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  • Installing Mercurial on Mac OS X 10.6 Snow Leopard

    - by Matthew Rankin
    Installing Mercurial on Mac OS X 10.6 Snow Leopard I installed Mercurial 1.3.1 on Mac OS X 10.6 Snow Leopard from source using the following: cd ~/src curl -O http://mercurial.selenic.com/release/mercurial-1.3.1.tar.gz tar xzvf mercurial-1.3.1.tar.gz cd mercurial-1.3.1 make ALL sudo make install This installs the site-packages files for Mercurial in /usr/local/lib/python2.6/site-packages/. I know that installing Mercurial from the Mac Disk Image will install the files into /Library/Python/2.6/site-packages/, which is the site-packages directory for the Mac OS X default Python install. I have Python 2.6.2+ installed as a Framework with its site-packages directory in: /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages With Mercurial installed this way, I have to issue: PYTHONPATH=/usr/local/lib/python2.6/site-packages:"${PYTHONPATH}" in order to get Mercurial to work. Questions How can I install Mercurial from source with the site-packages in a different directory? Is there an advantage or disadvantage to having the site-packages in the current location? Would it be better in one of the Python site-package directories that already exist? Do I need to be concerned about virtualenv working correctly since I have modified PYTHONPATH (or any other conflicts for that matter)? Reasons for Installing from Source Dan Benjamin of Hivelogic provides the benefits of and instructions for installing Mercurial from source in his article Installing Mercurial on Snow Leopard.

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  • SendMessage to window created by AllocateHWND cause deadlock

    - by user2704265
    In my Delphi project, I derive a thread class TMyThread, and follow the advice from forums to use AllocateHWnd to create a window handle. In TMyThread object, I call SendMessage to send message to the window handle. When the messages sent are in small volume, then the application works well. However, when the messages are in large volume, the application will deadlock and lose responses. I think may be the message queue is full as in LogWndProc, there are only codes to process the message, but no codes to remove the messages from the queue, that may cause all the processed messages still exist in the queue and the queue becomes full. Is that correct? The codes are attached below: var hLogWnd: HWND = 0; procedure TForm1.FormCreate(Sender: TObject); begin hLogWnd := AllocateHWnd(LogWndProc); end; procedure TForm1.FormDestroy(Sender: TObject); begin if hLogWnd <> 0 then DeallocateHWnd(hLogWnd); end; procedure TForm1.LogWndProc(var Message: TMessage); var S: PString; begin if Message.Msg = WM_UPDATEDATA then begin S := PString(msg.LParam); try List1.Items.Add(S^); finally Dispose(S); end; end else Message.Result := DefWindowProc(hLogWnd, Message.Msg, Message.WParam, Message.LParam); end; procedure TMyThread.SendLog(I: Integer); var Log: PString; begin New(Log); Log^ := 'Log: current stag is ' + IntToStr(I); SendMessage(hLogWnd, WM_UPDATEDATA, 0, LPARAM(Log)); Dispose(Log); end;

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  • Delphi TerminateThread equivalent for Android

    - by Martin
    I have been discussing a problem on the Indy forums related to a thread that is not terminating correctly under Android. They have suggested that there may be an underlying problem with TThread for ARC. Because this problem is holding up the release of a product a work around would be to simply forcibly terminate the thread. I know this is not nice but in this case I cant think of a side effect from doing so. Its wrong but its better than a deadlocked app. Is there a way to forcibly terminate a thread under Android like TerminateThread does under windows? Martin

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  • How to keep a process running on a remote windows server

    - by DutrowLLC
    I need to implement a background process that runs on a remote windows server 24/7. My development environment is C#/ASP.NET 3.5. The purpose of the process is to: Send reminder e-mails to employees and customers at appropriate times (say 5:00PM on the day before a job is scheduled) Query and save GPS coordinates of employees when they are supposed to be out on jobs so that I can later verify that their positions were where they were supposed to be. If the process fails (which it probably will, especially when updates are added), I need for it to be restarted immediately (or within just a few minutes) as I would have very serious problems if this process failed to send a notification, log a GPS coordinate, or any of the other tasks its meant to perform.

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  • Why is my multithreaded Java program not maxing out all my cores on my machine?

