Search Results

Search found 32277 results on 1292 pages for 'module development'.

Page 266/1292 | < Previous Page | 262 263 264 265 266 267 268 269 270 271 272 273  | Next Page >

  • jquery noob problem with variables (scope?)

    - by aharon
    I'm trying to retrieve data from a php file named return that just contains <?php echo 'here is a string'; ?> I'm doing this through an html file containing <!DOCTYPE html> <html> <head> <script src="http://code.jquery.com/jquery-latest.min.js"></script> <script> var x; $.get("return.php", function(data){ x = data; }) function showAlert() {alert(x);} $(document).ready(function(){ alert(x); }); </script> </head> <body> <input type = "button" value = "Click here" onClick="showAlert();"> </body> </html> When the button is clicked it retrieves and displays the code fine, but on the $(document).ready thing, it displays "undefined" instead of the data in return.php. Any solutions? Thanks.

    Read the article

  • What web UI framework is most suitable for building dynamic pages / forms?

    - by waxwing
    Hello, We are at a stage where we are considering different Web UI frameworks (most likely component based ones such as GWT, JSF, Wicket, Vaadin, etc). One of the main use cases / constraints is that it must support generating dynamic pages. I.e., the page/form layout and components is stored in a database and is changeable at runtime, and from this pages are generated. We are also going to write static layouts, but that is not the main focus of this question. I thought maybe the user community here can share experiences of different frameworks in this context. Are there differences in ease of implementation and what is suitable?

    Read the article

  • Android P2P Multiplayer game (with a) XMPP/Google talk b) JXTA peerdroid c) other way)

    - by Kristof
    Hi, I am an android developer and I made some board games. Now i want to make some of my board games multiplayer. I don't want to create and host my own web service, so i thought about P2P. The first thing i found was the XMPP protocol, however it's not real P2P, but if i can use the existing google talk service, i'm ready to go. Is this possible while using your existing google account without interfering with the normal working of your google talk client? Then i heard about JXTA, a real P2P solution, and it's already ported from J2ME to Android (http://code.google.com/p/peerdroid/). Maybe i am overcomplexing things here (as i do sometimes) I just want to know the easiest way to do simple P2P for a boardgame. All your opinions are welcome! Thanks in advance

    Read the article

  • Stripes link event triggering validation that is incorrect.

    - by Davoink
    I have stripes:link tag in a jsp with an event attribute: <stripes:link href="${actionBean.context.currentStage.stripesForwardAction}" addSourcePage="true" event="showTab2Link"> This triggers the validation to trigger on nested properties: @ValidateNestedProperties({ @Validate(field="county", required=true, minlength=2, maxlength=2, mask="\\d\\d"), @Validate(field="parish", required=true, minlength=3, maxlength=3, mask="\\d\\d\\d"), @Validate(field="holding", required=true, minlength=4, maxlength=4, mask="\\d\\d\\d\\d") }) However this would been fine if the actual values it is validation are not present, but they are present within the html and when debugging the bean. Why would the stripes:link trigger this? If I change it to an stripes:submit then it is fine. thanks, Dave

    Read the article

  • What's missing in ASP.NET MVC?

    - by LukaszW.pl
    Hello stackoverflow, I think there are not many people who don't think that ASP.NET MVC is one of the greatest technologies Microsoft gave us. It gives full control over the rendered HTML, provides separation of concerns and suits to stateless nature of web. Next versions of framework gaves us new features and tools and it's great, but... what solutions should Microsoft include in new versions of framework? What are biggest gaps in comparison with another web frameworks like PHP or Ruby? What could improve developers productivity? What's missing in ASP.NET MVC?

    Read the article

  • DirectX 9 HLSL vs. DirectX 10 HLSL: syntax the same?

    - by numerical25
    For the past month or so, I have been busting my behind trying to learn DirectX. So I've been mixing back back and forth between DirectX 9 and 10. One of the major changes I've seen in the two is how to process vectors in the graphics card. One of the drastic changes I notice is how you get the GPU to recognize your structs. In DirectX 9, you define the Flexible Vertex Formats. Your typical set up would be like this: #define CUSTOMFVF (D3DFVF_XYZRHW | D3DFVF_DIFFUSE) In DirectX 10, I believe the equivalent is the input vertex description: D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; I notice in DirectX 10 that it is more descriptive. Besides this, what are some of the drastic changes made, and is the HLSL syntax the same for both?

