Search Results

Search found 21327 results on 854 pages for 'display resolution'.

Page 255/854 | < Previous Page | 251 252 253 254 255 256 257 258 259 260 261 262  | Next Page >

  • Low Graphics and laggy screen after update to 13.10 from 13.04

    - by Wh0RU
    After updating from 13.04 to 13.10 many of 3D unity stuff has stopped working, I am suing Samsung Series 3 (NP350V5X) Laptop which has Switchable Intel and AMD Radeon HD 7670M GFX. xserver-xorg-video-ati does works but NO 3D support and graphics are very low. [I am currently using this] fglrx & fglrx-updates shows blank screen after Login. Intel Graphic Install doesn't work either (dependency error) Output of $ sudo lshw -c video *-display description: VGA compatible controller product: Thames [Radeon HD 7500M/7600M Series] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:45 memory:e0000000-efffffff memory:c0120000-c013ffff ioport:3000(size=256) memory:c0100000-c011ffff *-display description: VGA compatible controller product: 3rd Gen Core processor Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:bfc00000-bfffffff memory:d0000000-dfffffff ioport:4000(size=64) Similarly $ /usr/lib/nux/unity_support_test -p OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.3, 256 bits) OpenGL version string: 2.1 Mesa 9.2.1 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no Shows no 3D support. Can anyone please guide how to make things working again.

    Read the article

  • Graphics problem after updating to Kernel 3.11 with Ubuntu 13.04 64bit

    - by Gaurav Sharma
    I am new to ubuntu.I have a 64 bit intel processor with ATI 6570 graphics card. Now Ubuntu 13.04 is working fine with stock kernel(3.8). But as I read somewhere that kernel 3.11 do support ATI graphics card better, I tired updating them with no success. I tried 3.11.6 3.11.4 3.11.0 but with all of them I am facing the same problem ... after installing them and restart, the screen resolution get distorted and the unity becomes too slow transparency in dash and the launcher is also lost. Now whatever little I know , this may be related with graphics diver either they are not present or the graphic card is not turned on. Can some one help with this. And yeah i tried ubuntu 13.10 that worked fine but it has some bugs. and yeah please pardon me for my bad English.

    Read the article

  • Fujitsu Siemens V6535 laptop doesn't wake up - crash when going into standby?

    - by marc
    I'm having trouble with my laptop (Fujitsu Siemens model V6535). It runs Windows 7, and after I upgraded from Vista I've noticed something that makes me really angry. When my laptop goes into Standby, the power LED changes to red and starts blinking (standby mode). When I push the power button to wake it up it, the blinking LED changes to green but nothing else happens. Nothing on the display, no HDD sound. When I press the power button for a few seconds and then try turn it on again, it doesn't display anything. I have to unplug the charger, shut it off, and power it on again without the power cable. Then it starts working. A few days ago I upgraded the BIOS to the newest version, but it doesn't help. Does anyone have any idea what can be wrong?

    Read the article

  • Labels mail merge repeats on subsequent pages?

    - by leeand00
    I'm trying to do a mail merge to print to labels. The first field in the document does not contain a { NEXT } field code, and because of this the records repeat between label pages for example: Notice how the records shift to the left as the next page is displayed? But how they start over again in an off by one manner? Now I've tried to fix this by using the first record displayed on a page to see if the page number is 1. If it not on page 1 of the mail merge then it should just move to the next record; otherwise it should just display the first record: This doesn't work however, because when I do the preview and display the {page} field code, it reports that I am always on page 1 and thus the same behavior continues instead of just moving to the next record on the next page.

    Read the article

  • Windows XP failing to set theme correctly on auto-login

    - by Alois Mahdal
    On several testing machines we have, when automatic login (as Administrator) is activated, Windows fails to set theme (Display properties - Themes) correctly. Particularly, even if theme is set to "Windows Classic", visually it's obvious that "Windows XP" is applied (the one with blue title bars and red "X" butons). I have only seen this happen when Auto-login is set--we always use Administrator on XP. Even if I log out and back in manually, theme is set correctly. Apart from logging out and in, it's also possible to reset theme in "Display properties". It does not happen in 100% of the cases, but it's way over 50%. Definitely it's often enough to be annoying. I believe this is a bug in Windows XP. I have never encountered it on other Windows versions. Does anybody know how to avoid this issue once forever? (Or can anybody provide explanation, relevant links, etc.?)