    - by James B
    Hi, I have a program that starts up and creates an in-memory data model and then creates a (command-line-specified) number of threads to run several string checking algorithms against an input set and that data model. The work is divided amongst the threads along the input set of strings, and then each thread iterates the same in-memory data model instance (which is never updated again, so there are no synchronization issues). I'm running this on a Windows 2003 64-bit server with 2 quadcore processors, and from looking at Windows task Manager they aren't being maxed-out, (nor are they looking like they are being particularly taxed) when I run with 10 threads. Is this normal behaviour? It appears that 7 threads all complete a similar amount of work in a similar amount of time, so would you recommend running with 7 threads instead? Should I run it with more threads?...Although I assume this could be detrimental as the JVM will do more context switching between the threads. Alternatively, should I run it with fewer threads? Alternatively, what would be the best tool I could use to measure this?...Would a profiling tool help me out here - indeed, is one of the several profilers better at detecting bottlenecks (assuming I have one here) than the rest? Note, the server is also running SQL Server 2005 (this may or may not be relevant), but nothing much is happening on that database when I am running my program. Note also, the threads are only doing string matching, they aren't doing any I/O or database work or anything else they may need to wait on. Thanks in advance, -James

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  • C# WinForms. Multiple Forms in separate threads

    - by Calum Murray
    I'm trying to run an ATM Simulation in C# with Windows Forms that can have more than one instance of an ATM machine transacting with a bank account simultaneously. The idea is to use semaphores/locking to block critical code that may lead to race conditions. My question is this: How can I run two Forms simultaneously on separate threads? In particular, how does all of this fit in with the Application.Run() that's already there? Here's my main class: public class Bank { private Account[] ac = new Account[3]; private ATM atm; public Bank() { ac[0] = new Account(300, 1111, 111111); ac[1] = new Account(750, 2222, 222222); ac[2] = new Account(3000, 3333, 333333); Application.Run(new ATM(ac)); } static void Main(string[] args) { new Bank(); } } ...that I want to run two of these forms on separate threads... public partial class ATM : Form { //local reference to the array of accounts private Account[] ac; //this is a reference to the account that is being used private Account activeAccount = null; private static int stepCount = 0; private string buffer = ""; // the ATM constructor takes an array of account objects as a reference public ATM(Account[] ac) { InitializeComponent(); //Sets up Form ATM GUI in ATM.Designer.cs this.ac = ac; } ... I've tried using Thread ATM2 = new Thread(new ThreadStart(/*What goes in here?*/)); But what method do I put in the ThreadStart constructor, since the ATM form is event-driven and there's no one method controlling it? Thanks, Calum

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  • Help needed with InvokeRequired for Web.UI

    - by Ali
    I have a multi-threaded application in C# which tries to write to a TextBox in a Windows.Forms created by another thread. As threads cannot modify what has not been created by them, I was using InvokeRequired as shown on the code below, to solve this problem. public delegate void MessageDelegate(Communication message); void agent_MessageReceived(Communication message) { if (InvokeRequired) { BeginInvoke(new MessageDelegate(agent_MessageReceived), new object[] { message }); } else { TextBox1.Text += message.Body; } } Now I need to do the same for a TextBox in an ASP.NET app, but apparently neither InvokeRequired nor BeginInvoke exist for TextBox in a Web.UI. What can I do?

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  • Pipe data from InputStream to OutputStream in Java

    - by Wangnick
    Dear all, I'd like to send a file contained in a ZIP archive unzipped to an external program for further decoding and to read the result back into Java. ZipInputStream zis = new ZipInputStream(new FileInputStream(ZIPPATH)); Process decoder = new ProcessBuilder(DECODER).start(); ??? BufferedReader br = new BufferedReader(new InputStreamReader( decoder.getInputStream(),"us-ascii")); for (String line = br.readLine(); line!=null; line = br.readLine()) { ... } What do I need to put into ??? to pipe the zis content to the decoder.getOutputStream()? I guess a dedicated thread is needed, as the decoder process might block when its output is not consumed.

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  • Multiple file descriptors to the same file, C

    - by Gigi
    I have a multithreaded application that is opening and reading the same file (not writing). I am opening a different file descriptor for each thread (but they all point to the same file). Each thread then reads the file and may close it and open it again if EOF is reached. Is this ok? If I perform fclose() on a file descriptor does it affect the other file descritptors that point to the same file?

