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  • Custom UIView using CALayers disappears after 180º rotation or navigation controller pop

    - by Steve Madsen
    I have a created a custom UIView subclass that is exhibiting some strange behavior. It is a spinning wheel selector, and for performance reasons it is drawn entirely into two CALayer instances. The bottom layer is the wheel itself, which is rotated using setAffineTransform: according to touches. The top layer is eye candy. drawRect: is fairly simple. If the control hasn't been drawn yet (or it's been invalidated), it calls a method that creates the images and assigns them to the layer contents property. - (void) drawRect:(CGRect)rect { if (imageLayer == nil) { [self drawIntoImageLayer]; } [self updateWheelRotation]; } When the view controller using this view first appears, everything is fine. There are two instances where the view completely disappears, however: If the device is rotated a full 180°. After a view controller is popped off the navigation stack and the view becomes visible again. drawRect: is not called either time. Interestingly enough, it IS called after a 90° orientation change, and that causes the view to re-appear. How can I ensure that a custom view using CALayers is redrawn properly in these situations?

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  • Why do I get CA1806 when I catch exception in C++/CLI?

    - by brickner
    I've recently upgraded my project from Visual Studio 2008 to Visual Studio 2010. By enabling Code Analysis and compiling in Release, I'm getting warning CA1806: Do not ignore method results. I've managed to reduce the code that produces the warning to this code: .h file: public ref class Foo { public: void Bar(); }; .cpp file: void Foo::Bar() { try { } catch (const std::exception&) // here I get the warning { } } the warning: CA1806 : Microsoft.Usage : 'Foo::Bar(void)' calls 'Global::__CxxRegisterExceptionObject(void*, void*)' but does not use the HRESULT or error code that the method returns. This could lead to unexpected behavior in error conditions or low-resource situations. Use the result in a conditional statement, assign the result to a variable, or pass it as an argument to another method. If I try to use the exception value or do catch(...) the warning still appears. If I catch managed exceptions instead or compile in Debug I don't get the warning. Why do I get this warning? UPDATE I've decided to open a bug report on Microsoft Connect.

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  • Ruby Fileutils.cp_r Permission Denied when :preserve => true

    - by slawley
    Hello, I am trying to implement a poor-man's backup/mirroring script and am having some trouble. I am on Windows-XP, using Ruby's FileUtils module to recursively copy files. So long as I don't set the :preserve flag to true, everything works fine. Works: FileUtils.cp_r('Source_dir', 'Dest_dir', :verbose => true) Doesn't work: FileUtils.cp_r('Source_dir', 'Dest_dir', :verbose => true, :preserve => true) I have full permissions on the Dest_dir as it's on the desktop of my local machine and I just created it. I can copy and delete files and folders, but apparently changing, or maintaining the file attributes with :preserve isn't working. I haven't had a chance to try this on a Mac or linux box, but from reading around online the :preserve flag is a normal stumbling block to come up against in a Windows environment. In a similar line of questioning, what is the default behavior for FileUtils.cp_r when it encounters an existing file at the destination directory? Simply overwrite and replace everything in Destination with whatever is in Source, or can I skip a file with conflicts and just log it for resolution later? (If this should be a separate question, just let me know and I'll make it one.) Thanks, Spencer

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  • Memory usage in Flash / Flex / AS3

    - by ggambett
    I'm having some trouble with memory management in a flash app. Memory usage grows quite a bit, and I've tracked it down to the way I load assets. I embed several raster images in a class Embedded, like this [Embed(source="/home/gabriel/text_hard.jpg")] public static var ASSET_text_hard_DOT_jpg : Class; I then instance the assets this way var pClass : Class = Embedded[sResource] as Class; return new pClass() as Bitmap; At this point, memory usage goes up, which is perfectly normal. However, nulling all the references to the object doesn't free the memory. Based on this behavior, looks like the flash player is creating an instance of the class the first time I request it, but never ever releases it - not without references, calling System.gc(), doing the double LocalConnection trick, or calling dispose() on the BitmapData objects. Of course, this is very undesirable - memory usage would grow until everything in the SWFs is instanced, regardless of whether I stopped using some asset long ago. Is my analysis correct? Can anything be done to fix this?

