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  • Virtual PC 2007 Full Screen Resolution

    - by Swami
    I have a laptop (1440 x 900) and an external monitor (1920 x 1200), and I'm running Virtual PC 2007. Initially, my VPC could not switch to fullscreen mode on my external monitor because the max resolution for VPC was only 1600 x 1200. I installed a hotfix (http://support.microsoft.com/kb/958162) and after the hotfix, I was able to view VPC in fullscreen mode on my external monitor, but now I'm unable to view fullscreen on my laptop. It says "please check that the resolution of the guest is not higher than that of the host". I even tried to decrease the resolution of my Virtual PC to less than than of my laptop, but it always resets it back up. So now after the hotfix, I can view fullscreen mode only when my external monitor is plugged in. Any way I can resolve this?

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  • configuration issue with respect to .htaccess file on ubuntu

    - by Registered User
    I am building an application tshirtshop I have following configuration in /etc/apache2/sites-enabled/tshirtshop <VirtualHost *:80> ServerAdmin webmaster@localhost DocumentRoot /var/www/tshirtshop <Directory /var/www/tshirtshop> Options Indexes FollowSymLinks AllowOverride All Order allow,deny allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> and following in .htaccess file in location /var/www/tshirtshop/.htaccess <IfModule mod_rewrite.c> # Enable mod_rewrite RewriteEngine On # Specify the folder in which the application resides. # Use / if the application is in the root. RewriteBase /tshirtshop #RewriteBase / # Rewrite to correct domain to avoid canonicalization problems # RewriteCond %{HTTP_HOST} !^www\.example\.com # RewriteRule ^(.*)$ http://www.example.com/$1 [R=301,L] # Rewrite URLs ending in /index.php or /index.html to / RewriteCond %{THE_REQUEST} ^GET\ .*/index\.(php|html?)\ HTTP RewriteRule ^(.*)index\.(php|html?)$ $1 [R=301,L] # Rewrite category pages RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2&Page=$3 [L] RewriteRule ^.*-d([0-9]+)/.*-c([0-9]+)/?$ index.php?DepartmentId=$1&CategoryId=$2 [L] # Rewrite department pages RewriteRule ^.*-d([0-9]+)/page-([0-9]+)/?$ index.php?DepartmentId=$1&Page=$2 [L] RewriteRule ^.*-d([0-9]+)/?$ index.php?DepartmentId=$1 [L] # Rewrite subpages of the home page RewriteRule ^page-([0-9]+)/?$ index.php?Page=$1 [L] # Rewrite product details pages RewriteRule ^.*-p([0-9]+)/?$ index.php?ProductId=$1 [L] </IfModule> the site is working on localhost and is working as if there is no .htaccess rule specified i.e. if I were to view a page as http://localhost/tshirtshop/nature-d2 then I get a 404 Error but if I view the same page as http://localhost/tshirtshop/index.php?DepartmentId=2 then I can view it. sudo apache2ctl -M Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_prefork_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgi_module (shared) deflate_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) php5_module (shared) reqtimeout_module (shared) rewrite_module (shared) setenvif_module (shared) status_module (shared) Syntax OK What is the mistake if any one can point out in above configuration, or else I need to check any thing else?

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  • Offset Forward vector of object based on Rotation

    - by Taylor
    I'm using the Bullet 3D physics engine in a iOS application running openGL ES 1.1 Currently I'm accepting info from the gyroscope to allow the user to "look around" a 3d world that follows a bouncing ball (note: it only takes in the yaw to look around 360 degrees). Im also accepting information from the accelerometer based on the tilt to push the ball. As of right now, to move forward, the user tilts the devise forward (using the accelerometer); to move to the right, the user tilts the devise to the right and so on. The forward vector is currently along it's local Z-axis. The problem is that I want to change the ball bounce based on where the user has changed the view. If I change the view, the ball bounces in the fixed direction. I want to change the forward facing direction so that when a user changes the view (say to the look at the right of the world, the user rotates the device), tilting the devise forward will result in a forward force in that direction. Basically, I want the forward vector to take the rotation into consideration. Sorry if I didn't explain the issue well enough, its kind of confusing to write down.