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  • IronPython/C# Float data comparison

    - by Gopalakrishnan Subramani
    We have WPF based application using Prism Framework. We have embedded IronPython and using Python Unit Test framework to automate our application GUI testing. It works very well. We have difficulties in comparing two float numbers. Example class MyClass { public object Value { get; set;} public MyClass() { Value = (float) 12.345; } } In IronPython When I compare the MyClass Instance's Value property with python float value(12.345), it says it doesn't equal This statement raises assert error self.assertEqual(myClassInstance.Value, 12.345) This statement works fine. self.assertEqual(float(myClassInstance.Value.ToString()), 12.345) When I check the type of the type(myClassInstance.Value), it returns Single in Python where as type(12.345) returns float. How to handle the C# float to Python comparison without explicit conversions?

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  • Running another process without GUI freezing

    - by Adam
    I'm having trouble getting my GUI to appear and not freeze while running (and waiting for) an outside process. In this case, drivers.exe is a very simply program where the user simply clicks "OK". So whenever I click OK, it exits. I am trying to simply make my status strip count numbers up (really fast) as drivers.exe is executing. But in practice, my GUI never appears at all until drivers.exe exits. private void run_drivers() { Console.WriteLine("Start Driver"); int driver_timeout_in_minutes = 20; System.Diagnostics.Process driverproc = System.Diagnostics.Process.Start(Application.StartupPath + "\\" + "drivers.exe"); driverproc.WaitForExit(driver_timeout_in_minutes * 1000 * 60); //uses milliseconds, we must convert } private void Form1_Load(object sender, EventArgs e) { ThreadStart worker = new ThreadStart(run_drivers); Console.WriteLine("Main - Creating worker thread"); toolStripStatusLabel1.Text = "hi"; Thread t = new Thread(worker); t.IsBackground = true; t.Start(); Console.WriteLine("Main - Have requested the start of worker thread"); int i = 0; while (t.IsAlive) { i++; toolStripStatusLabel1.Text = i.ToString(); } Console.WriteLine("Dead"); }

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  • Semaphore race condition?

    - by poindexter12
    I have created a "Manager" class that contains a limited set of resources. The resources are stored in the "Manager" as a Queue. I initialize the Queue and a Semaphore to the same size, using the semaphore to block a thread if there are no resources available. I have multiple threads calling into this class to request a resource. Here is the psuedo code: public IResource RequestResource() { IResource resource = null; _semaphore.WaitOne(); lock (_syncLock) { resource = _resources.Dequeue(); } return resource; } public void ReleaseResource(IResource resource) { lock (_syncLock) { _resources.Enqueue(resource); } _semaphore.Release(); } While running this application, it seems to run fine for a while. Then, it seems like my Queue is giving out the same object. Does this seem like its possible? I'm pulling my hair out over here, and any help would be greatly appreciated. Feel free to ask for more information if you need it. Thanks!

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  • C# Is it possible to interrupt a specific thread inside a ThreadPool?

    - by Lirik
    Suppose that I've queued a work item in a ThreadPool, but the work item blocks if there is no data to process (reading from a BlockingQueue). If the queue is empty and there will be no more work going into the queue, then I must call the Thread.Interrupt method if I want to interrupt the blocking task, but how does one do the same thing with a ThreadPool? The code might look like this: void Run() { try { while(true) { blockingQueue.Dequeue(); doSomething(); } } finally { countDownLatch.Signal(); } } I'm aware that the best thing to do in this situation is use a regular Thread, but I'm wondering if there is a ThreadPool equivalent way to interrupt a work item.

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  • Thread Synchronisation 101

