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  • How to communicate between frames?

    - by bangoker
    I'm maintaining an application that goes sort of like this: There is a Page A with a Frame that shows Page B. Now page B is part of a completely different product, so there's a frame in a that just calls B. Now, they want that when B an option in B is clicked, the WHOLE page is redirected to another page in A. The problem is that the url of A is something like "www.client.MyCompany/Order/Details/123" But B doesnt know nothing about A, or which order # it is or anything, but Page A who has the frame B does know it. For know my solution is to just redirect to all the order so something like client.MyCompany/Orders but since B doesn't know which client it is, I'll add it in the webconfig. (so each client has its own webconfig with a different value). I dont find this solution optimal but I can't think of anything else! I already tried putting the needed url in page A in a hidden Div (since A does know all the info) and then trying to read the whole DOM of the page from B to find it.... unfortunately I can only get access to Frame B's DOM... (I tried with jquery). I know frames are evil, but this is how it is written... any ideas? Thanks!

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  • Having an online highscore leaderboard for a Flash game

    - by Marco Fox
    Why, hello there. I'm trying to develop a simple Flash game using Actionscript 2 (I know its a bit dated, but its a simple project that doesen't benefict much from AS3), and I came up with an ideia of implementing an online leaderboard that records and shows the highscore of the player. This isn't anything too complicated, but I seem to be having problem finding resources online that explain how I should implement this. All I want is a call, probably to a PHP/MySQL database that records the player's name (which will be recorded via a input window) and its current score. It would also have to show the best all time scores, by order. I should remind you that I am working on a Actionscript 2 so Actionscript 3 solutions are probably not going to work. Can anyone out there help me out here? Did any of you already been through this?

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  • What's your release process for your commercial application?

    - by dr. evil
    If you are developing a commercial desktop application, what's your release process? Sample process: Develop it: Patch bugs, add features, etc. Feature Freeze (do not fix, add anything unless it's absolutely required) Test it If everything is OK release it, if it's not fix it, test it, release it I think the most crucial question is what's your approach to "feature freeze test release" cycle? Or do you test it more frequently that you don't need such a cycle and your software is always ready for public release?

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  • jQuery Cluetip not activated until after hover or click event

    - by kenny99
    I'm not sure what is causing this, but I am using cluetip and binding it to a live event (either click or mouseenter), but in each situation the cluetip isn't firing until after one click or hover event. I am using the live event for ajax loaded content, but I'm also having this issue with non-Ajax loaded content. I'm not sure why this is happening - can anyone see where I might be going wrong? Many thanks. $("a.jTip").live("click", function(){ $('a.jTip').cluetip({ attribute: 'href', cluetipClass: 'jtip', arrows: true, activation: 'click', ajaxCache: false, dropShadow: true, sticky: true, mouseOutClose: false, closePosition: 'title' }) return false; });

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  • Game AI: Pattern for implementing Sense-Think-Act components?

    - by Rosarch
    I'm developing a game. Each entity in the game is a GameObject. Each GameObject is composed of a GameObjectController, GameObjectModel, and GameObjectView. (Or inheritants thereof.) For NPCs, the GameObjectController is split into: IThinkNPC: reads current state and makes a decision about what to do IActNPC: updates state based on what needs to be done ISenseNPC: reads current state to answer world queries (eg "am I being in the shadows?") My question: Is this ok for the ISenseNPC interface? public interface ISenseNPC { // ... /// <summary> /// True if `dest` is a safe point to which to retreat. /// </summary> /// <param name="dest"></param> /// <param name="angleToThreat"></param> /// <param name="range"></param> /// <returns></returns> bool IsSafeToRetreat(Vector2 dest, float angleToThreat, float range); /// <summary> /// Finds a new location to which to retreat. /// </summary> /// <param name="angleToThreat"></param> /// <returns></returns> Vector2 newRetreatDest(float angleToThreat); /// <summary> /// Returns the closest LightSource that illuminates the NPC. /// Null if the NPC is not illuminated. /// </summary> /// <returns></returns> ILightSource ClosestIlluminatingLight(); /// <summary> /// True if the NPC is sufficiently far away from target. /// Assumes that target is the only entity it could ever run from. /// </summary> /// <returns></returns> bool IsSafeFromTarget(); } None of the methods take any parameters. Instead, the implementation is expected to maintain a reference to the relevant GameObjectController and read that. However, I'm now trying to write unit tests for this. Obviously, it's necessary to use mocking, since I can't pass arguments directly. The way I'm doing it feels really brittle - what if another implementation comes along that uses the world query utilities in a different way? Really, I'm not testing the interface, I'm testing the implementation. Poor. The reason I used this pattern in the first place was to keep IThinkNPC implementation code clean: public BehaviorState RetreatTransition(BehaviorState currentBehavior) { if (sense.IsCollidingWithTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "is colliding with target"); return BehaviorState.ATTACK; } if (sense.IsSafeFromTarget() && sense.ClosestIlluminatingLight() == null) { return BehaviorState.WANDER; } if (sense.ClosestIlluminatingLight() != null && sense.SeesTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "collides with target"); return BehaviorState.CHASE; } return currentBehavior; } Perhaps the cleanliness isn't worth it, however. So, if ISenseNPC takes all the params it needs every time, I could make it static. Is there any problem with that?

