Creates a FileObject passing in the path of the file. On construction the file is validated: if file exists is true then, Thread toAvailableCheck = new Thread(new ThreadStart(AvailableCheck)); toAvailableCheck.Start(); The AvailableCheck Method repeatedly tries to open a streamreader to the file until the reader is either created or the number of attempts times out. If the reader is opened, it fires the FileAvailable event, if not it fires the FileUnAvailable event, passing back itself in the event. The client application is wired to catch those events from inside the Oncreated event of the FSW. the OnFileAvailable method then calls the rename functionality which contains the excel interop call. If the file is being renamed (not converted, extensions stay the same) it does a move to change the name from the old file name to the new, and if its a conversion it runs a conversion factory object which returns the correct type of conversion based on the extensions of the source file and the destination file name. If it is a simple rename it works w/o a problem. If its a conversion (which is the XLS to CSV object that is returned as a part of the factory) the very first thing it does is create a new application object. That is where the application bombs. When i test the factory and conversion/rename process outside of the thread and in its own unit test the process works w/o a problem. Update: I tested the Excel Interop inside a thread by doing this: [TestMethod()] public void ExcelInteropTest() { Thread toExcelInteropThreadTest = new Thread(new ThreadStart(Instantiate_App)); toExcelInteropThreadTest.Start(); } private void Instantiate_App() { Application moExcelApp = new Application(); moExcelApp.Quit(); } And on the line where the application is instatntiated I got the 'A first chance exception of type 'System.Threading.ThreadAbortException' error. So I added; toExcelInteropThreadTest.SetApartmentState(ApartmentState.MTA); after the thread instantiation and before the thread start call and still got the same error. I'm getting the notion that I'm going to have to reconsider the design.

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  • Android: Retrieving Password via registered Email on My Server

    - by Raghavan'G'
    i am working on retrieving password to the user when he submits his mail id that he registered on my server. I need to check whether he entered correct registered id and give him response by sending password to his corresponding mail and set dialog as password sent to your mail or if he entered wrong mail id i have to show mail id not registered... Any Idea? This is my code... package com.soap; import java.util.regex.Matcher; import java.util.regex.Pattern; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.HttpTransportSE; import android.app.Activity; import android.app.Dialog; import android.app.ProgressDialog; import android.os.Bundle; import android.util.Log; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText public class Register extends Activity { /** Called when the activity is first created. */ // static Spinner operator = null; private static final String SOAP_ACTION = "......"; private static final String METHOD_NAME = "......"; private static final String NAMESPACE = "......"; private static final String URL = "My site"; private static final String TAG = "HELLO"; Thread t; ProgressDialog dialog; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.forgotpasswordpage); Button signin = (Button) findViewById(R.id.fpwdsubmit); signin.setOnClickListener(new OnClickListener() { public void onClick(View v) { showDialog(0); t = new Thread() { public void run() { register(); } }; t.start(); } }); } @Override protected Dialog onCreateDialog(int id) { switch (id) { case 0: { dialog = new ProgressDialog(this); dialog.setMessage("Please wait while connecting..."); dialog.setIndeterminate(true); dialog.setCancelable(true); return dialog; } } return null; } public void register() { Log.v(TAG, "Trying to Login"); EditText etxt_user = (EditText)findViewById(R.id.fpedtext); String email_id = etxt_user.getText().toString(); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("Email", email_id); Pattern EMAIL_ADDRESS_PATTERN =Pattern.compile( "[a-zA-Z0-9\\+\\.\\_\\%\\-\\+]{1,256}" + "\\@" + "[a-zA-Z0-9][a-zA-Z0-9\\-]{0,64}" + "(" + "\\." + "[a-zA-Z0-9][a-zA-Z0-9\\-]{0,25}" + ")+"); Matcher matcher = EMAIL_ADDRESS_PATTERN.matcher(email_id); if(matcher.matches()){ Log.v(TAG, "Your email id is valid ="+email_id); // System.out.println("Your email id is valid ="+email); } else{ // System.out.println("enter valid email id"); Log.v(TAG, "enter valid email id" ); } SoapSerializationEnvelope soapEnvelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); soapEnvelope.dotNet = true; soapEnvelope.setOutputSoapObject(request); HttpTransportSE aht = new HttpTransportSE(URL); try { aht.setXmlVersionTag("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); aht.call(SOAP_ACTION, soapEnvelope); SoapObject resultsRequestSOAP = (SoapObject) soapEnvelope.bodyIn; Log.v("TAG", String.valueOf(resultsRequestSOAP)); } catch (Exception e) { e.printStackTrace(); } } }

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  • how to pass one variable value frm one class to the oder

