Search Results

Search found 23925 results on 957 pages for 'multiple render targets'.

Page 259/957 | < Previous Page | 255 256 257 258 259 260 261 262 263 264 265 266  | Next Page >

  • How to handle possible duplicate content across multiple sites?

    - by ElHaix
    Let's say I have two sites that cover the same vertical/topic. one in the USA and one in Canada. Both sites have local-related content, which is obviously unique by location. However they will share common news or blog pages. How do I avoid getting hit with duplicate content on both sites for those news/blog pages? If the content is exactly the same, I'm guessing I would have to pick which site's content I want to noindex,nofollow, is that correct, and if so, is that all I have to add on the URL links to those pages, and the pages' meta tags?

    Read the article

  • Why do people have to use multiple versions of jQuery on the same page?

    - by reprogrammer
    I have noticed that sometimes people have to use multiple versions of jQuery in the same page (See question 1 and question 2). I assume people have to carry old versions of jQuery because some pieces of their code is based on an older version of jQuery. Obviously, this approach causes inefficiency. The ideal solution is to refactor the old code to use the newer jQuery API. I wonder if there are tools that automate the process of upgrading a piece of code to use a newer version of jQuery. I've never written programs in in either Javascript or jQuery. So, I'd like to hear from programmers experienced in these language about their opinion on this issue. In particular, I'd like to know the following. How much of problem it is to have to load multiple versions of jQuery? Have you ever had to load multiple versions of any other library in the same page? Do you know of any refactoring tools that helps you migrate your code to use the updated API? Do you think such a refactoring tool is useful? Are you willing to use it?

    Read the article

  • Why when I render a scene with a revolving camera objects that you'd expect to appear behind others

    - by seaworthy
    Hello, I am rendering a scene in which I have two spheres. I am revolving a camera around one of them. What happens is counter-intuitive. When the camera goes around the sphere the other gets in front of it when you'd expect it to be behind. So it appears as though the spheres aren't revolving around each other and the one the should go around is always upfront. Please help. Here is the code that renders the scene: glLoadIdentity(); [self positionCamera]; glutSolidSphere(2, 12,12); glPushMatrix(); glTranslatef(5, 0, 0); glutSolidSphere(0.5, 12,12); glPopMatrix(); glFlush(); This block is part of a class that gets called on using. [NSTimer scheduledTimerWithTimeInterval:DEFAULT_ANIMATION_INTERVAL target:self selector:@selector(drawRect) userInfo:nil repeats:YES]; And -(void)positionCamera{} Contains math do camera revolution and gluLookAt()

    Read the article

  • How to get multiple open-source projects to use a standard way of doing something.

    - by Marco
    Problem In the last couple weeks, I've used 3 different "repository" tools (listed in alphabetical order): gradle ivy maven I'm calling them "repository" tools because I've also used sbt -- which fortunately uses ivy to manage it's cache or local repository. Each of these tools will create it's own repository. The defaults are: ~/.m2/repository for maven ~/.gradle/cache ~/.ivy2/cache Why can't they all use the same cache? Goal I'd like to change the world so that all three build tools could use the same cache. I'm looking for advice about issues I'm likely to run into and smart ways to get around them. By "use the same cache", I do not mean "retrieve from another build tool's cache". I mean "retrieve from and store in another build tool's cache". While I could go ahead and submit issues to the three projects, I know from experience (as a developer on an open source project), that if you want something done, you're best off getting it done yourself. Also, it seems like I need to get all 3 communities on board to some degree. What is the recommended approach for getting this kind of thing done? How do I approach the different communities? Do I work on patches for the 3 different projects, or would it be better off to create my own "interface" project that deals with these issues and have the 3 tools interface with that? Is this a standards question that I need to address on that front? Lastly, if I'm missing something and this is possible (in an globally configurable fashion), then please let me know.

    Read the article

  • How can I screen clients that try to register multiple times?

    - by Aba Dov
    My company offers a bonus to every client that register. We would like to prevent people from abusing this by registering several times. we thought about filtering clients by ip (there is a problem with workplaces where all stations have the same ip) cookies (if cookies are not allowed we might lose a client) I would like your opinions on these two methods and will be glad to hear about new ones. thanks

    Read the article

  • How do create an encrypted system with multiple Linux distributions?

    - by niels
    A few weeks ago I created a completely encrypted system on a notebook and must say I like the idea. It's a little bit annoying to enter the password on every boot, but it's nice to know even if I loose the computer I don't give my data to other people. With the alternate-cd it's easy to do. Now I have to setup a new system where I want to combine the new idea with my usual usage strategy. There I have more partitions: 3 system, Home, Different Data-Partitions for vm-data, photo-data and mp3-data. The background is that I prefer not to update a system. I prefer to install the new version parallel to the old system. So I can easily test it. Obviously the Data-Partitions are used for both systems. My questions is, how can I easily combine both my strategy and the crypto-approach? Or is it impossible. The way to do the crypted stuff by hand is in my eyes to complicated.