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  • directx 9 hlsl vs. directx 10 hlsl : syntex the same.

    - by numerical25
    For the past month or so I been busting my behind trying to learn directx. So I been mixing back back and fourth from directx 9 to directx 10. One of the major changes I've seen in the two is how to process vectors in the graphics card. one of the drastic changes I notice is how you get the gpu to recognize your structs. In directx 9 you define the Flexible Vertex Formats your typical set up would be like this... #define CUSTOMFVF (D3DFVF_XYZRHW | D3DFVF_DIFFUSE) in directx 10 I believe the equivalent is the input vertex description D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; I notice in directx 10. it is more descriptive. besides this, what are some of the drastic changes made. and is the hlsl syntax the same for both.

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  • search engine crawling frequency

    - by Aditya Pratap Singh
    I want to design a search engine for news websites ie. download various article pages from these websites, index the pages, and answer search queries on the index. I want a short pseudocode to find an appropriate crawling frequency -- i do not want to crawl too often because the website may not have changed, and do not want to crawl too infrequently because index would then be out of date. Assume that crawling code looks as follows while(1) { sleep(sleep_interval); // sleep for sleep_interval crawl(website); // crawls the entire website diff = diff(currently_crawled_website, previously_crawled_website); // returns a % value of difference between the latest and previous crawls of the website sleep_interval = infer_sleep_interval(diff, sleep_interval); } looking for a pseudocode for the infer_sleep_interval method: long sleep_interval infer_sleep_interval(int diff_percentage,long previous_sleep_interval) { ... ... ... } i want to design method which adaptively alters the sleeping interval based on the update frequency of the website.

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  • TinyMCE editor - line breaks not correct

    - by Kordonme
    Hoping there's some TinyMCE guys in here ready to help. I'm using the BBCode plugin. I have the following lines in the editor window: This is line one This is line three Line two is empty. When I'm viewing this in HTML i get the following. This is line one This is line three Without the extra empty line. tinyMCE.init({ mode : "textareas", theme : "advanced", plugins : "bbcode", entity_encoding : "raw", remove_linebreaks : false, force_p_newlines : false, force_br_newlines : true, forced_root_block : '' }); What am I missing? Thanks in advance! UPDATE: Example Click the bbcode link to the left: http://flipfish.dk/examples/

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  • How has RIA technology evolved and what technology stack currently rules this domain?

    - by Rachel
    I am new to RIA and have not been actively involved with this technology in my projects as we using server-side Java, but I want to gain some experience with RIA. My questions are: How has RIA technology evolved and in your opinion? What technology stack currently rules this domain? What are the recommended resources for learning RIA? In general what is the suggested approach for getting started on the RIA journey?