    - by Arunabha
    i hav two packages one is com.firstBooks.series.db.parser which hav a java file XMLParser.java,i hav another package com.firstBooks.series79 which hav a class called AppMain.NW i want to send the value of a variable called _xmlFileName frm AppMain class to the xmlFile variable in XMLParser class,i am posting the codes for both the class,kindly help me. package com.firstBooks.series.db.parser; import java.io.IOException; import java.io.InputStream; import java.util.Vector; import net.rim.device.api.xml.parsers.DocumentBuilder; import net.rim.device.api.xml.parsers.DocumentBuilderFactory; import net.rim.device.api.xml.parsers.ParserConfigurationException; import org.w3c.dom.Document; import org.w3c.dom.Element; import org.w3c.dom.NodeList; import org.xml.sax.SAXException; import com.firstBooks.series.db.Question; public class XMLParser { private Document document; public static Vector questionList; public static String xmlFile; public XMLParser() { questionList = new Vector(); } public void parseXMl() throws SAXException, IOException, ParserConfigurationException { // Build a document based on the XML file. DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); DocumentBuilder builder = factory.newDocumentBuilder(); InputStream inputStream = getClass().getResourceAsStream(xmlFile); document = builder.parse(inputStream); } public void parseDocument() { Element element = document.getDocumentElement(); NodeList nl = element.getElementsByTagName("question"); if (nl != null && nl.getLength() > 0) { for (int i = 0; i < nl.getLength(); i++) { Element ele = (Element) nl.item(i); Question question = getQuestions(ele); questionList.addElement(question); } } } private Question getQuestions(Element element) { String title = getTextValue(element, "title"); String choice1 = getTextValue(element, "choice1"); String choice2 = getTextValue(element, "choice2"); String choice3 = getTextValue(element, "choice3"); String choice4 = getTextValue(element, "choice4"); String answer = getTextValue(element, "answer"); String rationale = getTextValue(element, "rationale"); Question Questions = new Question(title, choice1, choice2, choice3, choice4, answer, rationale); return Questions; } private String getTextValue(Element ele, String tagName) { String textVal = null; NodeList nl = ele.getElementsByTagName(tagName); if (nl != null && nl.getLength() > 0) { Element el = (Element) nl.item(0); textVal = el.getFirstChild().getNodeValue(); } return textVal; } } Nw the code for AppMain class //#preprocess package com.firstBooks.series79; import net.rim.device.api.ui.UiApplication; import com.firstBooks.series.ui.screens.HomeScreen; public class AppMain extends UiApplication { public static String _xmlFileName; public static boolean _Lite; public static int _totalNumofQuestions; public static void initialize(){ //#ifndef FULL /* //#endif _xmlFileName = "/res/Series79_FULL.xml"; _totalNumofQuestions = 50; _Lite = false; //#ifndef FULL */ //#endif //#ifndef LITE /* //#endif _xmlFileName = "/res/Series79_LITE.xml"; _totalNumofQuestions = 10; _Lite = true; //#ifndef LITE */ //#endif } private AppMain() { initialize(); pushScreen(new HomeScreen()); } public static void main(String args[]) { new AppMain().enterEventDispatcher(); } }

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  • Not reaction to pressing button

    - by Orange91
    I have a ring in primefaces: <h:form> <p:ring id="ring" value="#{ringBean.images}" var="image" styleClass="image-ring" easing="easeInOutBack"> <p:graphicImage value="./../../images/#{image.image}" width="150" height="150"/> <p:commandButton value="#{image.name}" action="#{image.action}" /> </p:ring> </h:form> My RingBean: @ManagedBean @RequestScoped public class RingBean implements Serializable{ private List<PersonImage> images; private PersonImage selectedPerson; public RingBean() { images = new ArrayList<PersonImage>(); images.add(new PersonImage("person3.png", "Pacjent", "patientList")); images.add(new PersonImage("person4.png", "Admin", "adminList")); images.add(new PersonImage("person5.png", "Lekarz", "doctorList")); images.add(new PersonImage("person6.png", "Sekretarka", "secretaryList")); images.add(new PersonImage("person7.png", "Nieaktywni", "inactiveList")); } public List<PersonImage> getImages() { return images; } public PersonImage getSelectedPerson() { return selectedPerson; } public void setSelectedPerson(PersonImage selectedPerson) { this.selectedPerson = selectedPerson; } } PersonImage class: public class PersonImage { String image; String name; String action; public PersonImage() { } public PersonImage(String image, String name, String action) { this.image = image; this.name = name; this.action = action; } public String getImage() { return image; } public void setImage(String image) { this.image = image; } public String getName() { return name; } public void setName(String name) { this.name = name; } public String getAction() { return action; } public void setAction(String action) { this.action = action; } } faces-config: <navigation-case> <from-outcome>adminList</from-outcome> <to-view-id>/protected/admin/adminList.xhtml</to-view-id> <redirect/> </navigation-case> <navigation-case> <from-outcome>doctorList</from-outcome> <to-view-id>/protected/admin/doctorList.xhtml</to-view-id> <redirect/> </navigation-case> <navigation-case> <from-outcome>patientList</from-outcome> <to-view-id>/protected/admin/patientList.xhtml</to-view-id> <redirect/> </navigation-case> <navigation-case> <from-outcome>secretaryList</from-outcome> <to-view-id>/protected/admin/secretaryList.xhtml</to-view-id> <redirect/> </navigation-case> When i pressed my button, not reaction. Why? I added the action in button: And in Ring I add: images.add(new PersonImage("person4.png", "Admin", "adminList")); action is adminList. Why this not work? When i changed in button: <p:commandButton value="#{image.name}" action="adminList" /> all work. Why? Both construction returned identical string.

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  • C++ Problem resolution - is it the best way to simulate a "tuple"?

    - by fbin
    Hi everyone! I've got the following problem: "Write a template function vectorMAXMIN() that will accept a vector and a number indicating the size of the vector and will return the max and the min values of the vector"... So i think in it... Create a class vector to avoid the "size" passing value and control the insertions and can get from this the max and min values... ( dunno if it's a good idea ) The problem is "how to return a tuple?" When i read the problem, i thought in a tuple to return "max, min values" is it correct? The code: #include <iostream> template < typename T > class _tuple { public: T _Max; T _Min; }; template < typename T > class _vector { public: _vector( int cnt = 0); ~_vector(); _tuple< T > get_tuple( void ); void insert( const T ); private: T *ptr; int cnt; int MAX; }; template < typename T > _vector< T >::_vector( int N ) { ptr = new T [N] ; MAX = N; cnt = 0; } template < typename T > _tuple<T> _vector< T >::get_tuple( void ) { _tuple< T > _mytuple; _mytuple._Max = ptr[0]; _mytuple._Min = ptr[0]; for( int i = 1; i < cnt; i++) { if( _mytuple._Max > ptr[i] ) _mytuple._Max = ptr[i]; if( _mytuple._Min < ptr[i] ) _mytuple._Min = ptr[i]; } return _mytuple; } template < typename T > void _vector< T >::insert( const T element) { if( cnt == MAX ) std::cerr << "Error: Out of range!" << std::endl; else { ptr[cnt] = element; cnt++; } } template < typename T > _vector< T >::~_vector() { delete [] ptr; } int main() { _vector< int > v; _tuple < int > t; v.insert(2); v.insert(1); v.insert(5); v.insert(0); v.insert(4); t = v.get_tuple(); std::cout << "MAX:" << t._Max; std::cout << " MIN:" << t._Min; return 0; }