    Read the article

  • Can ASP.NET MVC html helpers render an element without an ID attribute?

    - by thekaido
    Assume I want to generate an element similar to this in ASP.NET MVC 2: <%= Html.TextBoxFor(p => p.FooBar)%> Is there an overload or way I can get ASP.NET MVC 2 to only generate a name attribute and not an ID attribute? I can have it generate a blank id with <%= Html.TextBoxFor(p => p.FooBar, new { id = "" })%>, but I would like to generate the element with no ID at all, and without overriding the asp.net mvc framework.

    Read the article

  • Can ASP.NET MVC html helpers render an element without an ID attribute?

    - by thekaido
    Assume I want to generate an element similar to this in ASP.NET MVC 2: <%= Html.TextBoxFor(p => p.FooBar)%> Is there an overload or way I can get ASP.NET MVC 2 to only generate a name attribute and not an ID attribute? I can have it generate a blank id with <%= Html.TextBoxFor(p => p.FooBar)%>, new { id = "" }, but I would like to generate the element with no ID at all.

    Read the article

  • How do you manage frequent software releases to multiple clients?

    - by meeech
    hi we have a cross-platform middleware product which we typically end up customizing/bug fixing on a per client basis. In some cases, providing updates as often as once/twice per week. We have a lot of trouble efficiently managing and releasing the updates to our clients. I've done some digging, but I can't find anything to specifically address this problem. Can anyone share their experiences - how do you deal with this scenario, or do you know of a good software delivery cms? thanks

    Read the article

  • How do engines avoid "Phase Lock" (multiple objects in same location) in a Physics Engine?

    - by C0M37
    Let me explain Phase Lock first: When two objects of non zero mass occupy the same space but have zero energy (no velocity). Do they bump forever with zero velocity resolution vectors or do they just stay locked together until an outside force interacts? In my home brewed engine, I realized that if I loaded a character into a tree and moved them, they would signal a collision and hop back to their original spot. I suppose I could fix this by implementing impulses in the event of a collision instead of just jumping back to the last spot I was in (my implementation kind of sucks). But while I make my engine more robust, I'm just curious on how most other physics engines handle this case. Do objects that start in the same spot with no movement speed just shoot out from each other in a random direction? Or do they sit there until something happens? Which option is generally the best approach?

    Read the article

  • Multiple 301 redirects, do search engines/viewers see them all?

    - by Karim
    I've put in place lots of different 301 rules to deal with numerous url changes. And for certain URLS there are 3-4 different 301 redirects landing the visitors to the new URL. I heard that 301 loses pagerank/linkjuice. ALl the 301 are onsite for the same domain. With a mix of php 301s and htaccess 301s. so for instance articles/news.php?id=2 --- articles/blog.php?id=2 [filename change] articles/* --- /* [subdir to root] /blog.php?id=2 --- /title-of-post [mod rewrite url change] so if you were to visit /articles/news.php?id=2 there will be two 301 redirects until you land on the /yellow-wellington-boots/, my question is does google see the intermediate redirects, or just the final page the 301's redirect to.

    Read the article

  • multithreading problem with Nvidia PhysX

    - by xcrypt
    I'm having a multithreading problem with Nvidia PhysX. the SDK requires that you call Simulate() (starts computing new physics positions within a new thread) and FetchResults(waits 'till the physics computations are done). Inbetween Simulate() and FetchResults() you may not 'compute new physics' It is proposed (in a sample) that we create a game loop as such: Logic (you may calculate physics here and other stuff) Render + Simulate() at start of Render call and FetchResults at end of Render() call However, this has given me various little errors that stack up: since you actually render the scene that was computed in the previous iteration in the game loop. I wonder if there's a way around this? I've been trying and trying, but I can't think of a solution...

    Read the article

  • Best thing to do about projects supporting multiple versions of Visual Studio?

    - by Earlz
    I have an open source project that works on .Net 2.0 and up. The thing is though that I prefer to use Visual Studio 2012, which forces the solution and project files to only work with VS2010/2012. What exactly should I do? I don't want for my users to have to create a solution from scratch if they don't have access to VS2010, but yet, I also don't want to attempt to keep 3 different project files in sync(VS2005, VS2008, and VS2010/2012) What is the usual solution for this?

    Read the article

  • Why "Estimated Avg. CPC" changes when using multiple phrases in Google's Traffic Estimator?