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  • Storing script files outside web root

    - by memilanuk
    I've seen recommendations to store some or all php include files some place other than in the web document root directory (username/public_html in my case) for the specific reason of protecting php files with sensitive information (like database connection and login info) in the event that the web server hiccups and stops protecting php files and they become 'visible' to outsiders who know where to look. It seems somewhat paranoid to me, but I'm guessing people have gotten burned badly on this before so I'm willing to go along. The suggestion usually takes the form of having the include files in something like '../include_files/' so its not directly in the document root and not directly accessible to outsiders through the web server. My question is this: is there a significant difference in security between that way and just putting your 'include_files' directory under the document root and sticking an .htaccess file in there (with the appropriate entries)? Would putting an .htaccess file in '../include_files/' make any significant improvement there? TIA, Monte

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  • Scriptaculous problem in IE

    - by Django Reinhardt
    Hi there. We've got this very annoying problem with Scriptaculous and Internet Explorer 7/8. We have two Effect.toggles on the same page, but only one of them is ever working (the first one). I hope it's some simple mistake in my implementation, but I can't seem to find any decent documentation. Hopefully somebody here can help. The HTML/JS looks like this: <ul> <li id="LinkA" class="icon"> <a onclick="new Effect.toggle('divA', 'slide', { duration: 0.6 }); return false;" href="#">Show List A</a> </li> </ul> <div id="divA" style="display:none"> <div> -- Things to display -- </div> </div> <ul> <li id="LinkB" class="icon"> <a onclick="new Effect.toggle('divB', 'slide', { duration: 0.6 }); return false;" href="#">Show List B</a> </li> </ul> <div id="divB" style="display:none"> <div> -- Things to display -- </div> </div> It works perfectly in Chrome and Firefox, but the second one never works in IE 7 or 8, no matter what I do. Any help would be greatly appreciated!

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  • How does this Singleton Web Class persists session data, even though session is not updated in the p

    - by Micah Burnett
    Ok, I've got this singleton-like web class which uses session to maintain state. I initially thought I was going to have to manipulate the session variables on each "set" so that the new values were updated in the session. However I tried using it as-is, and somehow, it remembers state. For example, if run this code on one page: UserContext.Current.User.FirstName = "Micah"; And run this code in a different browser tab, FirstName is displayed correctly: Response.Write(UserContext.Current.User.FirstName); Can someone tell me (prove) how this data is getting persisted in the session? Here is the class: using System; using System.Collections.Generic; using System.Linq; using System.Web; public class UserContext { private UserContext() { } public static UserContext Current { get { if (System.Web.HttpContext.Current.Session["UserContext"] == null) { UserContext uc = new UserContext(); uc.User = new User(); System.Web.HttpContext.Current.Session["UserContext"] = uc; } return (UserContext)System.Web.HttpContext.Current.Session["UserContext"]; } } private string HospitalField; public string Hospital { get { return HospitalField; } set { HospitalField = value; ContractField = null; ModelType = null; } } private string ContractField; public string Contract { get { return ContractField; } set { ContractField = value; ModelType = string.Empty; } } private string ModelTypeField; public string ModelType { get { return ModelTypeField; } set { ModelTypeField = value; } } private User UserField; public User User { get { return UserField; } set { UserField = value; } } public void DoSomething() { } } public class User { public int UserId { get; set; } public string FirstName { get; set; } }

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  • Struggling with ASP.NET MVC auto-scaffolder template

    - by DanM
    I'm trying to write an auto-scaffolder template for Index views. I'd like to be able to pass in a collection of models or view-models (e.g., IQueryable<MyViewModel>) and get back an HTML table that uses the DisplayName attribute for the headings (th elements) and Html.Display(propertyName) for the cells (td elements). Each row should correspond to one item in the collection. Here's what I have so far: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" %> <% var items = (IQueryable<TestProj.ViewModels.TestViewModel>)Model; // How do I make this generic? var properties = items.First().GetMetadata().Properties .Where(pm => pm.ShowForDisplay && !ViewData.TemplateInfo.Visited(pm)); %> <table> <tr> <% foreach(var property in properties) { %> <th> <%= property.DisplayName %> </th> <% } %> </tr> <% foreach(var item in items) { HtmlHelper itemHtml = ????; // What should I put in place of "????"? %> <tr> <% foreach(var property in properties) { %> <td> <%= itemHtml.Display(property.DisplayName) %> </td> <% } %> </tr> <% } %> </table> Two problems with this: I'd like it to be generic. So, I'd like to replace var items = (IQueryable<TestProj.ViewModels.TestViewModel>)Model; with var items = (IQueryable<T>)Model; or something to that effect. A property Html is automatically created for me when the view is created, but this HtmlHelper applies to the whole collection. I need to somehow create an itemHtml object that applies just to the current item in the foreach loop. I'm not sure how to do this, however, because the constructors for HtmlHelper don't take a Model object. How do I solve these two problems?