    Read the article

  • Chrome dispay Glich when GPU acc. on

    - by user289172
    Hy Everyone! I have some graphics glich when enable gpu acc. in chrome. If i disable acceleraion it fix the glich but, in full HD most of flash videos frame rate drop above frogs a**, so very slow... :) Any idea, what can i do? I Upload 2 pics from glich. My hardware: CM Hyper TX 3 on AMD A5300 with HD 7480D 6 GB RAM I use official AMD driver from amd.com, Ubuntu 14.04(I upgraded from 12.04, in Ubuntu 12, same glitch with old drivers.) I reinstalld x.org completly and purge all config files, but this didnt resolve the problem. If i use other drivers, i have some other problem ie.:nor automatic resolution chnge when connect new monitor, false refreshrate for displays and etc. Thanks for the help! http://i.stack.imgur.com/9PkrK.jpg http://i.stack.imgur.com/AMS22.jpg

    Read the article

  • Ubuntu Wubi Booting Problem

    - by D3s7
    i have a problem with my Ubuntu 12.04 Wubi installation, sometimes when booting, the computer will get to the purple screen without the Ubuntu logo, then will go to a black screen and then lots of white saccaged colors will appear and i will be taken to the login page. But sometimes, it just get stuck on the black screen and does nothing and i have to hard shutdown and retry it until it works. What may cause this problem and why? I can shutdown correctly. Thanks for helping. Edit: RADEON HD 7650M Graphic card with latest available Drivers on amd's driver download site (fglrx drivers caused shutdown problems so i removed them). Screen resolution is 1600x900.

    Read the article

  • AMD 6870 Twin Frozr II video adapter issues

    - by user35427
    Hardware: AMD 6870 Twin Frozr II (1GB), ASUS 990 chipset Software: Ubuntu 11.10 Built a new PC from scratch, loaded it with Ubuntu 11.10. It's displaying, but with poor resolution, unable to change, as it says no drivers are installed. Ubuntu indicates that there are 2 proprietary drivers available to download: ATI/AMD proprietary FGLRX Graphics driver (Post-release update) ATI/AMD proprietary FGLRX Graphics driver The first won't even finish downloading. The second downloads and installs, but when I restart the PC as requested it boots up, I see purple in the background, then the video feed just stops with a black screen. I can still hear ubuntu boot up though. It seems like I just need the latest drivers, googled around and not had much luck. I'm pretty new with Ubuntu, but have basic knowledge. Any potentially helpful information would be welcome.

    Read the article

  • Can i change the order of these OpenGL / Win32 calls?

    - by Adam Naylor
    I've been adapting the NeHe ogl/win32 code to be more object orientated and I don't like the way some of the calls are structured. The example has the following pseudo structure: Register window class Change display settings with a DEVMODE Adjust window rect Create window Get DC Find closest matching pixel format Set the pixel format to closest match Create rendering context Make that context current Show the window Set it to foreground Set it to having focus Resize the GL scene Init GL The points in bold are what I want to move into a rendering class (the rest are what I see being pure win32 calls) but I'm not sure if I can call them after the win32 calls. Essentially what I'm aiming for is to encapsulate the Win32 calls into a Platform::Initiate() type method and the rest into a sort of Renderer::Initiate() method. So my question essentially boils down to: "Would OpenGL allow these methods to be called in this order?" Register window class Adjust window rect Create window Get DC Show the window Set it to foreground Set it to having focus Change display settings with a DEVMODE Find closest matching pixel format Set the pixel format to closest match Create rendering context Make that context current Resize the GL scene Init GL (obviously passing through the appropriate window handles and device contexts.) Thanks in advance.