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  • ms access template where to find the vb code

    - by tintincutes
    I'm very new to this ms access 2007. I have a copy of a charitable contribution template charitablecontributions.accdb. I would like to know where I can find the code of it? I opened it by holding down the shift button and double click on it and it will open to a normal ms access where you can modify the table and so. But when I just click the file: charitablecontributions.accdb it will open to a formular view where the ribbon bars are gone. I wanted to know how, how is it possible to have this formular view? Because I have a Test.mdb from 2003 and I also would like it to be open like the formular view of charitablecontributions.accdb. I'll appreciate your help. Thanks

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  • Which PHP frameworks use in testing?

    - by EasyHB
    I am going to do a test/benchmark of some PHP frameworks. The main factor of comaparation will be a comunication with MySQL databases and CRUD operations with them. I'll also compare their documentation, comunity support, etc. So I made a list of some known frameworks and I'll be glad if someone can tell me which I should not use or which I forgot to include. Zend Framework CodeIgniter Symphony Yii Kohana Prado CakePHP Nette PhpBURN Akelos Recess Jelix DooPHP Qcodo Seagull Thx for every help.

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  • Fusion Applications Announces the Online Feature Query Tool

    - by Richard Lefebvre
    Fusion Applications Development is pleased to announce the availability of a new, online tool for viewing Fusion Features. Oracle Product Features allows you to view new features in Fusion across multiple releases, families and products. You can view online or download the data in a variety of formats, including pdf and xls. This easy-to-use tool covers the same content and therefore replaces the pdf versions of the What's New documents. You can access Oracle Product Features from the Fusion Learning Center under Featured Assets > Product Features Query Tool. It can also be found under Release Readiness > Release Overview. Oracle Product Features will be available to customers and Partners from MyOracleSupport, oracle.com and the Partner Network Fusion Learning Center in the near future.  Oracle Product Features provides you with a high level of flexibility allowing you to only see the content you want, whether it is for a single Fusion product family, such as Human Capital Management (HCM), across several releases, or to view the entire listing of new features.  Content currently incorporates all new features introduced in Releases 3, 4 and 5. Release 6 content will be added in the near future.

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  • Why aren't web frameworks simple, elegant and fun like programming languages? [on hold]

    - by Ryan
    When I think of pretty much any programming language - like C, C++, PHP, SQL, JavaScript, Python, ActionScript, Haskell, Lua, Lisp, Java, etc - I'm like awesome I would love to develop a computer application using any of those languages. But when I think of web frameworks(I do mostly PHP) - like Cake, CI, Symfony, Laravel, Zend, Drupal, Joomla, Wordpress, Rails, Django, etc - I'm like god no. Why aren't there web frameworks that provide me with simple, fun and powerful constructs like a programming language?

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  • Should library classes be wrapped before using them in unit testing?

    - by Songo
    I'm doing unit testing and in one of my classes I need to send a mail from one of the methods, so using constructor injection I inject an instance of Zend_Mail class which is in Zend framework. Example: class Logger{ private $mailer; function __construct(Zend_Mail $mail){ $this->mail=$mail; } function toBeTestedFunction(){ //Some code $this->mail->setTo('some value'); $this->mail->setSubject('some value'); $this->mail->setBody('some value'); $this->mail->send(); //Some } } However, Unit testing demands that I test one component at a time, so I need to mock the Zend_Mail class. In addition I'm violating the Dependency Inversion principle as my Logger class now depends on concretion not abstraction. Does that mean that I can never use a library class directly and must always wrap it in a class of my own? Example: interface Mailer{ public function setTo($to); public function setSubject($subject); public function setBody($body); public function send(); } class MyMailer implements Mailer{ private $mailer; function __construct(){ $this->mail=new Zend_Mail; //The class isn't injected this time } function setTo($to){ $this->mailer->setTo($to); } //implement the rest of the interface functions similarly } And now my Logger class can be happy :D class Logger{ private $mailer; function __construct(Mailer $mail){ $this->mail=$mail; } //rest of the code unchanged } Questions: Although I solved the mocking problem by introducing an interface, I have created a totally new class Mailer that now needs to be unit tested although it only wraps Zend_Mail which is already unit tested by the Zend team. Is there a better approach to all this? Zend_Mail's send() function could actually have a Zend_Transport object when called (i.e. public function send($transport = null)). Does this make the idea of a wrapper class more appealing? The code is in PHP, but answers doesn't have to be. This is more of a design issue than a language specific feature

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  • Views : ViewControllers, many to one, or one to one?