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  • How do I browse a Websphere MQ message without removing it?

    - by jmgant
    I'm writing a .NET Windows Forms application that will post a message to a Websphere MQ queue and then poll a different queue for a response. If a response is returned, the application will partially process the response in real time. But the response needs to stay in the queue so that a daily batch job, which also reads from the response queue, can do the rest of the processing. I've gotten as far as reading the message. What I haven't been able to figure out is how to read it without removing it. Here's what I've got so far. I'm an MQ newbie, so any suggestions will be appreciated. And feel free to respond in C#. Public Function GetMessage(ByVal msgID As String) As MQMessage Dim q = ConnectToResponseQueue() Dim msg As New MQMessage() Dim getOpts As New MQGetMessageOptions() Dim runThru = Now.AddMilliseconds(CInt(ConfigurationManager.AppSettings("responseTimeoutMS"))) System.Threading.Thread.Sleep(1000) 'Wait for one second before checking for the first response' While True Try q.Get(msg, getOpts) Return msg Catch ex As MQException When ex.Reason = MQC.MQRC_NO_MSG_AVAILABLE If Now > runThru Then Throw ex System.Threading.Thread.Sleep(3000) Finally q.Close() End Try End While Return Nothing 'Should never reach here' End Function NOTE: I haven't verified that my code actually removes the message. But that's how I understand MQ to work, and that appears to be what's happening. Please correct me if that's not the default behavior.

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  • alignment and granularity of mmap

    - by OwnWaterloo
    I am confused by the specification of mmap. Let pa be the return address of mmap (the same as the specification) pa = mmap(addr, len, prot, flags, fildes, off); In my opinion after the function call succeed the following range is valid [ pa, pa+len ) My question is whether the range of the following is still valid? [ round_down(pa, pagesize) , round_up(pa+len, pagesize) ) [ base, base + size ] for short That is to say: is the base always aligned on the page boundary? is the size always a multiple of pagesize (the granularity is pagesize in other words) Thanks for your help. I think it is implied in this paragraph : The off argument is constrained to be aligned and sized according to the value returned by sysconf() when passed _SC_PAGESIZE or _SC_PAGE_SIZE. When MAP_FIXED is specified, the application shall ensure that the argument addr also meets these constraints. The implementation performs mapping operations over whole pages. Thus, while the argument len need not meet a size or alignment constraint, the implementation shall include, in any mapping operation, any partial page specified by the range [pa,pa+len). But I'm not sure and I do not have much experience on POSIX. Please show me some more explicit and more definitive evidence Or show me at least one system which supports POSIX and has different behavior Thanks agian.

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  • Important question about linq to SQL performance on high loaded web applications

    - by Alex
    I started working with linq to SQL several weeks ago. I got really tired of working with SQL server directly through the SQL queries (sqldatareader, sqlcommand and all this good stuff).  After hearing about linq to SQL and mvc I quickly moved all my projects to these technologies. I expected linq to SQL work slower but it suprisongly turned out to be pretty fast, primarily because I always forgot to close my connections when using datareaders. Now I don't have to worry about it. But there's one problem that really bothers me. There's one page that's requested thousands of times a day. The system gets data in the beginning, works with it and updates it. Primarily the updates are ++ @ -- (increase and decrease values). I used to do it like this UPDATE table SET value=value+1 WHERE ID=@I'd It worked with no problems obviously. But with linq to SQL the data is taken in the beginning, moved to the class, changed and then saved. Stats.registeredusers++; Db.submitchanges(); Let's say there were 100 000 users. Linq will say "let it be 100 001" instead of "let it be increased by 1". But if there value of users has already been increased (that happens in my site all the time) then linq will be like oops, this value is already 100 001. Whatever I'll throw an exception" You can change this behavior so that it won't throw an exception but it still will not set the value to 100 002. Like I said, it happened with me all the time. The stas value was increased twice a second on average. I simply had to rewrite this chunk of code with classic ado net. So my question is how can you solve the problem with linq

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  • Assign a unique client ID to each <rich:dataTable /> row?