    Read the article

  • MS Outlook Voting mismatch

    - by Robert Ilbrink
    I did send out an Outlook vote to hundreds of employees, using their email address (which is mostly [email protected], but there are many exceptions). The incoming votes are not matched against the email address, but against the display name. Unfortunately, the display name has no real standard either. So instead of seeing this: [email protected] Voted: Yes [email protected] Voted: No I see this: [email protected] [email protected] Doe, Johnathan Philip Voted: Yes Doe - Peeters, Marian Voted: No In the actual list I see the addresses that I sent the vote to PLUS extra lines with the votes that came back. Is there a quick way to match my "send" list with the "received" list? One thing I thought of was to dump the global address book in a file and in Excel use =vlookup. But that seems a lot of work (and I am not even sure that I have the authorization to dump the address book).

    Read the article

  • How can I regress a number series in Excel?

    - by jcollum
    I'd like to use these data to derive an equation using Excel. 300 13 310 12.6 320 12.2 330 11.8 340 11.4 350 11 360 10.8 370 10.6 380 10.4 As x goes up, y goes down. Seems straightforward. But when I do a polynomial regression on these data, even though the trendline matches the data pretty well, the equation it generates doesn't work. The equation is When I plug in x values to that equation, the numbers go up! So something is pretty wrong here. My steps: place both number series in excel select the second set (13, 12.6 ...) plot a line graph set the first set as the x axis labels select Series1 and add a polynomial (2) trendline, display equation, display R-squared That produces the equation above, with an R^2 value of .9955. But when I use that equation, it doesn't produce those outputs for those inputs. Clearly I'm doing something wrong.

    Read the article

  • Manually start screensaver with password protect

    - by gibberish
    Windows 7 I wish to manually lock the computer so I placed a shortcut to scrnsave.exe on the desktop. (I do not want the user to use Ctrl+Alt+Del -- Lock This Computer for various reasons) Problem is that when double-clicked, the screen saver starts but it's not password protected. However, in Personalization -- Screen Saver, that same screen saver is the selected one and it IS configured to display logon screen upon resume. And that works when Windows starts the screen saver. So how can I cause "On resume, display logon screen" behavior by manually starting a screen saver? (Scripting is an option if I know what to do.)

    Read the article

  • Boot splash broken by "SP5100 TCO timer: mmio address 0xyyyyyyy already in use"

    - by mogliii
    I have ubuntu 11.04 with all the latest updates. I have an ATI HD 4350 graphics card and the "ATI/AMD proprietary FGLRX graphics driver" activated. The reported behaviour does not affect the functionality, its just an optical thing. When I booted up using the desktop CD, the ubuntu boot splash was shown correctly in high resolution. Now after installation with FGLRX the dipsplay is broken (see picture). http://img824.imageshack.us/img824/7269/tcotimer.jpg This is what can be found in dmesg [ 8.621803] SP5100 TCO timer: SP5100 TCO WatchDog Timer Driver v0.01 [ 8.621967] SP5100 TCO timer: mmio address 0xfec000f0 already in use [ 8.622650] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel. [ 8.622656] Disabling lock debugging due to kernel taint This is what MMIO means: https://en.wikipedia.org/wiki/Memory-mapped_I/O Any idea how to get back the high-res splash?