    - by conor
    I have developed an Android application where, typically, each view (layout.xml) displayed on the screen has it's own corresponding fragment (for the purpose of this question I may refer to this as a ViewController). These views and Fragments/ViewControllers are appropriately named to reflect what they display. So this has the effect of allowing the programmer to easily pinpoint the files associated with what they see on any given screen. The above refers to the one to one part of my question. Please note that with the above there are a few exceptions where very similar is displayed on two views so the ViewController is used for two views. (Using a simple switch (type) to determine what layout.xml file to load) On the flip side. I am currently working on the iOS version of the same app, which I didn't develop. It seems that they are adopting more of a one-to-many (ViewController:View) approach. There appears to be one ViewController that handles the display logic for many different types of views. In the ViewController are an assortment of boolean flags and arrays of data (to be displayed) that are used to determine what view to load and how to display it. This seems very cumbersome to me and coupled with no comments/ambiguous variable names I am finding it very difficult to implement changes into the project. What do you guys think of the two approaches? Which one would you prefer? I'm really considering putting in some extra time at work to refactor the iOS into a more 1:1 oriented approach. My reasoning for 1:1 over M:1 is that of modularity and legibility. After all, don't some people measure the quality of code based on how easy it is for another developer to pick up the reigns or how easy it is to pull a piece of code and use it somewhere else?

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  • Creating a 2D perspective in 3D game

    - by Accatyyc
    I'm new to XNA and 3D game development in general. I'm creating a puzzle game kind of similar to tetris, built with blocks. I decided to build the game in 3D since I can do some cool animations and transitions when using 3D blocks with physics etc. However, I really do want the game to look "2D". My blocks are made up of 3D models, but I don't want that to be visible when they're not animating. I have followed some XNA tutorials and set up my scene like this: this.view = Matrix.CreateLookAt(cameraPosition, Vector3.Zero, Vector3.Up); this.aspectRatio = graphics.GraphicsDevice.Viewport.AspectRatio; this.projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.ToRadians(45.0f), aspectRatio, 1.0f, 10000.0f); ... and it gives me a very 3D-ish look. For example, the blocks in the center of the screen looks exactly how I want them, but closer to the edges of the screen I can see the rotation and sides of them. My guess is that I'm not after a perspective field of view, but any help on which field of view/settings to use to get a "flat" look when the blocks aren't rotated would be great!

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  • Could these people get arrested? [closed]

    - by Vinicius Horta
    I have seen many of what is called 'private servers' mmorpg (multiplayer online games), which uses stolen sources,modified executable, clients and server. People launch up their own server using VPS or dedicated server and distribute online service among players disclaiming it has educational purposes only, saying they are studying the game engine and selling items for players disclaming it as 'donations', so it seems like they are getting donations to keep studying. We all know it's a comercial method. All of it is copyrighted material from enterprise ABCD. (ABCD = Fictional name, I'm not mentioning names). At their website they include the following: "Private Server XXXX" does not allow/support any conection to any company/organization associated with the game "XXXX". If you are anyway affiliated with enterprise "XXXXXXX", or any other company/organization associated with the game "XXXX" you may not view/open/read/execute/play/download any part of "Private Server XXXX" nor view "Private Server XXXX" website, if any company/organization requests you to investigate our website/server, you may not view "Private SERVER XXXX" or execute any action mentioned above. Any person caught disobeting this disclaimer will be punish to the fulleste extent of law. Can this guys get arrested? Do they disclaimer works? If I'm owner of enterprise X and I know people stole my source and are using them but they have such disclaimer I'm not allowed to investigate them?