    Read the article

  • gametutorials.com questions and reviews DirectX tutorials

    - by numerical25
    Just curious to know if anyone has ever used gametutorials.com products for learning directX. I was debating on whether I should buy it or not. I read online that most of his tutorials were written in the source code. It's nice to heavily comment your code but if most of the tutorial is in his code then I don't think that is necessarily the best way to do a tutorial. But anyhow, I am not sure about that, I am just checking for clarification. and checking to see if it would be a good investment.

    Read the article

  • XNA Class Design with Structs as Properties and issues because they are value types and not referenc

    - by Nate Bross
    I'm wondering how you'd recommend designin a class, given the fact that XNA Framework uses Struct all over the place? For example, a spite class, which may require a Vector2 and a Rectangle (both defined as Struct) to be accessed outside of the class. The issue come in when you try to write code like this: class Item { public Vetor2 Position {get; set;} public Item() { Position = new Vector2(5,5); } } Item i = new Item(); i.Positon.X = 20; // fails with error 'Cannot modify the return value of Item because it is not a variable.' // you must write code like this var pos = i.Position; pos.X++; i.Position = pos; The second option compiles and works, but it is just butt ugly. Is there a better way?

    Read the article

  • Advice on simple efficient way to store web form data when no db/auth required

    - by ted776
    Hi, I have a situation where I need to provide an efficient way to process and store comments submitted via a web form. I would normally use PHP and either MySQL or XML to store the data, but this is slightly different in that this web form will only be temporarily available in a closed LAN environment, and all i need to do is process the form data and store it a format which can be accessed by another application on the LAN (Adobe Director). Each request made by the Director app should pop the stack of data. I'm wondering how best to store the data for this type of situation as it's not something I would normally do. I'm thinking possibly storing the data in an XML file, but any advice would be great!

    Read the article

  • How to learn to estimate how long assigments will take?

    - by SDGator
    This might be out of scope for this website. If it is, let me know and I'll remove the question. After 15 years in the industry, I still suck at answering the question "How long do you think X will take?" For scheduling purposes, we always have to give an estimate of how long different sub-tasks in a project will take. What's the best way to get better at estimating how long it will take to do something? Some people are really good at this. Are there any books, techniques or whatever that people use to get better at this?

    Read the article

  • Can't get my object to point at the mouse.

    - by melignus
    I'm using a combination of SDL and OpenGL in a sort of crash course project to teach myself how this all works. I'm really only interested in OpenGL as a way to use acceleration in 2D games so I just need this to work in a 2D plane. I have been having a lot of problems today with my current issue, I would like an object to point towards the mouse while the mouse button is clicked and then of course stay pointing in that direction after the mouse is lifted. void Square::handle_input() { //If a key was pressed if( event.type == SDL_KEYDOWN ) { //Adjust the velocity switch( event.key.keysym.sym ) { case SDLK_UP: upUp = false; yVel = -1; break; case SDLK_DOWN: downUp = false; yVel = 1; break; case SDLK_LEFT: leftUp = false; xVel = -1; break; case SDLK_RIGHT: rightUp = false; xVel = 1; break; case SDLK_w: wUp = false; sAng = 1; break; case SDLK_s: sUp = false; sAng = -1; break; } } //If a key was released else if( event.type == SDL_KEYUP ) { //Adjust the velocity switch( event.key.keysym.sym ) { case SDLK_UP: upUp = true; yVel = 0; break; case SDLK_DOWN: downUp = true; yVel = 0; break; case SDLK_LEFT: leftUp = true; xVel = 0; break; case SDLK_RIGHT: rightUp = true; xVel = 0; break; case SDLK_w: wUp = true; sAng = 0; break; case SDLK_s: sUp = true; sAng = 0; break; } } //If a mouse button was pressed if( event.type == SDL_MOUSEBUTTONDOWN ) { switch ( event.type ) { case SDL_MOUSEBUTTONDOWN: mouseUp = false; mousex == event.button.x; mousey == event.button.y; break; case SDL_MOUSEBUTTONUP: mouseUp = true; break; } } } And then this is called at the end of my Object::Move call which also handles x and y translation if (!mouseUp) { xVect = mousex - x; yVect = mousey - y; radAng = atan2 ( mousey - y, mousex - x ); sAng = radAng * 180 / 3.1415926l; } Right now when I click the object turns and faces down to the bottom left but then no longer changes direction. I'd really appreciate any help I could get here. I'm guessing there might be an issue here with state versus polled events but from all the tutorials that I've been through I was pretty sure I had fixed that. I've just hit a wall and I need some advice!