    - by taspeotis
    Previously I've written some very simple multithreaded code, and I've always been aware that at any time there could be a context switch right in the middle of what I'm doing, so I've always guarded access the shared variables through a CCriticalSection class that enters the critical section on construction and leaves it on destruction. I know this is fairly aggressive and I enter and leave critical sections quite frequently and sometimes egregiously (e.g. at the start of a function when I could put the CCriticalSection inside a tighter code block) but my code doesn't crash and it runs fast enough. At work my multithreaded code needs to be a tighter, only locking/synchronising at the lowest level needed. At work I was trying to debug some multithreaded code, and I came across this: EnterCriticalSection(&m_Crit4); m_bSomeVariable = true; LeaveCriticalSection(&m_Crit4); Now, m_bSomeVariable is a Win32 BOOL (not volatile), which as far as I know is defined to be an int, and on x86 reading and writing these values is a single instruction, and since context switches occur on an instruction boundary then there's no need for synchronising this operation with a critical section. I did some more research online to see whether this operation did not need synchronisation, and I came up with two scenarios it did: The CPU implements out of order execution or the second thread is running on a different core and the updated value is not written into RAM for the other core to see; and The int is not 4-byte aligned. I believe number 1 can be solved using the "volatile" keyword. In VS2005 and later the C++ compiler surrounds access to this variable using memory barriers, ensuring that the variable is always completely written/read to the main system memory before using it. Number 2 I cannot verify, I don't know why the byte alignment would make a difference. I don't know the x86 instruction set, but does mov need to be given a 4-byte aligned address? If not do you need to use a combination of instructions? That would introduce the problem. So... QUESTION 1: Does using the "volatile" keyword (implicity using memory barriers and hinting to the compiler not to optimise this code) absolve a programmer from the need to synchronise a 4-byte/8-byte on x86/x64 variable between read/write operations? QUESTION 2: Is there the explicit requirement that the variable be 4-byte/8-byte aligned? I did some more digging into our code and the variables defined in the class: class CExample { private: CRITICAL_SECTION m_Crit1; // Protects variable a CRITICAL_SECTION m_Crit2; // Protects variable b CRITICAL_SECTION m_Crit3; // Protects variable c CRITICAL_SECTION m_Crit4; // Protects variable d // ... }; Now, to me this seems excessive. I thought critical sections synchronised threads between a process, so if you've got one you can enter it and no other thread in that process can execute. There is no need for a critical section for each variable you want to protect, if you're in a critical section then nothing else can interrupt you. I think the only thing that can change the variables from outside a critical section is if the process shares a memory page with another process (can you do that?) and the other process starts to change the values. Mutexes would also help here, named mutexes are shared across processes, or only processes of the same name? QUESTION 3: Is my analysis of critical sections correct, and should this code be rewritten to use mutexes? I have had a look at other synchronisation objects (semaphores and spinlocks), are they better suited here? QUESTION 4: Where are critical sections/mutexes/semaphores/spinlocks best suited? That is, which synchronisation problem should they be applied to. Is there a vast performance penalty for choosing one over the other? And while we're on it, I read that spinlocks should not be used in a single-core multithreaded environment, only a multi-core multithreaded environment. So, QUESTION 5: Is this wrong, or if not, why is it right? Thanks in advance for any responses :)

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  • Boost Thread Synchronization

    - by Dave18
    I don't see synchronized output when i comment the the line wait(1) in thread(). can I make them run at the same time (one after another) without having to use 'wait(1)'? #include <boost/thread.hpp> #include <iostream> void wait(int seconds) { boost::this_thread::sleep(boost::posix_time::seconds(seconds)); } boost::mutex mutex; void thread() { for (int i = 0; i < 100; ++i) { wait(1); mutex.lock(); std::cout << "Thread " << boost::this_thread::get_id() << ": " << i << std::endl; mutex.unlock(); } } int main() { boost::thread t1(thread); boost::thread t2(thread); t1.join(); t2.join(); }

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  • Difference in output from use of synchronized keyword and join()

    - by user2964080
    I have 2 classes, public class Account { private int balance = 50; public int getBalance() { return balance; } public void withdraw(int amt){ this.balance -= amt; } } and public class DangerousAccount implements Runnable{ private Account acct = new Account(); public static void main(String[] args) throws InterruptedException{ DangerousAccount target = new DangerousAccount(); Thread t1 = new Thread(target); Thread t2 = new Thread(target); t1.setName("Ravi"); t2.setName("Prakash"); t1.start(); /* #1 t1.join(); */ t2.start(); } public void run(){ for(int i=0; i<5; i++){ makeWithdrawl(10); if(acct.getBalance() < 0) System.out.println("Account Overdrawn"); } } public void makeWithdrawl(int amt){ if(acct.getBalance() >= amt){ System.out.println(Thread.currentThread().getName() + " is going to withdraw"); try{ Thread.sleep(500); }catch(InterruptedException e){ e.printStackTrace(); } acct.withdraw(amt); System.out.println(Thread.currentThread().getName() + " has finished the withdrawl"); }else{ System.out.println("Not Enough Money For " + Thread.currentThread().getName() + " to withdraw"); } } } I tried adding synchronized keyword in makeWithdrawl method public synchronized void makeWithdrawl(int amt){ and I keep getting this output as many times I try Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Ravi is going to withdraw Ravi has finished the withdrawl Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw Not Enough Money For Prakash to withdraw This shows that only Thread t1 is working... If I un-comment the the line saying t1.join(); I get the same output. So how does synchronized differ from join() ? If I don't use synchronize keyword or join() I get various outputs like Ravi is going to withdraw Prakash is going to withdraw Prakash has finished the withdrawl Ravi has finished the withdrawl Prakash is going to withdraw Ravi is going to withdraw Prakash has finished the withdrawl Ravi has finished the withdrawl Prakash is going to withdraw Ravi is going to withdraw Prakash has finished the withdrawl Ravi has finished the withdrawl Account Overdrawn Account Overdrawn Not Enough Money For Ravi to withdraw Account Overdrawn Not Enough Money For Prakash to withdraw Account Overdrawn Not Enough Money For Ravi to withdraw Account Overdrawn Not Enough Money For Prakash to withdraw Account Overdrawn So how does the output from synchronized differ from join() ?