    Read the article

  • CodePlex Daily Summary for Wednesday, August 13, 2014

    CodePlex Daily Summary for Wednesday, August 13, 2014Popular ReleasesLozzi's SharePoint 2013 Scripts: Lozzi.Fields (without Site Col Admin): This file is the same as the primary download, however I've removed the override allowing Site Collection Administrators access regardless of groups. This applies to the disableWithAllowance and hideWithAllowance functions.bitboxx bbcontact: 01.00.00: Release Notes bitboxx bbcontact 01.00.00bbcontact 01.00.00 will work for any DNN version 6.1.0 and up. - Initial releaseAD4 Application Designer for flow based .NET applications: AD4.AppDesigner.23.27: AD4.Iteration.23.27(Advanced Rendering Features) Refacturing: RenderStepPinsCaptions simplified by extending FlowChartStepPinDecoratorExtensions RenderFlowChartPinsCaptions simplified by FlowChartFlowPinDecoratorExtensions RenderWiresCaptions simplified by FlowChartWireDecoratorExtensions Design of tutorial samples updated Next tutorial finished: ThreadAsynchronizer Pattern (Version V7) ToDo: Some tutorials are unfinished but coming soon ... Note: The gluing code of the AD4.AppDesig...OooPlayer: 1.1: Added: Support for speex, TAK and OptimFrog files Added: An option to not to load cover art Added: Smaller package size Fixed: Unable to drag&drop audio files to playlist Updated: FLAC, WacPack and Opus playback libraries Updated: ID3v1 and ID3v2 tag librariesEWSEditor: EwsEditor 1.10 Release: • Export and import of items as a full fidelity steam works - without proxy classes! - I used raw EWS POSTs. • Turned off word wrap for EWS request field in EWS POST windows. • Several windows with scrolling texts boxes were limiting content to 32k - I removed this restriction. • Split server timezone info off to separate menu item from the timezone info windows so that the timezone info window could be used without logging into a mailbox. • Lots of updates to the TimeZone window. • UserAgen...Python Tools for Visual Studio: 2.1 RC: Release notes for PTVS 2.1 RC We’re pleased to announce the release candidate for Python Tools for Visual Studio 2.1. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, editing, IntelliSense, interactive debugging, profiling, Microsoft Azure, IPython, and cross-platform debugging support. PTVS 2.1 RC is available for: Visual Studio Expre...Aspose for Apache POI: Missing Features of Apache POI SS - v 1.2: Release contain the Missing Features in Apache POI SS SDK in comparison with Aspose.Cells What's New ? Following Examples: Create Pivot Charts Detect Merged Cells Sort Data Printing Workbooks Feedback and Suggestions Many more examples are available at Aspose Docs. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.AngularGo (SPA Project Template): AngularGo.VS2013.vsix: First ReleaseDaphne 2014 - application for playing Czech Draughts: Daphne 2014 verze 0.9.0.21: Daphne 2014 verze 0.9.0.21MFCBDAINF: MFCBDAINF: Added recognition of TBS, Hauppauge, DVBWorld and FireDTV proprietary GUID'sFluffy: Fluffy 0.3.35.4: Change log: Text editorSKGL - Serial Key Generating Library: SKGL Extension Methods 4 (1.0.5.1): This library contains methods for: Time change check (make sure the time has not been changed on the client computer) Key Validation (this will use http://serialkeymanager.com/ to validate keys against the database) Key Activation (this will, depending on the settings, activate a key with a specific machine code) Key Activation Trial (allows you to update a key if it is a trial key) Get Machine Code (calculates a machine code given any hash function) Get Eight Byte Hash (returns an...Touchmote: Touchmote 1.0 beta 13: Changes Less GPU usage Works together with other Xbox 360 controls Bug fixesPublic Key Infrastructure PowerShell module: PowerShell PKI Module v3.0: Important: I would like to hear more about what you are thinking about the project? I appreciate that you like it (2000 downloads over past 6 months), but may be you have to say something? What do you dislike in the module? Maybe you would love to see some