    - by Dolph Mathews
    I'm relatively new to working with the UI in Seam, so I'm hoping there is something simple I can replace the three instances of UNIQUE_ID with in the following example (such as #{object.uniqueId}). The goal is to have a <rich:dataTable /> wherein each row has the ability to show/hide a <rich:modalPanel /> with more details about the particular object instance. <rich:dataTable var="object" value="#{bean.myObject}"> <rich:column> <h:outputText value="#{object.summary}" /> </rich:column> <rich:column> <a onclick="Richfaces.showModalPanel('UNIQUE_ID');" href="#">Show Details in ModalPanel</a> <a4j:form> <rich:modalPanel id="UNIQUE_ID" > <a onclick="Richfaces.hideModalPanel('UNIQUE_ID');" href="#">Hide This ModalPanel</a> <h:outputText value="#{object.details}" /> </rich:modalPanel> </a4j:form> </rich:column> </rich:dataTable> If I only had one link/modalPanel pair, this would obviously be trivial, but I don't know what to do within the scope of the <rich:dataTable />'s iteration. Also, in case it complicates things further, the page will also contain many <rich:dataTable />'s, each implementing this behavior.

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  • How to exit grid with ctrl-TAB when grid is on a tabpage (onkeydown works when grid not on tabpage)

    - by Charles Hankey
    winforms .net 3.5 Ultrawingrid 9.2 In my subclass of Ultrawingrid.Ultragrid : Protected Overrides Sub OnKeyDown(ByVal e As System.Windows.Forms.KeyEventArgs) If e.KeyCode = Windows.Forms.Keys.Tab andalso e.control = True then SetFocusToNextControl(True) End if Mybase.OnKeyDown(e) End Sub This works fine. But when the grid is dropped on a TabControl tabpage, the ctrl-tab looks very different to the sub above. e.keycode is seen as controlkey {17} I realize that by default cntrl-Tab moves between tabpages. I need to override this behavior. My thought is I probably need a subclass of the tabControl which will pass the keycombo through just as the form does but I confess to being clueless as to how to accomplish that. I tried to override the onkeydown of a tabcontrol subclass and just issuing a return and not and base call to onkeydown if the ctrl-tab combo was pressed but it seemed to see the e.keycode as controlkey as well. FWIW I tried a different combination like ctrl-E and got pretty much the same result with focus disappearing from the grid but not going anywhere I could detect. The sub still saw the e.control as controlkey. Oddly, ctrl-X, ctrl-A etc all work in the grid and a ctrl-Delete combo I put in the subclass for deleting a row works fine. Once again - grid directly on form and it all works. I'm definitely over my head on this one. Guidance much appreciated. vb or c# fine. TIA

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  • python VTE Terminal weirdness

    - by mykhal
    i'm trying to use the terminal from python VTE binding (python-vte from debian squeeze) as a virtual terminal emulator (just for ANSI/control chars text processing) in interactive python console, everything looks (almost) all right: >>> import vte >>> term = vte.Terminal() >>> term.feed("a\nb") >>> print repr(term.get_text(lambda *a: True).rstrip()) 'a\n b' however, launching this code (little modified) as python script, different result is yielded: $ python vte_wiredness_1.py '' strangely enough, pasting the code back into the (new) interactive python session also yields empty string: >>> import vte >>> term = vte.Terminal() >>> term.feed("a\nb") >>> print repr(term.get_text(lambda *a: True).rstrip()) '' >>> first thing caming on my mind was that the only difference between the two cases is the timing - there had to be some delay before get_text. unfortunately, preluding get_text with some seconds sleep did not help then i thought it has something to do with X window environment. but the results are the same pure linux console (with some warning on missing graphics). i wonder what causes such an unpredictable behavior (interactive console - pasted vs typed, and it's not the delay.. ant the interactive console has nothing to do with the vte terminal object.. i guess) can someone explain what is happening? is it possible to use the VTE Term such way? that the "b" letter in the output is preceded by the space, is another strangeness (all consecutive lines are preceded by more spaces.. looks like I have to send carriage return before the string.) (the lambda *a: True get_text method argument i'm using is a dummy callback, it's is some SlotSelectedCallback.. for its explanation i'd be grateful as well :) )