    Read the article

  • how to build good python web application

    - by Moayyad Yaghi
    hello i never worked with web programming and i've been asked lately to write a web-based software to manage assets and tasks. to be used by more than 900 persons what are the recommended modules , frameworks , libraries for this task. and it will be highly appreciated if you guyz recommend some books and articles that might help me. thanks in advance

    Read the article

  • The data types text and nvarchar are incompatible in the equal to operator

    - by metro
    Hi there. this is my code ProductController.cs public ActionResult Details(string id) { product productx = productDB.products.Single(pr => pr.Product1 == id); return View(productx); } Details.aspx <td> <%-- : Html.ActionLink("Edit", "Edit", new { id=item.Id }) % --> <%: Html.ActionLink("Details", "Details", new { id = item.Product1 })%> </td> this is what im using to list some products from a sql database, each product have a link to a Details page to show more informations about it what Im trying is to only put the product label in that link to let it show something like www.mysite.com\products\battery (not the id) I've imagined this should work, but it throw an The data types text and nvarchar are incompatible in the equal to operator. error and neither (pr => pr.Product1.Equals(id)); works the error is clear and Im asking how should I do to make it work this way ? thanks

    Read the article

  • How can I reuduce jQuery ?

    - by Tommy
    I'm using just a few basic jQuery functions on my site. How can I remove unused jQuery code? Knowing only the basics, I looked at the code and was not sure where to start. If you could point me in the right direction, that would be appreciated. Thanks.

    Read the article

  • Modelling deterministic and nondeterministic data separately

    - by Superstringcheese
    I'm working with the Microsoft ADO.NET Entity Framework for a game project. Following the advice of other posters on SO, I'm considering modelling deterministic and nondeterministic data separately. The idea for this came from a discussion on multiplayer games, but it seemed to make sense in a single-player scenario as well. Deterministic (things that aren't going to change during gameplay) Attributes (Strength, Agility, etc.) and their descriptions Skills and their descriptions and requirements Races, Factions, Equipment, etc. Base Attribute/Skill/Equipment loadouts for monsters Nondeterministic (things that will change a lot during gameplay) Beings' current AttributeModifers (Potion of Might = +10 Strength), current health and mana, etc. Player inventory, cash, experience, level Player quests states Player FactionRelationships ...and so on. My deterministic model would serve as a set of constants. My nondeterministic model would provide my on-the-fly operable data and would be serialized to a savegame file to maintain game state between play sessions. The data store will be an embedded SQL Compact database. So I might want to create relations between my Attributes table (deterministic model) and my BeingAttributeModifiers table (nondeterministic model), but how do I set that up across models? Det model/db Nondet model/db ____________ ________________________ |Attributes | |PlayerAttributeModifiers| |------------| |------------------------| |Id | |Id | |Name | |AttributeId | |Description | |SourceId | ------------ |Value | ------------------------ Should I use two separate models (edmx) that transact with a single database containing both deterministic-type and nondeterministic-type tables? Or should/can I use two separate databases in one model? Or two models each with their own database? With distinct models/dbs it seems like this will get really complicated and I'll end up fighting EF a lot, rolling my own transaction code, and generally losing out on a lot of the advantages of the framework. I know these are vague questions, I'm just looking for a sanity check before I forge ahead any further.

    Read the article

  • Port Android Application to Blackberry

    - by Pria
    Lets say I have an Android app that uses Google Maps and GPS.Uses custom views and timers. How much time will it require to develop it for Blackberry? What changes will be required? Can the UI be reused? I am totally new to Blackberry, though I know Java. Please help me estimate the time.

    Read the article

  • Integrating Magento with a simple static website.