new functionality? Tell, what you think! Installation guide:Use default installation path to install this module for current user only. To install this module for all users — enable "Install for all users" check-box in installation UI ...Modern UI for WPF: Modern UI 1.0.6: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. BREAKING CHANGE LinkGroup.GroupName renamed to GroupKey NEW FEATURES Improved rendering on high DPI screens, including support for per-monitor DPI awareness available in Windows 8.1 (see also Per-monitor DPI awareness) New ModernProgressRing control with 8 builtin styles New LinkCommands.NavigateLink routed command New Visual Studio project templates 'Modern UI WPF App' and 'Modern UI W...Roll20 Custom Power Card Macro Generator: R20CPCMG 0.2.0.0 Public Beta: This is the beta release for version 0.2.0.0. Its still very much a work in progress, but I'd rather get this out now before another lapse in updates so we can solicit feedback from the community. The two main updates for this version is that you can now import macros and you can customize the tag buttons and group them by game system. The Import Macro function turns the raw text, like the following, into something you can easily edit inside the program. !power --name|Whirling Assault --us...Utility Database: UtilityDB.2.0: Release Notes: Version 2.0 This is the second release of the UtilityDB, it builds on top of and includes the Version 1.8 of code. This release focus on performance metrics in particular Disk I/O. The deployment scripts have been rewritten to utilize transactions to insure completeness of script execution. This project releases the source code as a SQL Server 2012 project file. The intended way to deliver the scripts to the database is through the execution of the @BuildScript.sql in the ...ClosedXML - The easy way to OpenXML: ClosedXML 0.74.0: Multiple thread safe improvements including AdjustToContents XLHelper XLColor_Static IntergerExtensions.ToStringLookup Exception now thrown when saving a workbook with no sheets, instead of creating a corrupt workbook Fix for hyperlinks with non-ASCII Characters Added basic workbook protection Fix for error thrown, when a spreadsheet contained comments and images Fix to Trim function Fix Invalid operation Exception thrown when the formula functions MAX, MIN, and AVG referenc...SEToolbox: SEToolbox 01.042.019 Release 1: Added RadioAntenna broadcast name to ship name detail. Added two additional columns for Asteroid material generation for Asteroid Fields. Added Mass and Block number columns to main display. Added Ellipsis to some columns on main display to reduce name confusion. Added correct SE version number in file when saving. Re-added in reattaching Motor when drag/dropping or importing ships (KeenSH have added RotorEntityId back in after removing it months ago). Added option to export and r...jQuery List DragSort: jQuery List DragSort 0.5.2: Fixed scrollContainer removing deprecated use of $.browser so should now work with latest version of jQuery. Added the ability to return false in dragEnd to revert sort order Project changes Added nuget package for dragsort https://www.nuget.org/packages/dragsort Converted repository from SVN to MercurialNew Projectsangle.works: Sample AngularJS projectArtezio spTree for SharePoint 2013: spTree is a jQuery plugin to display SharePoint websites and lists in a tree view. It uses jsTree plugin to display data, expand and complement its settings.DigitalProject: no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no project ,no popenelecmedicrec: its an open source emrPetriFlow: A new solution for workflow using Petri NetReflexive .Net: Stream transformation over durable and transient channelsrunner-prototype: Small game prototype for self-practicing, likely no use at all for anyone else.Spizzi PowerShell Module: This project provides different PowerShell CmdLet's combined into one module to extend the built-in PowerShell Modules.Testill: Test Web Fabricator: A highly composable web fabricwingate log parser: wingate log parser