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  • Suggestions for lightweight, thread-safe scheduler

    - by nirvanai
    I am trying to write a round-robin scheduler for lightweight threads (fibers). It must scale to handle as many concurrently-scheduled fibers as possible. I also need to be able to schedule fibers from threads other than the one the run loop is on, and preferably unschedule them from arbitrary threads as well (though I could live with only being able to unschedule them from the run loop). My current idea is to have a circular doubly-linked list, where each fiber is a node and the scheduler holds a reference to the current node. This is what I have so far: using Interlocked = System.Threading.Interlocked; public class Thread { internal Future current_fiber; public void RunLoop () { while (true) { var fiber = current_fiber; if (fiber == null) { // block the thread until a fiber is scheduled continue; } if (fiber.Fulfilled) fiber.Unschedule (); else fiber.Resume (); //if (current_fiber == fiber) current_fiber = fiber.next; Interlocked.CompareExchange<Future> (ref current_fiber, fiber.next, fiber); } } } public abstract class Future { public bool Fulfilled { get; protected set; } internal Future previous, next; // this must be thread-safe // it inserts this node before thread.current_fiber // (getting the exact position doesn't matter, as long as the // chosen nodes haven't been unscheduled) public void Schedule (Thread thread) { next = this; // maintain circularity, even if this is the only node previous = this; try_again: var current = Interlocked.CompareExchange<Future> (ref thread.current_fiber, this, null); if (current == null) return; var target = current.previous; while (target == null) { // current was unscheduled; negotiate for new current_fiber var potential = current.next; var actual = Interlocked.CompareExchange<Future> (ref thread.current_fiber, potential, current); current = (actual == current? potential : actual); if (current == null) goto try_again; target = current.previous; } // I would lock "current" and "target" at this point. // How can I do this w/o risk of deadlock? next = current; previous = target; target.next = this; current.previous = this; } // this would ideally be thread-safe public void Unschedule () { var prev = previous; if (prev == null) { // already unscheduled return; } previous = null; if (next == this) { next = null; return; } // Again, I would lock "prev" and "next" here // How can I do this w/o risk of deadlock? prev.next = next; next.previous = prev; } public abstract void Resume (); } As you can see, my sticking point is that I cannot ensure the order of locking, so I can't lock more than one node without risking deadlock. Or can I? I don't want to have a global lock on the Thread object, since the amount of lock contention would be extreme. Plus, I don't especially care about insertion position, so if I lock each node separately then Schedule() could use something like Monitor.TryEnter and just keep walking the list until it finds an unlocked node. Overall, I'm not invested in any particular implementation, as long as it meets the requirements I've mentioned. Any ideas would be greatly appreciated. Thanks! P.S- For the curious, this is for an open source project I'm starting at http://github.com/nirvanai/Cirrus

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  • "undefined reference" error with namespace across multiple files

    - by user1330734
    I've looked at several related posts but no luck with this error. I receive this undefined reference error message below when my namespace exists across multiple files. If I compile only ConsoleTest.cpp with contents of Console.cpp dumped into it the source compiles. I would appreciate any feedback on this issue, thanks in advance. g++ Console.cpp ConsoleTest.cpp -o ConsoleTest.o -Wall /tmp/cc8KfSLh.o: In function `getValueTest()': ConsoleTest.cpp:(.text+0x132): undefined reference to `void Console::getValue<unsigned int>(unsigned int&)' collect2: ld returned 1 exit status Console.h #include <iostream> #include <sstream> #include <string> namespace Console { std::string getLine(); template <typename T> void getValue(T &value); } Console.cpp #include "Console.h" using namespace std; namespace Console { string getLine() { string str; while (true) { cin.clear(); if (cin.eof()) { break; // handle eof (Ctrl-D) gracefully } if (cin.good()) { char next = cin.get(); if (next == '\n') break; str += next; // add character to string } else { cin.clear(); // clear error state string badToken; cin >> badToken; cerr << "Bad input encountered: " << badToken << endl; } } return str; } template <typename T> void getValue(T &value) { string inputStr = Console::getLine(); istringstream strStream(inputStr); strStream >> value; } } ConsoleTest.cpp #include "Console.h" void getLineTest() { std::string str; std::cout << "getLinetest" << std::endl; while (str != "next") { str = Console::getLine(); std::cout << "<string>" << str << "</string>"<< std::endl; } } void getValueTest() { std::cout << "getValueTest" << std::endl; unsigned x = 0; while (x != 12345) { Console::getValue(x); std::cout << "x: " << x << std::endl; } } int main() { getLineTest(); getValueTest(); return 0; }

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  • Android how to match text with images by pointing text and images with lines