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  • Accesing WinCE ComboBox DroppedDown property (.NET CF 2.0)

    - by PabloG
    I'm implementing custom behavior sub-classing the form controls, but I cannot manage to access the DroppedDown property of the ComboBox. Looking in the help, it's supposed to be supported in CF.NET 2.0: using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; namespace xCustomControls { public partial class xComboBox : System.Windows.Forms.ComboBox { private ComboBox comboBox1; public xComboBox() { InitializeComponent(); this.KeyDown += new KeyEventHandler(this.KeyDownHandler); } private void KeyDownHandler(object sender, KeyEventArgs e) { // DroppedDown doesn't appear in the IntelliSense of ComboBox. // or this.comboBox1. if (((ComboBox)sender).DroppedDown) // fail! return; switch (e.KeyData) { case Keys.Up: case Keys.Enter: case Keys.Down: e.Handled = true; this.Parent.SelectNextControl((Control)sender, e.KeyData != Keys.Up, true, true, true); ... fails with 'System.Windows.Forms.ComboBox' does not contain a definition for 'DroppedDown' and no extension method 'DroppedDown' accepting a first argument of type 'System.Windows.Forms.ComboBox' could be found How can I access the property? TIA, Pablo

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  • Class Plugins in PHP?

    - by YuriKolovsky
    i just got some more questions while learning PHP, does php implement any built in plugin system? so the plugin would be able to change the behavior of the core component. for example something like this works: include 'core.class.php'; include 'plugin1.class.php'; include 'plugin2.class.php'; new plugin2; where core.class.php contains class core { public function coremethod1(){ echo 'coremethod1'; } public function coremethod2(){ echo 'coremethod2'; } } plugin1.class.php contains class plugin1 extends core { public function coremethod1(){ echo 'plugin1method1'; } } plugin2.class.php contains class plugin2 extends plugin1 { public function coremethod2(){ echo 'plugin2method2'; } } This would be ideal, if not for the problem that now the plugins are dependable on each other, and removing one of the plugins: include 'core.class.php'; //include 'plugin1.class.php'; include 'plugin2.class.php'; new plugin2; breaks the whole thing... are there any proper methods to doing this? if there are not, them i might consider moving to a different langauge that supports this... thanks for any help.

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  • Adding a selection box into an ItemsControl?

    - by Jens
    I have a WPF ItemsControl with a Canvas ItemPanel. Drawing from an internal source, it displays lots of automatically generated Rectangles. As of now, it looks like this: <Window // .. NameSpaces > <Window.Resources> <DataTemplate x:Key="binTemplate"> <Rectangle x:Name="Rect" VerticalAlignment="Bottom" Canvas.Left="10" StrokeThickness="0"> // .. Databinding Height, Width, etc </Rectangle> </DataTemplate> </Window.Resources> <DockPanel x:Name="LayoutRoot" LastChildFill="True"> <ItemsControl ItemsSource="{Binding Bins}" ItemTemplate="{StaticResource binTemplate}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <Canvas MouseDown="Canvas_MouseDown" MouseMove="Canvas_MouseMove" MouseUp="Canvas_MouseUp"> <Rectangle x:Name="Selection" Canvas.Left="0" Canvas.Top="0" Visibility="Hidden" /> </Canvas> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DockPanel> </Window> I now try to implement a selection box, too.. well.. select my Rectangles. =) I tried just adding the box into the ItemsControl PanelTemplate, and controlling it with the Canvas mouse events, but it appears I am not allowed to do so. The error message is "Cannot explicitly modify Children collection of Panel used as ItemsPanel for ItemsControl. ItemsControl generates child elements for Panel." What is the preferred way to implement such behavior? I thought about overlaying another canvas (using negative Margin) and drawing the selection box in there, but that seems like a bad hack. Thanks in advance!