    - by Misha Moroshko
    I use Google's Traffic Estimator to calculate the Estimated Average Cost Per Click. I use the following filters: Locations: Australia Languages: English Max CPC = $10000 (just for this example) When I enter the following phrases: air conditioner melbourne air conditioning melbourne the result is: air conditioning melbourne: AU$6.53 air conditioner melbourne: AU$5.97 But, when I use a single phrase: air conditioner melbourne the result is: air conditioner melbourne: AU$6.22 Why is this difference?

    Read the article

  • How to prevent multiple playing sounds from destroying your hearing?

    - by Rookie
    The problem is that when I play 100 sounds almost at same time, all I hear is noise. It's not very attractive to listen it for 30 minutes straight. I tried to fix this by allowing only 1 sound of each sound type to be played at once. But it still sounds really ugly; eventually my brain keeps hearing only the very end of the shot sounds (or the start of it?), and that gets on my nerves really quickly. Eventually I would just decide to turn off the sounds completely. So is there any point of using sounds in a game like this at all? How does our dear reality handle this problem? If there is a war out there, how does it sound when hundred of men shoot almost at the same times? Edit: Here is how the game sounds currently; there isn't even 100 sounds playing at once, maybe 20? http://www.speedyshare.com/VTBDw/headache.mp3 At the beginning it sounds OK, but then it becomes unbearable! In that audio clip there is allowed only 1 sound to be played at once, so it will stop the previous playing sound when new sound is played. Edit2: And here is same headache but 32 simultaneous sounds allowed to be played at same time: http://www.speedyshare.com/TuWAR/headache-worse.mp3 Quite a torture, eh?

    Read the article

  • How to find out minimal render size of a visual in WPF?

    - by MartyIX
    Hello, I'm trying to display a game desk and info panel right next to the game desk and I need to calculate minimal width of the info panel in order to display the game desk properly. This is my XAML code: <StackPanel Orientation="Horizontal"> <Rectangle Width="Auto" Height="Auto" Name="gamedeskRect" Style="{DynamicResource GameDesk}" /> <StackPanel Name="infoPanel" Width="Auto" HorizontalAlignment="Right" Height="Auto" VerticalAlignment="Center" Margin="10,0,0,0"> <!-- a few textblocks in a grid here --> </StackPanel> </StackPanel> And the problem is that when I'm resizing the window a part of the right panel may be cropped which is what I don't want.

    Read the article

  • How can I keep my privacy while owning multiple domain names?

    - by Abby
    I want to own, create and run x# of domains. I do not want 'whois' to have my name, home address and home phone available to anyone who looks me up. I've already bought a mailbox that I can use for my physical address. But... that doesn't get my name and number question answered. What is the best way to be anonymous yet still be legal? Do I need to incorporate all my sites and get an LLC? Can I create a company name without becoming an LLC? Then there's the phone number.... Thanks in advance to all who respond!

    Read the article

  • How do I properly use multithreading with Nvidia PhysX?

    - by xcrypt
    I'm having a multithreading problem with Nvidia PhysX. the SDK requires that you call Simulate() (starts computing new physics positions within a new thread) and FetchResults() (waits 'till the physics computations are done). Inbetween Simulate() and FetchResults() you may not "compute new physics". It is proposed (in a sample) that we create a game loop as such: Logic (you may calculate physics here and other stuff) Render + Simulate() at start of Render call and FetchResults at end of Render() call However, this has given me various little errors that stack up: since you actually render the scene that was computed in the previous iteration in the game loop. Does anyone have a solution to this?

    Read the article

  • Is it good to buy multiple domains for competitive reasons?

    - by lowestofthekeys
    I am attempting to convince the higher ups at my company that spending $55 to renew one domain for a year is bad when they end up having 3-4 domains names for one website. They're reasoning for doing so is to keep these domains names out of the hands of the competition. For example, the company name is Pie Consulting & Engineering. They want to buy up pieforensicconsulting.com to keep it out of the hands of a competitor (we also do forensic engineering). Could a competitor use that domain in any kind of diabolical way? I mean I figure if someone is typing in pieforensiconsulting into the url field, they know what they're looking for and if it redirects to another company, they're not just going to stay on the site.

    Read the article

  • DX9 Deferred Rendering, GBuffer displays as clear color only

    - by Fire31
    I'm trying to implement Catalin Zima's Deferred Renderer in a very lightweight c++ DirectX 9 app (only renders a skydome and a model), at this moment I'm trying to render the gbuffer, but I'm having a problem, the screen shows only the clear color, no matter how much I move the camera around. However, removing all the render target operations lets the app render the scene normally, even if the models are being applied the renderGBuffer effect. Any ideas of what I'm doing wrong?

    Read the article

  • How to set multiple nameservers in /etc/resolv.conf which sticks on reboot?