    Read the article

  • What subject do you discuss with your manager during a one-on-one?

    - by Martin
    Every week, I have a 30 minutes meeting scheduled with my manager to talk about pretty much anything. So far, I haven't taken those one-on-one very seriously. As a new year resolution, I would like to take more seriously my one-on-ones with my manager. One way I though I could do that is to plan in advance (come up with a list of questions and/or agenda) my one-on-one. With the exception of the status report, what subject do you discuss with your manager during a one-on-one? Have you ever seen an agenda for one-on-one?

    Read the article

  • Draw Bug 2D player Camera

    - by RedShft
    I have just implemented a 2D player camera for my game, everything works properly except the player on the screen jitters when it moves between tiles. What I mean by jitter, is that if the player is moving the camera updates the tileset to be drawn and if the player steps to the right, the camera snaps that way. The movement is not smooth. I'm guessing this is occurring because of how I implemented the function to calculate the current viewable area or how my draw function works. I'm not entirely sure how to fix this. This camera system was entirely of my own creation and a first attempt at that, so it's very possible this is not a great way of doing things. My camera class, pulls information from the current tileset and calculates the viewable area. Right now I am targettng a resolution of 800 by 600. So I try to fit the appropriate amount of tiles for that resolution. My camera class, after calculating the current viewable tileset relative to the players location, returns a slice of the original tileset to be drawn. This tileset slice is updated every frame according to the players position. This slice is then passed to the map class, which draws the tile on screen. //Map Draw Function //This draw function currently matches the GID of the tile to it's location on the //PNG file of the tileset and then draws this portion on the screen void Draw(SDL_Surface* background, int[] _tileSet) { enforce( tilesetImage != null, "Tileset is null!"); enforce( background != null, "BackGround is null!"); int i = 0; int j = 0; SDL_Rect DestR, SrcR; SrcR.x = 0; SrcR.y = 0; SrcR.h = 32; SrcR.w = 32; foreach(tile; _tileSet) { //This code is matching the current tiles ID to the tileset image SrcR.x = cast(short)(tileWidth * (tile >= 11 ? (tile - ((tile / 10) * 10) - 1) : tile - 1)); SrcR.y = cast(short)(tileHeight * (tile > 10 ? (tile / 10) : 0)); //Applying the tile to the surface SDL_BlitSurface( tilesetImage, &SrcR, background, &DestR ); //this keeps track of what column/row we are on i++; if ( i == mapWidth ) { i = 0; j++; } DestR.x = cast(short)(i * tileWidth); DestR.y = cast(short)(j * tileHeight); } } //Camera Class class Camera { private: //A rectangle representing the view area SDL_Rect viewArea; //In number of tiles int viewAreaWidth; int viewAreaHeight; //This is the x and y coordinate of the camera in MAP SPACE IN PIXELS vect2 cameraCoordinates; //The player location in map space IN PIXELS vect2 playerLocation; //This is the players location in screen space; vect2 playerScreenLoc; int playerTileCol; int playerTileRow; int cameraTileCol; int cameraTileRow; //The map is stored in a single array with the tile ids //this corresponds to the index of the starting and ending tile int cameraStartTile, cameraEndTile; //This is a slice of the current tile set int[] tileSetCopy; int mapWidth; int mapHeight; int tileWidth; int tileHeight; public: this() { this.viewAreaWidth = 25; this.viewAreaHeight = 19; this.cameraCoordinates = vect2(0, 0); this.playerLocation = vect2(0, 0); this.viewArea = SDL_Rect (0, 0, 0, 0); this.tileWidth = 32; this.tileHeight = 32; } void Init(vect2 playerPosition, ref int[] tileSet, int mapWidth, int mapHeight ) { playerLocation = playerPosition; this.mapWidth = mapWidth; this.mapHeight = mapHeight; CalculateCurrentCameraPosition( tileSet, playerPosition ); //writeln( "Tile Set Copy: ", tileSetCopy ); //writeln( "Orginal Tile Set: ", tileSet ); } void CalculateCurrentCameraPosition( ref int[] tileSet, vect2 playerPosition ) { playerLocation = playerPosition; playerTileCol = cast(int)((playerLocation.x / tileWidth) + 1); playerTileRow = cast(int)((playerLocation.y / tileHeight) + 1); //writeln( "Player Tile (Column, Row): ","(", playerTileCol, ", ", playerTileRow, ")"); cameraTileCol = playerTileCol - (viewAreaWidth / 2); cameraTileRow = playerTileRow - (viewAreaHeight / 2); CameraMapBoundsCheck(); //writeln( "Camera Tile Start (Column, Row): ","(", cameraTileCol, ", ", cameraTileRow, ")"); cameraStartTile = ( (cameraTileRow - 1) * mapWidth ) + cameraTileCol - 1; //writeln( "Camera Start Tile: ", cameraStartTile ); cameraEndTile = cameraStartTile + ( viewAreaWidth * viewAreaHeight ) * 2; //writeln( "Camera End Tile: ", cameraEndTile ); tileSetCopy = tileSet[cameraStartTile..cameraEndTile]; } vect2 CalculatePlayerScreenLocation() { cameraCoordinates.x = cast(float)(cameraTileCol * tileWidth); cameraCoordinates.y = cast(float)(cameraTileRow * tileHeight); playerScreenLoc = playerLocation - cameraCoordinates + vect2(32, 32);; //writeln( "Camera Coordinates: ", cameraCoordinates ); //writeln( "Player Location (Map Space): ", playerLocation ); //writeln( "Player Location (Screen Space): ", playerScreenLoc ); return playerScreenLoc; } void CameraMapBoundsCheck() { if( cameraTileCol < 1 ) cameraTileCol = 1; if( cameraTileRow < 1 ) cameraTileRow = 1; if( cameraTileCol + 24 > mapWidth ) cameraTileCol = mapWidth - 24; if( cameraTileRow + 19 > mapHeight ) cameraTileRow = mapHeight - 19; } ref int[] GetTileSet() { return tileSetCopy; } int GetViewWidth() { return viewAreaWidth; } }