    - by Shirisha
    I am trying to create app which is match text with appropriate images by pointing with line. I want to create app exactly same which is shown in the below image: can any one please give me an idea? This is my main class: public class MatchActivity extends Activity { ArrayAdapter<String> listadapter; float x1; float y1; float x2; float y2; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); String[] s1 = { "smiley1", "smiley2", "smiley3" }; ListView lv = (ListView) findViewById(R.id.text_list); ArrayList<String> list = new ArrayList<String>(); list.addAll(Arrays.asList(s1)); listadapter = new ArrayAdapter<String>(this, R.layout.rowtext, s1); lv.setAdapter(listadapter); GridView gv = (GridView) findViewById(R.id.image_list); gv.setAdapter(new ImageAdapter(this)); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ x1=v.getX(); y1=v.getY(); Log.d("list","text positions x1:"+x1+" y1:"+y1); } }); gv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> arg0, View v, int arg2, long arg3){ DrawView draw=new DrawView(MatchActivity.this); x2=v.getX(); y2=v.getY(); draw.position1.add(x1); draw.position1.add(y1); draw.position2.add( x2); draw.position2.add(y2); Log.d("list","image positions x2:"+x2+" y2:"+y2); LinearLayout ll=LinearLayout)findViewById(R.id.draw_line); ll.addView(draw); } }); } } This is my drawing class to draw a line: public class DrawView extends View { Paint paint = new Paint(); private List<Float> position1=new ArrayList<Float>(); private List<Float> position2=new ArrayList<Float>();; public DrawView(Context context) { super(context); invalidate(); Log.d("drawview","In DrawView class position1:"+position1+" position2:"+position2) ; } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); Log.d("on draw","IN onDraw() position1:"+position1+" position2:"+position2); assert position1.size() == position2.size(); for (int i = 0; i < position1.size(); i += 2) { float x1 = position1.get(i); float y1 = position1.get(i + 1); float x2 = position2.get(i); float y2 = position2.get(i + 1); paint.setColor(Color.BLACK); paint.setStrokeWidth(3); canvas.drawLine(x1,y1, x2,y2, paint); } } } Thanks in advance .

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  • Reversing a number in c++

    - by Marcel Bujnowski
    I created a program to show the sum and show the reversed number a person has typed. The sum function works but the revers function is not. Can anyone give me any tips on how to fix it. I created a program to show the sum and show the reversed number a person has typed. The sum function works but the revers function is not. Can anyone give me any tips on how to fix it. #include<iostream> #include<iomanip> using namespace std; void printSum(int n, bool reverse); int sm(int n); int reverseInt(int n); void printAddTable(int n); int main() { int reverse; int sum=0; int n; cout<<"Enter N value:"<<endl; cin>>n; if(n>0) { reverse = true; printSum( n, reverse); // calls the printSum Method } else { //cout<<"enter positive Number only:"<<endl; } sum = sm(n); //err // calls the sum Method reverse = reverseInt(n); // calls the reverseInt Method cout<<"The reverse value is:"<<reverse; printAddTable(n); // calls the printAddTable Method //getch() } //end of main() void printSum(int n, bool reverse) { int sum=0; // print sum of reverse numbers for(int i=n; i>=1; i--) { sum=sum+i; cout<<i<< " "<<"+"<<" "; } cout<<sum; } int sm(int n) {int sum =0; for(int i=1; i<=n; i++) { sum = sum + i ; cout << endl; cout<<i<<" "<<"+"<<" "<<endl; // print n positive integers cout << endl; } cout<< "Are " <<n<< " positive integers"<<endl; cout<< "Sum is "<<sum <<endl; return sum; } int reverseInt(int n) { int reminder=0; int sum =0; while(n<=0) { reminder = n/10; sum = (sum * 10) + reminder; // it returns the reverse number n = n % 10; } return sum; } void printAddTable(int n) { for(int i=1; i<=n; i++) { cout<<i<<endl; for(int j=1; j<=n; j++) // print n X n add table { cout<<i+j<<endl; } } } {

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  • How to Edit data in nested Listview