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  • thread reaches end but isn't removed

    - by pstanton
    I create a bunch of threads to do some processing: new Thread("upd-" + id){ @Override public void run(){ try{ doSomething(); } catch (Throwable e){ LOG.error("error", e); } finally{ LOG.debug("thread death"); } } }.start(); I know i should be using a threadPool but i need to understand the following problem before i change it: I'm using eclipse's debugger and looking at the threads in the debug pane which lists active threads. Many of them complete as you would expect, and are removed from the debug pane, however some seem to stay in the list of active threads even though the log shows the "thread death" entry for these. When i attempt to debug these threads, they either do not pause for debugging or show an error dialog: "A timeout occurred while retrieving stack frames for thread: upd-...". there is some synchronization going on within the doSomething() call but i'm fairly sure it's ok and since the "thread death" log is being called i'm assuming these threads aren't deadlocked in that method. i don't do any Thread.join()s, however i do call a third party API but doubt they do either. Can anyone think of another reason these threads are lingering? Thanks. EDIT: I created this test to check the Garbage Collection theory: Thread thread = new Thread("!!!!!!!!!!!!!!!!") { @Override public void run() { System.out.println("running"); ThreadUs.sleepQuiet(5000); System.out.println("finished"); // <-- thread removed from list here } }; thread.start(); ThreadUs.sleepQuiet(10000); System.out.println(thread.isAlive()); // <-- thread already removed from list but hasn't been GC'd ThreadUs.sleepQuiet(10000); this proves that it is nothing to do with garbage collection as eclipse removes the thread from the thread list as soon as it completes and isn't waiting for the object to be de-referenced/GC'd.

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  • Java multithreaded server - each connection returns data. Processing on main thread?

    - by oliwr
    I am writing a client with an integrated server that should wait indefinitely for new connections - and handle each on a Thread. I want to process the received byte array in a system wide available message handler on the main thread. However, currently the processing is obviously done on the client thread. I've looked at Futures, submit() of ExecutorService, but as I create my Client-Connections within the Server, the data would be returned to the Server thread. How can I return it from there onto the main thread (in a synchronized packet store maybe?) to process it without blocking the server? My current implementation looks like this: public class Server extends Thread { private int port; private ExecutorService threadPool; public Server(int port) { this.port = port; // 50 simultaneous connections threadPool = Executors.newFixedThreadPool(50); } public void run() { try{ ServerSocket listener = new ServerSocket(this.port); System.out.println("Listening on Port " + this.port); Socket connection; while(true){ try { connection = listener.accept(); System.out.println("Accepted client " + connection.getInetAddress()); connection.setSoTimeout(4000); ClientHandler conn_c= new ClientHandler(connection); threadPool.execute(conn_c); } catch (IOException e) { System.out.println("IOException on connection: " + e); } } } catch (IOException e) { System.out.println("IOException on socket listen: " + e); e.printStackTrace(); threadPool.shutdown(); } } } class ClientHandler implements Runnable { private Socket connection; ClientHandler(Socket connection) { this.connection=connection; } @Override public void run() { try { // Read data from the InputStream, buffered int count; byte[] buffer = new byte[8192]; InputStream is = connection.getInputStream(); ByteArrayOutputStream out = new ByteArrayOutputStream(); // While there is data in the stream, read it while ((count = is.read(buffer)) > 0) { out.write(buffer, 0, count); } is.close(); out.close(); System.out.println("Disconnect client " + connection.getInetAddress()); connection.close(); // handle the received data MessageHandler.handle(out.toByteArray()); } catch (IOException e) { System.out.println("IOException on socket read: " + e); e.printStackTrace(); } return; } }

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  • Thread safety in Singleton

    - by Robert
    I understand that double locking in Java is broken, so what are the best ways to make Singletons Thread Safe in Java? The first thing that springs to my mind is: class Singleton{ private static Singleton instance; private Singleton(){} public static synchronized Singleton getInstance(){ if(instance == null) instance = new Singleton(); return instance; } } Does this work? if so, is it the best way (I guess that depends on circumstances, so stating when a particular technique is best, would be useful)

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  • What are shared by multi threads in the same process?