    Read the article

  • Opengl + SDL linking error

    - by me2loveit2
    I am trying to load an image as a texture with opengl using c++ in visual studio 2010. I researched a couple hours online and found the SDL library, then I implemented a simple example and got some linking error I can not seem to figure out. The error log is here: 1Build started 10/20/2012 12:09:17 AM. 1InitializeBuildStatus: 1 Touching "Debug\texture mapping test.unsuccessfulbuild". 1ClCompile: 1 All outputs are up-to-date. 1 texture mapping test.cpp 1ManifestResourceCompile: 1 All outputs are up-to-date. 1texture mapping test.obj : error LNK2019: unresolved external symbol _IMG_Load referenced in function "void __cdecl display(void)" (?display@@YAXXZ) 1MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1C:\Users\Me\Documents\Visual Studio 2010\Projects\Programming projects\texture mapping test\Debug\texture mapping test.exe : fatal error LNK1120: 2 unresolved externals 1 1Build FAILED. 1 1Time Elapsed 00:00:02.45 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Can someone please help me!! I am at a desperate point right now. I downloaded the SDL, and copied all the .h file into: C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include I added the .lib (x86) files into://as a not i tried the (x64) file too but got the exact same error C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib and the .dll(x86) into: C:\Windows\System32 For implementing textures, I used the simple sample code from: http://www.sdltutorials.com/sdl-tip-sdl-surface-to-opengl-texture Please let me know if you can see me doing something wrong, or know how I can fix this!! Thanks Phil

    Read the article

  • Getting rid of GNU Emacs's menu bar in terminal windows

    - by Ernest A
    How to get rid of Emacs's menu bar in terminal windows? The standard answer is to put (when (not (display-graphic-p)) (menu-bar-mode -1)) in init.el. However, this solution is not good, because all it does is remove the menu bar after the fact. You can still see it for a split second. It's very annoying. Looking at the source code in startup.el I don't see an obvious solution to this problem. I think the only way is to use before-init-hook. Maybe this could do the trick? (add-hook 'before-init-hook (lambda () (setq emacs-basic-display t))) But this hook is run before init.el and other init files are evaluated, so how is one supposed to use it?

    Read the article

  • 12.10 Unity doesn't appear when using Nvidia drivers

    - by Torben Gundtofte-Bruun
    I've just installed 12.10 from scratch. Unity also started okay, but in a poor resolution. I found a setting (I think it was in "software sources") to change the display driver to Nvidia, and then I rebooted. When Ubuntu now starts, it goes to the desktop (I see a file that I saved to the desktop) but there are no other screen elements -- no Unity, no menu bar at the top, no window decoration, nothing. Ctrl-Alt-T and Ctrl-Alt-F2 work as they should, but it's kinda limiting... How can I restore the default driver? I guess I need a way to open those "software sources" settings again - or anything else that could fix it! I hope I don't have to type all this by hand. How can I install a proper Nvidia driver so that I can get up to 1280x1024? My old tricks don't seem to work, but perhaps they might if I solve #1...

    Read the article

  • RandR 1.4 Optimus Dual Monitor

    - by mathepic
    So, I have a dual monitor setup. HDMI comes in through Nvidia, main display is through Intel (I think). I want to use XMonad with the dual setup, and I want to be able to run with or without the second monitor. Is this even doable? I'm using RandR 1.4 and can get both monitors to display something at the same time (by messing with xrandr) but XMonad can never detect more than one rectangle form Xinerama. Does anyone have a working multi-monitor xinerama or twinview configuration that works with optimus/randr 1.4?