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  • JQuery: How to AutoComplete "City, State" ?

    - by NickT
    Question: How can you use the JQuery Auto-Completion plugin to suggest a location ("City, State") for an input field? Meaning, someone wants to type in "Chicago, IL" ... so they begin typing "Chi" and it auto-suggestions "Chicago, IL". My biggest hurdles is finding a service that I can query to find out all US city+state names. I essentially want to do what the StackOverflow "Tags" input form works but form "City, State" auto completion.

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  • Production and Test Server using Git

    - by Mike Silvis
    I am running a PHP - MySQL website, and have set up a remote repository on my own server using Git. I now want a way to be able to have a production and a test server, and some how be able to push my changes from dev to production easily. and seamlessly.

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  • How do I model teams and gameplay in this scorekeeping application?

    - by Eric Hill
    I'm writing a scorekeeping application for card game that has a few possibly-interesting constraints. The application accepts user registrations for players, then lets them check-in to a particular game (modeled as Event). After the final player registers, the app should generate teams, singles or doubles, depending on the preference of the person running the game and some validations (can't do doubles if there's an odd number checked in). There are @event.teams.count rounds in the game. To sum up: An event consists of `@event.teams.count` rounds; Teams can have 1 or more players Events have n or n/2 teams (depending on whether it's singles or doubles) Users will be members of different teams at different events Currently I have a rat's nest of associations: class User < ActiveRecord::Base has_many :teams, :through => :players has_many :events, :through => :teams class Event < ActiveRecord::Base has_many :rounds has_many :teams has_many :players, :through => :teams class Player < ActiveRecord::Base belongs_to :user belongs_to :team end class Team < ActiveRecord::Base has_many :players belongs_to :event end class Round < ActiveRecord::Base belongs_to :event belongs_to :user end The sticky part is team generation. I have basically a "start game" button that should freeze the registrations and pair up teams either singly or doubly, and render to Round#new so that the first (and subsequent) matches can be scored. Currently I'm implementing this as a check on Round#new that calls Event#generate_teams and displays the view: # Event#generate_teams def generate_teams # User has_many :events, :through => :registrations # self.doubles is a boolean denoting 2 players per team registrations.in_groups_of(self.doubles ? 2 : 1, nil).each do |side| self.teams << Player.create(self,side) end end Which doesn't work. Should there maybe be a Game model that ties everything together rather than (my current method) defining the game as an abstraction via the relationships between Events, Users, and Rounds (and Teams and Players and etc.)? My head is swimming.

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  • Drawing translucent bitmaps using Canvas (Android)

    - by mcbitmap
    I have a Bitmap object and want to render it to a Canvas object with varying levels of translucency (i.e. make the whole bitmap partially see through). For example, I have sprites in a game (that are drawn over the top of a bitmap background) that I want to fade out from being opaque to being invisible. Can I do this without having to resort to OpenGL?

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  • Define Servlet Context in WAR-File

    - by er4z0r
    Hi, How can I tell e.g. Tomcat to use a specific context path when given my WAR-File? Example: I have a war file created by maven build and the resulting name of the file is rather long. So I do not want the tomcat manager application to use the filename of the war as the context. Supplying a context.xml in META-INF did not produce the desired results I also found this in the documentation for the path attribute of Context: The value of this field must not be set except when statically defining a Context in server.xml, as it will be inferred from the filenames used for either the .xml context file or the docBase. So it does not seem to be the right way to tell the application-server what the path for my WAR should be. Any more hints?

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  • Incomplete information card game

    - by binil
    I would like to develop a trick taking card game. The game is between four players, one of which is a human and the other three hands are played by the computer. Where can I read up about developing the AI for such games?

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