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  • ms access template where to find the vb code

    - by tintincute
    Hi I'm very new to this ms access 2007. I have a copy of a charitable contribution template charitablecontributions.accdb. I would like to know where I can find the code of it? I opened it by holding down the shift button and double click on it and it will open to a normal ms access where you can modify the table and so. But when I just click the file: charitablecontributions.accdb it will open to a formular view where the ribbon bars are gone. I wanted to know how, how is it possible to have this formular view? Because I have a Test.mdb from 2003 and I also would like it to be open like the formular view of charitablecontributions.accdb. I'll appreciate your help. Thanks

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  • Isometric Camera trouble - can't rotate or move correctly

    - by Deukalion
    I'm trying to create a 3D editor, but I've been having some trouble with the Camera and understanding each component. I've created 2 camera that works OK, but now I'm trying to implement an Isometric Camera in XNA without success on the rotation and movement of the camera. All I get working is Zoom. (Cube with x=3f, y=3f, z=1f in center) And this is the constructor for my IsometricCamera (inherits from ICamera, with methods for Rotation, Movement and Zoom, and Properties for World/View/Projection matrices) public IsometricCamera3D(GraphicsDevice device, float startClip = -1000f, float endClip = 1000f) { matrix_projection = Matrix.CreateOrthographic(device.Viewport.Width, device.Viewport.Height, startClip, endClip); rotation = Vector3.Zero; matrix_view = Matrix.CreateScale(zoom) * Matrix.CreateRotationY(MathHelper.ToRadians(45 + 180)) * Matrix.CreateRotationX(MathHelper.ToRadians(30)) * Matrix.CreateRotationZ(MathHelper.ToRadians(120)) * Matrix.CreateTranslation(rotation.X, rotation.Y, rotation.Z); } Problem is when I rotate it, all that happens is that the Cube gets more or less shiny and nothing happens. What is wrong and how should I create my View matrix to move it / rotate it correctly? Rotate, Move and Zoom looks like: MethodName(Vector3 rotation/movement), Zoom(float value); and just increases the value, then calls an update to recreate the View Matrix according to the code in the constructor. Currently, in my editor I use MiddleButton + Mouse Movement to rotate the camera, but it's not working as the other camera. But in my default camera I use World Matrix to move, but I guess that's not the best way to go which is why I'm trying this.

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  • Event handler generation in Visual Studio 2012

    - by Jalpesh P. Vadgama
    This post will be a part of Visual Studio 2012 feature series There are lots of new features there in visual studio 2012. Event handler generation is one of them. In earlier version of visual studio there was no way to create event handler from source view directly.  Now visual studio 2012 have event handler generation functionality. So if you are editing an event view in source view intellisense will display add new event handler template and once you click on it. It will create a new event handler in the cs file. It will also put a eventhandler name against event name so you don’t need to write that. So, let’s take a simple example of button click event so once I write onclick attribute their smart intellisense will pop up . Now once you click on <Create New Event> It will create event handler in .cs file like following. It will also put submitButton_Click on onClick attribute. Hope you liked it. Stay tuned for more. Till then happy programming..

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  • How to make a PHP function triggered automatically at a user defined time

    - by mithilatw
    I am developing an internal system for a company with PHP using Zend framework. I need one of its functions to execute on a time specified by user. My research on this matter found me several ways of doing this using CPanel Cron jobs and setting up scheduled tasks on the server. But in this scenario, I don't have a CPanel and I already use scheduled tasks. But my challenge is to provide an interface for the user to specify the time to trigger the function.

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  • Rotating wheel with touch (adding momentum and slowing down the initial rate it can be moved

    - by Lewis
    I have a wheel control in a game which is setup like so: - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(wheel.boundingBox, location)) { CGPoint firstLocation = [touch previousLocationInView:[touch view]]; CGPoint location = [touch locationInView:[touch view]]; CGPoint touchingPoint = [[CCDirector sharedDirector] convertToGL:location]; CGPoint firstTouchingPoint = [[CCDirector sharedDirector] convertToGL:firstLocation]; CGPoint firstVector = ccpSub(firstTouchingPoint, wheel.position); CGFloat firstRotateAngle = -ccpToAngle(firstVector); CGFloat previousTouch = CC_RADIANS_TO_DEGREES(firstRotateAngle); CGPoint vector = ccpSub(touchingPoint, wheel.position); CGFloat rotateAngle = -ccpToAngle(vector); CGFloat currentTouch = CC_RADIANS_TO_DEGREES(rotateAngle); wheelRotation += (currentTouch - previousTouch) * 0.6; //limit speed 0.6 } } Now once the user lets go of the wheel I want it to rotate back to where it was before but not without taking into account the momentum of the swipe the user has done. This is the bit I really can't get my head around. So if the swipe generates a lot of momentum then the wheel will carry on moving slightly in that direction until the overall force which pulls the wheel back to the starting position kicks in. Any ideas/code snippets?

