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  • Python server open all ports

    - by user1670178
    I am trying to open all ports using this code, why can I not create a loop to perform this function? http://www.kellbot.com/2010/02/tutorial-writing-a-tcp-server-in-python/ #!/usr/bin/python # This is server.py file ##server.py from socket import * #import the socket library n=1025 while n<1050: ##let's set up some constants HOST = '' #we are the host PORT = n #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data ## now we create a new socket object (serv) ## see the python docs for more information on the socket types/flags serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow print 'listening...' n=n+1 conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') conn.close() How do I make this work so that I can specify input range and have the server open all ports up to 65535? #!/usr/bin/python # This is server.py file from socket import * #import the socket library startingPort=input("\nPlease enter starting port: ") startingPort=int(startingPort) #print startingPort def connection(): ## let's set up some constants HOST = '' #we are the host PORT = startingPort #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data def socketObject(): ## now we create a new socket object (serv) serv = socket( AF_INET,SOCK_STREAM) def bind(): ## bind our socket to the address serv = socket( AF_INET,SOCK_STREAM) serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) print 'listening...' def accept(): conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') def close(): conn.close() ## Main while startingPort<65535: connection() socketObject() bind() accept() startingPort=startingPort+1

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  • networkstream always empty!

    - by ALEX
    hey I'm writing on an Server-Client program but when my client sends something, it never reaches my server! I'm sending like this: public void Send(string s) { char[] chars = s.ToCharArray(); byte[] bytes = chars.CharToByte(); nstream.Write(bytes, 0, bytes.Length); nstream.Flush(); } and Receiving in a background thread like this void CheckIncoming(object dd) { RecievedDelegate d = (RecievedDelegate)dd; try { while (true) { List<byte> bytelist = new List<byte>(); System.Threading.Thread.Sleep(1000); int ssss; ssss = nstream.ReadByte(); if (ssss > 1) { System.Diagnostics.Debugger.Break(); } if (bytelist.Count != 0) { d.Invoke(bytelist.ToArray()); } } } catch (Exception exp) { MSGBOX("ERROR:\n" + exp.Message); } } the ssss int is never 1 whats happening here???

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  • Testing a broken IP.

    - by wreing
    I'm trying to test an application and I need to make an valid IP not respond from a one of my test servers but not the others. I could do this for an fqdn using /etc/hosts but I'd like to do it for an IP. Any suggestions?

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  • Add a banner at the top on unknown HTML page on the fly; Send a note to network user

    - by Vi
    I want to be able to send messages to users of network that my computer routes to. Modifying requested pages, by adding messages like Warning: this access point is going down soon" or Network quota exhausted or You are overusing the network connection and may be banned or Security notice: this is unencrypted network, so everybody around can see this page too It seems the only good solution (as there is no general "Send notice to users of my access point" thing). All traffic is already routed through -j REDIRECT, socat and remote SOCSK5 server, so intercepting unencrypted content should be easy. How it's better to add a message? Just inserting <div style="color:white; background-color:red">Sorry, connect_me access point is going down soon...</div> as the first element of <body> breaks design of some pages (f.e. Wikipedia). Should I also add some "Cache-control" directive to prevent persisting such messages? /* smdclient messages are poor solution, as them are Windows-only and can disturb users not using the network */

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  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

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  • Why is UDP + a software reliable ordering system faster than TCP?

    - by Ricket
    Some games today use a network system that transmits messages over UDP, and ensures that the messages are reliable and ordered. For example, RakNet is a popular game network engine. It uses only UDP for its connections, and has a whole system to ensure that packets can be reliable and ordered if you so choose. My basic question is, what's up with that? Isn't TCP the same thing as ordered, reliable UDP? What makes it so much slower that people have to basically reinvent the wheel?

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  • atheros wireless device driver

    - by Rolo Susie
    I got a new laptop recently, and have been having trouble with it dropping wifi since I got it, the card is Qualcomm Atheros ar9485wb-eg. I've updated to the latest available drivers, currently 10.0.0.263, and tried other suggestions on the lenovo website, including uninstalling the driver and letting it install again. One thing I've noticed is when I look at the troubleshooting log, it gives the device driver number as 10.0.0.209. Does this mean the update isn't applying properly? Any help appreciated, Thanks

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  • Buzz Management Tools recommendations?

    - by ctabordamd
    Anyone out there use a "buzz management tool"? such as buzzstream? Which do you recommend? I am trying to find some alternatives to Buzzstream, I found one a few days ago but completely forgot the name. I remember the examples it had used Nike as reference for Buzz. Hope you guys can give me a hand! Thanks.

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  • Making many network shares appear as one

    - by jimbojw
    Givens: disk is cheap, and there's plenty lying around on various computers around the corporate intranet redundant contiguous large storage volumes are expensive Problem: It would be fantastic to have a single entry point (drive letter, network path) that presents all this space as one contiguous filesystem, effectively abstracting the disk and network architecture from the paths presented to users. Does anyone know how to implement such a solution? I'm open to Windows and non-windows solutions, free and proprietary.

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  • twisted .loseConnection does not immediately lose connection?

    - by Claudiu
    I have a server with a few clients connected to it. When CTRL+C is hit (that is, reactor starts shutting down), I want to close all my connections, wait until they are cleanly closed, and then stop. I do this by going through the connected clients' transports and calling .loseConnection(). On the ones that are connected locally, they immediately disconnect. However, on one that is connected through the internet, the connection is not immediately lost. Communication stops - and closing the client program no longer even tells the server that the connection has died, although it does before calling .loseConnection() - but the connection is not deemed 'lost' until a few minutes later after I send a few heartbeat requests from the server. I understand that if a connection dies, there's no way for the server to know unless it tries to send some data. But if I specifically ask for a connection to be closed, why does it not just close/disconnect immediately? Am I calling the wrong function?

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  • java multiple connections between server and one client

    - by user1507128
    I'm trying to make like a skype-instant messager, my idea for it is to have one server which handles multiple connections for the clients. What I now have is a friend list etc, but now I want to create Threads both for server and client to handle a conversation. The problem is that I need multiple connections between a server and one client for every conversation(I think). but i dont think it's possible. Does someone have another way for doing this or maybe a way to make multiple connections between the server and a client? Thanks for helping me out PS: English is not my main language so please excuse me for my grammar.

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  • DataOutputStream, does it lose some bits

    - by user308806
    hello, I'm writing a client server application, but I don't receive the same bytes at the client side when they are sent from the server side. At the server side I used .write(bytes[]) method. At the client side, I used .readFully(byte[]) method. Do you have any idea ?

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  • how to check computer's state using QT ?

    - by kaycee
    i'm trying to get computer's state in my LAN... thought about using QTcpSocket but it's not realy effective since port also should be inserted as: socket->connectToHost("hostName", portNumber); if (socket->waitForConnected(1000)) qDebug("Connected!"); can anyone demonstare me a better way to check if computer is responding ?

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  • Magento Home Page Layout

    - by mtokoly
    Why does my page.xml file not change the layout of the homepage?? It changes the layouts of the other pages, but not the homepage. Does the homepage have its own layout xml file??

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  • TCP Connection Persistent State

    - by TripShock
    Is there any field/option/anything that I can put in a TCP packet (be it a syn or an ack or just plain data) that I can be sure will be returned by the other end intact? For eg. I want to "tag" a particular connection (src, srcport, dst, dstport) with a number that I can always read from a packet belonging to that connection. That means I can identify the connection without using the 4-tuple (as given above).

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