    - by miti737
    I am using listview to display a list of items and a nested listview to show list of features to each item. Both parent and child listview need to able Insert,Edit and delete operation. It works fine for parent listview. But when I try to edit an child item, The edit button does not take it into Edit mode. Can you please suggest me what I am missing in my code? <asp:ListView ID="lvParent" runat="server" OnItemDataBound="lvParent_ItemDataBound" onitemcanceling="lvParent_ItemCanceling" onitemcommand="lvParent_ItemCommand" DataKeyNames="ItemID" onitemdeleting="lvParent_ItemDeleting" oniteminserting="lvParent_ItemInserting" > <LayoutTemplate> <asp:PlaceHolder ID="itemPlaceholder" runat="server"></asp:PlaceHolder> <div align="right"> <asp:Button ID="btnInsert" runat="server" Text="ADD Item" onclick="btnInsert_Click"/> </div> </LayoutTemplate> <ItemTemplate> <table runat="server" cellpadding="0" cellspacing="0" border="0" width="100%"> <tr> <td> <div id="dvDetail"> <span >Description</span> <asp:TextBox ID="txtDescription" runat="server" Text='<%# DataBinder.Eval(Container.DataItem, "Description") %>' TextMode="MultiLine" ></asp:TextBox> </div> <div id="dvFeature" > <span>Feature List</span> <asp:ListView ID="lvChild" runat="server" InsertItemPosition="LastItem" DataKeyNames="FeatureID" OnItemCommand="lvChild_ItemCommand" OnItemCanceling="lvChild_ItemCanceling" OnItemDeleting="lvChild_ItemDeleting" OnItemEditing="lvChild_ItemEditing" OnItemInserting="lvChild_ItemInserting" OnItemUpdating="lvChild_ItemUpdating" DataSource='<%# DataBinder.Eval(Container.DataItem, "FeatureList") %>' > <LayoutTemplate> <ul > <asp:PlaceHolder runat="server" ID="itemPlaceHolder" ></asp:PlaceHolder> </ul> </LayoutTemplate> <ItemTemplate> <li> <span class="dvList"><%# DataBinder.Eval(Container.DataItem, "FeatureTitle")%></span> <div class="dvButton" > <asp:ImageButton ID="btnEdit" runat="server" ImageUrl="/Images/edit_16x16.gif" AlternateText= "Edit" CommandName="Edit" CommandArgument='<%# DataBinder.Eval(Container.DataItem, "FeatureID") %>' Width="12" Height="12" /> <asp:ImageButton ID="btnDelete" runat="server" ImageUrl="/Images/delete_16x16.gif" AlternateText= "Delete" CommandName="Delete" CommandArgument='<%# DataBinder.Eval(Container.DataItem, "FeatureID") %>' Width="12" Height="12" /> </div> </li> </ItemTemplate> <EditItemTemplate> <li> <asp:TextBox ID="txtFeature" Text='<%# DataBinder.Eval(Container.DataItem, "FeatureTitle")%>' runat="server"></asp:TextBox> <div class="dvButton"> <asp:ImageButton ID="btnUpdate" runat="server" ImageUrl="/Images/ok_16x16.gif" AlternateText= "Update" CommandName="Update" CommandArgument='<%# DataBinder.Eval(Container.DataItem, "FeatureID") %>' Width="12" Height="12" /> <asp:ImageButton ID="btnCancel" runat="server" ImageUrl="/Images/delete_16x16.gif" AlternateText= "Cancel" CommandName="Cancel" Width="12" Height="12" CausesValidation="false" /> </div> </li> </EditItemTemplate> <InsertItemTemplate> <asp:TextBox ID="txtFeature" runat="server"></asp:TextBox> <div class="dvButton"> <asp:ImageButton ID="btnInsert" runat="server" ImageUrl="/Images/ok_16x16.gif" AlternateText= "Insert" CommandName="Insert" Width="12" Height="12" /> <asp:ImageButton ID="btnCancel" runat="server" ImageUrl="/Images/delete_16x16.gif" AlternateText= "Cancel" CommandName="Cancel" Width="12" Height="12" CausesValidation="false" /> </div> </InsertItemTemplate> </asp:ListView> </div> </td> </tr> <tr> <td align="right"> <div id="dvButton" > <asp:Button ID="btnSave" runat="server" Text="Save" CommandName="Save" CommandArgument='<%# DataBinder.Eval(Container.DataItem, "ItemID") %>' /> <asp:Button ID="btnDelete" runat="server" Text="Delete" CssClass="Cancel" CommandName="Delete" CommandArgument='<%# DataBinder.Eval(Container.DataItem, "ItemID") %>' /> </div> </td> </tr> </table> </ItemTemplate> </asp:ListView> Code Behind: protected void Page_Load(object sender, EventArgs e) { if (Page.IsPostBack == false) { BindData(); } } private void BindData() { MyDataContext data = new MyDataContext(); var result = from itm in data.ItemLists where itm.ItemID == iItemID select new { itm.ItemID, itm.Description, FeatureList = itm.Features }; lvParent.DataSource = result; lvParent.DataBind(); } protected void lvChild_ItemEditing(object sender, ListViewEditEventArgs e) { ListView lvChild = sender as ListView; lvChild.EditIndex = e.NewEditIndex; lvChild.DataBind(); } Edit: protected void lvChild_ItemEditing(object sender, ListViewEditEventArgs e) { ListView lvChild = sender as ListView; lvChild.EditIndex = e.NewEditIndex; lvChild.DataBind(); } If I use "lvChild.DataBind()" in 'ItemEditing' event, the total list of child items goes away if I click 'edit' protected void lvChild_ItemEditing(object sender, ListViewEditEventArgs e) { ListView lvChild = sender as ListView; lvChild.EditIndex = e.NewEditIndex; } if I get rid of 'lvChild.Databind' in ItemEditing event, it goes to Edit mode after clicking the 'edit' button twice . And though it shows textbox control of EditItemTemplate, it appears as a blank textbox (does not bind existing value to edit).

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  • QT: trouble with qobject_cast

    - by weevilo
    I have derived QGraphicsItem and QGraphicsScene classes. I want the items to be able to call scene() and get a derviedGraphicsItem * instead of a QGraphicsItem *, so I reimplemented QGraphicsScene::itemAt to return a derived pointer. DerivedItem* DerivedScene::itemAt( const QPointF &position, const QTransform &dt ) const { return qobject_cast< DerivedItem * >( QGraphicsScene::itemAt(position, dt) ); } I get the following error (Qt 4.6, GCC 4.4.3 on Ubuntut 10.4) scene.cpp: In member function ‘DerivedItem* DerivedScene::itemAt(qreal, qreal, const QTransform&) const’: scene.cpp:28: error: no matching function for call to ‘qobject_cast(QGraphicsItem*)’ I then noticed QGraphicsItem doesn't inherit QObject, so I made my derived QGraphicsItem class have multiple inheritance from QObject and QGraphicsItem, and after adding the Q_OBJECT macro and rebuilding the project I get the same error. Am I going about this the wrong way? I know it's supposed to be bad design to try to cast a parent class as a child, but in this case it seems like what I want, since my derived item class has new functionality and its objects need a way to call that new functionality on items around themselves, and asking the items scene object with itemAt() seems like the best way - but I need itemAt() to return a pointer of the right type. I can get around this by having the derived items cast the QGraphicsItem * returned by QGraphicsScene::itemAt() using dynamic_cast, but I don't really understand why that works and not qobject_cast, or the benefits or disadvantages to using dynamic_cast vs. qobject_cast.