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  • Layers - Logical seperation vs physical

    - by P.Brian.Mackey
    Some programmers recommend logical seperation of layers over physical. For example, given a DL, this means we create a DL namespace not a DL assembly. Benefits include: faster compilation time simpler deployment Faster startup time for your program Less assemblies to reference Im on a small team of 5 devs. We have over 50 assemblies to maintain. IMO this ratio is far from ideal. I prefer an extreme programming approach. Where if 100 assemblies are easier to maintain than 10,000...then 1 assembly must be easier than 100. Given technical limits, we should strive for < 5 assemblies. New assemblies are created out of technical need not layer requirements. Developers are worried for a few reasons. A. People like to work in their own environment so they dont step on eachothers toes. B. Microsoft tends to create new assemblies. E.G. Asp.net has its own DLL, so does winforms. Etc. C. Devs view this drive for a common assembly as a threat. Some team members Have a tendency to change the common layer without regard for how it will impact dependencies. My personal view: I view A. as silos, aka cowboy programming and suggest we implement branching to create isolation. C. First, that is a human problem and we shouldnt create technical work arounds for human behavior. Second, my goal is not to put everything in common. Rather, I want partitions to be made in namespaces not assemblies. Having a shared assembly doesnt make everything common. I want the community to chime in and tell me if Ive gone off my rocker. Is a drive for a single assembly or my viewpoint illogical or otherwise a bad idea?

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  • XNA 3D coordinates seem off

    - by Peteyslatts
    I'm going through a book, and the example it gave me seems like is should work, but when I try and implement it, it falls short. My Camera class takes three vectors in to generate View and Projection matrices. I'm giving it a position vector of (0,0,5), a target vector of Vector.Zero and a top vector (which way is up) of Vector.Up. My Three vertices are placed at (0,1,0), (-1,-1,0), (1,-1,0). It seems like it should work because the vertices are centered around the origin, and thats where I'm telling the camera to look but when I run the game, the only way to get the camera to see the vertices is to set its position to (0,0,-5) and even then the triangle is skewed. Not sure what's wrong here. Any suggestions would be helpful. Just to make sure I've given you guys everything (I don't think these are important as the problem seems to be related to the coordinates, not the ability of the game to draw them): I'm using a VertexBuffer and a BasicEffect. My render code is as follows: effect.World = Matrix.Identity; effect.View = camera.view; effect.Projection = camera.projection; effect.VertexColorEnabled = true; foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); GraphicsDevice.DrawUserPrimitives<VertexPositionColor> (PrimitiveType.TriangleStrip, verts, 0, 1); }

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  • ADF Logging In Deployed Apps

    - by Duncan Mills
    Harking back to my series on using the ADF logger and the related  ADF Insider Video, I've had a couple of queries this week about using the logger from Enterprise Manager (EM). I've alluded in those previous materials to how EM can be used but it's evident that folks need a little help.  So in this article, I'll quickly look at how you can switch logging on from the EM console for an application and how you can view the output.  Before we start I'm assuming that you have EM up and running, in my case I have a small test install of Fusion Middleware Patchset 5 with an ADF application deployed to a managed server. Step 1 - Select your Application In the EM navigator select the app you're interested in: At this point you can actually bring up the context ( right mouse click) menu to jump to the logging, but let's do it another way.  Step 2 - Open the Application Deployment Menu At the top of the screen, underneath the application name, you'll find a drop down menu which will take you to the options to view log messages and configure logging, thus: Step 3 - Set your Logging Levels  Just like the log configuration within JDeveloper, we can set up transient or permanent (not recommended!) loggers here. In this case I've filtered the class list down to just oracle.demo, and set the log level to config. You can now go away and do stuff in the app to generate log entries. Step 4 - View the Output  Again from the Application Deployment menu we can jump to the log viewer screen and, as I have here, start to filter down the logging output to the stuff you're interested in.  In this case I've filtered by module name. You'll notice here that you can again look at related log messages. Importantly, you'll also see the name of the log file that holds this message, so it you'd rather analyse the log in more detail offline, through the ODL log analyser in JDeveloper, then you can see which log to download.