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  • Javascript: Adding selected text to an array

    - by joeybaker
    My goal: each time a user selects text, and clicks a button, that text gets added to an array. The problem: each time the button is pressed, the all objects of the array get overridden with the currently selected text. I'd really appreciate help changing the behavior so that the selected text doesn't override all previous array items. <script type="text/javascript"> var selects = new Array(); selects.push("1"); function getSelText() { var i = 0; while (i<1) { var txt = [null]; var x = 0; if (window.getSelection) { txt[x] = window.getSelection(); } else if (document.getSelection) { txt[x] = document.getSelection(); } else if (document.selection) { txt[x] = document.selection.createRange().text; } else return; selects.push(txt); x++; i++; }; document.menu.selectedtext.value = selects; } </script> <form class="menu" name="menu"> <input type="button" value="highlight" class="highlightButton" onmousedown="getSelText()"/> <textarea name="selectedtext" rows="5" cols="20"></textarea> </form> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>

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  • Sencha touch 2/ app workflow with navigation view

    - by eplatonov
    I am trying to understand how can I implement the same functionality which provides navigation view in sencha touch 2, but .... Each item of the 'Ext.NavigationView' component should have it's own unique set of 'navigationBar' elements. I mean set of buttons, for example. I know that I can do something like this: this.getMain().getNavigationBar().rightBox.removeAll(); this.getMain().getNavigationBar().rightBox.add(this.getSettingButton()); //where 'getSettingButton' predefined by me a button And do this action each time when 'push' event happens (clear 'navigationBar' and add appropriate set of buttons) Of course, I even can implement 'Ext.Panel' with 'layout: card' and set of 'Ext.panel' elements in the 'items' property, each of which will be have unique 'toolbar'. To control the behavior I can use 'setActiveItem' method. But, I think each of these approaches is a bit weird, isn't it? I expected that would be much more natural approach to implement it. Most likely I don't know what I need. Confirm my doubts. What is the best way to do it.

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  • how do I get only the stack trace from my app in rails?

    - by codeman73
    The default behavior seems to be printing large stack traces like ArgumentError (too few arguments): app/controllers/players_controller.rb:55:in `format' app/controllers/players_controller.rb:55:in `create' /dh/passenger/lib/phusion_passenger/rack/request_handler.rb:92:in `process_request' /dh/passenger/lib/phusion_passenger/abstract_request_handler.rb:207:in `main_loop' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:400:in `start_request_handler' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:351:in `handle_spawn_application' /dh/passenger/lib/phusion_passenger/utils.rb:184:in `safe_fork' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:349:in `handle_spawn_application' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `__send__' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `main_loop' /dh/passenger/lib/phusion_passenger/abstract_server.rb:196:in `start_synchronously' /dh/passenger/lib/phusion_passenger/abstract_server.rb:163:in `start' /dh/passenger/lib/phusion_passenger/railz/application_spawner.rb:209:in `start' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:262:in `spawn_rails_application' /dh/passenger/lib/phusion_passenger/abstract_server_collection.rb:126:in `lookup_or_add' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:256:in `spawn_rails_application' /dh/passenger/lib/phusion_passenger/abstract_server_collection.rb:80:in `synchronize' /dh/passenger/lib/phusion_passenger/abstract_server_collection.rb:79:in `synchronize' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:255:in `spawn_rails_application' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:154:in `spawn_application' /dh/passenger/lib/phusion_passenger/spawn_manager.rb:287:in `handle_spawn_application' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `__send__' /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `main_loop' /dh/passenger/lib/phusion_passenger/abstract_server.rb:196:in `start_synchronously' but I only want to see the stack trace from my app. In this case, it's the top 3 lines, which consist of the actual Error, and then the parts of my app. In this case I'd prefer to see this: ArgumentError (too few arguments): app/controllers/players_controller.rb:55:in `format' app/controllers/players_controller.rb:55:in `create' Is this possible?