    Read the article

  • Multiple vulnerabilities in Wireshark

    - by RitwikGhoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-4285 Numeric Errors vulnerability 3.3 Wireshark Solaris 11 11/11 SRU 13.4 CVE-2012-4286 Numeric Errors vulnerability 4.3 CVE-2012-4287 Resource Management Errors vulnerability 5.0 CVE-2012-4288 Numeric Errors vulnerability 3.3 CVE-2012-4289 Resource Management Errors vulnerability 3.3 CVE-2012-4290 Resource Management Errors vulnerability 3.3 CVE-2012-4291 Resource Management Errors vulnerability 3.3 CVE-2012-4292 Improper Input Validation vulnerability 3.3 CVE-2012-4293 Numeric Errors vulnerability 3.3 CVE-2012-4294 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 5.8 CVE-2012-4295 Denial of Service (DoS) vulnerability 3.3 CVE-2012-4296 Resource Management Errors vulnerability 3.3 CVE-2012-4297 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 8.3 CVE-2012-4298 Numeric Errors vulnerability 5.4 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

    Read the article

  • Reporting Solution in PHP / CodeIgniter - Server side logic vs client side

    - by dot
    I'm building a report for an end user. They would like to see a list of all widgets... but then also like to see widgets with missing attributes, like missing names, or missing size. So i was thinking of creating one method that returns json data containing all widgets... and then using javascript to let them filter the data for missing data, instead of requerying the database. Ultimately, they need to be able to save all "reports" (filtered versions of data) inside a csv file. These are the two options I'm mulling over: Design 1 Create 3 separate methods in my controller/model like: get_all_data() get_records_with_missing_names() get_records_with_missing_size() And then when these methods are called, I would display the data on screen and give them a button to save to csv file. Design 2 Create one method called get_all_data() and then somehow, give them tools in the view to filter the json data using tables etc... and then letting them save subsets of the data. The reality is, in order to display all data, I still need to massage the data, and therefore, I know which records are missing attributes. So i'd rather not create separate methods by each filter. I'm not sure how I would do that just yet but at this point, i would like to know some pros/cons of each method. Thanks.

    Read the article

  • iis windos authentication way to turn off password prompt

    - by Ellery Newcomer
    IIS noobie here. I have an intranet website hosted by IIS (6? I'll check after the weekend) that is set to Windows Authentication. Whenever there is some sort of authentication failure, the website gives the user a windows account sort of password prompt and doesn't display a 403 (or 401 or whatever) page unless the user cancels the prompt. However, entering a password is never, ever a use case for this website. Is there a way to turn off the password prompt and just display the error page? Bonus: are there any good hooks for this precise point for code that would do diagnosis and logging?

    Read the article

  • AMD E-450 APU with HD-6320 graphics produces jerky videos

    - by user80424
    I try to make videos smooth playing on a Lenovo E325 laptop equipped with AMD E-450 APU. This processor have Ati HD-6320 GPU integrated. I installed ATI proprietary driver (Catalyst 12.04) as described here. Everything went fine and got no errors. However I can not play smooth HD videos. Almost every second frame has been dropped in VLC with hardware acceleration enabled. vainfo shows: libva: VA-API version 0.32.0 Xlib: extension "XFree86-DRI" missing on display ":0". libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/x86_64-linux-gnu/dri/fglrx_drv_video.so libva: va_openDriver() returns 0 vainfo: VA-API version: 0.32 (libva 1.0.15) vainfo: Driver version: Splitted-Desktop Systems XvBA backend for VA-API - 0.7.8 vainfo: Supported profile and entrypoints VAProfileH264High : VAEntrypointVLD VAProfileVC1Advanced : VAEntrypointVLD fglrxinfo says: display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon HD 6320 Graphics OpenGL version string: 4.2.11631 Compatibility Profile Context and fgl_glxgears produces ~250fps. Why are HD video frames dropped? CPU doesn't goes above 50% during playback.

    Read the article

  • The orientation media query

    Right now Jason Grigby’s excellent summary of the orientation media query is making the round of blogs and tweets, and that’s well deserved. Media queries will become extremely important in the near future, when we have to build websites that work on any device resolution from 300px to 1280px or more.Still, there’s one tiny nitpick I’d like to make, so that you fully understand when to use orientation and when to use device-width.orientation is supported by Android 2, Bolt, MicroB, and Firefox. And...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

< Previous Page | 251 252 253 254 255 256 257 258 259 260 261 262  | Next Page >