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  • JPA : optimize EJB-QL query involving large many-to-many join table

    - by Fabien
    Hi all. I'm using Hibernate Entity Manager 3.4.0.GA with Spring 2.5.6 and MySql 5.1. I have a use case where an entity called Artifact has a reflexive many-to-many relation with itself, and the join table is quite large (1 million lines). As a result, the HQL query performed by one of the methods in my DAO takes a long time. Any advice on how to optimize this and still use HQL ? Or do I have no choice but to switch to a native SQL query that would perform a join between the table ARTIFACT and the join table ARTIFACT_DEPENDENCIES ? Here is the problematic query performed in the DAO : @SuppressWarnings("unchecked") public List<Artifact> findDependentArtifacts(Artifact artifact) { Query query = em.createQuery("select a from Artifact a where :artifact in elements(a.dependencies)"); query.setParameter("artifact", artifact); List<Artifact> list = query.getResultList(); return list; } And the code for the Artifact entity : package com.acme.dependencytool.persistence.model; import java.util.ArrayList; import java.util.List; import javax.persistence.CascadeType; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.FetchType; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.JoinColumn; import javax.persistence.JoinTable; import javax.persistence.ManyToMany; import javax.persistence.Table; import javax.persistence.UniqueConstraint; @Entity @Table(name = "ARTIFACT", uniqueConstraints={@UniqueConstraint(columnNames={"GROUP_ID", "ARTIFACT_ID", "VERSION"})}) public class Artifact { @Id @GeneratedValue @Column(name = "ID") private Long id = null; @Column(name = "GROUP_ID", length = 255, nullable = false) private String groupId; @Column(name = "ARTIFACT_ID", length = 255, nullable = false) private String artifactId; @Column(name = "VERSION", length = 255, nullable = false) private String version; @ManyToMany(cascade=CascadeType.ALL, fetch=FetchType.EAGER) @JoinTable( name="ARTIFACT_DEPENDENCIES", joinColumns = @JoinColumn(name="ARTIFACT_ID", referencedColumnName="ID"), inverseJoinColumns = @JoinColumn(name="DEPENDENCY_ID", referencedColumnName="ID") ) private List<Artifact> dependencies = new ArrayList<Artifact>(); public Long getId() { return id; } public void setId(Long id) { this.id = id; } public String getGroupId() { return groupId; } public void setGroupId(String groupId) { this.groupId = groupId; } public String getArtifactId() { return artifactId; } public void setArtifactId(String artifactId) { this.artifactId = artifactId; } public String getVersion() { return version; } public void setVersion(String version) { this.version = version; } public List<Artifact> getDependencies() { return dependencies; } public void setDependencies(List<Artifact> dependencies) { this.dependencies = dependencies; } } Thanks in advance. EDIT 1 : The DDLs are generated automatically by Hibernate EntityMananger based on the JPA annotations in the Artifact entity. I have no explicit control on the automaticaly-generated join table, and the JPA annotations don't let me explicitly set an index on a column of a table that does not correspond to an actual Entity (in the JPA sense). So I guess the indexing of table ARTIFACT_DEPENDENCIES is left to the DB, MySQL in my case, which apparently uses a composite index based on both clumns but doesn't index the column that is most relevant in my query (DEPENDENCY_ID). mysql describe ARTIFACT_DEPENDENCIES; +---------------+------------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +---------------+------------+------+-----+---------+-------+ | ARTIFACT_ID | bigint(20) | NO | MUL | NULL | | | DEPENDENCY_ID | bigint(20) | NO | MUL | NULL | | +---------------+------------+------+-----+---------+-------+ EDIT 2 : When turning on showSql in the Hibernate session, I see many occurences of the same type of SQL query, as below : select dependenci0_.ARTIFACT_ID as ARTIFACT1_1_, dependenci0_.DEPENDENCY_ID as DEPENDENCY2_1_, artifact1_.ID as ID1_0_, artifact1_.ARTIFACT_ID as ARTIFACT2_1_0_, artifact1_.GROUP_ID as GROUP3_1_0_, artifact1_.VERSION as VERSION1_0_ from ARTIFACT_DEPENDENCIES dependenci0_ left outer join ARTIFACT artifact1_ on dependenci0_.DEPENDENCY_ID=artifact1_.ID where dependenci0_.ARTIFACT_ID=? Here's what EXPLAIN in MySql says about this type of query : mysql explain select dependenci0_.ARTIFACT_ID as ARTIFACT1_1_, dependenci0_.DEPENDENCY_ID as DEPENDENCY2_1_, artifact1_.ID as ID1_0_, artifact1_.ARTIFACT_ID as ARTIFACT2_1_0_, artifact1_.GROUP_ID as GROUP3_1_0_, artifact1_.VERSION as VERSION1_0_ from ARTIFACT_DEPENDENCIES dependenci0_ left outer join ARTIFACT artifact1_ on dependenci0_.DEPENDENCY_ID=artifact1_.ID where dependenci0_.ARTIFACT_ID=1; +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ | 1 | SIMPLE | dependenci0_ | ref | FKEA2DE763364D466 | FKEA2DE763364D466 | 8 | const | 159 | | | 1 | SIMPLE | artifact1_ | eq_ref | PRIMARY | PRIMARY | 8 | dependencytooldb.dependenci0_.DEPENDENCY_ID | 1 | | +----+-------------+--------------+--------+-------------------+-------------------+---------+---------------------------------------------+------+-------+ EDIT 3 : I tried setting the FetchType to LAZY in the JoinTable annotation, but I then get the following exception : Hibernate: select artifact0_.ID as ID1_, artifact0_.ARTIFACT_ID as ARTIFACT2_1_, artifact0_.GROUP_ID as GROUP3_1_, artifact0_.VERSION as VERSION1_ from ARTIFACT artifact0_ where artifact0_.GROUP_ID=? and artifact0_.ARTIFACT_ID=? 51545 [btpool0-2] ERROR org.hibernate.LazyInitializationException - failed to lazily initialize a collection of role: com.acme.dependencytool.persistence.model.Artifact.dependencies, no session or session was closed org.hibernate.LazyInitializationException: failed to lazily initialize a collection of role: com.acme.dependencytool.persistence.model.Artifact.dependencies, no session or session was closed at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationException(AbstractPersistentCollection.java:380) at org.hibernate.collection.AbstractPersistentCollection.throwLazyInitializationExceptionIfNotConnected(AbstractPersistentCollection.java:372) at org.hibernate.collection.AbstractPersistentCollection.readSize(AbstractPersistentCollection.java:119) at org.hibernate.collection.PersistentBag.size(PersistentBag.java:248) at com.acme.dependencytool.server.DependencyToolServiceImpl.createArtifactViewBean(DependencyToolServiceImpl.java:93) at com.acme.dependencytool.server.DependencyToolServiceImpl.createArtifactViewBean(DependencyToolServiceImpl.java:109) at com.acme.dependencytool.server.DependencyToolServiceImpl.search(DependencyToolServiceImpl.java:48) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.gwt.user.server.rpc.RPC.invokeAndEncodeResponse(RPC.java:527) at com.google.gwt.user.server.rpc.RemoteServiceServlet.processCall(RemoteServiceServlet.java:166) at com.google.gwt.user.server.rpc.RemoteServiceServlet.doPost(RemoteServiceServlet.java:86) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.mortbay.jetty.servlet.ServletHolder.handle(ServletHolder.java:487) at org.mortbay.jetty.servlet.ServletHandler.handle(ServletHandler.java:362) at org.mortbay.jetty.security.SecurityHandler.handle(SecurityHandler.java:216) at org.mortbay.jetty.servlet.SessionHandler.handle(SessionHandler.java:181) at org.mortbay.jetty.handler.ContextHandler.handle(ContextHandler.java:729) at org.mortbay.jetty.webapp.WebAppContext.handle(WebAppContext.java:405) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.handler.RequestLogHandler.handle(RequestLogHandler.java:49) at org.mortbay.jetty.handler.HandlerWrapper.handle(HandlerWrapper.java:152) at org.mortbay.jetty.Server.handle(Server.java:324) at org.mortbay.jetty.HttpConnection.handleRequest(HttpConnection.java:505) at org.mortbay.jetty.HttpConnection$RequestHandler.content(HttpConnection.java:843) at org.mortbay.jetty.HttpParser.parseNext(HttpParser.java:647) at org.mortbay.jetty.HttpParser.parseAvailable(HttpParser.java:205) at org.mortbay.jetty.HttpConnection.handle(HttpConnection.java:380) at org.mortbay.io.nio.SelectChannelEndPoint.run(SelectChannelEndPoint.java:395) at org.mortbay.thread.QueuedThreadPool$PoolThread.run(QueuedThreadPool.java:488)