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  • Interface Builder caching bad data (voodoo)

    - by Ryan Townshend
    Sometimes IB will hold onto old or bad references, and I cannot seem to remove or edit them. EDIT I have made this a wiki question with the intention of gathering more data on the phenomenon. Answers involving situations where other coders have encountered this are welcome. This happened to me again last night with a table controller. When I created a spike project to try and reproduce the error, the system worked the way I anticipated. Then back in the actual project the bad behavior continued, even if I remove the xib file and all controllers involved. Creating a whole new project with none of the original (problematic) xib and nib files worked correctly. This question is not about the specifics of this incident but about this type of incident in IB. Does anyone know more about this type of bad IB behaviour, and possibly a more stylish way to to eliminate it than nuking the project? Note, removing the offending IB files and recreating them in the same project has not solved this for me in the past, only whole new projects. Answers regarding examples of when/how this glitch has been observed/created are welcome as well.

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  • Using diff and patch to force one local code base to look like another

    - by Dave Aaron Smith
    I've noticed this strange behavior of diff and patch when I've used them to force one code base to be identical to another. Let's say I want to update update_me to look identical to leave_unchanged. I go to update_me. I run a diff from leave_unchanged to update_me. Then I patch the diff into update_me. If there are new files in leave_unchanged, patch asks me if my patch was reversed! If I answer yes, it deletes the new files in leave_unchanged. Then, if I simply re-run the patch, it correctly patches update_me. Why does patch try to modify both leave_unchanged and update_me? What's the proper way to do this? I found a hacky way which is to replace all +++ lines with nonsense paths so patch can't find leave_unchanged. Then it works fine. It's such an ugly solution though. $ mkdir copyfrom $ mkdir copyto $ echo "Hello world" > copyfrom/myFile.txt $ cd copyto $ diff -Naur . ../copyfrom > my.diff $ less my.diff diff -Naur ./myFile.txt ../copyfrom/myFile.txt --- ./myFile.txt 1969-12-31 19:00:00.000000000 -0500 +++ ../copyfrom/myFile.txt 2010-03-15 17:21:22.000000000 -0400 @@ -0,0 +1 @@ +Hello world $ patch -p0 < my.diff The next patch would create the file ../copyfrom/myFile.txt, which already exists! Assume -R? [n] yes patching file ../copyfrom/myFile.txt $ patch -p0 < my.diff patching file ./myFile.txt

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  • C# WPF abnormal CPU usage for animation

    - by 0xDEAD BEEF
    I am developing WPF application and client reports extreamly high CPU usage (90%) (whereas i am unable to repeat that behavior). I have traced bootleneck down to these lines. It is simple glowing animation for small single led control (blinking led). What could be reason for this simple annimation taking up SO huge CPU resources? <Trigger Property="State"> <Trigger.Value> <local:BlinkingLedStatus>Blinking</local:BlinkingLedStatus> </Trigger.Value> <Trigger.EnterActions> <BeginStoryboard Name="beginStoryBoard"> <Storyboard> <DoubleAnimation Storyboard.TargetName="glow" Storyboard.TargetProperty="Opacity" AutoReverse="True" From="0.0" To="1.0" Duration="0:0:0.5" RepeatBehavior="Forever"/> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <StopStoryboard BeginStoryboardName="beginStoryBoard"/> </Trigger.ExitActions> </Trigger>

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  • C# TcpClient, getting back the entire response from a telnet device