    - by skydoor
    I found that each thread still has its own registers. Also has its own stack, but other threads can read and write the stack memory. My questions, what are shared by the multi threads in the same process? What I can imagine is 1) address space of the process; 2) stack, register; 3) variables Can any body elaborate it and add more?

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  • Cleaning up temp folder after long-running subprocess exits

    - by dbr
    I have a Python script (running inside another application) which generates a bunch of temporary images. I then use subprocess to launch an application to view these. When the image-viewing process exists, I want to remove the temporary images. I can't do this from Python, as the Python process may have exited before the subprocess completes. I.e I cannot do the following: p = subprocess.Popen(["imgviewer", "/example/image1.jpg", "/example/image1.jpg"]) p.communicate() os.unlink("/example/image1.jpg") os.unlink("/example/image2.jpg") ..as this blocks the main thread, nor could I check for the pid exiting in a thread etc The only solution I can think of means I have to use shell=True, which I would rather avoid: cmd = ['imgviewer'] cmd.append("/example/image2.jpg") for x in cleanup: cmd.extend(["&&", "rm", x]) cmdstr = " ".join(cmd) subprocess.Popen(cmdstr, shell = True) This works, but is hardly elegant, and will fail with filenames containing spaces etc.. Basically, I have a background subprocess, and want to remove the temp files when it exits, even if the Python process no longer exists.

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  • C# thread with multiple parameters

    - by Lucas B
    Does anyone know how to pass multiple parameters into a Thread.Start routine? I thought of extending the class, but the C# Thread class is sealed. Here is what I think the code would look like: ... Thread standardTCPServerThread = new Thread(startSocketServerAsThread); standardServerThread.Start( orchestrator, initializeMemberBalance, arg, 60000); ... } static void startSocketServerAsThread(ServiceOrchestrator orchestrator, List<int> memberBalances, string arg, int port) { startSocketServer(orchestrator, memberBalances, arg, port); } Thank you in advance. BTW, I start a number of threads with different orchestrators, balances and ports. Please consider thread safety also.

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  • Is there a way to watch all COM activity on a computer?

    - by Fake Name
    I'm trying to deal with a piece of specialized hardware, that presents it's interface as a COM object, using win32com in Python. However, the documentation for how to actually set up the hardware through the COM object is sparse (it requires a significant amount of initialization), and entirely oriented at using a bunch of pre-built libraries for Visual Studio, which are not accessible through python. That said, is there any way to watch all local COM activity, so I can sort through the activity logs to try and figure out how the existing demo programs properly initialize the hardware, and replicate the behavior in my python script? Ideally, there would be something in the vein of wireshark for doing this. Note: I have very little (read: basically no) experience using COM, as my focus is mostly embedded hardware (and a little python dev on the side). However, I'm stuck with this particular device.

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  • Best practices for Java logging from multiple threads?

    - by Jason S
    I want to have a diagnostic log that is produced by several tasks managing data. These tasks may be in multiple threads. Each task needs to write an element (possibly with subelements) to the log; get in and get out quickly. If this were a single-task situation I'd use XMLStreamWriter as it seems like the best match for simplicity/functionality without having to hold a ballooning XML document in memory. But it's not a single-task situation, and I'm not sure how to best make sure this is "threadsafe", where "threadsafe" in this application means that each log element should be written to the log correctly and serially (one after the other and not interleaved in any way). Any suggestions? I have a vague intuition that the way to go is to use a queue of log elements (with each one able to be produced quickly: my application is busy doing real work that's performance-sensitive), and have a separate thread which handles the log elements and sends them to a file so the logging doesn't interrupt the producers. The logging doesn't necessarily have to be XML, but I do want it to be structured and machine-readable. edit: I put "threadsafe" in quotes. Log4j seems to be the obvious choice (new to me but old to the community), why reinvent the wheel...

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  • Deadlock sample in C#.net

    - by DotNetBeginner
    Can anybody give a simple Deadlock sample code in c#.net ? And please tell the simplest way to find deadlock in your C#.net code sample.(May be the tool which will detect the dead lock in the given sample code.) NOTE: I have VS 2008

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