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  • Call functions in AutoIt DLL using Python ctypes

    - by Josh
    I want to call functions from an AutoIt dll, that I found at C:\Program Files (x86)\AutoIt3\AutoItX\AutoItX3.dll using Python. I know I could use win32com.client.Dispatch("AutoItX3.Control") but I can't install the application or register anything in the system. So far, this is where I am: from ctypes import * path = r"C:\Program Files (x86)\AutoIt3\AutoItX\AutoItX3.dll" autoit = windll.LoadLibrary(path) Here are the methods that works: autoit.AU3_WinMinimizeAll() # windows were successfully minimized. autoit.AU3_Sleep(1000) # sleeps 1 sec. Here is my problem, python is crashing when I call other methods like this one. I get python.exe has stopped working from windows... autoit.AU3_WinGetHandle('Untitled - Notepad', '') And some other methods are not crashing python but are just not working. This one doesn't close the window and return 0: autoit.AU3_WinClose('Untitled - Notepad', '') And this other one return 1 but the window is still minimized: autoit.AU3_WinActivate('Untitled - Notepad', '') I've tested the examples with with Dispatch("AutoItX3.Control") and everything is working like expected. It seems like methods that should return something other than a string are crashing python. But still, others like WinClose are not even working... Thank you in advance for your help! EDIT: These methods are now working when using unicode strings: autoit.AU3_WinClose(u'Untitled - Notepad', u'') autoit.AU3_WinActivate(u'Untitled - Notepad', u'') And I found the prototype for AU3_WinGetHandle: AU3_API void WINAPI AU3_WinGetHandle(const char szTitle, /[in,defaultvalue("")]*/const char *szText, char *szRetText, int nBufSize); Now I see that I should get the handle from szRetText but I am not sure how... I tried the following without success: from ctypes.wintypes import LPCWSTR, INT, POINTER AU3_WinGetHandle.argtypes = (LPCWSTR, LPCWSTR, POINTER(LPCWSTR), INT) s = c_wchar_p() print AU3_WinGetHandle(u'Untitled - Notepad', u'', byref(s), 100) # prints 1 print s # prints c_wchar_p(u'') Any idea how to retrive the handle from szRetText?