    - by Dan Bailiff
    I'm writing a configuration tool for a device that can communicate via telnet. The tool sends a command via TcpClient.GetStream().Write(...), and then checks for the device response via TcpClient.GetStream().ReadByte(). This works fine in unit tests or when I'm stepping through code slowly. If I run the config tool such that it performs multiple commands consecutively, then the behavior of the read is inconsistent. By inconsistent I mean sometimes the data is missing, incomplete or partially garbled. So even though the device performed the operation and responded, my code to check for the response was unreliable. I "fixed" this problem by adding a Thread.Sleep to make sure the read method waits long enough for the device to complete its job and send back the whole response (in this case 1.5 seconds was a safe amount). I feel like this is wrong, blocking everything for a fixed time, and I wonder if there is a better way to get the read method to wait only long enough to get the whole response from the device. private string Read() { if (!tcpClient.Connected) throw (new Exception("Read() failed: Telnet connection not available.")); StringBuilder sb = new StringBuilder(); do { ParseTelnet(ref sb); System.Threading.Thread.Sleep(1500); } while (tcpClient.Available > 0); return sb.ToString(); } private void ParseTelnet(ref StringBuilder sb) { while (tcpClient.Available > 0) { int input = tcpClient.GetStream().ReadByte(); switch (input) { // parse the input // ... do other things in special cases default: sb.Append((char)input); break; } } }

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  • Java: Altering UI fonts (Nimbus) doesn't work!

    - by ivan_ivanovich_ivanoff
    Hello! I'm referring to this Nimbus reference. I tried to set global Font to be slightly larger: UIManager.put("defaultFont", new Font(Font.SANS_SERIF, 0, 16)); ...works only for the menu but nothing else (buttons, labels). I tried to change labels and buttons fonts with UIManager.put("Button.font", new Font(Font.SANS_SERIF, 0, 16)); UIManager.put("Label.font", new Font(Font.SANS_SERIF, 0, 16)); but the font remains. The only thing that worked for me was deriving a font: someButton.setFont(someButton.getFont().deriveFont(16f)); But this is not an option, since this must be done for each element manually. Note, that deriving a font for UIManager doesn't work either: UIManager.put("Label.font", UIManager.getFont("Label.font").deriveFont(16f)); I tested everything under Linux and Windows: same behavior. I just can't understand how an API can be so messy. If a method is called setFont(..) then I expect it to set the font. If this method fails to set the font in any thinkable circumstances, then it should be deprecated. EDIT: The problem not only applies to Nimbus, but also to the default LAF.

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  • .NET 4.0 Forms Authentication change?

    - by James Koch
    I'm seeing some new behavior in Forms Authentication after upgrading to .NET 4.0. This occurs only on IIS 6, not on 7. Background - In web.config, we configure Forms Authentication, and then use <authorization tags to globally deny anonymous/unauthenticated users access. Then we explicitly allow access to a login.aspx page using a <location tag. Generally, this works fine, as it did when we were on .NET 2.0 (3.5). The issue only occurs when we visit the root path of the site, ie "http://myserver/". Our default document is configured in IIS to be login.aspx. Under .NET 4.0, upon visiting that URL, we're redirected to "http://myserver/login.aspx?ReturnUrl=/". If you log in from here, you're logged in and returned back at the log in page (yuck). Just wanted to post this here to see if anyone else is experiencing this. It's not listed on any "breaking changes" documentation I've been able to find. Either I'm missing something, or the UrlAuthorization module has changed and is no longer "smart" about IIS default documents.

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  • How to genrate a monochrome bit mask for a 32bit bitmap