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  • How to disable the link MissingFile on Shotwell

    - by user86865
    I have some personal photos which are encrypted by CryptKeeper. I doesn't like to disclose them to anyone. Whenever i lke to view them, I mount them using CryptKeeper. I need to include these photos in Shotwell photo manager at the time of mounting. So, I mounted them using CryptKeeper. Then I imported them to Shotwell. I made a new event and etc to organize and view those photos. After that I unmounted them using CryptKeeper because someone may see it. Now I don't want any single trail on Shotwell beacuse of the same problem. But there is a new button 'MissingFiles' appeared and when i clicked on it, all the photo thumbnail which i unmounted showed there. I dont't want right'click on them and select 'remove from library'; beacuse when i want to view them next time on Shotwell, I need to import, organize, etc at that time. So, the only option here is to disable the unavailability of that MisssingFiles button.

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  • Is there a way to get a shared spreadsheet to update without closing and reopening?

    - by Mike
    Using Excel 2010, I have a spreadsheet that is used by 3 different people at any one time. But if one person has the spreadsheet open on there PC the other people can only view it as read only. I have since shared the workbook and put the spreadsheet on a shared network drive and now they can all view the spreadsheet at the same time and edit it at the same time. The problem is that nobody can see the changes that the other users have made unless the close out of the spreadsheet and open it up again to view the changes. I have checked the settings of the shared workbook and on the advanced tab have tick the option that updates the information every 5 minutes but the information does not update until you close out and open the spreadsheet back up again. How can I fix this problem?

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  • Is this one network or two networks?

    - by colemik
    I have this simple question and really don't know the answer. Does the drawing below show one network or two networks? This is a question about the definition of a network from the OSI / TCP/IP model point of view: From one point of view, those are two L2 networks connected with a bridge. From another point of view, this is one L3 network, that can have a common L3 address space (like 10.1.1.0). PS If this question is too dumb, please move it to Superuser.

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  • [Silverlight 4] New PathListBox Control

    - by FernandoCortes
    One of the new features of Silverlight 4 is the new PathListBox Control. This control is basically a Listbox control witch takes the layout of a shape that you want, so we can represent our data as we want without limits.   So we are ready to open the new Microsoft Blend 4 Beta. First, we going to create a new Silverlight Data Driven Application (MVVM) project.   Open the main view (MainView.xaml), you can find it in Views folder, i look for the new control.   Once you add the PathListbox Control to the main layout of the MainView.xaml, we will add a Line Shape. Now, we are in the main step. Set the LayoutPaths property of the PathListbox control with the line shape that is just created.   The final step is set the ItemsSource property of the PathListbox control. We are going to use a mock object collection from the main view model. I have created the object collection on the main view model created by the Silverlight MVVM project template.   This is the result that we can improve with some animations. This a basic basic use of the PathListbox but using your imagination you can do very cool things.

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  • How to undelete files in TFS

    - by Tarun Arora
    Have you accidently deleted files from TFS and are looking at a way to undelete the file? You don’t have to undo your previous check in to get the files back, there is a simpler way. 01 – View Deleted items in Team Explorer Have you been wondering how you can view deleted items in Team Explorer? Well, go to tools, options, Source Control. From Visual Studio Team Foundation check ‘show deleted items in the Source Control Explorer’.  02 – Undelete files from TFS Simply right click the deleted file or folder and from the context menu select ‘Undelete’. This will roll back the files to the version before the delete operation was committed on them.  The undeleted changes now show up as pending changes in your workspace. You need to right click the folder and select Check In Pending changes from the context menu to restore the files. Add a comment and check in the files back to TFS to undelete them Right click the folder and view history. You’ll see both the check in that deleted the file/folder and the check in that restored it. So, that’s how you can restoring deleted files in TFS… Nice and simple… Right?

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  • Google Apps Premier - Viewing shared calendars in outlook

    - by aseaman
    We currently migrated from exchange to Google Apps Email and have been having issues when it comes to viewing shared calendars from within Outlook. Users are able to view other calendars from within the Google calendar tool but they cannot see these calendars in Outlook. It appears that users with the "Manage Changes" permission are able to view other calendars but they are also able to see any private appointments that a user has created as well. Is anyone aware of any 3rd party tools or workarounds that allow users to view shared calendars within Outlook without having to use the Google calendar tool?

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