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  • validation in datagrid while insert update in asp.net

    - by abhi
    <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default7.aspx.cs" Inherits="Default7" % <%@ Register Assembly="Telerik.Web.UI" Namespace="Telerik.Web.UI" TagPrefix="telerik" % Untitled Page   <telerik:GridTemplateColumn Visible="false"> <ItemTemplate> <asp:Label ID="lblEmpID" runat="server" Text='<%# bind("pid") %>'> </asp:Label> </ItemTemplate> </telerik:GridTemplateColumn> <telerik:GridBoundColumn UniqueName="Fname" HeaderText="Fname" DataField="Fname" CurrentFilterFunction="NotIsNull" SortExpression="Fname"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="Lname" HeaderText="Lname" DataField="Lname" CurrentFilterFunction="NotIsNull" SortExpression="Lname"> </telerik:GridBoundColumn> <telerik:GridBoundColumn UniqueName="Designation" HeaderText="Designation" DataField="Designation" CurrentFilterFunction="NotIsNull" SortExpression="Designation"> </telerik:GridBoundColumn> <telerik:GridEditCommandColumn> </telerik:GridEditCommandColumn> <telerik:GridButtonColumn CommandName="Delete" Text="Delete" UniqueName="column"> </telerik:GridButtonColumn> </Columns> <EditFormSettings> <FormTemplate> <table> <tr> <td>Fname*</td> <td> <asp:HiddenField ID="Fname" runat="server" Visible="false" /> <asp:TextBox ID="txtFname" runat="server" Text='<%#("Fname")%>'> </asp:TextBox> <asp:RequiredFieldValidator ID="EvalFname" ControlToValidate="txtFname" ErrorMessage="Enter Name" runat="server" ValidationGroup="Update"> *</asp:RequiredFieldValidator> </td> </tr> <tr> <td>Lname*</td> <td> <asp:HiddenField ID="HiddenField1" runat="server" Visible="false" /> <asp:TextBox ID="txtLname" runat="server" Text='<%#("Lname")%>'> </asp:TextBox> <asp:RequiredFieldValidator ID="RequiredFieldValidator1" ControlToValidate="txtLname" ErrorMessage="Enter Name" runat="server" ValidationGroup="Update"> *</asp:RequiredFieldValidator> </td> </tr> <tr> <td>Designation* </td> <td> <asp:HiddenField ID="HiddenField2" runat="server" Visible="false" /> <asp:TextBox ID="txtDesignation" runat="server" Text='<%#("Designation")%>'> </asp:TextBox> <asp:RequiredFieldValidator ID="RequiredFieldValidator2" ControlToValidate="txtDesignation" ErrorMessage="Enter Designation" runat="server" ValidationGroup="Update"> *</asp:RequiredFieldValidator> </td> </tr> </table> </FormTemplate> <EditColumn UpdateText="Update record" UniqueName="EditCommandColumn1" CancelText="Cancel edit"> </EditColumn> </EditFormSettings> </MasterTableView> </telerik:RadGrid> </form> this is my code i want to perform validation using the required validators but i think m missing smthin so pls help, here's my code behind using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlClient; using Telerik.Web.UI; public partial class Default7 : System.Web.UI.Page { string strQry; public SqlDataAdapter da; public DataSet ds; public SqlCommand cmd; public DataTable dt; string strCon = "Data Source=MINETDEVDATA; Initial Catalog=ML_SuppliersProd; User Id=sa; Password=@MinetApps7;"; public SqlConnection con; protected void Page_Load(object sender, EventArgs e) { } protected void RadGrid1_NeedDataSource(object source, Telerik.Web.UI.GridNeedDataSourceEventArgs e) { dt = new DataTable(); con = new SqlConnection(strCon); da = new SqlDataAdapter(); try { strQry = "SELECT * FROM table2"; con.Open(); da.SelectCommand = new SqlCommand(strQry,con); da.Fill(dt); RadGrid1.DataSource = dt; } finally { con.Close(); } } protected void RadGrid1_DeleteCommand(object source, Telerik.Web.UI.GridCommandEventArgs e) { con = new SqlConnection(strCon); cmd = new SqlCommand(); GridDataItem item = (GridDataItem)e.Item; string pid = item.OwnerTableView.DataKeyValues[item.ItemIndex]["pid"].ToString(); con.Open(); string delete = "DELETE from table2 where pid='"+pid+"'"; cmd.CommandText = delete; cmd.Connection = con; cmd.ExecuteNonQuery(); con.Close(); } protected void RadGrid1_UpdateCommand(object source, GridCommandEventArgs e) { GridEditableItem radgriditem = e.Item as GridEditableItem; string pid = radgriditem.OwnerTableView.DataKeyValues[radgriditem.ItemIndex]["pid"].ToString(); string firstname = (radgriditem["Fname"].Controls[0] as TextBox).Text; string lastname = (radgriditem["Lname"].Controls[0] as TextBox).Text; string designation = (radgriditem["Designation"].Controls[0] as TextBox).Text; con = new SqlConnection(strCon); cmd = new SqlCommand(); try { con.Open(); string update = "UPDATE table2 set Fname='" + firstname + "',Lname='" + lastname + "',Designation='" + designation + "' WHERE pid='" + pid + "'"; cmd.CommandText = update; cmd.Connection = con; cmd.ExecuteNonQuery(); con.Close(); } catch (Exception ex) { RadGrid1.Controls.Add(new LiteralControl("Unable to update Reason: " + ex.Message)); e.Canceled = true; } } protected void RadGrid1_InsertCommand(object source, GridCommandEventArgs e) { GridEditFormInsertItem insertitem = (GridEditFormInsertItem)e.Item; string firstname = (insertitem["Fname"].Controls[0] as TextBox).Text; string lastname = (insertitem["Lname"].Controls[0] as TextBox).Text; string designation = (insertitem["Designation"].Controls[0] as TextBox).Text; con = new SqlConnection(strCon); cmd = new SqlCommand(); try { con.Open(); String insertQuery = "INSERT into table1(Fname,Lname,Designation) Values ('" + firstname + "','" + lastname + "','" + designation + "')"; cmd.CommandText = insertQuery; cmd.Connection = con; cmd.ExecuteNonQuery(); con.Close(); } catch(Exception ex) { RadGrid1.Controls.Add(new LiteralControl("Unable to insert Reason:" + ex.Message)); e.Canceled = true; } } }

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