    - by Mordachai
    Under Win32, it is a common technique to generate a monochrome bitmask from a bitmap for transparency use by doing the following: SetBkColor(hdcSource, clrTransparency); VERIFY(BitBlt(hdcMask, 0, 0, bm.bmWidth, bm.bmHeight, hdcSource, 0, 0, SRCCOPY)); This assumes that hdcSource is a memory DC holding the source image, and hdcMask is a memory DC holding a monochrome bitmap of the same size (so both are 32x32, but the source is 4 bit color, while the target is 1bit monochrome). However, this seems to fail for me when the source is 32 bit color + alpha. Instead of getting a monochrome bitmap in hdcMask, I get a mask that is all black. No bits get set to white (1). Whereas this works for the 4bit color source. My search-foo is failing, as I cannot seem to find any references to this particular problem. I have isolated that this is indeed the issue in my code: i.e. if I use a source bitmap that is 16 color (4bit), it works; if I use a 32 bit image, it produces the all-black mask. Is there an alternate method I should be using in the case of 32 bit color images? Is there an issue with the alpha channel that overrides the normal behavior of the above technique? Thanks for any help you may have to offer! ADDENDUM: I am still unable to find a technique that creates a valid monochrome bitmap for my GDI+ produced source bitmap. I have somewhat alleviated my particular issue by simply not generating a monochrome bitmask at all, and instead I'm using TransparentBlt(), which seems to get it right (but I don't know what they're doing internally that's any different that allows them to correctly mask the image). It might be useful to have a really good, working function: HBITMAP CreateTransparencyMask(HDC hdc, HBITMAP hSource, COLORREF crTransparency); Where it always creates a valid transparency mask, regardless of the color depth of hSource. Ideas?

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  • Registry remotley hacked win 7 need help tracking the perp

    - by user577229
    I was writing some .VBS code at thhe office that would allow certain file extensions to be downloaded without a warning dialog on a w7x32 system. The system I was writing this on is in a lab on a segmented subnet. All web access is via a proxy server. The only means of accessing my machine is via the internet or from within the labs MSFT AD domain. While writing and testing my code I found a message of sorts. Upon refresing the registry to verify my code changed a dword, instead the message HELLO was written and visible in regedit where the dword value wass called for. I took a screen shot and proceeded to edit my code. This same weird behavior occurred last time I was writing registry code except on another internal server. I understand that remote registry access exists for windows systems. I will block this immediately once I return to the office. What I want to know is, can I trace who made this connection? How would I do this? I suspect the cause of this is the cause of other "odd" behaviors I'm experiencing at work such as losing control of my input director master control for over an hour and unchanged code that all of a sudden fails for no logical region. These failures occur at funny times, whenver I'm about to give a demonstration of my test code. I know this sounds crazy however knowledge of the registry component makes this believable. Once the registry can be accessed, the entire system is compromised. Any help or sanity checking is appreciated.

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  • heterogeneous comparisons in python3

    - by Matt Anderson
    I'm 99+% still using python 2.x, but I'm trying to think ahead to the day when I switch. So, I know that using comparison operators (less/greater than, or equal to) on heterogeneous types that don't have a natural ordering is no longer supported in python3.x -- instead of some consistent (but arbitrary) result we raise TypeError instead. I see the logic in that, and even mostly think its a good thing. Consistency and refusing to guess is a virtue. But what if you essentially want the python2.x behavior? What's the best way to go about getting it? For fun (more or less) I was recently implementing a Skip List, a data structure that keeps its elements sorted. I wanted to use heterogeneous types as keys in the data structure, and I've got to compare keys to one another as I walk the data structure. The python2.x way of comparing makes this really convenient -- you get an understandable ordering amongst elements that have a natural ordering, and some ordering amongst those that don't. Consistently using a sort/comparison key like (type(obj).__name__, obj) has the disadvantage of not interleaving the objects that do have a natural ordering; you get all your floats clustered together before your ints, and your str-derived class separates from your strs. I came up with the following: import operator def hetero_sort_key(obj): cls = type(obj) return (cls.__name__+'_'+cls.__module__, obj) def make_hetero_comparitor(fn): def comparator(a, b): try: return fn(a, b) except TypeError: return fn(hetero_sort_key(a), hetero_sort_key(b)) return comparator hetero_lt = make_hetero_comparitor(operator.lt) hetero_gt = make_hetero_comparitor(operator.gt) hetero_le = make_hetero_comparitor(operator.le) hetero_ge = make_hetero_comparitor(operator.gt) Is there a better way? I suspect one could construct a corner case that this would screw up -- a situation where you can compare type A to B and type A to C, but where B and C raise TypeError when compared, and you can end up with something illogical like a > b, a < c, and yet b > c (because of how their class names sorted). I don't know how likely it is that you'd run into this in practice.

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