    - by chrone
    Ubuntu 14.04 Server edition only displays "nameserver 127.0.0.1" in "/etc/resolv.conf" on each reboot if the dns-nameservers in "/etc/network/interfaces" contains 127.0.0.1 and some other DNS such as Google Public DNS. On /etc/network/interfaces I set as follows: dns-nameservers 127.0.0.1 8.8.8.8 But after a reboot, /etc/resolv.conf gives me this: nameserver 127.0.0.1 Shouldn't the "nameserver 8.8.8.8" listed in the /etc/resolv.conf too? Thanks in advanced.

    Read the article

  • The backbone router isn't working properly

    - by user2473588
    I'm building a simple backbone app that have 4 routes: home, about, privacy and terms. But after setting the routes I have 3 problems: The "terms" view isn't rendering; When I refresh the #about or the #privacy page, the home view renders after the #about/#privacy view When I hit the back button the home view never renders. For example, if I'm in the #about page, and I hit the back button to the homepage, the about view stays in the page I don't know what I'm doing wrong about the 1st problem. I think that the 2nd and 3rd problem are related with something missing in the home router, but I don't know what is. Here is my code: HTML <section class="feed"> <script id="homeTemplate" type="text/template"> <div class="home"> </div> </script> <script id="termsTemplate" type="text/template"> <div class="terms"> Bla bla bla bla </div> </script> <script id="privacyTemplate" type="text/template"> <div class="privacy"> Bla bla bla bla </div> </script> <script id="aboutTemplate" type="text/template"> <div class="about"> Bla bla bla bla </div> </script> </section> The views app.HomeListView = Backbone.View.extend({ el: '.feed', initialize: function ( initialbooks ) { this.collection = new app.BookList (initialbooks); this.render(); }, render: function() { this.collection.each(function( item ){ this.renderHome( item ); }, this); }, renderHome: function ( item ) { var bookview = new app.BookView ({ model: item }) this.$el.append( bookview.render().el ); } }); app.BookView = Backbone.View.extend ({ tagName: 'div', className: 'home', template: _.template( $( '#homeTemplate' ).html()), render: function() { this.$el.html(this.template(this.model.toJSON())); return this; } }); app.AboutView = Backbone.View.extend({ tagName: 'div', className: 'about', initialize:function () { this.render(); }, template: _.template( $( '#aboutTemplate' ).html()), render: function () { this.$el.html(this.template()); return this; } }); app.PrivacyView = Backbone.View.extend ({ tagName: 'div', className: 'privacy', initialize: function() { this.render(); }, template: _.template( $('#privacyTemplate').html() ), render: function () { this.$el.html(this.template()); return this; } }); app.TermsView = Backbone.View.extend ({ tagName: 'div', className: 'terms', initialize: function () { this.render(); }, template: _.template ( $( '#termsTemplate' ).html() ), render: function () { this.$el.html(this.template()), return this; } }); And the router: var AppRouter = Backbone.Router.extend({ routes: { '' : 'home', 'about' : 'about', 'privacy' : 'privacy', 'terms' : 'terms' }, home: function () { if (!this.homeListView) { this.homeListView = new app.HomeListView(); }; }, about: function () { if (!this.aboutView) { this.aboutView = new app.AboutView(); }; $('.feed').html(this.aboutView.el); }, privacy: function () { if (!this.privacyView) { this.privacyView = new app.PrivacyView(); }; $('.feed').html(this.privacyView.el); }, terms: function () { if (!this.termsView) { this.termsView = new app.TermsView(); }; $('.feed').html(this.termsView.el); } }) app.Router = new AppRouter(); Backbone.history.start(); I'm missing something but I don't know what. Thanks

    Read the article

  • How can I create tiles that scale to multiple resolutions?

    - by Darestium
    I am trying to create a multiplayer version of the popular Flash game N in Java. However, I'm not sure how to create a tileset that will scale up. Are the tiles for N pre-drawn or are they defined with mathamatical formulas in code? I do see how they would scale up in Flash if they were pre-rendered. So if anyone has any ideas how I should go about creating the tileset, or how they are created in the game please let me know. You can check out the game here.

    Read the article

  • How can I get VS2008 winforms designer to render a Form that implements an abstract base class

    - by BeowulfOF
    Hi, I engadged a problem with inherited Controls in WinForms, and need some advice on it. I do use a base class for items in a List (selfmade GUI list made of a panel) and some inherited controls that are for each type of data that could be added to the list. There was no problem with it, but I know found out, that it would be right, to make the base-control an abstract class, since it has methods, that need to be implemented in all inherited controls, called from the code inside the base-control, but must not and can not be implemented in the base class. When I mark the base-control as abstract, the VS2008 Designer refuses to load the window. Is there any way to get the Designer work with the base-control made abstract?

    Read the article

< Previous Page | 255 256 257 258 259 260 261 262 263 264 265 266  | Next Page >