    - by ExtraLean
    Magento is an awesomely powerful ecommerce platform. That said, it is also very complex, and I'd like to know if there is a relatively simple way to utilize Magento as our mISV site's backend to fulfill orders without actually "using" Magento's framework to build the site, run the site, etc. In other words, I don't want to use the built-in CMS, etc. since we have a static website already built. I'd just like our Buy Now buttons to utilize the checkout stuff, and would like to be able to use the back-end part to keep track of orders etc. I was able to accomplish this "fairly" easily with osCommerce, but Magento is proving to be a little more difficult to wrap my head around since I've only started looking at it for a few days now. I found another person asking this same exact question on the Magento wiki (along with several others in the forum), and none of them ever receive a reply for some reason. I noticed that there are may Magento experts on Stack Overflow, so I thought I'd give it a go here. This is an example of one question asked by someone on their wiki, and it captures the essence of what I'm trying to accomplish: Hi, as far as I understand, all shopping cart/eCommerce solutions I see are full featured PHP driven web sites. This means that all the pages the user interacts with, are server generated, and thus, the experience, is tied to the magento framework/workflow. I’d like to integrate bits and pieces of eCommerce/shopping cart in my existing website. Effectively, I’d like to have: 1) on a product information page, a “buy now/add to cart” button that adds to a cart 2) on every page, a view cart/checkout option 3) on a checkout page, with additional content already in place, having the magento “checkout” block integrated in the page (and not the entire page generated from Magento). Have any of you done this with Magento? This is for a simple one-product website so any advice you could share would be highly appreciated.

    Read the article

  • JavaScript: How can I delay running some JS code until ALL of my asynchronous JS files downloaded?

    - by Henryh
    UPDATE: I have the following code: <script type="text/javascript"> function addScript(url) { var script = document.createElement('script'); script.src = url; document.getElementsByTagName('head')[0].appendChild(script); } addScript('http://example.com/One.js'); addScript('http://example.com/Two.js'); addScript('http://example.com/Three.js'); addScript('http://example.com/Four.js'); ... // run code below this point once both Two.js & Three.js has been downloaded and excuted </script> How can I prevent code from executing until all required JS have been downloaded and executed? In my example above, those required files being Two.js and Three.js.

    Read the article

  • The Definitive Guide To Website Authentication (beta)

    - by Michiel de Mare
    Form Based Authentication For Websites Please help us create the definitive resource for this topic. We believe that stackoverflow should not just be a resource for very specific technical questions, but also for general guidelines on how to solve variations on common problems. "Form Based Authentication For Websites" should be a fine topic for such an experiment. It should include topics such as: how to log in how to remain logged in how to store passwords using secret questions forgotten password functionality OpenID "Remember me" checkbox Browser autocompletion of usernames and passwords secret urls (public urls protected by digest) checking password strength email validation and much more It should not include things like: roles and authorization http basic authentication Please help us by Suggesting subtopics Submitting good articles about this subject Editing the official answer (as soon as you have enough karma) UPDATE: See the terrific 7-part series by Jens Roland below.

    Read the article

  • Offline Mapping API

    - by Aaron M
    Are there any services available that allow me to manipulate maps in an offline setting? I am working on a project that requires me to take a map and based on features on the map, generate a game world. I have looked at a few of the API's for different providers: Google, ms, etc. The API's I looked seem to be strictly showing a user a map. I am looking for something that allows me to create a derivative of a map (the Gameworld), that will never be seen by the public, and is only used by the game engine. However one caveat is that I would like to be able to link the derivative created for use by the game engine, with something I can show the user. As an example. Think of a cross country racing sim. Users cannot control the vehicles directly in this game, they can only control the cars setup, driver, etc. I create a gameworld from a map. The gameworld data (driver position, etc) is overlayed onto a real map. A race might last several days. The only interaction users have with the real map is viewing their position on the map, and where they are in relation to the others. I don't want to violate the terms of the API here. I read Googles API TOS, and it seems to me that creating the gameworld would violdate their TOS. The features I really need are the following The ability to locate a specific place on the map by lat/long The ability/rights to grab those maps and save them as an image file temporarily for processing The ability/rights to store a gameworld that is based on the real map The ability to show a user a map with an overlay (this is optional. I can use googles API, or any other one that supports lat/long.)

    Read the article

  • Floating point precision and physics calculations

    - by Vee
    The gravity Vector2 in my physics world is (0; 0.1). The number 0.1 is known to be problematic, since "it cannot be represented exactly, but is approximately 1.10011001100110011001101 × 2-4". Having this value for the gravity gives me problems with collisions and creates quite nasty bugs. Changing the value to 0.11 solves these problems. Is there a more elegant solution that doesn't require changing the value at all?

    Read the article

  • Drawing translucent bitmaps using Canvas (Android)

    - by mcbitmap
    I have a Bitmap object and want to render it to a Canvas object with varying levels of translucency (i.e. make the whole bitmap partially see through). For example, I have sprites in a game (that are drawn over the top of a bitmap background) that I want to fade out from being opaque to being invisible. Can I do this without having to resort to OpenGL?

    Read the article

< Previous Page | 262 263 264 265 266 267 268 269 270 271 272 273  | Next Page >